Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 13:59:13 Player: Buffy Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (123) 615 Value Destroyed (5326) 5326 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (2717) 2717 TOTAL SCORE: 17178 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 198 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 754 Friendly Fire -191 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Matter Compressor (250) High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Terrain Scan Processor Advanced Targeting Computer Precision Matter Filter Improved Weapon Cycler Improved Medium Armor Plating Improved System Restoration Module > --- WEAPON ----------- KE Penetrator Railgun Railgun > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Improved Treads Improved Treads Heavy Siege Treads Advanced Heat Sink Advanced Energy Well Matter Compressor Signal Interpreter Heavy Armor Plating Layered Medium Armor Plating Transdimensional Reconstructor High-powered Shock Rifle Phase Gun Long-range Proton Cannon Heavy Ion Cannon Gauss Rifle Coil Gun Magnetic Acceleration Cannon Proton Missile Launcher Proton Missile Launcher Makeshift Axe [Rating: 120] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . Utility 8 | . . . . . 2 1 2 . . . . 1 . . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 197 | 7 4 1 2 8 19 29 12 8 2 2 1 18 5 9 9 2 37 5 7 10 Power 15 | 1 . . 1 . 2 . 1 . . . 1 1 1 . 2 . 4 1 . . Engine 7 | 1 . . 1 . 2 . 1 . . . 1 . . . 1 . . . . . Core 4 | . . . . . . . . . . . . 1 1 . . . 2 . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . 2 1 . . Propulsion 27 | 2 . . . 2 3 3 . 1 . . . 1 1 4 2 . 5 . . 3 Treads 8 | 2 . . . 2 . . . . . . . . . 1 . . . . . 3 Leg 17 | . . . . . 3 3 . 1 . . . 1 1 2 2 . 4 . . . Wheel 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 57 | 2 . . 1 3 6 6 3 2 . 2 . 4 . 1 4 1 15 2 3 2 Device 23 | . . . . 1 2 1 1 2 . 1 . 1 . . 3 1 7 2 . 1 Storage 11 | 2 . . 1 1 3 1 . . . . . . . . 1 . 2 . . . Processor 6 | . . . . . . 1 1 . . . . 1 . . . . 3 . . . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . Protection 16 | . . . . 1 1 3 1 . . 1 . 2 . 1 . . 2 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 4 1 . 3 8 20 8 5 2 . . 12 3 4 1 1 13 2 4 5 Energy Gun 27 | 1 3 . . 2 2 9 2 2 1 . . 1 1 . . . 2 . . 1 Energy Cannon 11 | . . . . . . 4 1 . . . . 3 . 1 . . 1 . 1 . Ballistic Gun 30 | 1 1 1 . . 4 2 2 1 . . . 5 1 1 . 1 6 1 . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . Launcher 16 | . . . . 1 1 2 1 2 1 . . . 1 1 1 . 3 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 3 2 . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 3 . 1 . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . . . . 1 . 1 . . 5 . 1 . . 1 Parts Lost 29 | . . . . . 1 1 2 . . . 3 3 1 2 . . 3 . 4 9 Power 4 | . . . . . . . 1 . . . 1 . . . . . 1 . . 1 Propulsion 5 | . . . . . . . . . . . . 1 . 1 . . . . . 3 Utility 8 | . . . . . . . . . . . . 1 . 1 . . 2 . 2 2 Weapon 12 | . . . . . 1 1 1 . . . 2 1 1 . . . . . 2 3 Highest Loss Streak 6 | . . . . . 1 1 1 . . . 3 2 1 2 . . 2 . 2 6 Average Slot Usage (%) 95 | . 100 100 90 99 98 100 99 99 100 100 86 95 100 96 89 94 92 94 88 85 Engine 6 | . 14 14 14 14 9 7 6 6 6 6 6 3 5 5 4 5 2 . . . Core 1 | . . . . . . . . . . . . 4 5 5 5 5 4 2 . . Treads 6 | . 28 28 28 28 . . . . . . . . . 1 3 . . . . . Leg 17 | . . . . . 27 30 26 26 26 26 26 22 23 17 3 11 15 21 21 19 Device 7 | . . . . . 7 7 13 13 13 13 13 10 11 11 11 11 9 15 7 4 Storage 16 | . 28 28 19 27 18 15 13 13 13 13 13 11 11 11 11 11 13 15 15 14 Processor 10 | . . . . . . 