Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 17:31:11 Player: amhuman Result: Destroyed by M Guard with Advanced Micro-nuke Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (114) 570 Value Destroyed (5388) 5388 Prototype IDs (23) 460 Alien Tech Used (4) 800 Bonus (7876) 7876 TOTAL SCORE: 23794 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 664 Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met MAIN.C 5000 Friendly Fire -84 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 66/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Core Analyzer Armor Integrity Analyzer Improved Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Core Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scan Processor Improved Melee Analysis Suite Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer Improved Transmission Jammer Graphene Brace Improved Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Advanced Remote Datajack Lance > --- INVENTORY -------- Advanced Heat Sink Improved Focal Shield Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Enhanced Nova Cannon Core Cannon RU-N14's Throwing Claymores v3 [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Makeshift Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . . . . 8 . . . 2 . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . . 4 . . . . . . . . . . . . . 2 . Utility 9 | . . . . . . 4 . . . 1 . 1 . . . . 2 . 1 . . Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Parts Attached 219 | 6 4 1 4 19 2 32 . . 1 1 9 32 2 7 2 5 8 27 37 6 14 Power 17 | 1 1 . . 2 . 1 . . . . 1 1 . . . . 1 2 4 1 2 Engine 4 | 1 1 . . . . 1 . . . . 1 . . . . . . . . . . Core 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 2 4 1 2 Propulsion 52 | 2 . . . 4 1 6 . . . . 4 6 . 2 . 2 4 7 8 1 5 Treads 5 | 2 . . . . . 2 . . . . . . . 1 . . . . . . . Leg 9 | . . . . . . . . . . . . 2 . 1 . 2 . 3 1 . . Wheel 16 | . . . . 3 1 3 . . . . 4 3 . . . . . 1 1 . . Hover 11 | . . . . 1 . 1 . . . . . 1 . . . . 4 1 3 . . Flight 11 | . . . . . . . . . . . . . . . . . . 2 3 1 5 Utility 77 | 1 2 . . 6 . 16 . . 1 1 2 12 2 4 . . 3 6 13 3 5 Device 36 | . 2 . . 3 . 3 . . . . 1 6 1 3 . . 2 3 7 1 4 Storage 5 | 1 . . . 2 . . . . . . . . . . . . . . 2 . . Processor 13 | . . . . . . 2 . . . 1 . 3 . . . . . 1 4 1 1 Hackware 12 | . . . . . . 7 . . . . . 2 . . . . 1 1 . 1 . Protection 11 | . . . . 1 . 4 . . 1 . 1 1 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 1 1 4 7 1 9 . . . . 2 13 . 1 2 3 . 12 12 1 2 Energy Gun 9 | . . . . 1 1 1 . . . . . 2 . . . . . 3 1 . . Energy Cannon 20 | . . . . 1 . 1 . . . . . 5 . . . 1 . 4 6 . 2 Ballistic Gun 12 | 2 1 . . 2 . . . . . . 1 . . 1 1 1 . 1 2 . . Ballistic Cannon 12 | . . . . . . 3 . . . . . 5 . . . . . 4 . . . Launcher 7 | . . . 2 . . 4 . . . . 1 . . . . . . . . . . Special Weapon 6 | . . . . 1 . . . . . . . . . . 1 1 . . 3 . . Impact Weapon 4 | . . 1 2 . . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . . . . . . . 1 . . 2 3 . 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . Parts Lost 120 | . 1 . 1 8 . 5 . . . . 10 17 . 2 . 4 . 25 25 2 20 Power 11 | . 1 . . 1 . 1 . . . . 1 . . . . . . 2 4 . 1 Propulsion 44 | . . . 1 3 . 2 . . . . 6 5 . 1 . 3 . 9 5 . 9 Utility 32 | . . . . 1 . 2 . . . . 1 3 . 1 . . . 4 10 2 8 Weapon 33 | . . . . 3 . . . . . . 2 9 . . . 1 . 10 6 . 2 Highest Loss Streak 11 | . 1 . 1 5 . 2 . . . . 10 8 . 2 . 2 . 7 6 1 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 89 100 85 86 100 82 . 93 97 91 81 88 94 95 100 92 83 70 61 64 58 Engine 3 | . 14 14 14 9 . 4 . 6 6 5 4 . . . . . . . . . . Core 4 | . . . . 4 14 1 . . . . . 4 5 5 5 5 3 . . . . Treads 4 | . 28 28 14 1 . 6 . 6 6 5 1 . . 1 5 3 . . . . . Leg 1 | . . . . . . . . . . . . 3 . 2 5 9 6 3 1 . . Wheel 14 | . . . . 12 28 20 . 26 26 23 20 19 26 23 21 12 8 1 . . . Hover 1 | . . . . 3 . . . 6 6 5 2 . . . . . 5 8 2 . . Device 9 | . 4 14 14 12 14 4 . . . . 4 7 5 8 10 10 7 8 8 14 11 Storage 9 | . 14 14 14 14 14 6 . 6 6 5 5 5 5 5 5 5 4 4 4 4 3 Processor 6 | . . . . . . 1 . 6 6 8 11 15 15 15 15 15 14 7 14 16 19 Hackware 6 | . . . . . . 17 . 