Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 13:08:57 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1766) 1766 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 4043 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 230/550 Matter 5/300 Energy 96/100 System Corruption 0% Temperature Cool (60) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Target Analyzer Hardened Medium Armor Plating > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (10) --- VSS Leg Advanced Heat Sink Improved Sensor Array Target Analyzer Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg VSS Leg Advanced Heat Sink Improved Sensor Array Hardened Medium Armor Plating Hacking Suite Hacking Suite Mini Assault Cannon Axe [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 71 | 7 8 27 3 26 Power 8 | 1 2 1 . 4 Engine 7 | 1 1 1 . 4 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 16 | 2 1 6 1 6 Treads . | . . . . . Leg 16 | 2 1 6 1 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 3 4 . 9 Device 5 | 1 . 2 . 2 Storage 2 | 1 1 . . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 8 | . 2 1 . 5 Artifact . | . . . . . Weapon 29 | 2 2 16 2 7 Energy Gun 5 | . . 4 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 10 | 2 1 7 . . Ballistic Cannon 4 | . . . . 4 Launcher 5 | . . 3 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 1 . 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 11 | . . . 1 10 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 100 96 Engine 8 | . 6 11 11 8 Core 2 | . 7 . . . Leg 29 | . 28 33 33 26 Device 7 | . 4 10 11 6 Storage 11 | . 14 11 11 9 Processor 8 | . . 3 11 17 Protection 5 | . 8 7 . 2 Energy Gun 4 | . . 7 21 1 Ballistic Gun 10 | . 26 12 . . Ballistic Cannon 6 | . . . . 17 Slashing Weapon 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 38 | 15 22 27 24 38 Greatest Support 54 | 20 20 30 30 54 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 3 10 10 10 10 Average Carried 8 | 1 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 10 10 6 Class Distribution -------------------- 61% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1649 | 139 434 438 75 563 Remotely . | . . . . . Salvage Created 2009 | 19 434 628 143 785 Parts 146 | 2 33 55 14 42 Haulers Intercepted 4 | . 1 1 . 2 Recyclers Shooed 4 | . 2 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 43 | . 5 15 9 14 Melee 4 | . . . . 4 Guns 16 | . 5 7 4 . Cannons 10 | . . . . 10 AOE 12 | . . 8 4 . Classes Destroyed 10 | 1 5 4 . . Worker 5 | . 1 1 . 3 Builder 1 | . . 1 . . Tunneler 2 | 1 1 . . . Hauler 4 | . 1 1 . 2 Recycler 3 | . 1 . . 2 Operator 1 | . . 1 . . Watcher 8 | . 3 3 . 2 Swarmer 10 | . . 3 7 . Grunt 26 | . 5 9 2 10 Sentry 7 | . . 3 . 4 Best Kill Streak 5 | 1 3 5 4 3 Combat Bots Only 4 | . 2 4 4 2 Max Kills in Single Turn 4 | 1 2 3 4 1 Gunslinging . | . . . . . Exploded 4 | . . 3 4 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 291 | . 36 49 27 179 Missed 74 | . 10 15 8 41 Damage Taken 3200 | . 330 475 249 2146 Core 513 | . 81 74 38 320 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 127 | . 66 . . 61 Core Remaining (%) 79 | 100 67 . 72 . Volleys Fired 141 | 2 43 28 13 55 Largest 3 | 2 2 2 2 3 Hottest 144 | 40 40 112 112 144 Shots Fired 279 | 4 84 56 26 109 Gun 155 | 4 84 43 24 . Cannon 116 | . . 7 . 109 Launcher 8 | . . 6 2 . Special . | . . . . . Kinetic 231 | 4 84 34 . 109 Thermal 40 | . . 16 24 . Explosive 8 | . . 6 2 . Electromagnetic . | . . . . . Robot Hit Streak 10 | 3 10 6 7 9 Robot Miss Streak 9 | . 9 4 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 194 | 3 50 32 16 93 Core Hits 90 | 1 21 30 8 30 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 13 | . 1 . 3 9 Burn 3 | . . . 3 . Destroy 1 | . 1 . . . Blast 5 | . . . . 5 Sever 4 | . . . . 4 Melee Attacks 47 | . 4 4 . 39 Impact . | . . . . . Slashing 43 | . . 4 . 39 Piercing . | . . . . . Sneak Attacks 10 | . . 2 . 8 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5397 | 34 610 1066 527 3160 Guns 1309 | 34 610 379 286 . Cannons 1804 | . . 70 . 1734 Explosions 661 | . . 437 224 . Melee 1561 | . . 165 . 1396 Ramming 62 | . . 15 17 30 Kinetic 2660 | 34 610 282 . 1734 Thermal 489 | . . 167 322 . Explosive 625 | . . 437 188 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1561 | . . 165 . 1396 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 195 | . . 40 35 120 Projectiles 26 | . . . . 26 Explosions 35 | . . . 35 . Melee 134 | . . 40 . 94 Knockbacks 17 | . . . 1 16 Impact 1 | . . . 1 . Kinetic 15 | . . . . 15 Secondary 1 | . . . . 1 Self-Inflicted Damage 92 | . . 30 62 . Shots 6 | . . 3 3 . Rammed . | . . . . . Targets Rammed 8 | . . 1 5 2 Kicked 8 | . . 1 5 2 Crushed . | . . . . . Highest Temperature 390 | . 10 231 290 390 Average Temperature 119 | . 4 62 132 139 Received Heat Transfer 1650 | . 177 189 69 1215 Effects 15 | . . . 1 14 Energy Bleed 5 | . . . 1 4 Interference 10 | . . . . 10 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . 2 2 . Heat Transferred 1308 | . . 