Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 12:13:01 Player: CatPlusPlus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (244) 1220 Value Destroyed (9363) 9363 Prototype IDs (91) 1820 Alien Tech Used (12) 2400 Bonus (27580) 27580 TOTAL SCORE: 53483 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 4501 Follower Combat Kills 410 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Win 3000 Friendly Fire -31 Cogmind --------- Core Integrity 299/1600 Matter 269/300 Energy 538/540 System Corruption 9% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Improved Transmission Jammer Advanced Reaction Control System Graphene Brace > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Dimensional Node Initializer Core Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Improved Transmission Jammer Advanced Reaction Control System Graphene Brace > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Dimensional Node Initializer Core Cannon Sigix Broadsword [Rating: 247] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hardened Medium Armor Plating Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Artifact Core Physics Calibrator Weapon Makeshift Axe Energy Gun Sigix Sheargun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Utility 12 | . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 363 | 8 31 9 1 5 57 23 10 1 3 10 6 10 4 3 . . 17 3 4 2 8 5 8 6 18 19 1 14 28 15 19 6 9 Power 24 | 1 2 1 . . 5 1 . . 1 1 1 . . . . . 5 . . . . . . . . 1 . . 2 . 2 1 . Engine 11 | 1 2 1 . . 5 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . 1 . . 1 . . . . . . . 5 . . . . . . . . 1 . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Propulsion 65 | 2 8 1 . . 21 9 1 . 2 . . 3 . 1 . . 1 3 . . . 1 . . 1 1 1 2 7 . . . . Treads 28 | 2 4 . . . 17 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . 1 4 1 . 2 . . 3 . 1 . . 1 3 . . . 1 . . 1 1 1 2 6 . . . . Utility 152 | 2 10 2 . 3 12 8 5 1 . 9 3 7 2 1 . . 8 . . 1 4 4 2 . 9 11 . 12 11 6 11 5 3 Device 92 | 1 6 1 . 2 4 2 2 . . 8 1 3 1 . . . 8 . . 1 2 . 1 . 8 7 . 10 8 3 6 4 3 Storage 9 | 1 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . Processor 9 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 2 1 . Hackware 9 | . . . . . . . 2 . . . . 1 . . . . . . . . 1 2 . . . . . 2 . 1 . . . Protection 31 | . 3 1 . 1 5 5 . 1 . 1 2 2 1 1 . . . . . . 1 1 1 . . 4 . . . 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 122 | 3 11 5 1 2 19 5 4 . . . 2 . 2 1 . . 3 . 4 1 4 . 6 6 8 6 . . 8 9 6 . 6 Energy Gun 20 | 2 5 1 . . 3 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 4 Energy Cannon 24 | . . . . . . . . . . . . . . . . . 1 . 2 . 1 . 2 3 . 2 . . 4 4 3 . 2 Ballistic Gun 20 | 1 4 1 . . 13 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 1 1 . 1 . . . . . . 1 . 2 1 . . . . . . 1 . 1 . 1 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 12 | . 1 . . . . 1 . . . . . . . . . . 2 . 1 1 1 . . . 3 2 . . . . . . . Slashing Weapon 22 | . . . . . 2 2 1 . . . . . . . . . . . 1 . 1 . 3 3 1 1 . . . 5 2 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Special Melee Weapon 5 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Unidentified Prototypes 25 | . . . . . 7 . . . . 1 . . . 1 . . . . . 1 . . . . 9 . . . . 4 2 . . Parts Lost 9 | . 2 . . . 3 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 99 98 97 100 100 99 100 95 93 93 93 93 97 99 100 98 100 99 100 100 99 99 95 96 94 91 75 59 63 Engine 6 | . 14 14 14 14 9 8 . . . 3 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 2 . . . . . . . Core 1 | . . . . . . . 7 7 7 3 . . . . . . 5 5 5 5 5 5 5 5 5 7 9 9 5 4 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 9 16 14 Treads 13 | . 16 14 14 14 34 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 7 Wheel 3 | . 8 14 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 38 38 38 38 38 33 33 35 37 37 33 32 33 33 33 30 30 30 29 30 31 28 29 29 12 . . Device 10 | . 10 8 . 1 4 . 13 15 15 19 13 14 13 12 12 12 20 22 22 20 21 20 19 20 20 16 13 18 20 20 10 11 21 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 2 . Processor 4 | . . . . . 5 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 7 7 Hackware 3 | . . . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 14 15 15 15 15 13 13 12 12 5 . . Protection 9 | . 3 5 14 12 17 16 7 7 7 2 8 10 12 12 12 12 6 5 5 5 5 4 5 5 5 8 9 9 8 8 3 . . Energy Gun 5 | . 16 14 14 14 . 8 . . . . . . . . . . . . . . . . . . . . . . . . 9 14 13 Ballistic Gun 4 | . 11 3 13 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 10 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 8 6 7 7 7 7 6 6 6 6 6 5 5 5 5 4 5 4 4 4 4 4 4 . 3 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 14 54 54 54 54 110 108 24 24 23 23 24 25 32 24 24 24 32 32 32 32 32 32 32 32 32 36 35 37 54 55 62 63 54 Greatest Support 83 | 40 40 20 10 20 83 82 25 25 28 25 25 26 24 24 24 26 35 36 33 33 33 35 32 34 34 39 39 46 55 58 60 60 60 Greatest Overweight (x) 5 | . 5 5 5 5 2 5 . . . . . . 1 . . . . . . . . . . . 1 1 . . 1 . 1 1 . Average Overweight (x) . | . 3 4 5 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 5 Average Capacity 16 | 7 19 20 20 20 23 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 14 9 5 Most Carried 25 | 5 20 20 20 20 25 25 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 15 15 15 9 5 Average Carried 15 | 2 16 19 20 20 23 24 10 9 9 9 9 9 9 9 10 10 9 10 10 10 9 9 10 10 9 9 8 9 12 14 12 6 4 Final Capacity 25 | 8 20 20 20 20 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 5 5 Final Carried 25 | 5 20 20 20 20 25 15 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 15 15 10 5 5 Class Distribution -------------------- 42% | Scavenger-Mutant 12% | Hacker-Ninja 10% | Alien-Sigix 10% | Mutant 7% | Scout 5% | Derelict-Scout 5% | Hacker-Sprinter 4% | Derelict-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Derelict-Scout | -6/Factory Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Derelict-Scout | -5/Proximity Caves Derelict-Ninja | -5/Factory Derelict-Ninja | -5/Upper Caves Derelict-Ninja | -5/Upper Caves Derelict-Ninja | -5/Zhirov Derelict-Ninja | -4/Proximity Caves Derelict-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 5687 | 283 688 183 . 