Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 14:14:36 Player: Zeldest Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (747) 747 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (851) 851 TOTAL SCORE: 3248 Bonus ------- Follower Combat Kills 251 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Melee Analysis Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Sensor Array Signal Interpreter Hardened Medium Armor Plating Relay Coupler [Programmer] (57) Relay Coupler [Programmer] (87) Relay Coupler [Programmer] (59) Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Datajack Makeshift Hammer > --- INVENTORY -------- Aluminum Leg Advanced Sensor Array Signal Interpreter Hardened Medium Armor Plating Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Improved Grenade Launcher Self-destruct Interrupter Self-destruct Interrupter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 43 | 6 7 14 . 11 5 Power 5 | 1 1 1 . 1 1 Engine 5 | 1 1 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 4 2 4 . 1 2 Treads 4 | 2 . . . . 2 Leg 7 | . 2 4 . 1 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 5 . 5 1 Device 4 | . . 3 . 1 . Storage 2 | 1 1 . . . . Processor 2 | . . 1 . 1 . Hackware 1 | . . . . . 1 Protection 5 | . 1 1 . 3 . Artifact . | . . . . . . Weapon 11 | . 2 4 . 4 1 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 3 . 1 . Ballistic Cannon 2 | . 2 . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . 1 5 . . 7 Power 2 | . . 1 . . 1 Propulsion 5 | . . 3 . . 2 Utility 1 | . . . . . 1 Weapon 5 | . 1 1 . . 3 Highest Loss Streak 6 | . 1 4 . . 6 Average Slot Usage (%) 95 | . 85 91 100 99 91 Engine 11 | . 14 10 11 11 10 Treads 3 | . 9 . . . 17 Leg 19 | . 18 21 22 22 3 Device 10 | . . 14 22 11 10 Storage 11 | . 14 11 11 11 11 Processor 13 | . . 8 11 17 22 Protection 4 | . 6 7 . 3 . Ballistic Gun 7 | . . 11 22 8 . Ballistic Cannon 3 | . 21 5 . . . Impact Weapon 4 | . . . . 6 10 Special Melee Weapon 4 | . . . . 6 5 Naked Turns . | . . . . . . Heaviest Build 33 | 7 25 31 30 33 32 Greatest Support 40 | 40 40 23 23 23 40 Greatest Overweight (x) 5 | . 1 3 1 1 5 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 Average Carried 8 | 3 6 9 10 9 9 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 5 8 10 10 10 8 Class Distribution -------------------- 50% | Messiah-Mutant 43% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 987 | 218 295 254 . 185 35 Remotely . | . . . . . . Salvage Created 718 | . 303 330 . . 85 Parts 52 | . 27 23 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 8 | . . . . . 8 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 11 10 . . 2 Melee 1 | . . . . . 1 Guns 3 | . . 3 . . . Cannons 18 | . 11 7 . . . Classes Destroyed 6 | . 4 1 . . 1 Recycler 1 | . 1 . . . . Watcher 2 | . 1 1 . . . Swarmer 8 | . 6 1 . . 1 Grunt 11 | . 5 6 . . . Duelist 1 | . . . . . 1 Sentry 3 | . . 3 . . . Best Kill Streak 5 | . 5 4 . . 1 Combat Bots Only 5 | . 5 4 . . 1 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2120 | . 413 635 . . 1072 Core 438 | . 29 83 . . 326 Absorbed by Shields 9 | . . 9 . . . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 77 | . 32 44 . . 1 Largest 2 | . 2 2 . . 1 Hottest 75 | . 70 75 . . 36 Shots Fired 107 | . 47 59 . . 1 Gun 20 | . . 20 . . . Cannon 86 | . 47 39 . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 98 | . 47 51 . . . Thermal 8 | . . 8 . . . Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 10 12 . . . Robot Miss Streak 6 | . 5 6 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 76 | . 26 39 . . 11 Core Hits 32 | . 14 14 . . 4 Critical Hits 2 | . 1 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Melee Attacks 14 | . . . . . 14 Impact 14 | . . . . . 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1719 | . 464 683 . . 572 Guns 201 | . . 201 . . . Cannons 946 | . 464 482 . . . Explosions 241 | . . . . . 241 Melee 331 | . . . . . 331 Ramming . | . . . . . . Kinetic 1073 | . 464 609 . . . Thermal 74 | . . 74 . . . Explosive 241 | . . . . . 241 Electromagnetic . | . . . . . . Impact 331 | . . . . . 331 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 68 | . 6 . . . 62 Projectiles 6 | . 6 . . . . Explosions 51 | . . . . . 51 Melee 11 | . . . . . 11 Knockbacks 18 | . 10 5 . . 3 Impact 2 | . . . . . 2 Kinetic 14 | . 9 5 . . . Secondary 2 | . 1 . . . 1 Self-Inflicted Damage 55 | . . . . . 55 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 141 | . 141 88 . . 8 Average Temperature 44 | . 52 38 . . 7 Received Heat Transfer 453 | . 132 174 . . 147 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 175 | . . 175 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 257 | . 257 252 48 . . Average Influence 106 | . 