Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 12:09:56 Player: ChromeKnight Result: Destroyed by Q382-z with Enhanced Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (91) 455 Value Destroyed (3403) 3403 Prototype IDs (65) 1300 Alien Tech Used (14) 2800 Bonus (7338) 7338 TOTAL SCORE: 24096 Bonus ------- Follower Combat Kills 238 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 349/350 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced System Shield Quantum Router Spacefold Activator > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Subatomic Replicator Sigix Sheargun Sigix Shearcannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Light Regenerative Plating Light Regenerative Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Advanced System Shield Ghost Barrier Quantum Router Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Q-thruster Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Terrabomb Vortex Catalyst Activator [Rating: 187] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Flight Unit Cooled Impulse Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Quantum Router Protection Light Regenerative Plating Artifact Spacefold Activator Weapon Chainsword Energy Gun Small Laser Energy Cannon Sigix Shearcannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . 4 2 . . . 2 2 . . . . 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Utility 13 | . . . . 2 2 . . . 2 2 . . . . 1 . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 127 | 6 2 4 . 12 20 2 1 2 6 5 . 1 8 2 5 1 1 2 . 15 14 12 4 2 Power 8 | 1 . 1 . 1 2 . . . . 1 . . . . . . . . . . . . 2 . Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 33 | 2 . 1 . 6 8 . . . 1 . . 1 2 . 1 . . . . 5 4 2 . . Treads 9 | 2 . 1 . 6 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . 8 . . . 1 . . 1 2 . 1 . . . . 5 4 2 . . Utility 55 | 1 1 . . 3 7 2 1 1 5 3 . . 3 . 3 1 . 2 . 6 6 8 1 1 Device 19 | . . . . 1 2 1 . 1 1 1 . . 1 . 1 1 . 1 . 1 3 3 1 . Storage 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Processor 11 | . 1 . . 1 . 1 . . . 1 . . 1 . 1 . . . . 2 2 1 . . Hackware 12 | . . . . . 2 . . . 3 1 . . . . 1 . . . . 2 . 3 . . Protection 9 | . . . . . 2 . 1 . 1 . . . 1 . . . . 1 . 1 1 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 31 | 2 1 2 . 2 3 . . 1 . 1 . . 3 2 1 . 1 . . 4 4 2 1 1 Energy Gun 5 | 1 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 4 | 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Special Weapon 5 | . . 1 . . . . . . . . . . 1 2 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 3 . . 1 . . . . . . . . . . . 1 . . 1 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 2 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . . 1 . . . 4 2 . . 6 . 2 . . 3 . 1 7 1 5 5 Parts Lost 38 | . . 2 3 2 1 . . 1 2 . 1 . . . . . . . . 9 . 1 1 15 Power 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Propulsion 11 | . . . 2 . . . . 1 . . . . . . . . . . . 4 . . . 4 Utility 20 | . . . . . 1 . . . 1 . 1 . . . . . . . . 5 . 1 1 10 Weapon 4 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 11 | . . 2 3 1 1 . . 1 1 . 1 . . . . . . . . 5 . 1 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 1 7 8 10 8 8 7 7 6 7 8 8 7 6 6 6 6 7 7 6 6 6 6 5 Power . | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . Propulsion 1 | . . 4 4 4 1 1 1 . 1 2 2 2 1 . . . . . . . . 1 1 . Utility 3 | . . 1 2 3 4 4 4 5 3 4 5 5 2 4 4 4 4 4 5 1 2 2 . . Weapon 1 | . . . 1 1 2 1 . 1 1 1 1 1 2 2 2 1 1 1 1 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . 2 . . 7 . . . . . . . 3 . 2 . . 2 1 2 2 1 3 5 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Utility 13 | . . 1 . . 4 . . . . . . . 1 . 2 . . 1 1 . 1 . 2 . Weapon 8 | . . . . . 3 . . . . . . . 1 . . . . 1 . 1 1 . . 1 Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 91 | . 95 99 94 74 88 92 92 98 98 97 98 94 93 94 94 95 100 96 100 90 86 89 91 65 Engine 2 | . 13 13 14 6 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 6 7 7 7 5 4 5 5 5 5 4 5 5 5 5 4 3 4 2 . Treads 6 | . 26 28 24 16 1 . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 29 30 30 30 26 23 23 23 23 23 24 26 26 26 26 21 22 18 17 11 Device 6 | . . . . 8 10 15 10 14 9 5 5 5 5 5 9 10 10 10 10 6 7 7 7 2 Storage 6 | . 14 14 14 9 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 14 | . 12 14 14 17 7 14 15 15 13 15 17 17 18 23 15 15 15 15 15 13 14 13 8 8 Hackware 14 | . . . . . 10 7 7 7 19 22 21 17 17 17 20 21 21 21 21 23 23 26 34 25 Protection 3 | . . . . . 5 . 4 . 2 5 5 5 6 5 5 5 5 5 5 5 4 8 7 4 Energy Gun 2 | . 24 14 12 . . . . . . . . . . . 1 3 3 . . . . . . . Ballistic Gun 2 | . 2 12 14 7 . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . 3 6 6 7 13 8 5 5 5 5 4 5 3 5 5 5 . . . 2 2 Peak Build Rating 187 | 6 7 8 8 22 46 43 45 49 77 89 86 79 97 99 118 120 117 116 116 139 151 169 185 187 Average Rating 76 | 4 6 7 7 15 37 42 43 48 73 84 83 76 84 92 111 112 116 112 115 128 141 163 174 130 On Entrance 76 | . 6 7 8 5 22 42 43 45 47 73 86 76 79 95 92 118 116 114 116 116 116 148 164 173 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 3 3 . . . . 2 2 2 2 . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 38 | 10 11 12 12 30 30 21 19 19 23 22 22 22 22 25 25 27 25 22 22 33 34 38 37 34 Greatest Support 83 | 40 40 40 40 83 83 23 23 23 24 24 24 26 27 33 35 29 44 35 35 44 37 39 41 41 Greatest Overweight (x) 4 | . . . 3 4 . . . . . . . . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 6 8 8 8 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 15 | . 6 8 8 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 1 7 8 10 8 7 7 7 6 7 8 8 7 7 7 7 7 7 7 7 7 7 7 6 Final Capacity 15 | 8 8 8 8 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Final Carried 15 | . 6 8 8 15 8 8 8 8 8 8 8 8 8 8 8 6 8 8 8 7 8 8 8 4 Class Distribution -------------------- 41% | Wizard-Sprinter 23% | Mutant 13% | Hacker-Sprinter 9% | Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Scout | -7/Lower Caves Sprinter | -7/Data Miner Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 2613 | 230 100 66 . 143 263 44 . 126 18 . 287 70 . 194 102 45 . . 73 303 199 150 40 160 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3237 | . 311 304 30 432 289 44 24 84 18 . 371 . . 176 138 . . . 14 256 42 359 148 197 Parts 195 | . 18 24 3 29 19 5 5 6 2 . 13 . . 5 8 . . . 3 16 5 17 8 9 Haulers Intercepted 4 | . . . . 1 1 . . . . . . . . 1 . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . 5 . . 5 . 4 . . 10 . . 5 . . . . 3 . . . . . Prevented 6 | . . . . . . . . . . . 3 3 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 60 | . 2 8 1 8 1 3 . 2 . . 9 . . 10 4 . . . 1 4 . 5 . 2 Melee 21 | . . . . 4 1 . . 2 . . . . . 1 4 . . . 1 1 . 5 . 2 Guns 13 | . 2 7 1 . . . . . . . . . . . . . . . . 3 . . . . Cannons 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . AOE 25 | . . 1 . 3 . 3 . . . . 9 . . 9 . . . . . . . . . . Classes Destroyed 18 | . 5 2 1 3 1 . . 1 . . 2 . . . . . . . 1 . 1 . . 1 Worker 4 | . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . 1 1 . . . . . . . . 1 . . . . . . . 1 . . Recycler 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . Minesweeper 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Operator 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 7 | . 3 . . 1 3 . . . . . . . . . . . . . . . . . . . Swarmer 26 | . . 3 . . . 3 . 1 . . 4 . . 5 3 . . . . 4 . 3 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 18 | . 2 5 . 5 . . . . . . 1 . . 5 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Sentry 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . . . . . 1 . . 2 . . . . . . . . . . 2 . . Programmer 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | . 5 3 1 4 2 3 1 1 1 . 5 . . 5 3 . . . 1 2 1 3 1 1 Combat Bots Only 5 | . 2 3 1 3 1 3 . 1 . . 5 . . 5 3 . . . 1 2 . 3 . 1 Max Kills in Single Turn 3 | . 1 1 1 1 1 3 1 1 1 . 2 . . 3 1 . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 1 . 3 . . . . 2 . . 3 . . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 . . . . . 1 1 . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 574 | . 13 22 29 24 21 2 8 32 31 2 24 . 9 18 22 . 2 . 3 102 4 41 70 95 Missed 267 | . 6 8 10 5 9 1 5 22 19 1 13 . 5 8 11 . 1 . 2 38 2 22 32 47 Hits 307 | . 7 14 19 19 12 1 3 10 12 1 11 . 4 10 11 . 1 . 1 64 2 19 38 48 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Projectile 298 | . 7 14 19 19 12 1 3 10 12 1 11 . 4 10 11 . 1 . 1 64 2 19 38 39 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 17 | . . 1 . 1 1 . . . . . . . . . . . . . . 3 . . 4 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 7886 | . 96 191 465 280 239 14 124 109 138 28 205 . 83 203 363 . 23 . 38 1517 50 525 770 2425 Core 2043 | . 40 22 115 77 51 . 42 20 6 . 20 . 20 45 174 . 23 . . 174 . 60 47 1107 Absorbed by Shields 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . . 105 . . . . Ignored by Resistances 16 | . . . . . 1 . 15 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1662 | . . . . . 14 . . . 29 31 50 26 53 136 173 . . . . 207 211 258 234 240 Core Remaining (%) 82 | 100 . . 29 86 . . . 83 99 . . . . 91 . . . . 82 . 86 . . . Volleys Fired 121 | . 13 23 11 8 . 1 . . 3 . 23 . . 7 3 1 . . . 28 . . . . Largest 2 | . 2 2 2 2 . 1 . . 1 . 1 . . 1 1 1 . . . 1 . . . . Hottest 140 | . 80 140 60 120 . 33 . . 33 . 33 . . . 65 . . . . 35 . . . . Shots Fired 166 | . 26 46 17 11 . 1 . . 3 . 23 . . 7 3 1 . . . 28 . . . . Gun 122 | . 26 45 17 3 . . . . . . . . . . 3 . . . . 28 . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . . . . 4 . 1 . . 3 . 23 . . . . . . . . . . . . . Special 13 | . . 1 . 4 . . . . . . . . . 7 . 1 . . . . . . . . Kinetic 58 | . . 16 11 3 . . . . . . . . . . . . . . . 28 . . . . Thermal 47 | . 13 24 6 4 . . . . . . . . . . . . . . . . . . . . Explosive 39 | . . . . 4 . 1 . . 3 . 23 . . 7 . 1 . . . . . . . . Electromagnetic 22 | . 13 6 . . . . . . . . . . . . 3 . . . . . . . . . Robot Hit Streak 10 | . 8 10 7 7 . 2 . . . . 5 . . 5 6 . . . . 4 . . . . Robot Miss Streak 5 | . 1 4 1 5 . . . . . . 2 . . . 2 . . . . 4 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 183 | . 18 28 15 18 20 1 1 3 2 1 11 . . 7 12 . . . 1 21 2 13 6 3 Core Hits 125 | . 12 14 3 21 7 3 1 2 . . 18 . . 19 5 . . . 