Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.29 @ 20:28:40 Player: Krahie Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (214) 1070 Value Destroyed (11616) 11616 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (5006) 5006 TOTAL SCORE: 25612 Bonus ------- High Alert Combat Kills 1706 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 255/1600 Matter 260/300 Energy 25/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (17) ----- Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Gamma Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Weapon Cycler Advanced Phase Shifter Layered Heavy Armor Plating Centrium Heavy Armor Plating Experimental Focal Shield > --- WEAPON ----------- Gamma Rifle KE Penetrator Railgun Compact Linear Accelerator > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Centrium Wheel Centrium Wheel Matter Compressor Heavy Armor Plating Layered Light Armor Plating Advanced Force Field Gamma Rifle Gamma Rifle Gamma Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon YOLO Cannon Heavy Gauss Cannon Mini Smartbomb Launcher [Rating: 165] Favorites ----------- Power Light Particle Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Gamma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Mini Smartbomb Launcher Impact Weapon Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 15 | . . . 2 . . . 2 2 2 1 2 1 2 1 Weapon 2 | . . . . . . . . . . 1 . 1 . . Parts Attached 168 | 2 7 . 2 10 . . 5 7 12 38 5 22 13 45 Power 14 | . 1 . . 1 . . . . 1 1 1 3 1 5 Engine 3 | . . . . 1 . . . . 1 1 . . . . Core 1 | . 1 . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . 1 3 1 5 Propulsion 13 | 2 . . . 4 . . . . 2 . . 3 . 2 Treads . | . . . . . . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . Wheel 11 | 2 . . . 3 . . . . 2 . . 2 . 2 Hover 1 | . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 73 | . 3 . 2 . . . 4 6 8 16 3 7 9 15 Device 32 | . 1 . . . . . . 2 5 7 2 1 4 10 Storage 7 | . 2 . . . . . 2 . . . . 1 2 . Processor 14 | . . . 2 . . . 2 1 1 3 1 1 2 1 Hackware 3 | . . . . . . . . . 1 1 . 1 . . Protection 17 | . . . . . . . . 3 1 5 . 3 1 4 Artifact . | . . . . . . . . . . . . . . . Weapon 68 | . 3 . . 5 . . 1 1 1 21 1 9 3 23 Energy Gun 18 | . . . . . . . . 1 . 9 . . 1 7 Energy Cannon 12 | . . . . 1 . . . . . 3 . 2 1 5 Ballistic Gun 16 | . 2 . . 2 . . 1 . 1 3 . 1 1 5 Ballistic Cannon 15 | . . . . . . . . . . 5 1 5 . 4 Launcher 3 | . . . . 1 . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . 1 2 . 1 2 2 Parts Lost 50 | . . . . 6 . . . . . 7 . 3 7 27 Power 3 | . . . . 1 . . . . . . . . . 2 Propulsion 4 | . . . . 2 . . . . . . . 1 . 1 Utility 25 | . . . . . . . . . . 2 . 1 4 18 Weapon 18 | . . . . 3 . . . . . 5 . 1 3 6 Highest Loss Streak 6 | . . . . 6 . . . . . 2 . 1 2 6 Average Slot Usage (%) 89 | . 97 100 100 93 100 100 99 100 97 92 89 89 88 77 Engine 2 | . 12 . . 3 11 11 9 7 6 5 1 . . . Reactor 2 | . . . . . . . . . . . 3 4 4 7 Wheel 8 | . 28 28 22 16 22 22 18 15 11 5 5 3 4 4 Device 9 | . 2 . . . . . . 7 6 6 12 14 19 13 Storage 11 | . 23 28 22 22 22 22 18 15 13 11 10 9 8 7 Processor 23 | . . . 22 22 22 22 35 30 33 28 23 19 23 20 Hackware 5 | . . . . . . . . . 5 11 10 9 3 . Protection 5 | . . . . . . . . 7 6 3 5 8 6 9 Energy Gun 2 | . . . . . . . . 1 6 5 . . . 3 Energy Cannon 2 | . . . . 