Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 08:03:28 Player: souux Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (127) 635 Value Destroyed (4495) 4495 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 12550 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 291/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (121) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Treaded Cooled-Myomer Exoskeleton > --- UTILITY (10) ----- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- High-capacity Matter Pod (200) Advanced Hacking Suite Long-range Tractor Beam Advanced Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Quantum-Antimatter Reactor > --- PROPULSION ------- Treaded Cooled-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Cloaking Device Improved Powered Armor Advanced System Shield > --- WEAPON ----------- Gatling Ballistic Helical Construct/G Accelerated Hardcell Construct/C Power Maul > --- INVENTORY -------- High-capacity Matter Pod Advanced Hacking Suite Long-range Tractor Beam Advanced Datajack Improved Plasma Cutter [Rating: 122] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Medium Reactive Plating Weapon Beam Cannon Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Slots Evolved 16 | . . . 4 . . 4 . . 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 . . 1 . . . . . 2 . . Utility 8 | . . . 3 . . 2 . . 2 . . . . 1 Weapon 2 | . . . . . . . . . . . . . 1 1 Parts Attached 142 | 6 14 28 19 18 10 14 2 . 14 1 3 8 4 1 Power 19 | 1 3 6 3 4 . 1 . . . . . . 1 . Engine 15 | 1 3 6 . 4 . 1 . . . . . . . . Core 4 | . . . 3 . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 1 6 8 3 8 3 5 . . 2 . . 1 . . Treads 16 | . 2 6 2 4 2 . . . . . . . . . Leg 6 | . . . . 1 . 5 . . . . . . . . Wheel 11 | 1 4 2 1 2 1 . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . Flight 2 | . . . . 1 . . . . . . . 1 . . Utility 49 | 2 1 6 8 3 3 5 . . 9 1 1 6 3 1 Device 27 | 1 . 4 5 1 1 3 . . 4 1 1 4 1 1 Storage 6 | 1 1 2 . . . . . . 1 . . 1 . . Processor 5 | . . . 1 1 . . . . 2 . . 1 . . Hackware 2 | . . . . . . . . . 2 . . . . . Protection 9 | . . . 2 1 2 2 . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 4 8 5 3 4 3 2 . 3 . 2 1 . . Energy Gun 14 | 1 1 2 2 3 . 3 1 . 1 . . . . . Energy Cannon 6 | . 2 2 . . 1 . . . . . 1 . . . Ballistic Gun 10 | 1 . 2 2 . 3 . . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . 1 . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . 1 . . . Impact Weapon 2 | . . . 1 . . . . . . . . 1 . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 5 1 1 . . . . . 3 . . Parts Lost 40 | . . 3 5 2 . 2 . 3 7 . 1 2 10 5 Power 8 | . . 2 1 . . . . . 1 . 1 . 2 1 Propulsion 5 | . . . 1 1 . . . 1 1 . . . . 1 Utility 19 | . . 1 3 1 . 2 . 1 2 . . 1 5 3 Weapon 8 | . . . . . . . . 1 3 . . 1 3 . Highest Loss Streak 3 | . . 2 3 1 . 1 . 3 3 . 1 1 3 2 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Backups 15 | 5 14 14 20 22 22 20 18 19 12 5 4 5 7 5 Power 1 | . 1 . . 1 1 1 2 2 . . . . . . Propulsion 6 | 4 5 4 7 11 12 10 8 8 3 . . . . . Utility 4 | . 4 4 4 2 3 3 3 3 5 2 2 3 4 3 Weapon 2 | . 1 2 6 5 3 2 2 3 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 40 | . 