Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 23:32:21 Player: bluemonk Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (501) 501 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1401 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 159/300 Energy 77/100 System Corruption 2% Temperature Warm (149) Movement Walking (190) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Plasma Cannon Light Cannon > --- INVENTORY (8) ---- Improved Heat Sink Corruption Screen Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Battery Assault Rifle Light Cannon [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 6 5 . 6 1 Power 4 | 1 1 . 2 . Engine 3 | 1 . . 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 3 . 2 1 Energy Gun 4 | 1 3 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 1 . 7 2 Power 3 | . . . 2 1 Propulsion 3 | . . . 3 . Utility . | . . . . . Weapon 4 | . 1 . 2 1 Highest Loss Streak 4 | . 1 . 4 2 To Critical Strikes . | . . . . . Average Backups 5 | 3 7 8 5 3 Power 1 | . 1 2 1 . Propulsion 1 | 1 2 2 . . Utility 1 | . 1 2 2 2 Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 10 | . 7 . . 3 Power . | . . . . . Propulsion 5 | . 5 . . . Utility 4 | . 1 . . 3 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 96 100 92 84 Engine 7 | . 8 . 6 14 Core 6 | . 5 14 6 . Leg 23 | . 28 28 22 14 Storage 14 | . 14 14 14 14 Processor 12 | . 11 14 14 14 Energy Gun 14 | . 19 28 10 . Ballistic Gun 8 | . 8 . 9 13 Ballistic Cannon 4 | . . . 8 12 Peak Build Rating 13 | 6 13 13 13 11 Average Rating 9 | 4 9 13 10 8 On Entrance 8 | . 6 13 13 8 Naked Turns . | . . . . . Heaviest Build 19 | 12 16 16 16 19 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 6 8 8 8 4 Average Carried 5 | 3 7 8 5 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 3 3 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 504 | 204 236 5 59 . Remotely . | . . . . . Salvage Created 656 | . 551 48 57 . Parts 34 | . 24 5 5 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 4 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . . 13 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 14 | . 8 3 3 . Guns 12 | . 7 3 2 . Cannons 1 | . . . 1 . AOE 1 | . 1 . . . Classes Destroyed 7 | . 4 1 2 . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 5 | . . 3 2 . Grunt 8 | . 8 . . . Subdweller 1 | . . . 1 . Best Kill Streak 5 | . 5 3 2 . Combat Bots Only 4 | . 4 3 2 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 203 | . 40 6 121 36 Missed 90 | . 15 1 58 16 Hits 113 | . 25 5 63 20 Projectile 113 | . 25 5 63 20 AOE 5 | . . . 5 . Critical Strikes 1 | . 1 . . . Damage Taken 1206 | . 358 39 651 158 Core 252 | . 64 9 118 61 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 68 | . 39 3 22 4 Largest 2 | . 2 2 2 2 Hottest 130 | . 130 130 130 110 Shots Fired 131 | . 76 7 40 8 Gun 111 | . 76 7 28 . Cannon 20 | . . . 12 8 Launcher . | . . . . . Special . | . . . . . Kinetic 72 | . 38 . 30 4 Thermal 47 | . 26 7 10 4 Explosive . | . . . . . Electromagnetic 12 | . 12 . . . Robot Hit Streak 7 | . 6 4 7 6 Robot Miss Streak 4 | . 4 4 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 73 | . 38 4 25 6 Core Hits 34 | . 22 3 8 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Burn 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1340 | . 705 78 429 128 Guns 926 | . 595 78 253 . Cannons 304 | . . . 176 128 Explosions 110 | . 110 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 631 | . 233 . 347 51 Thermal 590 | . 353 78 82 77 Explosive . | . . . . . Electromagnetic 119 | . 119 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 8 6 6 7 Message Errors 3 | . 1 2 . . Matter Fused 8 | . 3 1 1 3 Heat Flow Errors 3 | . 1 . . 2 Energy Discharges 2 | . . 1 1 . Parts Fused 1 | . 1 . . . Data Loss (minor) 5 | . 1 1 2 1 Misfires 3 | . . 1 1 1 Alerts 1 | . . . 1 . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles 5 | . . . 5 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 300 | . 300 225 15 227 Average Temperature 101 | . 108 99 10 103 Received Heat Transfer 546 | . 222 . 264 60 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1360 | . 692 259 259 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 93 | . 93 70 . 7 Initial . | . . . . . Average 19 | . 35 15 . . Influence Increases 445 | . 227 70 140 8 Destroy 0b10 Robot/C 300 | . 160 60 80 . Destroy 0b10 Robot/NC 20 | . 20 . . . Destroy Leader 46 | . 36 10 . . Successful Hack 12 | . 5 . . 7 Destroy Structure 7 | . 6 . . 1 Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 444 | . 227 70 140 7 Time Decay 384 | . 217 70 90 7 Lost Part 60 | . 10 . 50 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 12 2 11 1 Peak Tracking Total 6 | . 