Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 08:32:43 Player: Longball Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (261) 1305 Value Destroyed (13102) 13102 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (6665) 6665 TOTAL SCORE: 28972 Bonus ------- High Alert Combat Kills 2650 Follower Combat Kills 560 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -45 Cogmind --------- Core Integrity 0/1300 Matter 22/300 Energy 95/100 System Corruption 71% Temperature Cool (9) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads > --- UTILITY (9) ------ High-capacity Storage Unit Machine Analyzer Advanced Sensor Array (fused) Advanced Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- Heavy Dispersion Rifle Falx > --- INVENTORY (20) --- Light Particle Reactor Armored Heavy Treads Armored Heavy Treads Flexi-carbon Leg Myomer Leg Large Storage Unit Energy Well (350) Experimental Matter Compressor (305) Advanced ECM Suite Improved Phase Shifter Improved Powered Armor Heavy Disruptor Cannon Gamma Bomb Array Fusion Bomb Launcher Advanced Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Experimental Thermal Shield Improved Thermal Defense Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Cooled Phase Cannon Linear Accelerator > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Armored Medium Treads Flexi-carbon Leg Myomer Leg Advanced Heat Sink Large Storage Unit Energy Well Experimental Matter Compressor Advanced ECM Suite Improved Phase Shifter Improved Powered Armor Heavy Disruptor Cannon Mass Driver Fusion Bomb Launcher Advanced Datajack Plasma Lance [Rating: 153] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Armored Huge Wheel Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Railgun Energy Gun Heavy Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Smartbomb Launcher Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Slots Evolved 14 | . . 2 2 . . . 2 . . 2 2 . . 2 . . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 . . . . 1 . . 1 . . . . . . . . . . Utility 7 | . . . 2 . . . 1 . . . 1 . . 1 . . . 2 . . Weapon 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Parts Attached 251 | 8 3 10 11 13 13 . 11 3 . 11 2 21 . 3 6 20 17 18 11 70 Power 32 | 1 . 1 . 2 2 . . . . 3 . 2 . 2 1 1 3 2 2 10 Engine 7 | 1 . 1 . 2 2 . . . . . . . . . . . 1 . . . Core 6 | . . . . . . . . . . 3 . 2 . . . . 1 . . . Reactor 19 | . . . . . . . . . . . . . . 2 1 1 1 2 2 10 Propulsion 78 | 2 2 6 2 4 5 . 8 . . 7 . 2 . . 3 9 4 1 4 19 Treads 42 | . 2 5 2 4 5 . 6 . . . . 2 . . 3 1 . . . 12 Leg 33 | 2 . 1 . . . . . . . 7 . . . . . 8 4 . 4 7 Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . Utility 62 | 2 1 1 3 4 1 . 2 1 . . 1 7 . 1 . 3 7 9 2 17 Device 32 | 1 . 1 2 1 . . . 1 . . 1 2 . . . 2 5 3 1 12 Storage 7 | 1 1 . . . 1 . . . . . . 1 . . . . . 2 . 1 Processor 8 | . . . 1 . . . . . . . . 1 . . . 1 1 1 . 3 Hackware 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . . Protection 12 | . . . . 2 . . 1 . . . . 2 . 1 . . 1 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 3 . 2 6 3 5 . 1 2 . 1 1 10 . . 2 7 3 6 3 24 Energy Gun 22 | 1 . . 1 1 1 . . . . . . 3 . . 2 1 . 2 1 9 Energy Cannon 15 | . . 1 2 1 2 . 1 1 . . 1 1 . . . . 3 . . 2 Ballistic Gun 20 | 2 . 1 1 1 . . . . . . . . . . . 3 . 3 1 8 Ballistic Cannon 11 | . . . . . 1 . . 1 . . . 3 . . . 2 . 1 1 2 Launcher 7 | . . . 2 . 1 . . . . . . 2 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 20 | . . 2 1 . 2 . . . . . . . 1 . 1 2 1 1 2 7 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . 12 Parts Lost 93 | . . . . 8 1 . . 2 . . . 5 1 . . 9 6 10 2 49 Power 12 | . . . . 1 1 . . . . . . 1 . . . . 1 1 . 7 Propulsion 24 | . . . . 5 . . . . . . . . . . . 1 1 4 . 13 Utility 28 | . . . . 1 . . . . . . . 4 1 . . 4 2 2 1 13 Weapon 29 | . . . . 1 . . . 2 . . . . . . . 4 2 3 1 16 Highest Loss Streak 21 | . . . . 7 1 . . 1 . . . 3 1 . . 5 1 9 1 21 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Backups 15 | 3 8 13 14 14 14 14 14 14 15 14 14 14 15 14 14 13 13 13 18 18 Power 1 | . 1 1 1 . 1 1 1 1 1 . . . 1 1 2 1 2 2 2 1 Propulsion 4 | 2 4 4 5 5 5 5 5 5 5 3 4 3 4 4 3 3 4 4 4 2 Utility 4 | . 1 2 3 3 4 4 4 5 6 6 7 4 4 3 3 3 3 3 5 5 Weapon 4 | . 2 5 5 4 4 4 4 2 2 2 2 4 5 5 5 4 3 2 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . 3 . 4 . . 2 . . . . 3 . . . 3 . . . 14 Power 4 | . . 1 . . . . . . . . . . . . . 1 . . . 