Cogmind - Beta 9 --- EXPLORER MODE // 2019.10.26 @ 15:57:28 Player: Kiks Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (225) 1125 Value Destroyed (9347) 9347 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1509) 1509 TOTAL SCORE: 17861 Bonus ------- Follower Combat Kills 864 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -455 Cogmind --------- Core Integrity 0/1150 Matter 210/500 Energy 77/350 System Corruption 2% Temperature Cool (12) Location -4/Factory Parts ------- Power (2) Quantum Reactor Propulsion (4) Medium Treads Utility (8) High-capacity Matter Pod Weapon (6) Precision Assault Rifle Inventory (4) Peak State ------------ Power Quantum Reactor Quantum Reactor Propulsion Improved Heavy Treads Centrium Heavy Treads Utility Advanced Heat Sink Advanced Heat Sink Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Centrium Medium Armor Plating Field Recycling Unit Weapon Advanced Assault Cannon Mass Driver Enhanced Gauss Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Inventory Quantum Reactor Medium Treads High-capacity Matter Pod Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Shield Generator Precision Assault Rifle [Rating: 123] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Slots Evolved 13 | . 1 . 2 2 2 . . . 2 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . Utility 6 | . 1 . . . 2 . . . 1 1 . . 1 Weapon 4 | . . . 1 1 . . . . 1 . . . 1 Parts Attached 141 | 7 8 15 17 10 21 . . 6 18 5 8 13 13 Power 19 | 1 . 2 1 1 4 . . 1 3 1 . 4 1 Engine 8 | 1 . 1 1 . 2 . . . 2 1 . . . Core 7 | . . 1 . 1 2 . . 1 1 . . 1 . Reactor 4 | . . . . . . . . . . . . 3 1 Propulsion 37 | 2 3 5 4 4 3 . . 2 6 1 3 1 3 Treads 31 | 2 3 . 3 4 3 . . 2 6 1 3 1 3 Leg . | . . . . . . . . . . . . . . Wheel 6 | . . 5 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 36 | 2 2 2 4 3 8 . . . 3 2 3 3 4 Device 9 | . . . . . 1 . . . 1 1 2 1 3 Storage 7 | . 2 1 1 . 1 . . . 1 . . . 1 Processor 6 | 2 . 1 . . 2 . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 14 | . . . 3 3 4 . . . 1 . 1 2 . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 3 6 8 2 6 . . 3 6 1 2 5 5 Energy Gun 8 | 2 3 3 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 22 | . . 1 7 1 2 . . 2 2 1 2 3 1 Ballistic Cannon 14 | . . . . 1 3 . . 1 3 . . 2 4 Launcher 3 | . . . 1 . 1 . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . 2 1 Parts Lost 15 | . . 9 . . . . . 1 . 1 3 1 . Power 2 | . . 1 . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 3 | . . 1 . . . . . . . 1 1 . . Weapon 8 | . . 5 . . . . . 1 . . 2 . . Highest Loss Streak 7 | . . 7 . . . . . 1 . 1 3 1 . Average Slot Usage (%) 94 | . 99 84 91 93 99 100 100 99 92 93 89 93 81 Engine 4 | . 12 7 10 8 3 . . . 2 8 11 2 . Core 6 | . . 1 . 6 10 14 14 14 9 2 . 1 . Treads 19 | . 24 3 11 24 20 21 21 21 18 22 21 16 9 Wheel 1 | . . 15 13 . . . . . . . . . . Device 6 | . . . . . 6 7 7 7 3 10 10 16 18 Storage 7 | . 12 9 10 8 7 7 7 7 8 5 5 5 4 Processor 13 | . 25 26 10 8 14 14 14 14 12 11 11 11 9 Protection 5 | . . . 9 8 7 7 7 7 6 5 4 5 4 Energy Gun 2 | . 24 7 4 . . . . . . . . . . Ballistic Gun 9 | . . . 18 16 13 7 7 13 9 5 6 15 8 Ballistic Cannon 10 | . . . . 4 7 14 14 12 14 16 13 11 18 Launcher 4 | . . . 3 8 7 7 7 1 5 5 2 . . Naked Turns 82 | . . . . . . . . . . . . . 