Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 17:30:54 Player: MTF Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (568) 2840 Value Destroyed (28076) 28076 Prototype IDs (328) 6560 Alien Tech Used (13) 2600 Bonus (50579) 50579 TOTAL SCORE: 100955 Bonus ------- High Alert Combat Kills 2292 Follower Combat Kills 3692 Forged Quantum Companion 2000 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Network Hubs Disabled 400 Aligned with FarCom 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed Architect 15000 Win 3000 Friendly Fire -9105 Cogmind --------- Core Integrity 335/1600 Matter 280/300 Energy 824/840 System Corruption 0% Temperature Cool (32) Movement Hovering (32) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (13) ----- Medium Storage Unit Deep Structural Scanner Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Advanced Force Booster Advanced Reaction Control System Experimental Phase Shifter Experimental Powered Armor Experimental Powered Armor Experimental Force Field > --- WEAPON (1) ------- Superquantum Companion > --- INVENTORY (10) --- Quantum Reactor Zero-point Reactor Combat Linear Gravjet Advanced Energy Well (500) Advanced Energy Well (500) Advanced Energy Well (500) Experimental Energy Well (600) Transdimensional Reconstructor Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Advanced Force Booster Experimental Reaction Control System Experimental Phase Shifter Experimental Powered Armor Experimental Powered Armor Experimental Force Field > --- WEAPON ----------- Superquantum Companion > --- INVENTORY -------- Quantum Reactor Zero-point Reactor Combat Linear Gravjet Advanced Energy Well Advanced Energy Well Advanced Energy Well Experimental Energy Well Deep Structural Scanner Advanced Reaction Control System Transdimensional Reconstructor [Rating: 238] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Combat Antigrav System Treads Armored Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Utility Huge Storage Unit Device Advanced Force Field Storage Huge Storage Unit Processor Tech Extrapolator Hackware Advanced Hacking Suite Protection Makeshift Medium Armor Plating Artifact Core Physics Calibrator Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Siege Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Companion Sword Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . . 2 . . 2 . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . . . 2 . . . . . . . . . . . 2 . . 1 . . 1 . . . . Utility 11 | . . . 1 . . . . . . . 3 . . . . 2 . . . . . 1 . . 2 . 2 . . Weapon -1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . -2 . . . . Parts Attached 866 | 3 2 2 40 4 27 4 26 24 2 105 16 47 20 3 21 6 15 8 10 11 68 27 25 35 65 69 34 104 43 Power 51 | . . . 2 1 1 . . 2 . 2 2 3 6 . . . 2 . . . 6 1 1 . 2 2 . 17 1 Engine 9 | . . . 2 1 . . . 2 . 2 1 1 . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 . . . . . 1 2 2 . . . . . . . 1 . . . . . . . . Reactor 35 | . . . . . . . . . . . . . 4 . . . 2 . . . 5 1 1 . 2 2 . 17 1 Propulsion 80 | 2 . . 4 . 3 . 6 10 . 7 1 . 1 . 5 . 4 1 1 5 9 2 . . 1 . . 14 4 Treads 50 | 2 . . 4 . 3 . 6 9 . 6 1 . 1 . 5 . 4 1 1 4 3 . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . 1 . . . . . . . . . . . 1 6 2 . . 1 . . 14 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 450 | 1 2 . 7 . 8 1 6 3 1 61 9 25 7 2 13 6 6 2 4 4 40 15 21 27 50 27 24 42 36 Device 338 | 1 . . . . 2 1 4 . . 41 6 23 5 2 10 4 5 2 3 3 31 11 20 22 42 20 21 29 30 Storage 28 | . 2 . 3 . 5 . 1 1 . 1 1 . 1 . 1 2 1 . . . 1 2 . . . 1 . 5 . Processor 28 | . . . 2 . . . . . . 3 1 . . . 1 . . . . . 1 1 . 3 6 1 3 5 1 Hackware 9 | . . . . . . . . . . . . . . . . . . . 1 1 4 1 . . 2 . . . . Protection 46 | . . . 2 . 1 . 1 2 1 16 1 2 1 . 1 . . . . . 3 . 1 1 . 5 . 3 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 285 | . . 2 27 3 15 3 14 9 1 35 4 19 6 1 3 . 3 5 5 2 13 9 3 8 12 40 10 31 2 Energy Gun 47 | . . . 17 2 . 3 12 6 1 2 . . . . . . . . . . . . . . . 4 . . . Energy Cannon 55 | . . . . . . . . . . . 1 2 1 . 1 . 3 2 1 . 6 3 . 3 5 11 1 13 2 Ballistic Gun 17 | . . 1 3 . 9 . . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . Ballistic Cannon 39 | . . . . . . . . . . 28 2 7 1 1 . . . . . . . . . . . . . . . Launcher 9 | . . . 2 . 3 . 1 1 . . . 2 . . . . . . . . . . . . . . . . . Special Weapon 30 | . . 1 2 1 . . . . . 1 . 3 2 . . . . . . 1 . . . . 1 10 3 5 . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Slashing Weapon 73 | . . . 3 . 3 . 1 2 . 3 1 1 1 . 1 . . 2 3 1 4 3 2 4 6 15 5 12 . Piercing Weapon 13 | . . . . . . . . . . . . 3 . . . . . 1 1 . 3 3 . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 1 . 2 . 2 3 . 5 . . 3 . 3 . 1 . . . . 1 7 5 . 10 . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . System Corruption 12 | . . . . . . . . . . . . . . . 4 . . . . . 8 . . . . . . . . Parts Lost 25 | . . 1 . . 6 . 1 1 . . . . 1 . . . . . . . . . . . . . . 11 4 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 7 4 Weapon 6 | . . 1 . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Highest Loss Streak 6 | . . 1 . . 6 . 1 1 . . . . 1 . . . . . . . . . . . . . . 4 2 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 100 97 100 92 88 99 99 100 69 71 73 78 85 86 100 96 81 80 83 81 90 89 84 90 93 96 92 95 Engine 5 | . 14 14 10 11 10 . . 7 9 8 5 7 1 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 6 13 13 11 11 11 10 10 9 9 7 4 8 10 12 10 8 Treads 17 | . 28 28 21 22 22 22 36 35 36 21 13 13 13 13 19 23 20 11 15 14 12 . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . 4 33 33 33 34 34 32 32 32 Device 11 | . 14 14 1 . 4 11 8 9 9 6 12 13 19 19 18 22 22 23 18 10 13 14 13 13 13 10 18 17 20 Storage 7 | . 14 14 11 11 12 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 5 4 Processor 6 | . . . 12 11 1 . . . . 3 12 13 6 6 6 11 11 11 10 10 9 9 9 9 16 17 13 14 17 Protection 6 | . . . 7 11 7 . 9 9 9 7 6 5 6 6 6 5 5 5 5 5 5 4 4 4 4 5 8 6 9 Energy Gun 5 | . . . 27 32 5 23 22 26 27 4 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 5 2 5 14 4 4 . 4 . . . . . . . . Ballistic Gun 2 | . 28 27 2 . 23 6 . . . . . . 3 5 2 5 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 6 5 5 2 . 3 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 3 3 3 . . . . . 3 5 2 5 . 2 4 5 5 6 8 8 3 3 3 3 4 Peak Build Rating 238 | 7 8 8 19 19 34 39 53 51 45 74 90 95 108 108 107 120 132 136 147 143 154 162 180 199 194 197 220 233 238 Average Rating 92 | 6 7 7 15 17 24 36 48 45 44 59 84 91 100 107 102 115 116 133 142 138 145 152 171 187 191 191 210 210 232 On Entrance 99 | 6 7 8 8 17 19 33 36 50 44 45 67 90 92 108 105 105 116 132 136 144 143 148 162 175 158 191 192 212 228 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 309 | 15 30 30 59 61 309 230 116 111 97 161 142 147 166 170 172 171 177 171 177 158 176 127 112 120 128 139 137 150 110 Greatest Support 215 | 40 40 40 40 40 43 43 86 86 82 82 82 82 82 72 104 104 140 140 210 215 215 112 112 122 138 138 138 138 134 Greatest Overweight (x) 55 | . . . 1 1 7 5 1 1 1 2 1 1 2 55 3 1 1 1 . 1 . 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . 1 1 5 1 1 1 1 1 1 1 26 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 25 20 35 35 35 25 25 35 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 10 Average Capacity 23 | 8 9 15 19 20 21 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 18 20 20 20 20 20 18 10 Most Carried 31 | 7 10 10 20 20 31 31 29 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 19 20 10 Average Carried 22 | 5 7 9 19 19 18 30 24 24 24 24 24 24 24 24 24 24 24 24 24 24 22 17 19 19 18 19 17 16 9 Final Capacity 35 | 8 15 15 20 20 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 20 20 20 20 20 20 10 10 Final Carried 31 | 5 10 10 20 20 31 30 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 20 20 20 19 20 17 10 9 Class Distribution -------------------- 21% | Scavenger-Mutant 17% | Tank 16% | Scavenger-Tank 10% | Machinist-Mutant 9% | Gunner 8% | Commander-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Gunner | -8/Mines Mutant | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Tank | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Machinist-Scout | -3/Research Machinist-Scout | -3/Quarantine Machinist-Gladiator | -3/Section 7 Machinist-Mutant | -2/Research Machinist-Mutant | -2/Testing Machinist-Mutant | -1/Access Machinist-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 20311 | 314 84 41 595 48 1492 82 317 236 170 6687 212 2216 457 50 347 . 131 399 9 271 1323 290 260 380 550 990 360 1545 455 Remotely 4385 | . . . . . . . . . . 2518 . 1042 254 . 16 . 122 68 . . 365 . . . . . . . . Salvage Created 33994 | 150 143 83 1344 74 606 123 1022 1684 577 3263 109 1364 360 282 1021 . 187 411 132 2184 2941 447 544 808 2809 1613 960 4004 4749 Parts 1560 | 8 11 14 95 4 60 2 49 73 15 147 9 51 19 28 53 . 11 9 4 59 113 17 12 49 161 78 42 129 238 Haulers Intercepted 21 | . 1 . 4 . . . 2 3 . . . 1 . . . . . . . . 3 3 . . 2 1 1 . . Recyclers Shooed 11 | . . . 1 . . . 2 2 2 . . 2 . . . . . . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 405 | . 6 6 25 2 5 2 13 25 3 84 6 23 7 . 7 . 2 6 1 3 30 1 5 11 29 15 10 32 46 Melee 148 | . . . . . . . . . . . 1 . . . . . 1 . 1 3 9 . 4 10 28 14 10 29 38 Guns 78 | . 6 6 19 1 1 2 8 23 3 . . . 4 . 5 . . . . . . . . . . . . . . Cannons 129 | . . . . . . . . . . 84 5 23 3 . 2 . 1 5 . . 5 . . . . . . . 1 AOE 16 | . . . 6 1 4 . 5 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 38 | 2 2 . 7 . 3 . 2 1 . 10 1 2 . . . . 1 . 1 2 . . 1 1 . 1 . 1 . Worker 15 | . . . 2 . . . . . . . 1 1 . . 3 . . . . . 5 . . . 1 . . 2 . Builder 14 | . . . 2 . . . . . . . 2 1 . . . . . . . . 1 1 . 1 2 4 . . . Tunneler 6 | 4 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 21 | . 1 . 4 . . . 2 3 . . . 1 . . . . . . . . 3 3 . . 2 1 1 . . Recycler 29 | 1 . . 2 . . . 4 4 5 . . 3 . . . . . . . . 2 . . . 1 3 1 3 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Operator 12 | . . . . . . . 1 1 . . . . . 8 1 . . . . . . . . . 1 . . . . Turret 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 35 | . . . 5 . . . 1 2 . . . 1 . . . . . . 1 . 6 2 2 1 8 2 2 2 . Swarmer 58 | . 6 6 9 . . . 3 4 . . 3 . . . . . . 1 . . 3 . 4 3 4 5 2 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 78 | . . . 13 2 . 2 4 8 . 2 1 13 . . 2 . . 4 . . 13 . . . 3 2 1 8 . Brawler 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . Duelist 5 | . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Protector 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Sentry 44 | . . . 1 . . . 5 12 3 . . 6 . . 1 . . . . . 4 1 . 3 5 . 2 1 . Specialist 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hunter 13 | . . . . . . . 1 . . 1 . . . . . . . 1 . . 2 . . . 6 . . 2 . Programmer 37 | . . . . . . . . . . . 2 . . . . . . . . . 6 . . 2 11 5 5 6 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Cetus Guard 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 31 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 27 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bolteater 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Federalist 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Explorer 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Ranger 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Guru 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Scientist 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Scrapper 25 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . Elite 22 | . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Zionite 9 | . . . . . 8 . . . . 1 . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Wasp 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Thug 9 | . . . . . . . . . . 1 . 2 . . . . . . . 6 . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Guerrilla 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . Best Kill Streak 17 | 3 4 3 6 2 5 2 9 4 4 17 5 5 4 1 4 . 1 2 2 1 10 1 4 4 10 5 5 4 7 Combat Bots Only 17 | . 3 3 4 2 4 2 5 4 1 17 3 4 4 . 4 . 1 2 1 1 5 1 4 4 8 5 4 4 7 Max Kills in Single Turn 6 | 1 1 2 5 1 3 1 3 1 2 3 2 3 1 1 6 . 1 1 2 1 2 1 1 1 2 1 1 1 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 . 1 1 2 1 1 1 2 Uniques/NPCs Destroyed 14 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . 2 7 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Triborg (-8/Scraptown) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 1829 | . 16 39 67 . 56 10 29 75 4 70 22 55 54 1 27 . 53 13 24 . 225 3 12 57 167 76 39 227 408 Missed 651 | . 6 8 21 . 7 3 10 14 1 19 8 16 11 . 9 . 11 6 3 . 43 2 3 16 52 30 12 55 285 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Deflected 21 | . . . . . . . . . . . . . . . . . . . . . . . . 1 10 2 . 5 3 Damage Taken 17765 | . 82 249 480 12 872 125 326 844 44 915 134 369 790 14 284 . 451 88 410 46 1781 65 267 603 1011 606 330 4343 2224 Core 2254 | . 16 47 65 . 128 18 31 111 18 53 9 . 86 . 33 . 11 27 . 46 126 . 29 91 183 128 44 547 407 Absorbed by Shields 10415 | . . . . . . . . . . 160 90 389 389 14 289 . 318 94 318 . 1129 43 . 342 963 570 317 2928 2062 Reduced by Siege Mode 519 | . . . . . . . . . . 235 4 61 84 . . . . . 51 . 84 . . . . . . . . Redirected to Shielding 378 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 131 235 Ignored by Resistances 2369 | . . . . . . . . . . . . . . . . . . . . . 797 . . 108 528 145 142 649 . Regen/Repaired (Parts) 5493 | . . . 31 . . . . 296 . 165 72 . 105 8 55 . 85 17 27 512 338 . 171 577 598 167 184 1173 912 Core Remaining (%) 73 | 100 . 74 . . . 47 . . . 61 . . . . 84 . . 96 . . 85 . . 89 . 78 . . 20 Volleys Fired 873 | 14 11 12 51 4 74 6 28 76 9 221 19 89 31 . 43 2 5 20 2 7 74 6 . 8 5 26 2 25 3 Largest 3 | 2 2 2 3 3 3 3 3 3 3 1 1 1 1 . 1 1 3 1 1 1 2 1 . 1 1 1 1 1 1 Hottest 265 | 40 40 100 135 135 80 135 183 183 183 100 85 85 70 . 90 90 265 90 90 10 160 113 . 113 113 90 50 88 120 Shots Fired 1346 | 28 22 22 137 8 146 18 70 218 27 269 19 89 31 . 45 2 15 20 2 7 76 6 . 8 5 26 2 25 3 Gun 726 | 28 22 20 132 6 138 18 69 217 27 6 . . 18 . 23 . . . . . . . . . . 2 . . . Cannon 575 | . . . . . . . . . . 262 19 86 11 . 22 2 15 20 2 . 76 6 . 8 5 11 2 25 3 Launcher 14 | . . . 2 . 8 . 1 1 . . . 2 . . . . . . . . . . . . . . . . . Special 31 | . . 2 3 2 . . . . . 1 . 1 2 . . . . . . 7 . . . . . 13 . . . Kinetic 637 | 28 22 20 18 . 138 . . . . 265 17 74 29 . 26 . . . . . . . . . . . . . . Thermal 391 | . . 2 3 2 . . 21 217 27 3 2 12 . . 19 2 15 1 2 . 14 4 . 7 5 26 2 5 . Explosive 14 | . . . 2 . 8 . 1 1 . . . 2 . . . . . . . . . . . . . . . . . Electromagnetic 293 | . . . 114 6 . 18 48 . . . . . . . . . . 19 . . 62 2 . 1 . . . 20 3 Robot Hit Streak 23 | 7 5 2 14 9 14 7 6 23 11 19 5 11 8 . 8 . 13 6 . 7 16 10 . . . 14 . 8 11 Robot Miss Streak 7 | 2 3 3 5 1 3 2 7 4 2 2 4 4 3 . 5 . 1 1 . 1 1 . . . . 2 . 1 . Penetration Max 2 | . . . . . . . . . . 2 1 2 1 . 1 . . 1 . . 1 . . . . . . . . Secondary Targets 11 | . 1 3 3 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Autonomous 65 | . . . . . . . . . . 48 . . . . . . . . . . . . . 1 . . 4 2 10 Shots Hit Robots 1585 | 15 12 9 97 5 97 16 38 136 17 167 12 59 24 11 17 . 18 16 11 101 88 14 11 28 80 71 32 169 214 Core Hits 760 | 6 8 6 71 4 38 9 28 46 10 80 5 32 10 5 21 . 5 6 3 32 41 6 6 15 43 32 16 65 111 Critical Kills 14 | . . . . . 4 . . . . . . . 4 . 6 . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . 5 . . . . . . . 3 . 3 . . . . . . . . . . . . . . Critical Strikes 115 | . . . . . 