2 Propulsion 13 | . . 2 . 4 . . 1 . . . . . . . . 2 . . . 4 Utility 7 | . . . . . . . . . . . . 2 . . . . . . . 5 Weapon 4 | . . . . . . . 1 . . . . 1 . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 89 99 85 88 90 83 87 84 91 92 91 94 89 85 87 93 93 99 88 Engine 3 | . 14 11 9 9 8 9 7 7 7 2 . . . . . . 4 4 1 . Core 1 | . . . . . . . . . . 10 11 10 11 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 7 10 10 5 3 7 8 Treads 19 | . 18 33 36 30 34 36 26 33 30 1 . 29 35 31 22 10 . . . 11 Leg 9 | . 9 1 . . . . . . . 37 35 5 . . . 15 29 25 28 8 Device 11 | . 14 11 18 10 9 9 7 7 7 6 9 8 11 10 10 10 14 13 13 17 Storage 7 | . 14 11 9 9 9 9 7 7 7 6 5 8 11 10 10 8 5 4 4 4 Processor 6 | . . . 8 1 . . . . . . . 1 5 5 5 3 8 11 14 17 Hackware 2 | . . . . . . . 6 7 7 6 5 5 5 5 5 5 2 . . . Protection 4 | . . . . 7 9 9 7 7 7 5 5 3 . 3 5 4 1 8 9 1 Energy Gun 2 | . 14 2 . 4 . . . . . . . 1 . . 6 8 . 2 2 4 Energy Cannon 3 | . . 8 8 4 9 10 7 7 7 5 11 1 . . . . 5 5 1 1 Ballistic Gun 4 | . 14 11 9 8 2 . . . . . . . . . . 1 5 4 11 8 Ballistic Cannon 3 | . . . . . 6 7 7 6 7 6 5 3 . 1 1 2 8 3 . 2 Peak Build Rating 153 | 9 10 16 23 27 31 31 48 44 42 57 67 77 69 84 100 111 117 123 136 153 Average Rating 77 | 5 9 13 20 26 28 31 39 42 42 54 65 68 68 76 97 104 108 111 126 139 On Entrance 56 | . 9 10 16 23 27 31 31 44 42 42 57 67 69 69 84 98 98 115 116 136 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 15 30 36 40 56 61 61 63 65 64 69 78 86 53 80 80 89 100 109 95 117 Greatest Support 220 | 20 40 80 80 80 80 80 108 100 80 90 90 126 106 106 180 190 140 135 138 220 Greatest Overweight (x) 3 | . . 3 . 1 . . 2 . . 1 . 3 . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 Most Carried 20 | 6 10 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 20 20 20 Average Carried 15 | 3 8 13 14 14 14 15 14 14 15 14 14 14 15 14 14 14 14 15 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Final Carried 20 | 6 10 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 20 20 19 Class Distribution -------------------- 38% | Scavenger-Mutant 27% | Scavenger-Tank 16% | Scavenger-Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Matter Collected 9306 | 264 53 185 163 541 254 160 179 381 . 312 . 1100 . . 239 505 852 399 531 3188 Remotely 1007 | . . . . . . . . . . . . . . . . . . . 160 847 Salvage Created 10695 | 12 53 524 280 986 387 176 301 397 . 275 . 849 . . 305 662 697 570 485 3736 Parts 576 | 4 7 41 19 65 32 21 22 8 . 14 . 27 . . 2 45 34 30 19 186 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . . . 1 . . . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Combat Hostiles Destroyed 238 | . 2 11 8 28 10 9 9 11 . 6 . 25 . . . 23 20 12 11 53 Melee 11 | . . . . . . . . . . . . 1 . . . . . 1 . 9 Guns 74 | . 2 4 1 14 . . . . . . . 2 . . . 8 2 4 10 27 Cannons 98 | . . 7 4 10 6 9 7 8 . 6 . 9 . . . 2 13 3 1 13 AOE 50 | . . . 3 4 4 . 2 3 . . . 12 . . . 13 4 2 . 3 Classes Destroyed 18 | 1 2 4 . 5 1 1 . 1 . 1 . . . . . . 1 . 1 . Worker 6 | . . . . . . . . . . 1 . . . . . 2 . . . 3 Builder 10 | . . 1 . . 1 . . . . . . . . . . 2 . . . 6 Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . 1 . . . . . . . 2 . . . . . . . . Swarmer 60 | . 2 . 3 10 . 7 3 . . . . 4 . . . 10 9 6 4 2 Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . . Grunt 71 | . . 8 2 8 3 . 3 10 . 1 . 10 . . . 3 4 1 3 15 Brawler 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Duelist 4 | . . . . 1 . . 1 . . . . . . . . 1 . . . 1 Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 35 | . . 3 3 4 3 . 1 . . 2 . 6 . . . 1 3 2 1 6 Specialist 3 | . . . . 3 . . . . . . . . . . . . . . . . Hunter 15 | . . . . 1 3 . . . . . . 1 . . . 6 . . . 4 Programmer 40 | . . . . . . 2 1 . . 3 . 2 . . . 2 1 3 1 25 Behemoth 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 1 2 4 3 4 4 3 3 3 . 1 . 7 . . . 11 6 6 5 10 Combat Bots Only 7 | . 2 3 3 4 4 3 3 3 . 1 . 6 . . . 7 6 6 5 6 Max Kills in Single Turn 4 | 1 1 1 3 3 2 1 3 2 . 1 . 4 . . . 4 2 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 1 Exploded 4 | . . . 3 3 2 . 2 2 . . . 4 . . . 4 2 1 . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Hostile Shots Fired 2117 | . 22 41 21 235 40 38 64 122 . 92 2 234 . . . 183 130 98 40 755 Missed 649 | . 8 6 3 84 15 11 20 33 . 43 1 72 . . . 50 40 25 15 223 Hits 1468 | . 14 35 18 151 25 27 44 89 . 49 1 162 . . . 133 90 73 25 532 Melee 19 | . . . . 7 . . 