Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 22:16:55 Player: Scringis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (110) 550 Value Destroyed (4458) 4458 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 8590 Bonus ------- Pacifist 200 High Alert Combat Kills 102 Cogmind --------- Core Integrity 0/850 Matter 53/300 Energy 98/100 System Corruption 13% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Armor Integrity Analyzer Weapon Cycler Improved Focal Shield Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Core Analyzer Hardlight Generator > --- WEAPON ----------- Improved Heavy Laser Enhanced Autogun Enhanced Autogun Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Advanced Weight Redist. System Gravity Neutralizer Armor Integrity Analyzer Recoil Stabilizer Weapon Cycler Heavy Particle Gun Ion Cannon Long-range Missile Launcher Long-range Missile Launcher [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . . 2 1 Weapon 2 | . . 2 . . . Parts Attached 73 | 7 . 19 18 9 20 Power 13 | 1 . 2 4 2 4 Engine 3 | 1 . 2 . . . Core 9 | . . . 4 2 3 Reactor 1 | . . . . . 1 Propulsion 23 | 2 . 6 7 3 5 Treads 8 | 2 . 5 1 . . Leg 13 | . . . 6 2 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 1 . 1 . Utility 10 | 1 . 2 2 2 3 Device 5 | . . 1 2 1 1 Storage 2 | 1 . 1 . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 27 | 3 . 9 5 2 8 Energy Gun 9 | 1 . 3 2 . 3 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 11 | 2 . 3 3 1 2 Ballistic Cannon 1 | . . 1 . . . Launcher 4 | . . 1 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 14 | . . 6 3 3 2 Parts Lost 29 | . . 4 5 . 20 Power 7 | . . 1 3 . 3 Propulsion 8 | . . 2 . . 6 Utility 3 | . . . 1 . 2 Weapon 11 | . . 1 1 . 9 Highest Loss Streak 17 | . . 3 3 . 17 To Critical Strikes . | . . . . . . Average Backups 12 | 1 2 7 14 14 13 Power 1 | . 1 . . 1 1 Propulsion 2 | . . 1 2 2 2 Utility 4 | . . 1 3 4 6 Weapon 5 | . 1 3 8 6 3 Tool/Special . | . . . . . . Unused Backups 17 | 1 . 1 7 1 7 Power 1 | . . . 1 . . Propulsion 4 | 1 . 1 2 . . Utility 7 | . . . 1 . 6 Weapon 5 | . . . 3 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 85 93 95 92 91 Engine 2 | . 14 10 . . . Core 8 | . . . 15 7 11 Treads 7 | . 28 21 13 . . Leg 16 | . . . 13 22 23 Device 11 | . . 9 7 14 11 Storage 7 | . 14 11 9 7 5 Processor 5 | . . . . 7 11 Energy Gun 6 | . 14 12 8 7 . Energy Cannon 2 | . . 2 . . 5 Ballistic Gun 17 | . 14 20 18 15 17 Ballistic Cannon 4 | . . 5 9 6 . Peak Build Rating 70 | 6 6 24 40 51 70 Average Rating 41 | 4 6 17 35 46 60 On Entrance 20 | . 6 6 24 40 47 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 90 | . . . . . 90 Heaviest Build 59 | 11 11 39 46 52 59 Greatest Support 80 | 40 40 40 60 45 80 Greatest Overweight (x) 3 | . . . 1 1 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 14 | 7 8 12 15 15 14 Most Carried 15 | 4 2 15 15 15 15 Average Carried 12 | 1 2 7 14 14 13 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 2 2 14 15 15 4 Class Distribution -------------------- 62% | Gunner 30% | Scavenger-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2718 | 202 . 467 935 317 797 Remotely . | . . . . . . Salvage Created 4472 | . . 1183 1386 467 1436 Parts 234 | . . 82 64 26 62 Haulers Intercepted 8 | . . 4 3 1 . Recyclers Shooed 5 | . . 1 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 92 | . . 28 25 7 32 Guns 57 | . . 21 12 6 18 Cannons 20 | . . 3 13 1 3 AOE 15 | . . 4 . . 11 Classes Destroyed 15 | . . 8 3 1 3 Worker 4 | . . 2 . 1 1 Builder 1 | . . 1 . . . Hauler 8 | . . 