Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 22:24:53 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1427) 1427 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6447 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 141/1000 Matter 224/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (9) ------ Large Storage Unit Advanced Visual Processing Unit Active Sensor Suite Improved Melee Analysis Suite Jamming Amplifier > --- WEAPON (2) ------- Thunder Hammer > --- INVENTORY (15) --- Improved Heat Sink Advanced Signal Interpreter Surveybot 17 Chip Mapping Drone Bay (3/3) Vortex Trap Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Deep Structural Scanner Advanced Visual Processing Unit Improved Melee Analysis Suite Force Booster Phase Shifter Improved Medium Armor Plating Makeshift Light Armor Plating Power Bank > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Signal Interpreter Surveybot 17 Chip Improved Medium Armor Plating Medium Insulated Plating Mapping Drone Bay Rocket Launcher Thunder Hammer Vortex Trap Vortex Trap Vortex Trap [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Makeshift Kinetic Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 7 | . . . . . 7 Weapon . | . . . . . . Parts Attached 77 | 6 10 6 11 12 32 Power 11 | 1 2 2 . 2 4 Engine 6 | 1 1 2 . 1 1 Core 5 | . 1 . . 1 3 Reactor . | . . . . . . Propulsion 24 | 2 2 1 2 5 12 Treads 10 | 2 2 1 2 2 1 Leg 13 | . . . . 2 11 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 26 | 1 3 . 3 4 15 Device 8 | . 1 . 1 1 5 Storage 4 | 1 1 . . 2 . Processor 4 | . . . . . 4 Hackware 1 | . . . . 1 . Protection 9 | . 1 . 2 . 6 Artifact . | . . . . . . Weapon 16 | 2 3 3 6 1 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 2 3 2 . . Ballistic Cannon 3 | . 1 . 2 . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 1 3 Parts Lost 33 | . 1 1 6 . 25 Power 5 | . . 1 . . 4 Propulsion 11 | . . . 2 . 9 Utility 12 | . . . 2 . 10 Weapon 5 | . 1 . 2 . 2 Highest Loss Streak 19 | . 1 1 3 . 19 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 2 8 11 11 10 11 Power . | . 1 . . 1 . Propulsion 2 | 1 3 4 3 2 1 Utility 3 | . . 3 3 4 6 Weapon 3 | . 3 4 4 1 1 Tool/Special . | . . . . . . Unused Backups 25 | . 5 6 3 4 7 Power 3 | . . 1 . 2 . Propulsion 3 | . 2 . . 1 . Utility 13 | . . 3 2 1 7 Weapon 6 | . 3 2 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 96 99 99 78 71 Engine 10 | . 10 12 14 8 2 Core 1 | . 3 1 . 2 2 Treads 22 | . 28 28 27 20 . Leg 2 | . . . . 1 22 Device 10 | . 2 14 10 10 17 Storage 11 | . 14 14 14 10 5 Processor 1 | . . . . . 10 Hackware 1 | . . . . 5 . Protection 2 | . 7 . 3 . 6 Ballistic Gun 13 | . 23 15 21 5 . Ballistic Cannon 3 | . 4 12 4 . . Special Weapon 1 | . . . 1 2 . Slashing Weapon 3 | . . . . 8 4 Peak Build Rating 87 | 6 10 12 19 32 87 Average Rating 19 | 5 7 8 12 16 70 On Entrance 12 | . 6 10 12 12 32 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 60 | 11 30 34 41 32 60 Greatest Support 111 | 40 40 40 40 40 111 Greatest Overweight (x) 3 | . . . 1 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 12 15 Most Carried 15 | 4 14 15 15 15 15 Average Carried 13 | 2 8 14 14 11 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 14 15 15 15 7 Class Distribution -------------------- 76% | Mutant 16% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1678 | 155 418 113 594 113 285 Remotely . | . . . . . . Salvage Created 1416 | . 342 66 286 . 722 Parts 98 | . 29 7 22 . 40 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 37 | . 11 2 10 . 14 Melee 12 | . . . . . 12 Guns 13 | . 6 1 6 . . Cannons 8 | . 5 1 2 . . AOE 4 | . . . 2 . 2 Classes Destroyed 11 | . 3 2 3 . 3 Worker 2 | . . 1 . . 1 Tunneler 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Turret 2 | . . . 2 . . Swarmer 14 | . 4 . 3 . 7 Grunt 9 | . 7 2 . . . Sentry 3 | . . . 1 . 2 Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Subdweller 6 | . . . 6 . . Best Kill Streak 6 | . 3 2 3 . 6 Combat Bots Only 6 | . 3 2 3 . 6 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 429 | . 