1 10 1 5 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 11 | . . 1 . . 1 . . . . . . . . 3 2 . . . . 2 . 1 1 . Destroy 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Sever 6 | . . . . . 1 . . . . . . . . 3 2 . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Melee Attacks 260 | . . . . 17 42 3 8 5 15 11 3 . 1 4 22 . . . 4 34 12 35 29 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 170 | . . . . 17 42 3 8 5 15 11 3 . 1 4 22 . . . 4 . . . 20 15 Piercing 90 | . . . . . . . . . . . . . . . . . . . . 34 12 35 9 . Sneak Attacks 20 | . . . . 3 5 . 1 . 1 . 3 . . 1 1 . . . . . 1 1 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10202 | . 247 331 118 904 1439 170 92 125 114 52 1220 . . 2235 490 . . . 58 588 210 871 528 410 Guns 1049 | . 247 281 118 6 . . . . . . . . . . 19 . . . . 378 . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3246 | . . 50 . 276 . 170 . . . . 943 . . 1807 . . . . . . . . . . Melee 5618 | . . . . 598 1439 . 92 125 114 52 277 . . 163 471 . . . 58 210 210 871 528 410 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 524 | . . 74 66 6 . . . . . . . . . . . . . . . 378 . . . . Thermal 346 | . 65 205 52 24 . . . . . . . . . . . . . . . . . . . . Explosive 3196 | . . . . 276 . 170 . . . . 943 . . 1807 . . . . . . . . . . Electromagnetic 253 | . 182 52 . . . . . . . . . . . . 19 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4263 | . . . . 598 1439 . 92 125 114 52 277 . . 428 471 . . . 58 . . . 199 410 Piercing 1620 | . . . . . . . . . . . . . . . . . . . . 210 210 871 329 . Highest Corruption 3 | . . . . . 1 1 1 1 . . . . . . 1 1 1 1 1 . . . 3 3 Average Corruption 1 | . . . . . 1 1 1 1 . . . . . . 1 1 1 1 1 . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . 4 5 1 2 . . . . . . 4 1 3 1 3 . . . 3 6 Message Errors 8 | . . . . . 1 1 . . . . . . . . 1 . . . 1 . . . 1 3 Matter Fused 9 | . . . . . 2 3 1 . . . . . . . 1 . . . 1 . . . . 1 Heat Flow Errors 5 | . . . . . . 1 . 1 . . . . . . 1 . 2 . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Alerts 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 842 | . . 21 . 47 167 . . . 34 2 104 . . 9 12 . . . . 16 . 154 94 182 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 78 | . . 21 . . . . . . . . 48 . . 9 . . . . . . . . . . Melee 764 | . . . . 47 167 . . . 34 2 56 . . . 12 . . . . 16 . 154 94 182 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . 45 . . . . . . . . 36 . . . . . . . . . . . . . Shots 3 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 229 | . 162 159 . 16 . 203 . 187 10 4 4 . 2 8 111 . 229 . . 179 18 13 . . Average Temperature 42 | . 56 43 . 10 . 108 . 121 6 4 4 . 2 6 36 . 123 . . 66 5 4 . . Received Heat Transfer 823 | . 54 54 153 171 6 . . 18 33 . . . 30 39 . . 9 . 9 148 . 36 18 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 725 | . 150 400 125 50 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Maximum Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Low Security (%) 95 | 100 100 100 . 100 100 . . . 97 100 . . . . 100 . . . . 100 100 71 71 100 Level 1 4 | . . . . . . . . . 2 . . . . . . . . . . . . 28 28 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 357 | . 54 91 . 123 76 . . . 236 44 . . . . 159 . . . . 150 75 357 237 101 Initial 197 | . . 6 . . 47 . . . 12 . . . . . 58 . . . . 150 75 2 197 46 Average 50 | . 16 16 . 41 19 . . . 43 10 . . . . 70 . . . . 64 46 157 95 21 Influence Increases 4825 | . 106 381 . 313 287 70 20 50 382 110 345 . . 290 307 . 45 . 20 588 235 716 268 292 Destroy 0b10 Robot/C 1420 | . 40 240 . 160 20 60 20 40 . . 180 . . 200 80 . . . . 100 40 140 40 60 Destroy 0b10 Robot/NC 140 | . 30 10 . 20 40 . . . 5 . 10 . . 5 . . . . 5 5 5 5 . . Destroy Leader 260 | . 16 50 . 54 18 10 . 10 . . 20 . . 10 20 . . . . 20 . 22 . 10 Allied During Kill 31 | . . 14 . . 2 . . . . . . . . . . . . . . 1 2 12 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . Successful Hack 157 | . 20 . . 6 60 . . . 4 . . . . . 22 . . . . . 45 . . . Select Force Hacks 50 | . . . . . . . . . 50 . . . . . . . . . . . . . . . Disable Machine 375 | . . 15 . 45 15 . . . . . . . . . 15 . . . . 15 105 45 75 45 Destroy Structure 237 | . . 7 . 13 12 . . . 23 20 . . . . 10 . . . . 42 8 42 33 27 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 360 | . . . . . 90 . . . 30 60 . . . . 30 . . . . 45 30 30 . 45 Lose Combat Pursuer 1635 | . . 45 . 15 30 . . . 270 30 135 . . 75 120 . 45 . 15 210 . 420 120 105 Influence Decreases 4825 | . 89 398 . 208 375 87 20 30 402 76 275 104 . 196 293 108 20 25 20 454 364 370 536 375 Entered New Map 475 | . . 11 . . 58 8 . . 8 . 14 21 . . 36 41 . 25 . . 59 3 154 37 Time Decay 3234 | . 89 307 . 188 279 79 20 30 138 76 254 83 . 196 257 67 20 . 20 269 230 337 170 125 Lost Part 296 | . . 20 . 20 7 . . . 10 . 7 . . . . . . . . 90 . 10 10 122 Lost Ally 141 | . . 60 . . 31 . . . 10 . . . . . . . . . . 10 10 20 . . Purge Threat 679 | . . . . . . . . . 236 . . . . . . . . . . 85 65 . 202 91 Squads Dispatched 28 | . . . . 2 5 . . . 4 . . . . . 1 . . . . 5 2 1 5 3 Investigation 8 | . . . . 1 1 . . . 3 . . . . . . . . . . 1 . 1 1 . Extermination 11 | . . . . . 3 . . . 