Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:10:08 Player: Kafouille Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (2844) 2844 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 7204 Bonus ------- High Alert Combat Kills 910 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Transmission Jammer Improved Light Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Microactuators Advanced ECM Suite Improved Shield Generator Hacking Suite > --- WEAPON ----------- Shotgun Power Maul > --- INVENTORY -------- Micro Nuclear Core Backup Propulsion I VTOL Module Transmission Jammer Component Analysis Suite [Rating: 40] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Microactuators Processor Signal Interpreter Hackware Hacking Suite Weapon Flail Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 99 | 5 20 20 10 32 12 . Power 13 | 1 3 4 . 4 1 . Engine 10 | 1 3 4 . 2 . . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 35 | 2 5 5 2 13 8 . Treads . | . . . . . . . Leg 3 | 2 1 . . . . . Wheel . | . . . . . . . Hover 13 | . . . . 10 3 . Flight 19 | . 4 5 2 3 5 . Utility 22 | . 4 5 3 8 2 . Device 17 | . 2 4 3 6 2 . Storage . | . . . . . . . Processor 4 | . 1 1 . 2 . . Hackware 1 | . 1 . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | 2 8 6 5 7 1 . Energy Gun 4 | . 2 . . 2 . . Energy Cannon 3 | . . 1 2 . . . Ballistic Gun 5 | 2 . 1 . 1 1 . Ballistic Cannon . | . . . . . . . Launcher 9 | . 3 3 2 1 . . Special Weapon . | . . . . . . . Impact Weapon 5 | . 2 1 . 2 . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 6 | . . 1 . 5 . . Parts Lost 34 | . 2 4 6 11 7 4 Power 7 | . . 2 1 2 1 1 Propulsion 14 | . 1 . 3 4 3 3 Utility 9 | . . 2 2 3 2 . Weapon 4 | . 1 . . 2 1 . Highest Loss Streak 6 | . 2 2 3 3 6 3 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 73 | . 86 96 88 58 66 47 Engine 5 | . 14 10 8 2 . . Core 2 | . . . . 3 6 6 Leg 1 | . 10 . . . . . Hover 5 | . . . . 12 7 . Flight 17 | . 15 32 29 5 18 17 Device 9 | . 2 13 15 7 13 7 Processor 6 | . 7 5 9 9 1 . Hackware 8 | . 7 11 9 7 7 7 Energy Gun 1 | . 5 . . 3 . . Ballistic Gun 1 | . 7 . . . 1 . Launcher 3 | . 4 9 7 1 . . Impact Weapon 5 | . 8 11 2 2 7 7 Naked Turns . | . . . . . . . Heaviest Build 21 | 5 8 14 15 19 21 12 Greatest Support 29 | 20 20 15 20 29 24 14 Greatest Overweight (x) 4 | . 1 . 1 1 4 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 3 Average Carried 3 | 1 3 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 3 3 3 Class Distribution -------------------- 88% | Mutant 5% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2064 | 286 233 577 161 662 145 . Remotely . | . . . . . . . Salvage Created 2795 | 77 270 880 560 747 241 20 Parts 159 | 6 23 48 34 42 6 . Haulers Intercepted 10 | . 2 4 3 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 60 | 1 6 29 8 11 4 1 Melee 14 | . 1 4 . 5 3 1 Guns 2 | 1 1 . . . . . AOE 37 | . 4 20 8 5 . . Classes Destroyed 14 | 3 5 2 2 2 . . Worker 6 | 1 1 1 . 3 . . Builder 10 | . 2 4 3 1 . . Tunneler 3 | 1 . 1 . 1 . . Hauler 10 | . 2 4 3 1 . . Recycler 2 | . . . 2 . . . Mechanic 3 | . . 1 . 2 . . Operator 5 | . 1 3 1 . . . Watcher 7 | . 1 4 2 . . . Swarmer 10 | . 3 6 . . . 1 Grunt 32 | 1 3 16 7 2 3 . Duelist 2 | . . . 1 1 . . Sentry 9 | . . 7 . 1 1 . Hunter 1 | . . . . 1 . . Programmer 6 | . . . . 6 . . Best Kill Streak 13 | 2 4 11 13 4 3 1 Combat Bots Only 5 | 1 3 5 3 4 3 1 Max Kills in Single Turn 2 | 1 2 2 2 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 2 1 . . Melee 1 | . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 511 | 4 31 124 66 170 56 60 Missed 222 | . 7 65 25 68 24 33 Damage Taken 3572 | 48 273 676 551 1271 506 247 Core 1275 | 12 102 279 180 447 139 116 Absorbed by Shields 383 | . . 133 115 89 46 . Regen/Repaired (Parts) 61 | . 16 45 . . . . Core Remaining (%) 61 | 95 54 30 67 . . . Volleys Fired 142 | 18 18 51 26 29 . . Largest 2 | 2 2 1 1 1 . . Hottest 61 | 40 60 56 56 61 . . Shots Fired 168 | 36 26 51 26 29 . . Gun 76 | 36 17 . . 23 . . Cannon 8 | . . 1 7 . . . Launcher 84 | . 9 50 19 6 . . Special . | . . . . . . . Kinetic 51 | 36 15 . . . . . Thermal 14 | . 2 . . 12 . . Explosive 84 | . 9 50 19 6 . . Electromagnetic 19 | . . 1 7 11 . . Robot Hit Streak 13 | 4 5 12 13 12 . . Robot Miss Streak 6 | 4 4 6 3 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 170 | 19 24 58 22 35 11 1 Core Hits 155 | 8 15 60 37 31 3 1 Critical Kills 4 | . . 