3 . . . . 3 . . . 4 1 . . 1 Projectile 1449 | . 14 35 18 144 25 27 41 89 . 49 1 159 . . . 129 89 73 25 531 Critical Strikes 69 | . . . 1 6 1 1 . 5 . . . 5 . . . 7 2 2 . 39 Actively Blocked 2 | . . . . . . . . . . . . . . . . 2 . . . . Part Disruptions 10 | . . . . . . . 1 . . . . . . . . . . 1 1 7 Damage Taken 26730 | . 121 435 221 1970 322 289 704 1455 . 533 19 3215 . . . 2230 1450 1706 650 11410 Core 2597 | . 32 70 51 234 . 34 53 92 . 60 . 277 . . . 213 173 71 46 1191 Absorbed by Shields 177 | . . . . . . . . . . . . 155 . . . 9 13 . . . Redirected to Shielding 110 | . . . . . . . . . . . . . . . . 110 . . . . Ignored by Resistances 1128 | . . . . . . . . . . . . 391 . . . . 175 . . 562 Regen/Repaired (Parts) 1105 | . . . . . . . . . . 1105 . . . . . . . . . . Core Remaining (%) 77 | 100 87 82 . . . 42 . . 79 92 . . 72 . . . 66 . . . Volleys Fired 606 | 1 5 29 17 81 21 14 18 35 . 28 2 67 . . 2 41 43 26 27 149 Largest 4 | 2 2 2 2 2 2 2 2 2 . 2 3 3 . . 2 4 4 4 4 4 Hottest 339 | 60 60 91 91 128 120 120 102 130 . 105 170 264 . . 176 271 318 339 233 267 Shots Fired 1584 | 2 10 58 32 155 44 28 36 70 . 55 6 143 . . 4 94 130 79 100 538 Gun 811 | 2 10 29 15 95 13 . . . . . . 24 . . 4 59 45 37 82 396 Cannon 724 | . . 29 15 58 27 28 36 65 . 55 6 103 . . . 25 82 37 18 140 Launcher 49 | . . . 2 2 4 . . 5 . . . 16 . . . 10 3 5 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 828 | 1 5 29 15 59 19 9 18 25 . 27 2 67 . . . 32 86 37 68 329 Thermal 637 | . . 29 15 94 21 19 18 40 . 28 4 59 . . 4 51 22 37 32 164 Explosive 49 | . . . 2 2 4 . . 5 . . . 16 . . . 10 3 5 . 2 Electromagnetic 70 | 1 5 . . . . . . . . . . 1 . . . 1 19 . . 43 Robot Hit Streak 24 | 1 6 11 9 24 10 8 6 12 . 10 3 22 . . 24 7 6 14 15 14 Robot Miss Streak 9 | . . 2 2 2 4 9 5 5 . 5 2 4 . . 1 6 6 4 4 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 9 | . . . . 2 . . . . . . . 1 . . . 2 . . 2 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . 1 . . . 1 . . 1 1 Shots Hit Robots 943 | 1 5 43 16 99 26 18 23 47 . 35 4 104 . . 3 45 66 42 65 301 Core Hits 487 | 1 3 17 10 44 24 13 25 31 . 12 1 50 . . 2 52 39 23 22 118 Critical Kills 16 | . . . . . . . . . . . . . . . . . 1 2 3 10 Critical Parts Destroyed 23 | . . . . . 1 . . . . . . . . . . . 3 1 3 15 Critical Strikes 87 | . . . . 3 1 . . . . 4 1 1 . . . 6 10 5 13 43 Burn 15 | . . . . 3 . . . . . . . . . . . 4 . 1 4 3 Meltdown 3 | . . . . . . . . . . . . . . . . . 1 2 . . Destroy 39 | . . . . . 1 . . . . . . . . . . . 3 1 8 26 Blast 21 | . . . . . . . . . . 4 1 1 . . . 2 6 . 1 6 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . 3 Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 Impale 5 | . . . . . . . . . . . . . . . . . . 1 . 4 Melee Attacks 50 | . . . . . . . . . . 2 . 9 2 . . . . 3 . 34 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . 9 2 . . . . . . 9 Piercing 28 | . . . . . . . . . . . . . . . . . . 3 . 25 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35226 | 11 65 771 420 1999 846 412 800 1641 . 1007 132 5473 . . 79 4019 2620 1806 1873 11252 Guns 12018 | 11 63 232 116 992 99 . . . . . . 596 . . 79 824 505 542 1310 6649 Cannons 14602 | . . 539 172 801 375 412 559 1262 . 1007 132 2863 . . . 169 1858 806 563 3084 Explosions 7473 | . . . 131 206 372 . 241 379 . . . 1911 . . . 3026 257 378 . 572 Melee 1130 | . . . . . . . . . . . . 103 . . . . . 80 . 947 Ramming 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Kinetic 14370 | 11 14 232 116 602 183 43 250 394 . 514 25 2145 . . . 243 1426 502 1332 6338 Thermal 11545 | . . 539 172 1191 291 369 309 868 . 493 107 1314 . . 79 1146 476 846 541 2804 Explosive 7055 | . . . 131 206 372 . 241 379 . . . 1911 . . . 2608 257 378 . 572 Electromagnetic 1123 | . 49 . . . . . . . . . . . . . . 22 461 . . 591 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 316 | . . . . . . . . . . . . 103 . . . . . . . 213 Piercing 814 | . . . . . . . . . . . . . . . . . . 80 . 734 Highest Corruption 71 | . 2 . . 6 6 7 1 1 1 1 . 4 4 . . 3 4 5 7 71 Average Corruption 14 | . 1 . . 5 6 6 1 1 1 1 . 3 4 . . 2 3 4 5 40 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 500 | . 2 . . 64 28 11 2 8 . 6 . 35 4 . . 10 22 3 16 289 Message Errors 109 | . 2 . . 13 4 5 1 3 . 2 . 8 1 . . 4 4 1 3 58 Matter Fused 121 | . . . . 18 9 2 . 2 . . . 14 2 . . 1 3 1 5 64 Heat Flow Errors 53 | . . . . 9 4 2 . 1 . . . 3 . . . . 2 . 2 30 Energy Discharges 53 | . . . . 