95 1304 328 145 25 30 100 48 135 100 55 . . 170 30 33 27 106 94 120 62 7 269 18 274 340 160 256 41 161 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12221 | 135 895 203 . 33 1771 1380 49 55 74 60 68 19 34 39 . . 254 . . 33 50 115 25 221 . 224 18 317 940 227 810 349 3823 Parts 631 | 8 63 15 . 5 91 60 2 1 . 3 7 1 5 7 . . 7 . . 1 2 6 3 3 . 14 3 19 32 13 61 25 174 Haulers Intercepted 20 | . 2 . . . 6 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . 5 1 . 1 . Recyclers Shooed 6 | 1 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 1 5 3 6 . 6 4 . . . . . 1 1 . 2 3 . 10 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 156 | . 16 9 . 3 23 17 . . . . 3 . 2 3 . . . . . . 5 . 4 . . 6 . . . . 11 4 50 Melee 23 | . . . . . 4 10 . . . . 1 . . . . . . . . . . . . . . 3 . . . . 5 . . Guns 101 | . 16 3 . . 17 5 . . . . . . . . . . . . . . . . . . . . . . . . 6 4 50 Cannons 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 28 | . . 6 . 3 . . . . . . 2 . 2 3 . . . . . . 5 . 4 . . 3 . . . . . . . Classes Destroyed 24 | 2 5 2 . . 3 2 . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . 4 Worker 7 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Builder 10 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 1 . 1 1 . Tunneler 5 | 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 20 | . 2 . . . 6 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . 5 1 . 1 . Recycler 16 | 1 . 1 . . 4 5 . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . 1 Minesweeper 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 18 | . 3 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . 2 1 2 3 . . Swarmer 49 | . . 6 . 3 4 4 . . . . 2 . 2 3 . . . . . . 5 . 4 . . 3 . . . . 4 . 9 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Grunt 44 | . 16 2 . . 11 3 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 9 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 16 | . . . . . 7 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 21 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 2 15 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 7 3 . 4 5 6 1 1 . . 2 1 2 3 . . 1 . . . 5 1 4 . . 3 1 3 3 1 5 3 10 Combat Bots Only 10 | . 4 3 . 3 5 5 . . . . 2 . 2 3 . . . . . . 5 . 4 . . 3 . . . . 4 2 10 Max Kills in Single Turn 3 | 1 1 2 . 3 2 1 1 1 . . 2 1 1 3 . . 1 . . . 2 1 2 . . 2 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . . . . . . 2 . 1 3 . . . . . . 2 . 2 . . 2 . . . . . . . Melee 1 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1445 | . 83 16 . 5 126 79 . . 17 . 53 3 . 3 . . 14 . . . 2 . 7 . . 15 2 9 7 2 364 269 369 Missed 526 | . 12 4 . 4 21 26 . . 9 . 14 2 . 2 . . 9 . . . 1 . 3 . . 9 . 6 6 2 113 136 147 Damage Taken 11621 | . 889 187 . 7 1598 744 . . 67 . 582 19 . 14 . . 113 . . . 13 . 63 . . 52 56 85 29 . 3113 1391 2599 Core 2899 | . 96 42 . . 220 29 . . 26 . 139 . . . . . 49 . . . . . . . . . . 22 . . 1038 433 805 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 70 | . . . . . . . . . 3 . 31 12 . . . . . . . . . . 9 . . . . 15 . . . . . Ignored by Resistances 7144 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2993 1446 2705 Regen/Repaired (Parts) 557 | . 75 . . . 40 . 28 . . 43 . 213 . . . . . . . . . 43 . . 20 . . . . . 95 . . Core Remaining (%) 70 | 100 . . . 44 . 54 . . . . 76 . . . . 100 . . . . 95 . . . . 100 . 98 . . 18 . 18 Volleys Fired 596 | 7 91 28 2 2 123 23 . . . . 2 . 4 1 . . 1 . 2 . 5 . 9 9 . 10 . . 6 8 44 35 184 Largest 2 | 2 2 2 1 1 2 2 . . . . 1 . 1 1 . . 1 . 1 . 1 . 1 1 . 1 . . 1 1 2 2 2 Hottest 300 | 100 100 60 35 30 58 78 . . . . 39 . 43 43 . . 90 . 90 . 90 . 90 90 . 90 . . 120 120 200 200 300 Shots Fired 1076 | 14 178 41 2 2 237 38 . . . . 2 . 4 1 . . 1 . 2 . 5 . 9 9 . 10 . . 6 8 78 66 363 Gun 983 | 14 178 34 . . 222 38 . . . . . . . . . . . . . . . . . . . . . . . . 72 66 359 Cannon 63 | . . . 2 . 15 . . . . . . . . . . . 1 . 2 . 1 . 4 9 . 5 . . 6 8 6 . 4 Launcher 30 | . . 7 . 2 . . . . . . 2 . 4 1 . . . . . . 4 . 5 . . 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 314 | 3 45 13 2 . 237 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 211 | 11 133 21 . . . . . . . . . . . . . . 1 . 2 . 1 . 4 9 . 5 . . 6 8 6 . 4 Explosive 30 | . . 7 . 2 . . . . . . 2 . 4 1 . . . . . . 4 . 5 . . 5 . . . . . . . Electromagnetic 24 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 497 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 66 359 Robot Hit Streak 13 | 4 13 7 . . 10 5 . . . . . . . 3 . . . . . . . . . . . 1 . . . . 10 4 12 Robot Miss Streak 5 | 1 3 3 . . 4 3 . . . . . . . . . . . . . . . . 2 . . 4 . . . . 5 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 12 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 756 | 10 119 25 . . 183 63 3 5 2 3 5 4 1 1 . . 8 . . 1 . 8 . 4 . 12 1 15 20 6 42 10 205 Core Hits 346 | 4 49 20 . 4 67 24 1 1 1 1 4 . 3 3 . . 2 . . 1 7 3 4 3 . 10 1 5 10 2 16 8 92 Critical Kills 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 29 | . 7 . . . 2 7 . 1 . . 1 . . . . . . . . . . 1 . . . 2 . . 1 1 2 . 4 Burn 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sever 14 | . . . . . 1 4 . 1 . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 2 . 2 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 592 | . . . . . 31 64 16 13 20 3 15 33 5 6 . 5 49 1 3 1 11 27 18 8 42 61 6 51 50 27 26 . . Impact 61 | . . . . . . 6 . . . . . . . . . . 11 . 1 . 