Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 11:55:00 Player: the Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1439) 1439 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3) 3 TOTAL SCORE: 4602 Bonus ------- Follower Combat Kills 272 Friendly Fire -269 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 48/230 System Corruption 2% Temperature Cool (14) Movement Core (950) Ox18 Location -6/Factory Parts ------- > --- POWER (2) -------- Momentum-Fission Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine High-capacity Storage Unit > --- WEAPON (3) ------- EM Proton Construct/C > --- INVENTORY (20) --- Improved Heat Sink Advanced Heat Sink Improved Particle Charger Transmission Jammer Peak State ------------ > --- POWER ------------ Momentum-Fission Engine > --- PROPULSION ------- FC-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Cooling System High-capacity Storage Unit Machine Analyzer > --- WEAPON ----------- Burst Thermal Pulse Construct/G Rapid Thermic Pulse Construct/G EM Proton Construct/C > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Compact Battery Improved Particle Charger Hardened Heavy Armor Plating Hardened Heavy Armor Plating Focal Shield Force Field Grenade Launcher Great Maul [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Machine Analyzer Protection Hardened Heavy Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Coil Gun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 43 | 6 4 4 9 20 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 2 4 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 6 | . . . 2 4 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 2 . 3 13 Device 13 | . 2 . 3 8 Storage 4 | 1 . . . 3 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 2 4 4 3 Energy Gun 10 | 2 2 4 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 25 | . . 2 1 22 Power 3 | . . . . 3 Propulsion 7 | . . 1 1 5 Utility 9 | . . 1 . 8 Weapon 6 | . . . . 6 Highest Loss Streak 11 | . . 2 1 11 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 75 | . 99 95 76 57 Engine 10 | . 14 14 12 2 Treads 7 | . 28 25 3 . Leg 3 | . . . 3 4 Wheel 5 | . . . 11 . Device 13 | . 13 12 10 18 Storage 8 | . 14 14 8 4 Processor 1 | . . . . 5 Energy Gun 17 | . 28 28 19 8 Energy Cannon 2 | . . . 3 4 Impact Weapon 1 | . . . 2 . Peak Build Rating 64 | 6 10 10 34 64 Average Rating 24 | 5 9 9 16 52 On Entrance 11 | . 6 10 8 34 Naked Turns . | . . . . . Heaviest Build 83 | 13 17 17 18 83 Greatest Support 52 | 40 40 40 32 52 Greatest Overweight (x) 21 | . . . 5 21 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 9 | 7 8 8 6 15 Most Carried 14 | 2 8 8 8 14 Average Carried 7 | 1 6 8 6 9 Final Capacity 20 | 8 8 8 5 20 Final Carried 8 | 2 8 8 5 4 Scrap Engine Consumption 41 | . . . 19 22 Constructs Created 8 | . . . 4 4 Constructs Modified 6 | . . . 1 5 Class Distribution -------------------- 51% | Mutant 21% | Commander-Mutant 18% | Commander-Construct 9% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 642 | 197 52 78 88 227 Remotely . | . . . . . Salvage Created 1852 | 43 76 72 446 1215 Parts 70 | 6 5 7 15 37 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 4 | . 1 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 25 | . 2 3 4 16 Melee 1 | . . . . 1 Guns 17 | . 2 3 4 8 Cannons 2 | . . . . 2 Classes Destroyed 14 | 2 2 2 3 5 Worker 2 | 1 . . . 1 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 5 | . . . 5 . Operator 1 | . . . . 1 Turret 2 | . . 2 . . Watcher 4 | . 2 . . 2 Swarmer 3 | . . 3 . . Grunt 13 | . 2 . . 11 Duelist 2 | . . . 1 1 Sentry 3 | . . . 3 . Hunter 5 | . . . . 5 Programmer 1 | . . . . 1 Best Kill Streak 8 | 2 2 3 6 8 Combat Bots Only 7 | . 2 3 3 7 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 553 | . 8 116 9 420 Missed 148 | . 3 44 2 99 Damage Taken 5105 | . 58 489 131 4427 Core 1014 | . 22 83 43 866 Absorbed by Shields 153 | . . . . 153 Ignored by Resistances 131 | . . . . 131 Regen/Repaired (Parts) 269 | . . . . 269 Core Remaining (%) 70 | 100 . . 40 . Volleys Fired 96 | 3 9 18 17 49 Largest 3 | 2 2 2 2 3 Hottest 213 | 90 130 130 130 213 Shots Fired 206 | 6 18 36 34 112 Gun 174 | 6 18 36 34 80 Cannon 29 | . . . . 29 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 18 | . . . . 18 Thermal 183 | 6 18 36 34 89 Explosive 3 | . . . . 3 Electromagnetic 2 | . . . . 2 Robot Hit Streak 16 | 2 4 6 13 16 Robot Miss Streak 6 | 1 6 4 3 4 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 169 | 3 14 24 31 97 Core Hits 162 | 2 13 13 45 89 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 6 | . . . . 6 Critical Strikes 11 | . . 2 . 9 Burn 4 | . . 2 . 2 Destroy 2 | . . . . 2 Smash 5 | . . . . 5 Melee Attacks 43 | . . . 32 11 Impact 43 | . . . 32 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3486 | 33 161 326 449 2517 Guns 2224 | 33 161 326 449 1255 Cannons 450 | . . . . 450 Explosions 348 | . . . . 348 Melee 464 | . . . . 464 Ramming . | . . . . . Kinetic 346 | . . . . 346 Thermal 2266 | 33 161 326 449 1297 Explosive 348 | . . . . 348 Electromagnetic 62 | . . . . 62 Impact 464 | . . . . 464 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 235 | . . . . 235 Projectiles . | . . . . . Explosions . | . . . . . Melee 235 | . . . . 235 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . . . 29 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | 30 231 70 234 182 Average Temperature 62 | 18 87 31 82 51 Received Heat Transfer 1036 | . 30 348 42 616 Siege Activations . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 4 | . . . . 4 Parts Fried 7 | . . . . 