Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 16:34:42 Player: Cheeriohz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (212) 1060 Value Destroyed (7174) 7174 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4738) 4738 TOTAL SCORE: 18812 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2342 Follower Combat Kills 1436 Entered DSFs 500 Met Data Miner 300 Friendly Fire -340 Cogmind --------- Core Integrity 0/1000 Matter 80/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Treads Advanced Energy Well (500) Variable Charge Gun Rocket Array Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Damper Plating > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Antimatter Reactor Armored Treads Armored Treads Armored Treads Advanced Heat Sink Advanced Cooling System Advanced Energy Well High-capacity Matter Pod Enhanced Optical Array Seismic Detector Hardened Medium Armor Plating Insulated Plating Experimental Thermal Shield Advanced Force Field Lightning Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun Rocket Array Rocket Array Long-range Missile Launcher Long-range Missile Launcher Powered Hammer [Rating: 104] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Variable Charge Gun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . 1 Utility 6 | . . . 2 . . 1 . . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 232 | . 13 . 24 22 31 29 7 . 12 29 9 . 6 50 Power 16 | . 2 . 1 2 3 . 1 . 1 3 1 . . 2 Engine 12 | . 1 . 1 2 3 . 1 . 1 2 . . . 1 Core 2 | . 1 . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . 1 . . 1 Propulsion 49 | . 3 . 5 3 7 7 . . 3 7 3 . 2 9 Treads 34 | . . . 4 1 5 6 . . 3 3 3 . 1 8 Leg . | . . . . . . . . . . . . . . . Wheel 15 | . 3 . 1 2 2 1 . . . 4 . . 1 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 69 | . 2 . 10 3 5 7 3 . 3 10 5 . 2 19 Device 34 | . 1 . 6 1 2 3 2 . 1 4 3 . 2 9 Storage 5 | . 1 . 1 1 . . . . . 1 . . . 1 Processor 4 | . . . . . . 1 . . . 1 1 . . 1 Hackware 3 | . . . 1 1 . 1 . . . . . . . . Protection 23 | . . . 2 . 3 2 1 . 2 4 1 . . 8 Artifact . | . . . . . . . . . . . . . . . Weapon 98 | . 6 . 8 14 16 15 3 . 5 9 . . 2 20 Energy Gun 36 | . 2 . 3 7 5 1 . . 1 5 . . 2 10 Energy Cannon 2 | . . . . . 1 . . . 1 . . . . . Ballistic Gun 20 | . 1 . 4 1 5 7 . . 1 1 . . . . Ballistic Cannon 3 | . 2 . . . . . . . 1 . . . . . Launcher 21 | . 1 . . . 2 3 1 . 1 3 . . . 10 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 6 1 . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . 1 . . . . . . . Piercing Weapon 5 | . . . . . . 4 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 1 5 2 . . 2 2 . . . 1 Parts Lost 59 | . 1 . 1 2 4 1 . . 4 21 . . . 25 Power 7 | . . . 1 . 1 . . . 1 2 . . . 2 Propulsion 21 | . . . . 1 1 . . . 3 9 . . . 7 Utility 20 | . . . . . 1 1 . . . 6 . . . 12 Weapon 11 | . 1 . . 1 1 . . . . 4 . . . 4 Highest Loss Streak 10 | . 1 . 1 1 3 1 . . 4 10 . . . 6 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 95 100 99 98 99 95 100 100 99 69 62 66 66 79 Engine 5 | . 13 . 7 10 8 7 7 7 6 2 2 . . . Core 1 | . . 14 3 . . . . . . 3 . . . . Treads 19 | . . . 14 11 27 29 38 38 37 19 14 20 20 21 Wheel 7 | . 24 28 7 9 8 4 . . . 1 4 . . . Device 13 | . 10 14 23 11 8 11 14 15 11 13 5 6 6 16 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 6 6 6 4 Processor 2 | . . . . . . 5 7 7 4 3 1 6 6 4 Hackware 5 | . . . 6 21 12 10 . . . . . . . . Protection 5 | . . . 2 . 6 1 7 7 14 5 7 6 6 10 Energy Gun 7 | . 