4 11 11 9 6 . 1 2 . 3 . Ballistic Gun 6 | . 27 28 22 15 11 11 9 7 5 6 . 3 . 6 Ballistic Cannon 5 | . . . . . . . . . . 2 12 13 12 3 Naked Turns 49 | . . . . . . . . . . . . . . 49 Heaviest Build 180 | 10 41 41 41 56 56 56 89 97 95 139 146 167 165 180 Greatest Support 32 | 26 26 26 26 32 32 32 32 32 32 28 28 28 28 32 Greatest Overweight (x) 52 | . 1 1 1 12 1 1 2 3 3 4 5 52 5 7 Average Overweight (x) 3 | . . 1 1 1 1 1 1 2 2 3 5 5 4 4 Largest Inventory Capacity 20 | 6 16 16 16 16 16 16 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 13 16 16 16 16 16 18 20 20 20 20 20 20 18 Most Carried 20 | 6 16 15 14 14 15 15 20 20 20 20 20 20 20 20 Average Carried 17 | 4 10 15 13 12 13 15 17 19 19 18 19 19 18 16 Final Capacity 20 | 6 16 16 16 16 16 16 20 20 20 20 20 20 20 4 Final Carried 20 | 2 15 15 13 13 15 15 20 18 20 20 20 20 20 2 Class Distribution -------------------- 50% | Hacker-Gunner 17% | Mutant 14% | Scavenger-Gunner 6% | Hacker-Mutant 5% | Hauler-Mutant 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 8344 | 220 216 . 238 114 . . 94 80 370 844 410 2124 1515 2119 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11006 | . 228 . 235 154 . . 255 68 399 2030 399 1347 1828 4063 Parts 527 | . 20 . 9 8 . . 12 5 15 94 16 55 87 206 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . 1 . . . . 1 1 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 163 | . 8 . 5 1 . . 3 1 3 29 8 27 20 58 Guns 57 | . 8 . 5 . . . 1 . 3 9 . 4 1 26 Cannons 82 | . . . . . . . 2 1 . 11 8 21 19 20 AOE 21 | . . . . 1 . . . . . 9 . 2 . 9 Classes Destroyed 16 | . 3 . 2 3 . . 1 1 2 . 1 . . 3 Worker 10 | . . . . 1 . . . . . 4 . . 1 4 Builder 5 | . . . . . . . . 1 . 1 . . 1 2 Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 20 | . . . . 2 . . 1 . 2 4 . 3 5 3 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . 1 1 . . Watcher 12 | . . . . . . . 1 . 1 1 1 . 7 1 Swarmer 26 | . 6 . . . . . . . . 5 . 9 . 6 Grunt 42 | . 2 . 3 . . . 2 . . 9 4 4 2 16 Brawler 2 | . . . . . . . . . . . . . . 2 Duelist 2 | . . . 1 . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . 1 Sentry 19 | . . . 1 . . . 1 1 . 6 2 4 1 3 Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 16 | . . . . . . . . . 2 2 . 2 5 5 Programmer 54 | . . . . . . . . . 1 6 2 8 12 25 Best Kill Streak 10 | . 6 . 2 1 . . 3 1 4 8 4 8 6 10 Combat Bots Only 10 | . 6 . 2 1 . . 2 1 2 8 4 5 3 10 Max Kills in Single Turn 4 | . 1 . 1 1 . . 1 1 1 4 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . 2 . 1 . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 12775 | . 113 . 95 317 . . 128 240 228 1740 286 1385 2097 6146 Core 1926 | . 28 . . 42 . . 10 42 16 271 . 74 98 1345 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 88 . . . 89 98 94 98 72 100 94 93 15 Volleys Fired 383 | . 17 . 11 10 . . 11 5 14 67 21 60 53 114 Largest 4 | . 2 . 2 2 . . 2 2 2 3 3 4 4 4 Hottest 309 | . 40 . 40 95 . . 90 90 108 212 212 261 309 300 Shots Fired 1198 | . 34 . 22 14 . . 22 10 28 183 63 226 205 391 Gun 570 | . 34 . 22 4 . . 11 5 28 120 . 55 26 265 Cannon 619 | . . . . 8 . . 11 5 . 63 63 171 179 119 Launcher 9 | . . . . 2 . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . Kinetic 909 | . 34 . 22 4 . . 11 5 14 99 57 218 153 292 Thermal 138 | . . . . 8 . . 11 5 14 39 6 8 36 11 Explosive 9 | . . . . 