Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 11:27:07 Player: Fangrelle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (142) 710 Value Destroyed (5238) 5238 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2088) 2088 TOTAL SCORE: 12536 Bonus ------- High Alert Combat Kills 798 Follower Combat Kills 344 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 281/290 System Corruption 2% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Scrap Engine Advanced Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Hacking Suite Relay Coupler [Grunt] (17) > --- WEAPON (4) ------- Improved Datajack > --- INVENTORY (20) --- Advanced Heat Sink Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced ECM Suite Cloaking Device Hacking Suite Relay Coupler [NC] (29) Relay Coupler [NC] (30) Relay Coupler [Swarmer] (34) Relay Coupler [Sentry] (27) Relay Coupler [Hunter] (18) Improved Trap Extractor (0/6) XL Autogun Array Plasma Cutter Blade Saw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Scrap Engine Advanced Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Cloaking Device Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Surge Thruster Surge Thruster Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced ECM Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Improved Trap Extractor Improved Datajack Plasma Cutter Blade Saw [Rating: 92] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Slots Evolved 8 | . . . . . 4 . . 4 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 2 . . 4 . Weapon 2 | . . . . . 2 . . . . Parts Attached 139 | . 5 7 2 12 47 19 4 16 27 Power 17 | . 1 2 1 1 5 2 . 3 2 Engine 16 | . 1 2 1 1 5 2 . 2 2 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 28 | . 2 . 1 2 9 6 1 2 5 Treads 19 | . 2 . 1 . 7 5 1 2 1 Leg 6 | . . . . 2 . . . . 4 Wheel 2 | . . . . . 1 1 . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 36 | . 2 2 . 4 10 2 1 8 7 Device 19 | . 1 . . 1 4 2 1 5 5 Storage 2 | . 1 . . . 1 . . . . Processor 3 | . . . . . 1 . . 1 1 Hackware 4 | . . . . . 2 . . 1 1 Protection 8 | . . 2 . 3 2 . . 1 . Artifact . | . . . . . . . . . . Weapon 58 | . . 3 . 5 23 9 2 3 13 Energy Gun 21 | . . . . 2 8 3 . 3 5 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 25 | . . 3 . 2 10 3 2 . 5 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon 5 | . . . . . . 3 . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . 4 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 9 | . . . . 1 7 . 1 . . Parts Lost 31 | . . 2 . . 2 4 . 6 17 Power 4 | . . 1 . . 1 . . 1 1 Propulsion 5 | . . . . . . 2 . . 3 Utility 10 | . . 1 . . . 1 . 2 6 Weapon 12 | . . . . . 1 1 . 3 7 Highest Loss Streak 16 | . . 1 . . 1 2 . 5 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 99 98 99 96 90 72 Engine 8 | . 14 14 14 14 8 9 9 5 5 Treads 15 | . 26 28 28 3 15 16 18 12 2 Leg 2 | . . . . 24 1 . . . 9 Device 8 | . 8 3 . . 8 8 9 18 14 Storage 9 | . 19 14 14 14 9 9 9 6 6 Processor 7 | . . . . . 8 9 9 13 13 Hackware 3 | . . . . . 1 9 6 3 6 Protection 5 | . . 10 14 14 8 . . 3 1 Energy Gun 10 | . . . . 10 4 21 22 13 5 Ballistic Gun 18 | . 28 28 28 12 27 8 13 11 4 Slashing Weapon 1 | . . . . . 3 3 . . . Peak Build Rating 92 | . 7 12 15 35 45 47 55 72 92 Average Rating 43 | . 6 9 12 25 40 44 47 68 80 On Entrance 28 | 6 6 7 12 15 28 44 44 53 72 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 11 31 36 34 39 72 64 59 73 73 Greatest Support 45 | 20 40 40 40 40 42 42 45 45 42 Greatest Overweight (x) 21 | . . . . 1 4 5 1 2 21 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 Average Capacity 18 | . 14 15 15 15 18 20 20 20 20 Most Carried 20 | . 6 15 15 15 20 20 20 20 20 Average Carried 17 | . 