Cogmind - Beta 13 X1 *** ADVENTURER MODE // 2023.07.27 @ 19:46:29 Player: Minty Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (4010) 4010 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 8331 Bonus ------- High Alert Combat Kills 564 Follower Combat Kills 111 Friendly Fire -344 Cogmind --------- Core Integrity 0/850 Matter 8/300 Energy 50/100 System Corruption 4% Temperature Cool (28) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Cooling System Improved Signal Interpreter Improved Terrain Scan Processor Dynamic Insulation System > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Advanced Heat Sink Cobbler Unit Improved Lightning Gun Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Transmission Jammer Improved Utility Shielding Hardened Light Armor Plating Gun Armor Hacking Suite Drone Bay > --- WEAPON ----------- Thermic Laser Thermic Laser Improved Heavy Laser > --- INVENTORY -------- Advanced Heat Sink Cobbler Unit Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Makeshift Leg Leg Makeshift Leg Wheel Subdweller Monowheel Hover Unit Cooled Airjet Utility Scrap Shield Device Improved Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Barrage Gun Energy Gun Thermic Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Flak Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -7 -6 ------- Run | Jun Mat Sub Rec Fac Fac Slots Evolved 8 | . . . . 6 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 6 | . . . . 5 1 Weapon 1 | . . . . 1 . Parts Attached 99 | . 1 30 . 27 41 Power 12 | . . 5 . 3 4 Engine 10 | . . 5 . 2 3 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 19 | . . 8 . 6 5 Treads . | . . . . . . Leg 12 | . . 2 . 5 5 Wheel 6 | . . 6 . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 33 | . 1 3 . 14 15 Device 16 | . 1 1 . 5 9 Storage . | . . . . . . Processor 8 | . . 1 . 4 3 Hackware 1 | . . . . 1 . Protection 8 | . . 1 . 4 3 Artifact . | . . . . . . Weapon 35 | . . 14 . 4 17 Energy Gun 13 | . . 2 . 1 10 Energy Cannon 3 | . . 1 . 2 . Ballistic Gun 10 | . . 8 . . 2 Ballistic Cannon 3 | . . 1 . . 2 Launcher 5 | . . 2 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 2 3 Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 17 | . . 3 . 1 13 Power 2 | . . 1 . . 1 Propulsion 5 | . . 1 . . 4 Utility 6 | . . 1 . . 5 Weapon 4 | . . . . 1 3 Highest Loss Streak 6 | . . 2 . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 98 86 85 80 93 Engine 9 | . 14 13 14 2 5 Leg 15 | . 28 12 28 12 16 Wheel 6 | . . 14 . . . Device 9 | . 12 2 . 9 21 Processor 4 | . . 2 . 3 10 Hackware 1 | . . . . . 2 Protection 13 | . . 11 14 20 14 Energy Gun 7 | . 28 3 14 7 10 Energy Cannon 4 | . . 6 . 10 . Ballistic Gun 8 | . . 14 14 6 1 Ballistic Cannon 2 | . . 4 . . 3 Naked Turns . | . . . . . . Heaviest Build 64 | 13 14 33 29 64 53 Greatest Support 60 | 20 20 40 40 40 60 Greatest Overweight (x) 8 | . . 1 . 2 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 5 5 5 Average Capacity 5 | . 8 5 5 5 5 Most Carried 8 | . 8 7 5 5 5 Average Carried 4 | . 7 4 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 7 | 6 7 5 5 5 5 Class Distribution -------------------- 23% | Derelict-Mutant 15% | Subdweller-Mutant 13% | Skirmisher 8% | Scavenger-Tank 7% | Commander-Tank 6% | Scavenger-Mutant 6% | Mutant 6% | Hacker-Tank 5% | Hacker-Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Derelict-Mutant | -9/Recycling Commander-Tank | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -7 -6 ----------- Run | Jun Mat Sub Rec Fac Fac Matter Collected 2497 | 184 26 836 16 401 1034 Remotely . | . . . . . . Salvage Created 3760 | . 