Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.16 @ 10:23:11 Player: StarSirius Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3467) 3467 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 8776 Bonus ------- High Alert Combat Kills 44 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 88/100 System Corruption 36% Temperature Cool (9) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Shield Generator Advanced Shield Generator > --- WEAPON ----------- Pulse Rifle Gauss Rifle > --- INVENTORY -------- High-capacity Storage Unit Weight Redist. System Hardened Heavy Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Tesla Rifle Minigun Flak Gun Improved Grenade Launcher Katana [Rating: 74] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Heavy Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 2 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 7 | . . . 2 . 1 1 2 . 1 Weapon . | . . . . . . . . . . Parts Attached 96 | 7 . . 9 13 21 7 2 1 36 Power 14 | 1 . . . 3 3 2 . . 5 Engine 11 | 1 . . . 3 3 2 . . 2 Core 1 | . . . . . . . . . 1 Reactor 2 | . . . . . . . . . 2 Propulsion 20 | 2 . . 1 5 6 . . . 6 Treads 6 | . . . . . 6 . . . . Leg 10 | 2 . . 1 5 . . . . 2 Wheel 4 | . . . . . . . . . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 2 . . 3 3 9 4 2 1 17 Device 19 | 1 . . 1 2 4 2 . 1 8 Storage 3 | 1 . . . . . 1 . . 1 Processor 4 | . . . 1 1 1 . . . 1 Hackware . | . . . . . . . . . . Protection 15 | . . . 1 . 4 1 2 . 7 Artifact . | . . . . . . . . . . Weapon 21 | 2 . . 5 2 3 1 . . 8 Energy Gun 13 | 1 . . 4 1 2 . . . 5 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 4 | 1 . . . . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 46 | . . . . 6 6 . . 2 32 Power 4 | . . . . . . . . . 4 Propulsion 11 | . . . . 2 1 . . . 8 Utility 21 | . . . . 2 5 . . 2 12 Weapon 10 | . . . . 2 . . . . 8 Highest Loss Streak 11 | . . . . 5 2 . . 2 11 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 4 6 7 7 7 6 4 10 12 10 Power . | . 1 1 1 1 . . . . . Propulsion . | 2 4 4 2 . . . . . . Utility 3 | . . . 1 1 2 . 6 8 6 Weapon 3 | . 1 2 3 4 4 3 4 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . . 5 1 4 1 . . . Power . | . . . . . . . . . . Propulsion 4 | . . . 3 1 . . . . . Utility 2 | . . . . . 2 . . . . Weapon 5 | . . . 2 . 2 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 98 96 95 90 86 81 66 Engine 9 | . 14 14 11 11 9 13 13 11 5 Treads 12 | . . . . . 21 23 20 20 11 Leg 7 | . 28 28 22 20 4 . . . . Device 18 | . 14 14 21 20 15 22 20 18 16 Storage 6 | . 14 14 11 11 5 2 6 6 5 Processor 5 | . . . 8 12 10 4 . . . Protection 6 | . . . 1 . 11 7 13 10 10 Energy Gun 10 | . 14 14 13 17 14 9 6 6 4 Ballistic Gun 3 | . 14 14 7 . . 5 6 4 3 Peak Build Rating 74 | 9 9 9 17 17 38 45 61 61 74 Average Rating 35 | 5 8 9 13 15 26 43 59 57 56 On Entrance 24 | . 9 9 9 17 15 38 45 61 43 Naked Turns . | . . . . . . . . . . Heaviest Build 126 | 14 14 14 22 22 43 97 117 112 126 Greatest Support 84 | 20 20 20 20 20 84 76 68 68 77 Greatest Overweight (x) 9 | 4 1 . 1 4 1 1 1 1 9 Average Overweight (x) . | . . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 20 20 Average Capacity 12 | 7 8 8 8 8 6 10 20 20 20 Most Carried 20 | 6 7 7 8 8 8 7 19 19 20 Average Carried 9 | 4 6 7 7 7 6 5 15 19 14 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 20 Final Carried 19 | 6 7 7 8 8 8 7 19 19 2 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Matter Collected 2111 | 243 48 . 