Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:20:52 Player: Jellyman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (882) 882 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2982 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 193/200 System Corruption 5% Temperature Hot (248) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Reinforced Ion Engine Light Treads High-capacity Matter Pod (200) Beam Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Improved Medium Laser Gauss Rifle > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Cannon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 50 | 6 7 15 6 16 Power 11 | 1 2 3 2 3 Engine 9 | 1 2 3 2 1 Core . | . . . . . Reactor 2 | . . . . 2 Propulsion 21 | 2 2 6 1 10 Treads 9 | . . 4 1 4 Leg 12 | 2 2 2 . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 3 1 . Device 1 | . . 1 . . Storage 3 | 1 1 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 1 3 2 3 Energy Gun 5 | 1 1 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 22 | . 4 9 . 9 Power 3 | . 1 2 . . Propulsion 7 | . 1 3 . 3 Utility 4 | . 1 1 . 2 Weapon 8 | . 1 3 . 4 Highest Loss Streak 8 | . 4 8 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 93 88 99 91 Engine 10 | . 14 9 8 7 Treads 15 | . . 22 27 12 Leg 13 | . 27 9 . 12 Storage 12 | . 14 14 9 9 Processor 12 | . 2 15 18 17 Protection 4 | . 6 . 9 8 Energy Gun 12 | . 14 10 18 13 Ballistic Gun 8 | . 14 3 9 9 Naked Turns . | . . . . . Heaviest Build 35 | 11 17 27 35 33 Greatest Support 63 | 20 20 60 63 63 Greatest Overweight (x) 4 | 1 1 4 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 7 8 10 10 Average Carried 6 | 4 5 4 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 7 8 10 6 Class Distribution -------------------- 67% | Mutant 18% | Scavenger-Gunner 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1110 | 226 232 363 49 240 Remotely 31 | . . 31 . . Salvage Created 1240 | . 288 450 57 445 Parts 74 | . 21 26 3 24 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 30 | . 12 9 1 8 Guns 28 | . 12 8 1 7 AOE 1 | . . 1 . . Classes Destroyed 10 | . 4 3 1 2 Worker 5 | . 1 1 1 2 Builder 1 | . . . . 1 Recycler 3 | . . 2 . 1 Watcher 1 | . 1 . . . Swarmer 13 | . 9 1 . 3 Grunt 10 | . 3 6 . 1 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 3 | . . 1 . 2 Hunter 1 | . . . 1 . Best Kill Streak 4 | . 4 4 1 4 Combat Bots Only 4 | . 4 3 1 2 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 336 | . 140 92 2 102 Missed 102 | . 55 26 . 21 Damage Taken 3192 | . 750 849 29 1564 Core 824 | . 144 127 . 553 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 10 | . 10 . . . Core Remaining (%) 70 | 100 42 68 . . Volleys Fired 149 | . 43 64 3 39 Largest 3 | . 2 2 3 3 Hottest 149 | . 60 88 144 149 Shots Fired 257 | . 86 80 9 82 Gun 253 | . 86 76 9 82 Cannon . | . . . . . Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 93 | . 43 14 3 33 Thermal 160 | . 43 62 6 49 Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 13 2 10 Robot Miss Streak 6 | . 4 3 5 6 Penetration Max 1 | . . . . 1 Secondary Targets 9 | . 3 . . 6 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 157 | . 51 53 3 50 Core Hits 64 | . 18 25 3 18 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | . 1 1 1 4 Burn 6 | . . 1 1 4 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2540 | . 652 946 50 892 Guns 2355 | . 652 766 46 891 Cannons . | . . . . . Explosions 168 | . . 168 . . Melee . | . . . . . Ramming 17 | . . 12 4 1 Kinetic 827 | . 338 111 . 378 Thermal 1528 | . 314 655 46 513 Explosive 168 | . . 168 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . 44 . . Shots 2 | . . 2 . . Rammed 2 | . . 2 . . Targets Rammed 4 | . . 2 1 1 Kicked 1 | . . . . 1 Crushed 1 | . . . 1 . Highest Temperature 724 | . 90 296 186 724 Average Temperature 130 | . 27 82 78 281 Received Heat Transfer 783 | . 126 396 . 261 Effects 30 | . . . . 30 Shutdowns 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Interference 9 | . . . . 9 Damage (minor) 3 | . . . . 3 Damage (major) 6 | . . . . 6 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . 1 2 1 2 Heat Transferred 3947 | . 700 1619 185 1443 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 254 | . 254 188 55 233 Initial 56 | . . 56 5 22 Average 77 | . 85 73 25 138 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 95 | 100 92 100 100 80 Level 1 4 | . 7 . . 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 20 16 3 14 Peak Tracking Total 5 | . 5 4 2 5 Tactical Retreats 5 | . 1 2 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 4 2 1 2 Terminals 8 | . 