6 4 3 9 3 1 . . 10 . . 1 . 3 Power 6 | . 1 1 . 1 . 1 . . 2 . . . . . Propulsion 14 | . 2 . 1 4 1 . . . 6 . . . . . Utility 11 | . 1 3 . 2 1 . . . 2 . . . . 2 Weapon 7 | . 2 . 2 2 1 . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 82 | . 98 99 85 99 98 79 77 68 58 53 66 59 51 28 Engine 7 | . 14 13 4 6 9 4 5 5 3 . . . . . Treads 6 | . 8 13 7 18 5 2 . . . . 3 5 4 3 Leg 3 | . . . . . . 7 27 24 7 5 2 . . . Wheel 10 | . 19 14 17 7 21 15 . . . . . . . . Device 16 | . 13 13 18 27 18 18 16 15 15 22 28 23 9 5 Storage 8 | . 14 14 9 9 9 5 5 5 4 . . 3 4 4 Processor 4 | . . . . 6 9 5 5 5 9 5 5 6 9 8 Hackware 1 | . . . . . . . . . 5 11 11 6 4 3 Protection 2 | . . . 6 1 6 6 5 2 . . . . 2 . Energy Gun 6 | . 6 7 4 16 10 8 10 7 . . . . . . Energy Cannon 4 | . 15 13 6 . . . . . . . . 4 . . Ballistic Gun 3 | . 5 5 6 . 7 . . . . 1 5 . 3 . Peak Build Rating 122 | 6 9 14 30 35 44 100 100 95 88 79 101 100 122 90 Average Rating 46 | 5 8 11 24 32 32 73 95 86 71 74 91 95 101 76 On Entrance 52 | . 6 9 14 28 30 44 100 94 71 63 79 95 86 74 Avg Prop Armor Cover (%) 8 | . . 8 6 6 . 6 . 10 10 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 134 | 13 34 98 129 96 106 134 127 127 114 19 28 70 107 56 Greatest Support 166 | 10 40 40 60 66 60 120 120 120 72 72 128 128 166 166 Greatest Overweight (x) 22 | 1 1 4 12 3 3 4 1 2 22 . . . . . Average Overweight (x) 1 | . . 1 2 1 2 2 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 5 5 20 20 20 Average Capacity 20 | 7 14 18 25 25 25 25 25 25 15 5 5 16 20 20 Most Carried 25 | 8 15 20 25 25 25 25 19 22 25 5 5 8 12 6 Average Carried 16 | 5 14 15 23 24 24 21 18 19 12 5 4 5 7 5 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 5 5 5 20 20 20 Final Carried 25 | 8 15 19 25 25 24 17 19 22 5 5 5 8 5 5 Scrap Engine Consumption 95 | . . . . . 3 11 1 . 30 5 7 10 20 8 Constructs Created 8 | . . . . . . 1 . . 1 1 1 . 3 1 Constructs Modified 27 | . . . . . . 2 1 . 13 . 1 3 4 3 Class Distribution -------------------- 66% | Mutant 19% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Construct | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Matter Collected 4182 | 314 626 688 435 466 454 362 156 53 206 . 111 119 192 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5319 | 204 695 450 593 1050 261 437 206 180 275 . 117 271 580 . Parts 238 | 16 43 29 25 46 7 11 3 4 8 . 4 5 37 . Haulers Intercepted 11 | . 2 . 1 5 . . . . 1 . . 1 1 . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . 13 . . . . 4 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Combat Hostiles Destroyed 97 | . 11 15 13 15 6 8 4 4 7 . 2 3 9 . Melee 2 | . . . . . . . . . . . . 1 1 . Guns 53 | . 8 8 4 10 6 8 1 2 2 . 2 . 2 . Cannons 23 | . 2 7 8 . . . . . . . . 1 5 . AOE 14 | . . . 1 4 . . 2 2 5 . . . . . Classes Destroyed 14 | 2 5 1 2 1 . 1 1 . 1 . . . . . Worker 2 | . . . . . . . . . 1 . . 1 . . Tunneler 8 | 5 1 . 1 . . . . . . . . . 1 . Hauler 11 | . 2 . 1 5 . . . . 1 . . 1 1 . Recycler 4 | 1 2 . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 4 | . 2 . 1 1 . . . . . . . . . . Swarmer 24 | . 6 5 3 . . 1 . . 5 . . 1 3 . Grunt 29 | . 5 . 6 8 . 3 2 4 . . . . 1 . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . Sentry 11 | . . . 