Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 22:34:19 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (236) 1180 Value Destroyed (10047) 10047 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (2128) 2128 TOTAL SCORE: 21755 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 317 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 828 Friendly Fire -268 Cogmind --------- Core Integrity 1152/1300 Matter 173/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Experimental Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Improved Focal Shield > --- WEAPON (3) ------- KE Penetrator Railgun > --- INVENTORY (20) --- Light Antimatter Reactor Myomer Leg Long-range Sensor Array Precision Matter Filter Improved Weapon Cycler Improved Force Field Long-range Tractor Beam Stealth Drone Bay (2/2) Transdimensional Reconstructor Helical Railgun Neutron Missile Launcher Neutron Missile Launcher Tactical Quantum Warhead Advanced Remote Datajack Vortex Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Improved Thunder Leg Improved Thunder Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Makeshift Heavy Armor Plating Ghost Barrier > --- WEAPON ----------- Compact HERF Cannon Railgun Tactical Quantum Warhead > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Vortex Chain Reactor Myomer Leg Improved Weapon Cycler Experimental Weapon Shielding Improved Focal Shield Improved Force Field Long-range Tractor Beam Stealth Drone Bay Transdimensional Reconstructor KE Penetrator Railgun Railgun Helical Railgun Neutron Missile Launcher Neutron Missile Launcher Vortex Lance [Rating: 171] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Makeshift Heavy Armor Plating Weapon Railgun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . 2 2 . . . 4 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . . . . . . . . Utility 8 | . . 2 . 2 . . . . 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Attached 199 | 6 2 15 1 8 33 3 1 6 46 1 3 20 14 19 7 . 4 1 9 Power 25 | 1 1 2 . 1 4 . . 2 2 1 . 3 . 7 . . 1 . . Engine 7 | 1 1 2 . 1 2 . . . . . . . . . . . . . . Core 9 | . . . . . 2 . . . 2 1 . 1 . 3 . . . . . Reactor 9 | . . . . . . . . 2 . . . 2 . 4 . . 1 . . Propulsion 66 | 2 . 6 . . 11 3 1 2 21 . . 8 3 5 2 . . 1 1 Treads 9 | . . 6 . . 3 . . . . . . . . . . . . . . Leg 53 | 2 . . . . 6 1 1 2 21 . . 8 3 5 2 . . 1 1 Wheel 4 | . . . . . 2 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 55 | 1 1 4 1 3 10 . . . 10 . 1 6 3 4 4 . 2 . 5 Device 25 | . 1 1 1 1 2 . . . 5 . . 2 1 2 3 . 1 . 5 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . . . Processor 11 | . . 1 . . 4 . . . 1 . . 3 1 1 . . . . . Hackware 5 | . . . . . 3 . . . 1 . . . . 1 . . . . . Protection 12 | . . 1 . 2 1 . . . 3 . 1 1 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 . 3 . 4 8 . . 2 13 . 2 3 8 3 1 . 1 . 3 Energy Gun 19 | 1 . 3 . . 3 . . 2 5 . . 2 2 1 . . . . . Energy Cannon 15 | . . . . 4 3 . . . 5 . 1 . 1 . . . . . 1 Ballistic Gun 12 | 1 . . . . 1 . . . 2 . 1 . 4 . 1 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 . . . 1 . . . 1 2 . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 . 4 . . . 1 . . 8 1 2 . . 4 . 4 Corrupted Parts 10 | . . . . . 1 . . 2 . . . 3 3 . . . . 1 . System Corruption 60 | . . . . . 2 . . 15 . . . 12 30 . . . . 1 . Parts Lost 78 | . . 1 . 1 13 5 . . 17 1 4 . 4 12 5 . . . 15 Power 10 | . . . . . 2 . . . 2 1 . . 1 1 . . . . 3 Propulsion 26 | . . 1 . . 5 3 . . 4 . . . . 7 2 . . . 4 Utility 21 | . . . . 1 2 . . . 6 . 3 . . 1 3 . . . 5 Weapon 21 | . . . . . 4 2 . . 5 . 1 . 3 3 . . . . 3 Highest Loss Streak 15 | . . 1 . 1 5 4 . . 5 1 3 . 3 8 2 . . . 15 To Critical Strikes 3 | . . . . . . . . . . . . . 1 1 . . . . 1 Average Backups 17 | . 3 9 19 19 17 17 18 19 19 18 18 19 18 17 16 16 17 19 17 Power 1 | . 1 1 1 1 1 1 2 2 1 1 1 1 . 1 4 3 3 3 2 Propulsion 3 | . . 3 7 6 2 1 . 1 3 6 7 6 4 4 1 1 1 1 1 Utility 6 | . . . 3 5 7 11 12 11 8 5 4 4 4 5 5 6 7 8 6 Weapon 5 | . 1 4 8 7 6 3 3 4 5 5 5 6 7 6 5 6 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . 6 . 3 5 . . 4 6 1 . 3 2 . . . 1 . 5 Power 8 | . . 2 . 1 1 . . 1 2 . . . . . . . 1 . . Propulsion 5 | . . . . . 3 . . . . . . 1 1 . . . . . . Utility 9 | . . . . . . . . 3 2 1 . 1 . . . . . . 2 Weapon 12 | . . 4 . 2 1 . . . 2 . . 1 1 . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 92 94 100 98 95 95 94 96 91 91 86 86 90 91 96 94 79 94 92 Engine 1 | . 