65 13 90 . 261 Missed 119 | . 21 3 32 . 63 Hits 310 | . 44 10 58 . 198 Projectile 310 | . 44 10 58 . 198 AOE 1 | . . . . . 1 Critical Strikes 7 | . . 1 . . 6 Damage Taken 6254 | . 464 148 954 . 4688 Core 1054 | . 87 17 91 . 859 Absorbed by Shields 82 | . . . . . 82 Redirected to Shielding 42 | . 42 . . . . Ignored by Resistances 15 | . . . 15 . . Core Remaining (%) 61 | 100 . . . 22 . Volleys Fired 103 | . 48 9 45 . 1 Largest 2 | . 2 2 2 . 1 Hottest 123 | . 50 50 123 . 33 Shots Fired 197 | . 96 18 82 . 1 Gun 147 | . 83 9 55 . . Cannon 33 | . 13 9 11 . . Launcher 10 | . . . 9 . 1 Special 7 | . . . 7 . . Kinetic 180 | . 96 18 66 . . Thermal 7 | . . . 7 . . Explosive 10 | . . . 9 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 7 8 23 . 11 Robot Miss Streak 4 | . 4 2 3 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 198 | . 58 13 62 . 65 Core Hits 71 | . 20 4 24 . 23 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . . 1 3 . 4 Destroy 1 | . . . 1 . . Blast 3 | . . 1 2 . . Melee Attacks 83 | . . . . . 83 Impact . | . . . . . . Slashing 83 | . . . . . 83 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 4641 | . 681 192 1315 . 2453 Guns 1214 | . 483 51 680 . . Cannons 470 | . 185 122 163 . . Explosions 574 | . . . 472 . 102 Melee 2351 | . . . . . 2351 Ramming 32 | . 13 19 . . . Kinetic 1684 | . 668 173 843 . . Thermal . | . . . . . . Explosive 574 | . . . 472 . 102 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2351 | . . . . . 2351 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 190 | . . . 16 . 174 Projectiles . | . . . . . . Explosions 21 | . . . 16 . 5 Melee 169 | . . . . . 169 Knockbacks 5 | . 1 1 3 . . Impact . | . . . . . . Kinetic 5 | . 1 1 3 . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . . . 48 . 44 Shots 2 | . . . 1 . 1 Rammed 7 | . 4 3 . . . Targets Rammed 8 | . 4 4 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 48 | . 48 37 . . . Average Temperature 18 | . 18 17 . . . Received Heat Transfer 632 | . 162 99 288 . 83 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 109 | . 100 20 . . 109 Initial 19 | . . 19 . . . Average 23 | . 33 1 . . 39 Influence Increases 1134 | . 323 60 315 . 436 Destroy 0b10 Robot/C 660 | . 220 40 120 . 280 Destroy 0b10 Robot/NC 25 | . 5 10 . . 10 Destroy Leader 132 | . 42 10 . . 80 Successful Hack 31 | . 25 . . . 6 Destroy Structure 31 | . 1 . . . 30 Lose Combat Pursuer 255 | . 30 . 195 . 30 Influence Decreases 1065 | . 273 110 173 142 367 Entered New Map 173 | . . 31 . 142 . Time Decay 709 | . 263 69 163 . 214 Lost Part 183 | . 10 10 10 . 153 Squads Dispatched 6 | . 3 . . . 3 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 23 4 18 . 25 Peak Tracking Total 7 | . 4 2 6 . 7 Tactical Retreats 9 | . 2 . 5 . 2 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 3 3 Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 4 | . . . 4 . . Max in Single Turn 3 | . . . 3 . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 17 | . 5 . 2 4 6 Terminals 10 | . 5 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 60 | . 20 . 5 24 11 Successful 43 | . 9 . 5 24 5 Failed 17 | . 11 . . . 6 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 28 | . 18 . . . 10 Terminals 30 | . 20 . . . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 34 | . 4 . 5 24 1 Record 26 | . . . 4 22 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Terminal Index 3 | . 2 . . . 1 Zone Layout 1 | . 1 . . . . Proto ID Catalog 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 8 | . 5 . . . 3 Terminals 8 | . 5 . . . 3 Track 1 | . 1 . . . . Operators 1 | . 1 . . . . Skim 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 . . . 5 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 6594 | . 194 1039 2499 1855 1007 Optics 1007 | . . . . . 1007 Sensors 112 | . . . 112 . . A.S.S. 1 | . . . . . 1 Structural 5790 | . 194 1039 2387 1855 315 Machine Analysis 6 | . . . . . 6 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 7 | . . 