137 369 225 274 . 35 780 Remotely . | . . . . . . . . . . Salvage Created 3782 | 36 53 . 226 723 862 418 . 93 1371 Parts 189 | 7 4 . 11 37 44 16 . 1 69 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 75 | . . . 6 19 16 8 . 3 23 Melee 6 | . . . . . . . . . 6 Guns 49 | . . . 3 15 12 8 . . 11 Cannons 4 | . . . . . 4 . . . . AOE 14 | . . . 3 3 . . . 3 5 Classes Destroyed 13 | 1 1 . 3 2 4 1 . . 1 Worker 2 | . . . . . 1 . . . 1 Tunneler 4 | 2 . . . 1 . 1 . . . Hauler 1 | . 1 . . . . . . . . Recycler 5 | . . . . 1 . 1 . . 3 Watcher 2 | . . . . . . . . . 2 Swarmer 11 | . . . . 4 . . . . 7 Grunt 44 | . . . 4 15 7 5 . 3 10 Brawler 2 | . . . 1 . 1 . . . . Sentry 7 | . . . 1 . 4 1 . . 1 Specialist 2 | . . . . . 2 . . . . Hunter 2 | . . . . . 1 . . . 1 Programmer 6 | . . . . . . 2 . . 4 Heavy 1 | . . . . . 1 . . . . Best Kill Streak 9 | 1 1 . 3 9 5 3 . 3 8 Combat Bots Only 9 | . . . 3 9 5 3 . 3 7 Max Kills in Single Turn 2 | 1 1 . 2 2 2 1 . 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . 2 2 . . . 1 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Hostile Shots Fired 710 | . . 6 33 60 78 93 . 30 410 Missed 190 | . . 2 13 15 15 29 . 11 105 Damage Taken 9092 | . 10 128 293 497 1138 575 . 424 6027 Core 1428 | . . . 48 126 111 84 . 46 1013 Absorbed by Shields 476 | . . . . . . 229 . 122 125 Core Remaining (%) 86 | 100 . 100 . 56 79 88 . 94 . Volleys Fired 252 | 5 2 4 12 46 45 51 . 6 81 Largest 2 | 2 2 2 2 2 2 2 . 1 2 Hottest 144 | 60 60 60 126 126 138 126 . 36 144 Shots Fired 416 | 10 4 8 21 68 89 93 . 6 117 Gun 372 | 10 4 8 18 66 66 93 . . 107 Cannon 23 | . . . . . 23 . . . . Launcher 21 | . . . 3 2 . . . 6 10 Special . | . . . . . . . . . . Kinetic 102 | 5 2 4 5 . . 47 . . 39 Thermal 266 | 5 2 4 13 66 89 46 . . 41 Explosive 21 | . . . 3 2 . . . 6 10 Electromagnetic 27 | . . . . . . . . . 27 Robot Hit Streak 20 | 3 4 2 5 9 20 17 . 3 8 Robot Miss Streak 3 | 1 1 3 3 2 2 2 . 1 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 313 | 6 2 4 11 43 68 71 . 5 103 Core Hits 172 | 2 1 . 11 24 35 19 . 8 72 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 18 | . . . 1 3 2 2 . . 10 Burn 12 | . . . 1 3 2 1 . . 5 Destroy 1 | . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . 1 Sever 4 | . . . . . . . . . 4 Melee Attacks 61 | . . . . 4 14 . . . 43 Impact . | . . . . . . . . . . Slashing 61 | . . . . 4 14 . . . 43 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8336 | 69 23 46 391 1024 1237 1270 . 591 3685 Guns 4567 | 69 23 46 164 774 862 1270 . . 1359 Cannons 375 | . . . . . 375 . . . . Explosions 2277 | . . . 227 250 . . . 591 1209 Melee 1084 | . . . . . . . . . 1084 Ramming 33 | . . . . . . . . . 33 Kinetic 1199 | 37 . 13 39 . . 635 . . 475 Thermal 3681 | 32 23 33 125 774 1237 635 . . 822 Explosive 2034 | . . . 227 250 . . . 591 966 Electromagnetic 305 | . . . . . . . . . 305 Impact . | . . . . . . . . . . Slashing 1084 | . . . . . . . . . 1084 Piercing . | . . . . . . . . . . Highest Corruption 36 | . . . 1 1 3 1 . . 36 Average Corruption 5 | . . . 1 1 3 1 . . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 63 | . . . . 6 7 4 . . 46 Message Errors 11 | . . . . 2 1 1 . . 7 Matter Fused 12 | . . . . 1 . . . . 11 Heat Flow Errors 8 | . . . . 1 2 . . . 5 Energy Discharges 9 | . . . . 2 . 1 . . 6 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . . . 9 Data Loss (major) 2 | . . . . . 1 . . . 1 Misfires 4 | . . . . . . 