10 . 9 15 5 . 7 7 4 5 6 6 12 10 Ballistic Gun 3 | . 4 . 6 1 10 6 3 . 3 1 6 6 . . Ballistic Cannon 4 | . 12 28 4 . . . . . 2 . . . . . Naked Turns 21 | . . . . . . . . . . . . . . 21 Heaviest Build 171 | 14 22 22 37 94 107 104 110 106 117 117 171 149 152 154 Greatest Support 200 | 20 32 32 40 40 83 103 100 100 108 108 170 170 170 200 Greatest Overweight (x) 37 | . . . 1 9 10 3 1 1 1 37 10 . . 11 Average Overweight (x) 2 | . . . . 7 8 1 . 1 1 2 5 . . 1 Largest Inventory Capacity 25 | 8 10 10 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 9 10 13 23 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 10 10 15 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 6 9 9 13 21 24 24 24 25 23 22 20 25 24 21 Final Capacity 25 | 8 10 10 15 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 10 15 25 25 25 25 25 25 17 25 25 25 5 Class Distribution -------------------- 47% | Mutant 32% | Scavenger-Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Matter Collected 4009 | 200 536 8 334 216 530 505 129 . 202 533 136 . 56 624 Remotely 656 | . . . . . . 426 . . . 230 . . . . Salvage Created 7488 | . 475 22 620 587 635 599 49 . 241 2102 . . . 2158 Parts 344 | . 31 4 43 30 32 47 6 . 7 77 . . . 67 Haulers Intercepted 13 | . 2 . 4 3 3 . . . . . . . . 1 Recyclers Shooed 8 | . . . . . 1 . . . . 5 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 6 . 9 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Combat Hostiles Destroyed 151 | . 9 . 11 11 14 14 4 . 8 28 . . . 52 Guns 76 | . 1 . 11 11 8 9 1 . 6 13 . . . 16 Cannons 9 | . 5 . . . . . . . . 4 . . . . AOE 62 | . 2 . . . 6 5 3 . 2 11 . . . 33 Classes Destroyed 18 | . 4 1 3 2 2 1 . . 1 1 . . . 3 Worker 19 | . 1 . . 1 1 1 . . . 10 . . . 5 Builder 9 | . 2 . . . 1 . . . . 4 . . . 2 Tunneler 2 | . . 1 . . . 1 . . . . . . . . Hauler 13 | . 2 . 4 3 3 . . . . . . . . 1 Recycler 11 | . . . . . 1 1 . . . 6 . . . 3 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 2 | . . . . 1 1 . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . Watcher 7 | . . . 4 1 . 1 . . . 1 . . . . Swarmer 35 | . . . 4 . 4 6 4 . 3 4 . . . 10 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 66 | . 9 . 1 1 6 5 . . . 15 . . . 29 Brawler 3 | . . . . 1 . . . . . 2 . . . . Duelist 5 | . . . . . . . . . . 1 . . . 4 Sentry 23 | . . . 6 9 2 2 . . 1 2 . . . 1 Hunter 9 | . . . . . 2 . . . 2 3 . . . 2 Programmer 6 | . . . . . . 1 . . . 1 . . . 4 Heavy 1 | . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 18 | . 6 1 4 3 4 8 4 . 3 18 . . . 15 Combat Bots Only 12 | . 4 . 4 3 3 7 4 . 3 9 . . . 12 Max Kills in Single Turn 6 | . 3 1 1 1 2 3 2 . 2 6 . . . 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . 2 3 2 . 2 3 . . . 5 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Hostile Shots Fired 1085 | . 25 . 33 62 101 103 17 . 73 285 . . 2 384 Missed 320 | . 4 . 9 15 26 32 10 . 18 97 . . 2 107 Damage Taken 13252 | . 300 . 323 643 1161 749 103 . 913 3254 . . . 5806 Core 2182 | . 97 . 50 159 103 78 . . 172 511 . . . 1012 Absorbed by Shields 154 | . . . . . . . . . . . . . . 154 Reduced by Siege Mode 9 | . . . . . . . . . . . . . . 9 Ignored by Resistances 396 | . . . . . . . . . . . . . . 396 Regen/Repaired (Parts) 491 | . . . . 152 . . . . . . 206 . 16 117 Core Remaining (%) 65 | 100 . 61 . 47 81 . . . 64 . . . 39 . Volleys Fired 422 | . 41 1 35 38 47 30 6 . 23 82 . . 1 118 Largest 2 | . 2 2 2 2 2 2 1 . 2 2 . . 2 2 Hottest 450 | . 