3 2 1 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 11 4 2 4 Successful 9 | . 6 . 1 2 Failed 12 | . 5 4 1 2 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 7 4 2 4 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 1 2 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 1 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1966 | 88 534 822 224 298 Spaces Moved 1004 | 53 309 423 123 96 Core 26 | 17 . 9 . . Treads 472 | . . 311 123 38 Legs 506 | 36 309 103 . 58 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 120 Average Speed 143 | 139 124 151 160 153 Slowest Speed 250 | 190 190 250 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 51 40 12 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . 24 . . Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . 24 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1278 | 66 374 524 143 171 Wait 21 | . 4 4 . 13 Move 1000 | 52 308 422 122 96 Hop . | . . . . . Pick Up 43 | 8 10 14 7 4 Fast Attach 4 | 2 . . 1 1 Attach 33 | 4 6 12 2 9 Detach 2 | . . 1 . 1 Swap 13 | . 1 3 3 6 Drop 9 | . 2 2 4 1 Fire 149 | . 43 64 3 39 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 3 | . . 2 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 11) 212 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 319 | -10/Materials | Repaired Aluminum Leg 464 | -10/Materials | Discovered new exit (range 10) 544 | -10/Materials | Core integrity fell below 50% 573 | -10/Materials | Lost 4 parts (1p1n1u1w) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 823 | -9/Materials | Lost 8 parts (1p3n1u3w) 956 | -9/Materials | Discovered new exit (range 15) 1093 | -9/Materials | Discovered new exit (range 14) 1445 | -9/Materials | Entered another Materials area 1445 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1659 | -8/Materials | Discovered new exit (range 7) 1669 | -8/Materials | Entered Storage 1736 | -8/Storage | Build established: Scavenger-Gunner 1745 | -8/Storage | Garrison activated, responded to threat 1757 | -8/Storage | Core integrity fell below 50% 1808 | -8/Storage | Core integrity fell below 20% 1844 | -8/Storage | Lost 4 parts (2n2w) 1967 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01946_ Hrd. Light Armor Plating destroyed. 01946_ System corrupted by crushing effect (+1). 01946_ System corrupted by crushing effect (+4). 01946_ Critical hit (Burn: +37). 01951_ U-05 Engineer destroyed. 01951_ B-36 Bruiser destroyed. 01951_ Switching to secondary target: G-47 Trooper. 01951_ U-05 Engineer builds a Door. 01952_ Acquired 79 matter. 01953_ K-01 Serf collects debris. 01954_ K-01 Serf destroyed. 01954_ Switching to secondary target: G-47 Trooper. 01955_ Acquired 3 matter. 01956_ K-01 Serf collects debris. 01956_ Imp. Medium Laser destroyed. 01959_ Acquired Cold Fusion Reactor. 01964_ Imp. Treads destroyed. 01967_ R-06 Scavenger collects Sml. Matter Pod. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ???????????????? #??"????????????????????????????? | | ???????????????? #? ????????????????????????????? | | ???????????????? ##+##???????????????????????????? | | ##?????????????? ????????????????????????????? | | T####+##???????# #+######????????????????????? | | !! #???????# ? # """ #????????????????????? | | !! #???????# ???+ """ +????????????????????? | | ! """ #???????# #???# """ ?????????????????????? | | """*######### #???# g ?????????????????????? | | """%"=%=%% % #???? ! ??????????????????????? | | ###### [#????? =|=??????????????????????? | | "T"" ]###### ########/######## """???????????? | | """" ## + ku@%g k + ???????? | | ###########T# #####+##/##=Yr ##??????????????? | | ??????????### #??? !*=??? #???????????????? | | ????????????# #??? ????? ?????????????? | | ????????????# #?? #??????## ??????????? | | ????????????# #?# #?????????? ?????????? | | ??????# ????# #?# #?????????????????????? | | ??????# ""??# #?#########?????????????????????? | | ??????# "R" # #???????????????????????????????? | | ??????# " " + #???????????????????????????????? | | ??????# # ####???????????????????????????????? | | ??????# !=??# #??????????????????????????????????? | | ??????# ????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 265 Matter Stores 476 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Utility Shielding | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbidePulseProtomatter Manual? 0 Play Time 00:22:17 Cumulative 10.3 hours Start 2024.04.09 @ 21:29:38 End 2024.04.09 @ 23:20:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1736e5e-064b-4c51-8df7-b6e5938d9a96