Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 00:48:59 Player: Assis Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (494) 494 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2944 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Improved Field Recycling Unit (0) Improved Field Recycling Unit (9) Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Signal Interpreter Improved Field Recycling Unit > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Reaction Control System Improved Field Recycling Unit Improved Field Recycling Unit Improved Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Machine Analyzer Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 31 | 7 2 6 4 12 Power 4 | 1 . . 2 1 Engine 2 | 1 . . 1 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 10 | 2 1 4 . 3 Treads 6 | 2 1 . . 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 4 . . Utility 11 | 2 . 2 2 5 Device 8 | 1 . 1 1 5 Storage 1 | 1 . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 . . 3 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 1 . 8 11 Power 3 | . . . 1 2 Propulsion 7 | . . . 4 3 Utility 6 | . 1 . 1 4 Weapon 4 | . . . 2 2 Highest Loss Streak 7 | . 1 . 6 7 To Critical Strikes . | . . . . . Average Backups 4 | . 6 3 3 4 Power . | . 1 1 . . Propulsion 1 | . 2 . . . Utility 2 | . 2 1 1 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 5 | . . . 2 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon . | . . . . . Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 75 | . 96 96 79 46 Engine 8 | . 14 11 6 2 Treads 14 | . 28 1 . 9 Flight 8 | . . 40 28 . Device 13 | . 13 9 15 13 Storage 5 | . 14 1 . . Processor 7 | . . 9 18 10 Energy Gun 1 | . . . . 2 Ballistic Gun 14 | . 25 22 10 2 Peak Build Rating 31 | 7 8 9 17 31 Average Rating 12 | 5 7 8 13 18 On Entrance 5 | . 7 7 9 5 Avg Prop Armor Cover (%) 9 | . . . 9 . Naked Turns 13 | . . . . 13 Heaviest Build 22 | 12 12 11 9 22 Greatest Support 84 | 40 40 40 20 84 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 7 8 5 5 5 Most Carried 8 | 2 8 8 5 5 Average Carried 4 | . 6 3 3 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 2 8 4 5 5 Class Distribution -------------------- 72% | Mutant 11% | Sprinter 7% | Assassin 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scout | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 537 | 197 159 73 . 108 Remotely . | . . . . . Salvage Created 663 | 53 336 73 . 201 Parts 44 | 6 26 7 . 5 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled 9 | . . . . 9 Retrieved Matter 140 | . . . . 140 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 15 | . 11 . . 4 Melee 1 | . . . . 1 Guns 12 | . 11 . . 1 Classes Destroyed 8 | 1 3 2 . 2 Tunneler 2 | 2 . . . . Hauler 2 | . 1 . . 1 Mechanic 2 | . . 2 . . Operator 1 | . . 1 . . Swarmer 6 | . 6 . . . Grunt 7 | . 5 . . 2 Duelist 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 4 | 2 4 1 . 3 Combat Bots Only 4 | . 4 . . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 388 | . 69 2 97 220 Missed 143 | . 19 1 45 78 Hits 245 | . 50 1 52 142 Melee 16 | . . . 8 8 Projectile 229 | . 50 1 44 134 AOE 3 | . . . 3 . Critical Strikes 5 | . 1 . 3 1 Part Disruptions 1 | . . . . 1 Damage Taken 3098 | . 516 18 856 1708 Core 1404 | . 152 . 548 704 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 39 100 . . Volleys Fired 63 | 6 32 12 . 13 Largest 2 | 2 2 2 . 2 Hottest 88 | 40 40 40 . 88 Shots Fired 112 | 12 54 24 . 22 Gun 112 | 12 54 24 . 22 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 99 | 12 54 24 . 9 Thermal 13 | . . . . 13 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 9 6 . 10 Robot Miss Streak 4 | 2 4 1 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 91 | 7 34 18 . 32 Core Hits 35 | 4 16 5 . 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 17 | . . . . 17 Impact 17 | . . . . 17 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1662 | 77 374 199 . 1012 Guns 925 | 69 371 199 . 286 Cannons . | . . . . . Explosions . | . . . . . Melee 635 | . . . . 635 Ramming 102 | 8 3 . . 91 Kinetic 760 | 69 371 199 . 121 Thermal 165 | . . . . 165 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 635 | . . . . 635 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 83 | . . . . 83 Projectiles . | . . . . . Explosions . | . . . . . Melee 83 | . . . . 83 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . . . 40 Shots . | . . . . . Rammed 34 | 1 1 . . 32 Targets Rammed 34 | 1 1 . . 32 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . 12 10 4 156 Average Temperature 34 | . 6 4 4 79 Received Heat Transfer 933 | . 138 . 315 480 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried . | . . . . . Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 370 | . . . . 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 90 100 Level 1 . | . . . 9 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 265 | 5 101 40 265 120 Initial 120 | . . 