3 10 14 14 17 19 19 17 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 4 15 15 15 20 20 20 20 18 Scrap Engine Consumption 3 | . . . . . . . . . 3 Class Distribution -------------------- 54% | Skirmisher 17% | Mutant 9% | Gunner 6% | Commander-Skirmisher 5% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Gunner | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Matter Collected 3786 | 200 50 276 . 62 1709 396 90 308 695 Remotely . | . . . . . . . . . . Salvage Created 6493 | . . 228 . 7 2736 1222 541 533 1226 Parts 356 | . . 12 . 3 170 57 28 32 54 Haulers Intercepted 8 | . . . . . 3 5 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Combat Hostiles Destroyed 124 | . . 15 . 3 49 17 7 8 25 Melee 1 | . . . . . . 1 . . . Guns 117 | . . 15 . 1 47 16 6 8 24 Cannons 2 | . . . . . 2 . . . . AOE 2 | . . . . 2 . . . . . Classes Destroyed 23 | . . 3 . . 12 2 2 2 2 Worker 9 | . . . . . 2 5 . 2 . Builder 4 | . . 1 . . 2 . 1 . . Tunneler 1 | . . . . . . . . 1 . Hauler 8 | . . . . . 3 5 . . . Recycler 2 | . . . . . 1 . 1 . . Mechanic 1 | . . . . . . 1 . . . Operator 4 | . . . . . 4 . . . . Watcher 5 | . . . . . 1 2 . 2 . Swarmer 21 | . . 4 . 3 6 1 . . 7 Cutter 3 | . . . . . . . . . 3 Grunt 54 | . . . . . 29 11 . 2 12 Brawler 5 | . . . . . 4 1 . . . Duelist 2 | . . . . . 1 . . 1 . Protector 2 | . . . . . 2 . . . . Sentry 15 | . . . . . 5 3 4 1 2 Demolisher 1 | . . . . . . 1 . . . Hunter 3 | . . . . . 1 . . 2 . Programmer 2 | . . . . . . . . 2 . Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 Scientist 2 | . . . . . . . 2 . . Scrapper 3 | . . . . . . . 3 . . Assembled 11 | . . 11 . . . . . . . Best Kill Streak 7 | . . 3 . 3 6 6 3 2 7 Combat Bots Only 7 | . . 3 . 3 6 4 2 2 7 Max Kills in Single Turn 3 | . . 2 . 2 2 3 1 2 2 Gunslinging 2 | . . . . . 1 2 . 1 . Exploded 2 | . . . . 2 . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Hostile Shots Fired 558 | . . 47 . 16 162 65 18 74 176 Missed 158 | . . 13 . 5 51 14 7 20 48 Damage Taken 7260 | . . 585 . 103 2012 764 212 904 2680 Core 1357 | . . 87 . 13 320 29 53 112 743 Absorbed by Shields 220 | . . . . . 62 65 . 32 61 Regen/Repaired (Parts) 259 | . . . . . 139 120 . . . Core Remaining (%) 62 | 100 . . . 60 . . 26 . . Volleys Fired 329 | . . 37 . 4 120 54 17 37 60 Largest 4 | . . 2 . 2 4 4 4 4 4 Hottest 290 | . . 46 . 135 290 244 206 244 244 Shots Fired 950 | . . 74 . 6 425 173 68 105 99 Gun 938 | . . 74 . 5 414 173 68 105 99 Cannon 11 | . . . . . 11 . . . . Launcher 1 | . . . . 1 . . . . . Special . | . . . . . . . . . . Kinetic 635 | . . 74 . . 373 72 20 44 52 Thermal 298 | . . . . 4 43 101 48 61 41 Explosive 1 | . . . . 1 . . . . . Electromagnetic 16 | . . . . 1 9 . . . 6 Robot Hit Streak 31 | . . 4 . 3 31 30 15 15 22 Robot Miss Streak 7 | . . 4 . 4 5 2 1 2 7 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 25 | . . 1 . . 12 5 1 2 4 Max Gunslinging Chain 2 | . . 1 . . 1 2 1 1 1 Shots Hit Robots 665 | . . 34 . 2 295 124 42 88 80 Core Hits 311 | . . 24 . 3 132 50 20 30 52 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . Critical Strikes 27 | . . 1 . . 4 6 3 7 6 Burn 24 | . . . . . 4 5 3 6 6 Destroy 3 | . . 1 . . . 1 . 1 . Melee Attacks 36 | . . . . . 19 13 . . 4 Impact . | . . . . . . . . . . Slashing 32 | . . . . . 19 13 . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 1 . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12334 | . . 560 . 180 4725 2109 654 1486 2620 Guns 11852 | . . 554 . 33 4492 2013 654 1486 2620 Cannons 129 | . . . . . 129 . . . . Explosions 146 | . . . . 146 . . . . . Melee 172 | . . . . . 76 96 . . . Ramming 35 | . . 6 . 1 28 . . . . Kinetic 7854 | . . 554 . . 3964 683 107 591 1955 Thermal 4077 | . . . . 