1 . . . . . 1 . . . . 2 1 . 2 1 Reinforcement 9 | . . . . 1 1 . . . . . . . . . . . . . . 2 1 . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 24 | . . 2 . . 1 . . . 2 2 . . . . . . . . . 1 . 8 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 274 | . 6 12 4 13 8 3 4 4 22 7 14 . 12 8 15 . 3 . 2 23 7 39 26 42 Peak Tracking Total 14 | . 3 4 3 3 2 3 4 3 10 4 5 . 12 5 6 . 3 . 1 9 2 8 9 14 Tactical Retreats 45 | . . 1 . 1 2 . . . 5 3 4 . . 1 3 . 2 . 1 3 . 14 2 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 9 | . 2 . . 1 1 . . . . . . . . . 2 . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Reused 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 28 | . . 1 . 3 1 1 1 . . . . . . . 1 . . . . 1 8 3 5 3 Max in Single Turn 2 | . . 1 . 2 1 1 1 . . . . . . . 1 . . . . 1 1 1 1 1 Garrison Access 6 | . . . . . 1 . . . 1 . . . . . 1 . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 79 | . 2 . . 3 9 . 3 . 9 1 . 1 2 1 6 . 1 5 1 9 11 2 7 6 Terminals 49 | . 2 . . 3 4 . . . 5 1 . 1 . 1 3 . . . 1 8 8 . 7 5 Fabricators 8 | . . . . . 2 . . . 3 . . . . . . . . . . 1 1 1 . . Repair Stations 4 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . 1 . . . . . 1 . . . . . 1 1 . . Total Hacks 343 | . 4 . . 8 21 . 21 . 41 2 . 1 2 1 48 . 1 18 1 82 42 11 25 14 Successful 194 | . 2 . . 4 11 . 21 . 26 1 . 1 2 1 28 . 1 18 1 27 15 3 21 11 Failed 148 | . 2 . . 4 9 . . . 15 1 . . . . 20 . . . . 55 27 8 4 3 Catastrophic 38 | . . . . 2 4 . . . 3 . . . . . 3 . . . . 18 7 . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 106 | . 2 . . 6 4 . . . 28 2 . . 1 . 7 . . . . 36 9 . 8 3 Terminals 226 | . 4 . . 8 9 . . . 34 2 . 1 . 1 22 . . . 1 78 29 . 25 12 Fabricators 20 | . . . . . 2 . . . 6 . . . . . . . . . . 4 2 6 . . Repair Stations 22 | . . . . . 4 . . . . . . . . . 8 . . . . . 8 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 4 . . . . . . . . . 17 . . . . . . . . . Garrison Access 12 | . . . . . 2 . . . 1 . . . . . 1 . . . . . 3 5 . . Terminal Hacks 131 | . 1 . . 3 2 . 21 . 16 1 . 1 2 1 6 . 1 18 1 23 6 . 19 9 Record 20 | . . . . 1 . . 6 . . . . 1 . 1 . . . 6 1 3 . . 1 . Part Schematic 16 | . . . . . . . 8 . 2 . . . . . 1 . . 4 . . 1 . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 1 . . . . . . . 2 . . . . . 1 . . 4 . 2 . . 1 . Prototype ID Bank 9 | . . . . . . . 3 . 1 . . . . . . . . 4 . 1 . . . . Open Door 7 | . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . 3 Level Access Points 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 Branch Access Points 8 | . . . . 1 1 . . . 1 1 . . . . 1 . . . . 1 1 . 1 . Emergency Access Points 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Unreport Threat 10 | . . . . . . . . . 3 . . . . . . . . . . 1 1 . 3 2 Locate Traps 4 | . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Recall Investigation 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Recall Extermination 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 11 | . . . . 1 . . . . . . . . . . 1 . . . . 3 . . 5 1 Fabricator Hacks 8 | . . . . . 1 . . . 3 . . . . . . . . . . 2 . 2 . . Load Schematic 4 | . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . Build 4 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . . Repair Station Hacks 12 | . . . . . 3 . . . . . . . . . 4 . . . . . 3 . . 2 Scan Component 7 | . . . . . 2 . . . . . . . . . 2 . . . . . 2 . . 1 Repair 5 | . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . 3 . . . . . . . . . 17 . . . . . . . . . Insert Component 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . Analyze 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . Retrieve Study 5 | . . . . . 3 . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . 1 . . . . . 1 . . . . . 1 1 . . Seal Access 5 | . . . . . 1 . . . 1 . . . . . 1 . . . . . 1 1 . . Unauthorized Hacks 18 | . 1 . . 1 1 . . . 6 . . . . . . . . . . 2 5 . 2 . Terminals 15 | . 1 . . 1 . . . . 4 . . . . . . . . . . 2 5 . 2 . Track 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Assimilate 4 | . . . . . . . . . 2 . . . . . . . . . . 1 1 . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Operators 6 | . 1 . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 . Fabricators 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 . . 3 7 . . . 6 1 . 1 . . 4 . . . . 7 6 1 3 1 Full Trace Events 4 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 4 . . . . . . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . 8 . 2 . . . . . 8 . . 4 . . 5 . 5 6 Parts Built 5 | . . . . . 2 . . . 1 . . . . . . . . . . 1 . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 247 | . . . . . 47 . . . 76 . . . . . . . . . . 62 . 62 . . Total Part Build Rating 29 | . . . . . 10 . . . 5 . . . . . . . . . . 7 . 7 . . Part Studies Acquired 5 | . . . . . 3 . . . . . . . . . 2 . . . . . . . . . Parts Repaired 5 | . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . 1 Time 171 | . . . . . 19 . . . . . . . . . 82 . . . . . 39 . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 17 | . . 5 . . 3 . . . 2 . . . 5 . . . . . . 1 1 . . . Largest Group 5 | . . 4 1 . 3 . . . 1 . . . 5 . . . . . . 