3 6 1 1 . . . . . . . . Hunter 3 | . . . 1 . . . . . . . . 2 . . Programmer 12 | . . . . . . 2 1 . 2 . 2 . 5 . Subdweller 15 | . . 10 . . 5 . . . . . . . . . Best Kill Streak 5 | 4 5 3 5 4 1 1 3 4 5 . 2 2 3 . Combat Bots Only 5 | . 5 3 5 4 1 1 3 4 5 . 2 2 3 . Max Kills in Single Turn 4 | 1 1 1 1 2 1 1 1 1 4 . 1 1 2 . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 4 | . . . 1 2 . . 1 1 4 . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Hostile Shots Fired 1434 | . 33 106 122 68 27 134 16 40 157 . 42 63 270 356 Missed 477 | . 8 27 28 26 11 35 6 7 67 . 15 29 111 107 Hits 957 | . 25 79 94 42 16 99 10 33 90 . 27 34 159 249 Melee 14 | . . . . 4 . 10 . . . . . . . . Projectile 943 | . 25 79 94 38 16 89 10 33 90 . 27 34 159 249 AOE 7 | . . . . 1 . 2 . . 1 . 2 . 1 . Critical Strikes 64 | . . 3 11 5 . 5 1 5 4 . 1 2 13 14 Actively Blocked 12 | . . . . . . . . . . . . . . 12 Part Disruptions 1 | . . . . . . . . . 1 . . . . . Damage Taken 19137 | . 235 1416 1317 785 347 1395 231 852 1876 . 740 502 3600 5841 Core 3294 | . 55 140 186 111 62 133 . 239 359 . 134 96 327 1452 Absorbed by Shields 27 | . . . . . . . . . . . . 27 . . Reduced by Siege Mode 78 | . . . . . . . . . . . 78 . . . Ignored by Resistances 496 | . . . . . . 156 . 90 . . . . 250 . Regen/Repaired (Parts) 2820 | . . . . . . 190 80 . 842 . 347 259 128 974 Core Remaining (%) 61 | 100 . 22 . . 34 . . 56 . . 50 91 74 . Volleys Fired 359 | 18 37 83 49 43 22 24 12 12 12 . 19 8 20 . Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 1 1 2 . Hottest 162 | 60 120 140 112 122 122 150 155 155 155 . 59 110 162 . Shots Fired 617 | 36 76 126 87 84 41 47 19 19 16 . 18 8 40 . Gun 468 | 36 44 80 55 82 41 47 15 16 14 . 18 . 20 . Cannon 137 | . 32 45 32 . . . . . . . . 8 20 . Launcher 12 | . . 1 . 2 . . 4 3 2 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 186 | 18 10 33 35 11 17 2 . . 2 . 18 . 40 . Thermal 370 | . 32 93 52 73 24 45 15 16 12 . . 8 . . Explosive 9 | . . . . . . . 4 3 2 . . . . . Electromagnetic 52 | 18 34 . . . . . . . . . . . . . Robot Hit Streak 36 | 4 5 12 9 15 24 36 8 17 8 . 6 7 4 . Robot Miss Streak 5 | 4 3 5 3 2 1 3 2 3 5 . 1 1 5 . Penetration Max 2 | . . . . 1 . . . . . . 1 . 2 . Secondary Targets 5 | . . 2 . 2 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . . . . . . Shots Hit Robots 410 | 18 37 72 52 69 34 37 11 13 14 . 14 8 31 . Core Hits 213 | 7 21 24 26 35 10 18 16 14 17 . 4 3 17 1 Critical Kills 3 | . . 1 1 . . . . . . . . . 1 . Critical Parts Destroyed 6 | . . . . . 1 . . . 1 . 2 1 1 . Critical Strikes 22 | . 2 1 3 2 2 2 2 1 1 . 2 1 3 . Burn 10 | . . . 2 2 1 2 2 1 . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . Destroy 4 | . . 1 . . 1 . . . . . 2 . . . Blast 1 | . . . . . . . . . . . . . 1 . Corrupt 2 | . 2 . . . . . . . . . . . . . Smash 4 | . . . . . . . . . 1 . . 1 2 . Melee Attacks 70 | . . 5 2 1 9 8 . . 10 . 4 17 14 . Impact 65 | . . . 2 1 9 8 . . 10 . 4 17 14 . Slashing 5 | . . 5 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11181 | 275 646 1535 1139 1791 687 878 645 548 877 . 462 301 1353 44 Guns 6960 | 252 283 1028 618 1316 687 865 307 313 325 . 436 . 530 . Cannons 1888 | . 