14 10 11 9 4 . . . . . . . . . . . . . . Core 3 | . . . . . 2 7 7 6 6 8 11 2 2 1 . . . . . Reactor 2 | . . . . . . . . . 2 . . 3 5 5 10 10 10 10 8 Treads 4 | . . 20 22 18 10 7 7 7 1 . . . . . . . . . . Leg 22 | . 28 1 . . 14 6 11 13 29 35 35 34 35 29 29 31 31 31 27 Wheel 1 | . . . . . 2 14 8 8 . . . . . . . . . . . Device 7 | . 7 12 22 17 8 7 7 7 8 7 3 . 5 8 9 5 5 5 12 Storage 6 | . 14 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 Processor 17 | . . 9 11 9 16 30 30 27 17 14 11 19 17 20 15 15 15 15 13 Hackware 1 | . . . . . 4 . . . . . . . . 4 5 5 5 5 4 Protection 4 | . . 6 . 17 5 . . . 3 5 5 4 5 1 3 5 4 5 4 Energy Gun 4 | . 14 15 22 3 2 2 . 5 4 11 5 5 4 6 . . . . . Energy Cannon 4 | . . . . 14 9 4 11 9 2 . 3 1 2 . . . . 4 3 Ballistic Gun 3 | . 14 6 . . 1 3 . . 2 . 1 3 2 5 14 15 1 10 5 Peak Build Rating 171 | 6 7 17 23 33 50 43 44 47 91 82 82 134 131 152 152 147 150 150 171 Average Rating 78 | 5 6 12 17 27 41 38 40 42 73 78 77 106 124 142 146 147 126 147 162 On Entrance 74 | . 6 7 17 17 33 41 36 40 47 82 82 75 126 131 152 147 147 150 147 Avg Prop Armor Cover (%) 14 | . . 7 . . 12 16 16 12 6 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 11 14 57 56 81 81 60 61 69 94 101 118 108 112 115 107 107 107 114 125 Greatest Support 161 | 20 20 40 40 40 80 20 26 40 131 101 105 146 148 158 158 158 158 158 161 Greatest Overweight (x) 6 | 2 . 1 1 2 6 2 6 3 1 1 1 . . . . . . . . Average Overweight (x) . | . . . 1 1 . 2 3 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 4 19 20 20 20 19 20 20 20 20 20 20 20 20 20 17 20 20 20 Average Carried 17 | . 3 9 19 19 17 17 18 19 19 19 19 19 19 18 18 17 18 20 19 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 4 19 20 20 18 16 20 19 20 20 20 20 16 20 17 17 20 20 16 Class Distribution -------------------- 44% | Scavenger-Mutant 31% | Mutant 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 6072 | 189 107 383 20 100 676 159 20 80 1245 192 245 397 301 862 511 . 85 323 177 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11174 | . 107 1082 . 639 1532 376 . 288 2234 130 361 506 908 1537 689 . 85 352 348 Parts 502 | . 4 70 . 33 62 16 . 13 77 6 20 9 36 76 49 . 2 9 20 Haulers Intercepted 8 | . . 2 . 1 3 . . . 1 . . . . 1 . . . . . Recyclers Shooed 16 | . . 3 . 3 2 . . . 3 . . . . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . 14 5 17 . . 13 . 10 . 49 . . 4 . Prevented 43 | . . . . . . 3 . 8 . . 9 . 20 . . . . 3 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 183 | . 2 18 . 13 27 9 . 6 41 1 9 5 14 16 13 . . 5 4 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . Guns 84 | . 2 18 . 1 4 5 . . 15 . 3 4 3 12 13 . . 1 3 Cannons 30 | . . . . 5 8 4 . 3 4 . 2 . 2 . . . . 1 1 AOE 49 | . . . . 6 11 . . 1 18 . 3 . 4 3 . . . 3 . Classes Destroyed 21 | . 2 6 . 1 5 . . 1 . 2 . 2 1 . . . . 1 . Worker 10 | . . . . 1 5 . . . 1 . . . . 1 . . . . 2 Builder 5 | . . 1 . . 3 . . . . . . . . 1 . . . . . Hauler 8 | . . 2 . 1 3 . . . 1 . . . . 1 . . . . . Recycler 10 | . . 3 . 2 1 . . . 1 . . . . 3 . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . . Operator 4 | . . 1 . . 1 . . . 1 . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . Watcher 10 | . 1 4 . 1 1 . . . 2 . . . . 1 . . . . . Swarmer 39 | . . 7 . 6 . 4 . 3 8 . 4 . 2 . 5 . . . . Grunt 73 | . 2 4 . 4 19 4 . . 19 . 3 2 3 7 4 . . . 2 Brawler 4 | . . . . . 1 . . . 1 . . . 1 1 . . . . . Duelist 11 | . . . . . 2 1 . 2 1 . . 1 3 . . . . . 1 Protector 1 | . . . . . . . . 1 . . . . . . . . . . . Sentry 24 | . . 7 . 3 3 . . . 7 . . . 2 1 . . . 1 . Hunter 9 | . . . . . 1 . . . 1 . 1 . 2 2 . . . 2 . Programmer 17 | . . . . . 1 . . . 6 . 1 . . 5 3 . . . 1 Behemoth 2 | . . . . . . . . . . . . . 1 . 1 . . . . Striker 1 | . . . . . . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . Thug 2 | . . . . . . . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | . 2 6 . 7 8 4 . 2 11 1 4 3 5 8 7 . . 3 5 Combat Bots Only 10 | . 2 6 . 6 6 4 . 2 10 1 4 3 5 7 7 . . 3 4 Max Kills in Single Turn 7 | . 1 2 . 7 3 1 . 1 4 1 2 1 2 1 2 . . 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 6 2 . . 1 3 . 2 . 2 1 . . . 3 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1472 | . 14 113 . 34 231 55 . 25 314 20 91 59 100 136 67 . . 20 193 Missed 483 | . 4 35 . 10 86 13 . 10 108 4 23 18 33 44 28 . . 9 58 Hits 989 | . 10 78 . 24 145 42 . 