82 Heaviest Build 140 | 8 41 41 33 50 65 65 65 66 95 103 102 100 140 Greatest Support 145 | 40 40 40 60 84 84 76 76 84 86 98 117 125 145 Greatest Overweight (x) 10 | . 1 10 1 . . . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 12 12 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 4 11 8 10 10 10 10 10 10 10 10 10 10 9 Most Carried 12 | 4 12 12 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 6 6 5 9 9 10 10 9 8 9 8 8 8 Final Capacity 4 | . . . . . . . . . . . . . 4 Final Carried . | . . . . . . . . . . . . . . Class Distribution -------------------- 24% | Messiah-Gunner 20% | Gunner 19% | Messiah-Skirmisher 14% | Mutant 7% | Bomber 3% | Messiah-Executioner 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Messiah-Gunner | -6/Proximity Caves Messiah-Gunner | -6/Factory Messiah-Skirmisher | -5/Factory Messiah-Skirmisher | -5/Extension Messiah-Tank | -5/Cetus Messiah-Executioner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Matter Collected 7797 | 154 376 135 330 724 1610 . . 489 841 671 936 1069 462 Remotely . | . . . . . . . . . . . . . . Salvage Created 7619 | . 308 105 508 1108 1883 . . 405 547 677 527 873 678 Parts 427 | . 14 . 37 74 122 . . 21 35 31 28 41 24 Haulers Intercepted 10 | . 1 . 1 1 3 . . . 1 . 2 . 1 Recyclers Shooed 6 | . 2 . 1 1 1 . . . . 1 . . . Parts Field Recycled 6 | . . . . . . . . . . . . . 6 Retrieved Matter 70 | . . . . . . . . . . . . . 70 Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Combat Hostiles Destroyed 163 | . 4 7 12 23 39 . . 13 10 12 13 18 12 Melee 6 | . . 5 . . 1 . . . . . . . . Guns 67 | . 4 2 9 15 15 . . 1 1 3 4 11 2 Cannons 65 | . . . . 2 12 . . 8 9 8 9 7 10 AOE 25 | . . . 3 6 11 . . 4 . 1 . . . Classes Destroyed 17 | . 4 2 4 3 2 . . . 1 . 1 . . Worker 10 | . 1 . . 2 4 . . . 1 1 1 . . Builder 7 | . . . . 4 1 . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 10 | . 1 . 1 1 3 . . . 1 . 2 . 1 Recycler 7 | . . . 1 . 4 . . . . 2 . . . Operator 2 | . . . . . 1 . . . 1 . . . . Watcher 23 | . 3 . 2 3 6 . . . 3 3 1 2 . Swarmer 31 | . . . 5 3 10 . . 2 3 . 5 3 . Grunt 48 | . 4 . 2 11 13 . . 4 3 4 . . 7 Brawler 2 | . . . . 1 . . . 1 . . . . . Duelist 3 | . . . 1 1 1 . . . . . . . . Sentry 23 | . . . 4 6 4 . . 3 1 1 4 . . Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 13 | . . . . 1 3 . . 2 . 3 . 4 . Programmer 25 | . . . . . 8 . . 1 2 4 2 3 5 Behemoth 3 | . . . . . . . . . 1 . 2 . . Cetus Guard 8 | . . . . . . . . . . . . 8 . Z-Courier 2 | . . . . . . . . . 1 . . 1 . Assembled 6 | . . 6 . . . . . . . . . . . Best Kill Streak 8 | . 3 3 7 8 7 . . 3 2 4 4 5 4 Combat Bots Only 6 | . 2 3 3 5 6 . . 3 2 3 3 4 4 Max Kills in Single Turn 4 | . 2 1 2 4 4 . . 2 2 2 3 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 3 . . 1 . 1 . . . Melee 1 | . . 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Damage Taken 8210 | . 93 796 179 627 630 . . 660 560 861 813 1127 1864 Core 1785 | . 7 195 31 52 52 . . 83 3 47 88 69 1158 Absorbed by Shields 640 | . . . . . . . . . . . 34 448 158 Reduced by Siege Mode 18 | . . . . . . . . . . . . 10 8 Core Remaining (%) 79 | 100 . 19 92 90 . . . 80 99 . . 79 . Volleys Fired 406 | . 24 10 37 63 85 . . 23 28 28 46 41 21 Largest 6 | . 2 2 3 4 4 . . 4 5 5 5 5 6 Hottest 360 | . 100 100 80 120 137 . . 165 235 235 235 192 360 Shots Fired 1286 | . 43 17 90 157 243 . . 76 106 116 150 192 96 Gun 673 | . 