Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.06 @ 15:46:05 Player: Diveyoc Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (158) 790 Value Destroyed (5923) 5923 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 11295 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Core (700) Ox13 Location -5/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Terrain Scan Processor Targeting Computer Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink High-capacity Battery (250) Triangulator Advanced Particle Charger Advanced ECM Suite Relay Coupler [Sentry] (22) System Restoration Module Drone Bay (2/2) Improved EM Pulse Cannon Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Improved Trap Scanner Advanced Terrain Scanner Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Ion Engine Improved Medium Treads Armored Medium Treads Advanced Heat Sink High-capacity Battery Triangulator Advanced ECM Suite EM Disruption Field Advanced Shield Generator Relay Coupler [Sentry] System Restoration Module Drone Bay Improved EM Pulse Cannon Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Datajack Remote Datajack Greatsword [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Cutter Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Slots Evolved 10 | . . 2 2 2 2 2 . Power 2 | . . 1 . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 6 | . . . 2 2 2 . . Weapon . | . . . . . . . . Parts Attached 161 | 6 9 21 28 9 60 6 22 Power 28 | 1 1 4 7 1 12 1 1 Engine 27 | 1 1 4 6 1 12 1 1 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 39 | 2 2 5 9 1 15 1 4 Treads 28 | . 2 5 9 1 6 1 4 Leg 6 | . . . . . 6 . . Wheel 5 | 2 . . . . 3 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 44 | 1 1 1 5 4 25 1 6 Device 28 | 1 . . 2 3 20 . 2 Storage 4 | . 1 1 . . 1 1 . Processor 5 | . . . . . 1 . 4 Hackware 2 | . . . 2 . . . . Protection 5 | . . . 1 1 3 . . Artifact . | . . . . . . . . Weapon 50 | 2 5 11 7 3 8 3 11 Energy Gun 2 | . . 2 . . . . . Energy Cannon 10 | . 1 2 2 1 4 . . Ballistic Gun 16 | 2 2 5 3 1 . . 3 Ballistic Cannon 11 | . . . . . 4 2 5 Launcher . | . . . . . . . . Special Weapon 5 | . . . 2 1 . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . 2 2 . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 52 | . . . 1 1 21 . 29 Power 9 | . . . . . 5 . 4 Propulsion 14 | . . . 1 . 5 . 8 Utility 18 | . . . . 1 7 . 10 Weapon 11 | . . . . . 4 . 7 Highest Loss Streak 16 | . . . 1 1 13 . 16 To Critical Strikes 2 | . . . 1 . 1 . . Average Slot Usage (%) 97 | . 92 99 99 96 96 99 76 Engine 15 | . 14 21 16 15 12 17 11 Treads 18 | . 15 32 26 22 8 23 15 Leg 4 | . . . . . 9 . . Device 16 | . 14 11 12 12 22 17 8 Storage 7 | . 7 11 9 7 6 10 11 Processor 2 | . . . . . 3 5 12 Hackware 9 | . . . 10 15 13 11 5 Protection 2 | . . . 3 7 3 . . Energy Cannon 6 | . 6 13 7 6 4 . . Ballistic Gun 4 | . 21 6 8 6 . . 1 Ballistic Cannon 4 | . . . . . 8 11 4 Naked Turns . | . . . . . . . . Heaviest Build 95 | 8 21 57 62 66 95 81 81 Greatest Support 120 | 20 40 60 68 67 90 120 120 Greatest Overweight (x) 14 | . . 1 1 1 5 . 14 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 5 10 20 20 20 20 20 20 Average Capacity 19 | 5 7 19 20 20 20 20 20 Most Carried 20 | 5 10 20 20 20 20 20 20 Average Carried 18 | 2 6 18 19 19 18 19 16 Final Capacity 20 | 5 10 20 20 20 20 20 20 Final Carried 20 | 5 10 17 20 19 20 20 11 Class Distribution -------------------- 38% | Hacker-Mutant 29% | Scavenger-Mutant 26% | Hacker-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Matter Collected 4207 | 296 111 630 526 265 2045 . 