33 644 1330 547 895 628 Explosive 146 | . . . . 146 . . . . . Electromagnetic 50 | . . . . . 13 . . . 37 Impact . | . . . . . . . . . . Slashing 172 | . . . . . 76 96 . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . 2 2 Average Corruption 1 | . . . . . . 1 . 1 2 Corruption Purged 3 | . . . . . . 2 . 1 . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . . . . 3 20 Message Errors 3 | . . . . . . . . . 3 Matter Fused 8 | . . . . . . . . 2 6 Energy Discharges 7 | . . . . . . . . 1 6 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 25 | . . . . 16 9 . . . . Shots 1 | . . . . 1 . . . . . Rammed 3 | . . 1 . 1 1 . . . . Targets Rammed 4 | . . 1 . 1 2 . . . . Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 624 | . . 48 . 160 438 239 169 495 624 Average Temperature 121 | . . 16 . 71 148 79 67 155 189 Received Heat Transfer 2309 | . . 120 . . 707 370 111 179 822 Effects 31 | . . . . . 6 4 . 4 17 Shutdowns 2 | . . . . . . . . 1 1 Energy Bleed 3 | . . . . . 1 . . 1 1 Interference 7 | . . . . . 2 4 . . 1 Matter Decay 3 | . . . . . 1 . . 1 1 Short Circuit 3 | . . . . . . . . 1 2 Damage (minor) 3 | . . . . . 2 . . . 1 Damage (major) 7 | . . . . . . . . . 7 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Melted 45 | . . . . 1 5 6 11 13 9 Heat Transferred 10211 | . . . . 75 1610 3219 1274 2257 1776 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Peak Influence 933 | . . 85 . 82 933 828 420 262 893 Initial 393 | . . . . . . 393 300 250 91 Average 368 | . . 8 . 5 518 611 99 159 477 Maximum Alert Level 3 | . . . . . 3 3 2 1 3 Low Security (%) 37 | . 100 100 . 100 12 . 81 66 19 Level 1 12 | . . . . . 9 3 12 33 38 Level 2 32 | . . . . . 52 63 5 . 20 Level 3 17 | . . . . . 26 33 . . 21 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Squads Dispatched 19 | . 1 . . 1 10 4 . 3 . Investigation 5 | . . . . 1 1 2 . 1 . Extermination 2 | . . . . . . . . 2 . Reinforcement 8 | . 1 . . . 6 1 . . . Assault 4 | . . . . . 3 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 189 | . . 16 . 2 77 30 6 17 41 Peak Tracking Total 7 | . . 3 . 3 7 5 3 5 7 Tactical Retreats 15 | . . 2 . . 3 . . 4 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Traps Triggered 7 | . . . . . 1 4 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Machines Disabled 16 | . . 1 . . 4 8 1 . 2 Max in Single Turn 1 | . . 1 . . 1 1 1 . 1 Garrison Relay 3 | . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled 8 | . . . . . . 6 . . 2 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Machines Accessed 45 | . 1 . 1 2 9 13 13 4 2 Terminals 29 | . 1 . . . 7 11 6 2 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 8 | . . . . . 1 1 5 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 168 | . 2 . 1 2 31 48 70 9 5 Successful 116 | . . . 1 2 15 27 60 6 5 Failed 52 | . 2 . . . 16 21 10 3 . Catastrophic 9 | . 1 . . . 4 2 2 . . Database Lockouts . | . . . . . . . . . . Manual 119 | . 2 . 1 . 29 39 36 7 5 Terminals 116 | . 2 . . . 27 43 33 6 5 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 2 2 . . . Recycling Units 18 | . . . . . 2 3 11 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 44 | . . . 1 2 1 9 31 . . Record 24 | . . . . . . . 24 . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 5 | . . . . . . 5 . . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 4 | . . . . 2 . 2 . . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 2 | . . . . . . . 2 . . Unreport Threat 1 | . . . . . . . 1 . . Hauler Manifests 2 | . . . . . . 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Release Object 2 | . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . Scan Component 2 | . . . . . 1 1 . . . Repair 2 | . . . . . 