Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 03:07:24 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (135) 675 Value Destroyed (4527) 4527 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1418) 1418 TOTAL SCORE: 8820 Bonus ------- High Alert Combat Kills 1218 Entered Garrisons 200 Cogmind --------- Core Integrity 25/550 Matter 299/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Coolant Injector Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Heavy Laser Advanced Beam Cannon > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Advanced Heat Sink Authchip [Propulsion] Particle Gun Particle Gun Heavy Laser Heavy Laser Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Flak Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Advanced Heat Sink Coolant Injector Authchip [Propulsion] Field Laser Heavy Laser Heavy Laser Advanced Beam Cannon Advanced Beam Cannon Improved Grenade Launcher Mining Laser [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 154 | 6 16 69 1 37 25 Power 19 | 1 5 8 . 4 1 Engine 19 | 1 5 8 . 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 35 | 2 3 12 . 12 6 Treads 20 | . 3 12 . 5 . Leg 15 | 2 . . . 7 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 45 | 1 6 19 1 10 8 Device 15 | . 1 6 1 2 5 Storage 5 | 1 2 2 . . . Processor 3 | . . 2 . 1 . Hackware . | . . . . . . Protection 22 | . 3 9 . 7 3 Artifact . | . . . . . . Weapon 55 | 2 2 30 . 11 10 Energy Gun 9 | 1 1 1 . 3 3 Energy Cannon 11 | . . 8 . . 3 Ballistic Gun 15 | 1 . 8 . 5 1 Ballistic Cannon 4 | . 1 3 . . . Launcher 14 | . . 10 . 2 2 Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 35 | . . 13 . 12 10 Power 2 | . . . . 1 1 Propulsion 14 | . . 5 . 6 3 Utility 11 | . . 6 . 3 2 Weapon 8 | . . 2 . 2 4 Highest Loss Streak 9 | . . 3 . 9 9 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 95 | . 96 95 100 85 98 Engine 10 | . 12 10 11 8 8 Treads 22 | . 19 32 33 17 . Leg 9 | . 8 . . 15 35 Device 6 | . 1 4 11 8 16 Storage 11 | . 14 11 11 9 9 Protection 11 | . 11 12 11 5 10 Energy Gun 7 | . 14 1 11 8 10 Energy Cannon 4 | . . 6 11 . 6 Ballistic Gun 7 | . 12 7 . 7 1 Ballistic Cannon 1 | . 1 2 . . . Launcher 1 | . . 3 . . . Peak Build Rating 35 | 6 10 21 19 35 35 Average Rating 18 | 4 9 16 18 27 28 On Entrance 14 | . 6 10 18 19 35 Naked Turns . | . . . . . . Heaviest Build 51 | 12 36 49 38 51 47 Greatest Support 83 | 20 40 63 63 83 53 Greatest Overweight (x) 3 | 3 1 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 4 14 15 15 15 15 Average Carried 11 | 1 8 12 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 14 13 15 15 15 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 3209 | 260 324 1702 37 510 376 Remotely . | . . . . . . Salvage Created 5164 | . 538 2912 182 825 707 Parts 282 | . 37 153 13 47 32 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 114 | . 13 58 7 22 14 Guns 59 | . 13 13 3 22 8 Cannons 36 | . . 28 3 . 5 AOE 16 | . . 16 . . . Classes Destroyed 13 | . 6 6 . 1 . Worker 5 | . 3 2 . . . Builder 5 | . . 5 . . . Tunneler 1 | . . . . 1 . Hauler 2 | . 1 1 . . . Recycler 3 | . . 3 . . . Mechanic 1 | . . 1 . . . Operator 5 | . 2 3 . . . Watcher 6 | . 3 3 . . . Swarmer 23 | . 5 8 4 4 2 Grunt 66 | . 8 34 3 13 8 Brawler 4 | . . 3 . 1 . Duelist 6 | . . 5 . 1 . Sentry 15 | . . 8 . 3 4 Best Kill Streak 14 | . 5 7 4 14 3 Combat Bots Only 13 | . 2 6 4 13 3 Max Kills in Single Turn 4 | . 3 4 1 2 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 746 | . 87 290 39 183 147 Missed 166 | . 23 67 11 32 33 Damage Taken 8645 | . 713 3541 271 2288 1832 Core 1051 | . 148 303 75 287 238 Absorbed by Shields 28 | . . 28 . . . Redirected to Shielding 64 | . . 11 . . 53 Regen/Repaired (Parts) 38 | . . 38 . . . Core Remaining (%) 48 | 100 40 . 5 . . Volleys Fired 414 | . 80 196 17 62 59 Largest 2 | . 2 2 2 2 2 Hottest 138 | . 85 124 124 100 138 Shots Fired 751 | . 153 336 36 120 106 Gun 504 | . 153 154 17 117 63 Cannon 188 | . . 133 19 . 36 Launcher 53 | . . 49 . . 4 Special 6 | . . . . 3 3 Kinetic 324 | . 80 180 . 58 6 Thermal 374 | . 73 107 36 62 96 Explosive 8 | . . 4 . . 4 Electromagnetic 45 | . . 45 . . . Robot Hit Streak 17 | . 7 17 5 12 11 Robot Miss Streak 13 | . 5 7 4 13 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 . . 