20 20 17 8 9 10 10 10 10 11 14 10 4 3 Energy Gun 5 | . . . . 5 11 4 . 6 6 5 2 1 5 5 5 5 4 4 1 . . Energy Cannon 6 | . . . . 12 14 4 . 6 6 5 5 5 5 2 . 1 4 2 5 . . Ballistic Gun 4 | . 28 25 14 6 . . . . . . . . . 3 5 5 4 1 1 . . Ballistic Cannon 2 | . . . . . . 1 . . . . . 8 10 10 10 5 4 3 . . . Peak Build Rating 151 | 6 7 8 8 19 25 45 44 44 48 51 65 100 84 95 98 100 121 127 146 149 151 Average Rating 50 | 4 6 7 7 14 23 39 44 44 46 49 56 81 83 88 94 95 99 93 97 134 102 On Entrance 59 | . 6 7 8 7 18 25 44 44 44 48 51 63 82 84 94 95 100 121 103 134 132 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 12 14 15 17 55 57 67 58 58 62 62 87 96 97 97 92 93 94 87 86 46 50 Greatest Support 76 | 40 40 40 40 32 32 60 54 54 54 54 76 64 62 62 52 52 56 60 48 54 54 Greatest Overweight (x) 24 | . . . . 17 2 2 1 1 1 1 6 2 1 1 1 2 2 24 22 . 10 Average Overweight (x) 1 | . . . . 2 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Average Capacity 17 | 6 8 8 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 10 9 Most Carried 20 | 2 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Average Carried 16 | 1 6 7 7 16 19 19 20 20 20 20 19 18 19 19 19 19 18 18 15 9 8 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 5 Final Carried 20 | 2 7 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 9 4 Class Distribution -------------------- 28% | Commander-Mutant 23% | Mutant 14% | Scavenger-Gunner 13% | Hacker-Mutant 10% | Hacker-Gunner 4% | Hacker-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Skirmisher | -3/Quarantine Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 4224 | 218 340 47 . 327 97 612 . . 35 . . 951 . 195 . 320 42 587 296 67 90 Remotely 37 | . . . . . . . . . . . . 37 . . . . . . . . . Salvage Created 4492 | . 272 14 13 223 . 616 . . 11 . . 1058 . 100 . 544 49 771 437 34 350 Parts 215 | . 27 2 3 10 . 33 . . 1 . . 45 . 6 . 13 1 27 25 1 21 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . 7 . . . . . 19 . . . . 2 . 10 . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 96 | . 9 1 4 4 . 9 . . 1 . . 23 . 2 . 13 1 14 8 1 6 Melee 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Guns 24 | . 9 1 . 2 . 2 . . . . . . . 1 . 4 . 4 1 . . Cannons 54 | . . . . 2 . 4 . . 1 . . 20 . 1 . 5 1 10 6 . 4 AOE 12 | . . . 4 . . 3 . . . . . . . . . 4 . . 1 . . Classes Destroyed 15 | . 4 . 1 2 . 4 . . 1 . . 1 . . . . . 1 1 . . Worker 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Builder 7 | . . . . . . 3 . . . . . . . . . . . 1 3 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . . 1 . . . . . 1 . . . . . 1 . . 1 Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 32 | . 6 1 4 . . . . . . . . 8 . . . 3 . 4 . 1 5 Grunt 24 | . 3 . . . . 5 . . . . . 3 . . . 9 . 4 . . . Brawler 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . Sentry 7 | . . . . 3 . . . . . . . 3 . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hunter 12 | . . . . . . 1 . . . . . 5 . 2 . . 1 . 3 . . Programmer 16 | . . . . 1 . 1 . . . . . 3 . . . . . 5 5 . 1 Best Kill Streak 6 | . 3 1 4 2 . 5 . . 1 . . 5 . 1 . 6 1 6 6 1 6 Combat Bots Only 6 | . 3 1 4 2 . 3 . . 1 . . 5 . 1 . 6 1 4 2 1 6 Max Kills in Single Turn 5 | . 1 1 3 1 . 2 . . 1 . . 2 . 1 . 3 1 2 5 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 . . . . . . . . . 3 . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 1392 | . 52 4 70 64 . 100 . . . . 76 214 . 56 . 60 4 199 266 45 182 Missed 488 | . 14 2 36 19 . 29 . . . . 23 74 . 22 . 20 1 57 108 25 58 Damage Taken 16980 | . 357 18 286 541 . 857 . . . . 1130 2597 . 479 . 877 43 3006 3549 460 2780 Core 3634 | . 45 . 36 161 . 175 . . . . 70 241 . 35 . 110 . 491 651 149 1470 Absorbed by Shields 53 | . . . . 42 . 11 . . . . . . . . . . . . . . . Redirected to Shielding 95 | . . . . . . 95 . . . . . . . . . . . . . . . Ignored by Resistances 274 | . . . . . . . . . . . . . . . . . . . . . 274 Regen/Repaired (Parts) 437 | . . . . . . . . . . . . . . . 437 . . . . . . Core Remaining (%) 63 | 100 . . . . 3 . . . 79 . 93 . . . . 66 . 51 55 . . Volleys Fired 293 | . 37 1 8 15 . 50 . . 4 . 6 47 4 8 . 17 2 53 25 . 