7 Impact Corruptions 8 | . . . . 8 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . . . . 6 Heat Transferred 4176 | 87 237 872 540 2440 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 193 | 10 79 . 111 193 Initial 67 | . 6 . 67 . Average 46 | 1 24 . 29 88 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 . . 10 Investigation 3 | . 1 . . 2 Extermination 4 | . . . . 4 Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 8 9 7 28 Peak Tracking Total 9 | . 3 6 2 9 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 9 | . . 2 1 6 Max in Single Turn 6 | . . 1 . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 18 | . 3 . 14 1 Terminals 8 | . 3 . 5 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 8 . 36 2 Successful 25 | . 6 . 17 2 Failed 21 | . 2 . 19 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 11 | . 5 . 6 . Terminals 19 | . 8 . 11 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 18 | . . . 18 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 3 . 10 . Record 5 | . . . 5 . Part Schematic 2 | . . . 2 . Unreport Threat 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Zone Layout 1 | . . . 1 . Release Object 2 | . . . 2 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . . 5 . Retrieve Components 5 | . . . 5 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . 2 . Terminals 4 | . 3 . 1 . Assimilate 1 | . 1 . . . Botnet 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 . 8 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 95 | . . . . 95 Total Part Build Rating 10 | . . . . 10 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . . . 19 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 10 | . . . 10 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 7 Highest-Rated Group 144 | . . . 144 117 Highest-Rated Ally 21 | . . . 21 21 Total Orders 1 | . . . 1 . GUARD 1 | . . . 1 . Ally Attacks 44 | . . . 14 30 Total Damage 929 | . . . 351 578 Kills 10 | . . . 6 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3895 | 110 509 294 1871 1111 Spaces Moved 2017 | 59 196 147 1146 469 Core 128 | 6 . . 114 8 Treads 640 | 53 196 147 244 . Legs 761 | . . . 341 420 Wheels 488 | . . . 447 41 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 122 Average Speed 140 | 148 160 160 115 185 Slowest Speed 1100 | 160 160 160 300 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 32 11 99 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 22 | . . . 22 . Terrain Destroyed 59 | . . . 22 37 Melee 22 | . . . 22 . Projectile . | . . . . . AOE 37 | . . . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 2826 | 73 377 168 1605 603 Wait 437 | 3 157 . 243 34 Move 2013 | 58 195 146 1145 469 Hop . | . . . . . Pick Up 30 | 3 8 . 7 12 Fast Attach 17 | 5 1 . 4 7 Attach 10 | 1 . . . 9 Detach 2 | . . . 1 1 Swap 16 | . 3 4 5 4 Drop 29 | . 4 . 18 7 Fire 96 | 3 9 18 17 49 Melee 43 | . . . 32 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 133 | . . . 133 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 8) 620 | -10/Materials | Entered Subcaves 720 | -10/Subcaves | Learned location of Recycling (-8) 731 | -10/Subcaves | Learned location of Zion (-6) 808 | -10/Subcaves | Discovered new exit (range 16) 914 | -10/Subcaves | Entered Recycling 1865 | -8/Recycling | Discovered new exit (range 6) 1986 | -8/Recycling | Scanned before Scraplab entrance 1996 | -8/Recycling | Build established: Commander-Mutant 2000 | -8/Recycling | Entered Scraplab 2140 | -8/Recycling | Angered Scraplab inhabitants 2141 | -8/Recycling | Core integrity fell below 50% 2141 | -8/Recycling | Found Prototype Device 2141 | -8/Recycling | Identified Scrap Engine 2177 | -8/Recycling | Lost 3 allies 2592 | -8/Recycling | Build established: Commander-Construct 2785 | -8/Recycling | Entered Factory 2785 | -6/Factory | Accompanied by 7 allies 2785 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2954 | -6/Factory | Fabricated Fission Core (x2) 3533 | -6/Factory | Build established: Construct 3672 | -6/Factory | Core integrity fell below 50% 3676 | -6/Factory | Lost 5 parts (1n1u3w) 3712 | -6/Factory | Destroyed 7 combat bots 3724 | -6/Factory | Core integrity fell below 20% 3795 | -6/Factory | Lost 11 parts (2p2n5u2w) 3896 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03864_ Force Field destroyed. 03864_ Slug penetrates R-10 Processor. 03872_ Slug penetrates Door. 03872_ Penetrated by Slug. 03872_ Manufacturing Mainframe disabled. 03876_ Scrap Engine envelopes itself in armor. 03876_ Slug penetrates Wall. <x5> 03884_ Arm. Scrap Engine constructs EM Proton Construct/C. 03886_ Penetrated by Slug. 03886_ Multi-Deuterium Engine destroyed. 03886_ Arm. Scrap Engine damaged due to network destabilization (-9). 03889_ Penetrated by Slug. <x2> 03891_ K-01 Serf collects debris. 03893_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 03894_ Arm. Scrap Engine constructs Momentum-Fission Engine. 03896_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | =%% #??????????????"""? | | ################# #??????????????"""? | | #?# # ! # #?????????????????? | | #?# # # #?????????????????? | | #?# # """ # #???? ????????????? | | =%### !! # """ +% #??? ????????????? | | ! # ! # """ # #??? ???????????? | | %! / # # % % #?? 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Leg | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovSeismicDeconstructor Manual? 0 Play Time 00:43:03 Cumulative 65.5 hours Start 2025.04.18 @ 11:11:15 End 2025.04.18 @ 11:55:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f91a5de0-46de-4a2a-b256-7519b64a6a92