1 . . 3 Alerts 3 | . . . . . 3 . . . . Weapon Failures 3 | . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 201 | . . . . . . . . . 201 Projectiles . | . . . . . . . . . . Explosions 106 | . . . . . . . . . 106 Melee 95 | . . . . . . . . . 95 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 82 | . . . 29 . . . . 11 42 Shots 4 | . . . 1 . . . . 1 2 Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 796 | . . . 246 545 388 384 . 16 796 Average Temperature 184 | . . . 83 215 96 140 . 13 277 Received Heat Transfer 2043 | . 6 . 96 198 441 282 . 48 972 Effects 95 | . . . . 21 1 2 . . 71 Shutdowns 23 | . . . . 4 . 1 . . 18 Energy Bleed 8 | . . . . 2 . . . . 6 Interference 5 | . . . . . 1 1 . . 3 Matter Decay 7 | . . . . 3 . . . . 4 Short Circuit 5 | . . . . . . . . . 5 Damage (minor) 13 | . . . . 4 . . . . 9 Damage (major) 33 | . . . . 8 . . . . 25 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . 1 Parts Melted 16 | . . . 2 7 5 1 . . 1 Heat Transferred 8077 | 75 50 75 346 1913 2582 1369 . . 1667 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Maximum Alert Level 2 | . . . . . 1 . . . 2 Low Security (%) 93 | 100 100 100 100 100 97 100 100 100 76 Level 1 5 | . . . . . 2 . . . 19 Level 2 . | . . . . . . . . . 3 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 433 | 5 10 . 103 156 206 86 37 106 433 Initial 85 | . . . . 31 33 85 37 . 55 Average 57 | 1 . . 32 65 62 29 11 23 100 Influence Increases 2457 | 10 23 . 187 427 559 266 . 126 859 Destroy 0b10 Robot/C 1500 | . . . 120 380 320 160 . 60 460 Destroy 0b10 Robot/NC 70 | 10 5 . . 10 5 10 . . 30 Destroy Leader 286 | . 2 . 20 20 100 50 . 10 84 Successful Hack 77 | . 16 . 14 . 28 . . . 19 Disable Machine 75 | . . . 15 . . . . 15 45 Destroy Structure 104 | . . . 18 17 16 1 . 26 26 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 330 | . . . . . 75 45 . 15 195 Influence Decreases 1831 | 10 23 . 104 371 404 273 37 20 589 Time Decay 1351 | 10 23 . 104 311 324 273 37 . 269 Lost Part 460 | . . . . 60 60 . . 20 320 Purge Threat 20 | . . . . . 20 . . . . Squads Dispatched 18 | . 1 . . . 3 6 . 1 7 Investigation 4 | . . . . . 1 3 . . . Extermination 6 | . . . . . . 3 . . 3 Reinforcement 6 | . 1 . . . 2 . . 1 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Distress Signals 4 | . 1 . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 128 | . 3 8 18 15 22 12 . 5 45 Peak Tracking Total 9 | . 1 4 4 5 3 3 . 4 9 Tactical Retreats 19 | . . 1 4 . 3 2 . 1 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Traps Triggered 5 | . 1 . 2 . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Machines Disabled 5 | . . . 1 . . . . 1 3 Max in Single Turn 2 | . . . 1 . . . . 1 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Machines Accessed 18 | . 4 . 3 . 4 3 1 . 3 Terminals 16 | . 4 . 3 . 4 1 1 . 3 Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 51 | . 15 . 8 . 12 8 2 . 6 Successful 25 | . 6 . 4 . 6 6 1 . 2 Failed 25 | . 8 . 4 . 6 2 1 . 4 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 38 | . 15 . 5 . 11 3 . . 4 Terminals 46 | . 15 . 8 . 12 3 2 . 6 Fabricators 5 | . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 4 . 3 . 4 . 1 . . Part Schematic 2 | . 2 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . 1 . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 2 | . . . . . . 2 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 1 . 2 1 . . 2 Terminals 8 | . 2 . 1 . 2 1 . . 