Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 23:23:58

Player: m1m1c

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (35)      175
Value Destroyed (742)      742
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1897

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     125/125
System Corruption          1%
Temperature                Warm (108)
Movement                   Walking (120)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
     Light Ion Engine
>          --- PROPULSION (4) ---
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY (2) ------
    Medium Storage Unit
>          --- WEAPON (2) -------
           Particle Gun
>          --- INVENTORY (10) ---
           Hover Unit
           Hover Unit
  Improved Flight Unit
           Sensor Array
           Sensor Array
           Signal Interpreter
           Authchip [R/Combat]
           Authchip [R/Combat]
           Authchip [Weapon]
           Mining Claw

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
           Hover Unit
  Improved Flight Unit
>          --- UTILITY ----------
    Medium Storage Unit
>          --- WEAPON -----------
  Improved Medium Laser
           Beam Cannon
>          --- INVENTORY --------
           Aluminum Leg
           Sensor Array
           Authchip [R/Combat]
           Authchip [R/Combat]
           Authchip [Weapon]
           Mining Laser
           Mining Claw
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Hover Unit
  Flight Unit              Improved Flight Unit
Utility                    Medium Storage Unit
  Device                   Sensor Array
  Storage                  Medium Storage Unit
  Protection               Medium Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             47   | 6   2   39  
  Power                    5    | 1   .   4   
    Engine                 5    | 1   .   4   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               18   | 2   .   16  
    Treads                 6    | .   .   6   
    Leg                    8    | 2   .   6   
    Wheel                  1    | .   .   1   
    Hover                  1    | .   .   1   
    Flight                 2    | .   .   2   
  Utility                  7    | 1   .   6   
    Device                 1    | .   .   1   
    Storage                4    | 1   .   3   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   17   | 2   2   13  
    Energy Gun             6    | .   .   6   
    Energy Cannon          3    | .   .   3   
    Ballistic Gun          6    | 2   1   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  4    | .   .   4   
Parts Lost                 18   | .   1   17  
  Power                    3    | .   .   3   
  Propulsion               7    | .   .   7   
  Utility                  2    | .   .   2   
  Weapon                   6    | .   1   5   
  Highest Loss Streak      6    | .   1   6   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     78   | .   85  76  
  Engine                   10   | .   14  8   
  Treads                   5    | .   .   7   
  Leg                      22   | .   28  19  
  Hover                    1    | .   .   2   
  Flight                   2    | .   .   2   
  Device                   2    | .   .   3   
  Storage                  11   | .   14  11  
  Energy Gun               2    | .   .   3   
  Energy Cannon            4    | .   .   6   
  Ballistic Gun            10   | .   20  6   
  Launcher                 1    | .   7   .   
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 13  15  32  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  10   | 4   .   10  
  Average Overweight (x)   .    | 1   .   .   
Largest Inventory Capacity 15   | 8   8   15  
  Average Capacity         9    | 7   8   10  
  Most Carried             11   | 2   8   11  
  Average Carried          6    | 1   5   6   
  Final Capacity           10   | 8   8   10  
  Final Carried            10   | 2   7   10  