7 6 3 1 6 12 1 4 3 . . . . Slashing 479 | . . . . . 31 58 14 13 20 3 15 31 5 6 . 5 38 1 2 1 4 21 15 7 36 49 5 47 . 26 26 . . Piercing 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 1 . . . Sneak Attacks 69 | . . . . . 12 11 3 1 . . . 2 1 . . . 5 . . . . 1 . . . 3 1 7 12 4 6 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 . 2 2 . . . . Damage Inflicted 33947 | 113 1482 622 . 195 3715 2391 91 313 129 269 285 98 186 211 . . 575 . . 122 529 357 401 273 . 896 72 961 1807 906 3412 1326 12210 Guns 18758 | 113 1464 237 . . 2168 444 . . . . . . . . . . . . . . . . . . . . . . . . 2180 794 11358 Cannons 1007 | . . . . . 207 . . . . . . . . . . . . . . . . . . . . . . . . . . . 800 Explosions 2487 | . . 378 . 183 . . . . . . 105 . 110 211 . . . . . . 529 . 401 . . 308 . . . . . 262 . Melee 11328 | . . . . . 1340 1939 91 313 129 269 180 98 76 . . . 575 . . 122 . 357 . 273 . 588 72 961 1807 906 1232 . . Ramming 367 | . 18 7 . 12 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 270 52 Kinetic 2854 | 25 323 84 . . 2375 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2182 | 88 1141 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 800 Explosive 2487 | . . 378 . 183 . . . . . . 105 . 110 211 . . . . . . 529 . 401 . . 308 . . . . . 262 . Electromagnetic 397 | . . . . . . 397 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 862 | . . . . . . 237 . . . . . . . . . . 343 . . . . 72 . . . 99 . 49 62 . . . . Slashing 23053 | . . . . . 1340 1702 91 313 129 269 180 98 76 . . . 232 . . 122 . 285 . 273 . 489 72 912 . 906 3412 794 11358 Piercing 1745 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1745 . . . . Highest Corruption 9 | . . . . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . 5 1 9 Average Corruption 5 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Effects 122 | . . . . . 22 49 . . . . . . . . . . . . . . . . . . . . . . . . 4 4 43 Message Errors 23 | . . . . . 4 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 9 Matter Fused 34 | . . . . . 5 18 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 9 Heat Flow Errors 19 | . . . . . 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Energy Discharges 10 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 17 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Data Loss (major) 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Misfires 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2482 | . . . . . 158 378 . 38 37 41 19 40 2 . . . 83 . . . . 40 9 . . 139 . 192 362 252 433 149 110 Projectiles 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Explosions 126 | . . . . . . . . . . . . . 2 . . . . . . . . . 9 . . 73 . . . . . 42 . Melee 2256 | . . . . . 158 378 . 38 37 41 19 40 . . . . 83 . . . . 40 . . . 66 . 192 362 252 433 107 10 Knockbacks 5 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 . Impact 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 . Kinetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . 8 28 . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . 3 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . 3 2 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Crushed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | 156 361 225 12 4 272 209 39 77 4 106 70 48 104 106 63 103 18 . 20 . 20 . . . . . . . 28 198 28 . 179 Average Temperature 39 | 66 77 125 7 2 71 78 10 19 2 28 27 11 38 45 32 35 13 . 15 . 15 . . . . . . . 7 31 14 . 53 Received Heat Transfer 2337 | . 501 69 . . 783 288 . . 18 . . 9 . . . . . . . . . . . . . 9 9 12 . . 387 36 216 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Impact Corruptions 15 | . . . . . . 4 . . . . . . . . . . 4 . . . . . . . . 1 . . . . . 5 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4354 | 259 3745 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 3095 | 15 156 97 . 86 396 258 134 . . . . 212 . . . . 224 . . . . 164 . . . . 326 401 252 305 2041 3095 2538 Initial 1990 | . 9 11 . . 1 59 15 . . . . 63 . . . . . . . . . 69 . . . . 300 183 27 69 105 1224 1990 Average 273 | 8 64 44 . 32 120 78 48 . . . . 104 . . . . 91 . . . . 93 . . . . 304 222 115 186 1085 2002 2214 Maximum Alert Level 5 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 2 1 1 5 5 5 Low Security (%) 73 | 100 100 100 . 100 72 95 100 . . . . 99 . . . . 84 . . . . 100 . . . . . 36 83 65 25 . . Level 1 13 | . . . . . 27 4 . . . . . . . . . . 15 . . . . . . . . . 100 63 16 34 21 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 81 . Squads Dispatched 85 | . 4 . . . 1 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 2 1 2 1 32 32 4 Investigation 5 | . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . 1 . . Reinforcement 9 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . 2 . Assault 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 30 4 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 32 | . 1 . . . 7 2 . . . . . . . . . . 1 . . . . . . . . . 1 . 9 1 . 6 4 Communications Jammed 46 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 8 . 1 29 Distress Signals 44 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 8 . . 29 Times Spotted 462 | . 24 11 3 3 49 25 4 . 4 . 9 4 2 3 . . 7 . . . 2 1 . 3 . 6 1 11 11 3 125 71 80 Peak Tracking Total 46 | . 5 3 9 3 8 7 4 . 3 . 6 1 7 3 . . 6 . . . 4 2 2 3 . 1 3 7 4 1 46 36 16 Tactical Retreats 47 | . . 3 . . 2 1 1 . . . 1 2 1 . . . 2 . . . . . . . . 3 . . 3 . 3 16 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 8 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Triggered 11 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 3 4 . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . 2 2 2 2 2 2 2 2 . . . . . 6 5 5 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 45 | . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . 1 1 . . 2 . . 2 . 