Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 20:55:32 Player: Ammie Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (130) 650 Value Destroyed (3917) 3917 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (178) 178 TOTAL SCORE: 7305 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 19/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Flying (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (6) ------ Improved Utility Shielding Hacking Suite System Shield Authchip [Propulsion] > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (5) ---- Faulty Improved Cesium-ion Thruster Improved Utility Shielding Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Core Analyzer Weapon Cycler Hacking Suite System Shield Authchip [Propulsion] > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Improved Cesium-ion Thruster Improved Utility Shielding Pulse Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Chainsword [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 106 | 7 13 36 23 27 Power 12 | 1 2 4 2 3 Engine 9 | 1 2 4 1 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 27 | 2 3 10 4 8 Treads 19 | 2 3 9 3 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . . 1 1 6 Utility 28 | 1 3 9 8 7 Device 8 | . 1 4 2 1 Storage 4 | 1 1 1 1 . Processor 2 | . . . 1 1 Hackware 4 | . . . 1 3 Protection 10 | . 1 4 3 2 Artifact . | . . . . . Weapon 39 | 3 5 13 9 9 Energy Gun 13 | 2 . 8 1 2 Energy Cannon 7 | . . 1 5 1 Ballistic Gun 7 | 1 3 . 1 2 Ballistic Cannon 7 | . 1 2 2 2 Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 13 | . . 7 5 1 Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 48 | . 2 14 4 28 Power 6 | . . 2 1 3 Propulsion 10 | . . 3 . 7 Utility 13 | . . 4 1 8 Weapon 19 | . 2 5 2 10 Highest Loss Streak 9 | . 2 5 1 9 To Critical Strikes 1 | . . . . 1 Average Backups 12 | 1 10 13 13 11 Power 2 | . 2 3 2 1 Propulsion 2 | . 2 2 2 3 Utility 1 | . . 2 1 1 Weapon 5 | . 4 5 7 4 Tool/Special . | . . . . . Unused Backups 22 | . 3 7 10 2 Power 5 | . . 2 2 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 16 | . 3 5 8 . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 94 97 95 89 Engine 8 | . 14 10 6 1 Core 1 | . . . 2 5 Treads 26 | . 28 32 27 14 Flight 2 | . . . . 11 Device 8 | . 3 11 10 5 Storage 11 | . 14 11 15 5 Processor 1 | . . . 2 6 Hackware 4 | . . . 9 12 Protection 7 | . 6 8 4 8 Energy Gun 6 | . 3 16 . 1 Energy Cannon 6 | . . . 15 8 Ballistic Gun 3 | . 14 . . 2 Ballistic Cannon 3 | . 7 4 1 . Peak Build Rating 50 | 6 8 21 35 50 Average Rating 22 | 5 7 17 27 40 On Entrance 12 | . 6 8 14 35 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 59 | 14 34 43 54 59 Greatest Support 63 | 40 40 60 63 63 Greatest Overweight (x) 7 | . . 1 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 12 Most Carried 15 | 2 15 15 15 15 Average Carried 12 | 1 10 13 13 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 2 14 6 15 3 Class Distribution -------------------- 66% | Mutant 26% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2467 | 202 509 729 788 239 Remotely . | . . . . . Salvage Created 5246 | . 768 2429 1402 647 Parts 290 | . 37 160 54 39 Haulers Intercepted 14 | . 2 6 6 . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 87 | . 12 43 17 15 Melee 1 | . . . . 1 Guns 41 | . 8 27 . 6 Cannons 31 | . 4 12 11 4 AOE 9 | . . 3 3 3 Classes Destroyed 14 | . 6 6 1 1 Worker 4 | . 1 3 . . Builder 3 | . . 1 2 . Hauler 14 | . 2 6 6 . Recycler 6 | . 1 1 4 . Operator 5 | . 1 3 . 1 Watcher 11 | . 3 5 1 2 Swarmer 15 | . . 7 4 4 Grunt 44 | . 