21 8 120 Average 31 | . 39 10 71 23 Influence Increases 948 | 10 331 104 389 114 Destroy 0b10 Robot/C 300 | . 220 . . 80 Destroy 0b10 Robot/NC 35 | 10 5 15 . 5 Destroy Leader 64 | . 42 . . 22 Successful Hack 68 | . 34 14 14 6 Destroy Structure 1 | . . . . 1 Partial Spotted 30 | . . 15 15 . Lose Combat Pursuer 450 | . 30 60 360 . Influence Decreases 948 | 10 280 135 144 379 Entered New Map 187 | . . 30 12 145 Time Decay 637 | 10 270 105 68 184 Lost Part 124 | . 10 . 64 50 Squads Dispatched 8 | . 2 . 5 1 Investigation 5 | . 2 . 3 . Extermination 1 | . . . . 1 Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 3 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 23 8 43 5 Peak Tracking Total 18 | . 6 6 18 3 Tactical Retreats 8 | . 1 2 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 5 4 4 1 Terminals 13 | . 5 3 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 34 | . 14 8 9 3 Successful 15 | . 7 5 2 1 Failed 19 | . 7 3 7 2 Catastrophic 6 | . 4 1 1 . Database Lockouts . | . . . . . Manual 29 | . 12 5 9 3 Terminals 32 | . 14 6 9 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 3 2 1 Part Schematic 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 4 | . 1 1 1 1 Hauler Manifests 1 | . 1 . . . Registered Components 3 | . 1 1 1 . Registered Prototypes 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 13 | . 4 4 4 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2046 | 53 758 263 211 761 Sensors 1144 | . . 263 189 692 Terrain 159 | . . . 159 . Seismic 811 | 53 758 . . . Machine Analysis 972 | . . . 211 761 Jamming 2 | . . . . 2 ECM 2 | . . . . 2 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2203 | 117 785 282 228 791 Spaces Moved 2194 | 58 428 736 544 428 Core 153 | 5 . . 47 101 Treads 816 | 53 428 8 . 327 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1225 | . . 728 497 . Fastest Speed 31 | 50 160 31 31 50 Average Speed 83 | 150 160 32 34 145 Slowest Speed 160 | 160 160 160 120 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . . 5 6 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 55 30 44 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 1 | . . . . 1 Melee 1 | . . . . 1 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2424 | 73 477 754 577 543 Wait 60 | . 6 . 25 29 Move 2168 | 57 427 725 531 428 Hop 11 | . . 5 6 . Pick Up 20 | 2 6 2 6 4 Fast Attach 18 | 7 3 . . 8 Attach 15 | . . 6 3 6 Detach 5 | . . 1 1 3 Swap 3 | . 1 . 1 1 Drop 10 | . 1 3 4 2 Fire 63 | 6 32 12 . 13 Melee 17 | . . . . 17 Ram 32 | . . . . 32 Kick . | . . . . . Crush 2 | 1 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Identified exit to Mines 470 | -10/Materials | Discovered new exit (range 6) 618 | -10/Materials | Derelicts attacked the area 801 | -10/Materials | Core integrity fell below 50% 903 | -10/Materials | Entered another Materials area 903 | -9/Materials | Evolved 2 slots: Propulsion x2 1057 | -9/Materials | Discovered new exit (range 16) 1125 | -9/Materials | Discovered new exit (range 15) 1130 | -9/Materials | Identified exit to Storage 1183 | -9/Materials | Identified exit to Materials 1185 | -9/Materials | Entered another Materials area 1185 | -8/Materials | Evolved 2 slots: Utility x2 1392 | -8/Materials | Core integrity fell below 50% 1405 | -8/Materials | Discovered new exit (range 16) 1407 | -8/Materials | Core integrity fell below 20% 1412 | -8/Materials | Identified exit to Factory 1413 | -8/Materials | Entered Factory 1413 | -7/Factory | Evolved 2 slots: Utility x2 1420 | -7/Factory | Lost 6 parts (4n1u1w) 2186 | -7/Factory | Core integrity fell below 50% 2195 | -7/Factory | System corruption reached 10% 2196 | -7/Factory | Core integrity fell below 20% 2204 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02189_ K-01 Serf collects debris. 02189_ Slammed into Y-54 Guardian. 02191_ K-01 Serf collects debris. 02191_ Slammed into Y-54 Guardian. 02191_ Broken Machine Analyzer destroyed. 02191_ System corrupted by crushing effect (+2). 02191_ Destabilizing: System corrupted (+2). 02192_ Slammed into Y-54 Guardian. 02192_ Destabilizing: Core damaged (-35). 02193_ AELMJI9&P%PGY,HT&FUIT#II 02193_ Slammed into Y-54 Guardian. 02194_ Destabilizing: System corrupted (+1). 02195_ Slammed into Y-54 Guardian. 02196_ Destabilizing: System corrupted (+1). 02197_ Slammed into Y-54 Guardian. 02197_ Destabilizing: Core damaged (-14). 02198_ Slammed into Y-54 Guardian. 02198_ Destabilizing: Core damaged (-21). 02199_ M-28 Smith repairs M-28 Smith. 02199_ Slammed into Y-54 Guardian. 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" #??# #????? | | ?????????# #??# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ConstructForceAmplifier Manual? 0 Play Time 00:25:15 Cumulative 31.2 hours Start 2026.01.30 @ 00:28:22 End 2026.01.30 @ 00:48:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 546d5ac6-9a04-4fac-a65c-d8541b688a02