7 13 7 7 Max in Single Turn 2 | . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . 1 1 . . . . . 1 . 1 1 2 2 Garrison Access 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 111 | . 7 2 2 . 15 8 8 1 . 1 . 11 . . 4 . 11 . 1 6 . 7 . . 4 . . 5 2 8 7 . 1 Terminals 59 | . 4 1 . . 9 5 4 . . . . 7 . . . . 6 . . . . 5 . . . . . 4 . 7 6 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . . . 1 2 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 11 | . 2 . . . 2 1 2 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Garrison Access 8 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 1 1 . . Total Hacks 293 | . 17 3 5 . 44 17 17 1 . 2 . 23 . . 30 . 28 . 12 19 . 14 . . 7 . . 20 3 16 14 . 1 Successful 186 | . 8 1 5 . 27 7 9 1 . 2 . 9 . . 30 . 13 . 12 19 . 7 . . 7 . . 11 2 11 5 . . Failed 107 | . 9 2 . . 17 10 8 . . . . 14 . . . . 15 . . . . 7 . . . . . 9 1 5 9 . 1 Catastrophic 15 | . . . . . 4 2 1 . . . . 5 . . . . . . . . . . . . . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 5 2 1 . 20 8 5 . . . . 10 . . . . 5 . . . . 7 . . 1 . . 4 . 6 10 . 1 Terminals 138 | . 10 2 . . 26 11 6 . . . . 12 . . . . 14 . . . . 11 . . . . . 17 . 15 13 . 1 Fabricators 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 16 | . 3 . . . 2 3 2 . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 27 | . 4 . . . 7 3 4 . . . . 6 . . . . 2 . . . . . . . . . . . 1 . . . . Scanalyzers 19 | . . . . . 8 . . . . . . . . . . . 8 . . . . . . . . . . 3 . . . . . Garrison Access 11 | . . . . . 1 . . . . . . 1 . . . . 4 . . . . 1 . . . . . . 2 1 1 . . Terminal Hacks 117 | . 2 1 5 . 9 4 . 1 . 2 . 1 . . 30 . 2 . 12 19 . 4 . . 7 . . 7 . 8 3 . . Record 37 | . . . 4 . . . . . . . . . . . 11 . . . 12 7 . . . . 1 . . . . 2 . . . Part Schematic 19 | . . . . . 1 . . . . 2 . 1 . . 11 . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 17 | . 2 . . . 1 . . . . . . . . . 3 . 1 . . 4 . . . . 4 . . 1 . 1 . . . Open Door 6 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 7 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Locate Traps 5 | . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Hauler Manifests 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . . . 2 2 2 . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . Scan Component 7 | . 1 . . . 1 1 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Repair 7 | . 1 . . . 1 1 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . Retrieve Components 8 | . 1 . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . Scanalyzer 17 | . . . . . 6 . . . . . . . . . . . 8 . . . . . . . . . . 3 . . . . . Insert Component 10 | . . . . . 4 . . . . . . . . . . . 4 . . . . . . . . . . 2 . . . . . Analyze 7 | . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . . Seal Access 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . . Unauthorized Hacks 20 | . 3 . . . 7 1 2 . . . . 2 . . . . 1 . . . . . . . . . . 1 . 2 1 . . Terminals 11 | . 1 . . . 4 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 2 1 . . Track 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 3 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 6 1 . . 12 6 5 . . . . 10 . . . . 9 . . . . 5 . . . . . 3 2 5 4 . 1 Full Trace Events 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 3 . . . . 2 . 1 . . 11 . 4 . . 4 . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 87 | . . . . . . . 87 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . 1 1 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Time 314 | . 26 . . . 32 76 44 . . . . 98 . . . . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 9 . . . 17 . 3 . . . . 1 . . . . 3 . . . . . . . . . . . 3 . . . . Parts Scanalyzed 7 | . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . Part Schematics Acquired 7 | . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 115 | . . . . 3 . . 1 . . . . . . . . . 1 . . . . . . . 5 . . . . . . 66 39 Largest Group 8 | . . . . 3 3 . 1 . . . . . . . . . 1 . . . . . . . 5 . . . . . . 5 8 Highest-Rated Group 313 | . . . . 40 40 . 10 . . . . . . . . . 26 . . . . . . . 313 . . . . . . 71 115 Highest-Rated Ally 68 | . . . . 16 16 . 10 . . . . . . . . . 26 . . . . . . . 68 . . . . . . 15 15 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 102 | . . . . . 41 . . . . . . . . . . . . . . . . . . . 13 . . . . . . 46 2 Total Damage 2130 | . . . . . 524 . . . . . . . . . . . . . . . . . . . 899 . . . . . . 684 23 Kills 18 | . . . . . 9 . . . . . . . . . . . . . . . . . . . 7 . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . 2 2 1 2 . 2 1 . . . 1 . . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 21805 | 140 2012 1652 572 1072 4207 1718 413 260 447 408 155 416 277 151 19 196 452 111 74 47 139 329 335 112 430 915 94 532 720 614 928 581 1277 Spaces Moved 26992 | 67 891 909 366 639 1711 552 538 875 1136 1141 381 1062 935 549 83 489 966 437 232 161 337 925 928 230 1058 1761 232 1000 1931 1218 1371 983 898 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2486 | 64 269 29 . 37 1536 551 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2468 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 586 983 898 Wheels 2644 | . 621 880 366 602 175 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19391 | . . . . . . 1 538 875 1136 1141 381 1062 935 549 83 489 966 437 232 161 337 925 928 230 1058 1761 232 1000 1931 1218 785 . . Fastest Speed 11 | 50 140 140 155 140 110 236 23 23 23 23 23 18 22 22 22 18 19 23 23 23 23 19 21 17 21 14 18 18 14 11 14 30 30 Average Speed 53 | 155 170 150 155 163 202 236 23 23 23 23 23 22 22 22 22 21 22 23 23 23 23 22 21 20 21 21 18 20 15 13 35 45 30 Slowest Speed 470 | 160 470 320 155 320 240 376 23 23 27 23 23 23 86 22 22 22 23 26 23 23 23 23 21 21 93 95 18 23 96 14 92 90 30 Overloaded Moves 478 | . . . . . . . . . . . . 5 . . . 