12 22 6 4 Brawler 3 | . . 2 . 1 Duelist 2 | . . 2 . . Protector 1 | . . 1 . . Sentry 16 | . . 9 5 2 Hunter 2 | . . . 2 . Programmer 4 | . . . . 4 Best Kill Streak 6 | . 3 6 5 3 Combat Bots Only 6 | . 2 6 4 3 Max Kills in Single Turn 4 | . 1 3 4 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 750 | . 92 241 79 338 Missed 234 | . 31 67 26 110 Hits 516 | . 61 174 53 228 Melee 23 | . . 10 . 13 Projectile 493 | . 61 164 53 215 Critical Strikes 15 | . 2 5 1 7 Damage Taken 7487 | . 778 2624 696 3389 Core 1287 | . 183 294 105 705 Absorbed by Shields . | . . . . . Redirected to Shielding 23 | . . . . 23 Regen/Repaired (Parts) 251 | . . 49 202 . Core Remaining (%) 58 | 100 26 26 80 . Volleys Fired 342 | . 85 136 52 69 Largest 2 | . 2 2 2 2 Hottest 138 | . 80 100 138 138 Shots Fired 602 | . 141 262 104 95 Gun 374 | . 121 205 . 48 Cannon 216 | . 19 56 99 42 Launcher 12 | . 1 1 5 5 Special . | . . . . . Kinetic 237 | . 108 76 12 41 Thermal 26 | . . . . 26 Explosive 6 | . 1 . . 5 Electromagnetic 333 | . 32 186 92 23 Robot Hit Streak 26 | . 10 26 10 10 Robot Miss Streak 5 | . 3 4 5 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 380 | . 88 170 60 62 Core Hits 192 | . 36 94 37 25 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . . 4 . 3 Destroy 2 | . . . . 2 Blast 4 | . . 4 . . Sever 1 | . . . . 1 Melee Attacks 13 | . . . . 13 Impact . | . . . . . Slashing 13 | . . . . 13 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9104 | . 1227 3885 2143 1849 Guns 4134 | . 978 2566 . 590 Cannons 3137 | . 215 637 1740 545 Explosions 1630 | . 34 676 395 525 Melee 187 | . . . . 187 Ramming 16 | . . 6 8 2 Kinetic 2331 | . 909 804 213 405 Thermal 1243 | . 34 676 188 345 Explosive 525 | . . . . 525 Electromagnetic 4802 | . 284 2399 1734 385 Impact . | . . . . . Slashing 187 | . . . . 187 Piercing . | . . . . . Highest Corruption 37 | . . . 6 37 Average Corruption 10 | . . . 5 22 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 105 | . . . 54 51 Message Errors 28 | . . . 17 11 Matter Fused 26 | . . . 16 10 Heat Flow Errors 7 | . . . 3 4 Energy Discharges 4 | . . . 1 3 Data Loss (minor) 14 | . . . 7 7 Data Loss (major) 7 | . . . 4 3 Misfires 9 | . . . 4 5 Alerts 2 | . . . 1 1 Misdirections 2 | . . . . 2 Weapon Failures 6 | . . . 1 5 Overload Shots . | . . . . . Overflow Damage 148 | . . 9 27 112 Projectiles 47 | . . . 9 38 Explosions 91 | . . 9 18 64 Melee 10 | . . . . 10 Knockbacks 5 | . 1 3 . 1 Impact . | . . . . . Kinetic 5 | . 1 3 . 1 Secondary . | . . . . . Self-Inflicted Damage 568 | . . 332 23 213 Shots 13 | . . 8 1 4 Rammed 2 | . . 1 . 1 Targets Rammed 3 | . . 1 1 1 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 469 | . 360 417 252 469 Average Temperature 79 | . 74 71 80 93 Received Heat Transfer 2103 | . 474 933 207 489 Effects 11 | . . 3 2 6 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 5 | . . 3 2 . Damage (minor) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 6 | . . 1 3 2 Combat Hostiles 5 | . . 1 3 1 Parts Fried 31 | . 2 12 13 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1933 | . 50 942 250 691 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 15 | . 1 9 5 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 65 | 100 100 43 57 82 Level 1 21 | . . 16 42 17 Level 2 13 | . . 39 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 696 | . 110 696 292 391 Initial 287 | . . 40 287 111 Average 160 | . 17 291 146 82 Influence Increases 3434 | . 424 1477 651 882 Destroy 0b10 Robot/C 1740 | . 240 840 340 320 Destroy 0b10 Robot/NC 220 | . 