43 17 84 126 154 . . 18 35 28 46 114 8 Cannon 564 | . . . . 23 75 . . 49 65 84 102 78 88 Launcher 49 | . . . 6 8 14 . . 9 6 4 2 . . Special . | . . . . . . . . . . . . . . Kinetic 1162 | . . . 69 149 229 . . 67 100 112 148 192 96 Thermal 75 | . 43 17 15 . . . . . . . . . . Explosive 49 | . . . 6 8 14 . . 9 6 4 2 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 41 | . 21 35 29 38 39 . . 41 35 35 38 35 27 Robot Miss Streak 3 | . 2 2 1 2 3 . . 1 1 1 2 2 1 Penetration Max 1 | . . . . . 1 . . . 1 1 1 1 1 Secondary Targets 2 | . 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 955 | . 37 27 71 120 188 . . 56 76 75 90 147 68 Core Hits 457 | . 16 14 31 66 105 . . 38 28 36 35 60 28 Critical Hits 54 | . . . . . 1 . . 2 12 4 7 10 18 Critical Kills 23 | . . . . . 1 . . 1 4 1 2 6 8 Critical Parts Destroyed 26 | . . . . . . . . 1 6 3 3 3 10 Melee Attacks 13 | . . 13 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 13 | . . 13 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24923 | . 419 569 872 2723 5291 . . 1892 2361 2455 2986 3582 1773 Guns 8722 | . 419 205 641 1512 2484 . . 239 431 304 610 1687 190 Cannons 11388 | . . . . 342 1234 . . 901 1600 1726 2188 1824 1573 Explosions 4338 | . . . 231 869 1543 . . 752 330 425 188 . . Melee 364 | . . 364 . . . . . . . . . . . Ramming 111 | . . . . . 30 . . . . . . 71 10 Kinetic 19375 | . . . 530 1854 3718 . . 1140 2031 2030 2798 3511 1763 Thermal 735 | . 419 205 111 . . . . . . . . . . Explosive 4338 | . . . 231 869 1543 . . 752 330 425 188 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 364 | . . 364 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 2 2 2 . . . 2 7 2 Average Corruption 2 | . . . . 1 1 2 2 . . . 1 6 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 65 | . . . . 4 10 2 1 . . . 14 34 . Message Errors 22 | . . . . 2 4 . . . . . 6 10 . Matter Fused 8 | . . . . . . . . . . . . 8 . Heat Flow Errors 2 | . . . . . 1 . . . . . . 1 . Energy Discharges 8 | . . . . . 1 2 1 . . . 1 3 . Data Loss (minor) 6 | . . . . . 2 . . . . . 2 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Targeting Errors 16 | . . . . 2 1 . . . . . 5 8 . Weapon Failures 2 | . . . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 417 | . . 20 18 2 114 . . 82 39 91 20 2 29 Projectiles 228 | . . . . 2 48 . . 32 30 67 20 . 29 Explosions 167 | . . . 18 . 66 . . 50 9 24 . . . Melee 22 | . . 20 . . . . . . . . . 2 . Knockbacks 55 | . . . . 3 9 . . 6 3 11 9 7 7 Impact 2 | . . . . . . . . . . . . 2 . Kinetic 50 | . . . . 3 9 . . 6 3 11 7 5 6 Secondary 3 | . . . . . . . . . . . 2 . 1 Self-Inflicted Damage 115 | . . . 20 . 20 . . 72 . . . . 3 Shots 5 | . . . 1 . 1 . . 3 . . . . . Rammed 24 | . . . . . 5 . . . . . . 15 4 Targets Rammed 25 | . . . . . 6 . . . . . . 15 4 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 730 | . 224 217 310 427 276 . . 300 441 466 515 374 730 Average Temperature 120 | . 75 115 41 110 28 . . 104 127 151 103 143 344 Received Heat Transfer 1452 | . 84 . 81 333 126 . . 198 93 168 123 . 246 Effects 76 | . . 1 . 6 . . . . 4 6 7 1 51 Shutdowns 20 | . . . . 2 . . . . . 2 3 . 13 Energy Bleed 7 | . . 1 . . . . . . . 1 . 1 4 Interference 17 | . . . . 2 . . . . 3 2 2 . 8 Matter Decay 7 | . . . . 1 . . . . 1 1 1 . 3 Short Circuit 5 | . . . . 1 . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 14 | . . . . . . . . . . . 1 . 13 Damage (core) 4 | . . . . . . . . . . . . . 4 Siege Activations 5 | . . . . . . . . . . . . 1 4 Total Turns 116 | . . . . . . . . . . . . 31 85 Longest Duration 40 | . . . . . . . . . . . . 31 40 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . . . Heat Transferred 1982 | . 1139 593 250 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Peak Influence 414 | . 74 30 273 414 311 . . . 372 141 156 241 151 Average Influence 83 | . 30 2 131 155 109 . . . 77 64 53 125 76 Maximum Alert Level 2 | . . . 1 2 1 . . . 1 . . 1 . Low Security (%) 90 | . . . . . . . . . . . . . . Level 1 9 | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . . . 2 1 14 . . 1 7 5 . . 4 Investigation 7 | . . . . . 3 . . . 3 . . . 1 Extermination 16 | . . . . . 8 . . . 3 3 . . 2 Reinforcement 10 | . . . 2 1 3 . . . 1 2 . . 1 Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 1 . . . 1 1 . . 1 Haulers Reinforced 3 | . . . . . 2 . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Distress Signals 15 | . . . 4 3 . . . . . 2 3 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 283 | . 9 33 19 31 50 . . 23 29 15 23 26 25 Peak Tracking Total 13 | . 3 9 4 3 4 . . 7 5 2 6 5 13 Tactical Retreats 20 | . . 10 . . 2 . . 3 2 . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Traps Triggered 11 | . 1 . 2 1 3 . . . 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Machines Disabled 36 | . . . . 2 6 . . 1 20 1 1 2 3 Max in Single Turn 2 | . . . . 2 2 . . 1 1 1 1 1 1 Garrison Access 2 | . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Machines Accessed 36 | . 10 . 4 5 13 . 1 . 3 . . . . Terminals 18 | . 7 . 3 3 5 . . . . . . . . Fabricators 3 | . . . . . 2 . . . 1 . . . . Repair Stations 5 | . 1 . . 1 2 . . . 1 . . . . Recycling Units 4 | . 2 . 1 . . . . . 1 . . . . Scanalyzers 3 | . . . . 1 2 . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Total Hacks 112 | . 30 . 20 13 36 . 6 . 7 . . . . Successful 84 | . 25 . 13 13 21 . 6 . 6 . . . . Failed 28 | . 5 . 7 . 15 . . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 70 | . . . . . . . 3 . 21 3 27 10 6 Terminals 64 | . 22 . 17 8 17 . . . . . . . . Fabricators 6 | . . . . . 5 . . . 1 . . . . Repair Stations 14 | . 4 . . 2 5 . . . 3 . . . . Recycling Units 10 | . 4 . 3 . . . . . 3 . . . . Scanalyzers 8 | . . . . 3 5 . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . . . Terminal Hacks 54 | . 18 . 11 8 11 . 6 . . . . . . Record 12 | . 2 . 2 5 3 . . . . . . . . Part Schematic 10 | . . . . . 4 . 6 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 6 | . 3 . . 1 2 . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 6 | . 5 . . . 1 . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 11 | . 4 . . 2 3 . . . 2 . . . . Scan Component 6 | . 2 . . 1 2 . . . 1 . . . . Repair 5 | . 2 . . 1 1 . . . 1 . . . . Recycling Unit Hacks 6 | . 3 . 2 . . . . . 1 . . . . Report Inventory 4 | . 2 . 1 . . . . . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . Scanalyzer 5 | . . . . 3 2 . . . . . . . . Insert Component 2 | . . . . 1 1 . . . . . . . . Analyze 3 | . . . . 2 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . Seal Access 2 | . . . . . 2 . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . . 6 . . . . Terminals . | . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Download 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . Monitor 1 | . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . 2 5 11 . . . 2 . . . . Full Trace Events 3 | . . . . . 2 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . 4 Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 5 . 6 . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Matter 190 | . . . . . 190 . . . . . . . . Time 47 | . . . . . 47 . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . Parts Repaired 5 | . 2 . . 1 1 . . . 1 . . . . Time 144 | . 52 . . 44 26 . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . 9 . 3 . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Total Allies 26 | . . 4 . . . . 4 . 7 . 7 1 3 Largest Group 7 | . . 3 2 1 . . 4 4 3 3 7 1 3 Highest-Rated Group 424 | . . 40 32 14 . . 157 157 210 210 424 30 210 Highest-Rated Ally 85 | . . 31 16 14 . . 40 40 70 70 85 30 70 Zionite Dispatches 9 | . . . . . . . . . 3 . 3 2 1 Heavy 2 | . . . . . . . . . . . 2 . . Light 1 | . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . 1 . . . 1 Kinetic Resupply 2 | . . . . . . . . . 1 . . 1 . Total Orders 3 | . . 3 . . . . . . . . . . . GUARD 3 | . . 3 . . . . . . . . . . . Ally Attacks 159 | . . 30 10 . . . . 11 51 26 14 . 17 Total Damage 5275 | . . 209 122 . . . . 614 2580 511 959 . 280 Kills 43 | . . 1 4 . . . . 7 21 3 5 . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . 2 . 4 1 1 Main Access 1 | . . . . . . . . . . . 1 . . Unaware Schematics 2 | . . . . . . . . . 1 . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . 1 . 1 . . Active Terminals 1 | . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Turns Passed 18523 | 70 1405 623 649 1171 3428 130 1933 1380 2574 1529 1850 790 991 Spaces Moved 10335 | 41 743 620 427 539 1862 82 1208 780 1323 783 979 345 603 Core 376 | 10 . 207 . . . . . . . . . . 159 Treads 9319 | 31 743 35 165 539 1862 82 1208 780 1323 783 979 345 444 Legs . | . . . . . . . . . . . . . . Wheels 640 | . . 378 262 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 80 160 160 160 160 160 160 165 165 163 50 Average Speed 157 | 133 166 82 111 160 160 160 160 160 181 175 171 163 132 Slowest Speed 550 | 160 180 550 180 160 160 160 160 160 183 185 185 166 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 93 96 41 40 46 11 87 77 32 15 72 70 12 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 11 | . . . . . . . 2 . . . 9 . . Known Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . 1 . . . . . . . Scrap Searched 7 | . . 1 . . . . 3 3 . . . . . Spaces Dug 4 | . . . . . . . . . . . 4 . . Terrain Destroyed 496 | . . . 65 65 136 . . 48 49 67 46 13 7 Melee . | . . . . . . . . . . . . . . Projectile 84 | . . . . 3 13 . . 7 4 18 19 13 7 AOE 412 | . . . 65 62 123 . . 41 45 49 27 . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Fac Ext Cet Fac Total 11713 | 57 869 689 534 724 2144 81 1208 857 1432 871 1047 456 744 Wait 465 | . 63 12 26 73 120 . . . 24 45 4 12 86 Move 10322 | 40 742 619 426 538 1861 81 1207 779 1322 782 978 344 603 Hop . | . . . . . . . . . . . . . . Pick Up 176 | 9 24 13 18 22 28 . . 5 21 7 6 16 7 Fast Attach . | . . . . . . . . . . . . . . Attach 56 | 7 5 10 6 3 4 . . 1 2 3 6 1 8 Detach . | . . . . . . . . . . . . . . Swap 85 | . 3 5 11 7 17 . . 5 16 2 2 12 5 Drop 121 | 1 8 7 10 18 23 . . 