1 6 . . . . 5 . 5 . 433 . . . 23 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . . . 1 . . . . 7 . . . . . 6 9 . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 60 | 5 87 97 70 97 82 54 12 91 80 84 50 24 89 70 68 61 27 66 44 60 51 21 81 42 94 94 5 58 37 91 72 42 36 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 10 | . 2 . 1 . . . . . 1 1 . . . . 1 . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 25 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . 1 . . . 1 3 4 1 . 2 2 . 1 . 2 2 . 3 . 3 2 . 4 . . . . . . . Spaces Dug 572 | . . 4 . 14 3 13 12 6 18 . 21 28 52 6 . 5 30 1 4 . 41 14 52 11 28 28 3 21 32 20 27 57 21 Terrain Destroyed 986 | . . 49 . 14 3 13 12 6 18 . 35 28 54 29 . 5 30 1 5 . 50 14 80 12 28 85 3 21 32 21 39 112 187 Melee 297 | . . . . . 3 13 12 6 18 . 3 28 4 6 . 5 29 1 3 . 9 14 15 3 28 23 3 21 26 15 9 . . Projectile 346 | . . . . . . . . . . . . . . . . . 1 . 2 . 1 . 4 9 . 5 . . 6 6 30 95 187 AOE 343 | . . 49 . 14 . . . . . . 32 . 50 23 . . . . . . 40 . 61 . . 57 . . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 32718 | 86 1219 1148 368 658 2230 869 814 923 1304 1286 427 1215 995 571 82 571 1153 446 244 170 379 1021 1038 274 1228 2227 278 1277 2244 1605 1691 1063 1614 Wait 3589 | . 131 186 . 7 186 178 200 28 138 109 24 89 44 7 . 78 106 1 4 . 17 68 79 23 65 375 39 179 187 307 193 30 511 Move 26907 | 66 890 908 365 638 1710 551 537 874 1135 1140 380 1061 934 548 82 488 963 436 231 160 336 911 927 229 1057 1760 231 989 1913 1217 1362 981 897 Hop 23 | . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . . . 4 8 . 4 . . Pick Up 217 | 5 39 6 . 1 45 7 6 3 3 8 . 10 1 2 . . 6 1 . 2 1 5 . . 2 4 1 11 21 8 18 . 1 Fast Attach 139 | 7 5 . . . 21 1 3 1 2 8 . 3 . 2 . . 7 3 . 3 . 1 . . 16 . . 1 11 11 22 5 6 Attach 50 | . 2 . . . 5 4 5 . 1 . 1 2 2 2 . . 4 . . . . 2 . . . 2 1 2 3 4 4 1 3 Detach 30 | . . . . . 3 1 . . . . . 1 2 1 . . 2 . . . . . . . 2 . . 2 3 3 6 1 3 Swap 187 | 1 24 9 1 5 32 18 2 . . 2 5 5 2 . . . 6 . 4 . 8 2 8 6 2 17 . 11 14 1 2 . . Drop 321 | . 34 9 . 1 74 21 9 4 5 16 . 11 1 2 . . 14 4 . 4 2 5 . . 17 4 1 13 31 19 10 3 7 Fire 596 | 7 91 28 2 2 123 23 . . . . 2 . 4 1 . . 1 . 2 . 5 . 9 9 . 10 . . 6 8 44 35 184 Melee 554 | . . . . . 31 64 16 13 20 3 15 33 5 6 . 5 43 1 3 1 10 21 15 7 36 54 5 47 47 27 26 . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Crush 9 | . 2 2 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . 18 . . . 1 . Rewire 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 16) 1255 | -10/Materials | Discovered new exit (range 15) 1424 | -10/Materials | Discovered new exit (range 11) 1629 | -10/Materials | Build established: Scavenger-Mutant 1708 | -10/Materials | Repaired Lgt. Armor Plating 1751 | -10/Materials | Discovered new exit (range 3) 2153 | -10/Materials | Entered Mines 2182 | -10/Mines | Identified exit to Materials 2221 | -10/Mines | Discovered exit to Materials (range 8) 2304 | -10/Mines | Assembled infested the area 2903 | -10/Mines | Core integrity fell below 50% 3024 | -10/Mines | Found a hidden stash of uninstalled traps 3075 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3551 | -10/Mines | Discovered new exit (range 5) 3641 | -10/Mines | Found the Drone Emporium 3650 | -10/Mines | Found Prototype Device 3738 | -10/Mines | Discovered new exit (range 6) 3805 | -10/Mines | Entered Exiles 3843 | -10/Exiles | Met 8R-AWN 3871 | -10/Exiles | Met EX-HEX 3942 | -10/Exiles | Met EX-DEC 3968 | -10/Exiles | Learned location of Zion (-7) 4148 | -10/Exiles | Met EX-BIN 4182 | -10/Exiles | Aligned with FarCom system 4184 | -10/Exiles | Given EX-Vault access code 4221 | -10/Exiles | Opened EX-Vault 4257 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4339 | -10/Exiles | Attacked by the Exiles 4364 | -10/Exiles | Discovered new exit (range 10) 4377 | -10/Exiles | Entered Mines 4388 | -9/Mines | Discovered new exit (range 9) 4635 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4652 | -9/Mines | Learned Materials emergency access door positions 5012 | -9/Mines | Discovered new exit (range 6) 5449 | -9/Mines | Entered Materials 5449 | -8/Materials | Accompanied by 3 allies 5449 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5636 | -8/Materials | Repaired Cooling System 5948 | -8/Materials | Identified Bomb Drone Bay 6333 | -8/Materials | Discovered new exit (range 10) 6476 | -8/Materials | Discovered new exit (range 14) 9187 | -8/Materials | Discovered new exit (range 7) 9656 | -8/Materials | Entered Storage 10253 | -8/Storage | Build established: Mutant 10491 | -8/Storage | Repaired Broken Imp. VTOL Module 10948 | -8/Storage | Discovered new exit (range 9) 11086 | -8/Storage | Build established: Scavenger-Mutant 11374 | -8/Storage | Entered Factory 11374 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11394 | -7/Factory | Discovered new exit (range 5) 11395 | -7/Factory | Identified exit to Lower Caves 11490 | -7/Factory | Repaired Mak. Axe 11595 | -7/Factory | Discovered new exit (range 8) 11597 | -7/Factory | Identified exit to Factory 11637 | -7/Factory | Fabricated Imp. VTOL Module (x1) 11668 | -7/Factory | Fabricated Imp. VTOL Module? 