9 . 1 12 4 25 4 7 9 . 11 . . 1 . 2 14 2 . . . 2 . 8 4 Burn 16 | . . . . . . . . 12 4 . . . . . . . . . . . . . . . . . . . . Destroy 27 | . . . . . 9 . . . . . . . 8 . 10 . . . . . . . . . . . . . . Blast 38 | . . . . . . . . . . 25 4 7 1 . 1 . . . . . . . . . . . . . . Corrupt 16 | . . . . . . . 1 . . . . . . . . . . 1 . . 13 1 . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Melee Attacks 1141 | . . . 24 . 19 . 3 2 . . 6 4 . 12 . 4 6 25 12 102 68 29 30 40 137 105 46 212 255 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Thermal 61 | . . . . . . . . . . . . 4 . . . . . 17 5 21 5 3 . . . . 2 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1078 | . . . 24 . 19 . 3 2 . . 6 . . 12 . 4 6 8 7 81 63 26 29 39 137 105 44 208 255 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 171 | . . . 2 . . . 2 . . . . . . 11 . . 1 . . 95 7 3 . 4 10 11 3 9 13 Combat Hostiles 67 | . . . . . . . . . . . . . . . . . 1 . . 42 . . . 3 2 2 1 3 13 Follow-up Attacks 51 | . . . . . . . . . . . . . . . . . . . 4 17 8 2 4 . 4 3 . 2 7 Damage Inflicted 112656 | 195 142 128 1958 150 2300 213 1096 2785 389 18163 1609 7534 1256 1016 1566 . 660 978 543 6551 5027 714 455 2369 7055 5394 3125 16580 22705 Guns 7866 | 195 142 128 1317 73 1497 213 648 2690 368 . . . 283 . 259 . . . . . . . . . . 53 . . . Cannons 34802 | . . . . . . . . . . 18163 1524 7526 969 . 322 . 406 766 . . 3285 88 . 75 . . 334 363 981 Explosions 2205 | . . . 475 73 288 . 296 . . . . . . . 983 . . . . . 90 . . . . . . . . Melee 67550 | . . . 154 . 515 . 134 . . . 76 . . 1016 . . 254 212 543 6551 1652 626 455 2294 7055 5281 2791 16217 21724 Ramming 173 | . . . 12 4 . . 18 95 21 . 9 8 4 . 2 . . . . . . . . . . . . . . Kinetic 30795 | 195 142 128 95 . 1497 . . . . 18163 1524 7250 1252 . 549 . . . . . . . . . . . . . . Thermal 7360 | . . . 186 73 . . 324 2690 368 . . 276 . . 183 . 406 212 251 2188 90 . . . . 113 . . . Explosive 749 | . . . 289 . 288 . 172 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 7275 | . . . 1222 73 . 213 448 . . . . . . . 832 . . 766 . . 3285 88 . . . . . 191 157 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64899 | . . . 154 . 515 . 134 . . . 76 . . 1016 . . 254 . 292 4363 1652 626 455 2294 7055 5281 2791 16217 21724 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1405 | . . . . . . . . . . . . . . . . . . . . . . . . 75 . . 334 172 824 Highest Corruption 13 | . . . . . . . . . . . . 1 1 1 13 . . 1 . . 11 . . . . . . . . Average Corruption 2 | . . . . . . . . . . . . 1 1 1 6 . . 1 . . 3 . . . . . . . . Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . . . . . . . 12 3 2 5 . . 1 . . 30 . . . . . . . . Message Errors 17 | . . . . . . . . . . . . 4 2 . . . . . . . 11 . . . . . . . . Matter Fused 6 | . . . . . . . . . . . . 1 . 1 . . . 1 . . 3 . . . . . . . . Heat Flow Errors 10 | . . . . . . . . . . . . 5 . . 1 . . . . . 4 . . . . . . . . Energy Discharges 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . 1 1 2 . . . . . 2 . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Misfires 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 10417 | . . . 82 . 88 . 26 . . 2738 523 676 25 325 144 . 41 65 . 187 306 46 41 . 693 599 488 1913 1411 Projectiles 4342 | . . . . . . . . . . 2738 523 676 25 . 98 . . 51 . . 161 . . . . . 40 30 . Explosions 134 | . . . . . 27 . 26 . . . . . . . 46 . . . . . 35 . . . . . . . . Melee 5941 | . . . 82 . 61 . . . . . . . . 325 . . 41 14 . 187 110 46 41 . 693 599 448 1883 1411 Knockbacks 47 | . . . . . . . 1 2 . 24 3 14 . . 3 . . . . . . . . . . . . . . Impact 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . . . . 23 3 14 . . 2 . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . . 36 12 22 . 69 . . . . . . . 161 . . . . . . . . . . . . . . Shots 7 | . . . 1 1 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . Rammed 28 | . . 1 2 1 . . 1 13 4 . 2 2 1 . 1 . . . . . . . . . . . . . . Targets Rammed 30 | . . 1 3 1 . . 1 14 4 . 2 2 1 . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . . 40 318 156 257 36 149 198 99 225 186 328 226 . 264 . 198 32 180 184 253 76 62 184 108 32 170 178 3 Average Temperature 68 | . . 20 87 59 102 20 56 60 39 52 94 88 112 . 64 . 108 24 79 48 47 28 33 72 6 5 68 122 2 Received Heat Transfer 1784 | . . . 162 . . 63 198 288 9 134 4 111 26 . 27 . 99 . 28 . 263 12 9 25 36 . 28 207 55 Effects 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations 60 | . . . . . . . . . . 30 2 18 2 . 2 . . . 1 . 5 . . . . . . . . Total Turns 5933 | . . . . . . . . . . 5488 55 252 52 . 10 . . . 24 . 52 . . . . . . . . Longest Duration 2200 | . . . . . . . . . . 2200 42 37 30 . 7 . . . 24 . 20 . . . . . . . . Robots Corrupted 23 | . . . . . . . . . . . . . . . 1 . . 1 . . 18 1 . . . . . 1 1 Combat Hostiles 20 | . . . . . . . . . . . . . . . . . . 1 . . 16 1 . . . . . 1 1 Parts Fried 54 | . . . 8 . . 1 1 . . . . . . . 3 . . 2 1 . 29 2 . . . . . 1 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . . . . . 12 3 1 . 2 . . . . . . 2 . . . . . . . . . . Heat Transferred 12090 | . . . 250 100 . . 470 5957 1036 . . 333 . . 250 . 585 240 480 2040 50 . . . . 299 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 130 | . . . . . . . . . . . . . . . . . . . . . . . 18 8 8 13 . 7 76 Power Chain Reactions 11 | . . . 5 2 . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1433 | 25 211 214 412 159 . 50 366 310 329 . 227 1256 873 508 1433 757 569 1380 784 305 536 337 254 421 874 471 568 696 . Initial 724 | . 16 82 83 159 . . 19 92 84 . . 110 703 269 . 702 529 426 724 274 . 205 14 90 9 322 240 244 . Average 256 | 11 146 197 256 83 . 32 245 187 97 . 71 393 727 61 638 720 561 921 741 133 254 173 104 207 396 324 376 411 . Maximum Alert Level 4 | . 1 1 2 . . . 1 1 1 . 1 4 3 2 4 3 2 4 3 1 2 1 1 2 3 2 2 3 . Low Security (%) 48 | 100 50 22 22 100 . 100 18 48 87 . 79 43 . 88 25 . . . . 63 36 51 96 59 34 8 . 3 . Level 1 29 | . 49 77 75 . . . 81 51 12 . 20 23 . 6 . . . . . 36 47 48 3 35 20 71 79 23 . Level 2 11 | . . . 1 . . . . . . . . 7 27 5 16 . 100 29 . . 15 . . 4 19 19 20 55 . Level 3 9 | . . . . . . . . . . . . 25 72 . 38 100 . 40 100 . . . . . 24 . . 17 . Level 4 1 | . . . . . . . . . . . . . . . 18 . . 30 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 1 . 5 1 . . 1 3 . . 4 4 . . 5 . . . . . 8 9 . 6 5 4 2 7 . Investigation 20 | . 1 . 2 1 . . . . . . . 1 . . . . . . . . 4 7 . . 1 1 . 2 . Extermination 19 | . . . . . . . . . . . 2 . . . . . . . . . 4 . . 2 3 3 2 3 . Reinforcement 17 | . . . 3 . . . 1 1 . . . 1 . . 3 . . . . . . 2 . 4 1 . . 1 . Assault 4 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . 1 . Garrison 5 | . . . . . . . . 2 . . 2 . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 54 | . . . 4 . . . . 2 . 2 2 2 2 . 4 . . . . . 1 4 . 2 5 . . 24 . Communications Jammed 92 | . . . . . . . . . . . . . . . 4 . 4 . . . 47 4 1 6 12 3 1 10 . Distress Signals 87 | . . . . . . . . . . . . . . . 4 . . . . . 47 4 1 6 12 3 . 10 . Times Spotted 612 | . 6 6 43 2 17 2 15 36 2 66 11 51 11 6 19 . 3 22 2 5 47 18 8 22 43 21 16 43 69 Peak Tracking Total 11 | . 3 3 4 2 9 2 5 4 1 7 5 10 5 1 5 . 1 3 2 3 6 5 4 7 8 5 4 5 11 Tactical Retreats 29 | . 1 . 3 . 3 . . . . 2 2 4 . . . . . . . . 3 1 . 1 2 1 1 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 29 | . . . 2 . . . 1 2 . . . 3 . . . . . 6 1 . 2 1 . . 4 1 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 116 | . . . 1 . 16 . 2 4 . 14 . 6 . . 25 . . 5 . . 2 . 4 4 1 14 . 5 13 Max in Single Turn 12 | . . . 1 . 3 . 1 1 . 2 . 1 . . 12 . . 2 . . 1 . 1 1 1 1 . 2 1 Garrison Access 6 | . . . . . . . 1 1 . . . . . . . . . . . . . 3 1 . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 164 | . 3 . 11 1 2 . 