16 Largest 4 | . 2 2 2 2 . 2 . . 2 . 3 4 1 4 . 4 4 4 3 . 1 Hottest 294 | . 40 40 53 150 . 145 . . 145 . 181 258 57 271 . 280 280 250 294 . 120 Shots Fired 667 | . 74 2 14 29 . 76 . . 8 . 16 155 4 32 . 59 8 128 46 . 16 Gun 249 | . 74 2 6 15 . 17 . . 4 . 6 8 . 12 . 34 4 65 2 . . Cannon 389 | . . . . 11 . 53 . . 4 . 6 147 4 20 . 22 4 63 39 . 16 Launcher 18 | . . . 8 . . 6 . . . . 4 . . . . . . . . . . Special 11 | . . . . 3 . . . . . . . . . . . 3 . . 5 . . Kinetic 317 | . 74 2 6 6 . 17 . . . . . 90 4 20 . 34 4 58 2 . . Thermal 278 | . . . . 23 . 53 . . 8 . 12 28 . 8 . 22 4 65 39 . 16 Explosive 26 | . . . 8 . . 6 . . . . 4 . . . . 3 . . 5 . . Electromagnetic 46 | . . . . . . . . . . . . 37 . 4 . . . 5 . . . Robot Hit Streak 33 | . 8 4 7 15 . 9 . . 1 . 4 33 . 4 . 16 2 10 5 . 8 Robot Miss Streak 4 | . 3 . 1 2 . 4 . . 3 . 3 3 . 3 . 4 2 3 4 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 435 | . 51 2 9 44 . 31 . . 1 . 9 101 . 17 . 41 4 81 27 1 16 Core Hits 202 | . 19 1 10 7 . 21 . . 1 . 9 44 . 6 . 22 3 33 18 1 7 Critical Kills 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 34 | . . . . 1 . 1 . . . . . 16 . 2 . 4 . 8 2 . . Burn 4 | . . . . 1 . . . . . . . . . . . . . 3 . . . Destroy 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . Blast 24 | . . . . . . . . . . . . 15 . 1 . 3 . 5 . . . Corrupt 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 52 | . . 6 5 23 . . . . . . . 3 . . . . . . . 2 13 Impact 14 | . . 6 5 . . . . . . . . 3 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . . . 2 13 Sneak Attacks 25 | . . . . 23 . . . . . . . . . . . . . . . . 2 Combat Hostiles 21 | . . . . 20 . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14681 | . 447 19 454 401 . 1239 . . 28 . 674 3017 . 398 . 2281 122 2605 2164 44 788 Guns 2986 | . 447 19 40 146 . 150 . . . . 48 119 . 169 . 622 40 1165 21 . . Cannons 7328 | . . . . 225 . 588 . . 28 . 106 2776 . 229 . 471 82 1440 896 . 487 Explosions 3637 | . . . 414 . . 501 . . . . 520 122 . . . 1027 . . 1053 . . Melee 345 | . . . . . . . . . . . . . . . . . . . . 44 301 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 5019 | . 447 19 40 72 . 239 . . . . . 1866 . 181 . 607 88 1439 21 . . Thermal 4775 | . . . . 329 . 499 . . 28 . 154 570 . 126 . 486 34 1166 896 . 487 Explosive 3515 | . . . 414 . . 501 . . . . 520 . . . . 1027 . . 1053 . . Electromagnetic 672 | . . . . . . . . . . . . 581 . 91 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 355 | . . . . . . . . . . . . . . . . 161 . . 194 . . Piercing 345 | . . . . . . . . . . . . . . . . . . . . 44 301 Highest Corruption 20 | . 2 2 2 5 . 6 6 6 6 . 2 5 5 5 5 . . 20 15 2 12 Average Corruption 4 | . 1 2 2 3 . 4 6 6 6 . 1 3 5 5 5 . . 11 8 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . . . . . . . . . . . . . . Effects 141 | . 8 6 3 23 . 10 . 4 8 . 1 10 7 11 1 . . 25 21 1 2 Message Errors 27 | . 1 . 1 9 . 4 . 1 2 . . 3 1 1 . . . 1 2 1 . Matter Fused 27 | . 2 2 . 5 . . . 1 2 . . 2 2 3 1 . . 4 3 . . Heat Flow Errors 20 | . 1 1 . 1 . 3 . . 1 . 1 . 2 2 . . . 4 4 . . Energy Discharges 23 | . 3 1 1 2 . 2 . 1 . . . 2 . 3 . . . 6 1 . 1 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . Data Loss (minor) 19 | . . 1 1 3 . 1 . 1 . . . 1 1 . . . . 3 7 . . Data Loss (major) 4 | . 1 . . . . . . . 1 . . . 1 1 . . . . . . . Misfires 5 | . . . . . . . . . . . . 1 . . . . . 3 1 . . Alerts 5 | . . . . . . . . . 2 . . . . 1 . . . 1 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Weapon Failures 4 | . . . . 1 . . . . . . . 1 . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 369 | . . . 7 . . 19 . . . . . 36 . . . 33 . 67 163 . 44 Projectiles 225 | . . . . . . . . . . . . 27 . . . 33 . 67 54 . 44 Explosions 144 | . . . 7 . . 19 . . . . . 9 . . . . . . 109 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 48 | . . . . . . 2 . . . . . 25 . 2 . 3 . 16 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . 2 . . . . . 20 . 2 . 3 . 15 . . . Secondary 6 | . . . . . . . . . . . . 5 . . . . . 1 . . . Self-Inflicted Damage 89 | . . . 37 . . 8 . . . . . 