Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 02:00:42 Player: Megaknight51 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (3119) 3119 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5909 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 195/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Improved Terrain Scanner Targeting Computer Target Analyzer Armor Integrity Analyzer System Shield Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Armored Treads Improved Terrain Scanner Targeting Computer Targeting Computer Improved Light Armor Plating High-powered Shotgun Flak Gun Flak Gun Assault Cannon Flak Cannon Flak Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 63 | 7 4 17 16 19 Power 10 | 1 1 3 1 4 Engine 5 | 1 . 2 1 1 Core 5 | . 1 1 . 3 Reactor . | . . . . . Propulsion 20 | 2 . 5 7 6 Treads 20 | 2 . 5 7 6 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 3 3 3 6 Device 2 | 1 . 1 . . Storage 5 | 1 3 1 . . Processor 4 | . . 1 1 2 Hackware . | . . . . . Protection 6 | . . . 2 4 Artifact . | . . . . . Weapon 16 | 2 . 6 5 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 5 . 2 Ballistic Cannon 7 | . . 1 5 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 37 | . . 7 6 24 Power 5 | . . 2 1 2 Propulsion 16 | . . 2 4 10 Utility 7 | . . . 1 6 Weapon 9 | . . 3 . 6 Highest Loss Streak 15 | . . 2 2 15 To Critical Strikes . | . . . . . Average Backups 17 | 1 6 16 22 21 Power 5 | . 2 5 7 7 Propulsion 2 | . . 2 5 3 Utility 4 | . 2 5 5 4 Weapon 3 | . . 4 3 5 Tool/Special . | . . . . . Unused Backups 22 | . . . 7 15 Power 10 | . . . 3 7 Propulsion . | . . . . . Utility 7 | . . . 1 6 Weapon 5 | . . . 3 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 87 98 89 Engine 4 | . 1 3 8 3 Core 4 | . 12 6 . 1 Treads 28 | . 28 23 35 32 Device 7 | . 14 11 4 . Storage 10 | . 14 11 9 7 Processor 11 | . . 10 17 16 Protection 3 | . . . 4 11 Ballistic Gun 11 | . 28 13 5 . Ballistic Cannon 9 | . . 7 12 14 Peak Build Rating 33 | 7 10 21 29 33 Average Rating 18 | 5 9 14 24 28 On Entrance 12 | . 7 10 19 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 111 | 14 49 93 103 111 Greatest Support 100 | 40 40 60 80 100 Greatest Overweight (x) 26 | . 1 4 2 26 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 22 | 7 13 24 25 25 Most Carried 25 | 2 9 25 25 25 Average Carried 17 | 1 6 16 22 21 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 2 9 23 25 14 Class Distribution -------------------- 58% | Mutant 32% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2619 | 252 264 526 711 866 Remotely . | . . . . . Salvage Created 2841 | 37 396 940 821 647 Parts 195 | 9 30 65 52 39 Haulers Intercepted 4 | . 1 1 2 . Recyclers Shooed 6 | . . 1 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 76 | . 11 22 23 20 Guns 31 | . 11 14 3 3 Cannons 45 | . . 8 20 17 Classes Destroyed 14 | 1 5 3 2 3 Worker 4 | . 1 1 2 . Tunneler 2 | 2 . . . . Hauler 4 | . 1 1 2 . Recycler 2 | . . . 1 1 Mechanic 2 | . . 1 . 1 Operator 4 | . 1 2 1 . Swarmer 14 | . 6 2 6 . Grunt 35 | . 5 12 10 8 Duelist 3 | . . 2 1 . Protector 1 | . . . . 1 Sentry 13 | . . 6 5 2 Specialist 4 | . . . . 4 Hunter 4 | . . . 1 3 Programmer 2 | . . . . 2 Best Kill Streak 7 | 2 4 7 5 6 Combat Bots Only 7 | . 4 7 5 6 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 673 | . 51 160 131 331 Missed 199 | . 19 51 40 89 Hits 474 | . 32 109 91 242 Melee 5 | . . 5 . . Projectile 469 | . 32 104 91 242 AOE 1 | . . . . 1 Critical Strikes 12 | . 1 5 1 5 Damage Taken 7150 | . 342 1521 1197 4090 Core 1130 | . 55 211 109 755 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 78 47 80 . Volleys Fired 282 | 5 45 80 77 75 Largest 2 | 2 2 2 2 2 Hottest 80 | 40 40 53 80 80 Shots Fired 547 | 10 90 157 154 136 Gun 292 | 10 90 123 50 19 Cannon 255 | . . 34 104 117 Launcher . | . . . . . Special . | . . . . . Kinetic 547 | 10 90 157 154 136 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 5 14 14 9 12 Robot Miss Streak 8 | 1 6 3 5 8 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 371 | 6 51 109 108 97 Core Hits 221 | 4 25 50 75 67 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 13 | . 1 4 5 3 Destroy 3 | . 1 1 1 . Blast 10 | . . 3 4 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6325 | 65 580 1373 2112 2195 Guns 2158 | 65 577 888 314 314 Cannons 4090 | . . 468 1790 1832 Explosions . | . . . . . Melee . | . . . . . Ramming 77 | . 3 17 8 49 Kinetic 6248 | 65 577 1356 2104 2146 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . . 26 Message Errors 2 | . . . . 2 Matter Fused 6 | . . . . 6 Heat Flow Errors 4 | . . . . 4 Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 32 | . . 5 . 27 Projectiles 32 | . . 5 . 27 Explosions . | . . . . . Melee . | . . . . . Knockbacks 78 | . . 5 25 48 Impact . | . . . . . Kinetic 68 | . . 5 23 40 Secondary 10 | . . . 2 8 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 13 | . 3 5 1 4 Targets Rammed 14 | . 3 6 1 4 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 261 | . 10 25 174 261 Average Temperature 42 | . 3 7 49 60 Received Heat Transfer 1617 | . 51 615 495 456 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 90 | 100 100 92 67 100 Level 1 9 | . . 