2 . . . . . . . . . 7 Electromagnetic 142 | . . . . . . . . . . 45 . . 16 81 Robot Hit Streak 61 | . 7 . 16 9 . . 29 40 56 29 30 61 27 31 Robot Miss Streak 4 | . 2 . 1 1 . . . . 1 4 1 2 2 2 Penetration Max 1 | . . . . . . . . . . 1 . 1 1 1 Secondary Targets 3 | . 2 . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . Shots Hit Robots 859 | . 23 . 18 11 . . 18 8 25 147 46 156 140 267 Core Hits 437 | . 12 . 10 8 . . 9 3 22 76 19 59 64 155 Critical Hits 110 | . . . 1 . . . . . 2 13 8 17 16 53 Critical Kills 32 | . . . 1 . . . . . 1 2 3 3 4 18 Critical Parts Destroyed 70 | . . . . . . . . . 1 11 5 14 11 28 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 33812 | . 288 . 216 335 . . 498 220 605 5835 1989 6291 5898 11637 Guns 10671 | . 288 . 216 50 . . 200 86 605 2023 . 1344 528 5331 Cannons 17245 | . . . . 186 . . 298 134 . 1875 1989 4379 5199 3185 Explosions 5802 | . . . . 93 . . . . . 1937 . 547 171 3054 Melee . | . . . . . . . . . . . . . . . Ramming 94 | . . . . 6 . . . . . . . 21 . 67 Kinetic 20883 | . 288 . 216 50 . . 200 86 239 2269 1788 5169 3947 6631 Thermal 8579 | . . . . 186 . . 298 134 366 3073 201 1101 1436 1784 Explosive 2066 | . . . . 93 . . . . . . . . 171 1802 Electromagnetic 2190 | . . . . . . . . . . 493 . . 344 1353 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . . . . . 6 1 5 3 41 Average Corruption 5 | . . . . . . . . . . 2 1 2 2 16 Corruption Purged 2 | . . . . . . . . . . 2 . . . . Effects 146 | . . . . . . . . . . 22 1 16 10 97 Message Errors 20 | . . . . . . . . . . 4 1 2 2 11 Matter Fused 12 | . . . . . . . . . . 4 . 1 1 6 Heat Flow Errors 9 | . . . . . . . . . . 1 . 1 1 6 Energy Discharges 10 | . . . . . . . . . . 2 . 3 . 5 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 14 | . . . . . . . . . . 5 . 1 3 5 Data Loss (major) 3 | . . . . . . . . . . 1 . . . 2 Misfires 3 | . . . . . . . . . . 2 . . . 1 Misdirections 12 | . . . . . . . . . . . . . . 12 Targeting Errors 55 | . . . . . . . . . . 2 . 8 2 43 Weapon Failures 6 | . . . . . . . . . . 1 . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1509 | . . . . 1 . . 22 . . 295 173 368 322 328 Projectiles 1075 | . . . . 1 . . 22 . . 105 173 284 322 168 Explosions 426 | . . . . . . . . . . 190 . 84 . 152 Melee 8 | . . . . . . . . . . . . . . 8 Knockbacks 111 | . . . . 1 . . . . . 5 11 32 40 22 Impact 2 | . . . . 1 . . . . . . . . . 1 Kinetic 100 | . . . . . . . . . . 5 11 29 35 20 Secondary 9 | . . . . . . . . . . . . 3 5 1 Self-Inflicted Damage 240 | . . . . 3 . . . . . 166 . 10 29 32 Shots 4 | . . . . . . . . . . 3 . . 1 . Rammed 9 | . . . . 2 . . . . . . . 1 . 6 Targets Rammed 9 | . . . . 2 . . . . . . . 1 . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 443 | . 2 . 1 56 . . 261 12 . 234 246 96 412 443 Average Temperature 95 | . 2 . 1 20 . . 91 8 . 51 128 24 113 112 Received Heat Transfer 1356 | . 33 . 54 . . . 99 48 . 189 69 153 135 576 Effects 12 | . . . . . . . . . . 2 1 . . 9 Shutdowns 3 | . . . . . . . . . . . . . . 3 Interference 6 | . . . . . . . . . . 2 1 . . 3 Short Circuit 2 | . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 7 | . . . . . . . . . . 4 . . . 3 Impact Corruptions 4 | . . . . . . . . . . . . 1 1 2 Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . 1 1 . . 1 1 Heat Transferred 8919 | . . . . 