50 847 60 828 1975 Parts 183 | . 5 50 4 44 80 Haulers Intercepted . | . . . . . . Recyclers Shooed 9 | . . . . 1 8 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -7 -6 ------- Run | Jun Mat Sub Rec Fac Fac Combat Hostiles Destroyed 80 | . 3 21 1 13 42 Guns 32 | . 3 10 1 5 13 Cannons 22 | . . 8 . 7 7 AOE 20 | . . 2 . . 18 Classes Destroyed 17 | . 2 4 1 5 5 Worker 6 | . . . . 1 5 Builder 7 | . 1 . . 1 5 Recycler 3 | . . . . 2 1 Mechanic 3 | . . . . . 3 Operator 2 | . . . . . 2 Watcher 2 | . . . . . 2 Swarmer 13 | . 3 1 . 4 5 Grunt 34 | . . 2 . 7 25 Brawler 2 | . . . . 1 1 Duelist 3 | . . . . . 3 Protector 1 | . . . . 1 . Sentry 4 | . . . 1 . 3 Hunter 4 | . . . . . 4 Programmer 3 | . . . . 1 2 Artisan 2 | . . 2 . . . Cobbler 1 | . . 1 . . . Subdweller 18 | . . 18 . . . Best Kill Streak 7 | . 4 3 1 4 7 Combat Bots Only 4 | . 3 3 1 4 4 Max Kills in Single Turn 4 | . 2 1 1 2 4 Gunslinging . | . . . . . . Exploded 3 | . . 1 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -7 -6 -------- Run | Jun Mat Sub Rec Fac Fac Damage Taken 4966 | . 81 1140 35 272 3438 Core 1113 | . 26 166 . 10 911 Absorbed by Shields . | . . . . . . Redirected to Shielding 103 | . . . . 8 95 Ignored by Resistances 1388 | . 24 322 10 80 952 Core Remaining (%) 73 | 100 . . 23 98 . Volleys Fired 258 | . 8 106 4 30 110 Largest 5 | . 2 2 2 5 3 Hottest 305 | . 90 119 88 305 239 Shots Fired 581 | . 16 206 8 90 261 Gun 389 | . 16 136 8 44 185 Cannon 163 | . . 64 . 46 53 Launcher 29 | . . 6 . . 23 Special . | . . . . . . Kinetic 264 | . . 120 4 19 121 Thermal 276 | . 16 86 . 59 115 Explosive . | . . . . . . Electromagnetic 41 | . . . 4 12 25 Robot Hit Streak 29 | . 4 29 16 7 19 Robot Miss Streak 6 | . 2 3 2 2 6 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 396 | . 9 130 7 47 203 Core Hits 260 | . 4 40 2 24 190 Critical Kills 4 | . . 1 . 1 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 25 | . . 6 . 1 18 Burn 20 | . . 5 . . 15 Meltdown 2 | . . 1 . 1 . Destroy 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12064 | . 118 2556 130 1178 8082 Guns 5217 | . 118 1449 130 482 3038 Cannons 2811 | . . 710 . 696 1405 Explosions 3974 | . . 397 . . 3577 Melee . | . . . . . . Ramming 62 | . . . . . 62 Kinetic 6844 | . . 1510 85 137 5112 Thermal 4425 | . 118 1046 . 886 2375 Explosive . | . . . . . . Electromagnetic 733 | . . . 45 155 533 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 2 4 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . . 8 20 Message Errors 5 | . . . . 3 2 Matter Fused 8 | . . . . 2 6 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 8 | . . . . 2 6 Data Loss (major) 1 | . . . . . 1 Overload Shots 2 | . . . . . 2 Overflow Damage 100 | . . . . . 100 Projectiles . | . . . . . . Explosions 99 | . . . . . 99 Melee 1 | . . . . . 1 Knockbacks 18 | . . 1 . . 17 Impact . | . . . . . . Kinetic 18 | . . 1 . . 17 Secondary . | . . . . . . Self-Inflicted Damage 375 | . . 62 . . 313 Shots 10 | . . 2 . . 8 Rammed . | . . . . . . Targets Rammed 20 | . . . . . 20 Kicked 20 | . . . . . 20 Crushed . | . . . . . . Highest Temperature 341 | . 222 37 153 341 200 Average Temperature 67 | . 121 19 69 98 53 Received Heat Transfer 1728 | . . 219 9 162 1338 Effects 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 6 | . . 1 . 1 4 Combat Hostiles 6 | . . 1 . 1 4 Parts Melted 19 | . 1 6 . 1 11 Heat Transferred 9947 | . 310 2449 . 