Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 20:45:15 Player: Jahimaih Green Turtle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (106) 530 Value Destroyed (3030) 3030 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (592) 592 TOTAL SCORE: 5872 Bonus ------- High Alert Combat Kills 592 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Small Matter Pod (50) Visual Processing Unit Transport Network Coupler ECM Suite Hardlight Generator System Shield Long-range Tractor Beam Improved Medium Laser EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Katana Scythe > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Heat Sink Small Matter Pod Visual Processing Unit Transport Network Coupler ECM Suite Hardlight Generator System Shield Tractor Beam Long-range Tractor Beam Improved Medium Laser EM Pulse Cannon Assault Cannon Heavy Hammer Katana Katana [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 65 | 5 21 10 29 Power 17 | 1 5 3 8 Engine 15 | 1 5 2 7 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 18 | 2 6 3 7 Treads 1 | . . . 1 Leg 6 | . 3 . 3 Wheel 11 | 2 3 3 3 Hover . | . . . . Flight . | . . . . Utility 9 | . 4 1 4 Device 4 | . 1 1 2 Storage 2 | . 2 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 21 | 2 6 3 10 Energy Gun 4 | . . 1 3 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 2 . . Ballistic Cannon 8 | . 4 2 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 36 | . 4 9 23 Power 13 | . 2 3 8 Propulsion 11 | . 2 3 6 Utility 4 | . . . 4 Weapon 8 | . . 3 5 Highest Loss Streak 6 | . 2 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 97 97 87 Engine 11 | . 13 3 10 Core 2 | . . 6 4 Leg 16 | . 22 . 13 Wheel 9 | . 4 31 9 Device 7 | . 4 11 10 Storage 11 | . 13 11 9 Processor 8 | . 8 11 9 Protection 1 | . . . 4 Energy Gun 1 | . . 2 4 Ballistic Gun 7 | . 13 8 . Ballistic Cannon 10 | . 14 11 4 Slashing Weapon 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 69 | 7 51 52 69 Greatest Support 48 | 20 32 48 44 Greatest Overweight (x) 5 | . 3 1 5 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 19 | 5 18 20 20 Most Carried 20 | 4 15 17 20 Average Carried 11 | 1 8 12 15 Final Capacity 20 | 5 20 20 20 Final Carried 17 | 4 15 17 13 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1698 | 314 620 427 337 Remotely . | . . . . Salvage Created 3604 | 79 635 935 1955 Parts 224 | 5 41 75 103 Haulers Intercepted 6 | . 2 2 2 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 81 | 1 15 24 41 Melee 29 | . . . 29 Guns 24 | 1 7 16 . Cannons 21 | . 8 8 5 Classes Destroyed 10 | 2 3 2 3 Worker 4 | 1 2 . 1 Builder 1 | . . 1 . Hauler 6 | . 2 2 2 Mechanic 1 | . . . 1 Operator 2 | . . . 2 Watcher 11 | . 3 4 4 Swarmer 21 | . 3 8 10 Grunt 44 | 1 12 12 19 Duelist 2 | . . . 2 Sentry 14 | . . 4 10 Best Kill Streak 8 | 1 6 8 6 Combat Bots Only 8 | 1 4 8 6 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 484 | 2 81 114 287 Missed 115 | . 28 25 62 Damage Taken 4299 | 22 639 1018 2620 Core 922 | 12 132 221 557 Absorbed by Shields 384 | . . . 384 Regen/Repaired (Parts) 118 | . 118 . . Core Remaining (%) 60 | 95 42 44 . Volleys Fired 181 | 3 61 65 52 Largest 2 | 2 2 2 2 Hottest 98 | 40 70 80 98 Shots Fired 304 | 6 122 123 53 Gun 177 | 6 62 84 25 Cannon 127 | . 60 39 28 Launcher . | . . . . Special . | . . . . Kinetic 266 | 6 122 111 27 Thermal 25 | . . . 25 Explosive . | . . . . Electromagnetic 13 | . . 12 1 Robot Hit Streak 13 | 2 8 13 11 Robot Miss Streak 5 | 2 5 5 3 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 289 | 3 62 83 141 Core Hits 126 | 3 29 41 53 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . . 4 Critical Strikes 18 | . . 3 15 Burn 1 | . . . 1 Blast 3 | . . 3 . Smash 4 | . . . 4 Sever 10 | . . . 10 Melee Attacks 140 | . . . 140 Impact 38 | . . . 38 Slashing 102 | . . . 102 Piercing . | . . . . Sneak Attacks 6 | . . . 6 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6943 | 42 1075 1447 4379 Guns 1682 | 42 473 844 323 Cannons 1502 | . 590 564 348 Explosions 39 | . . 39 . Melee 3708 | . . . 3708 Ramming 12 | . 12 . . Kinetic 2669 | 42 1063 1237 327 Thermal 362 | . . 39 323 Explosive . | . . . . Electromagnetic 192 | . . 171 21 Impact 1149 | . . . 1149 Slashing 2559 | . . . 2559 Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Message Errors 2 | . 2 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 443 | . . . 443 Projectiles . | . . . . Explosions . | . . . . Melee 443 | . . . 443 Knockbacks 18 | . 11 2 5 Impact 4 | . . . 4 Kinetic 14 | . 11 2 1 Secondary . | . . . . Self-Inflicted Damage 49 | . 6 43 . Shots 1 | . . 1 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 238 | . 101 148 238 Average Temperature 42 | . 22 34 70 Received Heat Transfer 1502 | 12 309 381 800 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . . 6 Impact Corruptions 16 | . . . 16 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 827 | . . 50 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 994 | 25 321 547 994 Initial 226 | . 16 9 226 Average 311 | 3 66 305 706 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 52 | 100 92 23 . Level 1 15 | . 7 50 15 Level 2 11 | . . 26 24 Level 3 20 | . . . 59 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . 4 1 11 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 7 | . 3 . 