Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 23:34:58 Player: Zargoosa Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1761) 1761 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 5188 Bonus ------- Follower Combat Kills 37 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced ECM Suite (fused) > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (10) --- Improved Power Shielding Medium Reactive Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Launcher Guidance Computer Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Medium Battery Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Core Shielding Power Shielding Improved Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating Bomb Drone Bay Mining Laser [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Melee Analysis Suite Protection Weapon Shielding Weapon Firepult Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 80 | 6 2 3 5 4 17 43 Power 14 | 1 . 1 . 2 4 6 Engine 11 | 1 . 1 . 1 4 4 Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 25 | 2 . . . 2 6 15 Treads 18 | 2 . . . 2 6 8 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . . . . . 7 Utility 31 | 1 2 2 4 . 7 15 Device 8 | . . 1 1 . 4 2 Storage 6 | 1 2 1 1 . . 1 Processor 6 | . . . . . . 6 Hackware . | . . . . . . . Protection 11 | . . . 2 . 3 6 Artifact . | . . . . . . . Weapon 10 | 2 . . 1 . . 7 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Corrupted Parts 2 | . . . . . . 2 System Corruption 18 | . . . . . . 18 Parts Lost 21 | . . . . 1 1 19 Power 5 | . . . . 1 . 4 Propulsion 5 | . . . . . . 5 Utility 9 | . . . . . 1 8 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . . . . 1 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 85 98 87 84 89 84 Engine 12 | . 14 14 14 5 18 10 Core 2 | . . . . 8 . 1 Treads 26 | . 28 28 28 28 27 16 Device 5 | . . 12 1 . 9 6 Storage 12 | . 14 14 14 14 9 5 Processor 1 | . . . . . . 10 Protection 11 | . . . 12 14 17 17 Energy Cannon 7 | . . . 12 14 9 . Ballistic Gun 7 | . 28 28 3 . . . Peak Build Rating 48 | 6 7 9 36 30 44 48 Average Rating 24 | 4 6 7 24 29 37 33 On Entrance 16 | . 6 6 9 27 30 39 Naked Turns . | . . . . . . . Heaviest Build 131 | 12 27 90 110 110 121 131 Greatest Support 60 | 40 40 40 40 40 60 60 Greatest Overweight (x) 14 | 2 . 2 2 2 3 14 Average Overweight (x) 1 | . . 1 2 2 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 23 | 6 11 23 25 25 25 19 Most Carried 25 | 1 4 22 25 25 25 25 Average Carried 19 | . 2 10 22 24 24 15 Final Capacity 25 | 8 15 25 25 25 25 10 Final Carried 25 | 1 3 22 23 25 24 3 Class Distribution -------------------- 82% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1475 | 205 104 248 . 90 197 631 Remotely . | . . . . . . . Salvage Created 1766 | . 104 272 . 150 583 657 Parts 66 | . 5 21 . 8 19 13 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . 3 12 . 7 11 13 Melee 8 | . . 1 . . 1 6 Guns 14 | . 3 11 . . . . Cannons 7 | . . . . 2 3 2 AOE 12 | . . . . 4 5 3 Classes Destroyed 14 | . 2 2 . 2 3 5 Builder 2 | . . . . . . 2 Hauler 2 | . . . . . . 2 Recycler 1 | . 1 . . . . . Operator 1 | . . . . . . 1 Watcher 3 | . . . . . 3 . Swarmer 18 | . 3 9 . 3 3 . Grunt 16 | . . 2 . 2 4 8 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . 1 1 Sentry 5 | . . 1 . . 2 2 Demolisher 1 | . . . . 1 . . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Assembled 1 | . . . . 1 . . Best Kill Streak 4 | . 4 3 . 2 4 4 Combat Bots Only 3 | . 3 3 . 2 3 3 Max Kills in Single Turn 4 | . 1 2 . 2 4 2 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . . 1 3 1 Melee 1 | . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 359 | . 6 54 . 7 26 266 Missed 100 | . 2 13 . 2 7 76 Damage Taken 3633 | . 35 452 . 129 492 2525 Core 972 | . . 103 . 18 143 708 Absorbed by Shields . | . . . . . . . Redirected to Shielding 73 | . . . . 8 29 36 Core Remaining (%) 75 | 100 . . . 51 74 . Volleys Fired 70 | . 4 21 . 7 15 23 Largest 2 | . 2 2 . 1 1 1 Hottest 250 | . 40 40 . 250 250 250 Shots Fired 95 | . 8 42 . 7 15 23 Gun 50 | . 8 42 . . . . Cannon 30 | . . . . 7 15 8 Launcher 15 | . . . . . . 15 Special . | . . . . . . . Kinetic 50 | . 8 42 . . . . Thermal 30 | . . . . 7 15 8 Explosive 15 | . . . . . . 15 Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 2 7 . 8 2 2 Robot Miss Streak 6 | . 2 4 . 5 6 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 4 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 75 | . 3 26 . 5 5 36 Core Hits 83 | . 3 15 . 9 24 32 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 . . . 2 Destroy 1 | . . 1 . . . . Smash 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 37 | . . . . . . 37 Impact 27 | . . . . . . 