4 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 461 | . 80 207 17 90 67 Core Hits 283 | . 30 114 7 96 36 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 17 | . 4 3 2 3 5 Burn 12 | . 3 . 1 3 5 Meltdown 1 | . . . 1 . . Destroy 2 | . 1 1 . . . Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9631 | . 1373 4854 289 1804 1311 Guns 5539 | . 1102 1608 145 1804 880 Cannons 2275 | . . 1700 144 . 431 Explosions 1817 | . 271 1546 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3729 | . 525 2033 . 1082 89 Thermal 4123 | . 577 1313 289 722 1222 Explosive 600 | . 271 329 . . . Electromagnetic 1179 | . . 1179 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 6 . . Average Corruption 4 | . . 4 6 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . 38 9 . . Message Errors 10 | . . 10 . . . Matter Fused 12 | . . 8 4 . . Heat Flow Errors 7 | . . 7 . . . Energy Discharges 7 | . . 5 2 . . Data Loss (minor) 5 | . . 5 . . . Data Loss (major) 2 | . . 1 1 . . Misfires 3 | . . 1 2 . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 50 | . 16 34 . . . Projectiles 7 | . . 7 . . . Explosions 43 | . 16 27 . . . Melee . | . . . . . . Knockbacks 4 | . . 4 . . . Impact . | . . . . . . Kinetic 4 | . . 4 . . . Secondary . | . . . . . . Self-Inflicted Damage 206 | . 59 147 . . . Shots 9 | . 1 8 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 573 | . 312 573 207 199 242 Average Temperature 116 | . 93 137 84 118 96 Received Heat Transfer 3627 | . 228 1329 81 1125 864 Effects 25 | . 1 24 . . . Shutdowns 4 | . . 4 . . . Energy Bleed 5 | . 1 4 . . . Interference 4 | . . 4 . . . Matter Decay 3 | . . 3 . . . Short Circuit 4 | . . 4 . . . Damage (minor) 2 | . . 2 . . . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . 3 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 12 | . . 12 . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 17 | . 5 2 1 . 9 Heat Transferred 8968 | . 1739 2313 703 1628 2585 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 4 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 1302 | . 333 1302 664 693 843 Initial 489 | . . 140 489 258 373 Average 588 | . 151 836 535 475 608 Maximum Alert Level 4 | . 1 4 2 2 3 Low Security (%) 15 | 100 61 3 . . . Level 1 13 | . 38 2 . 30 3 Level 2 37 | . . 23 100 69 76 Level 3 25 | . . 51 . . 19 Level 4 8 | . . 18 . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . 1 . . . Squads Dispatched 19 | . 4 10 . 5 . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 8 | . 2 5 . 1 . Assault 5 | . . 4 . 1 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 5 | . 4 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 178 | . 31 88 8 30 21 Peak Tracking Total 12 | . 4 6 4 12 9 Tactical Retreats 11 | . 1 6 1 2 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 9 | . 3 4 . . 2 Indirectly 1 | . . 1 . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 16 | . 4 8 . 1 3 Max in Single Turn 4 | . 4 2 . 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 15 | . 4 9 . 1 1 Terminals 10 | . 4 5 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . 14 27 . 1 3 Successful 28 | . 8 18 . 1 1 Failed 17 | . 6 9 . . 2 Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 8 | . 2 6 . . . Terminals 35 | . 14 18 . . 3 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 3 | . . 3 . . . Scanalyzers 3 | . . 3 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 19 | . 8 10 . . 1 Record 4 | . 2 2 . . . Prototype ID Bank 4 | . 2 2 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Scanalyzer Index 1 | . . 1 . . . Alert Level 4 | . 2 2 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 3 | . . 3 . . . Report Inventory 2 | . . 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 13 | . 4 8 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 51 | . . 51 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . 8 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 5843 | 68 1183 2562 372 689 969 Spaces Moved 2746 | 43 564 1069 192 279 599 Core 10 | 10 . . . . . Treads 1729 | . 374 1069 192 94 . Legs 1007 | 33 190 . . 