407 901 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 412 | 5 126 378 412 303 Initial 160 | . 3 5 103 160 Average 138 | 2 34 206 366 117 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 71 | 100 100 38 . 90 Level 1 24 | . . 61 58 9 Level 2 3 | . . . 40 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 5 . 3 Investigation 5 | . 1 2 . 2 Extermination . | . . . . . Reinforcement 4 | . . 3 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . . 1 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 14 24 9 32 Peak Tracking Total 6 | . 2 6 4 6 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . . 1 5 2 Max in Single Turn 5 | . . 1 5 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 16 | . 9 3 . 4 Terminals 10 | . 7 2 . 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . . 2 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 49 | . 25 7 . 17 Successful 19 | . 10 3 . 6 Failed 30 | . 15 4 . 11 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 13 | . 12 . . 1 Terminals 33 | . 21 5 . 7 Fabricators . | . . . . . Repair Stations 9 | . 2 . . 7 Recycling Units 5 | . 2 . . 3 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 2 . 1 Prototype ID Bank 2 | . 1 1 . . Terminal Index 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 2 . . 3 Scan Component 3 | . 1 . . 2 Repair 2 | . 1 . . 1 Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 3 | . 3 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 9 3 . 2 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 58 | . 26 . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3790 | 79 1025 1007 336 1343 Spaces Moved 2039 | 53 605 506 238 637 Core 5 | 5 . . . . Treads . | . . . . . Legs 2034 | 48 605 506 238 637 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 113 120 120 120 122 Slowest Speed 190 | 120 190 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 80 43 64 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug 8 | . . 2 . 6 Terrain Destroyed 113 | . . 49 39 25 Melee 2 | . . 2 . . Projectile 25 | . . . . 25 AOE 86 | . . 47 39 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3018 | 64 816 844 260 1034 Wait 622 | . 135 252 2 233 Move 2035 | 52 604 505 237 637 Hop . | . . . . . Pick Up 43 | 3 13 8 . 19 Fast Attach 20 | 7 2 6 . 5 Attach 11 | . . 2 1 8 Detach . | . . . . . Swap 40 | . 6 19 2 13 Drop 51 | . 9 19 . 23 Fire 141 | 2 43 28 13 55 Melee 47 | . 4 4 . 39 Ram . | . . . . . Kick 8 | . . 1 5 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 61 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 11) 387 | -10/Materials | Discovered new exit (range 15) 691 | -10/Materials | Repaired Lgt. Armor Plating 714 | -10/Materials | Discovered new exit (range 10) 920 | -10/Materials | Discovered new exit (range 15) 1105 | -10/Materials | Entered another Materials area 1105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -9/Materials | Build established: Scavenger-Mutant 1758 | -9/Materials | Discovered new exit (range 10) 1811 | -9/Materials | Identified exit to Materials 2104 | -9/Materials | Discovered new exit (range 7) 2110 | -9/Materials | Identified exit to Mines 2112 | -9/Materials | Entered Mines 2399 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2435 | -9/Mines | Discovered exit to Materials (range 12) 2448 | -9/Mines | Entered Materials 2448 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2449 | -8/Materials | Identified exit to Storage 2491 | -8/Materials | Repaired Imp. Ion Engine 2812 | -8/Materials | Build established: Mutant 3708 | -8/Materials | Lost 3 parts (1p1n1w) 3772 | -8/Materials | Core integrity fell below 50% 3791 | -8/Materials | Self-destructed Last Messages --------------- 03766_ Lgt. Deuterium Engine destroyed. 03768_ U-05 Engineer builds a Wall. 03769_ G-47 Trooper destroyed. 03771_ K-01 Serf collects debris. 03773_ G-47 Trooper knocked back. 03775_ K-01 Serf collects debris. 03776_ Overheating: System interference. 03776_ Target Analyzer temporarily disabled. 03776_ Imp. Signal Interpreter temporarily disabled. 03776_ Target Analyzer temporarily disabled. 03778_ K-01 Serf collects debris. 03778_ R-06 Scavenger collects Aluminum Leg. 03779_ U-05 Engineer builds a Wall. 03781_ Overheating: Energy bleed (-22). 03781_ Critical hit (Burn: +37). 03781_ K-01 Serf collects debris. 03782_ Overheating: System interference. 03782_ Mni. Assault Cannon temporarily disabled. 03784_ Critical hit (Burn: +37). 03785_ K-01 Serf collects debris. 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"?""" #??????????????????????????? | | ????????? ??? +??????????????????????????? | | ????????? ! ??? #??????????????????????????? | | ????????? ]?? #??????????????????????????? | | ?????????? ????"## #???????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullTransdimensionalSteel Manual? 0 Play Time 00:33:07 Cumulative 25.5 hours Start 2024.03.16 @ 12:21:11 End 2024.03.16 @ 13:08:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 010cdf2b-856c-4722-a5ad-585ba05386e4