334 Remotely . | . . . . . . . . Salvage Created 6346 | 105 53 1114 1909 375 2331 . 459 Parts 319 | 10 5 61 88 15 122 . 18 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 6 | . . 1 . . 5 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Combat Hostiles Destroyed 108 | 1 1 20 27 7 44 . 8 Melee 5 | . . . . . . . 5 Guns 19 | 1 1 6 10 1 . . . Cannons 77 | . . 14 17 3 40 . 3 AOE 1 | . . . . . 1 . . Classes Destroyed 16 | 2 1 4 2 1 3 . 3 Worker 10 | . . . 3 1 6 . . Builder 5 | . . . . . 5 . . Tunneler 7 | 4 . 1 1 . 1 . . Hauler 2 | . . . 2 . . . . Recycler 6 | . . 1 2 . 3 . . Mechanic 1 | . . . . . 1 . . Watcher 19 | . 1 5 4 2 7 . . Swarmer 9 | . . 4 . 2 3 . . Grunt 54 | 1 1 7 19 4 20 . 2 Brawler 1 | . . . . . . . 1 Duelist 3 | . . 2 1 . . . . Sentry 22 | . . 7 7 . 8 . . Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . . 2 . 2 Programmer 12 | . . . . 1 11 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 10 | 5 1 3 10 4 5 . 3 Combat Bots Only 5 | 1 1 2 5 4 4 . 3 Max Kills in Single Turn 2 | 1 1 2 2 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Damage Taken 11368 | 16 25 769 1264 588 4699 . 4007 Core 1895 | 8 . 39 149 69 621 . 1009 Absorbed by Shields 601 | . . . . . 172 . 429 Redirected to Shielding 52 | . . . 8 14 30 . . Regen/Repaired (Parts) 693 | . . 99 61 218 315 . . Core Remaining (%) 78 | 96 96 90 72 90 26 . . Volleys Fired 461 | 6 4 83 108 50 180 1 29 Largest 2 | 2 2 2 2 2 2 1 2 Hottest 170 | 40 80 120 168 91 170 5 101 Shots Fired 901 | 12 8 162 216 99 352 1 51 Gun 238 | 12 7 55 108 49 . . 7 Cannon 655 | . 1 107 104 49 352 . 42 Launcher . | . . . . . . . . Special 8 | . . . 4 1 . 1 2 Kinetic 514 | 12 7 37 104 49 256 . 49 Thermal 362 | . 1 107 108 50 96 . . Explosive . | . . . . . . . . Electromagnetic 22 | . . 18 4 . . . . Robot Hit Streak 24 | 4 10 24 16 13 21 8 19 Robot Miss Streak 5 | 1 . 4 3 2 5 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 661 | 7 8 117 155 59 260 1 54 Core Hits 252 | 6 3 41 71 17 99 . 15 Critical Kills 6 | . . . 1 3 2 . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 27 | . . 1 4 3 14 . 5 Meltdown 6 | . . . 1 3 2 . . Destroy 2 | . . . 2 . . . . Blast 14 | . . . . . 12 . 2 Corrupt 2 | . . 1 1 . . . . Sever 3 | . . . . . . . 3 Melee Attacks 18 | . . 4 . . . . 14 Impact . | . . . . . . . . Slashing 14 | . . . . . . . 14 Piercing . | . . . . . . . . Sneak Attacks 4 | . . 4 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15560 | 85 104 1946 2652 1113 8015 . 1645 Guns 2406 | 85 86 526 1071 495 . . 143 Cannons 12271 | . 18 1387 1581 606 7780 . 899 Explosions 262 | . . 33 . . 229 . . Melee 603 | . . . . . . . 603 Ramming 6 | . . . . . 6 . . Kinetic 8436 | 85 86 260 1018 495 5450 . 1042 Thermal 6130 | . 18 1420 1581 618 2493 . . Explosive . | . . . . . . . . Electromagnetic 385 | . . 266 53 . 66 . . Impact . | . . . . . . . . Slashing 603 | . . . . . . . 603 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 1 3 1 7 Average Corruption 2 | . . . . 1 1 1 4 Corruption Purged 7 | . . . . . 7 . . Corruption Blocked . | . . . . . . . . Effects 41 | . . . . . 35 . 6 Message Errors 10 | . . . . . 9 . 1 Matter Fused 6 | . . . . . 6 . . Heat Flow Errors 7 | . . . . . 7 . . Energy Discharges 10 | . . . . . 7 . 3 Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 402 | . . 7 10 24 331 . 30 Projectiles 321 | . . 7 10 24 250 . 30 Explosions 81 | . . . . . 81 . . Melee . | . . . . . . . . Knockbacks 41 | . . . . . 38 . 3 Impact . | . . . . . . . . Kinetic 39 | . . . . . 37 . 2 Secondary 2 | . . . . . 1 . 1 Self-Inflicted Damage 157 | . . . . . 