 Class Distribution 
--------------------
 87% | Mutant
 12% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11  -10  -9   
-----------                Run  | Yrd  Mat  Mat  
Matter Collected           847  | 244  62   541  
  Remotely                 .    | .    .    .    
Salvage Created            1176 | .    157  1019 
  Parts                    66   | .    6    60   
Haulers Intercepted        5    | .    1    4    
Recyclers Shooed           8    | .    1    7    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      .    | .    .    .    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  21   | .   4   17  
  Guns                     11   | .   4   7   
  Cannons                  10   | .   .   10  
Classes Destroyed          10   | .   3   7   
  Worker                   2    | .   .   2   
  Builder                  1    | .   .   1   
  Hauler                   5    | .   1   4   
  Recycler                 3    | .   .   3   
  Operator                 2    | .   1   1   
  Watcher                  1    | .   .   1   
  Swarmer                  6    | .   .   6   
  Grunt                    11   | .   4   7   
  Duelist                  1    | .   .   1   
  Sentry                   3    | .   .   3   
Best Kill Streak           9    | .   3   9   
  Combat Bots Only         3    | .   2   3   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        274  | .    36   238  
  Missed                   68   | .    12   56   
Damage Taken               2349 | .    372  1977 
  Core                     447  | .    38   409  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   64   | .    .    64   
Core Remaining (%)         92   | 100  84   .    
Volleys Fired              134  | .    21   113  
  Largest                  2    | .    2    2    
  Hottest                  116  | .    50   116  
Shots Fired                203  | .    41   162  
  Gun                      126  | .    31   95   
  Cannon                   64   | .    .    64   
  Launcher                 10   | .    10   .    
  Special                  3    | .    .    3    
  Kinetic                  85   | .    31   54   
  Thermal                  108  | .    .    108  
  Explosive                10   | .    10   .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         15   | .    8    15   
  Robot Miss Streak        6    | .    6    5    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           111  | .    24   87   
  Core Hits                53   | .    15   38   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    .    2    
    Burn                   2    | .    .    2    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2171 | 11   657  1503 
  Guns                     881  | .    237  644  
  Cannons                  751  | .    .    751  
  Explosions               420  | .    420  .    
  Melee                    .    | .    .    .    
  Ramming                  47   | 11   .    36   
  Kinetic                  514  | .    237  277  
  Thermal                  1190 | .    .    1190 
  Explosive                420  | .    420  .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    .    1    
  Average Corruption       1    | .    .    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  2    | .    .    2    
    Message Errors         1    | .    .    1    
    Matter Fused           1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            14   | .    1    13   
  Projectiles              13   | .    .    13   
  Explosions               1    | .    1    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      61   | .    61   .    
  Shots                    2    | .    2    .    
  Rammed                   1    | .    .    1    
Targets Rammed             13   | 3    .    10   
  Kicked                   11   | 3    .    8    
  Crushed                  1    | .    .    1    
Highest Temperature        526  | .    27   526  
  Average Temperature      126  | .    7    132  
  Received Heat Transfer   810  | .    195  615  
  Effects                  10   | .    .    10   
    Shutdowns              1    | .    .    1    
    Energy Bleed           2    | .    .    2    
    Interference           2    | .    .    2    
    Short Circuit          2    | .    .    2    
    Damage (minor)         2    | .    .    2    
    Damage (core)          1    | .    .    1    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             4    | .    .    4    
  Heat Transferred         2728 | .    .    2728 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             224  | .   195 224 
  Initial                  .    | .   .   .   
  Average                  91   | .   80  104 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         89   | 100 100 84  
  Level 1                  10   | .   .   15  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   3   2   
  Investigation            3    | .   2   1   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   1   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           1    | .   .   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              46   | .   5   41  
  Peak Tracking Total      7    | .   2   7   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          9    | .   5   4   
  Terminals                8    | .   5   3   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   .   1   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                24   | .   16  8   
  Successful               12   | .   6   6   
  Failed                   12   | .   10  2   
    Catastrophic           6    | .   6   .   
  Database Lockouts        .    | .   .   .   
  Manual                   7    | .   5   2   
  Terminals                22   | .   16  6   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   .   2   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             10   | .   6   4   
  Branch Access Points     2    | .   1   1   
  Emergency Access Points  1    | .   1   .   
  Alert Level              2    | .   1   1   
  Recall Reinforcements    1    | .   1   .   
  Hauler Manifests         2    | .   1   1   
  Zone Layout              2    | .   1   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   .   2   
  Scan Component           1    | .   .   1   
  Repair                   1    | .   .   1   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   5   2   
  Full Trace Events        5    | .   4   1   
  Feedback Events          1    | .   .   1   
    Corruption             1    | .   .   1   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   .   1   
  Time                     26   | .   .   26  
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               1835 | 121  459  1255 
Spaces Moved               981  | 63   325  593  
  Core                     41   | 33   .    8    
  Treads                   165  | .    .    165  
  Legs                     724  | 30   325  369  
  Wheels                   43   | .    .    43   
  Hover                    .    | .    .    .    
  Flight                   8    | .    .    8    
  Fastest Speed            50   | 50   120  115  
  Average Speed            135  | 169  120  140  
  Slowest Speed            550  | 250  120  550  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       26   | 5    34   39   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          27   | .    27   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      27   | .    27   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1277 | 73  356 848 
  Wait                     54   | .   .   54  
  Move                     979  | 62  324 593 
  Hop                      .    | .   .   .   
  Pick Up                  26   | 2   7   17  
  Fast Attach              26   | 6   .   20  
  Attach                   19   | .   2   17  
  Detach                   7    | .   1   6   
  Swap                     2    | .   .   2   
  Drop                     17   | .   1   16  
  Fire                     134  | .   21  113 
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     11   | 3   .   8   
  Crush                    2    | .   .   2   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / Min x2)
-9/Materials (discovered 2 exits: *Min x2)

 History 
---------
 Turn | Location      | Event
   59 | -11/Scrapyard | Discovered new exit (range 14)
  122 | -11/Scrapyard | Entered Materials
  240 | -10/Materials | Identified exit to Mines
  308 | -10/Materials | Build established: Mutant
  313 | -10/Materials | Discovered new exit (range 14)
  581 | -10/Materials | Entered another Materials area
  581 | -9/Materials  | Evolved 2 slots: Propulsion x2
  668 | -9/Materials  | Repaired Aluminum Leg
 1044 | -9/Materials  | Lost 3 parts (1p2n)
 1111 | -9/Materials  | Lost 4 parts (1p1n1u1w)
 1418 | -9/Materials  | Discovered new exit (range 7)
 1534 | -9/Materials  | Identified exit to Mines
 1592 | -9/Materials  | Core integrity fell below 50%
 1615 | -9/Materials  | Core integrity fell below 20%
 1650 | -9/Materials  | Lost 6 parts (1p3n1u1w)
 1836 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal M005.
Acquired Particle Gun.
Hover Unit melted.
O-16 Technician destroyed.
Acquired Hover Unit.
Acquired 10 matter.
Acquired Lgt. Ion Engine.
Mining Laser destroyed.
Acquired 5 matter.
W-16 Scout destroyed.
K-01 Serf collects debris.
Acquired Hover Unit.
R-06 Scavenger collects Lgt. Ion Engine.
Acquired Sensor Array.
Acquired Signal Interpreter.
Destroyed Tractor Beam.
K-01 Serf cleans the Machine.
K-01 Serf destroyed.
K-01 Serf collects debris.

 Map 
-----
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| ?????????????????????????????????????????????????? |
| ????????????????????????????????????????########?? |
| ????????????????????????????????????????#      ### |
| ????????????????????????????????????????#      # " |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                55
Recoil Reduction           2
Authchip Count             3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SpectralPhysicsSheargun
  Manual?         0
Play Time         00:19:33
  Cumulative      16.9 hours
  Start           2024.04.14 @ 23:02:13
  End             2024.04.14 @ 23:23:58
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          58
  Rogue           58
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          23
Achievement%      20
Wizard Run        0

 Options 
---------
Layout            1
ASCII             1
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          50x40
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ec1ba497-fee0-4b35-88bf-65ac358229c6