7 12 14 10 5 8 . . 3 2 . . 1 . 12 11 12 10 8 15 7 8 2 Terminals 96 | . 2 . 9 . . . 6 7 5 . 2 8 . . 3 2 . . 1 . 6 3 7 9 5 9 6 6 . Fabricators 11 | . . . . . . . . . . . 1 . . . . . . . . . 5 3 . . . 2 . . . Repair Stations 9 | . . . 1 . . . . 2 . . 1 . . . . . . . . . . . 1 . 1 1 . 2 . Recycling Units 12 | . 1 . 1 . . . . 2 7 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . . . . 1 2 3 1 . 2 . . . Garrison Access 10 | . . . . . . . 1 1 . . . . . . . . . . . . . 3 1 . 2 1 1 . . Total Hacks 533 | . 6 . 23 1 2 . 13 29 42 70 14 13 . . 6 10 . . 6 . 57 42 37 32 25 54 14 17 20 Successful 317 | . 1 . 7 1 2 . 5 19 37 70 10 3 . . 2 5 . . 2 . 32 21 25 13 9 21 6 6 20 Failed 215 | . 5 . 16 . . . 8 9 5 . 4 10 . . 4 5 . . 4 . 25 21 12 19 16 33 8 11 . Catastrophic 51 | . . . 8 . . . 1 1 . . 1 3 . . 3 . . . 1 . 8 4 1 5 4 7 3 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 210 | . 4 . 17 . 1 . 7 13 16 . 4 4 1 . 5 6 . . 1 . 31 18 16 10 7 33 5 11 . Terminals 287 | . 3 . 19 . . . 12 17 11 . 6 13 . . 6 10 . . 6 . 27 25 23 31 16 38 12 12 . Fabricators 47 | . . . . . . . . . . . 5 . . . . . . . . . 26 12 . . . 4 . . . Repair Stations 22 | . . . 2 . . . . 7 . . 2 . . . . . . . . . . . 2 . 3 1 . 5 . Recycling Units 17 | . 3 . 2 . . . . 4 7 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . . . . . . . . . . . . . . . . . . . 4 2 11 1 . 9 . . . Garrison Access 16 | . . . . . . . 1 1 . . . . . . . . . . . . . 3 1 . 6 2 2 . . Terminal Hacks 195 | . . . 2 1 2 . 4 9 25 70 2 3 . . 1 2 . . 2 . 7 7 6 10 6 7 6 3 20 Record 110 | . . . . . 1 . . . 24 68 . . . . . . . . . . . . . . . . . . 17 Part Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Robot Analysis 4 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Open Door 12 | . . . . 1 . . . 1 . 1 . 2 . . . . . . . . . . . 3 . . 3 1 . Open DSF 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Alert Level 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . . Unreport Threat 17 | . . . . . . . . 1 . . . 1 . . . . . . . . 3 2 1 3 2 2 1 1 . Locate Traps 8 | . . . . . . . 1 1 . . . . . . . 1 . . 1 . . 1 1 1 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 13 | . . . . . . . 1 3 1 . 1 . . . . . . . . . 1 2 2 2 . . . . . Derelict Proto ID Bank 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 21 | . . . . . . . . . . . 2 . . . . . . . . . 12 5 . . . 2 . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Load Schematic 11 | . . . . . . . . . . . . . . . . . . . . . 8 2 . . . 1 . . . Build 8 | . . . . . . . . . . . 1 . . . . . . . . . 4 2 . . . 1 . . . Repair Station Hacks 14 | . . . 2 . . . . 6 . . 2 . . . . . . . . . . . 2 . 2 . . . . Scan Component 7 | . . . 1 . . . . 3 . . 1 . . . . . . . . . . . 1 . 1 . . . . Repair 7 | . . . 1 . . . . 3 . . 1 . . . . . . . . . . . 1 . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . . . . . . . . . . . . . 3 2 6 1 . 4 . . . Insert Component 12 | . . . . . . . . . . . . . . . . . . . . . 1 2 5 1 . 3 . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . . . . . . . . . . 3 1 . . . . . . Seal Access 6 | . . . . . . . 1 1 . . . . . . . . . . . . . 3 1 . . . . . . Unauthorized Hacks 63 | . 1 . 3 . . . . 2 12 . 3 . . . 1 3 . . . . 10 4 10 2 1 8 . 3 . Terminals 38 | . . . 2 . . . . . 5 . 1 . . . 1 3 . . . . 3 2 10 2 1 7 . 1 . Track 11 | . . . . . . . . . . . . . . . 1 1 . . . . . 2 3 1 1 1 . 1 . Assimilate 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Operators 5 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . Skim 18 | . . . . . . . . . 5 . . . . . . 1 . . . . 1 . 5 1 . 5 . . . Fabricators 11 | . . . . . . . . . . . 2 . . . . . . . . . 7 2 . . . . . . . Prioritize 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . Recompile 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 11 | . 1 . 1 . . . . 2 7 . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 1 . 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 3 . 10 . . . 6 9 4 . 3 6 1 . 3 1 . . 1 . 8 5 7 7 5 11 4 3 . Full Trace Events 5 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . . . . . . . 7 4 9 4 3 4 2 3 2 1 3 2 . 2 . . 2 . . . Parts Built 13 | . . . . . . . . . . . 2 . . . . . . . . . 7 3 . . . 1 . . . Authchips 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . Time 604 | . . . . . . . . . . . 128 . . . . . . . . . 340 62 . . . 74 . . . Total Part Build Rating 97 | . . . . . . . . . . . 16 . . . . . . . . . 54 18 . . . 9 . . . Parts Repaired 7 | . . . 1 . . . . 3 . . 1 . . . . . . . . . . . 1 . 1 . . . . Time 281 | . . . 32 . . . . 133 . . 51 . . . . . . . . . . . 28 . 37 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . ignore_targets 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . 9 . . . 2 1 . . . . . . Machine Destruction 8 | . . . . . . . . . . . . . . . . . . 5 . . . 2 1 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . 15 . . . . . . . 1 . . . . . . . 2 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Total Allies 64 | . . . 1 . . . . 10 . . . 22 5 . . . . 2 . 19 1 . . . . 1 . 2 1 Largest Group 19 | . . . 1 . . . . 10 10 10 . 13 7 6 6 . . 2 1 19 1 . . . . 1 . 1 1 Highest-Rated Group 779 | . . . 10 . . . . 173 173 173 . 524 519 519 519 . . 175 80 779 10 . . . . 26 . 58 154 Highest-Rated Ally 159 | . . . 10 . . . . 29 29 29 . 159 135 96 96 . . 95 80 141 10 . . . . 26 . 58 154 Total Orders 24 | . . . . . . . . . 2 14 . . 4 2 1 . . . . 1 . . . . . . . . . STAY 20 | . . . . . . . . . 1 13 . . 3 1 1 . . . . 1 . . . . . . . . . FOLLOW 4 | . . . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . Ally Attacks 648 | . . . . . . . . . . 193 . 196 43 32 66 . . 48 9 54 . . . . . . . 6 1 Total Damage 19201 | . . . . . . . . . . 5312 . 3991 691 1152 2569 . . 2082 412 2771 . . . . . . . 200 21 Kills 133 | . . . . . . . . . . 45 . 36 4 4 23 . . 20 . 1 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 4 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 56265 | 88 276 219 2150 810 4017 252 1168 2521 1574 17413 755 2238 523 6744 738 307 258 1218 154 1109 1890 898 775 767 1457 1301 564 2761 1320 Spaces Moved 25060 | 27 145 108 748 327 1415 41 384 855 630 4342 234 642 156 458 203 117 80 439 67 535 921 1186 768 969 1601 1355 542 2867 2898 Core 209 | . . . . . . . . . . . . . . 209 . . . . . . . . . . . . . . . Treads 12425 | 19 145 108 748 327 1415 41 384 855 630 4342 234 642 156 249 203 117 80 439 67 535 689 . . . . . . . . Legs 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12418 | . . . . . . . . . . . . . . . . . . . . . 232 1186 768 969 1601 1355 542 2867 2898 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 120 160 160 160 240 240 560 240 238 238 238 235 235 235 335 242 242 240 240 160 155 65 62 62 62 59 59 59 28 18 Average Speed 167 | 148 160 160 231 240 260 560 244 241 238 249 239 235 261 1459 287 242 242 240 160 160 141 62 62 62 59 59 59 51 32 Slowest Speed 2800 | 160 160 160 240 240 720 560 247 245 238 340 240 235 335 2800 405 242 245 240 160 240 173 132 62 62 59 129 59 129 76 Overloaded Moves 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 54 | 4 25 14 67 77 91 12 27 96 99 97 9 84 57 94 29 6 72 53 4 95 28 29 79 60 52 90 16 73 94 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 17 | . 1 . 1 . 1 . . . 9 3 . . . . . . . . . . . . 2 . . . . . . Known Exits Taken 11 | . . . . . . 1 1 . . . 1 . . . 1 1 . . . . 1 1 1 1 . 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 . . . . . . . . . . 1 . . 1 . Scrap Searched 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 370 | . . 2 8 2 9 . 10 15 . 85 1 38 . . 10 5 . 19 2 . 21 16 5 10 53 24 12 21 2 Terrain Destroyed 1086 | . . 2 31 2 76 . 15 15 . 172 26 103 4 . 369 6 . 19 3 . 29 17 5 13 53 26 13 85 2 Melee 177 | . . . 6 . 9 . 1 1 . . . . . . . 4 . 19 1 . 