15 206 16 68 41 67 92 39 . . 11 135 Melee 40 | . . . . . 10 6 . . . . . 2 11 . . . . . 11 Projectile 949 | . 10 78 . 24 135 36 . 15 206 16 68 39 56 92 39 . . 11 124 AOE 2 | . . . . . . . . . 2 . . . . . . . . . . Critical Strikes 54 | . . 2 . . 10 1 . 3 6 . 3 2 8 7 4 . . . 8 Part Disruptions 3 | . . . . . . . . . . 2 . . 1 . . . . . . Damage Taken 18425 | . 135 895 . 361 2347 792 . 307 4076 146 1271 1247 1777 1855 762 . . 232 2222 Core 1600 | . 10 167 . . 376 92 . 44 147 7 25 163 216 150 36 . . 19 148 Absorbed by Shields 366 | . . 23 . 135 56 . . . 108 . . . . . . . . . 44 Redirected to Shielding 158 | . . . . . . . . . . . . . . . . . . . 158 Ignored by Resistances 259 | . . . . . . . . . . . . . . . 26 . . . 233 Regen/Repaired (Parts) 1553 | . . 56 . . . . 699 . . . . 367 . 431 . . . . . Core Remaining (%) 72 | 100 96 . 58 100 . . . 26 . . . . 44 . . . . 82 . Volleys Fired 618 | . 24 79 . 30 87 34 1 23 124 10 25 22 39 66 25 . 2 9 18 Largest 3 | . 2 2 . 2 2 2 1 2 2 2 2 2 2 3 3 . 2 3 3 Hottest 217 | . 60 112 . 138 138 94 69 137 162 146 156 160 160 217 108 . 68 145 164 Shots Fired 1152 | . 46 157 . 52 135 62 1 44 211 19 43 44 53 136 75 . 4 27 43 Gun 837 | . 46 157 . 10 62 52 . 4 141 19 23 44 26 124 75 . 4 18 32 Cannon 260 | . . . . 42 60 10 1 40 61 . 18 . 8 1 . . . 8 11 Launcher 55 | . . . . . 13 . . . 9 . 2 . 19 11 . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 389 | . 24 52 . . 15 28 . . 66 . 12 . 3 60 75 . 4 18 32 Thermal 457 | . 22 105 . 28 44 24 . 20 63 11 9 44 23 64 . . . . . Explosive 34 | . . . . . 13 . . . 9 . 2 . 6 3 . . . 1 . Electromagnetic 272 | . . . . 24 63 10 1 24 73 8 20 . 21 9 . . . 8 11 Robot Hit Streak 24 | . 9 14 . 8 15 21 . 15 24 19 5 9 15 23 6 . 6 3 22 Robot Miss Streak 5 | . 2 4 . 2 2 2 . 4 5 1 5 3 2 3 5 . . 3 2 Penetration Max 2 | . . . . . . . . . 1 . . . . 1 1 . 1 2 1 Secondary Targets 11 | . . 2 . . . . . . 2 . . 1 . 3 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . 1 . 1 1 . . . . Shots Hit Robots 811 | . 28 102 . 36 100 51 . 35 168 15 23 32 34 98 43 . 3 11 32 Core Hits 486 | . 7 41 . 19 75 19 . 18 130 5 15 16 36 51 26 . 2 10 16 Critical Kills 5 | . . 1 . 1 . . . . . . . 2 . . . . . 1 . Critical Parts Destroyed 8 | . . 1 . . . 1 . . 1 . . 2 . . 1 . 1 . 1 Critical Strikes 38 | . . 10 . 4 2 2 . . 5 2 . 5 1 2 1 . 1 1 2 Burn 17 | . . 8 . 1 1 1 . . 1 2 . . 1 2 . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . Destroy 13 | . . 2 . . . 1 . . 1 . . 5 . . 1 . 1 1 1 Corrupt 7 | . . . . 2 1 . . . 3 . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27805 | . 341 1412 . 1630 5069 880 . 785 6359 369 1075 829 2247 3715 1298 . 100 581 1115 Guns 13057 | . 335 1409 . 129 775 691 . 39 2668 369 242 829 466 2670 1298 . 100 201 836 Cannons 4839 | . . . . 700 1285 189 . 746 1013 . 259 . 219 . . . . 149 279 Explosions 9882 | . . . . 785 3008 . . . 2677 . 574 . 1562 1045 . . . 231 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 27 | . 6 3 . 16 1 . . . 1 . . . . . . . . . . Kinetic 6169 | . 158 458 . . 196 430 . . 1049 . 93 . 53 1297 1298 . 100 201 836 Thermal 8951 | . 177 951 . 1183 1041 261 . 306 2030 167 102 829 459 1373 . . . 72 . Explosive 6778 | . . . . . 2485 . . . 2037 . 574 . 707 816 . . . 159 . Electromagnetic 5880 | . . . . 431 1346 189 . 479 1242 202 306 . 1028 229 . . . 149 279 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 5 5 5 15 4 4 6 12 31 5 6 6 6 7 11 Average Corruption 4 | . . . . . 3 5 5 14 3 4 4 6 6 2 5 6 6 6 3 Corruption Purged 4 | . . . . . 4 . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . 10 . . . . . . Effects 169 | . . . . . 14 10 1 4 25 12 21 1 18 8 22 9 6 17 1 Message Errors 47 | . . . . . 4 3 1 2 7 4 5 . 4 2 7 1 1 6 . Matter Fused 41 | . . . . . 2 . . . 5 3 6 1 5 . 3 7 2 6 1 Heat Flow Errors 17 | . . . . . 2 . . . 2 1 . . . 3 6 . 2 1 . Energy Discharges 18 | . . . . . 1 1 . . 3 2 4 . 4 1 1 . . 1 . Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . 1 . . . . . . Data Loss (minor) 15 | . . . . . . 2 . . 4 . 2 . 2 1 2 1 1 . . Data Loss (major) 6 | . . . . . 2 . . . . 1 . . 1 1 1 . . . . Misfires 7 | . . . . . 2 1 . . . 1 1 . . . . . . 2 . Alerts 8 | . . . . . . 2 . . . . 2 . 1 . 2 . . 1 . Weapon Failures 6 | . . . . . 1 1 . 2 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 621 | . . . . 44 259 . . 12 64 . 76 . 98 . . . . 68 . Projectiles 63 | . . . . . 18 . . 