Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.15 @ 02:58:04 Player: Kenzurith Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (111) 555 Value Destroyed (3809) 3809 Prototype IDs (246) 4920 Alien Tech Used (0) 0 Bonus (4100) 4100 TOTAL SCORE: 17284 Bonus ------- High Alert Combat Kills 419 Follower Combat Kills 196 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -115 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 13/100 System Corruption 10% Temperature Cool (27) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Experimental Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- F-cell Engine Experimental Heat Sink High-capacity Storage Unit Precision Energy Filter EM Shield System Mapper Long-range Tractor Beam Heavy Gatling Laser Enhanced Autogun Heavy Battle Rifle Heavy Battle Rifle Heavy Machine Gun Improved Proton Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Remote Datajack Molecular Deconstructor Ionic Axe Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Medium Treads Improved Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Experimental Heat Sink High-capacity Storage Unit Precision Energy Filter Improved Medium Armor Plating Long-range Tractor Beam Heavy Gatling Laser Heavy Gatling Laser Enhanced Autogun Enhanced Autogun Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Remote Datajack Molecular Deconstructor Ionic Axe [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Tiamat Missile Launcher Slashing Weapon Ionic Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 113 | . 4 2 14 7 2 4 16 41 11 3 6 3 Power 11 | . . 1 2 . . . 3 2 1 1 . 1 Engine 11 | . . 1 2 . . . 3 2 1 1 . 1 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 13 | . 2 . . 2 . . 2 5 2 . . . Treads 12 | . 2 . . 2 . . 2 4 2 . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | . 2 1 6 3 . . 6 14 6 . 1 . Device 8 | . 1 1 . 1 . . . 4 1 . . . Storage 5 | . 1 . 2 . . . 1 . 1 . . . Processor 11 | . . . 2 1 . . 3 5 . . . . Hackware . | . . . . . . . . . . . . . Protection 15 | . . . 2 1 . . 2 5 4 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 50 | . . . 6 2 2 4 5 20 2 2 5 2 Energy Gun 9 | . . . 2 . . . . 6 . . 1 . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 15 | . . . 2 1 1 2 4 2 . 2 . 1 Ballistic Cannon 9 | . . . 1 . . . . 7 1 . . . Launcher 11 | . . . . . . 2 1 3 1 . 3 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . Unidentified Prototypes 16 | . . . 4 . . . 1 11 . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . 1 . . . Parts Lost 13 | . . . . 1 . . . . 3 . 2 7 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 4 | . . . . . . . . . 2 . 1 1 Utility 4 | . . . . 1 . . . . . . 1 2 Weapon 3 | . . . . . . . . . . . . 3 Highest Loss Streak 5 | . . . . 1 . . . . 2 . 2 5 Average Slot Usage (%) 94 | . 96 100 98 100 100 100 98 91 90 92 81 71 Engine 9 | . 14 14 11 11 11 11 9 7 6 7 7 6 Treads 18 | . 25 28 22 22 22 22 27 9 9 15 11 1 Wheel 1 | . . . . . . . . 5 4 . . . Device 9 | . 10 14 11 11 11 11 9 9 7 7 7 7 Storage 9 | . 14 14 13 11 11 11 9 7 7 7 7 7 Processor 16 | . . . 8 11 11 11 16 25 30 30 30 30 Protection 7 | . . . 9 11 11 11 9 7 7 7 7 1 Energy Gun 2 | . 14 14 6 . . . . . . . 2 7 Ballistic Gun 13 | . 14 14 13 22 14 21 17 7 . 10 . 6 Ballistic Cannon 2 | . . . 1 . . . . 5 14 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 13 29 29 62 62 62 62 65 81 76 76 65 59 Greatest Support 103 | 20 40 40 40 40 40 40 60 60 103 103 103 75 Greatest Overweight (x) 18 | . . . 1 1 1 1 1 2 2 . . 18 Average Overweight (x) 1 | . . . . 1 1 1 . 1 1 . . 6 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 14 15 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 14 15 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | . 9 14 17 19 19 20 19 19 19 19 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 14 15 20 20 20 20 20 20 20 20 20 19 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3127 | 164 50 194 255 179 . 116 368 746 592 71 37 355 Remotely . | . . . . . . . . . . . . . Salvage Created 3404 | . 50 172 277 681 . 105 516 664 365 14 57 503 Parts 196 | . 4 9 21 37 . 5 22 54 27 . 2 15 Haulers Intercepted 4 | . 1 . 3 . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 28 . . 