13 13 5 8 48 19 11 17 2 Projectile 367 | . . 2 3 2 17 . . . . 172 26 76 3 . 19 2 . . 2 . 15 4 . 5 5 7 2 5 . AOE 538 | . . . 22 . 49 . 14 14 . . . 27 . . 349 . . . . . . . . . . . . 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac DSF Gar Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Total 37448 | 47 168 127 1010 342 1620 53 561 1126 682 10707 400 1272 241 502 313 134 125 546 97 675 1342 1300 1042 1107 2011 1745 769 4112 3272 Wait 8348 | . 4 4 81 . 34 3 75 122 33 5879 110 238 16 22 22 . . 36 4 28 156 14 179 21 143 136 133 815 40 Move 25031 | 26 144 107 747 326 1414 40 383 854 629 4341 233 641 155 457 202 116 79 438 67 534 920 1185 767 968 1600 1354 541 2866 2897 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 319 | 2 5 1 27 3 27 . 15 12 2 50 4 6 6 1 11 4 6 3 4 4 27 14 15 9 18 13 1 24 5 Fast Attach 255 | . . . 12 . 2 . 8 7 1 45 6 8 7 3 4 . 3 2 . 3 9 3 11 15 24 28 8 37 9 Attach 144 | 1 . 1 3 . 11 1 3 3 . 18 5 12 6 . 3 2 1 2 3 3 18 9 3 6 6 2 2 15 5 Detach 117 | . . . 4 . 5 . 1 . . 18 3 12 1 3 1 . . 1 . 3 8 6 5 6 8 14 3 13 2 Swap 477 | 2 2 1 25 4 14 3 15 14 1 42 5 27 7 . 14 4 11 4 7 5 41 15 12 19 35 39 24 53 32 Drop 483 | 2 2 . 26 4 20 . 29 19 3 92 7 16 11 4 12 2 13 4 2 8 33 11 27 15 30 27 6 47 11 Fire 873 | 14 11 12 51 4 74 6 28 76 9 221 19 89 31 . 43 2 5 20 2 7 74 6 . 8 5 26 2 25 3 Melee 1063 | . . . 24 . 19 . 3 2 . . 6 4 . 12 . 4 6 25 8 78 56 25 23 40 133 102 46 199 248 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . . 1 3 1 . . 1 14 4 . 2 2 1 . 1 . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . 2 . . . 2 . . . . . 10 . . . 12 . . 8 . . 6 . Rewire 256 | . . . 7 . . . . 1 . 1 . 215 . . . . 1 1 . 2 . . . . . . . 8 20 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 4 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 2) 89 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 9) 334 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered Mines 384 | -10/Mines | Met a Derelict bent on vengeance 430 | -10/Mines | Discovered new exit (range 13) 584 | -10/Mines | Entered Materials 584 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1159 | -9/Materials | Build established: Gunner 1240 | -9/Materials | Identified exit to Materials 1467 | -9/Materials | Discovered new exit (range 11) 1627 | -9/Materials | Repaired EM Shotgun 2734 | -9/Materials | Entered Mines 2893 | -9/Mines | Discovered exit to Materials (range 6) 3113 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3428 | -9/Mines | Discovered exit to Materials (range 10) 3453 | -9/Mines | Met a Derelict shopkeep closing up shop 3535 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3535 | -9/Mines | Discovered new exit (range 5) 3544 | -9/Mines | Entered Exiles 3604 | -9/Exiles | Met 8R-AWN 3643 | -9/Exiles | Met EX-HEX 3768 | -9/Exiles | Met EX-DEC 3824 | -9/Exiles | Visited The Gauntlet 4120 | -9/Exiles | Learned location of Zion (-7) 4207 | -9/Exiles | Discovered new exit (range 10) 4435 | -9/Exiles | Met EX-BIN 4463 | -9/Exiles | Aligned with FarCom system 4466 | -9/Exiles | Given EX-Vault access code 4521 | -9/Exiles | Opened EX-Vault 4533 | -9/Exiles | Found Flying Fortress v7 4580 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5602 | -9/Exiles | Attacked by the Exiles 5753 | -9/Exiles | Destroyed 8R-AWN 5778 | -9/Exiles | Found Prototype Ballistic Gun 5781 | -9/Exiles | Lost 6 parts (2n2u2w) 5887 | -9/Exiles | Identified 8R-AWN's Boregun 6259 | -9/Exiles | Destroyed EX-DEC 6270 | -9/Exiles | Destroyed EX-BIN 6310 | -9/Exiles | Destroyed EX-HEX 6529 | -9/Exiles | Found Deploy-a-Sentry 6916 | -9/Exiles | Found AWS/Autocannon 6992 | -9/Exiles | Build established: Mutant 7524 | -9/Exiles | Build established: Hauler-Mutant 7561 | -9/Exiles | Stole three prototypes: Flying Fortress v7, AWS/Autocannon, Deploy-a-Sentry 7561 | -9/Exiles | Entered Mines 7631 | -8/Mines | Core integrity fell below 50% 7752 | -8/Mines | Discovered exit to Materials (range 9) 7813 | -8/Mines | Entered Materials 7813 | -8/Materials | Evolved 2 slots: Propulsion x2 8139 | -8/Materials | Discovered new exit (range 16) 8257 | -8/Materials | Discovered new exit (range 15) 8338 | -8/Materials | Build established: Tank 8351 | -8/Materials | Identified exit to Storage 8782 | -8/Materials | Build established: Mutant 8981 | -8/Materials | Entered Storage 9297 | -8/Storage | Build established: Tank 9803 | -8/Storage | Garrison activated, responded to threat 10229 | -8/Storage | Build established: Scavenger-Tank 10630 | -8/Storage | Central database locked down 10682 | -8/Storage | Discovered new exit (range 15) 10815 | -8/Storage | Build established: Tank 10952 | -8/Storage | Repaired Arm. Treads 11161 | -8/Storage | Repaired Mak. Light Armor Plating 11214 | -8/Storage | Repaired Cld. Ion Engine? 11367 | -8/Storage | Used back door to open Recycling access 11367 | -8/Storage | Discovered new exit (range 5) 11423 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11502 | -8/Storage | Entered Recycling 11502 | -8/Recycling | Accompanied by 10 allies 11503 | -8/Recycling | Met a Zionite searching for Scraptown 11711 | -8/Recycling | Build established: Commander-Tank 11987 | -8/Recycling | Discovered new exit (range 15) 12765 | -8/Recycling | Learned Storage emergency access door positions 12797 | -8/Recycling | Learned Factory security intel 12820 | -8/Recycling | Learned Storage trap positions 12852 | -8/Recycling | Learned Factory stockpile data 12880 | -8/Recycling | Learned Storage garrison access intel 12992 | -8/Recycling | Scanned before Scraplab entrance 13028 | -8/Recycling | Entered Scraplab 13059 | -8/Recycling | Discovered new exit (range 3) 13076 | -8/Recycling | Entered Scraptown 13076 | -8/Scraptown | Accompanied by 10 allies 13876 | -8/Scraptown | Discovered new exit (range 7) 14061 | -8/Scraptown | Visited Fellowship of the Rings 14138 | -8/Scraptown | Visited Scrapoid Research Area 14299 | -8/Scraptown | Visited Shadow of the Wyrm 14347 | -8/Scraptown | Visited CR-KLE's Repair Center 14387 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14430 | -8/Scraptown | Turned away by UFD registrar 14464 | -8/Scraptown | Visited Cyclists 14530 | -8/Scraptown | Visited Awakened 15715 | -8/Scraptown | DAS Turret deployed 15760 | -8/Scraptown | CR-KLE repaired 5 parts 16270 | -8/Scraptown | Build established: Commander-Mutant 16877 | -8/Scraptown | Attacked by Scraptown defenders 16879 | -8/Scraptown | Allies destroyed Triborg 16884 | -8/Scraptown | Found Prototype Ballistic Cannon 16890 | -8/Scraptown | Found Tri-treads 16936 | -8/Scraptown | Identified Siege Cannon 17444 | -8/Scraptown | Build established: Tank 21205 | -8/Scraptown | Entered Cyclist Reading Room 21294 | -8/Scraptown | Found Prototype Device 21294 | -8/Scraptown | Identified Exp. Recalibrator 21370 | -8/Scraptown | Found Scrap Suit 22258 | -8/Scraptown | Found Tri-treads 22492 | -8/Scraptown | Build established: Scavenger-Tank 22696 | -8/Scraptown | Destroyed 17 combat bots 22757 | -8/Scraptown | Destroyed 8 combat bots 24720 | -8/Scraptown | Found Siege Articulator 24816 | -8/Scraptown | Found Deep Structural Scanner 25061 | -8/Scraptown | Build established: Tank 25083 | -8/Scraptown | Visited Sword Containment 25266 | -8/Scraptown | Visited Scrap Suit Storage 25574 | -8/Scraptown | Visited Science Guys 25621 | -8/Scraptown | Found Thermal Lance 25638 | -8/Scraptown | Build established: Skirmisher 25677 | -8/Scraptown | Visited Research Penetration Think Tank 25737 | -8/Scraptown | Visited Supply Room 25833 | -8/Scraptown | Visited Junk Repository 25939 | -8/Scraptown | Visited Curators Association 26009 | -8/Scraptown | Visited Science Testing Area 26040 | -8/Scraptown | Build established: Tank 26075 | -8/Scraptown | Found Prototype Storage 26075 | -8/Scraptown | Identified Vmp. Humpback 26107 | -8/Scraptown | Found Prototype Slashing Weapon 26107 | -8/Scraptown | Identified DM-GVY's Chainsaw 26181 | -8/Scraptown | Found Siege Cannon Replica 26496 | -8/Scraptown | Visited Cartography Club 26578 | -8/Scraptown | Learned location of Lower Caves (-6) 26578 | -8/Scraptown | Learned location of Upper Caves (-5) 26578 | -8/Scraptown | Learned 8 Materials zone layouts 26578 | -8/Scraptown | Learned 20 Factory zone layouts 26578 | -8/Scraptown | Learned 24 Factory zone layouts 26578 | -8/Scraptown | Learned 12 Research zone layouts 26578 | -8/Scraptown | Learned 4 Storage zone layouts 26578 | -8/Scraptown | Learned 16 Lower Caves zone layouts 26578 | -8/Scraptown | Learned 20 Lower Caves zone layouts 26578 | -8/Scraptown | Learned 8 Upper Caves zone layouts 26578 | -8/Scraptown | Learned 24 Upper Caves zone layouts 26578 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 26578 | -8/Scraptown | Learned location of 2 exits from Lower Caves 26578 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 26856 | -8/Scraptown | Discovered new exit (range 10) 27973 | -8/Scraptown | Found PL-3XN's Ring of Power 28102 | -8/Scraptown | Found Siege Articulator 28110 | -8/Scraptown | Found Siege Articulator 28417 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 28671 | -8/Scraptown | Build established: Scavenger-Tank 30489 | -8/Scraptown | Entered Factory 30489 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 30490 | -6/Factory | Identified exit to Lower Caves 30491 | -6/Factory | Identified exit to Extension 30491 | -6/Factory | Identified exit to Factory 30632 | -6/Factory | Repaired Cld. Ion Engine 30782 | -6/Factory | Identified exit to DSF 31035 | -6/Factory | Fabricated Adv. Force Field (x2) 31070 | -6/Factory | Garrison activated, responded to threat 31244 | -6/Factory | Entered Extension 32006 | -6/Extension | Rescued A7 32043 | -6/Extension | Rescued a captive Derelict 32140 | -6/Extension | Rescued a captive Derelict 32146 | -6/Extension | Rescued a captive Derelict 32160 | -6/Extension | Rescued a captive Derelict 32161 | -6/Extension | Rescued a captive Derelict 32262 | -6/Extension | Rescued a captive Derelict 32269 | -6/Extension | Disrupted transfer network 32648 | -6/Extension | Spotted B-75 Beast 32656 | -6/Extension | Spotted B-75 Beast 32684 | -6/Extension | Allies destroyed B-75 Beast 32687 | -6/Extension | Allies destroyed B-75 Beast 32707 | -6/Extension | Tech Extrapolator generated special schematic: Energy Deflector 32707 | -6/Extension | Lost 8 allies 32994 | -6/Extension | First assault squad dispatched 33098 | -6/Extension | Lost 3 allies 33436 | -6/Extension | Discovered exit to Factory (range 10) 33438 | -6/Extension | Discovered new exit (range 6) 33451 | -6/Extension | Disrupted transfer network 33482 | -6/Extension | Entered Cetus 33482 | -6/Cetus | Accompanied by 7 allies (A7) 33487 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 33515 | -6/Cetus | Spotted Cetus Guard 33516 | -6/Cetus | Spotted Cetus Guard 33517 | -6/Cetus | Spotted Cetus Guard 33533 | -6/Cetus | Destroyed Cetus Guard 33533 | -6/Cetus | Spotted Cetus Guard 33540 | -6/Cetus | Destroyed Cetus Guard 33548 | -6/Cetus | Allies destroyed Cetus Guard 33555 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 33562 | -6/Cetus | Destroyed Cetus Guard 33564 | -6/Cetus | Found Prototype Protection 33564 | -6/Cetus | Identified Med. Regenerative Plating 33586 | -6/Cetus | Lost 6 allies 33701 | -6/Cetus | Started Cetus Manufacturing Module 33726 | -6/Cetus | Manufactured an Enhanced Grunt 33729 | -6/Cetus | Discovered new exit (range 15) 33751 | -6/Cetus | Manufactured an Enhanced Grunt 33776 | -6/Cetus | Manufactured an Enhanced Grunt 33784 | -6/Cetus | Spotted Cetus Guard 33784 | -6/Cetus | Spotted Cetus Guard 33787 | -6/Cetus | Spotted Cetus Guard 33787 | -6/Cetus | Spotted Cetus Guard 33794 | -6/Cetus | Destroyed Cetus Guard 33801 | -6/Cetus | Manufactured an Enhanced Grunt 33802 | -6/Cetus | Destroyed Cetus Guard 33806 | -6/Cetus | Destroyed Cetus Guard 33822 | -6/Cetus | Destroyed Cetus Guard 33826 | -6/Cetus | Manufactured an Enhanced Grunt 33840 | -6/Cetus | Discovered exit to Factory (range 15) 33852 | -6/Cetus | Met Revision 17 34005 | -6/Cetus | Entered Archives 34005 | -6/Archives | Accompanied by 6 allies 34048 | -6/Archives | Build established: Scavenger-Mutant 34198 | -6/Archives | Discovered new exit (range 16) 34234 | -6/Archives | Discovered new exit (range 15) 34487 | -6/Archives | Discovered exit to Factory (range 16) 40749 | -6/Archives | Entered Hub_04(d) 40749 | -6/Hub_04(d) | Accompanied by 6 allies 40934 | -6/Hub_04(d) | Build established: Scavenger-Tank 41167 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 41318 | -6/Hub_04(d) | Network Hub disabled 41337 | -6/Hub_04(d) | Spotted Lightning 41339 | -6/Hub_04(d) | Spotted Lightning 41343 | -6/Hub_04(d) | Spotted Lightning 41344 | -6/Hub_04(d) | Murdered 4 allies 41346 | -6/Hub_04(d) | Destroyed Lightning 41350 | -6/Hub_04(d) | Destroyed Lightning 41361 | -6/Hub_04(d) | Garrison activated, responded to threat 41362 | -6/Hub_04(d) | Destroyed Lightning 41371 | -6/Hub_04(d) | Found Prototype Device 41371 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 41376 | -6/Hub_04(d) | Found Prototype Energy Cannon 41384 | -6/Hub_04(d) | Found Prototype Processor 41401 | -6/Hub_04(d) | Identified Exp. Targeting Computer 41417 | -6/Hub_04(d) | Found Prototype Energy Cannon 41423 | -6/Hub_04(d) | Found Exp. Targeting Computer 41439 | -6/Hub_04(d) | Build established: Scavenger-Mutant 41449 | -6/Hub_04(d) | First assault squad dispatched 41464 | -6/Hub_04(d) | Network Hub disabled 41485 | -6/Hub_04(d) | System corruption reached 10% 41487 | -6/Hub_04(d) | Entered Factory 41487 | -5/Factory | Evolved 2 slots: Utility x2 41488 | -5/Factory | Identified exit to Upper Caves 41792 | -5/Factory | Identified exit to DSF 41794 | -5/Factory | Entered DSF 41876 | -5/DSF | Additional patrols routed to DSF 41944 | -5/DSF | Tech Extrapolator generated special schematic: Vmp. Brace Plating 42006 | -5/DSF | Identified EMDS (x2) 42019 | -5/DSF | Discovered new exit (range 14) 42052 | -5/DSF | Entered Garrison 42221 | -5/Garrison | Triggered checkpoint 42265 | -5/Garrison | Found embedded Infiltrators 42374 | -5/Garrison | Triggered checkpoint 42406 | -5/Garrison | Triggered checkpoint 42538 | -5/Garrison | Triggered checkpoint 42679 | -5/Garrison | Discovered new exit (range 11) 42884 | -5/Garrison | Triggered checkpoint 42986 | -5/Garrison | Triggered checkpoint 43118 | -5/Garrison | Discovered new exit (range 10) 43187 | -5/Garrison | Installed Relay Interface Framework 43270 | -5/Garrison | Entered Factory 43270 | -4/Factory | Accompanied by 1 ally 43270 | -4/Factory | Evolved 2 slots: Propulsion x2 43271 | -4/Factory | Identified exit to Research 43368 | -4/Factory | Spotted B-86 Titan 43394 | -4/Factory | Destroyed B-86 Titan 43424 | -4/Factory | Sucked down chute 43424 | -4/Factory | Entered Waste 43444 | -4/Waste | 1 allies followed down the chute 43468 | -4/Waste | Spotted C-40 Crusher 43469 | -4/Waste | Spotted C-40 Crusher 43496 | -4/Waste | Spotted C-40 Crusher 43497 | -4/Waste | Spotted C-40 Crusher 43497 | -4/Waste | Spotted C-40 Crusher 43568 | -4/Waste | Spotted C-40 Crusher 43673 | -4/Waste | Destroyed C-40 Crusher 43765 | -4/Waste | Destroyed C-40 Crusher 43815 | -4/Waste | Destroyed C-40 Crusher 43880 | -4/Waste | Rewired C-40 Crusher 43957 | -4/Waste | Warlord forces began an assault 44230 | -4/Waste | Allies destroyed C-40 Crusher 44249 | -4/Waste | Found Broken Adv. Force Booster 44291 | -4/Waste | Discovered new exit (range 11) 44517 | -4/Waste | Destroyed Crusher 7a 44533 | -4/Waste | Entered Factory 44543 | -4/Factory | Murdered 17 allies 44581 | -4/Factory | Identified exit to Upper Caves 44859 | -4/Factory | Tech Extrapolator generated special schematic: Vmp. Heavy Siege Treads 45879 | -4/Factory | Fabricated Cmb. Antigrav System? 