4 3 1 . Recycler 2 | . . . 1 1 . Operator 1 | . . . . . 1 Watcher 2 | . . 1 1 . . Swarmer 9 | . . 9 . . . Grunt 44 | . . 13 17 1 13 Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Protector 2 | . . . . . 2 Sentry 14 | . . 5 6 2 1 Specialist 1 | . . . . . 1 Hunter 9 | . . . 1 1 7 Programmer 11 | . . . . 3 8 Best Kill Streak 9 | . . 7 4 2 9 Combat Bots Only 9 | . . 7 4 2 9 Max Kills in Single Turn 7 | . . 4 1 1 7 Gunslinging 1 | . . . . . 1 Exploded 7 | . . 2 . . 7 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 592 | . . 107 124 63 298 Missed 188 | . . 26 34 20 108 Hits 404 | . . 81 90 43 190 Projectile 404 | . . 81 90 43 190 Critical Strikes 9 | . . . 3 . 6 Part Disruptions 2 | . . . . . 2 Damage Taken 5899 | . . 964 1311 333 3291 Core 1187 | . . 90 204 36 857 Absorbed by Shields 592 | . . . . 136 456 Core Remaining (%) 86 | 100 100 77 62 94 . Volleys Fired 208 | . . 53 70 16 69 Largest 4 | . . 4 4 4 4 Hottest 171 | . . 170 144 145 171 Shots Fired 726 | . . 176 243 66 241 Gun 575 | . . 161 185 50 179 Cannon 145 | . . 15 58 16 56 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 539 | . . 123 195 50 171 Thermal 142 | . . 19 43 16 64 Explosive 6 | . . . . . 6 Electromagnetic 39 | . . 34 5 . . Robot Hit Streak 27 | . . 27 17 10 15 Robot Miss Streak 10 | . . 9 10 2 6 Penetration Max . | . . . . . . Secondary Targets 7 | . . 6 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 442 | . . 106 160 38 138 Core Hits 287 | . . 61 100 22 104 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 5 | . . 1 2 1 1 Burn 3 | . . . 1 1 1 Destroy 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10762 | . . 1829 2690 817 5426 Guns 5683 | . . 1121 1874 624 2064 Cannons 1979 | . . 147 795 193 844 Explosions 3051 | . . 547 . . 2504 Melee . | . . . . . . Ramming 49 | . . 14 21 . 14 Kinetic 5293 | . . 753 2051 585 1904 Thermal 2576 | . . 700 547 232 1097 Explosive 2411 | . . . . . 2411 Electromagnetic 433 | . . 362 71 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 6 13 Average Corruption 3 | . . . . 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 60 | . . . . 24 36 Message Errors 11 | . . . . 5 6 Matter Fused 11 | . . . . 2 9 Heat Flow Errors 9 | . . . . 4 5 Energy Discharges 8 | . . . . 2 6 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . . 3 3 Data Loss (major) 7 | . . . . 4 3 Misfires 2 | . . . . 2 . Alerts 3 | . . . . 2 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 150 | . . 56 1 . 93 Projectiles 3 | . . . 1 . 2 Explosions 147 | . . 56 . . 91 Melee . | . . . . . . Knockbacks 39 | . . 4 26 8 1 Impact 1 | . . . . . 1 Kinetic 35 | . . 4 23 8 . Secondary 3 | . . . 3 . . Self-Inflicted Damage 473 | . . 36 . . 437 Shots 7 | . . 1 . . 6 Rammed 11 | . . 5 3 . 3 Targets Rammed 14 | . . 7 4 . 3 Kicked 1 | . . . 1 . . Crushed 2 | . . 2 . . . Highest Temperature 415 | . . 192 335 133 415 Average Temperature 71 | . . 42 71 21 100 Received Heat Transfer 1474 | . . 333 585 41 515 Effects 7 | . . . 3 . 4 Shutdowns 2 | . . . 1 . 1 Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 1 . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 4083 | . . 770 1110 481 1722 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 1 1 . 2 Low Security (%) 68 | 100 100 10 57 100 80 Level 1 29 | . . 89 42 . 12 Level 2 2 | . . . . . 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 559 | . . 398 347 151 559 Initial 160 | . . . 160 151 . Average 145 | . . 302 207 23 131 Influence Increases 3087 | . . 875 729 232 1251 Destroy 0b10 Robot/C 1800 | . . 