259 . . 407 185 800 3077 300 991 1221 1679 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1642 | . 267 88 204 87 . . 86 83 154 411 249 370 549 1642 Initial 233 | . . 88 28 67 . . . 33 34 19 . . 64 233 Average 229 | . 103 88 125 46 . . 25 46 60 137 88 146 278 682 Maximum Alert Level 5 | . 1 . 1 . . . . . . 2 1 1 2 5 Low Security (%) 57 | 100 65 100 93 100 . 100 100 100 100 64 79 64 25 . Level 1 23 | . 34 . 6 . . . . . . 33 20 35 48 13 Level 2 13 | . . . . . . . . . . 1 . . 25 56 Level 3 2 | . . . . . . . . . . . . . . 15 Level 4 2 | . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . 2 1 . . . . 1 8 1 4 7 16 Investigation 3 | . . . . 1 . . . . . 1 . . . 1 Extermination 17 | . . . . . . . . . 1 3 1 3 2 7 Reinforcement 15 | . . . 2 . . . . . . 4 . 1 3 5 Assault 5 | . . . . . . . . . . . . . 2 3 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 . . . 4 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 24 | . 1 . 1 2 . . 1 . 1 5 1 2 2 8 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 271 | . 11 . 7 6 . . 5 2 6 43 13 30 49 99 Peak Tracking Total 18 | . 6 . 3 6 . . 3 1 2 6 4 7 11 18 Tactical Retreats 18 | . 1 . . 1 . . . . 1 2 . 3 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 19 | . . . . . . . . . 1 9 . . . 9 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 31 | . 1 . . . . . . . . 18 1 2 3 6 Max in Single Turn 7 | . 1 . . . . . . . . 7 1 1 1 2 Garrison Access 5 | . . . . . . . . . . 1 1 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 42 | . 3 . 3 1 1 . 1 1 5 7 6 6 5 3 Terminals 35 | . 3 . 3 . . . 1 1 5 6 5 4 4 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 1 2 1 . Total Hacks 133 | . 15 . 14 1 1 . 2 2 15 24 28 10 15 6 Successful 73 | . 10 . 7 1 1 . 1 1 5 13 19 6 8 1 Failed 60 | . 5 . 7 . . . 1 1 10 11 9 4 7 5 Catastrophic 6 | . . . . . . . . . . 1 3 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 107 | . 15 . 14 . 1 . 1 2 13 21 27 6 6 1 Terminals 122 | . 15 . 14 . . . 2 2 15 23 27 6 12 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . 1 1 4 3 . Terminal Hacks 29 | . 4 . 2 1 1 . . . . 8 6 1 5 1 Record 6 | . . . . . . . . . . 2 . . 4 . Open Door 1 | . . . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . 1 . 1 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Unreport Threat 7 | . . . . . . . . . . 5 1 1 . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Zone Layout 8 | . 3 . . . . . . . . 1 4 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . 1 1 2 1 . Seal Access 5 | . . . . . . . . . . 1 1 2 1 . Unauthorized Hacks 39 | . 6 . 5 . . . 1 1 5 4 12 3 2 . Terminals 39 | . 6 . 5 . . . 1 1 5 4 12 3 2 . Track 8 | . 3 . 1 . . . . . . . 3 . 1 . Assimilate 3 | . . . . . . . . . . . 2 1 . . Botnet 23 | . 3 . 3 . . . 1 1 4 3 5 2 1 . Disrupt 5 | . . . 1 . . . . . 1 1 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 1 . . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 35 | . 3 . 3 . . . 1 1 5 5 5 4 5 3 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . 12 Programmers 12 | . . . . . . . . . . . . . . 12 Robots Rewired 3 | . . . . . . . . . . 2 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 8 | . . . . 3 . . . . . 2 2 . 1 . Largest Group 3 | . . . . 3 . . . . . 1 2 1 1 . Highest-Rated Group 54 | . . . . 40 . . . . . 41 19 10 54 . Highest-Rated Ally 54 | . . . . 