185 599 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 120 120 Average Speed 146 | 128 150 160 160 134 120 Slowest Speed 240 | 200 240 240 160 240 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 96 94 50 23 66 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 12 | . . 9 . 3 . Terrain Destroyed 95 | . 26 57 . 3 9 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 92 | . 26 57 . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 3801 | 52 746 1578 224 467 734 Wait 306 | . 58 163 10 44 31 Move 2741 | 42 563 1068 191 278 599 Hop . | . . . . . . Pick Up 90 | 4 12 38 3 22 11 Fast Attach 48 | 6 10 11 . 14 7 Attach 45 | . . 25 . 10 10 Detach 7 | . 2 4 . . 1 Swap 62 | . 6 34 1 13 8 Drop 88 | . 15 39 2 24 8 Fire 414 | . 80 196 17 62 59 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 471 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Discovered new exit (range 15) 704 | -10/Materials | Discovered new exit (range 7) 1023 | -10/Materials | Core integrity fell below 50% 1185 | -10/Materials | Discovered new exit (range 16) 1252 | -10/Materials | Entered another Materials area 1252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1891 | -9/Materials | Lost 3 parts (1n2u) 1971 | -9/Materials | Discovered new exit (range 15) 1993 | -9/Materials | Identified exit to Materials 2052 | -9/Materials | First assault squad dispatched 2290 | -9/Materials | Discovered new exit (range 15) 2314 | -9/Materials | Identified exit to Mines 2817 | -9/Materials | Repaired Adv. Beam Cannon 2866 | -9/Materials | Discovered exit to Materials (range 16) 2939 | -9/Materials | Core integrity fell below 50% 3220 | -9/Materials | Discovered exit to Materials (range 16) 3333 | -9/Materials | Sterilization system engaged 3333 | -9/Materials | Non-combat units ordered to evacuate 3433 | -9/Materials | Combat units ordered to evacuate 3633 | -9/Materials | Ambient heat levels rising (+10) 3755 | -9/Materials | Build established: Scavenger-Mutant 3777 | -9/Materials | Discovered exit to Mines (range 6) 3783 | -9/Materials | Ambient heat levels rising (+10) 3814 | -9/Materials | Entered Mines 3879 | -9/Mines | Learned location of Storage (-8) 4050 | -9/Mines | Core integrity fell below 20% 4165 | -9/Mines | Discovered exit to Materials (range 10) 4186 | -9/Mines | Entered Materials 4186 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4327 | -8/Materials | Garrison activated, responded to threat 4398 | -8/Materials | Discovered new exit (range 12) 4560 | -8/Materials | Core integrity fell below 50% 4579 | -8/Materials | Lost 9 parts (4n3u2w) 4580 | -8/Materials | Destroyed 13 combat bots 4586 | -8/Materials | First assault squad dispatched 4737 | -8/Materials | Lost 3 parts (1p2n) 4738 | -8/Materials | Identified exit to Storage 4869 | -8/Materials | Identified exit to Garrison 4875 | -8/Materials | Entered Garrison 4899 | -8/Garrison | Triggered checkpoint 4994 | -8/Garrison | Triggered checkpoint 5028 | -8/Garrison | Core integrity fell below 20% 5092 | -8/Garrison | Lost 9 parts (1p3n1u4w) 5351 | -8/Garrison | Triggered checkpoint 5391 | -8/Garrison | Discovered new exit (range 11) 5465 | -8/Garrison | Triggered checkpoint 5524 | -8/Garrison | Discovered new exit (range 11) 5625 | -8/Garrison | Triggered checkpoint 5649 | -8/Garrison | Discovered new exit (range 60) 5649 | -8/Garrison | Discovered new exit (range 20) 5649 | -8/Garrison | Discovered new exit (range 54) 5653 | -8/Garrison | Garrison Relay disabled 5844 | -8/Garrison | Self-destructed Last Messages --------------- 05649_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 05653_ Garrison Relay disabled. 05653_ Relay Coupler [NC] tumbles out of relay unit. 05653_ Relay Coupler [Hunter] tumbles out of relay unit. 05653_ Relay Coupler [Heavy] tumbles out of relay unit. 05653_ Relay Coupler [Grunt] tumbles out of relay unit. 05662_ Y-45 Defender suffers critical hit (Burn). 05662_ Heat Sink melted. 05662_ Beam Rifle melted. 05662_ Lgt. Armor Plating melted. 05662_ Y-45 Defender destroyed. 05677_ Acquired Hvy. Assault Rifle. 05687_ Dropped Imp. Heat Sink. 05687_ Acquired Lgt. Armor Plating. 05697_ RIF Installer disabled. 05712_ Triggered Alarm Trap. 05712_ An alarm sounds. 05784_ Acquired 9 matter. 05831_ Connecting with Garrison Terminal... 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