5 17 4 3 15 10 Fire 406 | . 24 10 37 63 85 . . 23 28 28 46 41 21 Melee 13 | . . 13 . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush 22 | . . . . . 6 . . . . . . 15 1 Escape Stasis 4 | . . . . . . . . . 2 . 2 . . Rewire 40 | . . . . . . . 1 39 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Mutant 457 | -10/Materials | Identified exit to Materials 457 | -10/Materials | Discovered exit to Materials (range 4) 778 | -10/Materials | Identified exit to Mines 1050 | -10/Materials | Repaired Lgt. Treads 1083 | -10/Materials | Repaired Lgt. Treads 1197 | -10/Materials | Discovered exit to Materials (range 16) 1476 | -10/Materials | Entered Mines 1479 | -10/Mines | Received a Mining Laser from a helpful Derelict 1531 | -10/Mines | Assembled infested the area 1584 | -10/Mines | Discovered exit to Materials (range 15) 1596 | -10/Mines | Lost 7 parts (1p2n4w) 1671 | -10/Mines | Core integrity fell below 50% 1808 | -10/Mines | Core integrity fell below 20% 1851 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2009 | -10/Mines | Discovered exit to Materials (range 10) 2099 | -10/Mines | Entered Materials 2099 | -9/Materials | Accompanied by 2 allies 2099 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2196 | -9/Materials | Build established: Scavenger-Mutant 2306 | -9/Materials | Identified exit to Materials 2306 | -9/Materials | Discovered exit to Materials (range 15) 2555 | -9/Materials | Build established: Scavenger-Gunner 2670 | -9/Materials | Discovered exit to Materials (range 15) 2748 | -9/Materials | Entered another Materials area 2748 | -8/Materials | Accompanied by 1 ally 2748 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3199 | -8/Materials | Build established: Mutant 3363 | -8/Materials | Identified exit to Factory 3363 | -8/Materials | Discovered exit to Factory (range 15) 3572 | -8/Materials | Build established: Gunner 3583 | -8/Materials | Repaired Med. Treads 3788 | -8/Materials | Discovered exit to Factory (range 11) 3919 | -8/Materials | Entered Factory 3919 | -7/Factory | Evolved 2 slots: Utility x2 3983 | -7/Factory | Repaired Assault Cannon 4927 | -7/Factory | Build established: Bomber 5726 | -7/Factory | Fabricated Fission Core (x2) 6575 | -7/Factory | Build established: Gunner 7245 | -7/Factory | Identified exit to Lower Caves 7245 | -7/Factory | Discovered exit to Lower Caves (range 11) 7347 | -7/Factory | Entered Lower Caves 7366 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7477 | -7/Lower Caves | Entered Zion 7543 | -7/Zion | System corruption cleaned by Quarantine Array 7890 | -7/Zion | Learned location of Warlord (-5) 8075 | -7/Zion | Learned location of Extension (-5) 8718 | -7/Zion | Imprinted 8720 | -7/Zion | Declared Zion's savior 9006 | -7/Zion | Build established: Messiah-Gunner 9109 | -7/Zion | Received a visual enhancement algorithm 9365 | -7/Zion | Given A8's code to call for help 9386 | -7/Zion | Identified exit to Proximity Caves 9386 | -7/Zion | Discovered exit to Proximity Caves (range 12) 9410 | -7/Zion | Entered Proximity Caves 9410 | -6/Proximity Caves | Accompanied by 4 allies 9414 | -6/Proximity Caves | Learned 4 Factory zone layouts 9585 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10763 | -6/Proximity Caves | Identified exit to Factory 10763 