2 Botnet 8 | . 2 . 1 . 2 1 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 . 3 . 4 3 1 . 3 Full Trace Events 2 | . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . Parts Built 3 | . . . . . . 3 . . . Authchips . | . . . . . . . . . . Time 102 | . . . . . . 102 . . . Total Part Build Rating 3 | . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Active Infowar (turns) 2892 | 16 170 141 347 235 669 1037 153 124 . Optics 132 | . . . . . 132 . . . . Sensors 1578 | . . . . . 264 1037 153 124 . Terrain 1287 | 16 170 141 347 235 378 . . . . ECM 337 | . . . 337 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Turns Passed 5445 | 123 170 141 354 990 891 1037 153 151 1435 Spaces Moved 2202 | 64 129 101 218 385 356 413 59 55 422 Core 57 | 20 . . . 3 . . . . 34 Treads 1129 | . . . . . 270 413 59 55 332 Legs 965 | 44 129 101 218 382 86 . . . 5 Wheels 51 | . . . . . . . . . 51 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 163 246 246 115 Average Speed 175 | 142 121 120 126 136 167 187 246 246 248 Slowest Speed 500 | 250 190 120 190 250 190 246 246 246 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 28 40 32 69 35 10 2 58 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 8 | . . . . . 8 . . . . Terrain Destroyed 108 | . . . 22 28 14 . . 31 13 Melee 8 | . . . . . 8 . . . . Projectile 6 | . . . . . 6 . . . . AOE 94 | . . . 22 28 . . . 31 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Total 3280 | 83 138 113 276 775 534 598 68 67 628 Wait 553 | . 5 9 23 308 72 112 . 4 20 Move 2193 | 63 128 100 217 384 355 412 58 54 422 Hop . | . . . . . . . . . . Pick Up 42 | 8 1 . 6 4 7 5 7 . 4 Fast Attach 54 | 5 2 . 5 5 11 5 1 1 19 Attach 28 | 2 . . . 2 4 . 1 . 19 Detach 4 | . . . . . 1 . . . 3 Swap 36 | . . . 4 12 9 4 . 1 6 Drop 55 | . . . 9 10 16 9 1 1 9 Fire 252 | 5 2 4 12 46 45 51 . 6 81 Melee 61 | . . . . 4 14 . . . 43 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 181 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Central database locked down 294 | -10/Materials | Entered Mines 294 | -10/Mines | Discovered new exit (range 16) 317 | -10/Mines | Build established: Mutant 348 | -10/Mines | Assembled infested the area 353 | -10/Mines | Assisted by a Guerilla fighting off Assembled 417 | -10/Mines | Discovered new exit (range 9) 435 | -10/Mines | Entered Materials 435 | -9/Materials | Evolved 2 slots: Utility x2 612 | -9/Materials | Identified exit to Mines 612 | -9/Materials | Identified exit to Storage 635 | -9/Materials | Discovered new exit (range 14) 789 | -9/Materials | Entered Mines 808 | -9/Mines | Excavation squad dispatched 808 | -9/Mines | A large section of the Mines collapsed 1035 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1058 | -9/Mines | Excavation squad dispatched 1162 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1308 | -9/Mines | Excavation squad dispatched 1428 | -9/Mines | Lost 5 parts (2n1u2w) 1431 | -9/Mines | Destroyed 9 combat bots 1549 | -9/Mines | Learned Materials stockpile data 1558 | -9/Mines | Excavation squad dispatched 1770 | -9/Mines | Discovered new exit (range 9) 1779 | -9/Mines | Entered Materials 1779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1800 | -8/Materials | Build established: Scavenger-Mutant 2221 | -8/Materials | Identified exit to Factory 2670 | -8/Materials | Entered Factory 2670 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3235 | -7/Factory | Fabricated Hcp. Storage Unit? 3457 | -7/Factory | Fabricated Lgt. Armor Plating? 