80 70 100 130 88 50 80 . 105 170 . . 110 450 Shots Fired 693 | . 62 2 62 64 84 53 6 . 37 129 . . 2 192 Gun 571 | . 40 . 47 64 74 48 3 . 32 93 . . 2 168 Cannon 69 | . 21 2 15 . . . . . 4 27 . . . . Launcher 53 | . 1 . . . 10 5 3 . 1 9 . . . 24 Special . | . . . . . . . . . . . . . . . Kinetic 224 | . 38 2 28 3 52 48 . . 18 35 . . . . Thermal 368 | . . . 34 61 22 . 3 . 18 66 . . . 164 Explosive 50 | . 1 . . . 7 5 3 . 1 9 . . . 24 Electromagnetic 51 | . 23 . . . 3 . . . . 19 . . 2 4 Robot Hit Streak 20 | . 8 2 13 19 20 14 3 . 13 17 . . . 12 Robot Miss Streak 8 | . 5 . 7 8 5 2 3 . 3 7 . . 2 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . . . . . . 1 . . . 2 . . . 5 Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 . . . 1 Shots Hit Robots 491 | . 37 1 45 60 72 40 2 . 26 100 . . . 108 Core Hits 590 | . 20 1 52 81 57 29 6 . 17 128 . . . 199 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 . 1 . . . . . . . . Critical Strikes 6 | . 2 . 1 2 . 1 . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . . Melee Attacks 44 | . . . 6 17 4 13 3 . 1 . . . . . Impact 25 | . . . 6 17 2 . . . . . . . . . Slashing 4 | . . . . . 2 1 . . 1 . . . . . Piercing 15 | . . . . . . 12 3 . . . . . . . Sneak Attacks 5 | . . . . 2 . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21018 | . 693 16 699 970 1728 1380 301 . 576 4910 . . 42 9703 Guns 8316 | . 299 . 606 848 1013 572 42 . 503 1762 . . 42 2629 Cannons 795 | . 192 16 93 . . . . . . 494 . . . . Explosions 11590 | . 202 . . . 715 622 259 . 73 2654 . . . 7065 Melee 307 | . . . . 121 . 186 . . . . . . . . Ramming 10 | . . . . 1 . . . . . . . . . 9 Kinetic 2288 | . 260 16 224 25 642 572 . . 131 418 . . . . Thermal 8120 | . 80 . 475 823 437 128 42 . 372 2283 . . . 3480 Explosive 9477 | . 122 . . . 493 494 259 . 73 1873 . . . 6163 Electromagnetic 816 | . 231 . . . 156 . . . . 336 . . 42 51 Impact 121 | . . . . 121 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 186 | . . . . . . 186 . . . . . . . . Highest Corruption 11 | . . . . 2 . . . . . 11 11 11 11 4 Average Corruption 6 | . . . . 2 . . . . . 8 11 11 11 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 47 | . . . . 1 . . . . . 14 15 . 7 10 Message Errors 13 | . . . . . . . . . . 4 5 . 1 3 Matter Fused 13 | . . . . 1 . . . . . 5 2 . 1 4 Heat Flow Errors 3 | . . . . . . . . . . . 2 . . 1 Energy Discharges 5 | . . . . . . . . . . 1 1 . 2 1 Data Loss (minor) 9 | . . . . . . . . . . 3 4 . 2 . Data Loss (major) 3 | . . . . . . . . . . . 1 . 1 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots 32 | . . . . . . . . . . . . . . 32 Overflow Damage 592 | . . . . 79 . 78 . . . 171 . . . 264 Projectiles . | . . . . . . . . . . . . . . . Explosions 502 | . . . . . . 67 . . . 171 . . . 264 Melee 90 | . . . . 79 . 11 . . . . . . . . Knockbacks 2 | . 1 . . 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 970 | . 28 . . . 80 54 . . . 202 . . . 606 Shots 38 | . 1 . . . 4 2 . . . 7 . . . 24 Rammed 3 | . . . . 1 . . . . . . . . . 2 Targets Rammed 3 | . . . . 1 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 562 | . 251 . 117 201 114 51 128 . 562 168 178 . . 430 Average Temperature 91 | . 119 . 34 53 29 15 68 . 184 44 93 . . 155 Received Heat Transfer 3141 | . 174 . 72 231 243 192 . . 57 678 . . . 1494 Effects 17 | . 3 . . . . . . . 5 . . . . 9 Shutdowns 4 | . . . . . . . . . 1 . . . . 3 Energy Bleed 4 | . . . . . . . . . 1 . . . . 3 Interference 3 | . 