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10784 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10790 | -6/Proximity Caves | Entered Factory 10790 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10791 | -6/Factory | Identified exit to Factory 11463 | -6/Factory | Retrieved Zion intel report: Trap Installations 11464 | -6/Factory | Zion Hacker squad teleported in 11704 | -6/Factory | Repaired Med. Treads 11789 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11790 | -6/Factory | Zion Kinetic Resupply teleported in 12504 | -6/Factory | Spotted B-75 Beast 12610 | -6/Factory | Destroyed B-75 Beast 12713 | -6/Factory | Zion Light squad teleported in 12814 | -6/Factory | Discovered exit to Factory (range 16) 13364 | -6/Factory | Entered another Factory area 13364 | -5/Factory | Accompanied by 3 allies 13364 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13365 | -5/Factory | Identified exit to Upper Caves 13672 | -5/Factory | Build established: Messiah-Skirmisher 14645 | -5/Factory | Identified exit to Extension 14645 | -5/Factory | Discovered exit to Extension (range 14) 14812 | -5/Factory | Spotted B-75 Beast 14893 | -5/Factory | Entered Extension 15054 | -5/Extension | Retrieved Zion intel report: Active Terminals 15055 | -5/Extension | Zion Heavy squad teleported in 15202 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 15203 | -5/Extension | Zion Heavy squad teleported in 15272 | -5/Extension | Zion Fire squad teleported in 15402 | -5/Extension | Retrieved Zion intel report: Main Access 15402 | -5/Extension | Identified exit to Factory 15404 | -5/Extension | Spotted B-75 Beast 15872 | -5/Extension | Destroyed B-75 Beast 15899 | -5/Extension | Lost 3 parts (1u2w) 15919 | -5/Extension | Spotted B-75 Beast 15937 | -5/Extension | Destroyed B-75 Beast 15969 | -5/Extension | Retrieved Zion intel report: Trap Installations 16118 | -5/Extension | Disrupted transfer network 16611 | -5/Extension | Identified exit to Cetus 16611 | -5/Extension | Discovered exit to Cetus (range 16) 16743 | -5/Extension | Entered Cetus 16764 | -5/Cetus | Spotted Cetus Guard 16764 | -5/Cetus | Spotted Cetus Guard 16772 | -5/Cetus | Destroyed Cetus Guard 16773 | -5/Cetus | Spotted Cetus Guard 16779 | -5/Cetus | Destroyed Cetus Guard 16790 | -5/Cetus | Destroyed Cetus Guard 16790 | -5/Cetus | Spotted Cetus Guard 16801 | -5/Cetus | Destroyed Cetus Guard 16984 | -5/Cetus | Retrieved Zion intel report: Unaware Analyses 16985 | -5/Cetus | Zion Kinetic Resupply teleported in 17063 | -5/Cetus | Zion Recon squad teleported in 17085 | -5/Cetus | Identified exit to Archives 17085 | -5/Cetus | Discovered exit to Archives (range 26) 17192 | -5/Cetus | Spotted Cetus Guard 17192 | -5/Cetus | Spotted Cetus Guard 17196 | -5/Cetus | Spotted Cetus Guard 17200 | -5/Cetus | Destroyed Cetus Guard 17203 | -5/Cetus | Spotted Cetus Guard 17204 | -5/Cetus | Build established: Messiah-Tank 17204 | -5/Cetus | Destroyed Cetus Guard 17208 | -5/Cetus | Destroyed Cetus Guard 17222 | -5/Cetus | Destroyed Cetus Guard 17252 | -5/Cetus | Discovered exit to Factory (range 19) 17266 | -5/Cetus | Scared off Revision 17 17533 | -5/Cetus | Entered Factory 17533 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18058 | -4/Factory | Build established: Messiah-Mutant 18373 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 18374 | -4/Factory | Zion Hacker squad teleported in 18433 | -4/Factory | Core integrity fell below 50% 18438 | -4/Factory | Released all parts (16) 18473 | -4/Factory | Core integrity fell below 20% 18524 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Slammed into H-77 Assassin. Slammed into G-67 Veteran. Slug penetrates Wall. Slammed into G-67 Veteran. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates Door. Slug penetrates Wall. U-05 Engineer builds a Door. R-10 Processor collects Welding Torch. R-10 Processor collects Lgt. Ion Engine. K-01 Serf cleans the Matter Pump. U-05 Engineer lays Concrete. Triggered Tesla Bomb Trap. A bubble of electromagnetic force engulfs the area. K-01 Serf destroyed. Construction Platform disabled. Acquired 14 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????"" """ # """ """? | | ????????????????????"""" """ " """ """ | | ????????????????????"""" """ # | | ??????????????????? """" """" # | | ??????????????????# """" """" ####"########## | | ??????????????????# """" """" # #???? | | ??????????????????# """" """" # """""" #????? | | ??????????????????# # """""" #??????? | | ??????????????????# # """""" #??????? | | ??????????????????##+#####/##### """""" #??????? | | ???????????????????#?????# #???# #??????? | | ???????????????????# ????# #???#?####/#??##??????? | | ???????????????????# ##### #?????? ??????????? | | ???????????????????# #???? ???????????? | | ???????????????????# #?? ?????????????? | | ????????????????#### # """" ??????????????? | | ????????????????+ + """" ??????????????? | | ????????????????####### # """" ??????????????? | | ??????????????????????# #? """"???????????????? | | ??????????????????????# #? ??""???????????????? | | ??????????????????????# #! """" "?????????????? | | ?????????????##########/## # ??????????? | | ?????????????# ! p + A ??????????? | | ?????????????# # # ??????????? | | ?????????????# #p#######???????????????? | | ?????????????# @g #???????????? | | ?????????????# """ """ #g##### #???????????? | | ?????????????# """ """ # #?????????????????????? | | ?????????????# """ """ # #?????????????????????? | | ??????????????############/#?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 600 Matter Stores 450 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Lrn. Proton Cannon | -7/Factory | Hacked Fission Core | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Hacked Energy Filter | -7/Factory | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel M-14 Sweeper | -6/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel G-50 Soldier | -4/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel Y-64 Sentinel | -4/Factory | Z-intel Fabricated ------------ Fission Core | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force I Survived The Infestation I'm Back, Baby! Knowing Is Half The Battle Respectable Loadout Revising The Future Robot Respite The More The Merrier The One True Hacker Challenges ------------ None Game ------ Seed ChargeLauncherScrap Manual? 0 Play Time 02:59:27 Cumulative 21.4 hours Start 2019.10.26 @ 10:26:21 End 2019.10.26 @ 15:57:28 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 9 Adventurer 5 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e14b472c-8e42-4540-a61d-a2fa165bf1aa