4 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 135 | 1 28 32 74 Peak Tracking Total 8 | 1 3 7 8 Tactical Retreats 12 | . 2 2 8 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 6 5 8 Terminals 14 | . 4 3 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 66 | . 24 12 30 Successful 39 | . 13 6 20 Failed 27 | . 11 6 10 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 50 | . 16 7 27 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 2 | . 2 . . Scanalyzers 8 | . . 5 3 Garrison Access . | . . . . Terminal Hacks 29 | . 9 2 18 Record 15 | . 3 . 12 Robot Analysis 2 | . . 1 1 Prototype ID Bank 2 | . 1 . 1 Alert Level 3 | . 1 . 2 Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 4 2 Insert Component 3 | . . 2 1 Analyze 3 | . . 2 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 6 4 8 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 2 1 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5224 | 83 2684 711 1746 Spaces Moved 2164 | 80 1063 350 671 Core 17 | 17 . . . Treads . | . . . . Legs 1150 | . 814 . 336 Wheels 997 | 63 249 350 335 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 115 105 Average Speed 178 | 73 221 115 156 Slowest Speed 265 | 80 260 115 265 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 5 99 33 58 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 4 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3000 | 98 1268 536 1098 Wait 347 | . 79 96 172 Move 2161 | 79 1062 349 671 Hop . | . . . . Pick Up 80 | 10 31 13 26 Fast Attach . | . . . . Attach 54 | 5 15 9 25 Detach 3 | . 3 . . Swap 11 | . 6 1 4 Drop 22 | 1 10 3 8 Fire 181 | 3 61 65 52 Melee 140 | . . . 140 Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 4) 918 | -10/Materials | Discovered new exit (range 10) 1028 | -10/Materials | Discovered new exit (range 4) 1150 | -10/Materials | Identified exit to Subcaves 1184 | -10/Materials | Identified exit to Materials 1419 | -10/Materials | Repaired Lgt. Ion Engine 1446 | -10/Materials | Repaired Lgt. Cannon 1984 | -10/Materials | Core integrity fell below 50% 2338 | -10/Materials | Discovered exit to Materials (range 10) 2709 | -10/Materials | Identified exit to Mines 2768 | -10/Materials | Entered another Materials area 2768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2979 | -9/Materials | Destroyed 8 combat bots 3062 | -9/Materials | Lost 4 parts (1p1n2w) 3360 | -9/Materials | Discovered new exit (range 10) 3372 | -9/Materials | Identified exit to Materials 3445 | -9/Materials | Core integrity fell below 50% 3479 | -9/Materials | Entered another Materials area 3479 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3505 | -8/Materials | Lost 3 parts (1p1n1w) 3788 | -8/Materials | Garrison activated, responded to threat 4009 | -8/Materials | Lost 3 parts (2p1n) 4190 | -8/Materials | Core integrity fell below 50% 4595 | -8/Materials | Build established: Scavenger-Mutant 5079 | -8/Materials | First assault squad dispatched 5184 | -8/Materials | Core integrity fell below 20% 5225 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. G-47 Trooper Aluminum Leg severed. R-06 Scavenger collects Aluminum Leg. Assault Cannon destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. K-01 Serf destroyed. G-47 Trooper Lgt. Nuclear Core severed. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. G-47 Trooper Aluminum Leg severed. R-06 Scavenger collects Aluminum Leg. K-01 Serf cleans the Nuclear Reactor. G-47 Trooper destroyed. K-01 Serf cleans the Nuclear Reactor. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#??????#########?????????????????????? | | ???????????? ??# #??##?????????????????? | | ???????????? ?# """ """ #?? #???????????????? | | ????????????? # """ """ #?? ????????????????? | | ??????????????? + """ """ #?? ????????????????? | | ?????????????????# k #?? ?????????????????? | | ?????????????????# [ !=* #?? ?????????????????? | | ?????????????????# =%==#?? #?????????????????? | | ?????????????????# !*%@=#?# #?????????????????? | | ??????????# ########g##### # ???????????? | | ??????????# %% T / ""?????????????? | | ??????????# ########= % # """????????????? | | ???????????????????????# ! [#????"????????????? | | ?????????????? ???????# " #???? ????????????? | | ?### ## ###????# "% #???#+#########???? | | ?############/#####????# [ ##### # #???? | | ?## ????# + "" #???? | | ?# ????###"T"####### # ""S #???? | | ?## ???????#"""#?????# #[ "" #???? | | ?## ?????????#####?????# # =#???? | | ?## ]= ?????????????????????# #########???? | | ?## =] ?????????###########???# #???????????? | | ?## = ???????????# ]]] #???# #???????????? | | ?## ?? ?# ]] #???# #???????????? | | ???##+##??##########?# ]] #####+##??????????? | | ???## ##??## ##?# ! # #??????????? | | ???## ##??##""" = ##?# """" # """ #??????????? | | ##### ##??##""" ##?# """" # """ #??????????? | | ##### ##??##""" ##?# """" # """ #??????????? | | " #%##??## ##?# # #??????????? | | "" # ######= =##########+### #### ?? | | "" # #########+########## ###+########??###+# | | "" #% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Librarian Safety First Shopping List Significant Disruption Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed TachyonStorageSheargun Manual? 0 Play Time 01:38:49 Cumulative 3.3 hours Start 2024.05.17 @ 18:59:48 End 2024.05.17 @ 20:45:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5beee0e-121d-4c3a-b84f-07b74d095221