1 1 . . . Recycling Unit Hacks 7 | . . . . . . 1 5 1 . Retrieve Components 7 | . . . . . . 1 5 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 60 | . . . . . 12 15 24 4 5 Terminals 53 | . . . . . 12 14 19 3 5 Track 3 | . . . . . . . 3 . . Assimilate 7 | . . . . . 3 4 . . . Botnet 21 | . . . . . 5 6 6 2 2 Detonate 1 | . . . . . . . 1 . . Disrupt 4 | . . . . . 1 . 2 . 1 Operators 5 | . . . . . 2 1 1 1 . Skim 12 | . . . . . 1 3 6 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . . . 1 5 1 . Tunnel 7 | . . . . . . 1 5 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 1 . . . 8 10 6 2 2 Full Trace Events 3 | . 1 . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . Time 102 | . . . . . 51 51 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . . . . . . 1 15 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 13 | . . . . . . . . . 13 Machine Destruction 13 | . . . . . . . . . 13 Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Total Allies 16 | . . . . 3 1 11 . . 1 Largest Group 11 | . . . . 3 3 11 1 1 1 Highest-Rated Group 183 | . . . . 40 40 183 10 10 29 Highest-Rated Ally 29 | . . . . 16 16 29 10 10 29 Total Orders 13 | . . . . . 2 6 4 1 . STAY 7 | . . . . . 1 3 2 1 . FOLLOW 6 | . . . . . 1 3 2 . . Ally Attacks 137 | . . . . . 60 75 . . 2 Total Damage 1499 | . . . . . 608 851 . . 40 Kills 17 | . . . . . 7 10 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Robot Analysis Total 5 | . . . . . . 5 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Turns Passed 17031 | . 224 1052 506 1105 6663 2395 2214 1348 1524 Spaces Moved 6970 | 1 135 556 313 640 2528 880 920 502 495 Core 6 | . . . . . . . . . 6 Treads 5126 | . 130 556 313 74 1754 769 920 502 108 Legs 1174 | 1 5 . . 566 221 . . . 381 Wheels 664 | . . . . . 553 111 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 120 135 155 232 232 190 Average Speed 213 | 120 158 160 160 165 218 230 232 236 262 Slowest Speed 1100 | 120 160 160 160 190 410 410 232 305 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 63 | 2 23 98 69 98 96 91 99 11 49 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 10 | . . 2 . . . 1 6 1 . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 41 | . . . . 12 19 10 . . . Terrain Destroyed 44 | . . . . 12 22 10 . . . Melee 27 | . . . . . 17 10 . . . Projectile 5 | . . . . . 5 . . . . AOE 12 | . . . . 12 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Total 8372 | . 147 645 319 681 3345 1028 964 582 661 Wait 654 | . . 25 . . 571 14 10 13 21 Move 6960 | . 134 555 312 639 2527 879 918 501 495 Hop . | . . . . . . . . . . Pick Up 90 | . 3 16 1 10 18 6 6 10 20 Fast Attach 57 | . 1 1 . 4 28 7 1 5 10 Attach 48 | . 4 4 . 4 7 2 1 11 15 Detach 10 | . . . . . 5 . . 1 4 Swap 35 | . . 2 2 4 12 10 2 . 3 Drop 102 | . 5 4 4 15 36 6 9 4 19 Fire 329 | . . 37 . 4 120 54 17 37 60 Melee 36 | . . . . . 19 13 . . 4 Ram 1 | . . . . . 1 . . . . Kick 1 | . . . . . 1 . . . . Crush 2 | . . 1 . 1 . . . . . Escape Stasis 6 | . . . . . . 2 . . 4 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 41 | . . . . . . 35 . . 6 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Met 8R-AWN 177 | -10/Materials | Discovered new exit (range 13) 225 | -10/Materials | Entered Mines 226 | -10/Mines | Learned location of Storage (-8) 227 | -10/Mines | Followed 8R-AWN into the Mines 291 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 385 | -10/Mines | Assembled infested the area 390 | -10/Mines | Assisted by a Guerilla fighting off Assembled 475 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 879 | -10/Mines | Discovered new exit (range 9) 913 | -10/Mines | Learned Materials terminal intel 943 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 