7 13 13 13 13 13 16 17 17 17 17 16 15 15 14 Protection 5 | . . . . . 9 6 5 6 6 6 6 5 5 5 5 5 5 5 7 9 Energy Gun 9 | . 13 14 14 27 14 13 7 11 10 13 6 9 5 2 . . 1 2 . . Energy Cannon 1 | . . . . . . 1 4 5 . . . . . 2 5 5 1 . 2 4 Ballistic Gun 6 | . 14 14 14 . 12 7 5 1 6 6 . 2 5 5 5 5 10 12 7 5 Naked Turns 43 | . . . . . . . . . . . . . . . . . . . . 43 Heaviest Build 140 | 17 18 18 42 72 86 99 99 101 99 96 96 101 101 96 107 112 122 139 138 140 Greatest Support 121 | 40 40 40 40 40 78 97 97 97 97 97 97 97 95 90 30 28 115 115 115 121 Greatest Overweight (x) 4 | 2 . . 1 3 1 1 1 1 1 . . 1 1 3 3 3 4 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . 1 1 3 3 1 1 1 . Largest Inventory Capacity 26 | 8 8 8 14 20 20 26 20 20 20 20 20 20 20 20 20 20 26 26 26 26 Average Capacity 19 | 5 8 8 10 19 19 20 20 20 20 20 20 20 20 20 20 20 24 26 26 25 Most Carried 26 | 3 8 8 12 19 20 21 20 20 20 20 20 20 20 20 20 20 26 26 26 26 Average Carried 18 | 1 6 7 9 17 19 19 19 19 20 19 19 19 19 19 19 20 23 24 23 25 Final Capacity 26 | 8 8 8 12 20 20 20 20 20 20 20 20 20 20 20 20 20 26 26 26 4 Final Carried 26 | 2 8 8 12 19 18 20 19 20 20 20 19 20 20 20 20 20 26 25 26 3 Class Distribution -------------------- 42% | Hauler-Skirmisher 24% | Hauler-Mutant 14% | Mutant 6% | Hauler-Assassin 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Assassin | -5/Factory Hauler-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Hauler-Assassin | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Hauler-Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 3960 | 282 142 46 . 184 204 369 57 338 25 30 5 277 127 135 107 217 712 206 276 221 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6370 | 75 274 81 . 19 455 534 162 343 113 . . 650 410 315 451 147 1013 233 820 275 Parts 305 | 2 25 2 . 2 29 32 8 11 7 . . 25 22 17 5 12 61 6 33 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . 1 . . . . 6 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 152 | . . . . . . . . 4 3 . . . 14 12 3 3 . 6 21 86 Prevented 41 | . . . . . . . . 4 2 . . . 6 4 . 3 . . 14 8 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 109 | . 11 2 . 3 9 9 4 7 4 . . 5 9 8 . 5 14 3 12 4 Guns 61 | . 11 2 . 1 8 3 2 4 . . . 2 5 4 . . 8 3 6 2 Cannons 8 | . . . . . . 2 . . . . . 3 . 1 . . . . 1 1 AOE 37 | . . . . 2 1 4 1 3 4 . . . 4 3 . 5 5 . 5 . Classes Destroyed 15 | 1 3 . . . 3 1 1 . . . . 1 1 . . . 2 . . 2 Worker 5 | . . . . . 1 . . . . . . 1 . . . . 3 . . . Builder 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Recycler 3 | 1 . . . . . . . . . . . 2 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Swarmer 39 | . 6 . . 3 1 . 3 3 4 . . . 5 6 . 5 1 . 2 . Grunt 37 | . 5 2 . . 3 4 . 3 . . . 2 2 . . . 5 2 8 1 Brawler 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . . . . . . 2 . . . Sentry 13 | . . . . . 5 2 1 . . . . 1 . 1 . . 1 1 1 . Hunter 1 | . . . . . . . . . . . . . . . . . 1 . . . Programmer 13 | . . . . . . 3 . 1 . . . 1 2 1 . . 4 . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 5 2 . 3 4 5 3 3 4 . . 4 5 5 . 5 8 2 7 2 Combat Bots Only 7 | . 5 2 . 3 3 5 2 3 4 . . 2 5 5 . 5 6 2 7 2 Max Kills in Single Turn 2 | 1 1 1 . 2 2 2 1 2 2 . . 1 2 1 . 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 2 1 2 2 . . . 2 1 . 2 2 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 10419 | . 423 107 . 104 423 601 512 400 82 . 198 789 263 402 . 36 946 267 1384 3482 Core 1640 | . 110 10 . . 59 80 28 48 13 . 19 120 18 . . . 45 21 132 937 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 52 89 88 . . . . 