44 . . . . . . . . . Shots 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 475 | . 248 194 . 409 . 233 . . 348 . 223 475 203 382 . 370 252 385 308 . 330 Average Temperature 113 | . 64 99 . 154 . 71 . . 154 . 73 121 111 195 . 90 129 122 93 . 138 Received Heat Transfer 1795 | . 114 . 174 84 . 273 . . . . 216 198 . . . 207 . 349 90 36 54 Effects 8 | . . . . 1 . . . . . . . 2 . 1 . . . 4 . . . Shutdowns 3 | . . . . 1 . . . . . . . 1 . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . 2 . 1 . . . . . 1 . . . . . 5 1 . . Heat Transferred 7248 | . . . . 955 . 731 . . 37 . 222 803 . 185 . 629 37 2157 1085 . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 640 | . 192 163 . 177 . 417 . . . 231 237 599 . . . . 178 205 402 453 640 Initial 276 | . . 74 . 14 . . . . . 231 161 65 . . . . 40 10 39 240 276 Average 145 | . 78 112 . 51 . 202 . . . 231 163 345 . . . . 38 70 127 287 501 Maximum Alert Level 2 | . . . . . . 2 . . . 1 1 2 . . . . . 1 2 2 2 Low Security (%) 75 | 100 100 100 . 100 . 53 . . . . 79 16 . . . . 100 98 82 . . Level 1 18 | . . . . . . 41 . . . 100 20 57 . . . . . 1 16 88 18 Level 2 6 | . . . . . . 4 . . . . . 25 . . . . . . . 11 81 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . . 10 . . . . 2 6 . . . . . 3 5 2 3 Investigation 5 | . 1 . . . . 3 . . . . . . . . . . . . . . 1 Extermination 10 | . . . . . . 2 . . . . . 2 . . . . . 2 3 . 1 Reinforcement 15 | . 1 . . . . 5 . . . . 2 3 . . . . . 1 1 1 1 Assault 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 9 | . 1 . . . . 1 . . . . . 2 . . . . 1 1 1 1 1 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . 8 13 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . 8 13 Times Spotted 232 | . 15 3 12 8 . 29 . . 2 . 6 35 . 2 . 12 3 22 33 18 32 Peak Tracking Total 15 | . 5 3 6 5 . 6 . . 1 . 4 6 . 2 . 6 2 5 15 13 13 Tactical Retreats 23 | . 2 . 3 . . 3 . . . . . 1 . . . . . 1 6 3 4 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 7 | . 2 . . . . 2 . . . . 1 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 15 | . . . 3 . . 4 . . . . 1 . 1 . . . . 4 1 . 1 Max in Single Turn 3 | . . . 3 . . 1 . . . . . . 1 . . . . 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 58 | . 8 . . 13 5 8 . 4 . 1 . 1 1 . 1 . 2 4 4 5 1 Terminals 26 | . 7 . . 6 . 2 . . . 1 . 1 . . . . . 3 2 3 1 Fabricators 6 | . . . . . . 5 . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 9 | . 1 . . 7 . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Total Hacks 164 | . 22 . . 28 26 24 . 28 . 1 . 3 1 . 1 . 3 8 7 9 3 Successful 117 | . 11 . . 15 26 18 . 28 . 1 . 2 1 . 1 . 2 5 4 2 1 Failed 45 | . 10 . . 12 . 6 . . . . . 1 . . . . 1 3 3 7 2 Catastrophic 6 | . 2 . . 1 . 1 . . . . . . . . . . . . 1 1 . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Manual 69 | . 20 . . 25 . 10 . . . . . 3 . . . . . 3 4 4 . Terminals 67 | . 21 . . 17 . 7 . . . 1 . 3 . . . . . 7 5 3 3 Fabricators 17 | . . . . . . 14 . . . . . . . . . . . . . 3 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 3 . Recycling Units 15 | . 1 . . 11 . 3 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . Terminal Hacks 72 | . 4 . . 4 26 2 . 28 . 1 . 1 1 . 1 . . 3 . . 1 Record 40 | . . . . . 25 . . 11 . . . . 1 . . . . 3 . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 6 | . . . . 1 . 1 . 4 . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 9 . . . . . . . . . . . . . 2 . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 4 . . . . . . . . . . . . . 1 . Build 5 | . . . . . . 4 . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . Insert Component 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 27 | . 6 . . 11 . 6 . . . . . 1 . . . . . 1 2 . . Terminals 17 | . 6 . . 5 . 2 . . . . . 1 . . . . . 1 2 . . Botnet 17 | . 6 . . 5 . 2 . . . . . 1 . . . . . 1 2 . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . Fabnet 3 | . . . . . . 3 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 6 . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 6 | . . . . 6 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . . 8 . 5 . . . . . 1 . . . . 1 2 3 5 1 Full Trace Events 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . 1 . 4 . . . . . . . . . . . . . Robots Built 11 | . . . . . . 9 . . . . . . . . . . . . . 2 . Authchips 5 | . . . . . . 4 . . . . . . . . . . . . . 1 . Time 301 | . . . . . . 251 . . . . . . . . . . . . . 50 . Total Robot Build Rating 46 | . . . . . . 36 . . . . . . . . . . . . . 10 . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . . . . 1 . . 1 . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . Machine Destruction 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 6 2 2 2 2 . . . . . . Autooverrided 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Robots Rewired 15 | . . . . 15 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 30 | . . 1 . 15 . 9 . . . . . 1 . . 1 . 1 . . 2 . Largest Group 14 | . . 1 . 14 14 13 5 5 5 3 3 1 . . . . 1 . . 2 . Highest-Rated Group 255 | . . 31 . 255 255 245 143 143 143 61 61 12 . . . . 75 . . 82 . Highest-Rated Ally 75 | . . 31 . 27 27 41 41 41 41 41 41 12 . . . . 75 . . 41 . Total Orders 9 | . . . . . 1 5 . . . . . . . . . . . . 2 1 . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . GUARD 2 | . . . . . . 2 . . . . . . . . . . . . . . . AID 2 | . . . . . . 2 . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Ally Attacks 191 | . . 4 . 25 . 117 . . 22 . 4 2 . . . . 11 . . 6 . Total Damage 4794 | . . 86 . 407 . 2729 . . 673 . 108 25 . . . . 561 . . 205 . Kills 43 | . . 2 . 4 . 21 . . 8 . 2 1 . . . . 4 . . 1 . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 1 . . . . . 1 . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 12412 | 76 669 461 466 1441 2746 1080 9 100 255 41 110 878 239 351 315 490 656 912 700 162 255 Spaces Moved 7872 | 43 349 274 264 640 1374 760 9 80 225 29 58 556 223 289 276 331 465 442 537 376 272 Core 102 | 2 . . . 43 . . . . . . . . . . . . . 1 11 . 45 Treads 979 | 41 349 274 264 51 . . . . . . . . . . . . . . . . . Legs 122 | . . . . . . . . . . . . . . . . . . 78 44 . . Wheels 5178 | . . . . 537 1374 760 9 80 225 29 58 556 223 289 276 331 431 . . . . Hover 456 | . . . . 9 . . . . . . . . . . . . 34 363 50 . . Flight 1035 | . . . . . . . . . . . . . . . . . . . 432 376 227 Fastest Speed 28 | 50 160 160 160 115 110 97 107 107 107 107 90 101 101 101 102 102 110 108 39 34 28 Average Speed 121 | 154 160 160 160 193 120 110 107 107 107 107 113 109 101 101 102 123 128 155 99 37 44 Slowest Speed 1250 | 160 160 160 160 900 125 125 107 107 107 107 180 130 101 102 102 130 130 1250 1150 39 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . 7 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 38 | 3 73 59 12 89 89 20 2 69 51 2 67 16 51 39 48 55 11 39 21 14 14 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 13 | . . 1 . 6 5 . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . 1 1 . . 1 1 . 1 1 . . 1 1 . . . . Unknown Exits Taken 11 | 1 . 1 1 1 . . 1 1 . . . . . 1 1 . . 1 1 1 . Scrap Searched 8 | . . 1 . . 3 . . . 2 . . . . . . 2 . . . . . Spaces Dug 44 | . . 1 8 . . 17 . . 2 . . 6 3 . . . . . 2 1 4 Terrain Destroyed 366 | . . 1 46 2 . 75 . . 2 . 24 36 3 15 . 76 2 10 66 1 7 Melee 10 | . . 1 1 . . . . . . . . 3 . . . . . . . 1 4 Projectile 101 | . . . . 2 . 5 . . 2 . . 31 3 15 . 16 2 9 13 . 3 AOE 254 | . . . 45 . . 70 . . . . 24 2 . . . 60 . . 53 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Acc Com Total 10102 | 50 400 284 283 799 2476 915 8 94 231 38 84 710 232 324 310 374 524 560 649 389 368 Wait 1402 | . 1 . 1 39 1072 54 . 15 . 9 . 43 . 18 27 14 22 16 25 5 41 Move 7832 | 42 348 273 263 639 1373 759 8 79 224 28 57 555 222 288 275 330 464 441 523 369 272 Hop 9 | . . . . . . . . . . . . . . . . . . . 6 3 . Pick Up 151 | 2 7 2 1 27 14 12 . . 1 . 4 22 2 2 3 5 11 16 16 1 3 Fast Attach 105 | 6 2 . . 7 . 13 . . 1 1 4 10 . 2 . 1 5 15 23 5 10 Attach 68 | . 1 . . 4 1 7 . . . . 2 13 . 1 . 3 3 15 13 1 4 Detach 6 | . . . . . . . . . . . . . . . . . 1 . 2 1 2 Swap 51 | . 1 1 4 8 1 12 . . . . 3 9 2 4 2 1 . . 2 . 1 Drop 100 | . 3 1 1 12 15 8 . . 1 . . 8 2 1 3 3 16 4 14 2 6 Fire 293 | . 37 1 8 15 . 50 . . 4 . 6 47 4 8 . 17 2 53 25 . 16 Melee 52 | . . 6 5 23 . . . . . . . 3 . . . . . . . 