297 507 483 . . . . . . . . 144 457 . Explosions 1519 | 23 43 . 38 475 . . 338 235 367 . . . . . Melee 519 | . . . . . . . . . 161 . . 88 270 . Ramming 295 | . 23 . . . . 13 . . 24 . 26 69 96 44 Kinetic 3515 | 110 47 551 384 649 277 44 . . 30 . 436 . 987 . Thermal 5496 | 23 340 984 717 1142 410 821 307 313 295 . . 144 . . Explosive 940 | . . . . . . . 338 235 367 . . . . . Electromagnetic 416 | 142 236 . 38 . . . . . . . . . . . Impact 519 | . . . . . . . . . 161 . . 88 270 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 34 | . 2 2 . . . 4 4 4 18 28 34 5 18 8 Average Corruption 4 | . 2 2 . . . 1 4 4 6 26 31 3 9 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 146 | . 10 39 . . . 4 17 4 24 12 19 4 11 2 Message Errors 35 | . 1 11 . . . . 5 2 4 2 3 1 6 . Matter Fused 33 | . 4 11 . . . . 3 1 4 3 4 1 1 1 Heat Flow Errors 17 | . 2 3 . . . . 4 . 3 . 3 . 2 . Energy Discharges 17 | . . 6 . . . . 2 . 5 . 1 2 1 . Parts Rejected 2 | . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 9 | . 1 2 . . . 1 . . 1 1 3 . . . Data Loss (major) 7 | . . 2 . . . 2 . 1 2 . . . . . Misfires 7 | . 2 3 . . . 1 . . 1 . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Misdirections 14 | . . . . . . . . . 4 6 4 . . . Weapon Failures 3 | . . 1 . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 347 | 6 . . 14 . . . . . 136 . . 50 139 2 Projectiles 13 | . . . 8 . . . . . . . . . 5 . Explosions 12 | 6 . . 6 . . . . . . . . . . . Melee 322 | . . . . . . . . . 136 . . 50 134 2 Knockbacks 5 | . . . . . . . . . 1 . . . 3 1 Impact 3 | . . . . . . . . . 1 . . . 1 1 Kinetic 2 | . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . 10 24 . . . . 42 141 . . . . . . Shots 6 | . . 1 . . . . 2 3 . . . . . . Rammed 20 | . 3 . . . . . . . 7 . 1 2 3 4 Targets Rammed 23 | . 3 . . . . 1 . . 7 . 2 2 4 4 Kicked 2 | . . . . . . 1 . . . . 1 . . . Crushed 1 | . . . . . . . . . . . . . 1 . Highest Temperature 603 | . 252 249 412 . . 446 243 603 315 . 246 260 433 . Average Temperature 139 | . 76 63 155 . . 194 85 352 142 . 63 122 176 . Received Heat Transfer 2704 | . 42 487 747 333 12 162 99 303 75 . 24 . 105 315 Effects 21 | . . . 1 . . 6 . 10 1 . . . 3 . Shutdowns 6 | . . . . . . 1 . 1 1 . . . 3 . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Interference 3 | . . . 1 . . 1 . 1 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . Short Circuit 4 | . . . . . . . . 4 . . . . . . Damage (major) 5 | . . . . . . 3 . 2 . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 . . . Total Turns 37 | . . . . . . . . . . . 37 . . . Longest Duration 37 | . . . . . . . . . . . 37 . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . 1 . . . . . . . 2 . . 2 2 . Combat Hostiles 3 | . 1 . . . . . . . . . . 1 1 . Parts Fried 15 | 1 3 . . . . . . . 3 . . 2 6 . Impact Corruptions 11 | . . . . . . . . . 3 . . 3 4 1 Robots Melted 3 | . . . 1 1 . . 1 . . . . . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . . . . . Parts Melted 39 | . 1 3 4 7 3 10 4 1 5 . . 1 . . Heat Transferred 11131 | 50 629 1426 1369 2479 791 1862 875 800 550 . . 300 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Maximum Alert Level 1 | . . . 1 1 . 1 . . . . . . 