10 Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 81 | . . 4 5 4 . 6 12 15 19 1 4 11 Guns 39 | . . 4 3 4 . . 12 7 . . 2 7 Cannons 24 | . . . 2 . . . . 3 18 1 . . AOE 18 | . . . . . . 6 . 5 1 . 2 4 Classes Destroyed 17 | . 1 1 3 5 . . 1 4 2 . . . Worker 6 | . . . 1 2 . . 1 2 . . . . Builder 3 | . . . . 2 . . . 1 . . . . Tunneler 3 | . . . . 2 . 1 . . . . . . Hauler 4 | . 1 . 3 . . . . . . . . . Recycler 7 | . . . . 4 . 1 2 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 3 | . . . 1 . . . . 2 . . . . Swarmer 22 | . . . 3 . . 3 6 2 7 . . 1 Grunt 31 | . . 4 2 . . 3 4 4 6 1 . 7 Duelist 4 | . . . . . . . . . 2 . . 2 Protector 1 | . . . . . . . . 1 . . . . Sentry 4 | . . . . 2 . . . 2 . . . . Demolisher 2 | . . . . 2 . . . . . . . . Specialist 3 | . . . . . . . . 2 1 . . . Hunter 6 | . . . . . . . 2 2 2 . . . Programmer 5 | . . . . . . . . 3 1 . . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . Best Kill Streak 11 | . 1 2 3 3 . 4 6 11 5 1 5 4 Combat Bots Only 8 | . . 2 3 2 . 3 6 8 5 1 4 4 Max Kills in Single Turn 5 | . 1 1 2 2 . 2 1 5 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . 3 1 . 2 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5571 | . . 137 58 458 . 144 416 649 1546 17 784 1362 Core 893 | . . 10 8 56 . 18 94 68 190 17 . 432 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 106 | . . . . . . . . . . . 60 46 Core Remaining (%) 89 | 100 . 96 . . . 79 82 . . . . . Volleys Fired 213 | . 3 13 15 19 . 11 28 44 44 2 14 20 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 125 | . 60 60 79 46 . 46 50 80 80 80 100 125 Shots Fired 399 | . 6 26 30 38 . 14 56 86 86 4 17 36 Gun 272 | . 6 26 23 38 . 6 56 72 . . 10 35 Cannon 107 | . . . 7 . . . . 11 85 4 . . Launcher 20 | . . . . . . 8 . 3 1 . 7 1 Special . | . . . . . . . . . . . . . Kinetic 327 | . 3 13 22 38 . 6 56 83 85 4 . 17 Thermal 52 | . 3 13 8 . . . . . . . 10 18 Explosive 20 | . . . . . . 8 . 3 1 . 7 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | . 2 10 9 23 . 2 11 16 14 6 8 19 Robot Miss Streak 3 | . 2 1 1 1 . 1 3 2 3 . 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 . . . . 1 . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . 1 Shots Hit Robots 304 | . 3 21 20 29 9 7 39 65 63 3 13 32 Core Hits 203 | . 2 10 11 20 . 16 25 41 26 1 22 29 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . . . Blast 1 | . . . . . . . . . 1 . . . Melee Attacks 12 | . . . . 1 10 . . . . . 1 . Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 8 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10494 | . 35 246 355 438 . 703 615 2097 2428 106 2023 1448 Guns 3960 | . 35 246 297 429 . 48 615 1070 . . 254 966 Cannons 2608 | . . . 58 . . . . 286 2158 106 . . Explosions 3749 | . . . . . . 655 . 741 270 . 1601 482 Melee 168 | . . . . . . . . . . . 168 . Ramming 9 | . . . . 9 . . . . . . . . Kinetic 5337 | . 14 118 219 429 . 48 615 1356 2158 106 . 274 Thermal 1231 | . 21 128 136 . . . . . . . 254 692 Explosive 3749 | . . . . . . 655 . 741 270 . 1601 482 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 168 | . . . . . . . . . . . 168 . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 2 2 2 . 6 9 9 9 10 Average Corruption 4 | . . . 2 2 2 2 . 4 7 9 9 9 Corruption Purged . | . . . . . . . . . . . . . Effects 142 | . . . 8 17 7 6 . 18 27 24 3 32 Message Errors 43 | . . . 3 6 2 2 . 5 7 7 1 10 Matter Fused 19 | . . . . . . . . 1 5 6 2 5 Heat Flow Errors 20 | . . . . 2 3 2 . 1 3 3 . 6 Energy Discharges 26 | . . . 3 5 2 . . 7 4 2 . 3 Data Loss (minor) 21 | . . . 2 4 . 2 . 3 2 5 . 3 Data Loss (major) 3 | . . . . . . . . . 2 1 . . Misfires 4 | . . . . . . . . 1 2 . . 1 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 305 | . . . . . . 20 . 18 212 . 39 16 Projectiles 158 | . . . . . . . . . 158 . . . Explosions 147 | . . . . . . 20 . 18 54 . 39 16 Melee . | . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . 13 2 . . Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . 12 2 . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 62 | . . . . . . . . . . . . 62 Shots 1 | . . . . . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 278 | . . . . 247 260 143 . 