1 1 . 2 . Critical Parts Destroyed 8 | . 1 5 . 1 1 . Critical Strikes 18 | . 1 6 5 3 3 . Burn 1 | . . . . 1 . . Smash 12 | . 1 6 1 1 3 . Sever 5 | . . . 4 1 . . Melee Attacks 115 | . 20 41 12 23 16 3 Impact 94 | . 20 41 3 11 16 3 Slashing 21 | . . . 9 12 . . Piercing . | . . . . . . . Sneak Attacks 13 | . 2 6 1 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9587 | 153 822 3835 2078 1997 661 41 Guns 673 | 153 71 . . 449 . . Cannons 148 | . . 28 120 . . . Explosions 5543 | . 393 2625 1692 833 . . Melee 3217 | . 358 1182 266 709 661 41 Ramming 6 | . . . . 6 . . Kinetic 214 | 153 61 . . . . . Thermal 438 | . 10 42 . 386 . . Explosive 5286 | . 393 2504 1692 697 . . Electromagnetic 426 | . . 107 120 199 . . Impact 2778 | . 358 1182 126 410 661 41 Slashing 439 | . . . 140 299 . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 8 3 3 Average Corruption 3 | . . . . 3 3 3 Corruption Purged 6 | . . . . 6 . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . 19 9 1 Message Errors 7 | . . . . 5 1 1 Matter Fused 9 | . . . . 6 3 . Heat Flow Errors 6 | . . . . 4 2 . Energy Discharges 2 | . . . . 1 1 . Data Loss (minor) 3 | . . . . 2 1 . Data Loss (major) 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 1078 | . 124 526 66 128 234 . Projectiles . | . . . . . . . Explosions 159 | . 52 107 . . . . Melee 919 | . 72 419 66 128 234 . Knockbacks 8 | . 1 2 1 1 3 . Impact 8 | . 1 2 1 1 3 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 148 | . . 90 . 58 . . Shots 4 | . . 3 . 1 . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 262 | 12 20 18 91 239 262 . Average Temperature 54 | 9 8 5 31 75 109 . Received Heat Transfer 1152 | 24 108 177 275 203 290 75 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 19 | . 5 9 2 2 1 . Impact Corruptions 34 | . 4 18 2 5 5 . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 5 | . . . . 3 2 . Heat Transferred 569 | . 25 . . 544 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 2 . 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 1427 | 30 249 1323 1427 1053 . . Initial 648 | . 19 39 558 648 . . Average 691 | 6 94 771 991 871 . . Maximum Alert Level 4 | . 1 4 4 3 . . Low Security (%) 24 | 100 89 19 . . . . Level 1 2 | . 10 5 . . . . Level 2 10 | . . 12 26 10 . . Level 3 52 | . . 40 25 89 . . Level 4 10 | . . 22 47 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 5 2 10 . . Investigation 7 | . . 1 1 5 . . Extermination 2 | . . . . 2 . . Reinforcement 8 | . 1 4 1 2 . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 4 | . . 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | 1 10 54 36 41 11 9 Peak Tracking Total 13 | 1 3 12 13 8 7 6 Tactical Retreats 32 | . 1 10 8 9 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 5 | . . . 1 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 13 | . . 5 4 4 . . Max in Single Turn 2 | . . 2 2 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 25 | . 3 12 2 8 . . Terminals 15 | . 2 8 1 4 . . Fabricators . | . . . . . . . Repair Stations 7 | . 1 2 1 3 . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 67 | . 10 30 5 22 . . Successful 43 | . 8 21 2 12 . . Failed 24 | . 2 9 3 10 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 41 | . 8 21 2 10 . . Fabricators . | . . . . . . . Repair Stations 19 | . 2 5 3 9 . . Recycling Units 5 | . . 2 . 3 . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 29 | . 6 16 1 6 . . Record 7 | . 3 4 . . . . Robot Analysis 2 | . . 2 . . . . Prototype ID Bank 2 | . 1 . . 1 . . Open DSF 2 | . . . . 2 . . Emergency Access Points 1 | . . 1 . . . . Alert Level 5 | . . 4 . 1 . . Unreport Threat 1 | . . 1 . . . . Locate Traps 3 | . 1 1 1 . . . Investigation Status 1 | . . . . 1 . . Extermination Status 1 | . . . . 1 . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 2 3 1 4 . . Scan Component 8 | . 1 2 1 4 . . Repair 2 | . 1 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 18 | . 3 6 1 8 . . Full Trace Events 8 | . . 3 1 4 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 1 . . . . Time 42 | . 26 16 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered 4 | . . . . . 3 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3629 | 184 438 763 293 1319 513 119 Spaces Moved 5413 | 110 457 1367 491 1969 790 229 Core 21 | 18 . . . . 