1 . Low Security (%) 97 | 100 100 . 96 87 100 96 . . 100 100 100 100 98 100 Level 1 2 | . . . 3 12 . 3 . . . . . . 1 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 221 | 10 187 . 214 218 53 210 . . 132 6 45 119 221 102 Initial 102 | . . . . 67 53 . . . 18 6 . . 45 102 Average 59 | 2 89 . 69 164 3 68 . . 38 1 10 44 82 28 Influence Increases 3505 | 30 409 215 430 489 45 418 100 120 398 . 78 234 524 15 Destroy 0b10 Robot/C 1640 | . 220 100 260 300 20 160 80 80 140 . 40 60 180 . Destroy 0b10 Robot/NC 150 | 30 40 . 15 35 . . . . 10 . . 10 10 . Destroy Leader 390 | . 48 10 74 92 . 40 20 10 22 . 10 22 42 . Successful Hack 111 | . 21 . 4 6 17 45 . . . . 5 13 . . Disable Machine 150 | . . . 60 30 . 15 . . 30 . 15 . . . Destroy Structure 134 | . 5 . 17 26 8 8 . . 16 . 8 24 22 . Partial Spotted 15 | . . . . . . . . . . . . . 15 . Lose Combat Pursuer 915 | . 75 105 . . . 150 . 30 180 . . 105 255 15 Influence Decreases 3498 | 30 366 258 270 511 183 279 239 90 409 19 78 146 430 190 Entered New Map 400 | . . 22 . 93 85 . 52 . 12 13 . . 43 80 Time Decay 2764 | 30 366 226 215 398 98 259 187 60 328 6 68 126 287 110 Lost Part 329 | . . 10 50 20 . 20 . 30 69 . 10 20 100 . Purge Threat 5 | . . . 5 . . . . . . . . . . . Squads Dispatched 27 | . 1 . 2 1 . 3 . . 9 . . 2 5 4 Investigation 1 | . . . . 1 . . . . . . . . . . Extermination 10 | . . . . . . 2 . . 2 . . 1 3 2 Reinforcement 13 | . 1 . 2 . . 1 . . 4 . . 1 2 2 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 2 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Distress Signals 8 | . 1 . . 1 1 1 . . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 225 | . 15 16 14 18 6 17 4 5 29 6 4 13 45 33 Peak Tracking Total 24 | . 5 4 4 7 2 7 3 4 7 6 4 5 15 24 Tactical Retreats 29 | . 3 3 . . . 5 . 1 4 . . 3 9 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Traps Triggered 12 | . . . . 2 . . . . 1 . . 4 3 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Machines Disabled 11 | . . 1 4 2 . 1 . . 2 . 1 . . . Max in Single Turn 2 | . . 1 2 1 . 1 . . 2 . 1 . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Machines Accessed 31 | . 7 2 3 3 8 4 . . . . 2 1 1 . Terminals 24 | . 7 . 1 3 6 3 . . . . 2 1 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Total Hacks 99 | . 22 4 12 10 20 10 . . . . 12 7 2 . Successful 61 | . 14 4 10 5 15 5 . . . . 5 3 . . Failed 37 | . 8 . 1 5 5 5 . . . . 7 4 2 . Catastrophic 2 | . . . . . . 1 . . . . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 73 | . 21 . 1 10 14 8 . . . . 10 7 2 . Terminals 79 | . 22 . 2 10 15 9 . . . . 12 7 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 9 . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Terminal Hacks 20 | . 3 4 2 1 7 1 . . . . 1 1 . . Record 7 | . 1 3 . . 3 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 32 | . 11 . . 4 8 3 . . . . 4 2 . . Terminals 32 | . 11 . . 4 8 3 . . . . 4 2 . . Botnet 16 | . 6 . . 2 3 2 . . . . 2 1 . . Skim 16 | . 5 . . 2 5 1 . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 7 . 1 3 4 4 . . . . 2 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Active Infowar (turns) 9980 | 49 1187 2744 447 760 137 500 543 237 1373 112 292 433 761 405 Optics 3771 | . . 