87 . . . . 86 . . . . Volleys Fired 299 | 4 37 8 . 5 23 27 18 16 3 . . 30 16 12 . 4 38 15 32 11 Largest 3 | 2 2 2 . 2 3 3 3 3 1 . . 3 3 3 . 3 3 3 3 3 Hottest 200 | 60 85 85 . 105 125 150 150 200 39 . . 199 137 137 . 142 151 103 151 158 Shots Fired 682 | 8 74 15 . 9 69 60 45 29 3 . . 69 28 24 . 6 80 45 86 32 Gun 582 | 8 74 15 . 8 69 41 42 18 . . . 61 22 17 . 1 67 45 68 26 Cannon 54 | . . . . . . 14 1 7 . . . 8 . 3 . 1 1 . 13 6 Launcher 46 | . . . . 1 . 5 2 4 3 . . . 6 4 . 4 12 . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 378 | 4 43 8 . . 24 20 15 4 . . . 28 13 13 . 1 60 45 79 21 Thermal 152 | . 21 7 . 4 23 26 1 15 . . . 24 9 4 . . 5 . 2 11 Explosive 3 | . . . . 1 . 2 . . . . . . . . . . . . . . Electromagnetic 149 | 4 10 . . 4 22 12 29 10 3 . . 17 6 7 . 5 15 . 5 . Robot Hit Streak 23 | 3 7 11 . 4 9 12 6 7 . . . 13 14 23 . 1 13 8 9 18 Robot Miss Streak 13 | 1 13 2 . 11 7 4 4 3 . . . 2 4 2 . 2 3 3 5 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . 1 . 1 1 Secondary Targets 6 | . 1 . . . . . 1 . . . . . . 1 . . 2 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . 1 . . 1 1 . . Shots Hit Robots 462 | 5 48 13 . 5 47 36 22 22 . . . 49 17 15 19 1 58 28 50 27 Core Hits 271 | 2 26 9 . 4 32 19 7 14 7 . . 20 15 13 6 7 43 9 30 8 Critical Hits 9 | . . . . . . . . . . . . 3 . . 1 . . 2 2 1 Critical Kills 4 | . . . . . . . . . . . . 1 . . 1 . . . 1 1 Critical Parts Destroyed 5 | . . . . . . . . . . . . 2 . . . . . 2 1 . Melee Attacks 64 | . . . . . 2 2 3 . . . . 26 . 2 19 . 2 . 1 7 Impact 7 | . . . . . 2 2 3 . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . . . 26 . 2 19 . 2 . 1 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14273 | 109 456 90 . 134 1040 869 508 625 163 . . 1291 675 422 2223 180 2358 632 1742 756 Guns 7585 | 79 418 90 . 18 611 472 311 239 . . . 1011 324 216 . . 1525 632 1033 606 Cannons 984 | . . . . . . 180 28 131 . . . 250 . 79 . . 50 . 116 150 Explosions 3473 | 30 34 . . 116 429 217 169 255 163 . . 30 351 127 . 180 779 . 593 . Melee 2223 | . . . . . . . . . . . . . . . 2223 . . . . . Ramming 8 | . 4 . . . . . . . . . . . . . . . 4 . . . Kinetic 5240 | 26 187 37 . . 174 246 107 67 . . . 488 151 113 . . 1391 632 1149 472 Thermal 2632 | 30 178 53 . 18 241 264 28 211 56 . . 446 293 103 . 12 322 . 93 284 Explosive 545 | . . . . 116 429 . . . . . . . . . . . . . . . Electromagnetic 3625 | 53 87 . . . 196 359 373 347 107 . . 357 231 206 . 168 641 . 500 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2223 | . . . . . . . . . . . . . . . 2223 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . . . . 1 1 1 4 3 . 14 Average Corruption 2 | . . . . . . . . . . . . . . 1 1 1 3 2 . 12 Corruption Purged 4 | . . . . . . . . . . . . . . . . . 1 3 . . Effects 27 | . . . . . . . . . . . . . . 1 2 2 9 2 . 11 Message Errors 4 | . . . . . . . . . . . . . . . . . 3 1 . . Matter Fused 4 | . . . . . . . . . . . . . . . . . 1 1 . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . 1 3 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 5 | . . . . . . . . . . . . . . . 1 1 . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 703 | . . . . 16 9 9 1 . . . . . . . 642 . 6 . 20 . Projectiles 9 | . . . . . . 9 . . . . . . . . . . . . . . Explosions 52 | . . . . 16 9 . 1 . . . . . . . . . 6 . 20 . Melee 642 | . . . . . . . . . . . . . . . 642 . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . . . . . 98 . . . . . . 23 15 4 . . 17 . 47 . Shots 9 | . . . . . 1 . . . . . . 1 1 1 . . 1 . 4 . Rammed 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . 2 . . . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 180 225 . 184 174 132 74 162 . . . 192 30 39 . 72 216 306 60 238 Average Temperature 60 | . 69 121 . 89 60 40 26 41 . . . 53 15 20 . 37 53 123 14 76 Received Heat Transfer 1707 | . 120 63 . . 162 150 12 93 . . 63 246 18 27 . . 138 39 213 363 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Parts Fried 15 | . . . . . . . 2 3 1 . . . . 2 . . 4 . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 16 | . . . . . 1 2 . 2 . . . 4 . . . . 1 . . 6 Heat Transferred 4123 | 50 220 65 . 20 456 481 37 323 50 . . 1000 411 148 . 50 361 . 100 351 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | 1 1 . . . . 2 . . 1 . . 1 1 . . 3 2 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 443 | 5 190 50 . 70 443 237 163 . . . . 183 . . . . 412 . . . Initial 84 | . 3 . . . . 77 74 . . . . 84 . . . . 72 . . . Average 87 | 1 62 20 . 28 226 61 86 . . . . 86 . . . . 153 . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . . . 2 . . . Low Security (%) 89 | 100 100 100 . 100 40 95 100 . . . . 100 . . . . 68 . . . Level 1 9 | . . . . . 48 4 . . . . . . . . . . 30 . . . Level 2 1 | . . . . . 10 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 2 9 1 . . . . 1 . . . . 5 . 1 . Investigation 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . Extermination 5 | . . . . . . 3 . . . . . 1 . . . . 1 . . . Reinforcement 9 | . 1 . . . 2 2 1 . . . . . . . . . 3 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 9 | . 3 . . . 2 . 3 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 24 2 . 3 15 15 12 9 2 . 9 6 10 10 . 2 18 4 18 42 Peak Tracking Total 23 | . 8 2 . 3 6 5 5 3 4 . 9 2 5 5 . 3 4 3 7 23 Tactical Retreats 20 | . 3 . . . 1 3 2 2 . . 2 . 1 1 . 1 . 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 7 | . . . . 2 . 1 . . . . . 1 . . . . 3 . . . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . 15 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 9 | . 1 . . . 3 2 . . . . . . . . . . 3 . . . Max in Single Turn 3 | . 1 . . . 1 1 . . . . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 48 | . 9 . 2 2 4 9 2 . . . . 2 . 1 5 . 5 . 1 6 Terminals 20 | . 6 . . 1 3 5 1 . . . . 1 . . . . 3 . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . . 2 . . . Repair Stations 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 139 | . 27 . 2 3 21 20 5 . . . . 4 . 1 22 . 18 . 1 15 Successful 101 | . 17 . 2 2 11 12 2 . . . . 3 . 1 22 . 13 . 1 15 Failed 38 | . 10 . . 1 10 8 3 . . . . 1 . . . . 5 . . . Catastrophic 6 | . . . . . 1 4 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 16 . 1 2 5 10 4 . . . . 1 . . . . 6 . . . Terminals 63 | . 22 . . 2 13 12 4 . . . . 2 . . . . 8 . . . Fabricators 13 | . . . . . . 3 . . . . . . . . . . 10 . . . Repair Stations 6 | . 2 . . . . 2 . . . . . 2 . . . . . . . . Recycling Units 6 | . 3 . . . . 3 . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 61 | . 12 . 2 2 3 2 . . . . . 1 . 1 22 . . . 1 15 Record 18 | . . . 1 . . . . . . . . . . . 10 . . . . 7 Part Schematic 7 | . 3 . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 14 | . 2 . . . 1 1 . . . . . . . . 4 . . . . 6 Open Door 5 | . . . . 1 . . . . . . . . . 1 . . . . 1 2 Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 3 . . . . 1 . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . . . . . . . . . . 8 . . . Network Status 2 | . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . Build 4 | . . . . . . 1 . . . . . . . . . . 3 . . . Repair Station Hacks 5 | . 2 . . . . 2 . . . . . 1 . . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . . . 2 5 2 . . . . 1 . . . . 5 . . . Terminals 14 | . 2 . . . 2 4 2 . . . . 1 . . . . 3 . . . Assimilate 2 | . . . . . . 1 1 . . . . . . . . . . . . . Botnet 12 | . 2 . . . 2 3 1 . . . . 1 . . . . 3 . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . 2 . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . Siphon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . . . 4 8 2 . . . . 2 . . . . 4 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 3 . . . 3 . . . . . . . . . 4 . . . . . Parts Built 6 | . . . . . . 2 . . . . . . . . . . 4 . . . Matter 682 | . . . . . . 212 . . . . . . . . . . 470 . . . Time 306 | . . . . . . 35 . . . . . . . . . . 271 . . . Total Part Build Rating 21 | . . . . . . 12 . . . . . . . . . . 9 . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Time 70 | . 26 . . . . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 9 | . . . . 3 . 1 1 . . . . . . . . . 2 . 2 . Largest Group 3 | . . . . 3 3 1 1 1 . . . . . . . . 2 . 2 . Highest-Rated Group 92 | . . . . 40 40 10 10 8 . . . . . . . . 92 . 79 . Highest-Rated Ally 49 | . . . . 16 16 10 10 8 . . . . . . . . 46 . 49 . Total Orders 6 | . . . . . . . . . . . . . . . . 5 1 . . . EXPLORE 4 | . . . . . . . . . . . . . . . . 3 1 . . . RETURN 2 | . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 40 | . . . . . 20 . . . . . . . . . . . 11 . 9 . Total Damage 660 | . . . . . 170 . . . . . . . . . . . 224 . 266 . Kills 10 | . . . . . 6 . . . . . . . . . . . 1 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . 2 1 . 1 . . 3 . 1 1 . Drone Launches 4 | . . . . . . . . . . . . . . . . 3 1 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 13639 | 86 1064 218 581 980 675 1613 645 759 163 1039 192 854 460 522 294 339 828 352 544 1431 Spaces Moved 9051 | 41 579 116 352 513 418 1228 440 508 151 966 193 599 290 338 179 248 461 199 274 958 Core 87 | 5 . . . . . . . . . . . . . . . . . . . 82 Treads 1616 | 36 579 116 352 513 . . . . . . . . . . . . . . . 20 Legs 6584 | . . . . . 418 1228 440 508 151 966 193 599 290 246 1 . 215 199 274 856 Wheels 764 | . . . . . . . . . . . . . . 92 178 248 246 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 100 71 73 73 71 107 71 70 140 130 130 130 120 150 150 50 Average Speed 130 | 152 160 160 163 180 111 105 125 136 102 107 99 102 140 138 130 130 128 150 150 142 Slowest Speed 220 | 160 160 160 180 220 136 145 145 145 142 107 107 142 140 144 210 130 150 150 150 195 Overloaded Moves 414 | . . . . . . 81 71 13 53 . 42 154 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 89 32 68 93 35 34 13 65 35 84 38 25 54 64 63 61 17 46 48 95 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 7 | . 1 1 1 . . . . . . . . . . . 3 1 . . . . Known Exits Taken 6 | . . . . 1 1 . . . . . . 1 . . . 1 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 . . 1 . . Scrap Searched 13 | . . . . 2 . . . 1 . 3 1 . 2 1 . 1 . 1 1 . Spaces Dug 74 | . . . . . 2 37 2 . . . . 26 . 2 . . 2 . 1 2 Terrain Destroyed 290 | . 6 . . 9 34 43 2 . 3 . . 29 6 2 . 14 60 18 47 17 Melee 39 | . . . . . 2 2 2 . . . . 26 . 2 . . 2 . 1 2 Projectile 85 | . . . . . . 1 . . . . . 1 . . . . 12 18 38 15 AOE 166 | . 6 . . 9 32 40 . . 3 . . 2 6 . . 14 46 . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 10300 | 54 643 134 359 558 577 1490 490 546 155 972 193 749 316 370 221 258 640 228 352 995 Wait 456 | . 8 8 . 22 72 168 8 7 . . . 60 1 . . 3 68 8 23 . Move 9029 | 40 578 115 351 512 417 1227 439 507 150 965 192 598 289 337 178 247 460 198 273 956 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 118 | 3 11 1 4 9 21 18 6 3 . 