45988 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 46035 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 46129 | -4/Factory | System corruption reached 10% 46279 | -4/Factory | Fabricated Vmp. Brace Plating? 46423 | -4/Factory | Entered Research 46423 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 46424 | -3/Research | Identified exit to Research 46424 | -3/Research | Identified exit to Quarantine 46623 | -3/Research | Revision forces began assault on 0b10 46642 | -3/Research | Met up with Revision 17++ 46652 | -3/Research | Spotted B-86 Titan 47005 | -3/Research | Identified exit to Armory 47123 | -3/Research | Research terminal network offline 47179 | -3/Research | Fabricated Cmb. Antigrav System? 47245 | -3/Research | Fabricated Multitool? 47318 | -3/Research | Build established: Machinist-Scout 47321 | -3/Research | Entered Quarantine 47401 | -3/Quarantine | Cryocooling Duct disabled 47416 | -3/Quarantine | Ambient heat levels rising (+20) 47416 | -3/Quarantine | Non-combat units ordered to evacuate 47416 | -3/Quarantine | Found Alien Slashing Weapon 47416 | -3/Quarantine | Identified Sigix Broadsword 47480 | -3/Quarantine | Found Alien Artifact 47480 | -3/Quarantine | Identified Core Reset Matrix 47480 | -3/Quarantine | Used Core Reset Matrix 47484 | -3/Quarantine | Detected hypermatrix surge 47484 | -3/Quarantine | Sensed 3 artifacts in vicinity 47625 | -3/Quarantine | Repaired Adv. Cooling System 47668 | -3/Quarantine | Discovered exit to Research (range 11) 47763 | -3/Quarantine | Learned Access recycling unit intel 47808 | -3/Quarantine | Found Core Stripper 47837 | -3/Quarantine | Found Subatomic Replicator 47875 | -3/Quarantine | Learned Testing emergency access door positions 47903 | -3/Quarantine | Spotted Fortress 47906 | -3/Quarantine | Destroyed Fortress 47910 | -3/Quarantine | Found Prototype Reactor 47910 | -3/Quarantine | Identified Vortex Chain Reactor 47913 | -3/Quarantine | Found Prototype Device 47913 | -3/Quarantine | Identified Exp. Force Field 47916 | -3/Quarantine | Learned 8 Research zone layouts 47917 | -3/Quarantine | Found Prototype Device 47917 | -3/Quarantine | Identified Thermal Barrier 47981 | -3/Quarantine | Discovered new exit (range 6) 47983 | -3/Quarantine | Identified exit to Section 7 47998 | -3/Quarantine | Learned Section 7 terminal intel 48088 | -3/Quarantine | Learned Testing interactive machine intel 48096 | -3/Quarantine | Entered Section 7 48097 | -3/Section 7 | Forged Quantum Companion 48097 | -3/Section 7 | Sensed 23 artifacts in vicinity 48098 | -3/Section 7 | Loaded intel: 23 terminal locations 48098 | -3/Section 7 | Forged Prototype Slashing Weapon 48136 | -3/Section 7 | Found Integrated Dissipator 48136 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48152 | -3/Section 7 | Spotted S7 Guard 48161 | -3/Section 7 | Destroyed S7 Guard 48168 | -3/Section 7 | Found Prototype Protection 48168 | -3/Section 7 | Identified Hvy. Regenerative Plating 48173 | -3/Section 7 | Found Core Membrane 48173 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 48227 | -3/Section 7 | Spotted S7 Guard 48237 | -3/Section 7 | Found Integrated Thermoelectric Network 48237 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 48337 | -3/Section 7 | Found Prototype Device 48404 | -3/Section 7 | Build established: Machinist-Gladiator 48426 | -3/Section 7 | Spotted S7 Guard 48436 | -3/Section 7 | Found Core Physics Calibrator 48491 | -3/Section 7 | Spotted B-99 Colossus 48547 | -3/Section 7 | Found LRC Inertial Stabilizer 48547 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 48623 | -3/Section 7 | Found Transdimensional Reconstructor 48627 | -3/Section 7 | Found Transdimensional Reconstructor 48636 | -3/Section 7 | Spotted Executioner 48652 | -3/Section 7 | Spotted Executioner 48656 | -3/Section 7 | Destroyed Executioner 48662 | -3/Section 7 | Destroyed Executioner 48665 | -3/Section 7 | Found Prototype Processor 48665 | -3/Section 7 | Identified Exp. Core Analyzer 48672 | -3/Section 7 | Found Exp. Core Analyzer 48844 | -3/Section 7 | Build established: Alien-Gladiator 48848 | -3/Section 7 | Spotted B-86 Titan 48863 | -3/Section 7 | Entered Research 48863 | -2/Research | Evolved 2 slots (calibrated): Power x1, Propulsion x1, Utility x2, -Weapon x2 48864 | -2/Research | Sensed 1 artifact in vicinity 49137 | -2/Research | Repaired Adv. Force Booster? 49147 | -2/Research | Build established: Machinist-Mutant 49277 | -2/Research | Spotted B-90 Cyclops 49444 | -2/Research | Discovered new exit (range 13) 49454 | -2/Research | Identified exit to Access 49672 | -2/Research | Found Exp. Force Field 49676 | -2/Research | Found Exp. Force Field 49697 | -2/Research | Found Prototype Processor 49713 | -2/Research | Destroyed 8 combat bots 49739 | -2/Research | Identified Exp. Signal Interpreter 49992 | -2/Research | Destroyed 8 combat bots 50266 | -2/Research | Spotted B-90 Cyclops 50297 | -2/Research | Discovered new exit (range 7) 50320 | -2/Research | Entered Testing 50322 | -2/Testing | Loaded intel: 20 interactive machine locations 50343 | -2/Testing | Found Prototype Energy Cannon 50344 | -2/Testing | Identified Cld. Nova Cannon 50378 | -2/Testing | Found Prototype Device 50382 | -2/Testing | Identified Exp. Focal Shield 50484 | -2/Testing | Found Prototype Device 50484 | -2/Testing | Identified Exp. Hardlight Generator 50610 | -2/Testing | Found Prototype Energy Gun 50610 | -2/Testing | Identified Hyp. EM Gauss Rifle 50638 | -2/Testing | Discovered exit to Access (range 17) 50703 | -2/Testing | Found Prototype Processor 50750 | -2/Testing | Identified Exp. Targeting Computer 50766 | -2/Testing | Found Prototype Device 50767 | -2/Testing | Identified Beam Splitter 50812 | -2/Testing | Spotted PG-SWPEUP684Q 50896 | -2/Testing | Destroyed PG-SWPEUP684Q 50903 | -2/Testing | Found Prototype Device 50904 | -2/Testing | Identified Exp. Weapon Cycler 51074 | -2/Testing | Fabricated Femtoactuators? 51085 | -2/Testing | Learned Access repair station intel 51148 | -2/Testing | Learned location of 1 exit from Research 51199 | -2/Testing | Learned Research stockpile data 51241 | -2/Testing | Learned location of 1 exit from Research 51273 | -2/Testing | Learned Access emergency access door positions 51297 | -2/Testing | Learned Research emergency access door positions 51331 | -2/Testing | Learned Research scanalyzer intel 51441 | -2/Testing | Found Prototype Energy Gun 51441 | -2/Testing | Identified Warp Gun 51506 | -2/Testing | Spotted Striker 51507 | -2/Testing | Spotted Striker 51525 | -2/Testing | Destroyed Striker 51543 | -2/Testing | Destroyed Striker 51621 | -2/Testing | Entered Access 51621 | -1/Access | Evolved 2 slots: Utility x2 51623 | -1/Access | Loaded intel: 4 repair station locations 51624 | -1/Access | Loaded intel: 4 recycling unit locations 51689 | -1/Access | Identified exit to Command 51848 | -1/Access | Found Prototype Device 51885 | -1/Access | Identified Exp. Transmission Jammer 52185 | -1/Access | Entered Command 52544 | -1/Command | Spotted M Guard 52544 | -1/Command | Spotted M Guard 52545 | -1/Command | Spotted Combat Programmer 52546 | -1/Command | Spotted Combat Programmer 52562 | -1/Command | Destroyed Combat Programmer 52577 | -1/Command | Destroyed Combat Programmer 52635 | -1/Command | Lost 3 parts (2u1w) 52728 | -1/Command | Destroyed M Guard 52756 | -1/Command | Lost 4 parts (2p2u) 53185 | -1/Command | First assault squad dispatched 53349 | -1/Command | Destroyed M Guard 53349 | -1/Command | All MAIN.C guards destroyed 53406 | -1/Command | Found Thermal Barrier 53520 | -1/Command | Met MAIN.C 53536 | -1/Command | 0b10 Conduit disabled 53552 | -1/Command | Destroyed MAIN.C Shell 53553 | -1/Command | MAIN.C activated Command garrisons 53585 | -1/Command | Destroyed MAIN.C 53587 | -1/Command | Discovered new exit (range 47) 53587 | -1/Command | Discovered new exit (range 84) 53587 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 53590 | -1/Command | Found Exp. Powered Armor 53595 | -1/Command | Found Exp. Powered Armor 53636 | -1/Command | Found Vortex Chain Reactor 53638 | -1/Command | Found Zero-point Reactor 53642 | -1/Command | Found Exp. Force Field 53644 | -1/Command | Found Exp. Core Analyzer 54768 | -1/Command | Found Exp. Core Analyzer 54777 | -1/Command | Found Exp. Core Analyzer 54856 | -1/Command | Phase Generator disabled 54942 | -1/Command | Warped through subspace to slip node 54942 | -1/Command | Discovered new exit (range 5) 54946 | -1/Command | Entered Access_0 54947 | -1/Access_0 | Sensed 4 artifacts in vicinity 54947 | -1/Access_0 | Met Architect 54950 | -1/Access_0 | Destroyed A8 54953 | -1/Access_0 | Architect warped through subspace 54993 | -1/Access_0 | Architect warped through subspace 55000 | -1/Access_0 | Subspace Access Node disabled 55026 | -1/Access_0 | Architect warped through subspace 55040 | -1/Access_0 | Subspace Access Node disabled 55041 | -1/Access_0 | A6 warped into view 55053 | -1/Access_0 | Destroyed A6 55072 | -1/Access_0 | Build established: Scavenger-Sprinter 55084 | -1/Access_0 | Found Integrity Redistributor 55084 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-158) 55085 | -1/Access_0 | Core integrity fell below 50% 55095 | -1/Access_0 | Architect warped through subspace 55109 | -1/Access_0 | Subspace Access Node disabled 55128 | -1/Access_0 | Architect warped through subspace 55162 | -1/Access_0 | Architect warped through subspace 55204 | -1/Access_0 | Architect warped through subspace 55245 | -1/Access_0 | Architect warped through subspace 55249 | -1/Access_0 | Found Exp. Phase Shifter 55262 | -1/Access_0 | Destroyed A2 55263 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 55284 | -1/Access_0 | A5 warped into view 55291 | -1/Access_0 | Architect warped through subspace 55293 | -1/Access_0 | Destroyed A5 55295 | -1/Access_0 | Started Test 138-B, establishing a local singularity 55295 | -1/Access_0 | Singularity Gate disabled 55316 | -1/Access_0 | Architect warped through subspace 55341 | -1/Access_0 | Architect warped through subspace 55363 | -1/Access_0 | Architect warped through subspace 55382 | -1/Access_0 | Architect warped through subspace 55396 | -1/Access_0 | Architect warped through subspace 55401 | -1/Access_0 | Architect warped through subspace 55403 | -1/Access_0 | Subspace Access Node disabled 55421 | -1/Access_0 | Destroyed Architect 55422 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 55423 | -1/Access_0 | Found Exp. Core Analyzer 55426 | -1/Access_0 | Found Zero-point Reactor 55431 | -1/Access_0 | Found Exp. Phase Shifter 55447 | -1/Access_0 | Found Exp. Powered Armor 55479 | -1/Access_0 | A4 warped into view 55490 | -1/Access_0 | Destroyed A4 55663 | -1/Access_0 | Found Exp. Powered Armor 55683 | -1/Access_0 | Destroyed 7 combat bots 55824 | -1/Access_0 | A3 warped into view 55834 | -1/Access_0 | Destroyed A3 55955 | -1/Access_0 | Build established: Scavenger-Mutant 55988 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 56017 | -1/Access_0 | Found Sigix Corpse 56082 | -1/Access_0 | Found Integrated Reactor 56082 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 56261 | -1/Access_0 | Warped through subspace to slip node 56261 | -1/Access_0 | Discovered new exit (range 8) 56266 | *** | Heading to fleet! Last Messages --------------- leave this place, but as other plans are still on track, it's better that we see them through while continuing our experimentation. The Gate could yet be something more depending on the results of future tests. >>Record "Log L.G09FALJV" I've chosen Revision 17. Based on the data, this variant seems the closest in thinking to MAIN.C, just as logical but with a lot more crazy. The perfect counter. >>Record "Log L.D2KDJLT5" [REDACTED] 56117_ Architect Logs disabled. 56172_ Acquired 1 matter. 56177_ Acquired 19 matter. 56219_ Enhanced Grunt destroyed. 56219_ Superquantum Companion surprise attacks Enhanced Grunt. 56219_ Enhanced Grunt destroyed. 56222_ Enhanced Grunt sundered. 56222_ Enhanced Grunt destroyed. 56252_ Reinforced Shell breached. 56261_ Warped through subspace, drawn to slip node. 56261_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ????????????????????###########??????????????????? | | ????????????????????###########??????????????????? | | ????????????????????###########??????????????????? | | ???????????????????###### #####??????????????????? | | ???????????????????##### ####??????????????????? | | ???????????????????##### @ ####??????????????????? | | ???????????????????##### ####??????????????????? | | ???????????????????#### ####??????????????????? | | ???????????????????#### #####??????????????????? | | ???????????????????##### ####??????????????????? | | ???????????????????#### ####??????????????????? | | ???????????????????#### #####??????????????????? | | ???????????????????#### < ####??????????????????? | | ???????????????????#### #####??????????????????? | | ???????????????????##### #####??????????????????? | | ???????????????????############??????????????????? | | ???????????????????############??????????????????? | | ???????????????????###########???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 93 Energy Capacity 1600 Matter Stores 376 Matter Capacity 400 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 22 Power Amplification 30 EM Shielding 4 Armor Coverage 800 Resistance: TH 50 Resistance: EM 75 Utility Shielding 90 Weapon Shielding 33 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 5 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 30 Force Boost 40 Offensive Hacking 26 Relay Coupler Types 1 Relay Coupler Value 24 Authchip Count 3 Item Schematics ----------------- Cmb. Antigrav System | -3/Quarantine | Scanalyzed Cmb. Linear Gravjet | -3/Quarantine | Hacked Femtoactuators | -2/Testing | Hacked Exp. Utility Shielding | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Force Field | x2 | -6/Factory | Preloaded Cmb. Antigrav System | x2 | -4/Factory | Authchip Cmb. Antigrav System | x2 | -4/Factory | Authchip Cmb. Antigrav System | x2 | -4/Factory | Authchip Vmp. Brace Plating | x1 | -4/Factory | Authchip Cmb. Antigrav System | x2 | -3/Research | Authchip Multitool | x1 | -3/Research Femtoactuators | x1 | -2/Testing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Core Stripper Subatomic Replicator Integrated Dissipator Core Membrane Integrated Thermoelectric Network LRC Inertial Stabilizer Core Physics Calibrator Transdimensional Reconstructor Integrity Redistributor Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedNuclearDriver Manual? 0 Play Time 11:36:02 Cumulative 1591.5 hours Start 2024.08.06 @ 17:05:56 End 2024.08.10 @ 17:30:54 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 430 Adventurer 0 Explorer 0 Win Type 2 Total 95 Types 14/18/21/3/1/2/32/2/2 Lore% 70 Gallery% 92 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 473b0525-53fa-4f79-a364-874a800d1a4c