2 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . . . . . . Rewire 25 | . . . . 25 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Central database locked down 208 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 5) 485 | -10/Materials | Discovered new exit (range 12) 635 | -10/Materials | Discovered new exit (range 8) 746 | -10/Materials | Entered Mines 749 | -10/Mines | Received a Mining Laser from a helpful Derelict 810 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 905 | -10/Mines | Discovered new exit (range 9) 1024 | -10/Mines | Learned location of Storage (-8) 1086 | -10/Mines | Identified exit to Materials 1203 | -10/Mines | Discovered new exit (range 3) 1207 | -10/Mines | Entered Subcaves 1228 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1229 | -10/Subcaves | Discovered new exit (range 14) 1613 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1673 | -10/Subcaves | Entered Recycling 1674 | -8/Recycling | Met a Zionite searching for Scraptown 1818 | -8/Recycling | Core integrity fell below 50% 1851 | -8/Recycling | Lost 3 parts (1n2w) 2554 | -8/Recycling | Discovered new exit (range 8) 2609 | -8/Recycling | Core integrity fell below 20% 2656 | -8/Recycling | Lost 5 parts (1p2n1u1w) 2941 | -8/Recycling | Build established: Commander-Mutant 3047 | -8/Recycling | Scanned before Scraplab entrance 3063 | -8/Recycling | Entered Scraplab 3073 | -8/Recycling | Discovered new exit (range 3) 3114 | -8/Recycling | Entered Scraptown 3114 | -8/Scraptown | Accompanied by 14 allies 3114 | -8/Scraptown | System corruption cleaned by C-Scrubber 3251 | -8/Scraptown | Visited The Evicted 3262 | -8/Scraptown | Visited Cyclists 3300 | -8/Scraptown | Visited Artisan Demo Area 3321 | -8/Scraptown | Visited Symbiants 3335 | -8/Scraptown | Visited Fellowship of the Rings 3351 | -8/Scraptown | Visited CPS Storage 3376 | -8/Scraptown | Visited UFD Registry 3376 | -8/Scraptown | Registered with UFD as "Arccircuit" 3404 | -8/Scraptown | Visited Cave Peace 3444 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4233 | -8/Scraptown | Discovered new exit (range 13) 4470 | -8/Scraptown | Visited Botcube Research 4510 | -8/Scraptown | Visited Cartography Club 4572 | -8/Scraptown | Learned location of Upper Caves (-4) 4572 | -8/Scraptown | Learned location of Zion (-7) 4572 | -8/Scraptown | Learned location of Warlord (-4) 4572 | -8/Scraptown | Learned location of Cetus (-4) 4572 | -8/Scraptown | Learned 8 Factory zone layouts 4572 | -8/Scraptown | Learned 12 Factory zone layouts 4572 | -8/Scraptown | Learned 16 Research zone layouts 4572 | -8/Scraptown | Learned 4 Access zone layouts 4572 | -8/Scraptown | Learned 8 Access zone layouts 4572 | -8/Scraptown | Learned 4 Storage zone layouts 4572 | -8/Scraptown | Learned 24 Upper Caves zone layouts 4572 | -8/Scraptown | Learned 4 Armory zone layouts 4572 | -8/Scraptown | Learned Storage emergency access door positions 4572 | -8/Scraptown | Learned location of 2 exits from Upper Caves 4572 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 4572 | -8/Scraptown | Identified exit to Factory 4699 | -8/Scraptown | Visited Science Testing Area 4726 | -8/Scraptown | Visited Junk Repository 4765 | -8/Scraptown | Visited Scrapoid Pod Storage 4818 | -8/Scraptown | Visited Modified Component R&D 4875 | -8/Scraptown | Visited Scrap Suit Storage 4957 | -8/Scraptown | Visited Curators Association 5606 | -8/Scraptown | Visited Chapter 10 5641 | -8/Scraptown | Visited Science Guys 5694 | -8/Scraptown | Found Botcube 5860 | -8/Scraptown | Entered Factory 5860 | -6/Factory | Accompanied by 13 allies 5860 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 5861 | -6/Factory | Identified exit to Factory 5861 | -6/Factory | Identified exit to Lower Caves 6100 | -6/Factory | Lost 10 allies 6331 | -6/Factory | Spotted B-75 Beast 6510 | -6/Factory | Discovered exit to Factory (range 16) 6537 | -6/Factory | Build established: Hacker-Mutant 6671 | -6/Factory | Fabricated H-66 Slayer? 6683 | -6/Factory | Fabricated B-36 Bruiser (x3) 6704 | -6/Factory | Fabricated H-66 Slayer? 