1 . 7 2 4 2 1 14 . 9 2 Fast Attach 50 | 6 . . . 4 4 3 . . . 2 . 4 2 2 9 . 12 . . 2 Attach 53 | 1 1 1 . 1 6 4 5 2 . . 1 5 1 3 . . 9 2 5 6 Detach 14 | . . . . . 1 1 . 1 . 1 . 1 . . 3 . 4 1 . 1 Swap 96 | . 3 . 2 3 9 22 7 6 2 . . 9 2 4 1 2 16 3 2 3 Drop 108 | . 4 1 2 2 22 18 4 4 . 3 . 4 3 6 9 1 15 1 4 5 Fire 299 | 4 37 8 . 5 23 27 18 16 3 . . 30 16 12 . 4 38 15 32 11 Melee 64 | . . . . . 2 2 3 . . . . 26 . 2 19 . 2 . 1 7 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 2 . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . 5 . . . . . . . 2 Rewire 3 | . . . . . . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 9) 755 | -10/Materials | Discovered new exit (range 15) 815 | -10/Materials | Repaired EM Pulse Gun 1003 | -10/Materials | Discovered new exit (range 15) 1151 | -10/Materials | Entered Mines 1173 | -10/Mines | Met a Derelict bent on vengeance 1192 | -10/Mines | Discovered new exit (range 7) 1222 | -10/Mines | Learned location of Storage (-9) 1251 | -10/Mines | Found a hidden stash of uninstalled traps 1321 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1345 | -10/Mines | Learned Materials terminal intel 1361 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1363 | -10/Mines | Discovered new exit (range 5) 1369 | -10/Mines | Entered Exiles 1408 | -10/Exiles | Met 8R-AWN 1433 | -10/Exiles | Met EX-HEX 1507 | -10/Exiles | Met EX-DEC 1539 | -10/Exiles | Learned location of Zion (-6) 1690 | -10/Exiles | Met EX-BIN 1714 | -10/Exiles | Aligned with FarCom system 1715 | -10/Exiles | Given EX-Vault access code 1752 | -10/Exiles | Opened EX-Vault 1765 | -10/Exiles | Found Potential Leg 1768 | -10/Exiles | Found Potential Leg 1799 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1934 | -10/Exiles | Discovered new exit (range 10) 1950 | -10/Exiles | Left Exiles lab with Potential Leg 1950 | -10/Exiles | Entered Mines 2002 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2006 | -9/Mines | Found Prototype Device 2006 | -9/Mines | Identified Exp. Sensor Array 2170 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2257 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2296 | -9/Mines | Build established: Hauler-Mutant 2309 | -9/Mines | Learned location of 1 exit from Materials 2446 | -9/Mines | Learned Materials emergency access door positions 2632 | -9/Mines | Identified exit to Materials 2930 | -9/Mines | Entered Materials 2930 | -8/Materials | Accompanied by 3 allies 2930 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2931 | -8/Materials | Identified exit to Factory 2933 | -8/Materials | Loaded intel: 12 terminal locations 3233 | -8/Materials | Build established: Hauler-Skirmisher 3605 | -8/Materials | Entered Factory 3605 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4524 | -7/Factory | Fabricated Recoil Nullifier (x2) 4895 | -7/Factory | Repaired Proton Missile Launcher 4951 | -7/Factory | Garrison activated, responded to threat 5163 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 5193 | -7/Factory | Discovered new exit (range 14) 5218 | -7/Factory | Entered another Factory area 5218 | -6/Factory | Evolved 2 slots: Utility x2 5830 | -6/Factory | Discovered new exit (range 15) 5863 | -6/Factory | Entered Lower Caves 5863 | -6/Lower Caves | Accompanied by 1 ally 6256 | -6/Lower Caves | Build established: Hauler-Mutant 6606 | -6/Lower Caves | Discovered new exit (range 13) 6622 | -6/Lower Caves | Entered another Lower Caves area 6626 | -6/Lower Caves | Discovered new exit (range 11) 6705 | -6/Lower Caves | Spotted B-75 Beast 6773 | -6/Lower Caves | Discovered new exit (range 6) 6785 | -6/Lower Caves | Entered Zion 6845 | -6/Zion | Discovered new exit (range 19) 6966 | -6/Zion | Given A8's code to call for help 7071 | -6/Zion | Build established: Hauler-Skirmisher 7227 | -6/Zion | Learned 4 Factory zone layouts 7266 | -6/Zion | Given the Hacking Drone Bay 7284 | -6/Zion | Found Prototype Device 7284 | -6/Zion | Identified Hacking Drone Bay 7600 | -6/Zion | Rebuked by Imprinter 7824 | -6/Zion | Entered Proximity Caves 7868 | -5/Proximity Caves | Lost 3 parts (1p2w) 7992 | -5/Proximity Caves | Discovered new exit (range 17) 8013 | -5/Proximity Caves | Learned Factory garrison access intel 8016 | -5/Proximity Caves | Entered Factory 8016 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8017 | -5/Factory | Identified exit to Upper Caves 8017 | -5/Factory | Identified exit to Factory 8018 | -5/Factory | Loaded intel: 3 garrison access locations 8219 | -5/Factory | Discovered exit to Factory (range 17) 8359 | -5/Factory | Build established: Hauler-Assassin 8870 | -5/Factory | Entered Upper Caves 8944 | -5/Upper Caves | Learned Factory terminal intel 9246 | -5/Upper Caves | Discovered new exit (range 19) 9330 | -5/Upper Caves | Entered another Upper Caves area 9352 | -5/Upper Caves | Discovered exit to Factory (range 16) 9584 | -5/Upper Caves | Attracted the attention of an 0b10 base 9833 | -5/Upper Caves | Discovered new exit (range 17) 9852 | -5/Upper Caves | Entered Zhirov 9852 | -5/Zhirov | Discovered new exit (range 3) 9876 | -5/Zhirov | Met Zhirov 9899 | -5/Zhirov | Learned location of Quarantine (-2) 9899 | -5/Zhirov | Learned location of Testing (-3) 9899 | -5/Zhirov | Learned location of Command (-1) 9923 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9944 | -5/Zhirov | Found Alien Artifact 9944 | -5/Zhirov | Identified Integrated Reactor 9944 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10098 | -5/Zhirov | Found Alien Artifact 10146 | -5/Zhirov | Entered Proximity Caves 10207 | -4/Proximity Caves | Learned Research stockpile data 10351 | -4/Proximity Caves | Learned location of Armory (-3) 10443 | -4/Proximity Caves | Discovered exit to Factory (range 32) 10475 | -4/Proximity Caves | Build established: Hauler-Skirmisher 10485 | -4/Proximity Caves | Entered Factory 10485 | -4/Factory | Evolved 2 slots: Utility x2 10486 | -4/Factory | Loaded intel: 22 terminal locations 10692 | -4/Factory | Fabricated Lrg. Storage Unit? 10764 | -4/Factory | Fabricated Signal Interpreter (x2) 10851 | -4/Factory | Allied Derelicts emerged from ambush trap array 11008 | -4/Factory | Found Prototype Processor 11008 | -4/Factory | Identified Exp. Terrain Scan Processor 11230 | -4/Factory | Fabricated Exp. Heat Sink? 11262 | -4/Factory | Discovered new exit (range 7) 11281 | -4/Factory | Identified exit to Upper Caves 11313 | -4/Factory | Entered Upper Caves 11615 | -4/Upper Caves | Discovered new exit (range 17) 11618 | -4/Upper Caves | Build established: Hauler-Gunner 11620 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11653 | -4/Upper Caves | Learned Research security intel 11665 | -4/Upper Caves | Entered another Upper Caves area 11668 | -4/Upper Caves | Discovered new exit (range 11) 11920 | -4/Upper Caves | Identified exit to Warlord 11938 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11983 | -4/Upper Caves | Destroyed 7 combat bots 12209 | -4/Upper Caves | Entered Warlord 12464 | -4/Warlord | Build established: Hauler-Mutant 12824 | -4/Warlord | Visited the Vortex Lab 