16 . . . . . 41 10 10 54 . Total Orders 4 | . . . . . . . . . . . 4 . . . STAY 2 | . . . . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . Ally Attacks 15 | . . . . 5 . . . . . 4 . . 6 . Total Damage 377 | . . . . 74 . . . . . 182 . . 121 . Kills 1 | . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 11428 | 10 372 18 174 740 245 261 345 211 739 2245 834 1869 1358 2007 Spaces Moved 6724 | 5 286 19 131 558 222 238 200 130 496 1234 437 965 747 1056 Core 254 | . . . . 5 . . . . . . . 4 . 245 Treads . | . . . . . . . . . . . . . . . Legs 44 | 2 . . . 42 . . . . . . . . . . Wheels 6426 | 3 286 19 131 511 222 238 200 130 496 1234 437 961 747 811 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 90 90 100 100 100 110 110 110 120 120 130 150 140 140 50 Average Speed 132 | 102 95 100 100 118 110 110 117 125 121 131 150 160 149 131 Slowest Speed 2650 | 120 100 100 100 650 110 110 120 130 130 140 150 2650 150 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 51 16 23 80 62 56 21 3 12 29 12 27 21 26 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . . 1 1 1 . . . . . . . Scrap Searched 3 | . . . . 1 . 2 . . . . . . . . Spaces Dug 38 | . . . . . . . . . . . . 22 . 16 Terrain Destroyed 591 | . . . . 16 . . . . . 130 64 79 69 233 Melee . | . . . . . . . . . . . . . . . Projectile 212 | . . . . 1 . . . . . 16 20 71 47 57 AOE 379 | . . . . 15 . . . . . 114 44 8 22 176 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8441 | 11 349 18 152 620 222 237 291 170 607 1710 570 1141 885 1458 Wait 865 | 1 16 . 9 27 . . 55 14 50 309 97 54 53 180 Move 6709 | 4 285 18 130 557 221 237 199 129 495 1233 436 964 746 1055 Hop . | . . . . . . . . . . . . . . . Pick Up 153 | . 19 . . 10 1 . 14 7 18 27 6 18 12 21 Fast Attach 31 | . . . . . . . . . 2 12 1 7 . 9 Attach 85 | 2 2 . 2 6 . . 3 4 3 17 4 8 6 28 Detach 9 | . . . . . . . . 1 . 2 . 1 . 5 Swap 52 | . 5 . . 4 . . 2 3 7 9 . 7 7 8 Drop 127 | 4 5 . . 4 . . 7 7 18 25 5 21 7 24 Fire 383 | . 17 . 11 10 . . 11 5 14 67 21 60 53 114 Melee . | . . . . . . . . . . . . . . . Ram 11 | . . . . 2 . . . . . . . 1 . 8 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . . 9 . . 1 6 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 16) 87 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 383 | -10/Materials | Entered Mines 398 | -10/Mines | Discovered new exit (range 3) 401 | -10/Mines | Entered Materials 401 | -9/Materials | Evolved 2 slots: Utility x2 559 | -9/Materials | Discovered new exit (range 13) 563 | -9/Materials | Identified exit to Mines 575 | -9/Materials | Entered Mines 581 | -9/Mines | Met a Derelict bent on vengeance 728 | -9/Mines | Met a Derelict shopkeep closing up shop 827 | -9/Mines | Discovered new exit (range 9) 828 | -9/Mines | Assembled infested the area 833 | -9/Mines | Assisted by a Guerilla fighting off Assembled 903 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1074 | -9/Mines | Lost 6 parts (1p2n3w) 1235 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1275 | -9/Mines | Learned location of Storage (-7) 1282 | -9/Mines | Discovered new exit (range 7) 1283 | -9/Mines | Identified exit to Exiles 1310 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1315 | -9/Mines | Entered Exiles 1342 | -9/Exiles | Met 8R-AWN 1362 | -9/Exiles | Met EX-HEX 1396 | -9/Exiles | Met EX-BIN 1411 | -9/Exiles | Aligned with FarCom system 1412 | -9/Exiles | Given EX-Vault access code 1438 | -9/Exiles | Opened EX-Vault 1445 | -9/Exiles | Found YOLO Cannon 1467 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1500 | -9/Exiles | Met EX-DEC 1551 | -9/Exiles | Discovered new exit (range 10) 1560 | -9/Exiles | Left Exiles lab with YOLO Cannon 1560 | -9/Exiles | Entered Mines 1749 | -8/Mines | Discovered new exit (range 12) 1821 | -8/Mines | Entered Materials 1821 | -8/Materials | Evolved 2 slots: Utility x2 2148 | -8/Materials | Discovered new exit (range 16) 2166 | -8/Materials | Entered Factory 2166 | -7/Factory | Evolved 2 slots: Utility x2 2204 | -7/Factory | Build established: Hauler-Mutant 2302 | -7/Factory | Discovered new exit (range 14) 2377 | -7/Factory | Identified exit to Factory 2377 | -7/Factory | Entered another Factory area 2377 | -6/Factory | Evolved 2 slots: Utility x2 2797 | -6/Factory | Build established: Hacker-Mutant 3102 | -6/Factory | Discovered new exit (range 11) 3115 | -6/Factory | Identified exit to Factory 3116 | -6/Factory | Entered another Factory area 3116 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3452 | -5/Factory | Build established: Hacker-Gunner 3489 | -5/Factory | Discovered new exit (range 16) 3507 | -5/Factory | Identified exit to Upper Caves 4146 | -5/Factory | Discovered new exit (range 12) 4159 | -5/Factory | Identified exit to Extension 4194 | -5/Factory | Found Hvy. Reactive Plating 4971 | -5/Factory | Destroyed 8 combat bots 5321 | -5/Factory | Discovered new exit (range 5) 5327 | -5/Factory | Identified exit to Factory 5361 | -5/Factory | Entered another Factory area 5361 | -4/Factory | Evolved 2 slots: Utility x2 5621 | -4/Factory | Identified exit to Research 6128 | -4/Factory | Discovered new exit (range 6) 6195 | -4/Factory | Entered Research 6195 | -3/Research | Accompanied by 1 ally 6195 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6752 | -3/Research | Found Prototype Protection 7104 | -3/Research | Spotted B-86 Titan 7737 | -3/Research | Spotted B-86 Titan 7872 | -3/Research | Found Prototype Launcher 7999 | -3/Research | Discovered new exit (range 4) 8009 | -3/Research | Identified exit to Research 8029 | -3/Research | Identified Centrium Heavy Armor Plating 8039 | -3/Research | Found Prototype Device 8064 | -3/Research | Entered another Research area 8064 | -2/Research | Evolved 2 slots: Utility x2 8064 | -2/Research | Identified Exp. Focal Shield 8171 | -2/Research | Identified exit to Access 8315 | -2/Research | Spotted B-90 Cyclops 8742 | -2/Research | Spotted B-90 Cyclops 9314 | -2/Research | First assault squad dispatched 9422 | -2/Research | Entered Access 9422 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9446 | -1/Access | Build established: Scavenger-Gunner 9576 | -1/Access | Identified Mni. Smartbomb Launcher 9822 | -1/Access | Identified exit to Surface 10455 | -1/Access | First assault squad dispatched 10601 | -1/Access | Build established: Hauler-Gunner 10711 | -1/Access | System corruption reached 10% 10951 | -1/Access | Build established: Scavenger-Gunner 11067 | -1/Access | Lost 6 parts (1n5u) 11100 | -1/Access | System corruption reached 30% 11133 | -1/Access | Lost 4 parts (2u2w) 11190 | -1/Access | Lost 5 parts (1p2u2w) 11194 | -1/Access | Destroyed 10 combat bots 11345 | -1/Access | Core integrity fell below 50% 11370 | -1/Access | Lost 5 parts (5u) 11423 | -1/Access | Core integrity fell below 20% 11429 | *** | Escaped! Last Messages --------------- 11340_ Triggered Gamma Bomb Trap. 11340_ A bubble of electromagnetic force engulfs the area. 11340_ Gamma Bomb Trap short circuited. 