5 1 6 1 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 8 | . 4 . . 4 Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 9 . . 8 Successful 13 | . 7 . . 6 Failed 4 | . 2 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 8 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 . . 3 Part Schematic 2 | . . . . 2 Alert Level 2 | . 1 . . 1 Locate Traps 2 | . 2 . . . Investigation Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 1 . . 3 Report Inventory 3 | . 1 . . 2 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1608 | . 482 338 395 393 Optics 1608 | . 482 338 395 393 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1797 | 76 595 338 395 393 Spaces Moved 1127 | 57 377 256 238 199 Core 9 | 9 . . . . Treads . | . . . . . Legs 1118 | 48 377 256 238 199 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 135 | 108 120 120 135 190 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 59 81 11 33 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . 5 . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1276 | 68 445 281 273 209 Wait 35 | . 5 23 6 1 Move 1123 | 56 376 255 237 199 Hop . | . . . . . Pick Up 20 | 6 11 . 1 2 Fast Attach 7 | 6 1 . . . Attach 8 | . 1 . 6 1 Detach . | . . . . . Swap 5 | . 3 . 1 1 Drop 10 | . 9 . . 1 Fire 68 | . 39 3 22 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -7/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 15) 604 | -10/Materials | Discovered new exit (range 8) 672 | -10/Materials | Entered Mines 738 | -10/Mines | Build established: Scavenger-Mutant 831 | -10/Mines | Learned Materials stockpile data 876 | -10/Mines | Learned location of Storage (-7) 1002 | -10/Mines | Discovered new exit (range 4) 1010 | -10/Mines | Entered Subcaves 1011 | -10/Subcaves | Approached by a straggling Scientist 1013 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1054 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1119 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1128 | -10/Subcaves | Core integrity fell below 50% 1156 | -10/Subcaves | Discovered new exit (range 17) 1216 | -10/Subcaves | Lost 4 parts (1p2n1w) 1405 | -10/Subcaves | Entered Recycling 1493 | -7/Recycling | Build established: Mutant 1789 | -7/Recycling | Core integrity fell below 20% 1798 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Imp. Melee Analysis Suite Rating: 4 Schematic downloaded. >>Alert(Check) Current Alert Level: Low Security Connecting with Terminal... System corrupted: Matter fused (-10). Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Plasma Cannon (49%) >>Retrieve(Components) Retrieving 1 components... Plasma Cannon Acquired Plasma Cannon. System corrupted: Matter fused (-9). Y-54 Guardian springs to life. Battle Rifle destroyed. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????#"" # # ##?????????????????? | | ???????# # # #?????????????????? | | ???????# """ # # ##?????????????????? | | ???????# """ # # #??????????????????? | | ???????# """ # # #??????????????????? | | ???????# # ##########??????????????????? | | ???????######### #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #######?????????????????????? | | ?????####??????# #?????????????????????? | | ?????# ##### #?????????????????????? | | ?????+ #???# #?????????????????????? | | ?????# ##### #?????????????????????? | | ?????# ###/##########T"# #?????????????????????? | | ???????# ##### "# #?????????????????????? | | ???????+ """ + #?????????????????????? | | ???????# """ # #?????????????????????? | | ???????# """ # #?????#???????????????? | | ???????# + %##??????????????? | | ???????# ########### Y#??????????????? | | ???????# "Y" #######????? ##??????????????? | | ???????# """ + #????? ;#??????????????? | | ???????# ##### #???? #???????????????? | | ???????##########???# ##### #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#### @ #???????????????? | | ???????????????????????# "" #????????????? | | ???????????????????????# """#????????????? | | ???????????????????????# T"#????????????? | | ???????????????????????# """ """#????????????? | | ???????????????????????+ """ "" #????????????? | | ???????????????????????# """ ####????????????? | | ???????????????????????# #???????????????? | | ??????????????????????? #???????????????? | | ???????????????????????#########???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Hvy. Ion Cannon | -7/Recycling | Hacked Imp. Melee Analysis Suite | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorProcessingWarhead Manual? 0 Play Time 00:22:22 Cumulative 40.1 hours Start 2025.09.23 @ 23:12:25 End 2025.09.23 @ 23:32:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 354147b8-97a6-48a1-b6ea-1a53cf4d107b