6 4 . 1 1 . 2 . 4 . . . . 2 1 3 29 Parts Rejected 5 | . . . . . 1 . . . . . . . . . . 1 1 . . 2 Parts Fused 3 | . . . . 1 . . . . . . . . . . . . . . . 2 Data Loss (minor) 56 | . . . . 6 3 1 . . . 1 . 6 1 . . 1 3 . 2 32 Data Loss (major) 18 | . . . . 2 1 1 . 1 . . . . . . . 1 3 . . 9 Misfires 24 | . . . . 5 2 . . . . . . . . . . 1 2 . 1 13 Alerts 9 | . . . . 2 . . . . . . . . . . . . 2 . . 5 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . 11 Weapon Failures 38 | . . . . 2 . . . . . 1 . . . . . 1 . . . 34 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 755 | . . . 3 37 . 17 3 2 . 11 . 124 . . . 229 . 19 55 255 Projectiles 375 | . . . . 34 . 17 . 2 . 11 . 24 . . . 33 . 13 55 186 Explosions 305 | . . . 3 3 . . 3 . . . . 71 . . . 196 . 6 . 23 Melee 75 | . . . . . . . . . . . . 29 . . . . . . . 46 Knockbacks 52 | . . . . . . 2 10 4 . 2 . 3 . . . 3 10 1 1 16 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 48 | . . . . . . 2 10 4 . 2 . 3 . . . 3 8 1 1 14 Secondary 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Self-Inflicted Damage 132 | . . . . . . . 105 . . . . 25 . . . . 2 . . . Shots 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | . . 198 16 225 184 199 7 227 . 7 87 369 . . 84 370 360 237 214 486 Average Temperature 91 | . . 76 3 71 84 86 4 28 . 4 45 107 . . 43 106 103 63 70 97 Received Heat Transfer 3900 | . 12 192 90 432 99 . 48 516 . 150 9 961 . . . 105 154 63 36 1033 Effects 12 | . . . . . . . . . . . . 1 . . . 1 . 2 . 8 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . . . . . . . . . . . . 2 . 3 Interference 4 | . . . . . . . . . . . . . . . . 1 . . . 3 Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 1 . . . . 1 2 . . Combat Hostiles 4 | . . . . . . . . . . . . 1 . . . . 1 2 . . Parts Melted 28 | . . 1 1 3 . 2 1 2 . 1 . 2 . . . 2 . 2 2 9 Heat Transferred 16748 | . . 962 296 2514 481 518 444 1147 . 629 148 1720 . . 111 1693 481 1090 1036 3478 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Maximum Alert Level 4 | . . . . 4 3 2 1 . . . . 3 2 1 . 3 4 3 3 4 Low Security (%) 26 | 100 100 100 100 7 . . 14 . . 100 100 21 . 85 100 42 . . . . Level 1 19 | . . . . 22 . 10 85 . . . . 25 . 14 . 5 . . . 36 Level 2 24 | . . . . 17 68 89 . . . . . 4 100 . . 33 12 32 36 39 Level 3 25 | . . . . 34 31 . . . . . . 47 . . . 18 59 67 63 21 Level 4 4 | . . . . 18 . . . . . . . . . . . . 28 . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1464 | 5 55 143 88 1464 755 566 305 . . 169 79 1035 543 221 8 943 1281 756 881 1136 Initial 720 | . . 5 46 46 713 343 296 . . . 79 . 543 221 8 . 612 720 529 495 Average 478 | . 14 78 31 686 608 479 238 . . 20 40 544 497 124 . 343 956 706 709 571 Influence Increases 9522 | 5 76 305 253 1498 331 223 272 275 . 335 24 1085 . . . 1358 749 420 432 1881 Destroy 0b10 Robot/C 4980 | . 40 220 160 560 180 180 180 220 . 140 . 500 . . . 580 440 240 280 1060 Destroy 0b10 Robot/NC 130 | 5 5 10 . 5 10 . . . . 5 . 10 . . . 35 . . . 45 Destroy Leader 824 | . 10 62 40 40 70 10 40 40 . 50 . 30 . . . 92 30 40 30 240 Allied During Kill 141 | . . . . . . . . . . 3 . . . . . 87 10 . 41 . Successful Hack 126 | . 6 12 2 14 18 28 . . . 7 5 14 . . . . 14 . . 6 Disable Machine 465 | . . . . 75 . . 15 . . 45 . 30 . . . 210 . . 15 75 Anti-Garrison Action 900 | . . . . 750 . . . . . . . 150 . . . . . . . . Destroy Structure 906 | . . 1 21 39 23 5 22 . . 10 4 186 . . . 294 75 50 6 170 Partial Spotted 45 | . . . . . 15 . . . . 15 . 15 . . . . . . . . Lose Combat Pursuer 1005 | . 15 . 30 15 15 . 15 15 . 60 15 150 . . . 60 180 90 60 285 Influence Decreases 8406 | 5 61 209 292 106 1267 185 604 509 . 172 187 50 582 430 23 483 343 995 257 1646 Entered New Map 3605 | . . 10 65 26 751 185 270 88 . . 84 . 492 232 15 . 263 561 177 386 Time Decay 3556 | 5 61 199 227 . 356 . 334 401 . 172 103 . 80 198 8 308 . 334 . 770 Lost Part 920 | . . . . 80 10 . . 20 . . . 50 10 . . 80 60 100 20 490 Lost Ally 175 | . . . . . . . . . . . . . . . . 95 20 . 60 . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 4 . . 4 . 1 . . 4 1 . . . . 4 . 2 . 27 Investigation 4 | . . 2 . . . . . . . 1 . . . . . . . . . 1 Extermination 17 | . . . . . . . 1 . . 2 . . . . . 2 . 1 . 11 Reinforcement 15 | . 1 2 . . 2 . . . . 1 1 . . . . 2 . . . 6 Assault 6 | . . . . . 2 . . . . . . . . . . . . 1 . 3 Garrison 6 | . . . . . . . . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Distress Signals 15 | . 