3682 | -7/Factory | Discovered new exit (range 9) 3707 | -7/Factory | Entered another Factory area 3707 | -6/Factory | Evolved 2 slots: Utility x2 3860 | -6/Factory | Identified exit to DSF 3860 | -6/Factory | Entered DSF 3903 | -6/DSF | Additional patrols routed to DSF 3962 | -6/DSF | Discovered new exit (range 15) 4011 | -6/DSF | Entered Factory 4011 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4107 | -5/Factory | Found Prototype Processor 4107 | -5/Factory | Identified Exp. Targeting Computer 4990 | -5/Factory | System corruption reached 10% 5056 | -5/Factory | Lost 9 parts (2p2n3u2w) 5318 | -5/Factory | Garrison activated, responded to threat 5348 | -5/Factory | Core integrity fell below 50% 5368 | -5/Factory | Destroyed 7 combat bots 5385 | -5/Factory | Lost 7 parts (1p3u3w) 5419 | -5/Factory | System corruption reached 30% 5440 | -5/Factory | Core integrity fell below 20% 5446 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05434_ Penetrated by Slug. 05434_ Com. Wheel destroyed. 05435_ U-05 Engineer lays Concrete. 05438_ Slug penetrates Wall. 05438_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 05438_ U-05 Engineer lays Concrete. 05439_ 0R>IGDMU5XXZFLA|I%SSN9KMEO0 05439_ U-05 Engineer lays Concrete. 05439_ Penetrated by Slug. 05439_ U-05 Engineer lays Concrete. 05440_ P-70 Sage resets M-13 Machinist, system corruption cleaned. 05440_ U-05 Engineer lays Concrete. 05441_ Penetrated by Slug. 05441_ U-05 Engineer destroyed. 05443_ U-05 Engineer lays Concrete. 05443_ Penetrated by Slug. 05444_ U-05 Engineer lays Concrete. 05444_ Slug penetrates Wall. 05445_ M-13 Machinist repairs Welding Torch. 05446_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############################ | | ??????????????????????? | | | ????????????????????????# * | | ?????????????????####???# ""G"" %"" """ """ | | ?????????????????# ??# " " """ """ """ | | ?????????????????# ^ ?# Y """ "%" """ | | ?????????????????# # %!% | | ?????????????????# # %** p | | ?????????????????# ! # =*=!= p ####### | | ?????????????????# !#! #! = ?# | | ?????????????????###+####Y! % # ?# | | ????????????????## @! # """ # | | ????????? u !% ! # """ # | | ???????? %m # """ + | | ????????? u # # | | ????????? ##### = # ! # | | ?????????????????## ;############## ##### | | ??????????????????# ;##????????#### % # | | ??????????????????# #;?????????# %%%[+ | | ??????????????????# !%= ##????????# ##= =#= " | | ??????????????????# | ##????????#/###%##! " | | ??????????????????# ** #????????????## ## " | | ??????????????????# *= **##?????????????# ## | | ??????????????????+ [= #??????????????# ##### | | ??????????????????# == #??????????????# #??## | | ??????????????????##+##### #??????????????# #??# | | ?????????????????????????? #??????????????# #??# | | ?????????????????????????? ???????????????# #### | | ???????????????????????????????????????????# + | | ???????????????????????????????????????????###### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 1800 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Lgt. Armor Plating | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletSchematicProtomatter Manual? 0 Play Time 01:02:49 Cumulative 105.7 hours Start 2024.12.16 @ 08:39:13 End 2024.12.16 @ 10:23:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 07412f49-1356-40e2-bb77-2329b4174ae0