1 1 . . . Highest-Rated Group 246 | . . 71 31 . 48 . . . 10 . . . 246 . . . . . . 10 10 . . . Highest-Rated Ally 64 | . . 31 31 . 16 . . . 10 . . . 64 . . . . . . 10 10 . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . 1 3 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . 1 2 2 . . Ally Attacks 94 | . . 25 1 . 10 . . . . . . . 2 . . . . . . 14 11 31 . . Total Damage 1503 | . . 289 21 . 102 . . . . . . . 102 . . . . . . 289 252 448 . . Kills 9 | . . 4 . . . . . . . . . . . . . . . . . 1 2 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Active Infowar (turns) 9742 | . . . . 987 886 750 72 340 467 240 656 207 381 660 683 149 190 72 333 704 392 825 498 250 Sensors 9585 | . . . . 987 867 750 25 340 467 240 656 207 381 660 683 149 190 72 333 704 301 825 498 250 Terrain 1445 | . . . . . . 695 72 338 249 . . . . . . . . . . . 91 . . . Traps 196 | . . . . . 196 . . . . . . . . . . . . . . . . . . . Cloaking 378 | . . . . . . . . . . . . . . . . . . . . . . . 378 . Robot Analysis Total 11 | . 1 . . . . . . . 2 . . . . . 1 . . 4 . 2 . . 1 . Derelict Logs Recovered 9 | . . . . . . 1 . 2 . . 1 1 . 2 . 2 . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . 2 4 4 . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . 2 4 3 . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 12363 | 72 263 1686 182 1033 886 750 72 349 468 243 656 207 385 660 694 149 190 72 333 775 492 825 498 423 Spaces Moved 16254 | 43 129 558 53 344 1368 556 155 386 816 464 605 300 875 681 876 275 394 148 619 1500 975 2205 1079 850 Core 277 | 4 . . 8 64 . . . . . . . . . . . . . . . . . . . 201 Treads 1060 | 39 129 558 45 280 9 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14882 | . . . . . 1359 556 155 386 816 464 605 300 875 681 876 275 394 148 619 1500 975 2205 1079 614 Fastest Speed 16 | 50 160 160 160 160 27 27 27 27 28 28 28 28 28 21 26 29 16 26 26 16 23 23 24 24 Average Speed 37 | 149 160 160 166 173 29 27 27 27 28 28 28 29 30 27 28 29 28 27 26 26 25 25 26 32 Slowest Speed 250 | 160 160 160 200 250 160 27 27 28 30 30 28 31 31 28 29 29 29 29 26 102 99 28 27 50 Overloaded Moves 86 | . . . . . . . . . . . . . . 9 . . 5 . . 29 29 . 9 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . . . . . . . 9 . . 2 . 4 . 1 . . 11 35 7 9 . Potential Cave-ins 12 | . . . . . . . . . 2 . . . . . . . . . . . . . 9 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Spacefolds 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Exploration Rate (%) 51 | 4 20 80 5 37 43 67 77 56 25 18 74 51 93 68 8 41 59 60 78 32 73 66 88 52 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . 1 . . . 1 . . 2 . . . 3 . . . . . . Known Exits Taken 20 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . . . . . 5 . . . 1 . 4 . 1 3 . 1 . . . . . Spaces Dug 153 | . . . . 1 12 2 3 1 30 10 6 . 1 22 5 . . . 3 21 3 13 11 9 Terrain Destroyed 381 | . . 7 . 12 12 11 3 1 39 10 98 . 1 99 5 23 . . 3 21 3 13 11 9 Melee 106 | . . . . . 12 2 3 1 11 10 . . 1 1 5 . . . 3 21 3 13 11 9 Projectile 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . AOE 272 | . . 7 . 11 . 9 . . 28 . 98 . . 97 . 22 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 21835 | 48 157 1307 133 732 1784 1148 174 621 1030 549 1063 418 994 1135 1277 343 468 179 784 1770 1156 2400 1226 939 Wait 4823 | . 3 712 70 337 315 583 . 222 188 75 420 117 61 435 366 60 72 15 160 175 165 120 89 63 Move 16062 | 42 128 557 52 343 1367 555 154 385 815 448 604 299 870 680 867 274 391 147 618 1479 910 2190 1060 827 Hop 67 | . . . . . . . . . . 6 . . 2 . 4 . 1 . . 9 29 7 9 . Pick Up 95 | . 5 5 . 8 11 1 5 1 2 . . . 7 2 4 1 2 3 1 6 5 8 10 8 Fast Attach 110 | 6 7 1 . 8 8 . . 4 1 5 . . 9 . 5 . 1 6 . 13 14 5 5 12 Attach 55 | . . 1 . 1 11 . 1 1 4 1 . . 1 2 1 3 . . . 7 3 5 7 6 Detach 15 | . 1 . . 1 1 . . . . 1 . . . . . 1 . . . 4 2 1 2 1 Swap 43 | . . 4 . 5 5 4 1 . 3 . . 1 2 4 1 1 . . . 2 1 5 3 1 Drop 142 | . . 4 . 4 24 1 5 3 1 2 . 1 19 1 4 2 1 8 1 13 15 14 13 6 Fire 121 | . 13 23 11 8 . 1 . . 3 . 23 . . 7 3 1 . . . 28 . . . . Melee 253 | . . . . 17 42 3 8 5 13 11 3 . 1 4 22 . . . 4 34 12 31 28 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . Rewire 22 | . . . . . . . . . . . . . 22 . . . . . . . . . . . Trap 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 391 | -10/Mines | Met a Derelict bent on vengeance 444 | -10/Mines | Discovered new exit (range 8) 690 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 703 | -10/Mines | Discovered new exit (range 11) 1009 | -10/Mines | Excavation squad dispatched 1009 | -10/Mines | A large section of the Mines collapsed 1042 | -10/Mines | Lost 3 allies 2022 | -10/Mines | Entered Subcaves 2022 | -10/Subcaves | Accompanied by 1 ally 2023 | -10/Subcaves | Approached by a straggling Scientist 2027 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2119 | -10/Subcaves | Discovered new exit (range 13) 2176 | -10/Subcaves | Core integrity fell below 50% 2204 | -10/Subcaves | Entered Materials 2204 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2217 | -8/Materials | Lost 3 parts (2n1w) 3112 | -8/Materials | Discovered new exit (range 16) 3235 | -8/Materials | Identified exit to Factory 3237 | -8/Materials | Entered Factory 3237 | -7/Factory | Evolved 2 slots: Utility x2 3347 | -7/Factory | Repaired Imp. Sensor Array 3399 | -7/Factory | Fabricated Phase Cannon (x2) 3591 | -7/Factory | Discovered new exit (range 14) 3594 | -7/Factory | Identified exit to Factory 3643 | -7/Factory | Central database locked down 3676 | -7/Factory | Discovered exit to Factory (range 15) 3875 | -7/Factory | Identified exit to Lower Caves 4031 | -7/Factory | Build established: Sprinter 4123 | -7/Factory | Entered Lower Caves 4213 | -7/Lower Caves | Identified exit to Lower Caves 4476 | -7/Lower Caves | Build established: Scout 4554 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4557 | -7/Lower Caves | Identified exit to Data Miner 4786 | -7/Lower Caves | Found Alien Artifact 4873 | -7/Lower Caves | Entered Data Miner 4873 | -7/Data Miner | Discovered new exit (range 6) 4879 | -7/Data Miner | Met Data Miner 4887 | -7/Data Miner | Learned location of Section 7 (-2) 4887 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4891 | -7/Data Miner | Received God Mode back door access code from Data Miner 4900 | -7/Data Miner | Identified exit to Proximity Caves 4909 | -7/Data Miner | Destroyed Data Miner 4912 | -7/Data Miner | Found Prototype Hackware 4914 | -7/Data Miner | Found Prototype Hackware 4915 | -7/Data Miner | Found Prototype Hackware 4918 | -7/Data Miner | Data Conduit disabled 4945 | -7/Data Miner | Entered Proximity Caves 4983 | -6/Proximity Caves | Learned Factory trap positions 5060 | -6/Proximity Caves | Spotted B-75 Beast 5277 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5294 | -6/Proximity Caves | Entered Factory 5294 | -6/Factory | Evolved 2 slots: Utility x2 5295 | -6/Factory | Loaded intel: 121 trap records 5302 | -6/Factory | Identified System Mapper 5303 | -6/Factory | Identified Deep Network Scanner 5323 | -6/Factory | Identified Dimensional Node Initializer 5323 | -6/Factory | Initialized slip node 5324 | -6/Factory | Identified Quantum Router 5325 | -6/Factory | Identified exit to Lower Caves 5325 | -6/Factory | Identified exit to Factory 5545 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 5669 | -6/Factory | Spotted B-75 Beast 5762 | -6/Factory | Entered another Factory area 5762 | -5/Factory | Evolved 2 slots: Utility x2 5853 | -5/Factory | Build established: Wizard-Sprinter 5993 | -5/Factory | Identified exit to Upper Caves 5993 | -5/Factory | Identified exit to Extension 6005 | -5/Factory | Entered Upper Caves 6606 | -5/Upper Caves | Learned location of Warlord (-5) 6639 | -5/Upper Caves | Discovered new exit (range 15) 6661 | -5/Upper Caves | Identified exit to Upper Caves 6661 | -5/Upper Caves | Entered another Upper Caves area 6804 | -5/Upper Caves | Identified exit to Warlord 6822 | -5/Upper Caves | Build established: Hacker-Sprinter 6868 | -5/Upper Caves | Entered Warlord 6932 | -5/Warlord | Met Warlord 6950 | -5/Warlord | Visited the Vortex Lab 6953 | -5/Warlord | Found Prototype Launcher 6953 | -5/Warlord | Identified Vortex Catalyst Activator 6956 | -5/Warlord | Found Prototype Energy Gun 6956 | -5/Warlord | Identified Vortex Shotgun 6957 | -5/Warlord | Warlord's base attacked by MAIN.C 7019 | -5/Warlord | Found Prototype Special Weapon 7019 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7029 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7030 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7032 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7146 | -5/Warlord | Opened Warlord's prototype stash 7158 | -5/Warlord | Found Prototype Processor 7158 | -5/Warlord | Identified Exp. Targeting Computer 7167 | -5/Warlord | Found Prototype Hackware 7234 | -5/Warlord | Opened side exit 7250 | -5/Warlord | Discovered new exit (range 9) 7252 | -5/Warlord | Identified exit to Proximity Caves 7253 | -5/Warlord | Entered Proximity Caves 7356 | -4/Proximity Caves | Found Imp. Powered Armor 7375 | -4/Proximity Caves | Spotted B-86 Titan 7701 | -4/Proximity Caves | Learned location of Armory (-4) 7759 | -4/Proximity Caves | Learned location of Testing (-3) 7894 | -4/Proximity Caves | Discovered new exit (range 11) 7912 | -4/Proximity Caves | Identified exit to Factory 7913 | -4/Proximity Caves | Entered Factory 7913 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7916 | -4/Factory | Identified Ghost Barrier 7931 | -4/Factory | Identified exit to Upper Caves 7931 | -4/Factory | Identified exit to Armory 8081 | -4/Factory | Repaired Cld. Impulse Thruster 8111 | -4/Factory | Repaired Mic. Fission Core 8427 | -4/Factory | Build established: Wizard-Sprinter 8607 | -4/Factory | Entered Upper Caves 8703 | -4/Upper Caves | Learned Research terminal intel 8704 | -4/Upper Caves | Identified exit to Upper Caves 8756 | -4/Upper Caves | Entered another Upper Caves area 8860 | -4/Upper Caves | Spotted B-86 Titan 8880 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8918 | -4/Upper Caves | Discovered new exit (range 15) 8922 | -4/Upper Caves | Identified exit to Zhirov 8946 | -4/Upper Caves | Entered Zhirov 8952 | -4/Zhirov | Discovered new exit (range 3) 8958 | -4/Zhirov | Met Zhirov 8966 | -4/Zhirov | Learned location of Quarantine (-2) 8966 | -4/Zhirov | Learned location of Command (-1) 8967 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8973 | -4/Zhirov | Found Alien Artifact 8973 | -4/Zhirov | Identified Integrated Reactor 8973 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8988 | -4/Zhirov | Found Alien Artifact 9018 | -4/Zhirov | Identified exit to Proximity Caves 9018 | -4/Zhirov | Entered Proximity Caves 9037 | -3/Proximity Caves | Spotted B-86 Titan 9270 | -3/Proximity Caves | Spotter reported a threat 9304 | -3/Proximity Caves | Discovered new exit (range 16) 9308 | -3/Proximity Caves | Identified exit to Research 9351 | -3/Proximity Caves | Entered Research 9351 | -3/Research | Evolved 2 slots: Utility x2 9352 | -3/Research | Loaded intel: 24 terminal locations 9369 | -3/Research | Identified exit to Testing 9389 | -3/Research | Identified exit to Research 9520 | -3/Research | Fabricated Assault Drone Bay? 9559 | -3/Research | Lost 5 parts (2n3u) 10036 | -3/Research | Spotted B-86 Titan 10114 | -3/Research | Lost 4 parts (2n2u) 10126 | -3/Research | Entered Testing 10186 | -3/Testing | Found Prototype Energy Cannon 10186 | -3/Testing | Identified Disintegrator 10206 | -3/Testing | Found System Mapper 10217 | -3/Testing | Spotted Striker 10281 | -3/Testing | Discovered exit to Research (range 14) 10284 | -3/Testing | Found Prototype Processor 10284 | -3/Testing | Identified Exp. Signal Interpreter 10379 | -3/Testing | Repaired Broken Mic. Fission Core 10414 | -3/Testing | Found Prototype Device 10414 | -3/Testing | Identified AEGIS Remote Shield 10478 | -3/Testing | Found Prototype Protection 10478 | -3/Testing | Identified Hvy. Regenerative Plating 10480 | -3/Testing | Found Lgt. Regenerative Plating 10618 | -3/Testing | Entered Research 10618 | -2/Research | Warlord forces began assault on 0b10 10618 | -2/Research | Evolved 2 slots: Utility x2 10684 | -2/Research | Fabricated Assault Drone Bay (x1) 10728 | -2/Research | Research machine network offline 10783 | -2/Research | Discovered new exit (range 8) 10784 | -2/Research | Identified exit to Access 10832 | -2/Research | Discovered exit to Access (range 12) 10901 | -2/Research | Met up with Warlord 11100 | -2/Research | Spotted Executioner 11115 | -2/Research | Borebot progress halted 11248 | -2/Research | Discovered exit to Access (range 3) 11248 | -2/Research | Spotted B-90 Cyclops 11363 | -2/Research | Lost 4 allies 11388 | -2/Research | Discovered new exit (range 14) 11392 | -2/Research | Identified exit to Quarantine 11443 | -2/Research | Entered Quarantine 11449 | -2/Quarantine | Found Alien Artifact 11449 | -2/Quarantine | Identified Subatomic Replicator 11463 | -2/Quarantine | Scanned by Researcher 11474 | -2/Quarantine | Found Alien Artifact 11476 | -2/Quarantine | Found Dimensional Node Initializer 11481 | -2/Quarantine | Found Alien Artifact 11584 | -2/Quarantine | Found Alien Slashing Weapon 11584 | -2/Quarantine | Identified Sigix Broadsword 11653 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 11653 | -2/Quarantine | Warped through subspace 11672 | -2/Quarantine | Found Alien Reactor 11672 | -2/Quarantine | Identified Matter Drive 11868 | -2/Quarantine | Unchained authorized (DW-4LL) 11892 | -2/Quarantine | Found Alien Artifact 11893 | -2/Quarantine | Identified Terrabomb 11893 | -2/Quarantine | Used Terrabomb 11903 | -2/Quarantine | Found Terrabomb 11920 | -2/Quarantine | Spotted Fortress 11938 | -2/Quarantine | Discovered new exit (range 5) 11938 | -2/Quarantine | Discovered new exit (range 6) 11939 | -2/Quarantine | Identified exit to Section 7 11940 | -2/Quarantine | Identified exit to Protoforge 11941 | -2/Quarantine | Entered Section 7 11947 | -2/Section 7 | Found Alien Artifact 11947 | -2/Section 7 | Identified Spacefold Activator 11965 | -2/Section 7 | Found Alien Artifact 11965 | -2/Section 7 | Identified Integrated Dissipator 11965 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11976 | -2/Section 7 | Found Alien Artifact 11976 | -2/Section 7 | Identified Integrated Mediator 11976 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 12097 | -2/Section 7 | Repaired Lrn. Sensor Array 12147 | -2/Section 7 | Spotted Alpha 7 12147 | -2/Section 7 | Spotted Alpha 7 12154 | -2/Section 7 | Initialized slip node 12160 | -2/Section 7 | Spotted B-99 Colossus 12180 | -2/Section 7 | Found Terrabomb 12185 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 12187 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 12189 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 12196 | -2/Section 7 | Lost 4 parts (1n2u1w) 12203 | -2/Section 7 | Used Terrabomb 12204 | -2/Section 7 | Spotted Striker 12205 | -2/Section 7 | Spotted Striker 12214 | -2/Section 7 | Found Alien Energy Gun 12215 | -2/Section 7 | Spotted Striker 12215 | -2/Section 7 | Spotted Striker 12218 | -2/Section 7 | Core integrity fell below 50% 12220 | -2/Section 7 | Found Alien Energy Cannon 12220 | -2/Section 7 | Identified Sigix Shearcannon 12222 | -2/Section 