3 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . 1 . . . . . Siege Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 11 | . . . . . . . . . . . . . . 11 Longest Duration 10 | . . . . . . . . . . . . . . 10 Robots Corrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Fried 4 | . 1 . . 2 1 . . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Parts Melted 28 | . . . 2 . 1 . . . 5 5 . . . 15 Heat Transferred 11339 | . 100 . 739 1055 864 100 100 . 850 2875 . . . 4656 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 1 . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Peak Influence 2253 | . 142 51 190 315 161 400 . . . 760 262 43 330 2253 Initial 262 | . . 51 1 71 132 49 . . . 150 262 43 30 172 Average 308 | . 37 19 85 91 54 201 . . . 461 242 43 223 1123 Maximum Alert Level 5 | . . . . 1 . 2 . . . 3 1 . 1 5 Low Security (%) 66 | 100 100 100 100 89 100 44 . . . 30 9 100 60 4 Level 1 12 | . . . . 10 . 55 . . . 8 90 . 40 6 Level 2 5 | . . . . . . . . . . 43 . . . 12 Level 3 6 | . . . . . . . . . . 17 . . . 31 Level 4 2 | . . . . . . . . . . . . . . 12 Level 5 3 | . . . . . . . . . . . . . . 20 High Security 2 | . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Squads Dispatched 45 | . 2 . 2 3 1 4 . . . 9 . . 2 22 Investigation 5 | . 2 . . . . . . . . 1 . . . 2 Extermination 3 | . . . . . . . . . . 1 . . . 2 Reinforcement 18 | . . . 2 . 1 4 . . . 3 . . 2 6 Assault 12 | . . . . . . . . . . 1 . . . 11 Garrison 7 | . . . . 3 . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . . . . . 2 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Distress Signals 10 | . 1 . 1 4 . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 267 | . 15 . 18 25 20 24 4 . 11 40 . . 2 108 Peak Tracking Total 29 | . 6 . 4 6 4 5 4 . 3 7 . . 1 29 Tactical Retreats 9 | . 1 . 1 1 2 2 . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Traps Triggered 11 | . 1 . 1 1 1 . . . . 2 . . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Machines Disabled 32 | . . . . 4 1 7 . . . 4 . . 1 15 Max in Single Turn 6 | . . . . 1 1 6 . . . 2 . . . 6 Garrison Access 4 | . . . . . 1 1 . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Machines Accessed 48 | . 7 . 6 9 7 4 . 4 1 1 . 1 . 8 Terminals 35 | . 7 . 5 8 6 2 . . 1 . . 1 . 5 Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations 2 | . . . . 1 . 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . 1 . . . 1 Total Hacks 151 | . 19 . 20 34 23 5 . 31 1 2 . 1 . 15 Successful 87 | . 6 . 10 22 10 2 . 31 1 . . 1 . 4 Failed 63 | . 13 . 10 12 12 3 . . . 2 . . . 11 Catastrophic 13 | . 3 . 1 . 3 1 . . . 1 . . . 4 Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 86 | . 15 . 17 21 22 . . . . 1 . . . 10 Terminals 102 | . 19 . 19 28 21 3 . . 1 . . 1 . 10 Fabricators 3 | . . . . . . . . . . . . . . 3 Repair Stations 7 | . . . . 6 . 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 1 . . . 2 . . . 2 Terminal Hacks 57 | . 2 . 6 10 5 1 . 31 1 . . 1 . . Record 12 | . . . . . . . . 11 1 . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . Robot Analysis 6 | . 1 . 4 . 1 . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . 1 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . Unreport Threat 6 | . 1 . . 3 2 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . 1 Seal Access 3 | . . . . . 1 1 . . . . . . . 1 Unauthorized Hacks 21 | . 4 . 4 6 4 . . . . . . . . 3 Terminals 20 | . 4 . 4 6 4 . . . . . . . . 2 Botnet 20 | . 4 . 