12 21 . . . . . . . . 12 . Explosions 558 | . . . . 44 241 . . . 43 . 76 . 98 . . . . 56 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 696 | . . . . 150 261 . . . 102 . 104 . 79 . . . . . . Shots 21 | . . . . 3 6 . . . 3 . 2 . 7 . . . . . . Rammed 3 | . . . . 2 1 . . . . . . . . . . . . . . Targets Rammed 7 | . 1 1 . 2 2 . . . 1 . . . . . . . . . . Kicked 2 | . 1 . . . . . . . 1 . . . . . . . . . . Crushed 2 | . . 1 . . 1 . . . . . . . . . . . . . . Highest Temperature 494 | . 39 252 . 300 225 14 . 19 385 409 494 210 252 312 253 . 214 388 199 Average Temperature 95 | . 19 72 . 80 75 6 . 5 57 101 226 82 83 96 67 . 139 105 42 Received Heat Transfer 3518 | . 75 230 . 96 761 207 . 75 843 27 216 165 228 190 126 . . 9 270 Effects 23 | . . . . . . . . . 4 1 13 . . 1 . . . 4 . Shutdowns 6 | . . . . . . . . . 1 . 3 . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . 1 . Interference 8 | . . . . . . . . . 3 . 5 . . . . . . . . Matter Decay 2 | . . . . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Corrupted 16 | . . . . 1 3 . . 2 3 1 1 . 5 . . . . . . Combat Hostiles 16 | . . . . 1 3 . . 2 3 1 1 . 5 . . . . . . Parts Fried 41 | . . . . 3 7 1 . 6 7 3 5 . 8 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . . 1 . . 1 . 1 . . . . . Combat Hostiles 3 | . . . . . . . . . 1 . . 1 . 1 . . . . . Parts Melted 22 | . . 6 . 4 1 1 . 2 4 . . 3 . 1 . . . . . Heat Transferred 15415 | . 400 2941 . 1338 1745 740 . 483 3393 407 148 1093 753 1924 . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . 2 4 . . . 2 . . . 1 . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 3 | . . . . 1 2 . . . 3 . . . . 2 . . . . 2 Low Security (%) 61 | 100 100 100 100 65 45 . . . 46 . . . . 73 . . . . 9 Level 1 19 | . . . . 34 15 . . . 24 . . . . 18 . . . . 60 Level 2 15 | . . . . . 39 . . . 18 . . . . 7 . . . . 30 Level 3 2 | . . . . . . . . . 10 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 858 | . 50 193 72 319 642 . . . 858 . . . . 444 . . . . 450 Initial 450 | . . . 72 . 130 . . . . . . . . 51 . . . . 450 Average 192 | . 17 103 39 102 329 . . . 244 . . . . 120 . . . . 317 Influence Increases 6905 | . 102 603 . 510 1218 230 27 284 1428 . 210 100 375 828 300 . . 90 600 Destroy 0b10 Robot/C 3780 | . 40 360 . 260 540 180 20 220 820 . 180 100 280 380 260 . . 60 80 Destroy 0b10 Robot/NC 275 | . 5 55 . 25 80 . . 5 35 . . . . 40 . . . 20 10 Destroy Leader 728 | . 12 122 . 64 118 20 . 20 168 . 30 . 20 84 40 . . 10 20 Allied During Kill 54 | . . . . . . . 7 39 8 . . . . . . . . . . Successful Hack 183 | . 15 18 . . 72 . . . 20 . . . . 18 . . . . 40 Disable Machine 480 | . . 30 . 45 90 . . . 180 . . . . 135 . . . . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . . Destroy Structure 460 | . . 3 . 56 93 . . . 182 . . . . 126 . . . . . Advance Influence 450 | . . . . . . . . . . . . . . . . . . . 450 Partial Spotted 30 | . . 15 . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 315 | . 30 . . 45 75 30 . . 15 . . . 75 45 . . . . . Influence Decreases 6777 | . 102 416 185 225 901 425 436 284 597 549 397 157 330 491 508 212 . 90 472 Entered New Map 1634 | . . . 115 2 157 225 409 . . 309 55 95 38 32 156 41 . . . Time Decay 3973 | . 102 406 70 223 464 150 27 204 407 230 302 62 242 299 302 171 . 90 222 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 Lost Part 760 | . . 10 . . 130 50 . . 170 10 40 . 30 120 50 . . . 150 Lost Ally 160 | . . . . . . . . 80 20 . . . 20 40 . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 2 . 2 6 . . 1 11 . . . 1 6 . . . . 2 Investigation 5 | . . 1 . . 2 . . . . . . . . 2 . . . . . Extermination 7 | . . . . . 1 . . . 4 . . . . 2 . . . . . Reinforcement 9 | . 1 1 . 1 1 . . . 3 . . . . 1 . . . . 1 Assault 5 | . . . . . 2 . . 1 . . . . 1 1 . . . . . Garrison 6 | . . . . 1 . . . . 4 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 15 | . 2 4 . 3 . . . . 2 . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 9 26 . 20 38 12 . 13 63 1 9 47 17 21 14 . . 6 14 Peak Tracking Total 10 | . 4 6 . 7 8 4 . 5 9 1 4 10 5 6 5 . . 3 9 Tactical Retreats 14 | . 1 . . 2 4 1 . . 1 . . . 3 2 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 9 | . 1 1 . . . . . . . . . . . 7 . . . . . Indirectly 5 | . . . . . . . . . . . . . . 5 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 36 | . . 2 . 3 7 . . . 12 1 . 1 1 9 . . . . . Max in Single Turn 5 | . . 