Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 15:41:23 Player: Demise Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (90) 450 Value Destroyed (2108) 2108 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 4040 Bonus ------- High Alert Combat Kills 207 Friendly Fire -25 Cogmind --------- Core Integrity 86/400 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Datajack > --- INVENTORY (28) --- Light Treads Light Treads Medium Storage Unit Medium Storage Unit High-capacity Matter Pod (197) Visual Processing Unit Experimental Sensor Array Medium Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Improved Trap Extractor Assault Rifle Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Blade Trap Blade Trap Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Transport Network Coupler Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Treads Light Treads Experimental Sensor Array Medium Armor Plating Hacking Suite Improved Trap Extractor Improved EM Shotgun Improved EM Shotgun Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Datajack Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Trap Extractor Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 104 | 4 22 11 67 Power 9 | . 3 . 6 Engine 9 | . 3 . 6 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 1 2 11 Treads 16 | 2 1 2 11 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 26 | . 5 . 21 Device 3 | . . . 3 Storage 6 | . 3 . 3 Processor 5 | . 1 . 4 Hackware . | . . . . Protection 12 | . 1 . 11 Artifact . | . . . . Weapon 53 | 2 13 9 29 Energy Gun 4 | . . . 4 Energy Cannon 1 | . . . 1 Ballistic Gun 31 | 2 8 5 16 Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon 5 | . 2 1 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 8 | . 3 2 3 Unidentified Prototypes 2 | . . . 2 Parts Lost 4 | . 1 . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 1 | . 1 . 1 Average Slot Usage (%) 97 | . 91 100 99 Engine 10 | . 8 14 10 Treads 24 | . 28 28 21 Storage 22 | . 16 28 22 Processor 2 | . 5 . 1 Protection 11 | . 3 . 18 Ballistic Gun 22 | . 25 25 19 Special Melee Weapon 1 | . 1 1 1 Naked Turns . | . . . . Heaviest Build 76 | 2 40 42 76 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 28 | 4 16 16 28 Average Capacity 14 | 4 10 16 16 Most Carried 28 | 4 16 16 28 Average Carried 13 | 2 10 15 14 Final Capacity 28 | 4 16 16 28 Final Carried 24 | 4 16 16 24 Class Distribution -------------------- 55% | Mutant 39% | Scavenger-Mutant 4% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 2599 | 250 486 105 1758 Remotely . | . . . . Salvage Created 3090 | 110 526 127 2327 Parts 198 | 5 38 7 148 Haulers Intercepted 7 | . 2 . 5 Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 61 | . 8 3 50 Guns 50 | . 8 . 42 AOE 11 | . . 3 8 Classes Destroyed 12 | 2 7 . 3 Worker 3 | . 1 2 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 7 | . 2 . 5 Recycler 4 | 1 1 1 1 Mechanic 1 | . . . 1 Operator 5 | . 1 . 4 Watcher 7 | . 2 . 5 Swarmer 18 | . 3 3 12 Grunt 32 | . 5 . 27 Duelist 1 | . . . 1 Sentry 10 | . . . 10 Best Kill Streak 9 | 2 3 3 9 Combat Bots Only 8 | . 3 3 8 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2500 | . 364 79 2057 Core 390 | . 47 29 314 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 69 . Volleys Fired 263 | 5 73 9 176 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 100 100 Shots Fired 495 | 10 133 15 337 Gun 469 | 10 124 12 323 Cannon . | . . . . Launcher 8 | . . 2 6 Special 18 | . 9 1 8 Kinetic 442 | 10 124 12 296 Thermal 18 | . 9 1 8 Explosive 8 | . . 2 6 Electromagnetic 27 | . . . 27 Robot Hit Streak 18 | 5 14 6 18 Robot Miss Streak 6 | 1 6 3 4 Penetration Max . | . . . . Secondary Targets 7 | . 2 . 5 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 351 | 6 86 8 251 Core Hits 154 | 4 38 9 103 Critical Hits 3 | 1 1 . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | 1 1 . . Melee Attacks 4 | . 2 . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 1 . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5524 | 48 716 303 4457 Guns 4664 | 48 716 104 3796 Cannons . | . . . . Explosions 860 | . . 199 661 Melee . | . . . . Ramming . | . . . . Kinetic 4250 | 48 716 104 3382 Thermal . | . . . . Explosive 860 | . . 199 661 Electromagnetic 414 | . . . 414 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 4 | . . . 