11787 | -7/Factory | Entered Lower Caves 11885 | -7/Lower Caves | Learned Factory terminal intel 11925 | -7/Lower Caves | Encountered a Warlord checkpoint 11991 | -7/Lower Caves | Build established: Scout 12019 | -7/Lower Caves | Discovered new exit (range 7) 12020 | -7/Lower Caves | Identified exit to Lower Caves 12047 | -7/Lower Caves | Entered another Lower Caves area 12230 | -7/Lower Caves | Learned Factory trap positions 12411 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12442 | -7/Lower Caves | Encountered a Warlord checkpoint 12452 | -7/Lower Caves | Spotted B-75 Beast 12484 | -7/Lower Caves | Discovered new exit (range 4) 12494 | -7/Lower Caves | Identified exit to Zion 12494 | -7/Lower Caves | Entered Zion 12505 | -7/Zion | Discovered new exit (range 16) 12508 | -7/Zion | Identified exit to Proximity Caves 12518 | -7/Zion | Found Prototype Device 12518 | -7/Zion | Identified Bomb Factory No. 2 12603 | -7/Zion | Learned Factory emergency access door positions 12642 | -7/Zion | Given the Hacking Drone Bay 12679 | -7/Zion | Given A8's code to call for help 12715 | -7/Zion | Found Prototype Device 12724 | -7/Zion | Identified Phasing AFG 12771 | -7/Zion | Found Prototype Device 12810 | -7/Zion | Identified Hacking Drone Bay 12848 | -7/Zion | Visited the Megawrench Repair Shop 12856 | -7/Zion | Megawrench repaired 5 parts 12902 | -7/Zion | Entered Proximity Caves 12917 | -6/Proximity Caves | Spotted B-75 Beast 12963 | -6/Proximity Caves | Learned location of 1 exit from Factory 13057 | -6/Proximity Caves | Entered Factory 13057 | -6/Factory | Evolved 2 slots: Utility x2 13058 | -6/Factory | Identified exit to Extension 13059 | -6/Factory | Identified exit to Lower Caves 13060 | -6/Factory | Loaded intel: 108 trap records 13062 | -6/Factory | Loaded intel: 26 terminal locations 13183 | -6/Factory | Discovered new exit (range 15) 13186 | -6/Factory | Identified exit to Factory 13212 | -6/Factory | Repaired Imp. VTOL Module 13251 | -6/Factory | Repaired Imp. Light Armor Plating 13269 | -6/Factory | Garrison activated, responded to threat 13330 | -6/Factory | Build established: Derelict-Scout 13445 | -6/Factory | Discovered exit to Factory (range 15) 13473 | -6/Factory | Entered Lower Caves 13494 | -6/Lower Caves | Encountered a Warlord checkpoint 13593 | -6/Lower Caves | Learned Factory non-interactive machine intel 13598 | -6/Lower Caves | Learned location of 1 exit from Factory 13707 | -6/Lower Caves | Discovered new exit (range 10) 13708 | -6/Lower Caves | Identified exit to Lower Caves 13750 | -6/Lower Caves | Entered another Lower Caves area 13783 | -6/Lower Caves | Discovered exit to Factory (range 5) 13792 | -6/Lower Caves | Found Alien Artifact 13792 | -6/Lower Caves | Identified Core Expander 13792 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 13829 | -6/Lower Caves | Learned Factory terminal intel 13847 | -6/Lower Caves | Discovered new exit (range 4) 13848 | -6/Lower Caves | Identified exit to Data Miner 13901 | -6/Lower Caves | Entered Data Miner 13901 | -6/Data Miner | Discovered new exit (range 6) 13903 | -6/Data Miner | Identified exit to Proximity Caves 13906 | -6/Data Miner | Met Data Miner 13910 | -6/Data Miner | Learned location of Section 7 (-2) 13910 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13914 | -6/Data Miner | Received God Mode back door access code from Data Miner 13920 | -6/Data Miner | Entered Proximity Caves 14115 | -5/Proximity Caves | Discovered exit to Factory (range 7) 14116 | -5/Proximity Caves | Entered Factory 14116 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14117 | -5/Factory | Identified exit to Upper Caves 14118 | -5/Factory | Loaded intel: 211 non-interactive machine locations 14119 | -5/Factory | Loaded intel: 25 terminal locations 14552 | -5/Factory | Build established: Derelict-Ninja 14568 | -5/Factory | Entered Upper Caves 14633 | -5/Upper Caves | Learned location of Warlord (-4) 14677 | -5/Upper Caves | Discovered new exit (range 10) 14679 | -5/Upper Caves | Identified exit to Upper Caves 14679 | -5/Upper Caves | Entered another Upper Caves area 14722 | -5/Upper Caves | Learned location of 1 exit from Factory 14722 | -5/Upper Caves | Learned 8 Factory zone layouts 14722 | -5/Upper Caves | Learned 8 Research zone layouts 14722 | -5/Upper Caves | Learned Factory trap positions 14722 | -5/Upper Caves | Learned Extension emergency access door positions 14722 | -5/Upper Caves | Learned Research security intel 14722 | -5/Upper Caves | Learned Factory garrison access intel 14750 | -5/Upper Caves | Discovered new exit (range 8) 14752 | -5/Upper Caves | Identified exit to Zhirov 14753 | -5/Upper Caves | Entered Zhirov 14753 | -5/Zhirov | Discovered new exit (range 3) 14758 | -5/Zhirov | Met Zhirov 14763 | -5/Zhirov | Learned location of Quarantine (-2) 14763 | -5/Zhirov | Learned location of Testing (-3) 14763 | -5/Zhirov | Learned location of Command (-1) 14765 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14769 | -5/Zhirov | Found Alien Artifact 14769 | -5/Zhirov | Identified Integrated Reactor 14769 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14776 | -5/Zhirov | Found Alien Artifact 14800 | -5/Zhirov | Identified exit to Proximity Caves 14800 | -5/Zhirov | Entered Proximity Caves 14859 | -4/Proximity Caves | Learned Research garrison access intel 14883 | -4/Proximity Caves | Spotted B-86 Titan 14928 | -4/Proximity Caves | Discovered new exit (range 5) 14928 | -4/Proximity Caves | Identified exit to Factory 14934 | -4/Proximity Caves | Found Alien Artifact 14939 | -4/Proximity Caves | Entered Factory 14939 | -4/Factory | Evolved 2 slots: Utility x2 14940 | -4/Factory | Identified exit to Research 14943 | -4/Factory | Loaded intel: 100 trap records 14944 | -4/Factory | Loaded intel: 3 garrison access locations 15015 | -4/Factory | Repaired Imp. Utility Shielding 15118 | -4/Factory | Identified exit to Upper Caves 15268 | -4/Factory | Entered Upper Caves 15274 | -4/Upper Caves | Learned Research security intel 15483 | -4/Upper Caves | Build established: Hacker-Ninja 15600 | -4/Upper Caves | Discovered new exit (range 14) 15603 | -4/Upper Caves | Spotted B-86 Titan 15603 | -4/Upper Caves | Identified exit to Upper Caves 15603 | -4/Upper Caves | Entered another Upper Caves area 15712 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15713 | -4/Upper Caves | Discovered new exit (range 11) 15715 | -4/Upper Caves | Identified exit to Warlord 15715 | -4/Upper Caves | Entered Warlord 15767 | -4/Warlord | Discovered new exit (range 9) 15841 | -4/Warlord | Found Prototype Special Weapon 15841 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 15845 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15944 | -4/Warlord | Warlord's base attacked by MAIN.C 16015 | -4/Warlord | Met Warlord 16018 | -4/Warlord | Opened Warlord's prototype stash 16025 | -4/Warlord | Found Prototype Device 16025 | -4/Warlord | Identified Thermal Barrier 16028 | -4/Warlord | Found Prototype Device 16028 | -4/Warlord | Identified Exp. Cloaking Device 16031 | -4/Warlord | Found Prototype Processor 16031 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 16060 | -4/Warlord | Found Prototype Energy Gun 16060 | -4/Warlord | Identified Vortex Shotgun 16063 | -4/Warlord | Found Prototype Energy Gun 16063 | -4/Warlord | Identified Vortex Rifle 16066 | -4/Warlord | Found Prototype Launcher 16066 | -4/Warlord | Identified Vortex Catalyst Activator 16118 | -4/Warlord | Opened side exit 16143 | -4/Warlord | Identified exit to Proximity Caves 16145 | -4/Warlord | Entered Proximity Caves 16216 | -3/Proximity Caves | Spotter reported a threat 16464 | -3/Proximity Caves | Spotted B-86 Titan 16573 | -3/Proximity Caves | Spotter reported a threat 16622 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17051 | -3/Proximity Caves | Discovered exit to Research (range 14) 17060 | -3/Proximity Caves | Entered Research 17060 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17061 | -3/Research | Identified exit to Armory 17063 | -3/Research | Loaded intel: 4 garrison access locations 17128 | -3/Research | Build established: Hacker-Sprinter 17151 | -3/Research | Discovered new exit (range 13) 17153 | -3/Research | Identified exit to Testing 17154 | -3/Research | Entered Testing 17203 | -3/Testing | Identified exit to Research 17211 | -3/Testing | Found Prototype Protection 17371 | -3/Testing | Found Prototype Hackware 17372 | -3/Testing | Identified Ghost Barrier 17471 | -3/Testing | Identified Dimensional Node Initializer 17686 | -3/Testing | Entered Research 17686 | -2/Research | Warlord forces began assault on 0b10 17686 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17695 | -2/Research | Found Enh. Force Lance 17717 | -2/Research | Found Prototype Device 17719 | -2/Research | Identified Exp. Shock Absorption System 17765 | -2/Research | Met up with Warlord 17796 | -2/Research | Research machine network offline 17833 | -2/Research | Lost 5 allies 18115 | -2/Research | Found Prototype Processor 18162 | -2/Research | Identified Spectral Analyzer 18332 | -2/Research | Found Quantum Capacitor 18351 | -2/Research | Borebot progress halted 18404 | -2/Research | Discovered new exit (range 8) 18404 | -2/Research | Identified exit to Quarantine 18406 | -2/Research | Entered Quarantine 18413 | -2/Quarantine | Found Alien Slashing Weapon 18413 | -2/Quarantine | Identified Sigix Broadsword 18422 | -2/Quarantine | Cryocooling Duct disabled 18437 | -2/Quarantine | Ambient heat levels rising (+20) 18437 | -2/Quarantine | Non-combat units ordered to evacuate 18504 | -2/Quarantine | Found Alien Artifact 18504 | -2/Quarantine | Identified Phase Redirector 18529 | -2/Quarantine | Build established: Hacker-Ninja 18688 | -2/Quarantine | Discovered new exit (range 7) 18688 | -2/Quarantine | Identified exit to Access 18697 | -2/Quarantine | Found Alien Energy Cannon 18697 | -2/Quarantine | Identified Core Cannon 18858 | -2/Quarantine | Found Alien Artifact 18863 | -2/Quarantine | Found Alien Artifact 18881 | -2/Quarantine | Cryocooling Duct disabled 18896 | -2/Quarantine | Ambient heat levels rising (+20) 18896 | -2/Quarantine | Combat units ordered to evacuate 18955 | -2/Quarantine | Found Alien Artifact 18955 | -2/Quarantine | Identified Core Reset Matrix 18955 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 18955 | -2/Quarantine | Identified Transdimensional Reconstructor 18955 | -2/Quarantine | Used Core Reset Matrix 18959 | -2/Quarantine | Detected hypermatrix surge 18959 | -2/Quarantine | Sensed 8 artifacts in vicinity 18965 | -2/Quarantine | Found Subatomic Replicator 18996 | -2/Quarantine | Quarantine Guard activated 18996 | -2/Quarantine | Spotted Fortress 19017 | -2/Quarantine | Discovered new exit (range 6) 19018 | -2/Quarantine | Identified exit to Section 7 19020 | -2/Quarantine | Entered Section 7 19021 | -2/Section 7 | Sensed 24 artifacts in vicinity 19048 | -2/Section 7 | Found Integrated Dissipator 19048 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19103 | -2/Section 7 | Found Integrated Reactor 19103 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19208 | -2/Section 7 | Found Integrated Reactor 19208 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19287 | -2/Section 7 | Found Integrated Dissipator 19287 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19301 | -2/Section 7 | Spotted B-90 Cyclops 19405 | -2/Section 7 | Spotted Executioner 19405 | -2/Section 7 | Spotted Executioner 19420 | -2/Section 7 | Integrated with Sigix Exoskeleton 19475 | -2/Section 7 | Destroyed Executioner 19488 | -2/Section 7 | Destroyed Executioner 19494 | -2/Section 7 | Found Prototype Processor 19494 | -2/Section 7 | Identified Exp. Core Analyzer 19500 | -2/Section 7 | Found Exp. Core Analyzer 19539 | -2/Section 7 | Spotted Executioner 19539 | -2/Section 7 | Spotted Executioner 19553 | -2/Section 7 | Spotted Executioner 19553 | -2/Section 7 | Spotted Executioner 19563 | -2/Section 7 | Spotted B-99 Colossus 19577 | -2/Section 7 | Found Core Expander 19577 | -2/Section 7 | Installed Core Expander, added new Power slot 19579 | -2/Section 7 | Found Core Expander 19579 