1 . 2 2 . . . 5 1 . 1 1 2 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 38 | . 3 3 1 2 7 . . . 7 . . 2 . 6 . . 4 . 3 Terminals 16 | . 3 2 . 1 5 . . . 1 . . . . 4 . . . . . Fabricators 4 | . . . . . 2 . . . 1 . . . . 1 . . . . . Repair Stations 5 | . . 1 . . . . . . 3 . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 Total Hacks 130 | . 16 8 1 6 25 . . . 15 . . 7 . 30 . . 16 . 6 Successful 73 | . 3 5 1 1 16 . . . 5 . . 7 . 16 . . 16 . 3 Failed 56 | . 13 2 . 5 9 . . . 10 . . . . 14 . . . . 3 Catastrophic 10 | . 1 . . . 1 . . . 3 . . . . 3 . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . Manual 42 | . 14 4 . 2 7 . . . 4 . . . . 11 . . . . . Terminals 62 | . 16 5 . 2 18 . . . 3 . . . . 18 . . . . . Fabricators 16 | . . . . . 7 . . . 4 . . . . 5 . . . . . Repair Stations 15 | . . 3 . . . . . . 5 . . . . 7 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 5 | . . . . . . . . . 1 . . . . . . . . . 4 Garrison Access 7 | . . . . 4 . . . . 2 . . . . . . . . . 1 Terminal Hacks 44 | . 2 2 1 . 9 . . . 1 . . 7 . 6 . . 16 . . Record 4 | . . . . . . . . . . . . . . . . . 4 . . Part Schematic 7 | . . . . . 2 . . . . . . . . 1 . . 4 . . Robot Analysis 9 | . 2 1 . . 1 . . . . . . . . 1 . . 4 . . Prototype ID Bank 11 | . . 1 . . . . . . . . . 6 . . . . 4 . . Open Door 2 | . . . 1 . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 . . . . . . . . 2 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . 1 . . . . . Fabricator Hacks 8 | . . . . . 3 . . . 2 . . . . 3 . . . . . Network Status 2 | . . . . . 1 . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . Build 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . Repair Station Hacks 8 | . . 2 . . . . . . 1 . . . . 5 . . . . . Scan Component 5 | . . 1 . . . . . . 1 . . . . 3 . . . . . Repair 3 | . . 1 . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . . . . . . . . . . . 2 Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 1 . . 4 . . . 1 . . . . 2 . . . . . Terminals 7 | . 1 1 . . 2 . . . 1 . . . . 2 . . . . . Botnet 7 | . 1 1 . . 2 . . . 1 . . . . 2 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 3 . 2 7 . . . 7 . . . . 6 . . . . 3 Full Trace Events 7 | . 2 1 . . 2 . . . . . . . . 2 . . . . . Feedback Events 2 | . . . . . 2 . . . . . . . . . . . . . . Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 2 . . . . 2 . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . Time 306 | . . . . . . . . . 102 . . . . 204 . . . . . Total Robot Build Rating 32 | . . . . . . . . . 16 . . . . 16 . . . . . Part Schematics Acquired 21 | . . . . . 2 . 13 . . . . . . 1 . . 4 . 1 Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . . . . . . . . 2 . . . . . Time 248 | . . 32 . . . . . . . . . . . 216 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 1 . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 11 | . . . . . . . 4 1 3 . . . 1 2 . . . . . Largest Group 4 | . . . . . . . 4 4 1 . . . 1 2 . . . . . Highest-Rated Group 128 | . . . . . . . 121 121 64 . . . 47 128 . . . . . Highest-Rated Ally 64 | . . . . . . . 31 31 64 . . . 47 64 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . . . . 2 48 9 . . . 1 15 . . . . . Total Damage 1866 | . . . . . . . 44 759 352 . . . 23 688 . . . . . Kills 11 | . . . . . . . 1 6 1 . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 11783 | . . 890 146 725 1177 305 1498 918 1779 499 633 998 . 533 81 356 289 533 423 Optics 9568 | . . 890 146 725 1177 305 1498 918 1779 499 633 998 . . . . . . . Sensors 3050 | . . . . . 110 37 . . 6 490 192 . . 533 81 356 289 533 423 Robot Analysis Total 9 | . 2 1 . . 1 . . . . . . . . 1 . . 4 . . Derelict Logs Recovered 9 | . . . . . . 1 2 2 . 1 1 . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 14523 | 70 281 1015 146 725 1177 305 1498 918 1865 499 660 1181 671 1080 676 374 289 618 475 Spaces Moved 8694 | 55 148 352 60 213 575 189 988 565 1026 399 402 909 477 686 525 322 223 251 329 Core 11 | 11 . . . . . . . . . . . . . . . . . . . Treads 784 | . . 325 60 213 186 . . . . . . . . . . . . . . Legs 6357 | 44 148 27 . . 245 . 152 192 1026 399 402 909 477 686 525 322 223 251 329 Wheels 1542 | . . . . . 