40 100 65 15 Destroy Leader 500 | . 50 242 114 94 Allied During Kill 2 | . . . . 2 Successful Hack 84 | . 8 20 44 12 Disable Machine 390 | . 30 90 60 210 Destroy Structure 198 | . 11 80 28 79 Lose Combat Pursuer 300 | . 45 105 . 150 Influence Decreases 3056 | . 326 895 1085 750 Entered New Map 586 | . . 58 393 135 Time Decay 2024 | . 306 697 652 369 Lost Part 446 | . 20 140 40 246 Squads Dispatched 19 | . . 8 3 8 Investigation 6 | . . 3 3 . Extermination 5 | . . . . 5 Reinforcement 6 | . . 3 . 3 Assault 2 | . . 2 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 136 | . 20 64 20 32 Peak Tracking Total 6 | . 4 6 4 6 Tactical Retreats 12 | . 2 6 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . . 4 1 2 Indirectly 2 | . . 2 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 26 | . 2 6 4 14 Max in Single Turn 4 | . 1 2 1 4 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 32 | . 6 10 14 2 Terminals 24 | . 6 7 9 2 Fabricators . | . . . . . Repair Stations 3 | . . 1 2 . Recycling Units . | . . . . . Scanalyzers 4 | . . 2 2 . Garrison Access 1 | . . . 1 . Total Hacks 80 | . 15 27 35 3 Successful 58 | . 7 22 28 1 Failed 22 | . 8 5 7 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 42 | . 10 13 16 3 Terminals 54 | . 15 15 21 3 Fabricators . | . . . . . Repair Stations 9 | . . 3 6 . Recycling Units . | . . . . . Scanalyzers 15 | . . 9 6 . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . . 1 6 . Record 1 | . . . 1 . Locate Traps 1 | . . . 1 . Hauler Manifests 2 | . . . 2 . Zone Layout 3 | . . 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 3 6 . Scan Component 5 | . . 2 3 . Repair 4 | . . 1 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 15 | . . 9 6 . Insert Component 8 | . . 5 3 . Analyze 7 | . . 4 3 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 25 | . 7 8 9 1 Terminals 25 | . 7 8 9 1 Botnet 21 | . 6 7 7 1 Operators 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 1 . . Used 1 | . 1 . . . Hacking Detections 16 | . 4 4 7 1 Full Trace Events 4 | . . 3 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 4 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 4 | . . 1 3 . Time 152 | . . 38 114 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 7 | . . 4 3 . Part Schematics Acquired 7 | . . 4 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 30 | . . . . 30 Highest-Rated Ally 30 | . . . . 30 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 179 | . . . . 179 Kills 1 | . . . . 1 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 5828 | . 444 1765 2665 954 Sensors 5828 | . 444 1765 2665 954 Seismic 227 | . . . 227 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9289 | 90 1667 3206 2690 1636 Spaces Moved 4752 | 52 850 1579 1362 909 Core 12 | 4 . . . 8 Treads 4416 | 48 850 1579 1362 577 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 324 | . . . . 324 Fastest Speed 26 | 50 160 160 160 26 Average Speed 157 | 151 160 160 160 148 Slowest Speed 565 | 160 160 240 160 565 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 4 95 96 90 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 195 | . 7 71 27 90 Melee . | . . . . . Projectile 3 | . . 2 . 1 AOE 192 | . 7 69 27 89 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5919 | 60 1018 1991 1773 1077 Wait 530 | . 52 180 268 30 Move 4748 | 51 849 1578 1361 909 Hop . | . . . . . Pick Up 65 | 2 12 18 26 7 Fast Attach 24 | 6 3 3 7 5 Attach 39 | . 1 16 2 20 Detach 1 | . . . . 1 Swap 83 | 1 10 34 30 8 Drop 61 | . 6 25 26 4 Fire 342 | . 