1397 5791 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -7 -6 ------- Run | Jun Mat Sub Rec Fac Fac Peak Influence 1062 | . 105 . 37 201 1062 Initial 201 | . . . . 201 70 Average 276 | . 33 . 15 124 442 Maximum Alert Level 3 | . . . . 1 3 Low Security (%) 56 | . 100 . 100 65 38 Level 1 17 | . . . . 34 13 Level 2 9 | . . . . . 18 Level 3 15 | . . . . . 29 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . . . . 4 17 Investigation 10 | . . . . 3 7 Extermination 3 | . . . . 1 2 Reinforcement 4 | . . . . . 4 Assault 3 | . . . . . 3 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -7 -6 --------- Run | Jun Mat Sub Rec Fac Fac Distress Signals 3 | . . . . 3 . Communications Jammed 30 | . . . . 27 3 Distress Signals 29 | . . . . 27 2 Times Spotted 93 | . 3 19 1 18 52 Peak Tracking Total 7 | . 3 2 1 4 7 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -7 -6 ------- Run | Jun Mat Sub Rec Fac Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 . . . Machines | -11 -10 -10 -9 -7 -6 ---------- Run | Jun Mat Sub Rec Fac Fac Machines Disabled 27 | . . 1 . 2 24 Max in Single Turn 4 | . . 1 . 1 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -7 -6 --------- Run | Jun Mat Sub Rec Fac Fac Machines Accessed 26 | . . 2 7 5 12 Terminals 11 | . . . 5 2 4 Fabricators 4 | . . . . 2 2 Repair Stations 3 | . . . . 1 2 Recycling Units 4 | . . . 2 . 2 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 83 | . . 11 25 11 36 Successful 50 | . . 11 18 3 18 Failed 33 | . . . 7 8 18 Catastrophic 8 | . . . . 4 4 Database Lockouts . | . . . . . . Manual 34 | . . . 15 5 14 Terminals 41 | . . . 23 5 13 Fabricators 9 | . . . . 3 6 Repair Stations 10 | . . . . 3 7 Recycling Units 7 | . . . 2 . 5 Scanalyzers 4 | . . . . . 4 Garrison Access 1 | . . . . . 1 Terminal Hacks 27 | . . 11 12 . 4 Record 10 | . . 10 . . . Part Schematic 1 | . . . . . 1 Robot Analysis 3 | . . . 1 . 2 Prototype ID Bank 4 | . . . 3 . 1 Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Dispatch Records 2 | . . . 2 . . Security Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 1 1 Network Status 2 | . . . . 1 1 Repair Station Hacks 2 | . . . . 1 1 Scan Component 2 | . . . . 1 1 Recycling Unit Hacks 6 | . . . 2 . 4 Process 2 | . . . . . 2 Report Inventory 4 | . . . 2 . 2 Scanalyzer 2 | . . . . . 2 Insert Component 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 10 | . . . 4 1 5 Terminals 7 | . . . 4 . 3 Botnet 7 | . . . 4 . 3 Fabricators 2 | . . . . 1 1 Fabnet 2 | . . . . 1 1 Repair Stations 1 | . . . . . 1 Mechanics 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 19 | . . . 6 4 9 Full Trace Events 14 | . . . 4 3 7 Feedback Events 4 | . . . . . 4 Corruption 4 | . . . . . 4 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 169 | . . . . . 169 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 ------------ Run | Jun Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % 3 | . . . . . 3 Autooverrided 1 | . . . . . 1 Robots Rewired 7 | . . . 7 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -7 -6 -------- Run | Jun Mat Sub Rec Fac Fac Total Allies 8 | . . . 7 . 1 Largest Group 7 | . . . 7 7 1 Highest-Rated Group 86 | . . . 86 86 12 Highest-Rated Ally 27 | . . . 27 27 12 Total Orders 2 | . . . . . 2 EXPLORE 1 | . . . . . 1 RETURN 1 | . . . . . 1 Ally Attacks 34 | . . . . 34 . Total Damage 325 | . . . . 325 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -7 -6 ------- Run | Jun Mat Sub Rec Fac Fac Robot Analysis Total 3 | . . . 1 . 2 Derelict Logs Recovered 3 | . . 3 . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -9 -7 -6 ------------- Run | Jun Mat Sub Rec Fac Fac Turns Passed 6545 | . 100 2779 492 1176 1998 Spaces Moved 3878 | 1 56 1937 308 500 1076 Core 6 | . . . . . 6 Treads . | . . . . . . Legs 2739 | 1 56 804 308 500 1070 Wheels 1133 | . . 1133 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 120 110 140 140 120 Average Speed 139 | 120 120 122 140 196 142 Slowest Speed 450 | 120 120 210 140 280 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 2 9 92 76 14 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 14 | . . 14 . . . Spaces Dug 15 | . . 3 . 3 9 Terrain Destroyed 312 | . . 82 . 5 225 Melee . | . . . . . . Projectile 10 | . . 5 . 5 . AOE 302 | . . 77 . . 225 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -7 -6 --------- Run | Jun Mat Sub Rec Fac Fac Total 4522 | . 73 2144 361 631 1313 Wait 108 | . 4 7 7 61 29 Move 3873 | . 55 1936 307 499 1076 Hop . | . . . . . . Pick Up 21 | . 3 15 . . 3 Fast Attach 64 | . 1 15 . 21 27 Attach 6 | . . 3 . 3 . Detach 11 | . . 2 . 5 4 Swap 29 | . . 12 . 3 14 Drop 76 | . 2 35 . 9 30 Fire 258 | . 8 106 4 30 110 Melee . | . . . . . . Ram . | . . . . . . Kick 20 | . . . . . 20 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 46 | . . 3 43 . . Trap 1 | . . 1 . . . Miscellaneous 9 | . . 9 . . . Route ------- -11/Junkyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 7) 101 | -10/Materials | Entered Subcaves 217 | -10/Subcaves | Discovered new exit (range 12) 358 | -10/Subcaves | Core integrity fell below 50% 497 | -10/Subcaves | Visited Clippyterm 637 | -10/Subcaves | Learned location of Storage (-9) 673 | -10/Subcaves | Visited 4L-MR0's lab 691 | -10/Subcaves | Found Gun Armor 854 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 933 | -10/Subcaves | Build established: Subdweller-Mutant 1108 | -10/Subcaves | Discovered new exit (range 9) 1512 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1659 | -10/Subcaves | Discovered new exit (range 13) 1668 | -10/Subcaves | Learned Materials security intel 1789 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1794 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1954 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1957 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1972 | -10/Subcaves | Build established: Derelict-Mutant 2133 | -10/Subcaves | Learned Materials non-interactive machine intel 2215 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2253 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2256 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2880 | -10/Subcaves | Entered Recycling 2881 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 3311 | -9/Recycling | Discovered new exit (range 15) 3372 | -9/Recycling | Entered Factory 3372 | -7/Factory | Accompanied by 7 allies 3372 | -7/Factory | Evolved 6 slots: Utility x5, Weapon x1 3373 | -7/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 3481 | -7/Factory | Build established: Commander-Mutant 3803 | -7/Factory | Build established: Commander-Tank 4477 | -7/Factory | Discovered new exit (range 15) 4548 | -7/Factory | Entered another Factory area 4548 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4656 | -6/Factory | Build established: Scavenger-Tank 5027 | -6/Factory | Build established: Hacker-Tank 5155 | -6/Factory | Garrison activated, responded to threat 5443 | -6/Factory | Build established: Hacker-Skirmisher 5598 | -6/Factory | First assault squad dispatched 5616 | -6/Factory | Identified exit to Garrison 5819 | -6/Factory | Build established: Skirmisher 6425 | -6/Factory | Core integrity fell below 50% 6460 | -6/Factory | Lost 4 parts (1p1n1u1w) 6512 | -6/Factory | Core integrity fell below 20% 6546 | -6/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 06518_ Acquired 35 matter. 