6886 | -6/Factory | Fabricated H-66 Slayer? 6914 | -6/Factory | Lost 3 allies 6940 | -6/Factory | Entered Lower Caves 6940 | -6/Lower Caves | Accompanied by 5 allies 6941 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6949 | -6/Lower Caves | Entered Data Miner 6949 | -6/Data Miner | Accompanied by 5 allies 6949 | -6/Data Miner | Discovered new exit (range 6) 6970 | -6/Data Miner | Met Data Miner 6991 | -6/Data Miner | Learned location of Section 7 (-2) 6991 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7007 | -6/Data Miner | Received God Mode back door access code from Data Miner 7049 | -6/Data Miner | Entered Proximity Caves 7049 | -5/Proximity Caves | Accompanied by 5 allies 7056 | -5/Proximity Caves | Spotter reported a threat 7274 | -5/Proximity Caves | Learned Factory security intel 7304 | -5/Proximity Caves | Entered Factory 7304 | -5/Factory | Accompanied by 3 allies 7304 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7305 | -5/Factory | Identified exit to Upper Caves 7336 | -5/Factory | Identified exit to DSF 7345 | -5/Factory | Entered DSF 7345 | -5/DSF | Accompanied by 3 allies 7378 | -5/DSF | Additional patrols routed to DSF 7435 | -5/DSF | Lost 3 allies 7439 | -5/DSF | Discovered new exit (range 15) 7453 | -5/DSF | Lost 10 parts (1p6n1u2w) 7455 | -5/DSF | Entered Factory 7455 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7456 | -4/Factory | Identified exit to Upper Caves 7752 | -4/Factory | Local machine network offline 7778 | -4/Factory | Discovered exit to Upper Caves (range 16) 7861 | -4/Factory | Lost 5 parts (3n2w) 7955 | -4/Factory | Lost 8 parts (1n2u5w) 8290 | -4/Factory | Build established: Scavenger-Gunner 8333 | -4/Factory | Entered Upper Caves 8334 | -4/Upper Caves | Identified exit to Upper Caves 8561 | -4/Upper Caves | Found Alien Artifact 8572 | -4/Upper Caves | Entered another Upper Caves area 8573 | -4/Upper Caves | Identified exit to Research 8898 | -4/Upper Caves | Discovered new exit (range 15) 8923 | -4/Upper Caves | Entered Warlord 8976 | -4/Warlord | System corruption cleaned by Quarantine Array 9093 | -4/Warlord | Rebuked by Warlord 9118 | -4/Warlord | Warlord's base attacked by MAIN.C 9170 | -4/Warlord | Found Prototype Special Weapon 9171 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 9176 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9178 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9210 | -4/Warlord | Opened side exit 9230 | -4/Warlord | Discovered new exit (range 9) 9238 | -4/Warlord | Entered Proximity Caves 9520 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9711 | -3/Proximity Caves | Discovered exit to Research (range 14) 9728 | -3/Proximity Caves | Entered Research 9728 | -3/Research | Evolved 2 slots: Utility x2 9729 | -3/Research | Identified exit to Quarantine 9788 | -3/Research | Discovered exit to Quarantine (range 15) 9897 | -3/Research | Botcube activated 9919 | -3/Research | Botcube completed mutation into legged form, armed with 2 cannons. 10079 | -3/Research | Identified Dimensional Node Initializer 10171 | -3/Research | Build established: Hacker-Gunner 10181 | -3/Research | Spotted B-86 Titan 10384 | -3/Research | Entered Quarantine 10454 | -3/Quarantine | Found Alien Artifact 10490 | -3/Quarantine | Identified Transdimensional Reconstructor 10527 | -3/Quarantine | Found Alien Artifact 10540 | -3/Quarantine | Found Dimensional Node Initializer 10540 | -3/Quarantine | Initialized slip node 10667 | -3/Quarantine | Lost 7 parts (2n2u3w) 10679 | -3/Quarantine | Warped through subspace to slip node 10682 | -3/Quarantine | Found Dimensional Node Initializer 10689 | -3/Quarantine | Found Transdimensional Reconstructor 10692 | -3/Quarantine | Found Alien Artifact 10707 | -3/Quarantine | Lost 4 parts (1p2n1w) 10748 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 10748 | -3/Quarantine | Warped through subspace to slip node 10831 | -3/Quarantine | Found Alien Artifact 10870 | -3/Quarantine | Cryocooling Duct disabled 10885 | -3/Quarantine | Ambient heat levels rising (+20) 10885 | -3/Quarantine | Non-combat units ordered to evacuate 10909 | -3/Quarantine | Lost 5 parts (1n1u3w) 10994 | -3/Quarantine | System corruption reached 10% 11059 | -3/Quarantine | Lost 5 parts (1n1u3w) 11108 | -3/Quarantine | Discovered new exit (range 15) 11257 | -3/Quarantine | Found Alien Energy Cannon 11296 | -3/Quarantine | Entered Research 11296 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11310 | -2/Research | Identified Core Cannon 11422 | -2/Research | Lost 6 parts (1p3n2u) 11543 | -2/Research | Lost 3 parts (1p1u1w) 11557 | -2/Research | Identified Phase Redirector 11663 | -2/Research | System corruption reached 10% 11686 | -2/Research | Build established: Hacker-Mutant 11701 | -2/Research | Lost 6 parts (1p1n3u1w) 11794 | -2/Research | Lost 3 parts (1n1u1w) 11823 | -2/Research | Spotted B-90 Cyclops 11843 | -2/Research | Found Prototype Processor 11843 | -2/Research | Identified Exp. Core Analyzer 11863 | -2/Research | Initialized slip node 11898 | -2/Research | Lost 3 parts (3u) 11904 | -2/Research | Identified exit to Garrison 11921 | -2/Research | Spotted B-90 Cyclops 11968 | -2/Research | Discovered new exit (range 44) 11996 | -2/Research | Entered Access 11996 | -1/Access | Evolved 2 slots: Propulsion x2 12083 | -1/Access | Spotted B-99 Colossus 12131 | -1/Access | Fabricated H-66 Slayer? 12136 | -1/Access | Garrison activated, responded to threat 12155 | -1/Access | Discovered new exit (range 7) 12158 | -1/Access | Entered Command 12178 | -1/Command | Spotted B-99 Colossus 12201 | -1/Command | Lost 3 parts (1p2u) 12303 | -1/Command | Lost 7 parts (4n1u2w) 12356 | -1/Command | Found Prototype Device 12356 | -1/Command | Identified Exp. Thermal Shield 12361 | -1/Command | Spotted B-99 Colossus 12385 | -1/Command | Spotted M Guard 12385 | -1/Command | Spotted M Guard 12385 | -1/Command | Spotted Combat Programmer 12385 | -1/Command | Spotted Combat Programmer 12394 | -1/Command | Core integrity fell below 50% 12407 | -1/Command | Core integrity fell below 20% 12408 | -1/Command | Met MAIN.C 12410 | -1/Command | System corruption reached 10% 12413 | -1/Command | Destroyed by M Guard with Advanced Micro-nuke Launcher Last Messages --------------- unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 12409_ Initializer activates but location unsuitable. 12409_ Adv. Target Analyzer destroyed. 12409_ Graphene Brace destroyed. 12409_ Penetrated by EMDS Slug. 12409_ Imp. Terrain Scan Processor destroyed. 12412_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#############???????????????????????? | | ?????????????"""" #???????????????????????? | | ?????????????"" #???????????????????????? | | ?????????????"" #######################?? | | ?????????????"" p #?? | | ????????????""" p #?? | | ????????????"" @! Y #?? | | ????????????"" ################### #?? | | ????????????"" #?????????????????# ### | | ????????????""MMM #?????????????????# ## | | ??????????? " MMM ""#?????????????????# T# | | ???????????"" MMM """""""#?????????????????#+ ## | | ??????????? """""""""#?????????????????# | | ??????????? """""""""""#?????????????????# | | ??????????? ??????" ? " #?????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 3 Corruption Block 6 Armor Coverage 325 Resistance: KI 25 Resistance: TH 10 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 12 Core Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 20 Authchip Count 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -8/Recycling | Hacked H-66 Slayer | -6/Factory | Hacked L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Authchip B-36 Bruiser | x3 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory | Authchip H-66 Slayer | x2 | -1/Access | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Cannon Achievements -------------- Assassin Meet Your Maker War Machine Challenges ------------ None Game ------ Seed ThrowingArmoredSword Manual? 0 Play Time 04:50:21 Cumulative 186.6 hours Start 2025.04.26 @ 15:06:46 End 2025.04.30 @ 17:31:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7abd6171-13bf-404e-b4e5-01995e68e456