Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 20:05:47 Player: Daddy5 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (729) 729 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1874 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod High-capacity Matter Pod > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Terrain Scanner Medium Laser Light Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 36 | 6 7 23 Power 10 | 1 2 7 Engine 10 | 1 2 7 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 2 | 2 . . Leg 5 | . . 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device . | . . . Storage 4 | 1 1 2 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 13 | 2 3 8 Energy Gun 3 | 1 . 2 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 1 2 . Ballistic Cannon 2 | . 1 1 Launcher 1 | . . 1 Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 27 | . . 27 Power 7 | . . 7 Propulsion 6 | . . 6 Utility 4 | . . 4 Weapon 10 | . . 10 Highest Loss Streak 11 | . . 11 Average Slot Usage (%) 91 | . 93 90 Engine 16 | . 13 19 Treads 19 | . 28 13 Leg 4 | . . 6 Storage 24 | . 16 30 Protection 3 | . 7 . Energy Gun 4 | . 9 1 Energy Cannon 2 | . . 3 Ballistic Gun 9 | . 14 6 Ballistic Cannon 2 | . 1 2 Launcher 3 | . . 5 Naked Turns 11 | . . 11 Heaviest Build 57 | 11 15 57 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 16 | 1 . 16 Average Overweight (x) . | . . 1 Largest Inventory Capacity 14 | 6 6 14 Average Capacity 9 | 5 6 12 Most Carried 11 | 2 4 11 Average Carried 4 | 1 3 5 Final Capacity 6 | 6 6 4 Final Carried 3 | 2 3 2 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 811 | 246 114 451 Remotely . | . . . Salvage Created 772 | . 261 511 Parts 64 | . 24 40 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 8 13 Guns 8 | . 6 2 Cannons 6 | . . 6 AOE 7 | . 2 5 Classes Destroyed 8 | . 5 3 Builder 2 | . 1 1 Tunneler 2 | . . 2 Hauler 2 | . 1 1 Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 12 | . 2 10 Sentry 3 | . . 3 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2500 | . 294 2206 Core 447 | . 46 401 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 62 | . 22 40 Largest 2 | . 2 2 Hottest 136 | . 60 136 Shots Fired 109 | . 34 75 Gun 60 | . 34 26 Cannon 35 | . . 35 Launcher 12 | . . 12 Special 2 | . . 2 Kinetic 45 | . 22 23 Thermal 40 | . . 40 Explosive 12 | . . 12 Electromagnetic 12 | . 12 . Robot Hit Streak 7 | . 5 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 54 | . 22 32 Core Hits 40 | . 13 27 Critical Hits 3 | . . 3 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1524 | . 312 1212 Guns 426 | . 236 190 Cannons 329 | . . 329 Explosions 742 | . 73 669 Melee . | . . . Ramming 3 | . 3 . Kinetic 328 | . 133 195 Thermal 421 | . 73 348 Explosive 669 | . . 669 Electromagnetic 103 | . 103 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 2 5 Average Corruption 3 | . 2 4 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions 18 | . . 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 139 | . 50 89 Shots 6 | . 2 4 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 607 | . 63 607 Average Temperature 148 | . 21 180 Received Heat Transfer 603 | . 48 555 Effects 13 | . . 13 Shutdowns 4 | . . 4 Interference 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 5 | . . 5 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 816 | . 100 716 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 267 | . 241 267 Initial 16 | . . 16 Average 95 | . 78 114 Maximum Alert Level 1 | . 1 1 Low Security (%) 86 | 100 86 86 Level 1 13 | . 13 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 8 23 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 23 14 Successful 23 | . 14 9 Failed 14 | . 9 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 24 | . 10 14 Fabricators . | . . . Repair Stations 10 | . 10 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 4 9 Record 6 | . 3 3 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Disarm Traps 1 | . 1 . Dispatch Records 1 | . . 1 Assault Status 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 7 | . 7 . Scan Component 4 | . 4 . Repair 3 | . 3 . Recycling Unit Hacks 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 5 | . 3 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1358 | 69 510 779 Spaces Moved 661 | 40 273 348 Core 27 | 5 . 22 Treads 541 | 35 273 233 Legs 93 | . . 93 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 168 | 148 160 177 Slowest Speed 850 | 160 160 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 43 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 62 | . 5 57 Melee . | . . . Projectile 1 | . . 1 AOE 61 | . 5 56 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 790 | 47 314 429 Wait 4 | . 2 2 Move 659 | 39 272 348 Hop . | . . . Pick Up 15 | 2 3 10 Fast Attach 22 | 6 5 11 Attach 13 | . 2 11 Detach 5 | . 3 2 Swap 2 | . . 2 Drop 6 | . 3 3 Fire 62 | . 22 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 421 | -10/Materials | Repaired Lgt. Armor Plating 421 | -10/Materials | Repaired Assault Rifle 447 | -10/Materials | Repaired EM Pulse Gun 545 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1089 | -9/Materials | Lost 6 parts (2p2n2w) 1216 | -9/Materials | Core integrity fell below 50% 1278 | -9/Materials | Lost 10 parts (3p2n1u4w) 1340 | -9/Materials | Core integrity fell below 20% 1356 | -9/Materials | Discovered new exit (range 11) 1359 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01329_ Mining Laser destroyed. 01332_ Triggered Shock Trap. 01332_ The floor emits a surge of raw power. 01332_ System corrupted (+2). 01334_ Triggered Shock Trap. 01334_ The floor emits a surge of raw power. 01334_ System corrupted (+2). 01340_ Aluminum Leg destroyed. 01341_ Mining Laser destroyed. 01343_ Critical hit. 01343_ Imp. Ion Engine destroyed. 01344_ Triggered Shock Trap. 01344_ The floor emits a surge of raw power. 01344_ System corrupted (+1). 01344_ Hcp. Matter Pod destroyed. 01345_ Ion Engine destroyed. 01346_ Hcp. Storage Unit destroyed. 01348_ Aluminum Leg destroyed. 01349_ S-10 Pest destroyed. 01356_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????# # #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# # | #??????????? | | ??????????????????????# # | ##?????????? | | ??????????????????????+ # | #?????????? | | ??????????????????????# ########/#####?????????? | | ?????????????????????## ##?????# "#????????????? | | ?????????????????????# ####### #?????????##### | | ?????????????????????# [% #?????????# | | ?????????????????????+ = ########### | | ?????????????????????# ^ # | | ?????????????????????# ##+########## #???? | | ?????????????????????## s## ??????????????????? | | ??????????????????????# #? ??????????????????? | | ??????????????????????# ss## ?????????????????? | | ??????????????????????# ## ""?????????????????? | | ??????????????????????# ## """????????????????? | | ??????????????????????# ## """????????????????? | | ??????????????????????# ########???????????????? | | ??????????### ????????# r#??????????????????????? | | ??????????# ####### #??????????????????????? | | ??????????# % #??????????????????????? | | ??????????+ < #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# ####### #??????????????????????? | | ??????????####????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????# ??????????????????????? | | ???????????????????? ?????????????????????? | | ??????????????????? T ?????????????????????? | | ?????????????????? ????????????????????? | | ?????????????????##### ###???????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 419 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingReclamationMultirail Manual? 0 Play Time 00:20:50 Cumulative 4.9 hours Start 2020.11.29 @ 19:48:01 End 2020.11.29 @ 20:05:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 935db387-e947-4cb8-a257-87f5c3c5a849