4 Message Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 64 | . . 43 21 Projectiles . | . . . . Explosions 64 | . . 43 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 333 | . 40 20 333 Average Temperature 86 | . 14 10 101 Received Heat Transfer 936 | . 162 . 774 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 782 | 10 130 90 782 Initial 42 | . 6 42 . Average 254 | 3 59 20 405 Maximum Alert Level 3 | . . . 3 Low Security (%) 51 | 100 100 100 16 Level 1 20 | . . . 35 Level 2 17 | . . . 30 Level 3 10 | . . . 17 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 . 8 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 6 | . 2 . 4 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 104 | . 27 4 73 Peak Tracking Total 9 | . 5 3 9 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts 253 | . 109 24 120 Triggered 2 | . . 1 1 Disarmed 5 | . 4 . 1 Reprogrammed 26 | . 8 2 16 Reused 3 | . 3 . . Traps Extracted 5 | . . . 5 Installed . | . . . . Triggered 3 | . 3 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 24 | . 9 1 14 Terminals 15 | . 6 . 9 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 4 | . 2 . 2 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 74 | . 34 1 39 Successful 50 | . 21 1 28 Failed 23 | . 12 . 11 Catastrophic 4 | . 2 . 2 Database Lockouts 1 | . 1 . . Manual 43 | . 22 . 21 Terminals 49 | . 25 . 24 Fabricators . | . . . . Repair Stations 6 | . 4 . 2 Recycling Units 10 | . 5 . 5 Scanalyzers 8 | . . . 8 Garrison Access . | . . . . Terminal Hacks 19 | . 10 1 8 Part Schematic 2 | . 2 . . Robot Analysis 5 | . 3 . 2 Prototype ID Bank 4 | . 2 . 2 Open Door 1 | . . 1 . Terminal Index 2 | . 1 . 1 Locate Traps 2 | . . . 2 Hauler Manifests 2 | . 2 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 8 | . . . 8 Insert Component 4 | . . . 4 Analyze 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 6 . 10 Terminals 12 | . 4 . 8 Track 1 | . 1 . . Assimilate 3 | . 1 . 2 Botnet 7 | . 2 . 5 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Reject 2 | . 1 . 1 Mask 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 20 | . 8 . 12 Full Trace Events 5 | . 1 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . 2 . 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 45 | . 13 . 32 Parts Recycled . | . . . . Recycled Matter 168 | . 168 . . Retrieved Matter 323 | . 323 . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 1 . 2 Non-combat 3 | . 1 . 2 Combat . | . . . . Robot Hacks Applied 3 | . 1 . 2 no_distress 3 | . 1 . 2 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . 1 . 2 Largest Group 2 | . 1 . 2 Highest-Rated Group 20 | . 10 . 20 Highest-Rated Ally 10 | . 10 . 10 Total Orders 1 | . . . 1 STAY 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 5 | . 3 . 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 7690 | 45 1861 1288 4496 Spaces Moved 3555 | 39 885 656 1975 Core 46 | 38 8 . . Treads 3509 | 1 877 656 1975 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 160 160 Average Speed 172 | 52 159 176 179 Slowest Speed 180 | 160 160 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 73 | 3 98 95 98 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 29 | . 7 1 21 Terrain Destroyed 78 | . 9 16 53 Melee . | . . . . Projectile 17 | . 9 1 7 AOE 61 | . . 15 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 4650 | 53 1213 774 2610 Wait 255 | . 62 60 133 Move 3552 | 38 884 655 1975 Hop . | . . . . Pick Up 102 | 5 35 6 56 Fast Attach 18 | 4 4 . 10 Attach 13 | . 5 . 8 Detach 10 | . 2 . 8 Swap 73 | . 13 11 49 Drop 107 | 1 24 9 73 Fire 263 | 5 73 9 176 Melee 4 | . 2 . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 253 | . 