3 . Treads . | . . . . . . . Legs 182 | 92 90 . . . . . Wheels . | . . . . . . . Hover 1361 | . . . . 1176 185 . Flight 3849 | . 367 1367 491 793 602 229 Fastest Speed 30 | 50 37 34 31 34 30 30 Average Speed 49 | 108 53 34 35 56 57 45 Slowest Speed 250 | 120 120 37 110 136 250 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . 2 3 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 5 59 89 38 24 87 31 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 5 | . . . . . 4 1 Spaces Dug . | . . . . . . . Terrain Destroyed 635 | . 66 354 143 72 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 635 | . 66 354 143 72 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 6016 | 146 592 1555 558 2103 824 238 Wait 116 | 7 47 37 8 11 . 6 Move 5397 | 109 456 1366 486 1962 789 229 Hop 5 | . . . 2 3 . . Pick Up 83 | 7 17 20 6 28 5 . Fast Attach 11 | . 1 5 1 2 2 . Attach 60 | 5 8 7 7 28 5 . Detach 10 | . 3 2 3 2 . . Swap 28 | . 11 8 2 2 5 . Drop 48 | . 11 18 5 12 2 . Fire 142 | 18 18 51 26 29 . . Melee 115 | . 20 41 12 23 16 3 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 136 | -11/Scrapyard | Discovered new exit (range 8) 185 | -11/Scrapyard | Entered Materials 378 | -10/Materials | Discovered new exit (range 14) 454 | -10/Materials | Discovered new exit (range 5) 490 | -10/Materials | Repaired Flight Unit 528 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Discovered new exit (range 14) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 691 | -9/Materials | Build established: Mutant 782 | -9/Materials | Discovered new exit (range 15) 945 | -9/Materials | Discovered new exit (range 11) 1153 | -9/Materials | Core integrity fell below 50% 1242 | -9/Materials | Discovered new exit (range 4) 1346 | -9/Materials | Repaired Mni. Grenade Launcher 1377 | -9/Materials | Discovered new exit (range 4) 1379 | -9/Materials | Identified exit to Materials 1386 | -9/Materials | Entered another Materials area 1386 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1616 | -8/Materials | Discovered new exit (range 16) 1621 | -8/Materials | Lost 3 parts (2n1u) 1679 | -8/Materials | Identified exit to Factory 1679 | -8/Materials | Entered Factory 1679 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1698 | -7/Factory | Lost 3 parts (1p1n1u) 1792 | -7/Factory | Discovered new exit (range 16) 1797 | -7/Factory | Identified exit to Lower Caves 1936 | -7/Factory | Discovered exit to Lower Caves (range 12) 2079 | -7/Factory | First assault squad dispatched 2249 | -7/Factory | Core integrity fell below 50% 2278 | -7/Factory | Lost 3 parts (1p2n) 2998 | -7/Factory | Entered Lower Caves 3128 | -7/Lower Caves | Learned Factory non-interactive machine intel 3174 | -7/Lower Caves | Encountered a Warlord checkpoint 3286 | -7/Lower Caves | Discovered new exit (range 9) 3366 | -7/Lower Caves | Core integrity fell below 20% 3398 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 3399 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3455 | -7/Lower Caves | Learned 4 Factory zone layouts 3468 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3511 | -7/Lower Caves | Entered another Lower Caves area 3521 | -7/Lower Caves | Discovered new exit (range 14) 3528 | -7/Lower Caves | Learned Factory emergency access door positions 3587 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3630 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- DERELICT." 03472_ Y-64 Sentinel: "REQUESTING BACKUP." LOCATION=UNKNOWN GOAL=ESCAPE 03521_ EXIT=FOUND 03522_ Searching scrap... 03522_ Found Imp. Targeting Computer. 03522_ Found Imp. Heat Sink. 03522_ Found 26 Matter. 03528_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 03574_ Xenon Bombardment Thruster destroyed. 03575_ S-27 Virus destroyed. 03583_ KV-6LY(S) destroyed. 03587_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03618_ H%Z51ZLS%BBWSGLAK60A4LSR :# XKQOW 03625_ VTOL Module destroyed. 03625_ Mic. Nuclear Core destroyed. 03628_ VTOL Module destroyed. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Safety First Shopping List Challenges ------------ None Game ------ Seed FlakCompositeThruster Manual? 0 Play Time 01:37:11 Cumulative 3.2 hours Start 2024.04.01 @ 13:32:55 End 2024.04.01 @ 15:10:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe8725d1-a3c3-4627-b271-7a59193dbc2e