3 1 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 9184 | 81 959 1039 3274 2824 1007 Spaces Moved 5608 | 46 481 603 1878 2011 589 Core 8 | 4 . . . 4 . Treads 4278 | 42 481 603 1878 1271 3 Legs 711 | . . . . 125 586 Wheels . | . . . . . . Hover . | . . . . . . Flight 611 | . . . . 611 . Fastest Speed 40 | 50 160 160 160 40 103 Average Speed 148 | 150 160 160 160 138 123 Slowest Speed 240 | 160 160 160 240 200 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 3 80 96 95 86 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . . . 2 6 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 24 | . . 1 15 8 . Spaces Dug 17 | . . . 9 . 8 Terrain Destroyed 64 | . . . 50 . 14 Melee 8 | . . . . . 8 Projectile . | . . . . . . AOE 56 | . . . 50 . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 6146 | 55 585 666 2031 2063 746 Wait 115 | . 14 23 62 . 16 Move 5603 | 45 480 602 1877 2010 589 Hop . | . . . . . . Pick Up 65 | 4 15 9 9 19 9 Fast Attach 31 | 6 4 . 1 5 15 Attach 25 | . 1 1 5 3 15 Detach 1 | . . . . . 1 Swap 53 | . 8 6 27 5 7 Drop 59 | . 11 12 5 21 10 Fire 103 | . 48 9 45 . 1 Melee 83 | . . . . . 83 Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . 4 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -7/Scraptown -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 7) 329 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 11) 563 | -10/Materials | Discovered new exit (range 10) 807 | -10/Materials | Discovered new exit (range 13) 1041 | -10/Materials | Entered Mines 1056 | -10/Mines | Met a Derelict bent on vengeance 1072 | -10/Mines | Found a hidden stash of uninstalled traps 1345 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1458 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1461 | -10/Mines | Found Prototype Device 1606 | -10/Mines | Discovered new exit (range 5) 1920 | -10/Mines | Discovered new exit (range 6) 1947 | -10/Mines | Discovered new exit (range 8) 1967 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2080 | -10/Mines | Entered Subcaves 2081 | -10/Subcaves | Approached by a straggling Scientist 2183 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2281 | -10/Subcaves | Build established: Scavenger-Mutant 2449 | -10/Subcaves | Disturbed a concealed Subdweller 2591 | -10/Subcaves | Learned location of Zion (-7) 2591 | -10/Subcaves | Met a Zionite searching for "candidates" 2659 | -10/Subcaves | Visited Clippyterm 2664 | -10/Subcaves | Learned Factory trap positions 3309 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3445 | -10/Subcaves | Discovered new exit (range 15) 3494 | -10/Subcaves | Learned location of Mines (-10) 3536 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3575 | -10/Subcaves | Identified Exp. Sensor Array 3671 | -10/Subcaves | Disturbed a concealed Subdweller 3718 | -10/Subcaves | Lost 3 parts (1n1u1w) 3841 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3848 | -10/Subcaves | Core integrity fell below 50% 3934 | -10/Subcaves | Build established: Mutant 3974 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4292 | -10/Subcaves | Discovered new exit (range 12) 4512 | -10/Subcaves | Discovered new exit (range 15) 5199 | -10/Subcaves | Visited 4L-MR0's lab 5220 | -10/Subcaves | Found Power Bank 5354 | -10/Subcaves | Entered Scraptown 5508 | -7/Scraptown | Visited Awakened 5569 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5780 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5785 | -7/Scraptown | Learned location of Quarantine (-3) 5786 | -7/Scraptown | Learned 12 Factory zone layouts 5912 | -7/Scraptown | Visited Cyclists 5937 | -7/Scraptown | Visited UFD Registry 5937 | -7/Scraptown | Registered with UFD as "Gausstalker" 5995 | -7/Scraptown | Visited Observation Area 6025 | -7/Scraptown | Visited Science Guys 6105 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6185 | -7/Scraptown | Visited LU-1G1's Boring Crew 6307 | -7/Scraptown | Visited Cartography Club 6369 | -7/Scraptown | Visited Sword Containment 6965 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6970 | -7/Scraptown | Found DCF