27 Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3989 | . 37 335 . 266 788 2563 Guns 362 | . 37 325 . . . . Cannons 463 | . . . . 95 183 185 Explosions 1809 | . . . . 171 591 1047 Melee 1331 | . . . . . . 1331 Ramming 24 | . . 10 . . 14 . Kinetic 362 | . 37 325 . . . . Thermal 1614 | . . . . 266 774 574 Explosive 658 | . . . . . . 658 Electromagnetic . | . . . . . . . Impact 1081 | . . . . . . 1081 Slashing 250 | . . . . . . 250 Piercing . | . . . . . . . Highest Corruption 19 | . . . . . . 19 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . . . . . 38 Message Errors 9 | . . . . . . 9 Matter Fused 14 | . . . . . . 14 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 5 | . . . . . . 5 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 120 | . . . . 4 16 100 Projectiles 19 | . . . . 1 16 2 Explosions 7 | . . . . 3 . 4 Melee 94 | . . . . . . 94 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 275 | . . . . 50 41 184 Shots 20 | . . . . 6 4 10 Rammed 3 | . . 2 . . 1 . Targets Rammed 6 | . 1 3 . . 2 . Kicked . | . . . . . . . Crushed 3 | . 1 1 . . 1 . Highest Temperature 968 | . . 8 . 428 836 968 Average Temperature 216 | . . 3 . 160 242 233 Received Heat Transfer 951 | . . 126 . . 126 699 Effects 54 | . . . . 3 19 32 Shutdowns 14 | . . . . 1 5 8 Energy Bleed 6 | . . . . . 4 2 Interference 7 | . . . . . 3 4 Matter Decay 3 | . . . . . 1 2 Short Circuit 6 | . . . . . 3 3 Damage (minor) 3 | . . . . 2 . 1 Damage (major) 11 | . . . . . 2 9 Damage (core) 4 | . . . . . 1 3 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 5 | . . . . . . 5 Robots Melted 6 | . . . . 1 2 3 Combat Hostiles 5 | . . . . 1 2 2 Parts Melted 35 | . . . . 2 15 18 Heat Transferred 8800 | . . . . 1360 4240 3200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 291 | . 91 155 . 86 260 291 Initial 72 | . . 35 . . . 72 Average 65 | . 57 29 . 19 113 141 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 87 | 100 100 100 . 100 82 55 Level 1 12 | . . . . . 17 44 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . . . 1 12 Investigation 4 | . 1 . . . . 3 Extermination 4 | . . . . . . 4 Reinforcement 3 | . . . . . . 3 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . . . . . 3 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 7 12 . 5 14 29 Peak Tracking Total 5 | . 3 3 . 1 5 4 Tactical Retreats 5 | . . . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 9 | . . . . 1 3 5 Max in Single Turn 2 | . . . . 1 2 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 15 | . . . 1 2 4 8 Terminals 13 | . . . . 1 4 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 64 | . . . 23 4 17 20 Successful 42 | . . . 23 2 7 10 Failed 21 | . . . . 2 10 9 Catastrophic 3 | . . . . . 2 1 Database Lockouts 1 | . . . . . . 1 Manual 2 | . . . 2 . . . Terminals 40 | . . . . 3 17 20 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 42 | . . . 23 2 7 10 Record 30 | . . . 23 . 1 6 Part Schematic 1 | . . . . . . 1 Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Open DSF 2 | . . . . . . 2 Level Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Dispatch Records 1 | . . . . . 1 . Investigation Status 1 | . . . . . 1 . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . . . 1 4 7 Full Trace Events 3 | . . . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . . . 1 . 3 Largest Group 3 | . . . . 1 . 3 Highest-Rated Group 93 | . . . . 31 . 93 Highest-Rated Ally 31 | . . . . 31 . 31 Total Orders . | . . . . . . . Ally Attacks 30 | . . . . . . 30 Total Damage 324 | . . . . . . 324 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 16 | . . . . . . 16 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 15003 | 76 261 3030 4570 3089 1615 2362 Spaces Moved 5699 | 47 151 999 1424 932 475 1671 Core 13 | 9 . . . . . 4 Treads 4564 | 38 151 999 1424 932 475 545 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1122 | . . . . . . 1122 Fastest Speed 34 | 50 160 160 320 320 240 34 Average Speed 248 | 142 160 286 320 320 294 121 Slowest Speed 750 | 160 160 320 320 320 400 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 28 95 93 97 32 34 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . 3 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 236 | . . . . 65 62 109 Melee . | . . . . . . . Projectile 4 | . . . . 1 3 . AOE 232 | . . . . 64 59 109 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6406 | 53 162 1116 1442 1035 677 1921 Wait 420 | . . 70 1 81 153 115 Move 5693 | 46 150 998 1423 931 474 1671 Hop . | . . . . . . . Pick Up 54 | 1 3 19 6 7 7 11 Fast Attach 22 | 6 . 1 . . 1 14 Attach 32 | . 1 . 4 1 7 19 Detach 6 | . 1 . 1 . 2 2 Swap 26 | . 