4 6 4 . . . . . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . 1 Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 40 | . 7 . 6 7 7 3 . . 1 1 . 1 . 7 Full Trace Events 3 | . 1 . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . . . Time 102 | . . . . 102 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Total Allies 34 | . . . . 10 . . . . 1 3 20 . . . Largest Group 20 | . . . . 10 . . . . 1 3 20 19 19 13 Highest-Rated Group 787 | . . . . 88 . . . . 96 93 787 741 741 570 Highest-Rated Ally 96 | . . . . 16 . . . . 96 31 50 50 50 50 Total Orders 6 | . . . . . . . . . . . . . . 6 EXPLORE 6 | . . . . . . . . . . . . . . 6 Ally Attacks 276 | . . . . 45 . . . . 9 19 . . 75 128 Total Damage 7499 | . . . . 348 . . . . 235 212 . . 3144 3560 Kills 58 | . . . . 7 . . . . 3 . . . 20 28 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Robot Analysis Total 6 | . 1 . 4 . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 . 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Turns Passed 12151 | 2 714 1138 1411 1178 1557 951 860 189 894 710 441 5 225 1876 Spaces Moved 5272 | 2 575 427 764 378 585 456 348 79 314 167 206 4 122 845 Core 40 | . . . . . . . . . . 4 . . . 36 Treads 2513 | . . . 408 69 96 194 348 79 314 119 57 4 122 703 Legs 71 | 2 69 . . . . . . . . . . . . . Wheels 2648 | . 506 427 356 309 489 262 . . . 44 149 . . 106 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 100 95 170 215 145 162 242 242 140 160 160 160 50 Average Speed 172 | 120 99 100 136 208 226 153 237 242 243 244 204 160 160 168 Slowest Speed 1900 | 120 120 100 170 330 243 242 242 242 246 1900 320 160 160 325 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 1 77 89 58 79 49 17 44 69 58 7 90 1 95 43 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . . Known Exits Taken 5 | . . 1 . 1 1 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 . . . 1 1 1 . . . . . Scrap Searched 12 | . . 3 . . . . 8 . 1 . . . . . Spaces Dug 79 | . . . 3 3 5 5 9 . 2 2 . . . 50 Terrain Destroyed 505 | . 10 . 3 3 25 54 26 . 9 83 . . . 292 Melee 17 | . . . 3 3 4 5 1 . 1 . . . . . Projectile 34 | . . . . . . . . . 1 7 . . . 26 AOE 454 | . 10 . . . 21 49 25 . 7 76 . . . 266 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Was Fac DSF Fac Total 7586 | 1 661 1138 1068 671 732 664 371 78 405 327 227 3 155 1085 Wait 1349 | . 10 707 195 189 31 82 1 . 50 46 3 . 1 34 Move 5259 | 1 574 426 763 377 584 455 347 78 313 167 205 3 121 845 Hop . | . . . . . . . . . . . . . . . Pick Up 121 | . 10 2 20 16 13 25 3 . 5 . 3 . 11 13 Fast Attach 58 | . 5 . 7 5 11 7 1 . . 7 7 . 2 6 Attach 55 | . . . 3 2 8 3 . . 5 12 1 . 1 20 Detach 17 | . 1 . . 1 1 1 . . 1 3 6 . 2 1 Swap 119 | . 8 . 14 15 12 19 6 . 7 10 1 . 3 24 Drop 127 | . 12 2 25 8 21 29 4 . . . 1 . 13 12 Fire 422 | . 41 1 35 38 47 30 6 . 23 82 . . 1 118 Melee 44 | . . . 6 17 4 13 3 . 1 . . . . . Ram 3 | . . . . 1 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 Rewire 2 | . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Discovered new exit (range 13) 346 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 15) 717 | -10/Materials | Entered Mines 769 | -10/Mines | Assembled infested the area 1545 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1675 | -10/Mines | Discovered new exit (range 3) 1723 | -10/Mines | Identified exit to Materials 1805 | -10/Mines | Learned location of Zion (-6) 1855 | -10/Mines | Entered Materials 1855 | -9/Materials | Evolved 2 slots: Utility x2 2790 | -9/Materials | Discovered new exit (range 9) 3140 | -9/Materials | Discovered new exit (range 9) 3220 | -9/Materials | Discovered new exit (range 8) 3266 | -9/Materials | Entered Storage 3367 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3563 | -9/Storage | Lost 8 allies 3630 | -9/Storage | Identified exit to Materials 3826 | -9/Storage | Build established: Hacker-Mutant 3951 | -9/Storage | Repaired Arm. Treads 3985 | -9/Storage | Repaired Spread Laser 4018 | -9/Storage | Repaired Imp. Ion Engine 4096 | -9/Storage | Garrison activated, responded to threat 4275 | -9/Storage | Garrison activated, responded to threat 4434 | -9/Storage | Core integrity fell below 50% 4444 | -9/Storage | Entered Materials 4444 | -8/Materials | Evolved 2 slots: Propulsion x2 4877 | -8/Materials | Discovered new exit (range 14) 4975 | -8/Materials | Identified exit to Factory 4975 | -8/Materials | Central database locked down 5052 | -8/Materials | Lost 3 parts (1n1u1w) 5310 | -8/Materials | Build established: Mutant 6001 | -8/Materials | Entered Factory 6001 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6365 | -7/Factory | Identified exit to Lower Caves 6416 | -7/Factory | Build established: Hacker-Mutant 6567 | -7/Factory | Found Prototype Launcher 6567 | -7/Factory | Identified Rocket Array 6570 | -7/Factory | Found Rocket Array 6716 | -7/Factory | Destroyed 7 combat bots 6952 | -7/Factory | Entered Lower Caves 7073 | -7/Lower Caves | Build established: Scavenger-Mutant 7301 | -7/Lower Caves | Learned Factory security intel 7798 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7812 | -7/Lower Caves | Entered Data Miner 7812 | -7/Data Miner | Discovered new exit (range 6) 7858 | -7/Data Miner | Met Data Miner 7902 | -7/Data Miner | Learned location of Section 7 (-3) 7902 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7943 | -7/Data Miner | Received God Mode back door access code from Data Miner 8001 | -7/Data Miner | Entered Proximity Caves 8004 | -6/Proximity Caves | Spotter reported a threat 8367 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8527 | -6/Proximity Caves | Escorted by Enhanced Grunt 8555 | -6/Proximity Caves | Lost 4 parts (1p3n) 8745 | -6/Proximity Caves | Found Prototype Device 8802 | -6/Proximity Caves | Build established: Mutant 8873 | -6/Proximity Caves | Discovered new exit (range 10) 8895 | -6/Proximity Caves | Entered Factory 8895 | -6/Factory | Evolved 2 slots: Utility x2 8896 | -6/Factory | Identified exit to Lower Caves 8900 | -6/Factory | Identified Exp. Thermal Shield 9085 | -6/Factory | Allied Derelicts emerged from ambush trap array 9107 | -6/Factory | Garrison activated, responded to threat 9141 | -6/Factory | Lost 3 allies 9253 | -6/Factory | Lost 3 parts (2n1u) 9308 | -6/Factory | System corruption reached 10% 9372 | -6/Factory | Incoming assault squad redirected 9374 | -6/Factory | Destroyed 9 combat bots 9383 | -6/Factory | Lost 10 parts (1p3n3u3w) 9443 | -6/Factory | Core integrity fell below 50% 9505 | -6/Factory | Lost 6 parts (1p2n2u1w) 9605 | -6/Factory | Sucked down chute 9605 | -6/Factory | Entered Waste 9606 | -6/Waste | Joined by Warlord forces that had cleared the area 9796 | -6/Waste | Found Damper Plating 9925 | -6/Waste | Discovered new exit (range 12) 10032 | -6/Waste | Identified exit to Factory 10046 | -6/Waste | Entered Factory 10046 | -6/Factory | Accompanied