85 136 52 69 Melee 13 | . . . . 13 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 1 1 1 Escape Stasis . | . . . . . Rewire 10 | . . . . 10 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 3) 649 | -10/Materials | Core integrity fell below 50% 814 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 15) 1349 | -10/Materials | Discovered new exit (range 10) 1758 | -10/Materials | Entered another Materials area 1758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1960 | -9/Materials | Discovered new exit (range 12) 2466 | -9/Materials | Discovered new exit (range 6) 3423 | -9/Materials | Discovered new exit (range 3) 3569 | -9/Materials | Build established: Scavenger-Mutant 3881 | -9/Materials | Build established: Mutant 3914 | -9/Materials | Discovered new exit (range 14) 4080 | -9/Materials | Repaired Shock Rifle 4158 | -9/Materials | First assault squad dispatched 4383 | -9/Materials | Core integrity fell below 50% 4413 | -9/Materials | Lost 3 parts (1p1u1w) 4509 | -9/Materials | Lost 5 parts (1p1n1u2w) 4964 | -9/Materials | Entered another Materials area 4964 | -8/Materials | Evolved 2 slots: Utility x2 5283 | -8/Materials | Build established: Scavenger-Mutant 5476 | -8/Materials | Repaired Lgt. Treads 6130 | -8/Materials | Met 7R-MNS 6278 | -8/Materials | Discovered new exit (range 15) 7051 | -8/Materials | Discovered new exit (range 16) 7286 | -8/Materials | Build established: Mutant 7388 | -8/Materials | Repaired Imp. EM Pulse Cannon 7433 | -8/Materials | Repaired Imp. EM Pulse Cannon 7653 | -8/Materials | Identified exit to Factory 7654 | -8/Materials | Entered Factory 7654 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7655 | -7/Factory | Caught up to 7R-MNS 8610 | -7/Factory | System corruption reached 10% 8662 | -7/Factory | Lost 9 parts (1p2n5u1w) 8677 | -7/Factory | System corruption reached 30% 8707 | -7/Factory | Lost 3 parts (1n2w) 8940 | -7/Factory | Core integrity fell below 50% 8969 | -7/Factory | Build established: Hacker-Mutant 8998 | -7/Factory | Lost 9 parts (1p2n2u4w) 9066 | -7/Factory | Core integrity fell below 20% 9290 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09266_ Imp. EM Pulse Cannon destroyed. 09266_ Destroyed Imp. EM Pulse Cannon. 09266_ Autogun destroyed. 09266_ Destroyed Autogun. 09266_ Nuclear Reactor explodes. 09267_ The unstable cave ceiling collapses. 09272_ System corrupted: Matter fused (-6). 09273_ The unstable cave ceiling collapses. 09277_ System corrupted: Assault Cannon jammed. 09279_ Mic. Nuclear Core destroyed. 09283_ The unstable cave ceiling collapses. 09283_ U-05 Engineer lays Concrete. 09285_ The unstable cave ceiling collapses. 09285_ U-05 Engineer builds a Door. 09286_ U-05 Engineer destroyed. 09286_ P-60 Hacker knocked back. 09287_ System corrupted: Substantial component data lost. 09288_ The unstable cave ceiling collapses. 09288_ Corrupted Terrain Scanner crushed. 09289_ Acquired 18 matter. 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Light Cannon | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. EMP Blaster | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shock Rifle | 10% | -9/Materials Lgt. Treads | 2% | -8/Materials Imp. EM Pulse Cannon | 58% | -8/Materials Imp. EM Pulse Cannon | 64% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveGravitonSlayer Manual? 0 Play Time 01:03:36 Cumulative 69.8 hours Start 2026.05.14 @ 22:00:07 End 2026.05.18 @ 20:55:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb5d791c-aad1-4e61-89b9-45a50bebf128