560 500 140 600 Destroy 0b10 Robot/NC 100 | . . 40 25 15 20 Destroy Leader 460 | . . 120 138 62 140 Successful Hack 77 | . . 21 19 13 24 Disable Machine 240 | . . 45 . . 195 Destroy Structure 185 | . . 29 2 2 152 Lose Combat Pursuer 225 | . . 60 45 . 120 Influence Decreases 2534 | . . 494 777 565 698 Entered New Map 403 | . . . 221 182 . Time Decay 1841 | . . 454 506 383 498 Lost Part 290 | . . 40 50 . 200 Squads Dispatched 21 | . . 1 2 4 14 Investigation 5 | . . 1 1 . 3 Extermination 7 | . . . . 4 3 Reinforcement 5 | . . . 1 . 4 Assault 2 | . . . . . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 13 | . . 7 3 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 133 | . . 39 35 8 51 Peak Tracking Total 13 | . . 8 5 1 13 Tactical Retreats 11 | . . 2 3 . 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . . 1 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 16 | . . 3 . . 13 Max in Single Turn 4 | . . 3 . . 4 Garrison Access 3 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 24 | . . 4 6 7 7 Terminals 17 | . . 3 4 6 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 2 . . Garrison Access 3 | . . . . 1 2 Total Hacks 59 | . . 11 16 18 14 Successful 25 | . . 5 9 6 5 Failed 32 | . . 5 6 12 9 Catastrophic 2 | . . . . . 2 Database Lockouts 2 | . . 1 1 . . Manual 38 | . . 6 9 14 9 Terminals 40 | . . 7 10 14 9 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 10 | . . 4 6 . . Garrison Access 7 | . . . . 4 3 Terminal Hacks 3 | . . . 1 2 . Robot Analysis 1 | . . . . 1 . Terminal Index 2 | . . . 1 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . 2 5 . . Retrieve Study 7 | . . 2 5 . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 12 | . . 3 3 3 3 Terminals 12 | . . 3 3 3 3 Botnet 12 | . . 3 3 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . . 2 5 6 5 Full Trace Events 4 | . . 1 1 . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 53 | . . . . . 53 Total Part Build Rating 12 | . . . . . 12 Part Studies Acquired 7 | . . 2 5 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 2 | . . . . . 2 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1753 | . . . . . 1753 Optics 1753 | . . . . . 1753 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6373 | 85 128 1174 1361 1724 1901 Spaces Moved 3191 | 46 81 538 614 824 1088 Core 180 | 5 . . . . 175 Treads 958 | 41 81 538 298 . . Legs 2053 | . . . 316 824 913 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 105 175 50 Average Speed 148 | 148 160 167 162 175 109 Slowest Speed 200 | 160 160 170 175 175 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 22 40 58 24 31 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 226 | . . 28 . . 198 Melee . | . . . . . . Projectile . | . . . . . . AOE 226 | . . 28 . . 198 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4430 | 64 80 707 817 1078 1684 Wait 770 | . . 42 57 206 465 Move 3186 | 45 80 537 613 823 1088 Hop . | . . . . . . Pick Up 103 | 10 . 32 31 12 18 Fast Attach . | . . . . . . Attach 55 | 6 . 13 11 5 20 Detach 3 | . . 1 . 1 1 Swap 32 | 1 . 9 9 4 9 Drop 59 | 2 . 13 22 11 11 Fire 208 | . . 53 70 16 69 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 1 | . . . 1 . . Crush 10 | . . 