222 . 19 . 256 . . 1271 112 292 433 761 405 Sensors 500 | . . . . . . . . . . . . 159 341 . Terrain 238 | . . . . . . . . . . . . 238 . . Structural 4848 | . . . 354 741 137 500 543 237 1373 4 277 433 249 . Seismic 4345 | 49 1187 2522 330 . . . . . 257 . . . . . Cloaking 78 | . . . . . . . . . . 48 . 29 1 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Turns Passed 13410 | 134 1262 2975 666 940 1711 1301 808 237 1373 112 292 433 761 405 Spaces Moved 9350 | 65 739 1817 327 365 1204 752 397 96 810 224 473 669 1070 342 Core 2 | 2 . . . . . . . . . . . . . . Treads 3744 | . 95 718 22 195 132 14 . . 276 . 246 669 1070 307 Legs 1400 | . . . . . . 205 397 96 243 224 227 . . 8 Wheels 3918 | 63 644 1099 305 170 1072 533 . . 32 . . . . . Hover 234 | . . . . . . . . . 234 . . . . . Flight 52 | . . . . . . . . . 25 . . . . 27 Fastest Speed 46 | 50 90 95 109 96 109 93 192 192 46 46 46 46 52 52 Average Speed 112 | 91 110 139 131 167 125 136 192 204 122 46 46 49 52 115 Slowest Speed 1686 | 95 160 240 260 285 216 280 192 270 1686 46 46 52 52 137 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 99 89 22 47 99 18 53 14 33 81 12 20 36 19 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 5 | . 3 1 . . 1 . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . . . . . . 1 1 . Unknown Exits Taken 5 | 1 . . . . . 1 1 1 . . 1 . . . Scrap Searched 6 | . . 3 . . . . 2 1 . . . . . . Spaces Dug 112 | . . 1 5 1 8 8 37 19 8 . 4 15 6 . Terrain Destroyed 245 | 4 2 27 14 35 8 8 60 49 8 . 4 15 11 . Melee 51 | . . . 2 1 7 8 . . 8 . 4 15 6 . Projectile 21 | . . 4 12 . 1 . . . . . . . 4 . AOE 172 | 4 2 23 . 34 . . 60 49 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Total 11405 | 100 1110 2106 472 584 1336 964 419 119 1163 231 523 727 1200 351 Wait 999 | 4 265 108 22 76 42 96 5 2 268 7 13 6 82 3 Move 9337 | 64 738 1816 326 364 1203 751 396 95 810 223 472 668 1069 342 Hop . | . . . . . . . . . . . . . . . Pick Up 126 | 8 18 17 23 15 7 15 1 3 5 . 3 6 4 1 Fast Attach 56 | 6 3 3 5 8 4 6 1 . 8 1 3 8 . . Attach 63 | . 2 4 13 2 2 13 . 2 13 . 1 3 7 1 Detach 27 | . 3 1 5 1 1 6 1 2 5 . 1 1 . . Swap 173 | . 22 46 15 34 31 21 3 . 1 . . . . . Drop 155 | . 19 23 12 23 15 23 . 3 24 . 5 8 . . Fire 359 | 18 37 83 49 43 22 24 12 12 12 . 19 8 20 . Melee 70 | . . 5 2 1 9 8 . . 10 . 4 17 14 . Ram 3 | . 3 . . . . . . . . . . . . . Kick 2 | . . . . . . 1 . . . . 1 . . . Crush 18 | . . . . . . . . . 7 . 1 2 4 4 Escape Stasis 8 | . . . . 8 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . 9 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Discovered new exit (range 6) 998 | -10/Materials | Discovered new exit (range 4) 1123 | -10/Materials | Learned 4 Subcaves zone layouts 1180 | -10/Materials | Learned location of 2 exits from Subcaves 1193 | -10/Materials | Learned location of Subcaves (-10) 1197 | -10/Materials | Learned location of 2 exits from Subcaves 1198 | -10/Materials | Learned location of 1 exit from Recycling 1226 | -10/Materials | Identified exit to Subcaves 1397 | -10/Materials | Entered Subcaves 1398 | -10/Subcaves | Approached by a straggling Scientist 1398 | -10/Subcaves | Identified exit to Materials 1399 | -10/Subcaves | Identified exit to Recycling 1449 | -10/Subcaves | Visited Clippyterm 1940 | -10/Subcaves | Learned location of Zion (-7) 1940 | -10/Subcaves | Met a Zionite searching for "candidates" 2051 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2066 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2118 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2482 | -10/Subcaves | Build established: Scavenger-Mutant 2569 | -10/Subcaves | Learned Materials stockpile data 2586 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2768 | -10/Subcaves | Core integrity fell below 50% 3521 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3536 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3624 | -10/Subcaves | Build established: Mutant 3865 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4249 | -10/Subcaves | Visited 4L-MR0's lab 4271 | -10/Subcaves | Found Arachnoskeleton 4372 | -10/Subcaves | Entered Materials 4372 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4568 | -8/Materials | Discovered new exit (range 8) 4589 | -8/Materials | Identified exit to Storage 4610 | -8/Materials | Central database locked down 4692 | -8/Materials | Discovered new exit (range 12) 4843 | -8/Materials | Lost 3 parts (1n2u) 5038 | -8/Materials | Entered Storage 5139 | -8/Storage | Build established: Scavenger-Mutant 5570 | -8/Storage | Core integrity fell below 50% 5978 | -8/Storage | Entered Recycling 5979 | -8/Recycling | Identified exit to Factory 6020 | -8/Recycling | Build established: Mutant 7100 | -8/Recycling | Learned 4 Lower Caves zone layouts 7185 | -8/Recycling | Learned location of 1 exit from Extension 7215 | -8/Recycling | Learned Storage emergency access door positions 7236 | -8/Recycling | Learned Factory trap positions 7245 | -8/Recycling | Learned location of 1 exit from Recycling 7265 | -8/Recycling | Learned Factory emergency access door positions 7288 | -8/Recycling | Build established: Scavenger-Mutant 7293 | -8/Recycling | Learned location of 1 exit from Extension 7333 | -8/Recycling | Learned Factory recycling unit intel 7357 | -8/Recycling | Entered Scraplab 7362 | -8/Recycling | Found Prototype Device 7364 | -8/Recycling | Identified Scrap Engine 7689 | -8/Recycling | Entered Factory 7689 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7690 | -6/Factory | Loaded intel: 112 trap records 7692 | -6/Factory | Loaded intel: 8 recycling unit locations 8038 | -6/Factory | Build established: Mutant 8115 | -6/Factory | Discovered new exit (range 18) 8551 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 8878 | -6/Factory | Spotted B-75 Beast 8910 | -6/Factory | Cargo convoy interrupted 8990 | -6/Factory | Entered Lower Caves 9767 | -6/Lower Caves | Discovered new exit (range 7) 9798 | -6/Lower Caves | Entered another Lower Caves area 9972 | -6/Lower Caves | Lost 3 parts (1n1u1w) 9981 | -6/Lower Caves | Discovered new exit (range 13) 10035 | -6/Lower Caves | Entered Factory 10035 | -5/Factory | Evolved 2 slots: Utility x2 10619 | -5/Factory | Lost 3 parts (1u2w) 11038 | -5/Factory | Build established: Hacker-Mutant 11185 | -5/Factory | Garrison activated, responded to threat 