144 189 836 373 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 240 240 110 110 110 125 105 110 110 101 101 100 106 116 116 116 116 Average Speed 133 | 107 120 199 240 280 141 110 150 147 131 115 135 110 109 113 111 116 116 116 116 Slowest Speed 340 | 150 120 240 240 320 340 110 260 190 190 184 183 115 115 115 116 116 116 116 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 38 33 8 27 14 40 82 71 32 49 58 90 67 20 59 47 60 47 14 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . 1 1 . . . . . . . . 3 . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 1 . . . . . . . Scrap Searched 12 | . . . 1 . . . 2 2 . 1 2 . 1 . 3 . . . . Spaces Dug 13 | . . . . . . . . . 13 . . . . . . . . . . Terrain Destroyed 463 | . . . . 57 89 . . . 100 . 22 . 45 71 36 . . 43 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . . . . . . . 3 . . 9 36 . . 8 . AOE 407 | . . . . 57 89 . . . 100 . 19 . 45 62 . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 10550 | 62 203 509 62 292 800 234 998 611 1335 419 474 1036 565 867 571 322 250 555 385 Wait 592 | . 27 24 . 17 45 4 . 1 54 1 31 29 4 58 6 . . 290 1 Move 8675 | 54 147 351 59 212 574 188 987 564 1025 398 401 908 476 685 524 321 222 250 329 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 137 | 2 1 20 1 9 19 2 4 5 27 3 6 11 6 13 2 . 2 . 4 Fast Attach 110 | 6 2 5 . 4 19 . 1 2 17 1 . 15 6 13 1 . 10 . 8 Attach 81 | . . 1 . 2 17 4 2 2 18 . 5 2 6 11 4 . 2 . 5 Detach 14 | . . 1 . . 2 . 2 . 1 . . 2 . 1 1 . 4 . . Swap 137 | . 1 11 2 4 15 2 1 2 29 4 3 14 15 14 6 1 . 6 7 Drop 157 | . . 16 . 12 20 . . 9 32 2 3 25 9 6 2 . 8 . 13 Fire 618 | . 24 79 . 30 87 34 1 23 124 10 25 22 39 66 25 . 2 9 18 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . 1 . . . . . . . . . . Crush 5 | . . 1 . 2 2 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . 3 7 . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / Tes) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 726 | -9/Materials | Repaired Imp. Ion Engine 790 | -9/Materials | Build established: Scavenger-Mutant 1286 | -9/Materials | Central database locked down 1341 | -9/Materials | Discovered new exit (range 7) 1341 | -9/Materials | Discovered new exit (range 18) 1367 | -9/Materials | Entered Mines 1371 | -9/Mines | Found the Drone Emporium 1384 | -9/Mines | Found Prototype Device 1414 | -9/Mines | Discovered new exit (range 10) 1493 | -9/Mines | Identified Sensor Drone Bay 1513 | -9/Mines | Entered Materials 1513 | -8/Materials | Evolved 2 slots: Utility x2 1540 | -8/Materials | Garrison activated, responded to threat 2092 | -8/Materials | Build established: Mutant 2119 | -8/Materials | Discovered new exit (range 12) 2215 | -8/Materials | Discovered new exit (range 8) 2238 | -8/Materials | Entered Factory 2238 | -7/Factory | Evolved 2 slots: Propulsion x2 2627 | -7/Factory | Identified exit to Factory 2867 | -7/Factory | Fabricated Imp. Phase Shifter? 2921 | -7/Factory | Lost 5 parts (1p1n1u2w) 3002 | -7/Factory | Discovered new exit (range 8) 3012 | -7/Factory | Identified exit to Lower Caves 3186 | -7/Factory | Lost 4 parts (2n1u1w) 3214 | -7/Factory | Core integrity fell below 50% 3415 | -7/Factory | Entered Lower Caves 3610 | -7/Lower Caves | Lost 4 parts (3n1w) 3663 | -7/Lower Caves | Learned Factory emergency access door positions 3713 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3719 | -7/Lower Caves | Identified exit to Zion 3720 | -7/Lower Caves | Entered Zion 3748 | -6/Zion | Discovered new exit (range 20) 3767 | -6/Zion | System corruption cleaned by Quarantine Array 3881 | -6/Zion | Learned Factory garrison access intel 3890 | -6/Zion | Build established: Scavenger-Mutant 3895 | -6/Zion | Gained Derelict followers 4043 | -6/Zion | Learned Factory terminal intel 4241 | -6/Zion | Learned location of Quarantine (-2) 4622 | -6/Zion | Build established: Mutant 4730 | -6/Zion | Visited the Megawrench Repair Shop 4730 | -6/Zion | Megawrench repaired 8 parts 5212 | -6/Zion | Identified exit to Proximity Caves 5218 | -6/Zion | Entered Proximity Caves 5218 | -5/Proximity Caves | Accompanied by 4 allies 5231 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5383 | -5/Proximity Caves | Lost 3 allies 5515 | -5/Proximity Caves | Build established: Scavenger-Mutant 5700 | -5/Proximity Caves | Learned 4 Factory zone layouts 6067 | -5/Proximity Caves | Discovered new exit (range 6) 6075 | -5/Proximity Caves | Identified exit to Factory 6096 | -5/Proximity Caves | System corruption reached 10% 6136 | -5/Proximity Caves | Entered Factory 6136 | -5/Factory | Accompanied