1 2 1 3 9 10 Drop 40 | . 1 2 6 5 7 19 Fire 70 | . 4 21 . 7 15 23 Melee 37 | . . . . . . 37 Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . 1 3 . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 338 | -10/Mines | Discovered new exit (range 10) 345 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 675 | -10/Mines | Learned 8 Materials zone layouts 726 | -10/Mines | Learned location of Storage (-9) 2473 | -10/Mines | Discovered new exit (range 8) 2556 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3355 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3355 | -10/Mines | Discovered new exit (range 5) 3368 | -10/Mines | Entered Exiles 3480 | -10/Exiles | Met 8R-AWN 3548 | -10/Exiles | Met EX-HEX 3724 | -10/Exiles | Met EX-BIN 3784 | -10/Exiles | Aligned with FarCom system 3788 | -10/Exiles | Given EX-Vault access code 3941 | -10/Exiles | Opened EX-Vault 3957 | -10/Exiles | Found Prototype Energy Cannon 3971 | -10/Exiles | Found Prototype Device 3985 | -10/Exiles | Identified Trap Reconfigurator 3989 | -10/Exiles | Identified Firepult 4007 | -10/Exiles | Found Prototype Storage 4009 | -10/Exiles | Identified Superbattery 4085 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4335 | -10/Exiles | Met EX-DEC 4472 | -10/Exiles | Learned location of Zion (-6) 4626 | -10/Exiles | Discovered new exit (range 11) 5289 | -10/Exiles | Visited The Gauntlet 5925 | -10/Exiles | Discovered new exit (range 15) 7938 | -10/Exiles | Left Exiles lab with Firepult 7938 | -10/Exiles | Entered Mines 8026 | -9/Mines | Assembled infested the area 8181 | -9/Mines | Received a Mining Laser from a helpful Derelict 8448 | -9/Mines | Discovered new exit (range 6) 10901 | -9/Mines | Discovered new exit (range 9) 10934 | -9/Mines | Found the Drone Emporium 10981 | -9/Mines | Found Prototype Device 11027 | -9/Mines | Entered Materials 11027 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11031 | -8/Materials | Identified Bomb Drone Bay 11833 | -8/Materials | Identified exit to Factory 11961 | -8/Materials | Garrison activated, responded to threat 12417 | -8/Materials | Build established: Scavenger-Mutant 12642 | -8/Materials | Entered Factory 12642 | -7/Factory | Evolved 2 slots: Utility x2 12661 | -7/Factory | Identified exit to DSF 13053 | -7/Factory | Central database locked down 13568 | -7/Factory | Core integrity fell below 50% 13598 | -7/Factory | Lost 6 parts (1p4u1w) 13731 | -7/Factory | Lost 5 allies 13806 | -7/Factory | Lost 9 allies 14364 | -7/Factory | Lost 5 parts (1p3u1w) 14635 | -7/Factory | Allied Derelicts emerged from ambush trap array 14715 | -7/Factory | System corruption reached 10% 14981 | -7/Factory | Core integrity fell below 20% 15004 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- LPBMPOX&BFE:NB:VWMW8ECKVPD System corrupted: Matter fused (-9). JGGB6OBPW#AT5BWVQZE LUZ AOGIZL System corrupted: Energy discharge (-64). ALERT: Rogue bot located, Programmers report to Factory Zone 2B. System corrupted: Component data lost. System corrupted: Substantial component data lost. Flight Unit destroyed. Lgt. Nuclear Core destroyed. Xenon Bombardment Thruster destroyed. Flight Unit destroyed. System corrupted: IFF burst signal emitted. Imp. Melee Analysis Suite destroyed. Destroyed Imp. Heat Sink. Y-54 Guardian system corrupted by crushing effect. Y-54 Guardian suffers critical hit (Smash). Imp. Heat Sink melted. Y-54 Guardian destroyed. Acquired 55 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ???????#######??????????????????????? | | ??####?# #??????????????????????? | | ###T ### #??????????????????????? | | #??????????????????????? | | #??????????#+########### | | #??????????# ## # | | #??????????# ##! # | | ############ ## # | | # ! # | | @[+ # | | p # # | | ################## ## ! ! # | | #+#????????????????# ## # | | #??????????????????# ## # | | #??????????????????# ########### | | #?????????????????? ?????????? | | #?????????????????? ?????????? | | """ +?????????????????? ?????????? | | ??? ??????????????????####?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 1750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 450 Core Shielding 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 63 Melee Accuracy 12 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- Adv. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Novice Programmer Release The Drones! Remodeling Challenges ------------ None Game ------ Seed CannonLobotomyLance Manual? 0 Play Time 01:22:05 Cumulative 6.9 hours Start 2025.02.10 @ 14:25:37 End 2025.02.10 @ 23:34:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 425c2bb5-65d2-4360-ac34-95b478b96316