Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.08 @ 14:33:08 Player: RNGesus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1887) 1887 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3857 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Rolling (120) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Wheel > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Flak Cannon Spear > --- INVENTORY (20) --- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite System Shield Advanced Beam Rifle Faulty Advanced Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Spear [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 60 | 6 11 22 21 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 5 9 6 Treads 5 | . . 2 3 Leg 13 | 2 5 5 1 Wheel 3 | . . 1 2 Hover . | . . . . Flight 1 | . . 1 . Utility 12 | 1 3 5 3 Device 1 | . . 1 . Storage 8 | 1 3 3 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 22 | 2 3 6 11 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 9 | 1 3 1 4 Ballistic Cannon 5 | . . 2 3 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 3 . Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 28 | . 5 11 12 Power 4 | . . 2 2 Propulsion 12 | . 1 5 6 Utility 1 | . . 1 . Weapon 11 | . 4 3 4 Highest Loss Streak 7 | . 2 7 4 Average Slot Usage (%) 87 | . 95 82 86 Engine 9 | . 14 8 6 Treads 9 | . . 10 15 Leg 13 | . 27 14 . Wheel 1 | . . . 3 Device 1 | . . 3 . Storage 24 | . 26 22 26 Processor 6 | . . . 17 Energy Gun 2 | . 9 . . Ballistic Gun 8 | . 16 5 6 Ballistic Cannon 5 | . . 7 7 Slashing Weapon 3 | . . 7 1 Naked Turns . | . . . . Heaviest Build 59 | 12 40 59 53 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 15 | 2 3 2 15 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 22 | 6 16 22 20 Average Capacity 16 | 5 13 16 19 Most Carried 19 | 2 11 17 19 Average Carried 12 | . 7 14 15 Final Capacity 20 | 6 16 16 20 Final Carried 16 | 2 11 16 15 Class Distribution -------------------- 47% | Mutant 27% | Scavenger-Mutant 24% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1530 | 167 243 520 600 Remotely . | . . . . Salvage Created 2060 | . 533 744 783 Parts 140 | . 54 49 37 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 50 | . 16 16 18 Melee 5 | . . 3 2 Guns 27 | . 15 5 7 Cannons 13 | . . 8 5 AOE 5 | . 1 . 4 Classes Destroyed 11 | . 6 4 1 Worker 6 | . 2 1 3 Tunneler 3 | . . 2 1 Hauler 3 | . 1 1 1 Recycler 1 | . . 1 . Operator 4 | . 3 . 1 Watcher 3 | . 1 2 . Swarmer 14 | . 11 3 . Grunt 24 | . 5 7 12 Duelist 2 | . . 1 1 Sentry 8 | . . 5 3 Hunter 2 | . . . 2 Best Kill Streak 12 | . 9 12 4 Combat Bots Only 8 | . 6 8 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4806 | . 839 1598 2369 Core 1086 | . 196 334 556 Absorbed by Shields . | . . . . Core Remaining (%) 45 | 100 21 16 . Volleys Fired 208 | . 66 70 72 Largest 2 | . 2 2 2 Hottest 88 | . 60 67 88 Shots Fired 323 | . 122 82 119 Gun 218 | . 122 36 60 Cannon 99 | . . 46 53 Launcher 6 | . . . 6 Special . | . . . . Kinetic 283 | . 88 82 113 Thermal . | . . . . Explosive 6 | . . . 6 Electromagnetic 34 | . 34 . . Robot Hit Streak 25 | . 15 15 25 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 263 | . 84 75 104 Core Hits 123 | . 38 28 57 Critical Hits 2 | . . 1 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Melee Attacks 36 | . . 19 17 Impact . | . . . . Slashing 19 | . . 19 . Piercing 17 | . . . 17 Sneak Attacks 5 | . . 1 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5151 | . 958 1755 2438 Guns 1984 | . 868 438 678 Cannons 1683 | . . 885 798 Explosions 551 | . 90 . 461 Melee 928 | . . 427 501 Ramming 5 | . . 5 . Kinetic 3292 | . 493 1323 1476 Thermal 90 | . 90 . . Explosive 461 | . . . 461 Electromagnetic 375 | . 375 . . Impact . | . . . . Slashing 427 | . . 427 . Piercing 501 | . . . 501 Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 78 | . 26 14 38 Projectiles 10 | . . 10 . Explosions 26 | . 26 . . Melee 42 | . . 4 38 Knockbacks 34 | . . 5 29 Impact . | . . . . Kinetic 29 | . . 5 24 Secondary 5 | . . . 5 Self-Inflicted Damage 155 | . 72 . 83 Shots 5 | . 2 . 3 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 135 | . 52 12 135 Average Temperature 24 | . 18 6 46 Received Heat Transfer 1542 | . 