by 19 allies 10051 | -6/Factory | Identified exit to DSF 10051 | -6/Factory | Entered DSF 10051 | -6/DSF | Accompanied by 19 allies 10067 | -6/DSF | Wild Derelicts raided the area 10080 | -6/DSF | Additional patrols routed to DSF 10119 | -6/DSF | Lost 6 allies 10217 | -6/DSF | Sterilization system engaged 10224 | -6/DSF | Build established: Scavenger-Mutant 10237 | -6/DSF | Ambient heat levels rising (+10) 10237 | -6/DSF | Discovered new exit (range 15) 10252 | -6/DSF | Ambient heat levels rising (+10) 10263 | -6/DSF | Identified exit to Factory 10267 | -6/DSF | Ambient heat levels rising (+10) 10276 | -6/DSF | Entered Factory 10276 | -5/Factory | Accompanied by 13 allies 10276 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10893 | -5/Factory | Discovered new exit (range 9) 10919 | -5/Factory | Identified exit to Factory 11176 | -5/Factory | First assault squad dispatched 11241 | -5/Factory | Lost 4 parts (2u2w) 11293 | -5/Factory | Garrison activated, responded to threat 11319 | -5/Factory | Destroyed 8 combat bots 11325 | -5/Factory | Lost 3 allies 11548 | -5/Factory | Destroyed 12 combat bots 11572 | -5/Factory | Lost 6 parts (2n4u) 11913 | -5/Factory | High security lockdown imminent 11973 | -5/Factory | Destroyed 7 combat bots 11993 | -5/Factory | High security lockdown engaged 12111 | -5/Factory | Destroyed 10 combat bots 12119 | -5/Factory | Lost 5 parts (1p3n1u) 12131 | -5/Factory | Released all parts (8) 12136 | -5/Factory | Core integrity fell below 50% 12139 | -5/Factory | Discovered exit to Factory (range 15) 12148 | -5/Factory | Core integrity fell below 20% 12152 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12146_ C-30 ARC bursts open, deploying its payload. 12146_ H-66 Slayer unfolds itself. 12146_ P-70 Sage unfolds itself. 12146_ I-47 Archangel unfolds itself. 12146_ C-30 ARC bursts open, deploying its payload. 12146_ G-67 Veteran unfolds itself. 12146_ G-50 Soldier unfolds itself. 12146_ B-60 Warrior unfolds itself. 12146_ M-28 Smith unfolds itself. 12146_ Penetrated by Slug. 12146_ Slug penetrates Wall. 12150_ C-30 ARC bursts open, deploying its payload. 12150_ G-67 Veteran unfolds itself. 12150_ G-50 Soldier unfolds itself. 12150_ B-60 Warrior unfolds itself. 12150_ L-41 Fighter unfolds itself. 12150_ I-47 Archangel unfolds itself. 12150_ Slammed into G-67 Veteran. 12151_ Destabilizing: Core damaged (-10). 12152_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"?????????????????? | | ???????????????????????????????""????????????????? | | ?????????????????????????? ? ????????????????? | | ?????????????????????????? *? ""????????????????? | | ?????????????????????????? *! """"??????????????? | | ?????????????????????????? * """???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ???????????????????? | | ??????? ??????????????????b #????????????????????? | | ??????? ################l #????????????????????? | | ?? ?? """" g@gi#????????????????????? | | ??# " ""F" ##### #????????????????????? | | ?# "%" "" ##??# #????????????????????? | | ?# "%" #??# #????????????????????? | | ?# " +#####????????????????? | | ?# #????????????????? | | ?# #????????????????? | | ## """ #????????????????? | | # """ #????????????????? | | # # """ #????????????????? | | # # " #????????????????? | | # "%" #????????????????? | | ## " #????????????????? | | # # /######+##????????????? | | ???????? | | ???????? | | # ???????? | | # ????????? | | # "