7 | Warped through subspace 12223 | -2/Section 7 | Warped through subspace 12240 | -2/Section 7 | Found Alien Artifact 12240 | -2/Section 7 | Identified Core Reset Matrix 12240 | -2/Section 7 | Identified Sigix Sheargun 12240 | -2/Section 7 | Used Core Reset Matrix 12244 | -2/Section 7 | Detected hypermatrix surge 12244 | -2/Section 7 | Sensed 13 artifacts in vicinity 12245 | -2/Section 7 | Core integrity fell below 20% 12247 | -2/Section 7 | Warped through subspace 12249 | -2/Section 7 | Found Integrated Reactor 12249 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12277 | -2/Section 7 | Lost 11 parts (3n8u) 12289 | -2/Section 7 | Found LRC Storage 12289 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12293 | -2/Section 7 | Found LRC Energy Well 12293 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 12364 | -2/Section 7 | Destroyed by Q382-z with Enhanced Gamma Rifle Last Messages --------------- 12246_ Hacking Suite destroyed. 12247_ Warped through subspace. 12248_ Spacefolded through Suspension Chamber. 12249_ Acquired Integrated Reactor. 12249_ Integrated Reactor installed, core energy generation increased (+10). 12251_ Spacefolded through Suspension Chamber. 12258_ W-44 Eye sends out distress signal. 12286_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 12289_ Acquired LRC Storage. 12289_ LRC Storage installed, inventory capacity increased (+2). 12293_ Acquired LRC Energy Well. 12293_ LRC Energy Well installed, energy storage capacity increased (+250). 12298_ Connecting with Door Terminal... 12340_ Q853-p: IFF CHECK FAIL. 12359_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????? ??????????????????????????????????? | | ????/ ????????????????????????????????????? | | ### #???????????????????????????????????????? | | #?????????????????????????????????????????? | | #????????????????????????????? ???????????? | | #????????????????????????????? ???????????? | | #????????????????????????????? ???????????? | | ##????????????????????????????? ???????????? | | #????????????????????????????? #???????????? | | #???????????????????????????? #???????????? | | ##????????????????????????????#//#???????????? | | #?????????????????????????????# #???????????? | | ##?????????????????????????????# #???????????? | | #??????????????????????????????# #???????????? | | #??????????????????????????????# #??########## | | #??????????????????????????????# #??#"""""" | | ####??????????????????????????????# #??#"""""" | | ??????????????????????????????????# #??#"""""" | | ???????????????????????############ #### " | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ###############" | | ???????????????????#####QQ#?????????????#"" | | ????????????????#### # @#####?????????#" " | | ????????????????#" """"" """"#?????????#"""""""" | | ????????????????#" """#?????????######### | | ????????????????#" """#?????????????????# | | ????????????????#""""" """#?????????????????# | | ????????????????#""""" """#?????????????????# | | ????????????????#""""" """#?????????????????# | | ????????????????#""""" """#??##############?# | | ????????????????#" """#?#"""""""""""""#?# | | ????????????????#""""" """#?#"" """" #?# | | ????????????????#""""" """"#?#"" """" #?# | | ?????????????????####### #####?#"" """" ### | | ???????????????????????# #?????#"" """" | | ???????????????????????# #?????# | | ???????????????????????# #?????# #### | | ???????????????????????# ####### """" ""#??? | | ???????????????????????# """" ""#??? | | ???????????????????????# """" ""#??? | | ???????????????????????##########" """" ""#??? | | ????????????????????????????????#"""T """"""""#??? | | ????????????????????????????????##### ########???? | | ????????????????????????????????????# #??????????? | | ???????????????????????????????????## #####??????? | | ???????????????????????????????????# "" #??????? | | ???????????????????????????????????#" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 3 Corruption Block 18 Armor Coverage 300 Resistance: TH 10 Core Shielding 40 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 73 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -2/Research Repaired ---------- Imp. Sensor Array | 36% | -7/Factory Cld. Impulse Thruster | 74% | -4/Factory Mic. Fission Core | 50% | -4/Factory Mic. Fission Core | 20% | -3/Testing | Broken Lrn. Sensor Array | 3% | -2/Section 7 Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Subatomic Replicator Sigix Broadsword High-powered Transdimensional Reconstructor Matter Drive Terrabomb Spacefold Activator Integrated Dissipator Integrated Mediator Sigix Shearcannon Core Reset Matrix LRC Storage LRC Energy Well Achievements -------------- The Better Part Of Valor Walls Are Suggestions Challenges ------------ None Game ------ Seed MediumStorageFocus Manual? 0 Play Time 02:37:04 Cumulative 495.1 hours Start 2025.10.29 @ 22:54:39 End 2025.10.30 @ 12:09:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 825 Rogue 670 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 72 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c730e92-b1b6-4845-b306-6430e85d5ebf