1 1 2 . 2 . 1 . . . . 4 . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 387 | . 11 16 14 32 19 9 16 12 . 14 1 41 2 . . 36 33 17 17 97 Peak Tracking Total 8 | . 5 7 4 4 5 3 5 4 . 4 1 8 1 . . 6 6 7 5 8 Tactical Retreats 47 | . 1 . 1 1 1 . 1 1 . 2 1 9 . . . 2 6 4 2 15 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Traps Triggered 28 | . 2 1 . 4 . 1 . . . 1 . . . 1 . 2 3 . 2 11 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Machines Disabled 33 | . . . . 6 . . 1 . . 3 . 3 . . . 14 . . 1 5 Max in Single Turn 7 | . . . . 1 . . 1 . . 1 . 1 . . . 7 . . . 1 Garrison Relay 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Machines Accessed 48 | . 2 5 4 3 4 2 3 1 . 3 3 1 1 1 . 5 2 2 1 5 Terminals 28 | . 2 3 2 3 3 2 1 . . . 1 1 1 1 . 3 2 . 1 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 7 | . . 1 . . . . 2 . . 2 . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 5 | . . 1 1 . . . . . . 1 . . . . . . . 1 . 1 Garrison Access 5 | . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . Total Hacks 116 | . 9 18 11 8 9 2 4 1 . 17 5 1 1 1 . 8 3 2 2 14 Successful 64 | . 6 13 7 2 5 2 . 1 . 12 3 1 . . . 3 1 1 . 7 Failed 52 | . 3 5 4 6 4 . 4 . . 5 2 . 1 1 . 5 2 1 2 7 Catastrophic 12 | . 1 . 1 . 3 . 1 . . . 1 . . 1 . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 6 3 1 . 6 . . . . 1 1 . . 1 . 3 . . . 3 Terminals 57 | . 9 7 2 8 8 2 1 . . . 3 1 1 1 . 5 3 . 2 4 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 26 | . . 3 . . . . 3 . . 16 . . . . . . . . . 4 Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 22 | . . 8 6 . . . . . . 1 . . . . . . . 1 . 6 Garrison Access 7 | . . . 3 . 1 . . . . . 1 . . . . 1 . 1 . . Terminal Hacks 16 | . 3 3 . 2 2 2 . 1 . . 1 1 . . . . 1 . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . 1 . 1 . . . . 1 1 . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . 1 . . . . . . . 12 . . . . . . . . . 3 Scan Component 10 | . . 1 . . . . . . . 7 . . . . . . . . . 2 Repair 6 | . . . . . . . . . . 5 . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 18 | . . 8 6 . . . . . . . . . . . . . . . . 4 Insert Component 9 | . . 4 3 . . . . . . . . . . . . . . . . 2 Analyze 9 | . . 4 3 . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 5 | . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . Unlock Access 5 | . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . Unauthorized Hacks 8 | . 3 1 . . 2 . . . . . 1 . . . . 1 . . . . Terminals 7 | . 3 1 . . 2 . . . . . 1 . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . Botnet 4 | . 2 1 . . . . . . . . 1 . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . Monitor 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 3 4 2 3 2 3 . . 3 2 . 1 1 . 3 1 1 1 4 Full Trace Events 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 4 3 . . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . 5 . . . . . . . . . . Time 314 | . . . . . . . . . . 211 . . . . . . . . . 103 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 4 3 . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 8 | . . 4 3 . . . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Used RIF Installer 5 | . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . 1 . Code Merge 1 | . . . . . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . 2 . . . . . . . . . . Relay Couplers Released 9 | . . . . 5 . . . . . . . 4 . . . . . . . . Machine Destruction 9 | . . . . 5 . . . . . . . 4 . . . . . . . . Attached 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Total Allies 29 | . . . . . . . . . . 2 . . . . 20 . 3 . 4 . Largest Group 20 | . . . . . . . . . . 1 . . . . 20 20 2 . 2 . Highest-Rated Group 862 | . . . . . . . . . . 29 . . . . 862 862 124 . 198 . Highest-Rated Ally 99 | . . . . . . . . . . 29 . . . . 46 46 62 . 99 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 112 | . . . . . . . . . . 7 . . . . . 74 9 . 22 . Total Damage 2411 | . . . . . . . . . . 100 . . . . . 1188 323 . 800 . Kills 15 | . . . . . . . . . . 1 . . . . . 8 2 . 4 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Active Infowar (turns) 9076 | 19 223 150 625 5 . . . . . . . 561 166 404 528 1058 1010 273 . 4054 Optics 1800 | . . . . . . . . . . . . 561 166 404 528 141 . . . . Sensors 4054 | . . . . . . . . . . . . . . . . . . . . 4054 Terrain 1022 | 19 223 150 625 5 . . . . . . . . . . . . . . . . Machine Analysis 3228 | . . . . . . . . . . . . . . . . . . . . 