80 258 239 22 278 Average Temperature 79 | . . . . 107 107 60 . 56 133 102 9 69 Received Heat Transfer 1068 | . . 78 . 36 . 63 81 156 162 9 102 381 Effects 6 | . . . . . . . . . 2 . . 4 Energy Bleed 3 | . . . . . . . . . 2 . . 1 Interference 3 | . . . . . . . . . . . . 3 Siege Activations 2 | . . . . . . . . . . . 1 1 Total Turns 54 | . . . . . . . . . . . 36 18 Longest Duration 36 | . . . . . . . . . . . 36 18 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 1 3 Heat Transferred 2233 | . 50 300 296 . . . . . . . 550 1037 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 1066 | . 7 65 122 46 . 93 229 1066 . . . . Initial 103 | . . 2 . 1 . . 35 103 . . . . Average 134 | . 2 29 29 8 . 64 122 540 . . . . Maximum Alert Level 3 | . . . . . . . 1 3 . . . . Low Security (%) 87 | . 100 100 100 100 . 100 82 46 . . . . Level 1 2 | . . . . . . . 17 1 . . . . Level 2 1 | . . . . . . . . 8 . . . . Level 3 8 | . . . . . . . . 44 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . . 1 5 . . . 1 Investigation 1 | . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 3 | . . . . . . . 1 2 . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . . . . . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 123 | . 2 5 7 4 . 6 20 28 23 2 4 22 Peak Tracking Total 13 | . 2 2 3 2 . 3 7 12 4 1 4 13 Tactical Retreats 6 | . . 1 . . . . 1 . 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 3 | . . . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 3 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . . . . . . 1 1 . . . Max in Single Turn 1 | . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 28 | . 1 1 6 . 2 . 4 8 1 1 4 . Terminals 16 | . 1 1 6 . . . 3 5 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 95 | . 3 5 23 . 2 . 13 22 1 1 25 . Successful 62 | . 1 3 14 . 2 . 4 11 1 1 25 . Failed 33 | . 2 2 9 . . . 9 11 . . . . Catastrophic 3 | . 1 . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . 1 4 13 . 1 . 6 7 2 . . . Terminals 58 | . 3 5 23 . . . 10 17 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 3 3 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 52 | . 1 3 12 . 2 . 1 6 1 1 25 . Record 12 | . . . . . 1 . . . . . 11 . Part Schematic 6 | . . . . . . . . . . . 6 . Robot Schematic 6 | . . 1 . . . . . . . . 5 . Robot Analysis 2 | . . . 2 . . . . . . . . . Prototype ID Bank 6 | . . . 3 . . . . . . . 3 . Open Door 2 | . . . . . . . . . 1 1 . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Alert Level 7 | . 1 1 2 . . . 1 2 . . . . Unreport Threat 5 | . . 1 1 . . . . 3 . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . . . Retrieve Components 2 | . . . . . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 2 . . . 2 2 . . . . Terminals 6 | . . . 2 . . . 2 2 . . . . Botnet 6 | . . . 2 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 6 . . . 4 7 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . 1 . . . . . . . . 5 . Robots Built 4 | . . . . . . . . 4 . . . . Matter 153 | . . . . . . . . 153 . . . . Time 40 | . . . . . . . . 40 . . . . Total Robot Build Rating 4 | . . . . . . . . 4 . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . . . . 1 6 . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . Combat 4 | . . . . 1 3 . . . . . . . Robot Hacks Applied 8 | . . . . 1 7 . . . . . . . parse_system 8 | . . . . 1 7 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 22 | . . . . . . . . 22 . . . . Largest Group 18 | . . . . . . . . 18 . . . . Highest-Rated Group 794 | . . . . . . . . 794 . . . . Highest-Rated Ally 74 | . . . . . . . . 74 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 73 | . . . . . . . . 73 . . . . Total Damage 1292 | . . . . . . . . 1292 . . . . Kills 16 | . . . . . . . . 16 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 1 . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 118 | . . . 2 . . . . . . . 116 . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 10503 | . 124 816 1007 2227 994 715 752 1342 851 621 252 802 Spaces Moved 4724 | 1 66 475 407 825 373 264 394 777 470 378 124 170 Core 59 | . . . . . . . . . . . . 59 Treads 3612 | . 59 475 407 825 373 264 394 59 143 378 124 111 Legs 8 | 1 7 . . . . . . . . . . . Wheels 1045 | . . . . . . . . 