06519_ U-05 Engineer lays Concrete. 06524_ Acquired Hvy. Laser. 06526_ U-05 Engineer lays Concrete. 06526_ Imp. Sensor Array destroyed. 06529_ Slug penetrates G-67 Veteran. 06529_ Slug penetrates Wall. 06530_ R-10 Processor collects Carbon-fiber Leg. 06533_ U-05 Engineer lays Concrete. 06534_ R-10 Processor collects Lgt. Angular Momentum Engine. 06535_ Slug penetrates Wall. 06539_ U-05 Engineer lays Concrete. 06541_ Slug penetrates G-67 Veteran. 06541_ Slug penetrates Wall. 06541_ U-05 Engineer lays Concrete. 06546_ Power Conduit explodes. 06546_ G-67 Veteran destroyed. 06546_ Coil Gun destroyed. 06546_ I-36 Angel destroyed. 06546_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ###?#?# ? ?# " ? ?????????????????? | | ####### ? ? ?# " ? ? ???????????????? | | ###?#######?#####?## "#######?###????????????? | | ## ? ? # # ?????? ??????????? | | ?# """""" ? ""?# # ? ??????????????? | | ## ?""""" T" # # ? ??? ? ???????????? | | ?# "?"""" ? ? "" + + ?? ?? ???????????? | | ?# """??" ? ? ?# = # ?? ??? ?????????? | | #? ? ? ? # % # ? ? ???????????? | | ## ?? # # ?? ????????????? | | ##########?######## ####?#??##???##?????????? | | ################### ###########?###?????????? | | ??????????? | | ###########" ???????????? | | ######""""# ??????????? | | #### " ? ??????????? | | #### " ???????????? | | ###" # ######+#############???##????????? | | ###" " # u % ###?#?####??????????? | | " # # ##?##?#??##?????????? | | " # u ##########??????????? | | ### # u = # ?????????? | | " / # ; ?????????? | | " ## ## "" ; ?????????? | | " # ### ; """"?????????? | | " # ?## @% "#????????? | | ##+###"" #### ""???????????? | | ######## ""???????????? | | ###?# ??????????? | | ?#### R """"?????????? | | ####### ########+;;; ""???????????? | | ########### ###?#### ## ; ""???????????? | | ##?#####?## ##??#?## ?#####??? "????????????? | | ?#?#??#####?#?####?# #####?### ???????????? | | ?##########?##?##?#??#??##?### ???????????? | | ##?#####?#? ??###?##??#?#####???? ????????????? | | #?######### ##????##??#?##???????####????????????? | | ######?#?##?#?##?##? ##??????????????????????????? | | ? ? #####?????????????????????????????? | | ?? ###?????????#?????????????????????? | | ??#????????????????????????????????? | | ? ? ???????????????????????????????????? | | ? ? ???? ??????????????????????????????? | | ? + ??????????????????????????????? | | ?? ?????????????????????????????????????? | | ##########???#???????????????????????????????????? | | #####??????????????????????????????????????? | | "" ########???????????????????????????????????? | | """#######????????????????????????????????????? | | S"#?#?##?#????#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 EM Shielding 2 Armor Coverage 1010 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Arc Projector | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionDisposableBrace Manual? 0 Play Time 00:44:28 Cumulative 525.5 hours Start 2023.07.27 @ 19:07:03 End 2023.07.27 @ 19:46:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 399 Rogue 167 Adventurer 89 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 73 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcda411c-ff94-4610-884f-26ee07daf65f