3228 Triangulation 2200 | . . . . . . . . . . . . . . . . 917 1010 273 . . Spoofing 496 | . . . . . . . . . . . . . . . . . 496 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Turns Passed 20015 | 105 223 543 625 2562 811 395 755 1483 114 1104 248 1773 166 404 528 1105 1010 759 561 4741 Spaces Moved 11039 | 67 132 249 279 1417 417 206 452 796 68 558 209 902 91 234 292 644 673 479 363 2511 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . Treads 6992 | . 79 248 279 1417 417 206 293 796 68 33 . 781 91 234 292 294 . . . 1464 Legs 3883 | 62 53 1 . . . . . . . 525 209 121 . . . 350 673 479 363 1047 Wheels 159 | . . . . . . . 159 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 162 115 170 170 98 106 110 166 166 165 120 120 120 112 113 Average Speed 146 | 114 143 160 160 160 160 162 146 170 170 128 106 164 166 166 165 137 120 121 113 142 Slowest Speed 400 | 120 160 330 160 240 162 162 250 170 170 184 110 400 166 166 167 165 120 190 118 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 33 29 30 90 39 31 15 96 17 15 7 75 2 8 97 18 70 10 60 57 Regions Visited 20 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . . . . 1 1 . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 . . . 1 . . . . . . . Scrap Searched 4 | . . . . . . . . 3 1 . . . . . . . . . . . Spaces Dug 15 | . . . 10 . . . . . . 3 . . . . . . . . . 2 Terrain Destroyed 574 | . . . 22 11 29 . 36 12 . 11 2 86 . . . 194 33 29 9 100 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Projectile 177 | . . . 2 . 3 . . 11 . 11 2 7 . . . 18 17 17 9 80 AOE 396 | . . . 20 11 26 . 36 1 . . . 79 . . . 176 16 12 . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Res Gar Res Total 13496 | 89 154 338 426 1565 518 239 513 854 67 884 230 1066 104 252 335 785 776 594 449 3258 Wait 1126 | 8 9 25 106 20 46 19 13 9 . 273 18 31 9 6 23 53 26 43 16 373 Move 11016 | 66 131 248 278 1416 416 204 451 795 67 557 208 900 90 234 291 643 671 478 361 2511 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 6 4 10 3 12 1 . 7 4 . 6 . 8 . 3 1 7 1 6 2 33 Fast Attach 174 | 7 . 6 3 8 9 . 7 . . 2 1 11 2 2 6 14 16 14 7 59 Attach 60 | . . . 2 3 . . 2 2 . 2 1 6 . . . 5 2 5 2 28 Detach 27 | . . 2 . 3 . . 1 . . . . 7 . . . 2 1 4 1 6 Swap 114 | 1 3 5 8 6 12 2 2 6 . 11 . 11 . 2 2 6 7 7 3 20 Drop 182 | . 1 13 8 14 13 . 12 2 . 3 . 16 1 5 10 14 8 8 9 45 Fire 606 | 1 5 29 17 81 21 14 18 35 . 28 2 67 . . 2 41 43 26 27 149 Melee 50 | . . . . . . . . . . 2 . 9 2 . . . . 3 . 34 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . 2 . . . . . . . . . . . . . . 1 . Rewire 22 | . . . . . . . . 1 . . . . . . . . 1 . 20 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 7) 235 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Propulsion x2 806 | -9/Materials | Discovered new exit (range 7) 824 | -9/Materials | Discovered new exit (range 16) 848 | -9/Materials | Identified exit to Mines 848 | -9/Materials | Identified exit to Storage 872 | -9/Materials | Entered another Materials area 872 | -8/Materials | Evolved 2 slots: Utility x2 951 | -8/Materials | Build established: Scavenger-Mutant 1269 | -8/Materials | Discovered new exit (range 14) 1496 | -8/Materials | Identified exit to Garrison 1497 | -8/Materials | Entered Garrison 1621 | -8/Garrison | Triggered checkpoint 1681 | -8/Garrison | Garrison Relay disabled 1773 | -8/Garrison | Triggered checkpoint 1926 | -8/Garrison | Lost 7 parts (1p4n1u1w) 2104 | -8/Garrison | Discovered new exit (range 14) 2241 | -8/Garrison | Triggered checkpoint 2559 | -8/Garrison | Discovered new exit (range 10) 2597 | -8/Garrison | Triggered checkpoint 2675 | -8/Garrison | Triggered checkpoint 2712 | -8/Garrison | Core integrity fell below 50% 2726 | -8/Garrison | Discovered new exit (range 5) 2853 | -8/Garrison | Triggered checkpoint 2967 | -8/Garrison | Triggered checkpoint 3034 | -8/Garrison | Discovered new exit (range 10) 3113 | -8/Garrison | Triggered checkpoint 3564 | -8/Garrison | Installed Relay Interface Framework 4059 | -8/Garrison | Entered Materials 4459 | -8/Materials | First assault squad dispatched 4868 | -8/Materials | Identified exit to Garrison 4870 | -8/Materials | Entered Garrison 4895 | -8/Garrison | Discovered new exit (range 45) 4895 | -8/Garrison | Discovered new exit (range 80) 4895 | -8/Garrison | Discovered new exit (range 83) 5052 | -8/Garrison | Triggered checkpoint 5186 | -8/Garrison | Expanded RIF knowledge: Program Shield 5265 | -8/Garrison | Entered Factory 5265 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5983 | -7/Factory | Discovered new exit (range 13) 5995 | -7/Factory | Build established: Mutant 6020 | -7/Factory | Entered Lower Caves 6115 | -7/Lower Caves | Learned 4 Factory zone layouts 6152 | -7/Lower Caves | Encountered a Warlord checkpoint 6547 | -7/Lower Caves | Spotted B-75 Beast 6677 | -7/Lower Caves | Destroyed B-75 Beast 7440 | -7/Lower Caves | Learned 4 Factory zone layouts 7474 | -7/Lower Caves | Discovered new exit (range 10) 7503 | -7/Lower Caves | Entered another Lower Caves area 7520 | -7/Lower Caves | Learned location of 2 exits from Factory 7595 | -7/Lower Caves | Discovered new exit (range 11) 7617 | -7/Lower Caves | Entered Factory 7617 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7618 | -6/Factory | Identified exit to Factory 7867 | -6/Factory | Discovered new exit (range 3) 7989 | -6/Factory | Build established: Scavenger-Mutant 8123 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8163 | -6/Factory | Repaired Arm. Treads 8353 | -6/Factory | Repaired Broken Arm. Treads 8392 | -6/Factory | Repaired Arm. Treads 8431 | -6/Factory | Repaired Arm. Treads 8721 | -6/Factory | Entered another Factory area 8721 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8968 | -5/Factory | Identified exit to Garrison 8969 | -5/Factory | Entered Garrison 9039 | -5/Garrison | Build established: Scavenger-Tank 9089 | -5/Garrison | Spotted B-75 Beast 9158 | -5/Garrison | Destroyed B-75 Beast 9467 | -5/Garrison | Triggered checkpoint 9545 | -5/Garrison | Lost 3 parts (1p2u) 9795 | -5/Garrison | Triggered checkpoint 9805 | -5/Garrison | Triggered checkpoint 9898 | -5/Garrison | Build established: Scavenger-Mutant 10033 | -5/Garrison | Triggered checkpoint 10064 | -5/Garrison | Discovered new exit (range 10) 10219 | -5/Garrison | Triggered checkpoint 10317 | -5/Garrison | Discovered new exit (range 16) 10341 | -5/Garrison | Expanded RIF knowledge: Structural Interface 10647 | -5/Garrison | Garrison Relay disabled 10700 | -5/Garrison | Discovered new exit (range 10) 10717 | -5/Garrison | Triggered checkpoint 10742 | -5/Garrison | Entered Factory 10778 | -5/Factory | Discovered new exit (range 12) 10908 | -5/Factory | Entered another Factory area 10908 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11105 | -4/Factory | Discovered new exit (range 8) 11312 | -4/Factory | Sucked down chute 11312 | -4/Factory | Entered Waste 11313 | -4/Waste | Joined by Warlord forces that had cleared the area 11459 | -4/Waste | Build established: Scavenger-Tank 11787 | -4/Waste | Discovered new exit (range 11) 11840 | -4/Waste | Entered Factory 11840 | -4/Factory | Accompanied by 20 allies 12122 | -4/Factory | Lost 7 allies 12351 | -4/Factory | Destroyed 7 combat bots 12404 | -4/Factory | Destroyed 7 combat bots 12690 | -4/Factory | Build established: Scavenger-Gunner 12814 | -4/Factory | Lost 5 parts (2u3w) 12944 | -4/Factory | Identified exit to Garrison 12945 | -4/Factory | Entered Garrison 12960 | -4/Garrison | Found embedded Infiltrators 13031 | -4/Garrison | Triggered checkpoint 13043 | -4/Garrison | P-70 Sage assimilated allied 8C-R3Q(x) 13144 | -4/Garrison | Spotted B-86 Titan 13251 | -4/Garrison | Triggered checkpoint 13447 | -4/Garrison | Triggered checkpoint 13482 | -4/Garrison | Discovered new exit (range 10) 13506 | -4/Garrison | Discovered new exit (range 66) 13506 | -4/Garrison | Discovered new exit (range 13) 13506 | -4/Garrison | Discovered new exit (range 68) 13571 | -4/Garrison | Triggered checkpoint 13764 | -4/Garrison | Expanded RIF knowledge: Code Merge 13836 | -4/Garrison | Rescued a captive Derelict 13836 | -4/Garrison | Rescued a captive Derelict 13955 | -4/Garrison | Entered Research 13955 | -3/Research | Evolved 2 slots: Utility x2 14303 | -3/Research | Lost 9 parts (1p3n2u3w) 14705 | -3/Research | First assault squad dispatched 14713 | -3/Research | Identified exit to Garrison 14714 | -3/Research | Entered Garrison 14727 | -3/Garrison | Found embedded Infiltrators 14790 | -3/Garrison | Spotted B-86 Titan 14812 | -3/Garrison | Allies destroyed B-86 Titan 14836 | -3/Garrison | Triggered checkpoint 14876 | -3/Garrison | Triggered checkpoint 14892 | -3/Garrison | Triggered