7 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 12) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Weapon x2 281 | -9/Materials | Discovered new exit (range 16) 375 | -9/Materials | Lost 3 parts (1p1n1w) 377 | -9/Materials | Destroyed 7 combat bots 916 | -9/Materials | Build established: Gunner 1015 | -9/Materials | Discovered new exit (range 11) 1264 | -9/Materials | Central database locked down 1388 | -9/Materials | Entered another Materials area 1388 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1562 | -8/Materials | Lost 3 parts (1p1u1w) 1941 | -8/Materials | Discovered new exit (range 12) 2013 | -8/Materials | Central database locked down 2359 | -8/Materials | Build established: Scavenger-Gunner 2739 | -8/Materials | Discovered new exit (range 8) 2749 | -8/Materials | Build established: Gunner 2749 | -8/Materials | Entered Factory 2749 | -7/Factory | Evolved 2 slots: Utility x2 3076 | -7/Factory | Discovered new exit (range 16) 3632 | -7/Factory | Discovered new exit (range 9) 4440 | -7/Factory | Discovered new exit (range 15) 4473 | -7/Factory | Entered another Factory area 4473 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4683 | -6/Factory | Discovered new exit (range 10) 4812 | -6/Factory | Garrison activated, responded to threat 5073 | -6/Factory | Build established: Scavenger-Gunner 5741 | -6/Factory | Fabricated Imp. Focal Shield (x2) 6190 | -6/Factory | Cargo convoy interrupted 6190 | -6/Factory | Garrison activated, responded to threat 6218 | -6/Factory | Destroyed 9 combat bots 6227 | -6/Factory | System corruption reached 10% 6228 | -6/Factory | Released all parts (7) 6230 | -6/Factory | Core integrity fell below 50% 6256 | -6/Factory | Lost 17 parts (2p6n2u7w) 6318 | -6/Factory | Core integrity fell below 20% 6374 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06305_ Imp. Sensor Array tumbles out of TF Node. 06305_ Imp. Signal Interpreter tumbles out of TF Node. 06310_ Acquired Lrn. Missile Launcher. 06317_ Nuclear Reactor explodes. 06317_ Lrn. Missile Launcher destroyed. 06317_ Destroyed Lrn. Missile Launcher. 06317_ Destroyed Backup Propulsion III. 06317_ P-60 Hacker destroyed. 06317_ Terminal disabled. 06321_ The unstable cave ceiling collapses. 06324_ System corrupted: Energy discharge (-44). 06327_ U-05 Engineer builds a Wall. 06327_ Acquired 6 matter. 06331_ U-05 Engineer builds a Wall. 06339_ The unstable cave ceiling collapses. 06345_ System corrupted: Heat flow error (+231). 06361_ System corrupted: Matter fused (-7). 06365_ Dropped Lgt. Antimatter Reactor. 06366_ M-28 Smith resupplies. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????#######??????????????????????? | | ?? ? #??????????????????????? | | ?? """ #??????????????????????? | | # """"" ! #??????????????????????? | | # """"" ####+#########?#+####### | | ? # ?? | | ? """ # ????? | | # """ # """ ""????? | | # """ @/ """ """????? | | # # """ """ """ | | # """ # | | # """"" # """ """ | | ???"""" #* """ """ ## | | ??? # """ """ """ # | | ?? # "R ## | | ?? # """ ## | | ? / # """ ## | | ?#######Y## ## | | ???????##?# ## | | ??????????# ######### ## | | ??????????# #???????# ## = | | ??????????# #??????## #### | | ???????#######+######### ! ## | | ?????# * # | | ?????# "" "" "" "" / " | | ???????"" "" "" "" # | | ?????? """ """ """ """ # ##### | | ???????""" """ """ """ #######???# | | ????????"" """ """ """ #?????????? | | ???????? #?????????? | | ???????#################?????????? | | ??????? ????????????????? | | ???????# "????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 12 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Focal Shield | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstDeepDrivehammer Manual? 0 Play Time 00:35:46 Cumulative 60.9 hours Start 2025.11.24 @ 21:41:28 End 2025.11.24 @ 22:16:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4893ed9-bbd4-43ff-af23-bd349a8975de