109 24 120 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Materials 883 | -10/Materials | Discovered new exit (range 8) 893 | -10/Materials | Identified exit to Mines 1001 | -10/Materials | Central database locked down 1062 | -10/Materials | Discovered exit to Materials (range 8) 1396 | -10/Materials | Discovered exit to Materials (range 15) 1703 | -10/Materials | Repaired Lgt. Assault Rifle 1907 | -10/Materials | Entered Mines 1965 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1991 | -10/Mines | Learned Materials security intel 2234 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2513 | -10/Mines | Discovered exit to Materials (range 13) 2579 | -10/Mines | Found a hidden stash of uninstalled traps 2721 | -10/Mines | Discovered exit to Materials (range 7) 3080 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3084 | -10/Mines | Found Prototype Device 3195 | -10/Mines | Entered Materials 3195 | -9/Materials | Evolved 2 slots: Utility x2 3437 | -9/Materials | Discovered new exit (range 16) 3753 | -9/Materials | Identified exit to Storage 3808 | -9/Materials | Discovered new exit (range 12) 3961 | -9/Materials | Destroyed 7 combat bots 4072 | -9/Materials | Discovered new exit (range 16) 4342 | -9/Materials | Build established: Scavenger-Mutant 4533 | -9/Materials | Identified exit to Materials 5338 | -9/Materials | Discovered exit to Materials (range 15) 5707 | -9/Materials | Discovered exit to Materials (range 16) 5839 | -9/Materials | Discovered new exit (range 6) 6090 | -9/Materials | Discovered exit to Storage (range 8) 6276 | -9/Materials | Repaired Hvy. Assault Rifle 6795 | -9/Materials | First assault squad dispatched 6856 | -9/Materials | Core integrity fell below 50% 6946 | -9/Materials | Destroyed 8 combat bots 7005 | -9/Materials | Identified Exp. Sensor Array 7590 | -9/Materials | Identified exit to Mines 7613 | -9/Materials | Build established: Trapper-Mutant 7691 | -9/Materials | Self-destructed Last Messages --------------- 07590_ EXIT=IDENTIFIED: MINES 07592_ Discarded Signal Interpreter. 07613_ Acquired Hacking Suite. 07615_ Acquired Exp. Sensor Array. 07618_ Acquired Hacking Suite. 07628_ Extracted 10 matter. 07639_ Acquired Lrg. Storage Unit. 07642_ Acquired Insulated Plating. 07648_ Acquired Lgt. Treads. 07652_ Extracted 10 matter. 07653_ Acquired Hcp. Matter Pod. 07656_ Acquired Med. Storage Unit. 07659_ Acquired Visual Processing Unit. 07662_ Acquired Med. Storage Unit. 07665_ %WE2#KQMF5GOELP=PHDWF/ KXKYO|%K1REJ1EGNK 07665_ Acquired Med. Storage Unit. 07685_ Dropped Lgt. Treads. 07686_ Dropped Med. Storage Unit. 07686_ Acquired 27 matter. 07690_ Dropped Insulated Plating. Map ----- +----------------------------------------------------+ | #??????????# """ """ # ## # """ # + | | #?????????## """ """ # ## # # ## | | #?????????# """ """ # ## # # ## | | #?????????## ###### #########+######## | | ########???###########????# #?????### ### | | # #?????#####????????# ####### # | | # """" ####### ########## # | | # """" + > T + """" | | # """" ####### ########## = # """" | | # #?????#####????????########### [! # """" | | # ! #??########??????????????????##%* ## | | ####+###### #???###########?????# ## | | # #???# [ #?????# ] ####### | | == # """ ##### ====""" #?????# #?????? | | [%! + """ + ^+ ![=[""" #?????# #?????? | | #+####### # """ ##### =[=""" #?????# #?????? | | #???# # #???# **[""" #?????# #?????? | | """ #???# ####+###???# "Y"=[ ==#?????# #?????? | | """ #???# #??# #?????# """ [!==#?????# #?????? | | """ #???# #??# #?????# =*= #?????# #?????? | | #???# #??# ###########+########### [ ####### | | = ##### ##?# [[[[[[[ k% %=%## | | ##""" #?#* !![ [ [* | | ##" #?# !! !] * ! | | ""##"| ### * !! k]] ! | | T"##"" > ## !@!]! ###+########## | | ""##"! ## !#########]! ## ???????## # | | ##" ##!%*#???????# ## """ ==??????# # | | ######""" ##!*=######### ## """ = #?????# # | | ?????#### ### # # ## """ #?????# # | | ????????# # = # ## #?????#! # | | ????????# # # ##########?????# # | | ????????# # """"" # # #????## # | | ???????## """ # """"" # # """ #????# | | ???????# """ # """"" # # """"" #????# | | ######## """ # """"" # # """"" #????# | | # """"" + + """"" #????# | | ######## #?""""" # # """ #????# | | ???????# ##?""""" # # #????###### | | ????############ #?? # # ! #?????????? | | ????# ####+########## #! #?????????? | | ????# # # ##########?????????? | | ????# # /! # #??????????????????? | | ????# # """ /! + #??????????????????? | | #####!= # """ // # #??????????????????? | | %# ! # """ # #??????????????????? | | %%+ * # # #??????????????????? | | %#!! ###############% #??????????????????? | | #=! #??????# # #??????????????????? | | # #??????# "" %# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryDefenseMagmablaster Manual? 0 Play Time 00:57:52 Cumulative 222.2 hours Start 2021.01.18 @ 14:45:27 End 2021.01.18 @ 15:41:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aad8e598-4843-45c5-84bc-0f2a23d49b33