Scrap (29 items) 7013 | -7/Scraptown | Visited Derelict Rescue Squad 7132 | -7/Scraptown | Found Surveybot 17 Chip 7157 | -7/Scraptown | Found Deep Structural Scanner 7162 | -7/Scraptown | Learned location of Storage (-7) 7162 | -7/Scraptown | Learned location of Lower Caves (-6) 7162 | -7/Scraptown | Learned location of Proximity Caves (-4) 7162 | -7/Scraptown | Learned location of Warlord (-5) 7162 | -7/Scraptown | Learned 20 Factory zone layouts 7162 | -7/Scraptown | Learned 8 Research zone layouts 7162 | -7/Scraptown | Learned 4 Access zone layouts 7162 | -7/Scraptown | Learned 8 Access zone layouts 7162 | -7/Scraptown | Learned 8 Lower Caves zone layouts 7162 | -7/Scraptown | Learned 12 Upper Caves zone layouts 7162 | -7/Scraptown | Learned 16 Upper Caves zone layouts 7162 | -7/Scraptown | Learned Materials emergency access door positions 7162 | -7/Scraptown | Learned location of 1 exit from Lower Caves 7162 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 7190 | -7/Scraptown | Visited Junk Repository 7568 | -7/Scraptown | Visited Bundlers 7678 | -7/Scraptown | Visited Comm Corps 7744 | -7/Scraptown | Visited SPCMW 7841 | -7/Scraptown | Attached Power Bank, gained temporary slots: Power x3 8104 | -7/Scraptown | Met Optimus 8104 | -7/Scraptown | Accepted into 0bPrime 8172 | -7/Scraptown | Discovered new exit (range 5) 8178 | -7/Scraptown | Entered Factory 8178 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 8179 | -5/Factory | Identified exit to Upper Caves 8180 | -5/Factory | Identified exit to Factory 8181 | -5/Factory | Loaded intel: 113 trap records 8477 | -5/Factory | Build established: Derelict-Mutant 8477 | -5/Factory | Discovered exit to Factory (range 16) 8643 | -5/Factory | Lost 5 parts (1p2n2u) 9146 | -5/Factory | Core integrity fell below 50% 9168 | -5/Factory | Core integrity fell below 20% 9184 | -5/Factory | Found Prototype Device 9184 | -5/Factory | Identified Active Sensor Suite 9185 | -5/Factory | Self-destructed Last Messages --------------- 09170_ Slug penetrates Wall. 09174_ Acquired Jamming Amplifier. 09176_ Destroyed VTOL Module. 09176_ Slug penetrates Wall. 09176_ Critical hit (Destroy). 09176_ Companion Sword destroyed. Companion Sword: "Goodbye, friend." 09176_ Slug penetrates Wall. 09179_ S-27 Virus destroyed. 09179_ Rocket Launcher destroyed. 09179_ Destroyed Rocket Launcher. 09180_ Penetrated by Slug. 09181_ K-01 Serf collects debris. 09183_ Penetrated by Slug. 09184_ Acquired Prototype Device. 09184_ Identified Active Sensor Suite. [Achievement: Some Acronyms Are Better Than Others] 09184_ U-05 Engineer builds a Wall. 09185_ K-01 Serf collects debris. 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"""" """" ####?????? | | #??#### k [%"""" """" ####?????? | | #??#### ###+######## ##*="""" """" ####?????? | | ######## # u ## """ """" ######???? | | # t ## ## ???? | | # """"""""" ###+#####+###### """???? | | # ## % # ###### "T"???? | | # """"""""" ## # ###### " " ## | | # ## #=###### ## | | ######## # """"""""" [## #k###### # | | ##### # ## % # #######+##+## | | ##### # """"""""" ## =% # | | ##### # ######+## ## | | ????#### # """"""""" / ^ = ## | | ????#### # ######t% ### | | ????#### ################### ### | | ????#### # # + ### | | ????#### # # ######### | | ????#### # # ## """ # ### | | ????#### + "???????????"" # "Y" # ### | | ????#### ^^ ^# "???????????"" ## + ### | | ????####^^^ # "?????????????????????????? ### | | ????#### ? # "??????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 325 Resistance: KI 10 Resistance: EM 20 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 70 Melee Accuracy 6 Recoil Reduction 2 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed SystemModifiedRay Manual? 0 Play Time 00:45:03 Cumulative 118.0 hours Start 2025.10.30 @ 21:42:23 End 2025.10.30 @ 22:24:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 307 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 61 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0a7d101-6eb8-4621-a4d3-f033fbfdcab4