11340_ A bubble of electromagnetic force engulfs the area. 11345_ System corrupted: Component data lost. 11363_ System corrupted: Matter fused (-8). 11378_ System corrupted: Component data lost. 11388_ Acquired Adv. Armor Integrity Analyzer. 11394_ System corrupted: Energy discharge (-30). 11402_ Connecting with Terminal... 11402_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 11403_ Sealed Barrier breached. 11403_ Terminal disabled. 11422_ ALERT: Rogue bot located, Programmers report to Access Zone 5G. 11423_ Main Access Shell breached. 11424_ Critical hit. 11424_ YOLO Cannon destroyed. 11425_ P-80 Master resets P-80 Master, system corruption cleaned. 11426_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ????????????????? ?????????????????????????????? | | ????????????????? ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????#### ????????????????????????????????? | | ????????????+ ????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ############# #??????????????????????????????????? | | + #??????????????????????????????????? | | ### #??????????????????????????????????? | | #?# #??????????????????????????????????? | | ] #?# #??????????????????????????????????? | | #?# #??????????????????????????????????? | | == #?# #??????BB????BB????????????????????? | | == ! #?# #??????BB????BB????????????????????? | | ###########?# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ??????####### #????#""""?????????????????????????? | | ??????+ #????# ?????????????????????????? | | ??????####### #????# """""?????????????????????? | | ????????????# #????# "?????????????????????? | | ????????????# #????# "" "??#??????????????????? | | ??????####### #????# "@ "? #??????????????????? | | ??????# ## #????# " #??????????????????? | | ??????+ #????# """"""p #??????????????????? | | ??????# ####????# p #??????????????????? | | ??????# #???????# p #??????????????????? | | ??????## ##???????"""" """""??????????????????? | | ???????# #????????#" #??????????????????? | | ???????# #????????#" #??????????????????? | | ???????# #????????#" #??????????????????? | | ???????# #????????#T #??????????????????? | | ???????# #????????#"" #??????????????????? | | ??????## ##???????#"" #??????????????????? | | ??????# #########"" #??????????????????? | | ??????+ ???????????? | | ??????# ???????????? | | ??????# ##########################????????????? | | ??????## ##?????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# +??????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1575 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberSkeletonNegator Manual? 0 Play Time 02:45:56 Cumulative 66.5 hours Start 2021.05.29 @ 15:03:13 End 2021.05.29 @ 20:28:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 0 Adventurer 39 Explorer 1 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb44af65-7150-44a9-97cd-8d706893a2c9