718 327 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 260 260 260 160 130 130 160 160 160 Average Speed 200 | 120 155 160 219 260 260 260 161 132 147 160 160 434 Slowest Speed 950 | 120 160 160 260 260 260 260 260 260 360 160 160 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 5 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 19 99 46 99 71 66 30 23 59 57 83 35 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 28 | . . 1 . 1 1 . . . . . 24 1 Known Exits Taken 5 | . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 9 | . . 1 . 1 . 2 . . 1 2 . 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 155 | . . . 1 . . 40 . 31 38 1 32 12 Melee . | . . . . . . . . . . . . . Projectile 24 | . . . 1 . . . . 2 20 1 . . AOE 131 | . . . . . . 40 . 29 18 . 32 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 5429 | . 80 507 501 868 383 278 477 1042 544 391 156 202 Wait 169 | . . 11 10 7 . . 17 101 8 3 5 7 Move 4702 | . 65 474 406 824 362 263 393 776 469 377 123 170 Hop 5 | . . . . . 5 . . . . . . . Pick Up 80 | . 7 3 26 3 2 . 8 19 5 3 3 1 Fast Attach 45 | . 2 1 8 2 . . 5 25 2 . . . Attach 25 | . . . 4 1 . . 4 3 6 2 3 2 Detach 19 | . 1 . 3 1 . . 3 7 3 . 1 . Swap 43 | . 2 1 2 4 2 4 7 13 3 1 3 1 Drop 107 | . . 4 27 5 2 . 12 46 4 3 3 1 Fire 213 | . 3 13 15 19 . 11 28 44 44 2 14 20 Melee 12 | . . . . 1 10 . . . . . 1 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 8) 125 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 346 | -10/Mines | Discovered new exit (range 8) 568 | -10/Mines | Discovered new exit (range 12) 941 | -10/Mines | Entered Materials 941 | -9/Materials | Evolved 2 slots: Utility x2 1184 | -9/Materials | Identified exit to Mines 1948 | -9/Materials | Entered Mines 2086 | -9/Mines | Discovered new exit (range 15) 2106 | -9/Mines | Met a Derelict bent on vengeance 2236 | -9/Mines | Assembled infested the area 2272 | -9/Mines | Met 8R-AWN 2475 | -9/Mines | Discovered new exit (range 5) 2919 | -9/Mines | Learned location of Storage (-7) 3194 | -9/Mines | Discovered new exit (range 7) 4175 | -9/Mines | Entered Exiles 4214 | -9/Exiles | Discovered new exit (range 15) 4246 | -9/Exiles | Welcomed by 8R-AWN 4282 | -9/Exiles | Met EX-HEX 4352 | -9/Exiles | Met EX-BIN 4386 | -9/Exiles | Aligned with FarCom system 4389 | -9/Exiles | Given EX-Vault access code 4454 | -9/Exiles | Opened EX-Vault 4473 | -9/Exiles | DAS Turret deployed 4494 | -9/Exiles | Found Deploy-a-Sentry 4498 | -9/Exiles | Found Deploy-a-Sentry 4587 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4779 | -9/Exiles | Learned about 8R-AWN's background 4940 | -9/Exiles | Met EX-DEC 5045 | -9/Exiles | Learned location of Zion (-6) 5144 | -9/Exiles | Discovered new exit (range 10) 5169 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 5169 | -9/Exiles | Entered Mines 5863 | -8/Mines | Discovered new exit (range 8) 5884 | -8/Mines | Entered Materials 5884 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6188 | -8/Materials | Build established: Scavenger-Mutant 6602 | -8/Materials | Discovered new exit (range 13) 6636 | -8/Materials | Entered Factory 6636 | -7/Factory | Evolved 2 slots: Utility x2 6637 | -7/Factory | Identified exit to Storage 7061 | -7/Factory | Fabricated S-10 Pest (x4) 7269 | -7/Factory | Cargo convoy interrupted 7278 | -7/Factory | Garrison activated, responded to threat 7323 | -7/Factory | Destroyed 8 combat bots 7335 | -7/Factory | Found Prototype Slashing Weapon 7335 | -7/Factory | Identified Centrium Greatsword 7399 | -7/Factory | DAS Turret deployed 7400 | -7/Factory | DAS Turret deployed 7419 | -7/Factory | Build established: Mutant 7655 | -7/Factory | Identified exit to Lower Caves 7978 | -7/Factory | Entered Lower Caves 8025 | -7/Lower Caves | Spotted B-75 Beast 8055 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8066 | -7/Lower Caves | Found Prototype Special Weapon 8239 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8441 | -7/Lower Caves | Learned Factory security intel 8807 | -7/Lower Caves | Discovered new exit (range 8) 8827 | -7/Lower Caves | Identified exit to Lower Caves 8829 | -7/Lower Caves | Entered another Lower