157 . . Shots 5 | . . . . . 5 . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 432 | 6 18 432 199 196 398 . 38 Average Temperature 103 | 6 12 119 108 95 94 . 13 Received Heat Transfer 3547 | 12 18 369 918 261 1216 . 753 Effects 6 | . . 4 . . 2 . . Shutdowns 2 | . . 1 . . 1 . . Interference 2 | . . 1 . . 1 . . Matter Decay 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 7 | . . . 1 3 3 . . Combat Hostiles 6 | . . . . 3 3 . . Parts Melted 24 | . . 4 6 3 11 . . Heat Transferred 9746 | . 37 3023 2849 1073 2764 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Peak Influence 405 | 40 82 311 405 149 352 110 96 Initial 112 | . 22 29 18 112 46 110 67 Average 108 | 12 55 129 161 88 91 110 50 Maximum Alert Level 2 | . . 1 2 . 1 . . Low Security (%) 80 | 100 100 73 56 100 85 100 100 Level 1 18 | . . 26 40 . 14 . . Level 2 . | . . . 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . . . 2 2 16 1 3 Investigation 7 | . . . 1 . 5 1 . Extermination 7 | . . . . 1 6 . . Reinforcement 8 | . . . 1 1 3 . 3 Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Distress Signals 6 | . 3 2 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 166 | 1 5 31 36 14 59 . 20 Peak Tracking Total 9 | 1 3 5 5 5 5 . 9 Tactical Retreats 11 | . 1 4 1 1 3 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Traps Triggered 4 | . . 2 . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 9 | . 9 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Machines Disabled 16 | . . 2 4 . 9 . 1 Max in Single Turn 4 | . . 1 1 . 4 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Machines Accessed 37 | . 1 10 9 3 11 3 . Terminals 22 | . 1 8 7 1 4 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 8 | . . 1 1 2 3 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 5 | . . 1 1 . 2 1 . Garrison Access . | . . . . . . . . Total Hacks 160 | . 4 41 43 15 46 11 . Successful 125 | . 4 32 38 12 31 8 . Failed 35 | . . 9 5 3 15 3 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . 1 . 1 5 . Terminals 80 | . 4 29 31 3 12 1 . Fabricators 4 | . . . . . 4 . . Repair Stations 41 | . . 3 6 12 16 4 . Recycling Units 3 | . . . . . 3 . . Scanalyzers 32 | . . 9 6 . 11 6 . Garrison Access . | . . . . . . . . Terminal Hacks 60 | . 4 21 26 2 6 1 . Record 16 | . . 12 3 . 1 . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 2 | . . 1 1 . . . . Prototype ID Bank 2 | . . 2 . . . . . Open DSF 2 | . . . . . 1 1 . Emergency Access Points 2 | . . . 2 . . . . Repair Station Index 1 | . . . . . 1 . . Alert Level 8 | . . 3 5 . . . . Unreport Threat 2 | . . . 1 . 1 . . Locate Traps 6 | . 1 . 4 1 . . . Reprogram Traps 2 | . 2 . . . . . . Dispatch Records 4 | . . 1 2 1 . . . Security Status 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Assault Status 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 5 | . . 2 2 . 1 . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 30 | . . 2 6 10 11 1 . Scan Component 17 | . . 1 4 5 6 1 . Repair 13 | . . 1 2 5 5 . . Recycling Unit Hacks 2 | . . . . . 2 . . Retrieve Components 2 | . . . . . 2 . . Scanalyzer 31 | . . 9 6 . 10 6 . Insert Component 15 | . . 4 3 . 5 3 . Analyze 16 | . . 5 3 . 5 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 1 9 8 2 9 2 . Full Trace Events 7 | . . . 1 . 5 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . . 4 3 . 6 3 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 31 | . . . . . 31 . . Total Part Build Rating . | . . . . . . . . Parts Repaired 13 | . . 1 2 5 5 . . Time 341 | . . 26 52 159 104 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . . . 7 . . Parts Scanalyzed 15 | . . 4 3 . 5 3 . Part Schematics Acquired 15 | . . 4 3 . 5 3 . Parts Damaged 2 | . . . . . 1 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . 1 . . . . 1 Non-combat 1 | . . 1 . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 3 | . . 2 . . . . 1 parse_system 2 | . . 1 . . . . 1 no_distress 1 | . . 1 . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Robot Analysis Total 2 | . . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Turns Passed 10685 | 105 275 2166 1822 1116 4662 214 325 Spaces Moved 4830 | 92 189 1114 777 513 1933 126 86 Core 24 | 22 . . . . . . 2 Treads 3485 | . 87 1114 777 513 784 126 84 Legs 964 | . . . . . 964 . . Wheels 357 | 70 102 . . . 185 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 160 150 150 115 160 160 Average Speed 172 | 72 116 160 170 150 194 160 200 Slowest Speed 750 | 80 160 240 240 225 480 160 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 41 77 58 10 35 2 51 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . 4 . . . . Terrain Destroyed 72 | . . 3 4 . 65 . . Melee . | . . . . . . . . Projectile 39 | . . . 4 . 35 . . AOE 33 | . . 3 . . 30 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Total 6303 | 118 238 1337 1061 762 2485 138 164 Wait 552 | . 11 69 91 167 214 . . Move 4823 | 91 188 1113 776 512 1932 125 86 Hop . | . . . . . . . . Pick Up 173 | 13 16 30 33 14 57 4 6 Fast Attach 13 | . . . . . 11 . 2 Attach 109 | 6 2 12 21 7 40 3 18 Detach 8 | . . . . . 4 . 4 Swap 39 | . 7 9 7 2 9 3 2 Drop 103 | 2 10 17 25 10 37 2 . Fire 461 | 6 4 83 108 50 180 1 29 Melee 18 | . . 4 . . . . 14 Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . . . 3 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -5/Factory -5/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 12) 192 | -10/Materials | Met 8R-AWN 267 | -10/Materials | Discovered new exit (range 15) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 501 | -9/Materials | Build established: Scavenger-Mutant 939 | -9/Materials | Discovered new exit (range 5) 1160 | -9/Materials | Repaired Lgt. Treads 1429 | -9/Materials | Discovered new exit (range 6) 1609 | -9/Materials | Discovered new exit (range 5) 1901 | -9/Materials | Discovered new exit (range 11) 2195 | -9/Materials | Discovered new exit (range 16) 2547 | -9/Materials | Entered another Materials area 2547 | -8/Materials | Evolved 2 slots: Utility x2 2667 | -8/Materials | Repaired Mining Laser 2696 | -8/Materials | Repaired Ion Engine 3586 | -8/Materials | Build established: Hacker-Mutant 3804 | -8/Materials | Discovered new exit (range 16) 4269 | -8/Materials | Discovered new exit (range 8) 4369 | -8/Materials | Entered Factory 4369 | -7/Factory | Evolved 2 slots: Utility x2 4482 | -7/Factory | Repaired Adv. Beam Cannon 4673 | -7/Factory | Repaired Imp. Terrain Scanner 4708 | -7/Factory | Repaired Disposable Heat Sink 4743 | -7/Factory | Repaired Imp. Treads 4779 | -7/Factory | Repaired Hvy. Assault Rifle 4877 | -7/Factory | Discovered new exit (range 3) 5011 | -7/Factory | Discovered new exit (range 15) 5304 | -7/Factory | Discovered new exit (range 16) 5485 | -7/Factory | Entered another Factory area 5485 | -6/Factory | Evolved 2 slots: Utility x2 5770 | -6/Factory | Spotted B-75 Beast 6179 | -6/Factory | Discovered new exit (range 10) 6632 | -6/Factory | Lost 3 parts (1n1u1w) 7133 | -6/Factory | Discovered new exit (range 16) 7145 | -6/Factory | Lost 13 parts (3p3n4u3w) 7448 | -6/Factory | Repaired Lgt. Deuterium Engine 7823 | -6/Factory | Build established: Hacker-Skirmisher 7997 | -6/Factory | Discovered new exit (range 15) 8039 | -6/Factory | Repaired Structural Scanner 8068 | -6/Factory | Repaired Arm. Leg 8210 | -6/Factory | Found Prototype Launcher 8891 | -6/Factory | Core integrity fell below 50% 8962 | -6/Factory | Identified Scatter Rocket Array 9452 | -6/Factory | Repaired Adv. Assault Cannon 9480 | -6/Factory | Repaired Adv. Terrain Scanner 10015 | -6/Factory | Garrison activated, responded to threat 10147 | -6/Factory | Entered another Factory area 10147 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10229 | -5/Factory | Identified exit to DSF 10361 | -5/Factory | Entered DSF 10451 | -5/DSF | Additional patrols routed to DSF 10493 | -5/DSF | Lost 11 parts (2p3n4u2w) 10673 | -5/DSF | Core integrity fell below 50% 10682 | -5/DSF | Core integrity fell below 20% 10686 | -5/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Targeting Computer destroyed. Knocked back. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Penetrated by Slug. Knocked back. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Penetrated by Slug. Field strength at 72. X-77 Beamer springs to life. Field strength at 53. Critical hit (Burn: +27). Field strength at 22. Hcp. Matter Pod destroyed. Targeting Computer destroyed. Stasis field depleted. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????###??#????#?????#? | | ???????????????????????#?#??##?#?##??##? | | ????????????????????#?????#??#?#?#???### | | ????????????????????#??#????#####?###### | | ???????????????????????#####?#??#?####"" | | ?????????????????#?##?######?#???#####"# | | ????????????????????##################"# | | ????????????#########!! !!#########""% | | ??????#"%"""#; % g;g! % !!# #!!##""% | | ??????#""% @ ^!%H % =[= %% | | ???#""%%%% x %^ %g hx [*[! = % | | ???####""% ## % %h### ###!! !!!##![ | | ??????### ???# #%*x%## %"##! #!!###! | | ?????????????########!! ########## | | ????????????????????#!!% ##?##### | | ????????????????????#!! ###?#### | | ????????????????????### ###???###### | | ????????????????????? ! !!##?#??##!! | | ?????????????????????!! !!####?###!! | | ?????????????????????!! !!#?#???##!! | | ???????????????????#### ###??#?##### | | ??????????????????????# ### ? # ## | | ?????????????????????# " %##]]]#***"" | | ?????????????????????? %%" | | ??????????????????? ? " ^ % % % | | ?????????????????????? ^ % | | ?????????????????????? ##!!!%!!!## | | ??????????????????????????###!!!#!!!## | | ?????????????????????#??? ?########### | | ????????????????????? ? ? ######## | | ?????????????????????? ? ???#?##??##? | | ?????????????????????? ?? ??#?#???## | | ??????????????????????????##?????#?### | | ???????????????????????? ????#????## ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 115 Energy Generation 30 Energy Capacity 490 Matter Stores 403 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 20 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hvy. Treads | -6/Factory | Hacked Imp. Ion Engine | -6/Factory | Scanalyzed Scatter Rocket Array | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Adv. Assault Cannon | -6/Factory | Scanalyzed Arm. Medium Treads | -5/Factory | Scanalyzed Adv. ECM Suite | -5/Factory | Scanalyzed Imp. EM Pulse Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Safety First Shopping List Storm Trooper Challenges ------------ None Game ------ Seed BattleBarrageAutohacker Manual? 0 Play Time 06:04:19 Cumulative 17.9 hours Start 2022.12.05 @ 19:20:49 End 2022.12.06 @ 15:46:05 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 283df098-e71d-4123-9e6b-e025f0fbc8ea