by 1 ally 6136 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 6137 | -5/Factory | Identified exit to Factory 6139 | -5/Factory | Loaded intel: 26 terminal locations 6140 | -5/Factory | Loaded intel: 4 garrison access locations 6614 | -5/Factory | Garrison activated, responded to threat 6674 | -5/Factory | Lost 3 parts (2n1w) 6995 | -5/Factory | Garrison activated, responded to threat 7116 | -5/Factory | Lost 5 parts (1p2u2w) 7137 | -5/Factory | Identified exit to Upper Caves 7259 | -5/Factory | Build established: Mutant 7442 | -5/Factory | Fabricated Y-72 Warden (x2) 7442 | -5/Factory | P-70 Sage assimilated allied Warden 6b 7846 | -5/Factory | Destroyed 10 combat bots 7847 | -5/Factory | Lost 3 parts (1n1u1w) 8001 | -5/Factory | Entered Upper Caves 8239 | -5/Upper Caves | Discovered new exit (range 15) 8254 | -5/Upper Caves | Identified exit to Upper Caves 8315 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8320 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8500 | -5/Upper Caves | Entered another Upper Caves area 8526 | -5/Upper Caves | Encountered a Warlord checkpoint 8533 | -5/Upper Caves | Learned Factory non-interactive machine intel 8626 | -5/Upper Caves | Build established: Scavenger-Mutant 8628 | -5/Upper Caves | Discovered exit to Factory (range 6) 8747 | -5/Upper Caves | Lost 3 parts (2u1w) 9151 | -5/Upper Caves | Discovered new exit (range 8) 9160 | -5/Upper Caves | Entered Warlord 9198 | -5/Warlord | System corruption cleaned by Quarantine Array 9255 | -5/Warlord | System corruption reached 10% 9288 | -5/Warlord | System corruption cleaned by Quarantine Array 9404 | -5/Warlord | Found Prototype Processor 9404 | -5/Warlord | Identified Exp. Targeting Computer 9411 | -5/Warlord | Found Prototype Processor 9411 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9426 | -5/Warlord | Found Prototype Hackware 9433 | -5/Warlord | Found Prototype Reactor 9433 | -5/Warlord | Identified Vortex Chain Reactor 9713 | -5/Warlord | Build established: Mutant 9761 | -5/Warlord | Warlord's base attacked by MAIN.C 10050 | -5/Warlord | Found Prototype Piercing Weapon 10053 | -5/Warlord | Found Prototype Piercing Weapon 10111 | -5/Warlord | Warlord forces counterattacked 10185 | -5/Warlord | Spotted Executioner 10210 | -5/Warlord | Destroyed Executioner 10218 | -5/Warlord | Spotted Executioner 10230 | -5/Warlord | Spotted Striker 10248 | -5/Warlord | Destroyed Striker 10262 | -5/Warlord | Found Prototype Processor 10275 | -5/Warlord | Identified Exp. Core Analyzer 10276 | -5/Warlord | Spotted Striker 10315 | -5/Warlord | Discovered new exit (range 14) 10340 | -5/Warlord | Lost 22 allies 10341 | -5/Warlord | Entered Proximity Caves 10461 | -4/Proximity Caves | Spotted B-86 Titan 10476 | -4/Proximity Caves | Destroyed B-86 Titan 10559 | -4/Proximity Caves | Build established: Scavenger-Mutant 10608 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10641 | -4/Proximity Caves | Core integrity fell below 50% 10834 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10888 | -4/Proximity Caves | Lost 3 parts (1p2w) 10964 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10995 | -4/Proximity Caves | System corruption reached 30% 11012 | -4/Proximity Caves | Entered Factory 11012 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11013 | -4/Factory | Loaded intel: 285 non-interactive machine locations 11210 | -4/Factory | Identified Ghost Barrier 11320 | -4/Factory | Repaired Enh. Biometal Leg? 11382 | -4/Factory | Build established: Scavenger-Gunner 11436 | -4/Factory | Repaired Exp. Myomer Leg 11823 | -4/Factory | Fabricated Y-72 Warden? 11937 | -4/Factory | Lost 8 parts (1p4n1u2w) 11951 | -4/Factory | Destroyed 7 combat bots 12012 | -4/Factory | First assault squad dispatched 12036 | -4/Factory | Identified exit to Upper Caves 12092 | -4/Factory | Entered Upper Caves 12161 | -4/Upper Caves | Spotted B-86 Titan 12171 | -4/Upper Caves | Destroyed B-86 Titan 12439 | -4/Upper Caves | Discovered new exit (range 15) 12544 | -4/Upper Caves | Destroyed 7 combat bots 12767 | -4/Upper Caves | Identified exit to Upper Caves 12768 | -4/Upper Caves | Entered another Upper Caves area 12943 | -4/Upper Caves | Discovered new exit (range 10) 13092 | -4/Upper Caves | Identified exit to Zhirov 13142 | -4/Upper Caves | Entered Zhirov 13142 | -4/Zhirov | Discovered new exit (range 4) 13165 | -4/Zhirov | Met Zhirov 13190 | -4/Zhirov | Learned location of Testing (-3) 13190 | -4/Zhirov | Learned location of Command (-1) 13197 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13220 | -4/Zhirov | Found Alien Artifact 13220 | -4/Zhirov | Identified Integrated Reactor 13220 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13237 | -4/Zhirov | Found Alien Artifact 13430 | -4/Zhirov | Identified exit to Proximity Caves 13431 | -4/Zhirov | Entered Proximity Caves 13434 | -3/Proximity Caves | Spotter reported a threat 13436 | -3/Proximity Caves | Spotter reported a threat 13526 | -3/Proximity Caves | Spotter reported a threat 13552 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13706 | -3/Proximity Caves | Discovered new exit (range 11) 13908 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13916 | -3/Proximity Caves | Identified exit to Research 14049 | -3/Proximity Caves | Entered Research 14049 | -3/Research | Evolved 2 slots: Utility x2 14050 | -3/Research | Identified exit to Armory 14050 | -3/Research | Identified exit to Testing 14169 | -3/Research | Found Prototype Launcher 14169 | -3/Research | Identified Tactical Quantum Warhead 14299 | -3/Research | Search patrols dispatched 14478 | -3/Research | Garrison activated, responded to threat 14519 | -3/Research | System corruption reached 10% 14524 | -3/Research | Self-destructed Last Messages --------------- 14515_ Penetrated by Slug. 14516_ System corrupted: Matter fused (-8). 14516_ Slug penetrates Wall. 14516_ Slug penetrates B-74 Champion. 14516_ Slug penetrates Wall. 14518_ Wall collapses. 14518_ K-01 Serf collects debris. 14518_ Slug penetrates B-74 Champion. 14518_ Exp. Core Analyzer destroyed. 14518_ System corrupted by crushing effect (+1). 14519_ Penetrated by Slug. 14519_ Slug penetrates Wall. 14520_ Ghost Barrier destroyed. 14521_ Exp. Armor Integrity Analyzer destroyed. 14521_ System corrupted by crushing effect (+1). 14521_ Knocked back. 14521_ Slug penetrates B-74 Champion. 14522_ Penetrated by Slug. 14522_ Imp. Thunder Leg destroyed. 14523_ Vortex Chain Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ??""?????????????????????? ?????????????????????? | | ?? ????????????????????? ????????????????????? | | ?? ????????????????????? "????????????????????? | | ##+####### ?????????##### ?????????????????????? | | ????????? ?????????????????????? | | ?????????? %" ??????????????????????? | | ??????????? ???????????????????????? | | ???????????? ???????????????????????? | | " ""############### kk ???????????????????????? | | " ""# # l #???????????????????????? | | " G# # u#???????????????????????? | | ""# [ # ##h###########?????????????? | | ""# # # #?????????????? | | # +!# #?????????????? | | # # # #?????????????? | | #####+######### # u #?????????????? | | # #?????????????? | | =h^h;g #?????????????? | | *=^!+ b@ #?????????????? | | !! !%^/#![ #?????????????? | | "" !! ####+###= #?????????????? | | "" !! #? %??# #?????????????? | | "" # ! ??# = #?????????????? | | # ??# #?????????????? | | # ???##############?????????????? | | + ??????????????????????????????? | | # ??????????????????????????????? | | ########### # ???????????????????????????????? | | ??????????? # ???????????????????????????????? | | ??????????? # ???????????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 120 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 15 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Tesla Rifle | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Adv. Terrain Scanner | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Enh. Quantum Rifle | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Vortex Chain Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Imp. Phase Shifter | x2 | -7/Factory | Preloaded Y-72 Warden | x2 | -5/Factory | Authchip Y-72 Warden | x2 | -4/Factory Repaired ---------- Imp. Ion Engine | 20% | -9/Materials Enh. Biometal Leg | 17% | -4/Factory Exp. Myomer Leg | 18% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultUtilityStick Manual? 0 Play Time 02:06:23 Cumulative 399.1 hours Start 2025.12.08 @ 18:16:08 End 2025.12.08 @ 22:34:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 399 Adventurer 3 Explorer 1 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 201affa5-6b0f-4466-b70d-b4fdf245e177