11191 | -5/Factory | System corruption reached 10% 11404 | -5/Factory | Spotted B-75 Beast 11408 | -5/Factory | Sucked down chute 11408 | -5/Factory | Entered Waste 11416 | -5/Waste | Spotted C-40 Crusher 11423 | -5/Waste | EMP discharged 11438 | -5/Waste | Spotted C-40 Crusher 11439 | -5/Waste | Spotted C-40 Crusher 11439 | -5/Waste | Spotted C-40 Crusher 11485 | -5/Waste | Spotted C-40 Crusher 11502 | -5/Waste | Spotted C-40 Crusher 11506 | -5/Waste | Discovered new exit (range 22) 11520 | -5/Waste | Entered Factory 11658 | -5/Factory | System corruption reached 30% 11767 | -5/Factory | Discovered new exit (range 5) 11775 | -5/Factory | Build established: Hacker-Construct 11812 | -5/Factory | Entered another Factory area 11812 | -4/Factory | Evolved 2 slots: Propulsion x2 12075 | -4/Factory | Allied Derelicts emerged from ambush trap array 12094 | -4/Factory | Identified exit to Research 12158 | -4/Factory | Spotted B-86 Titan 12245 | -4/Factory | Entered Research 12245 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 12384 | -3/Research | Build established: Assassin 12426 | -3/Research | Found Hvy. Reactive Plating 12775 | -3/Research | Found Imp. Powered Armor 12822 | -3/Research | System corruption reached 10% 12961 | -3/Research | Spotted B-86 Titan 12993 | -3/Research | Spotted B-86 Titan 12996 | -3/Research | Discovered new exit (range 19) 13005 | -3/Research | Identified exit to Research 13006 | -3/Research | Entered another Research area 13006 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13024 | -2/Research | Lost 3 parts (1p1u1w) 13188 | -2/Research | Build established: Mutant 13372 | -2/Research | Core integrity fell below 50% 13390 | -2/Research | Spotted B-90 Cyclops 13404 | -2/Research | Core integrity fell below 20% 13411 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13386_ System corrupted: Graphene Brace rejected. 13386_ Slug penetrates Wall. 13391_ Treaded Cooled-Myomer Exoskeleton destroyed. 13391_ Treaded Cooled-Myomer Exoskeleton core remains intact and functional. 13393_ Penetrated by Slug. 13393_ Slug penetrates Wall. 13393_ Penetrated by Slug. 13399_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9M. 13400_ Penetrated by Slug. 13403_ K-01 Serf destroyed. 13404_ System corrupted: Matter fused (-9). 13404_ Penetrated by Slug. 13404_ K-01 Serf destroyed. 13406_ Penetrated by Slug. 13409_ U-05 Engineer destroyed. 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""" ????????????????????????????? | | ######## #? """ #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 35 Energy Capacity 743 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 1400 Resistance: KI 40 Resistance: TH 20 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 5 Energy Filtering 30 Particle Charging 30 Defensive Hacking 25 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Fitting Room Hammer Time Immobile And Lovin' It Challenges ------------ None Game ------ Seed HypertargetingPortableUnit Manual? 0 Play Time 03:10:35 Cumulative 92.4 hours Start 2025.11.12 @ 04:17:43 End 2025.11.12 @ 08:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad76ee93-3c1c-4d9f-98f8-56f782d42e55