204 546 792 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 339 | . 339 288 281 Average Influence 168 | . 161 193 157 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 67 | 100 67 56 77 Level 1 32 | . 32 43 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 1 4 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 12 | . 3 3 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 107 | . 29 33 45 Peak Tracking Total 14 | . 4 12 14 Tactical Retreats 10 | . 4 4 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 4 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . 3 1 2 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 1 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 21 | . 5 3 13 Successful 14 | . 2 2 10 Failed 7 | . 3 1 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 5 . 4 Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 10 | . . 3 7 Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 2 | . . . 2 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 9 | . . 2 7 Insert Component 4 | . . 1 3 Analyze 5 | . . 1 4 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 1 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 1 3 Part Schematics Acquired 4 | . . 1 3 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2872 | 72 741 1088 971 Spaces Moved 1344 | 52 399 486 407 Core 9 | 8 . . 1 Treads 420 | . . 207 213 Legs 695 | 44 399 248 4 Wheels 220 | . . 31 189 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 154 | 118 136 166 162 Slowest Speed 800 | 150 210 200 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 75 42 39 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . 1 3 Terrain Destroyed 43 | . 7 4 32 Melee 4 | . . 1 3 Projectile 9 | . . 3 6 AOE 30 | . 7 . 23 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1774 | 59 489 656 570 Wait 72 | . 7 30 35 Move 1341 | 51 398 485 407 Hop . | . . . . Pick Up 39 | 2 6 20 11 Fast Attach 23 | 6 3 8 6 Attach 21 | . 2 9 10 Detach 4 | . . 2 2 Swap 16 | . 6 5 5 Drop 15 | . 1 9 5 Fire 208 | . 66 70 72 Melee 34 | . . 17 17 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 642 | -10/Materials | Core integrity fell below 50% 654 | -10/Materials | Discovered new exit (range 10) 805 | -10/Materials | Discovered new exit (range 7) 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1193 | -9/Materials | Core integrity fell below 50% 1223 | -9/Materials | Lost 7 parts (2p3n2w) 1244 | -9/Materials | Destroyed 8 combat bots 1405 | -9/Materials | Core integrity fell below 20% 1430 | -9/Materials | Lost 3 parts (2n1u) 1803 | -9/Materials | Build established: Scavenger-Mutant 1872 | -9/Materials | Discovered new exit (range 4) 1902 | -9/Materials | Entered another Materials area 1902 | -8/Materials | Evolved 2 slots: Utility x2 2538 | -8/Materials | Core integrity fell below 50% 2735 | -8/Materials | Lost 4 parts (1p2n1w) 2737 | -8/Materials | Core integrity fell below 20% 2845 | -8/Materials | Build established: Hauler-Mutant 2873 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02792_ R-06 Scavenger collects Lgt. Ion Engine. 02793_ Sneak attack on K-01 Serf. 02793_ K-01 Serf destroyed. 02794_ Extracted 100 matter. 02795_ Acquired 28 matter. 02798_ Sneak attack on A-02 Transporter. 02800_ A-02 Transporter destroyed. 02803_ Acquired 50 matter. 02805_ Acquired Prototype Energy Gun. 02816_ Triggered Alarm Trap. 02816_ An alarm sounds. 02816_ ALERT: Alarm triggered, dispatching investigation squad. 02827_ K-01 Serf collects debris. 02832_ U-05 Engineer lays Concrete. 02844_ K-01 Serf cleans the Terminal. 02864_ C-30 ARC bursts open, deploying its payload. 02864_ S-10 Pest unfolds itself. 02866_ W-25 Informer sends out distress signal. 02866_ S-10 Pest destroyed. 02873_ U-05 Engineer builds a Wall. 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Flight Unit | -8/Materials | Scanalyzed Spear | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronGlidesysSuite Manual? 0 Play Time 00:18:44 Cumulative 242.8 hours Start 2020.06.08 @ 14:14:32 End 2020.06.08 @ 14:33:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 81 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55ccf143-bfa2-4ae1-9f83-a6ce9424b6ff