12833 | -4/Warlord | Warlord's base attacked by MAIN.C 12847 | -4/Warlord | Found Prototype Energy Gun 13183 | -4/Warlord | Warlord forces counterattacked 13328 | -4/Warlord | Met Warlord 13456 | -4/Warlord | Spotted Executioner 13472 | -4/Warlord | Destroyed Executioner 13488 | -4/Warlord | Crushed by falling debris 13489 | -4/Warlord | System corruption reached 10% 13528 | -4/Warlord | Crushed by falling debris 13559 | -4/Warlord | Spotted Striker 13569 | -4/Warlord | Destroyed Striker 13576 | -4/Warlord | Spotted Executioner 13597 | -4/Warlord | Released all parts (11) 13600 | -4/Warlord | Core integrity fell below 50% 13602 | -4/Warlord | Spotted Executioner 13603 | -4/Warlord | Identified Transdimensional Reconstructor 13603 | -4/Warlord | Warped through subspace 13624 | -4/Warlord | Opened side exit 13627 | -4/Warlord | Lost 6 parts (1p2n1u2w) 13634 | -4/Warlord | Spotted Executioner 13634 | -4/Warlord | Discovered new exit (range 13) 13634 | -4/Warlord | Spotted Striker 13638 | -4/Warlord | Core integrity fell below 20% 13640 | -4/Warlord | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 13602_ Penetrated by Slug. 13603_ Identified Transdimensional Reconstructor. 13603_ Warped through subspace. 13617_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 13620_ System corrupted: IFF burst signal emitted. 13623_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 13624_ The tunnel wall slides away. 13633_ ANNOUNCEMENT: Detected 2 Grunt squads, 2 Saboteur squads, with prototype support. 13633_ Acquired 10 matter. 13634_ EXIT=FOUND 13636_ Knocked back. 13637_ Penetrated by Slug. 13637_ Slug penetrates Earth. 13638_ E-15 Imp knocked back. 13638_ E-15 Imp system corrupted by crushing effect. 13639_ E-15 Imp system terminally corrupted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ##??????????????????????????????? | | X#############??????????????????? | | #??????????????????? | | #??????????????????? | | ########### #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ?????????## ##????????#####????? | | ????????## #???????## ###??? | | ????????# #??????## E #### | | ????????# ##?????## g< i < | | ????????# #?????# gg g < | | ????????# ##????# @g g#??? | | ????????## #????# Kg##??? | | ?????????### ##???## #???? | | ???????????## #????## ##???? | | ????????????## #???###e ##????? | | ?????????????# ##### e% ###???? | | ?????????????# #???? | | ?????????????## """ ;## #?? | | ??????????????## % =%;##? #? | | ???????????????## %*%#?? #? | | ????????????????# % #? ##? | | ????????????????##=% [ # #?? | | ?????????????????# ### ##? | | ####?????????????# "?# ?? | | "############??# "# ##? | | """"""""""""#??# " ##?? | | """"""""""""#?######"% ##??? | | ### ### ##??? | | ^ + "" #??? | | + "### #??? | | #### ###?? #??? | | """"""""""""#??## #???? ##?? | | """"""""""""#???# #?##? ^#?? | | "############???# #### # #?? | | ####?????????????## ^#?# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 48 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 1210 Armor Coverage 675 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Recoil Nullifier | x2 | -7/Factory | Preloaded Lrg. Storage Unit | x1 | -4/Factory Signal Interpreter | x2 | -4/Factory Exp. Heat Sink | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NodeBombSystem Manual? 0 Play Time 05:32:13 Cumulative 131.0 hours Start 2020.12.26 @ 17:07:58 End 2020.12.27 @ 13:59:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 39 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5c8d143f-2893-450e-9027-544330d674da