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 19581 | -2/Section 7 | Found Core Expander 19581 | -2/Section 7 | Installed Core Expander, added new Power slot 19592 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19635 | -2/Section 7 | Warped through subspace 19713 | -2/Section 7 | Build established: Alien-Sigix 19745 | -2/Section 7 | Spotted S7 Guard 19773 | -2/Section 7 | Spotted Striker 19773 | -2/Section 7 | Found Core Physics Calibrator 19775 | -2/Section 7 | Spotted Executioner 19775 | -2/Section 7 | Spotted Executioner 19776 | -2/Section 7 | Spotted Executioner 19777 | -2/Section 7 | Warped through subspace 19778 | -2/Section 7 | Core integrity fell below 50% 19914 | -2/Section 7 | Spotted Executioner 19918 | -2/Section 7 | Spotted Executioner 19928 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 19931 | -2/Section 7 | Spotted Executioner 19932 | -2/Section 7 | Discovered exit to Access (range 17) 19932 | -2/Section 7 | Spotted Executioner 19941 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 19947 | -2/Section 7 | Core integrity fell below 20% 19948 | -2/Section 7 | Entered Access 19948 | -1/Access | Evolved 2 slots: Utility x2 19953 | -1/Access | Emitted hypermatrix ping 19958 | -1/Access | Assembled emerged from beneath the floor 20093 | -1/Access | Assembled emerged from beneath the floor 20146 | -1/Access | Spotted Executioner 20162 | -1/Access | Assembled emerged from beneath the floor 20208 | -1/Access | Spotted Executioner 20208 | -1/Access | Spotted Executioner 20236 | -1/Access | Assembled emerged from beneath the floor 20279 | -1/Access | Assembled emerged from beneath the floor 20302 | -1/Access | Assembled emerged from beneath the floor 20322 | -1/Access | Assembled emerged from beneath the floor 20355 | -1/Access | Spotted Striker 20357 | -1/Access | Assembled emerged from beneath the floor 20368 | -1/Access | Spotted B-99 Colossus 20381 | -1/Access | Spotted Striker 20381 | -1/Access | Spotted Striker 20381 | -1/Access | Spotted Striker 20421 | -1/Access | Assembled emerged from beneath the floor 20500 | -1/Access | Assembled emerged from beneath the floor 20519 | -1/Access | Discovered new exit (range 18) 20526 | -1/Access | Spotted B-99 Colossus 20527 | -1/Access | Spotted B-99 Colossus 20529 | -1/Access | Entered Command 20534 | -1/Command | Emitted hypermatrix ping 20539 | -1/Command | Assembled emerged from beneath the floor 20574 | -1/Command | Assembled emerged from beneath the floor 20644 | -1/Command | Assembled emerged from beneath the floor 20667 | -1/Command | Spotted B-99 Colossus 20704 | -1/Command | High security lockdown imminent 20743 | -1/Command | Destroyed B-99 Colossus 20755 | -1/Command | Spotted Combat Programmer 20769 | -1/Command | Spotted Combat Programmer 20774 | -1/Command | Destroyed Combat Programmer 20775 | -1/Command | Core integrity fell below 50% 20780 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 20784 | -1/Command | High security lockdown engaged 20787 | -1/Command | Destroyed Combat Programmer 20802 | -1/Command | Assembled emerged from beneath the floor 20813 | -1/Command | Discovered new exit (range 17) 20834 | -1/Command | Assembled emerged from beneath the floor 20902 | -1/Command | Met MAIN.C 20902 | -1/Command | 0b10 Conduit disabled 20947 | -1/Command | MAIN.C activated Command garrisons 20949 | -1/Command | Spotted Striker 21026 | -1/Command | Discovered new exit (range 18) 21056 | -1/Command | Spotted Executioner 21066 | -1/Command | Destroyed Executioner 21090 | -1/Command | Destroyed 9 combat bots 21367 | -1/Command | Destroyed 8 combat bots 21801 | -1/Command | Core integrity fell below 20% 21806 | *** | Heading to fleet! Last Messages --------------- 21774_ Quantum Shear penetrates G-73 Enforcer. 21774_ G-73 Enforcer destroyed. 21774_ Quantum Shear penetrates Reinforced Barrier. 21783_ System corrupted: Matter fused (-5). 21785_ Quantum Shear penetrates Reinforced Barrier. 21785_ G-73 Enforcer destroyed. 21787_ Quantum Shear penetrates Reinforced Barrier. 21800_ Slug penetrates Reinforced Barrier. 21800_ Quantum Shear penetrates Earth. 21800_ S-43 Plague destroyed. 21800_ Quantum Shear penetrates Wall. 21803_ Quantum Shear penetrates Reinforced Barrier. 21803_ Slug penetrates Reinforced Barrier. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????## "" # ### ##### | | ??????????????## """" # ####+###### | | ####???????????????# """" # | | """#???????????????# " " | | +???????????????# # | | ????????????????? # "###### "" | | ????????????????? # "###### " "" | | """?????????????????###+##### "###### "" | | ##???????????????????## ##### T############# | | #???????????????????###+##### "###### ###### | | #???????????????? ## !# "############# | | ??????????????? ##]]] #p "############# | | ????????????? * ##]] + ############# | | ##??????????? ##]] ! # ############# | | ??????????? R ## h + ############# | | ????????? ##%[ * # ############# | | ????????? 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VTOL Module | x1 | -7/Factory | Authchip Imp. VTOL Module | x1 | -7/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Phase Redirector Core Cannon Core Reset Matrix Integrated Dissipator Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Core Physics Calibrator Transdimensional Reconstructor Achievements -------------- 40k Club 50k Club Beloved Home At Last? Meet Your Maker Challenges ------------ None Game ------ Seed CobblerDerelictDeconstructor Manual? 0 Play Time 05:46:11 Cumulative 136.6 hours Start 2024.04.27 @ 06:13:43 End 2024.04.27 @ 12:13:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type 2 Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 58 Gallery% 78 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0565468d-5c9b-426d-982f-8c0fd163ceac