Caves area 8850 | -7/Lower Caves | Discovered new exit (range 6) 8858 | -7/Lower Caves | Identified exit to Factory 9102 | -7/Lower Caves | Learned Factory garrison access intel 9168 | -7/Lower Caves | Learned Factory emergency access door positions 9206 | -7/Lower Caves | Discovered new exit (range 5) 9211 | -7/Lower Caves | Identified exit to Data Miner 9450 | -7/Lower Caves | Entered Data Miner 9451 | -7/Data Miner | Discovered new exit (range 6) 9471 | -7/Data Miner | Met Data Miner 9509 | -7/Data Miner | Learned location of Section 7 (-3) 9509 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9539 | -7/Data Miner | Received God Mode back door access code from Data Miner 9585 | -7/Data Miner | Destroyed Data Miner 9589 | -7/Data Miner | Interfaced with the Data Conduit 9637 | -7/Data Miner | Found Prototype Hackware 9700 | -7/Data Miner | Identified exit to Proximity Caves 9702 | -7/Data Miner | Entered Proximity Caves 9710 | -6/Proximity Caves | System corruption reached 10% 9880 | -6/Proximity Caves | Core integrity fell below 50% 10484 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10497 | -6/Proximity Caves | Core integrity fell below 20% 10504 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10493_ Penetrated by Slug. 10497_ 9W874NZWQUD0:KRQZFKR2DDQ9DXF 10497_ Critical hit (Burn: +37). 10498_ G-50 Soldier destroyed. 10498_ Penetrated by Slug. 10499_ C-30 ARC bursts open, deploying its payload. 10499_ G-67 Veteran unfolds itself. 10499_ L-41 Fighter unfolds itself. 10499_ I-36 Angel unfolds itself. 10500_ Enh. Autogun destroyed. 10503_ B-48 Gladiator destroyed. 10503_ L-41 Fighter destroyed. 10503_ S-27 Virus destroyed. 10503_ G-50 Soldier destroyed. 10503_ Tiamat Missile Launcher destroyed. 10503_ Destroyed Tiamat Missile Launcher. 10503_ G-50 Soldier destroyed. 10504_ Hvy. Gatling Laser destroyed. 10504_ Exp. Heat Sink destroyed. 10504_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???###????????????????????????????????????????? | | ###### ##???????????????????????????????????????? | | ### ###?????###?????????????????????????????? | | ##?### #?????????????????????????????? | | #?# ??????????????????????????????? | | ## #?# ???????????????????????????????? | | ##?# ##?# #???????????????????????????????? | | ##???###??# ##??????????????????????????????? | | ########### ###????????????????????????????? | | ##???????????????????????????? | | ##??????????????????????????? | | #### ####???????????????????????? | | ##??# #???????????????????????? | | ###???# ######## #???????????????????????? | | ##?????# #""bg??# #???????????????????????? | | #???????# #" ?# #???????????????????????? | | #????????# #" "# ###?????????????????????? | | ?????????# #" "# #?????????????????????? | | ?????????## ### ##????????????????????? | | ??????????## # Y #????????????????????? | | ???????????#### * %=@ #?????????????????????? | | ??????????????# =%%g% #????????????????????? | | ??????????????##### l % ;#???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #?????????????????? | | ????????????????? #?????????????????? | | ???????????????? g #?????????????????? | | ??????????????? #### #g #?????????????????? | | ????????????? #???## ## #?????????????????? | | ?????????????? #?????## ##? #?????????????????? | | ?????????????? ???????? ????%#?????????????????? | | ????????????????????????? ???? ?????????????????? | | ?????????????????????????#????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 500 Matter Stores 452 Matter Capacity 500 Sight Range 23 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 45 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 3 Energy Filtering 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Robot Schematics ------------------ S-10 Pest | -10/Mines | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ S-10 Pest | x4 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearWeldingAutohacker Manual? 0 Play Time 01:17:25 Cumulative 335.2 hours Start 2021.07.14 @ 23:22:38 End 2021.07.15 @ 02:58:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 169 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: 17b67e89-ad75-48e5-a86a-6cc523353c05