953 | -10/Mines | Found Prototype Device 1092 | -10/Mines | Discovered new exit (range 6) 1269 | -10/Mines | Discovered new exit (range 5) 1277 | -10/Mines | Entered Exiles 1317 | -10/Exiles | Welcomed by 8R-AWN 1343 | -10/Exiles | Met EX-HEX 1417 | -10/Exiles | Met EX-DEC 1549 | -10/Exiles | Met EX-BIN 1572 | -10/Exiles | Aligned with FarCom system 1573 | -10/Exiles | Given EX-Vault access code 1613 | -10/Exiles | Opened EX-Vault 1636 | -10/Exiles | Found XL Autogun Array 1671 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1770 | -10/Exiles | Discovered new exit (range 10) 1783 | -10/Exiles | Left Exiles lab with XL Autogun Array 1783 | -10/Exiles | Entered Mines 1885 | -9/Mines | Met a Derelict shopkeep closing up shop 2125 | -9/Mines | Discovered new exit (range 7) 2133 | -9/Mines | Found DCF Scrap (14 items) 2178 | -9/Mines | Learned location of 1 exit from Proximity Caves 2226 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2275 | -9/Mines | Identified Exp. Sensor Array 2556 | -9/Mines | Discovered new exit (range 13) 2580 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2643 | -9/Mines | Learned location of 1 exit from Materials 2888 | -9/Mines | Entered Materials 2888 | -8/Materials | Accompanied by 3 allies 2888 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2889 | -8/Materials | Identified exit to Factory 2890 | -8/Materials | Loaded intel: 12 terminal locations 3237 | -8/Materials | Build established: Skirmisher 3365 | -8/Materials | Discovered exit to Factory (range 15) 4147 | -8/Materials | Discovered new exit (range 12) 4365 | -8/Materials | Discovered exit to Factory (range 8) 4488 | -8/Materials | First assault squad dispatched 6681 | -8/Materials | Repaired Imp. Assault Rifle 7947 | -8/Materials | Core integrity fell below 50% 8205 | -8/Materials | Build established: Tank 9063 | -8/Materials | Sterilization system engaged 9063 | -8/Materials | Non-combat units ordered to evacuate 9146 | -8/Materials | Identified exit to Storage 9163 | -8/Materials | Combat units ordered to evacuate 9176 | -8/Materials | Build established: Skirmisher 9363 | -8/Materials | Ambient heat levels rising (+10) 9513 | -8/Materials | Ambient heat levels rising (+10) 9551 | -8/Materials | Entered Storage 9787 | -8/Storage | Repaired Imp. Assault Rifle 10173 | -8/Storage | Discovered exit to Factory (range 16) 10468 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10731 | -8/Storage | Build established: Commander-Skirmisher 11064 | -8/Storage | Used back door to open Recycling access 11064 | -8/Storage | Discovered new exit (range 4) 11551 | -8/Storage | First assault squad dispatched 11645 | -8/Storage | Lost 7 allies 11905 | -8/Storage | Build established: Skirmisher 11946 | -8/Storage | Entered Recycling 11946 | -8/Recycling | Accompanied by 1 ally 12541 | -8/Recycling | Identified exit to Factory 12679 | -8/Recycling | Learned location of 1 exit from Storage 12731 | -8/Recycling | Learned location of Lower Caves (-7) 12773 | -8/Recycling | Learned Factory garrison access intel 12807 | -8/Recycling | Learned location of 1 exit from Extension 12850 | -8/Recycling | Identified exit to Scraptown 12965 | -8/Recycling | Learned 2 Lower Caves zone layouts 12970 | -8/Recycling | Scanned before Scraplab entrance 13296 | -8/Recycling | Entered Scraplab 13372 | -8/Recycling | Angered Scraplab inhabitants 13469 | -8/Recycling | Found Prototype Device 13469 | -8/Recycling | Identified Scrap Engine 14160 | -8/Recycling | Entered Factory 14160 | -6/Factory | Accompanied by 1 ally 14160 | -6/Factory | Evolved 4 slots: Utility x4 14161 | -6/Factory | Identified exit to Lower Caves 14162 | -6/Factory | Loaded intel: 3 garrison access locations 14465 | -6/Factory | Build established: Gunner 14804 | -6/Factory | Lost 5 parts (1p2u2w) 15506 | -6/Factory | Identified exit to Garrison 15508 | -6/Factory | Entered Garrison 15586 | -6/Garrison | Triggered checkpoint 15632 | -6/Garrison | Garrison Relay disabled 15775 | -6/Garrison | Spotted B-75 Beast 15813 | -6/Garrison | Destroyed B-75 Beast 15817 | -6/Garrison | Core integrity fell below 50% 15846 | -6/Garrison | Core integrity fell below 20% 15927 | -6/Garrison | Lost 16 parts (1p3n5u7w) 16054 | -6/Garrison | Triggered checkpoint 16255 | -6/Garrison | Build established: Scavenger-Skirmisher 16412 | -6/Garrison | Triggered checkpoint 16445 | -6/Garrison | Destroyed 7 combat bots 16458 | -6/Garrison | Triggered checkpoint 16704 | -6/Garrison | Triggered checkpoint 16726 | -6/Garrison | Garrison Relay disabled 16899 | -6/Garrison | Discovered new exit (range 10) 16943 | -6/Garrison | Installed Relay Interface Framework 17024 | -6/Garrison | Triggered checkpoint 17024 | -6/Garrison | Garrison Relay disabled 17032 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16985_ Acquired Carbon-fiber Leg. 16987_ Dropped Surge Thruster. 16988_ Dropped Adv. Heat Sink. 16991_ Acquired XL Autogun Array. 16994_ Acquired Cloaking Device. 17005_ System corrupted: Substantial component data lost. 17024_ Beams of light sweep through the air. An alarm sounds. 17024_ Garrison Relay disabled. 17024_ Relay Coupler [Grunt] tumbles out of relay unit. 17024_ Relay Coupler [NC] tumbles out of relay unit. 17024_ Relay Coupler [Swarmer] tumbles out of relay unit. 17024_ Relay Coupler [Sentry] tumbles out of relay unit. 17024_ Critical hit (Burn: +37). 17028_ Jacked G-50 Soldier... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 17029_ Sneak attack on Soldier 5a. 17029_ Reactivated Soldier 5a. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ????????????#####?????????# #???????????????????? | | ???????????? #?????????# #???????????????????? | | ?????????????< #??????##?# #???????????????????? | | ????????????? #??????#"## ###?????????????????? | | ????#######??# #??????# g g #?????????????????? | | ????#""""^#### #??????#!@ g #?????????????????? | | ????#" #??????#"g g #?????????????????? | | ????#"""" #### #??????#"## ###?????????????????? | | ????#######??# #??????##?# #???????????????????? | | ?????????????# ########### ###########??????#### | | ?????????????# ===! #??????# | | ?????????????# = #??????# | | ?????????????############## ######## #??????# # | | ??????????????????????????# #??????# #??????# # | | ??????????????????????????# #??????# #??????# # | | ??????????????????????????# #??????# #??????# # | | ??????????????????????????# #??????# #??????# # | | ??????????????????????????# #??????# ^######## # | | ??????????????????????????# #??????# ## ## # | | ??????????????????????????# #?????##=%## ## # | | ??????????????????????????# ####### [ | | ??????????????????????????# = | | ??????????????????????????# | | ??????????????????????????########## ## ## | | ?????????????????????????????????### =## *=##! | | ???????????????????????????# ##### =%* =*= | | ???????????????????????????# " = [ [==[ | | ???????????????????????????#######[ [ !%!% | | ?????????????????????????????????#% = !=* | | ?????????????????????????????????### ## ## [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 30 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed DroneAccelerationWarhead Manual? 0 Play Time 01:45:01 Cumulative 127.2 hours Start 2024.11.22 @ 07:04:43 End 2024.11.22 @ 11:27:07 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ebc6f92-21f9-44af-8fd6-5e1e5aba0394