107 124 48 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 88 | 100 82 91 100 . . Level 1 11 | . 17 8 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 3 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 15 19 1 . 18 Peak Tracking Total 7 | . 5 4 2 . 7 Tactical Retreats 5 | . 1 . 1 . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 5 | . 3 1 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . 3 . . . Successful 1 | . . 1 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 149 | . . . . 149 149 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 38 | . . . . . 38 Total Damage 755 | . . . . . 755 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4859 | 76 680 796 108 2722 477 Spaces Moved 2785 | 45 379 394 51 1650 266 Core 5 | 4 . . . . 1 Treads 371 | 31 108 . . . 232 Legs 2399 | . 271 394 51 1650 33 Wheels 10 | 10 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 Average Speed 150 | 134 140 153 150 150 165 Slowest Speed 300 | 160 160 210 150 150 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 48 27 14 91 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . . 2 2 Spaces Dug 14 | . . . . . 14 Terrain Destroyed 14 | . . . . . 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . . . . . 14 Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3347 | 59 483 532 83 1899 291 Wait 358 | 2 50 62 33 211 . Move 2780 | 44 378 393 50 1649 266 Hop . | . . . . . . Pick Up 43 | 7 9 12 . 14 1 Fast Attach 9 | 2 2 3 . . 2 Attach 16 | 2 1 8 . 3 2 Detach . | . . . . . . Swap 19 | 2 4 3 . 9 1 Drop 31 | . 7 7 . 13 4 Fire 77 | . 32 44 . . 1 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 346 | -10/Materials | Build established: Mutant 757 | -10/Materials | Entered another Materials area 757 | -9/Materials | Evolved 2 slots: Utility x2 819 | -9/Materials | Discovered new exit (range 11) 902 | -9/Materials | Lost 4 parts (1p2n1w) 915 | -9/Materials | Identified exit to Mines 1553 | -9/Materials | Entered Mines 1566 | -9/Mines | Assembled infested the area 1652 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1660 | -9/Mines | Identified exit to Zion 1661 | -9/Mines | Entered Zion 1714 | -7/Zion | Given A8's code to call for help 1826 | -7/Zion | Learned Factory terminal intel 1877 | -7/Zion | Found Relay Coupler [Programmer] 1880 | -7/Zion | Found Relay Coupler [Programmer] 1888 | -7/Zion | Found Relay Coupler [Programmer] 1892 | -7/Zion | Found Relay Coupler [Programmer] 1895 | -7/Zion | Found Relay Coupler [Programmer] 2147 | -7/Zion | Found Prototype Device 2148 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2267 | -7/Zion | Learned location of Quarantine (-2) 2436 | -7/Zion | Imprinted 2438 | -7/Zion | Declared Zion's savior 2722 | -7/Zion | Build established: Messiah-Mutant 2823 | -7/Zion | Received a visual enhancement algorithm 3852 | -7/Zion | Learned Factory emergency access door positions 4165 | -7/Zion | Found Prototype Device 4351 | -7/Zion | Discovered new exit (range 12) 4368 | -7/Zion | Identified exit to Proximity Caves 4383 | -7/Zion | Entered Proximity Caves 4383 | -6/Proximity Caves | Accompanied by 4 allies 4387 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4620 | -6/Proximity Caves | Core integrity fell below 50% 4846 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4857 | -6/Proximity Caves | Core integrity fell below 20% 4860 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Imp. Maneuvering Thrusters. Found Imp. Hacking Suite. Acquired Imp. Hacking Suite. S-27 Virus destroyed. Emergency Access malfunctions. G-50 Soldier springs to life. Adv. Sensor Array destroyed. G-50 Soldier springs to life. Mak. Hammer destroyed. G-50 Soldier springs to life. Lgt. Treads destroyed. Autogun self-destruct mechanism malfunctions. KL-U83(M) destroyed. Acquired 10 matter. Imp. Deuterium Engine destroyed. Lgt. Nuclear Core fries itself beyond repair. Destroyed Lgt. Nuclear Core. Machine disabled. Imp. Grenade Launcher destroyed. Arm. Treads destroyed. 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""""?????????????? | | ##??????????## ss =g #????????????? | | ## ###????????????# g +????????????? | | #?###???????????????# #????????????? | | ##????????????????????## # "#????????????? | | ???????????????????????# # T "#????????????? | | ???????????????????????# #"""""""""#????????????? | | ???????????????????????# ###########????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 42 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed BombardmentDroneArmor Manual? 0 Play Time 00:56:19 Cumulative 8.2 hours Start 2020.07.10 @ 11:05:15 End 2020.07.10 @ 14:14:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cff3e316-71d8-4201-8352-1a4a48f6aa0d