checkpoint 14996 | -3/Garrison | Discovered new exit (range 10) 15005 | -3/Garrison | Identified exit to Research 15043 | -3/Garrison | Rewired Striker 15061 | -3/Garrison | Rewired Striker 15119 | -3/Garrison | Allies destroyed Striker 15121 | -3/Garrison | Triggered checkpoint 15246 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 15269 | -3/Garrison | Discovered exit to Research (range 4) 15275 | -3/Garrison | Entered Research 15792 | -3/Research | System corruption reached 10% 15918 | -3/Research | Lost 21 parts (2p8n5u6w) 16142 | -3/Research | Spotted B-86 Titan 16160 | -3/Research | System corruption reached 30% 16421 | -3/Research | Garrison activated, responded to threat 16568 | -3/Research | Found Fusion Bomb Launcher 16743 | -3/Research | Build established: Scavenger-Skirmisher 17287 | -3/Research | Build established: Scavenger-Tank 17294 | -3/Research | Garrison activated, responded to threat 17307 | -3/Research | Core integrity fell below 50% 18599 | -3/Research | Found Imp. Powered Armor 19097 | -3/Research | Lost 4 parts (1u3w) 19122 | -3/Research | Found Prototype Device 19122 | -3/Research | Identified Exp. Thermal Shield 19261 | -3/Research | Lost 3 parts (1n1u1w) 19525 | -3/Research | First assault squad dispatched 19703 | -3/Research | Core integrity fell below 20% 19820 | -3/Research | Found Gamma Bomb Array 20016 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 19941_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 19942_ Adv. Heat Sink destroyed. 19945_ Exp. Thermal Shield destroyed. 19945_ RIF reveals location of hidden door. 19947_ Reaction Chamber disabled. 19954_ System corrupted: Matter fused (-6). 19967_ Hvy. Gauss Cannon destroyed. 19969_ System corrupted: Energy discharge (-159). 19971_ Railgun destroyed. 19985_ System corrupted: IFF burst signal emitted. 19990_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2Y. 19991_ Particle Synthesizer disabled. 19997_ Adv. Heavy Treads destroyed. 20002_ VVXKPR%IG7CFY15XR9GYR#H#%XXM1#7J 20004_ P-80 Master destroyed. 20008_ Lgt. Quantum Reactor destroyed. 20011_ Cld. Antimatter Reactor destroyed. 20013_ G-67 Veteran Plasma Rifle severed. Map ----- +----------------------------------------------------+ | ## ######## #?#=##??? | | ?# #% = # """"""" #?#!#???? | | ## # # """"""" #?#|#??? | | + # """""""? ###!#?# ? | | #"" # ?????#!=##=?? | | #"" + ???????##*#%#?? | | """ #"" #######???????##!=#??? | | """ #G #??????????????#!%#??? | | """ #"" #??????????????#!##??? | | """ #"" #??????????????#=#???? | | """ #"" #??????????????#!#???? | | #?? #??????????????#=#???? | | #?? #??????????????#|#???? | | #?? ####??????????????# #???? | | #######??####???????????????# #???? | | ???? ??? #######?????????# #???? | | ???? ?? # ########### #???? | | """ """ # ## # #???? | | """ """ # ## # #???? | | """ """ # ! ## """ # #???? | | # ## """ # #???? | | ! # ## """ # #???? | | """ """ # ## """ # #???? | | """ """ # ! ## " # #???? | | """ "" # ## [ # #???? | | # ## [!@ + #???? | | / ######g#### #???? | | ##+####/##### #?# !% ## #???? | | ## #### #######+##### A ## #???? | | "%" ## #???? | | " ##%#???? | | ###### ## #???? | | #[ # ## #???? | | # + b ## #???? | | # ! # #?/?#### | | # # #? # | | #! # #? !# | | # ######### #? # | | # !#???????# #g # | | + #???????+ # # | | # #???????# #g * # | | ######???????# + # | | #????????????# # # | | #????????????# # # | | #????????????# ##? # | | #????????????# #?? # | | #???########## #??? # | | ??? #??? # | | ??? ######### | | ??? + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 43 Energy Capacity 1025 Matter Stores 300 Matter Capacity 800 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Power Shielding 66 Evasion (%) 63 Target Analysis 9 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Terrain Scanner | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Biometal Heavy Treads | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Heavy Armor Plating | 11% | -6/Factory Arm. Treads | 37% | -6/Factory Arm. Treads | 43% | -6/Factory | Broken Arm. Treads | 54% | -6/Factory Arm. Treads | 73% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusTransdimensionalGun Manual? 0 Play Time 03:19:11 Cumulative 257.2 hours Start 2025.08.11 @ 15:22:47 End 2025.10.10 @ 08:32:43 Sessions 45 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc4be952-2070-4d25-bed9-97effc733145