7 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 276 | 5 160 259 276 95 Initial 108 | . . . 108 65 Average 54 | . 48 45 111 29 Influence Increases 2207 | 10 318 648 702 529 Destroy 0b10 Robot/C 1500 | . 220 440 460 380 Destroy 0b10 Robot/NC 95 | 10 15 25 30 15 Destroy Leader 388 | . 42 142 114 90 Successful Hack 46 | . 11 7 14 14 Disable Machine 60 | . . . 60 . Destroy Structure 28 | . . 4 9 15 Lose Combat Pursuer 90 | . 30 30 15 15 Influence Decreases 2207 | 10 318 391 815 673 Entered New Map 228 | . . . 149 79 Time Decay 1545 | 10 318 331 456 430 Lost Part 225 | . . 60 60 105 Purge Threat 209 | . . . 150 59 Squads Dispatched 17 | . 1 4 4 8 Investigation 4 | . . 2 . 2 Extermination 3 | . . . . 3 Reinforcement 8 | . 1 2 2 3 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 13 | . 2 3 4 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 136 | . 21 43 33 39 Peak Tracking Total 14 | . 4 6 7 14 Tactical Retreats 5 | . 1 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 3 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 7 3 5 4 Terminals 19 | . 7 3 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 59 | . 16 11 18 14 Successful 18 | . 5 2 6 5 Failed 41 | . 11 9 12 9 Catastrophic 13 | . 4 2 3 4 Database Lockouts . | . . . . . Manual 47 | . 14 8 13 12 Terminals 59 | . 16 11 18 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 5 2 6 5 Part Schematic 2 | . 1 . . 1 Robot Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Open DSF 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Terminal Index 4 | . 1 1 1 1 Alert Level 3 | . . . 2 1 Unreport Threat 2 | . . . 1 1 Hauler Manifests 1 | . . . 1 . Registered Components 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 7 3 5 3 Full Trace Events 5 | . . 3 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 7924 | 47 1257 3181 1614 1825 Optics 3430 | . . . 1605 1825 Sensors 3887 | . . 3173 714 . Seismic 1312 | 47 1257 8 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8043 | 145 1257 3182 1614 1845 Spaces Moved 2681 | 76 613 894 545 553 Core 6 | 2 . . . 4 Treads 2675 | 74 613 894 545 549 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 240 Average Speed 251 | 157 175 317 245 249 Slowest Speed 1350 | 160 240 480 320 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 6 82 61 39 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . 3 7 10 Melee . | . . . . . Projectile 20 | . . 3 7 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3458 | 89 710 1084 687 888 Wait 328 | . 36 57 17 218 Move 2677 | 75 612 893 544 553 Hop . | . . . . . Pick Up 53 | 2 6 21 16 8 Fast Attach 19 | 7 2 4 4 2 Attach 26 | . . 7 5 14 Detach 2 | . . 1 1 . Swap 24 | . 4 8 7 5 Drop 33 | . 2 7 15 9 Fire 282 | 5 45 80 77 75 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 14 | . 3 6 1 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 781 | -10/Materials | Discovered new exit (range 10) 1017 | -10/Materials | Discovered new exit (range 13) 1254 | -10/Materials | Discovered new exit (range 16) 1403 | -10/Materials | Entered another Materials area 1403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1925 | -9/Materials | Discovered new exit (range 14) 1987 | -9/Materials | Identified exit to Mines 3843 | -9/Materials | Discovered new exit (range 6) 3858 | -9/Materials | Identified exit to Materials 4048 | -9/Materials | Destroyed 7 combat bots 4486 | -9/Materials | Discovered exit to Materials (range 10) 4528 | -9/Materials | Core integrity fell below 50% 4585 | -9/Materials | Entered another Materials area 4585 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4881 | -8/Materials | Build established: Skirmisher 5616 | -8/Materials | Build established: Scavenger-Mutant 5804 | -8/Materials | Garrison activated, responded to threat 5913 | -8/Materials | Identified exit to Storage 6071 | -8/Materials | Discovered new exit (range 15) 6111 | -8/Materials | Garrison activated, responded to threat 6194 | -8/Materials | Identified exit to Factory 6199 | -8/Materials | Entered Factory 6199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7182 | -7/Factory | Discovered new exit (range 18) 7443 | -7/Factory | Cargo convoy interrupted 7557 | -7/Factory | Lost 15 parts (1p6n3u5w) 7995 | -7/Factory | Core integrity fell below 50% 8014 | -7/Factory | Core integrity fell below 20% 8044 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08013_ Signal Interpreter destroyed. 08013_ Critical hit (Blast). 08017_ U-05 Engineer builds a Wall. 08024_ Penetrated by Slug. 08024_ Adv. Visual Processing Unit destroyed. 08024_ Critical hit (Blast). 08024_ Knocked back. 08025_ U-05 Engineer builds a Wall. 08029_ Slug penetrates Wall. 08029_ Neutrino Reactor explodes. 08030_ U-05 Engineer builds a Wall. 08034_ Knocked back. 08035_ U-05 Engineer builds a Door. 08039_ Knocked back. 08039_ U-05 Engineer lays Concrete. 08040_ Acquired 15 matter. 08040_ U-05 Engineer lays Concrete. 08042_ System corrupted: Matter fused (-9). 08042_ U-05 Engineer lays Concrete. 08044_ Penetrated by Slug. 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