Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 23:35:33 Player: Megaknight51 Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (2851) 2851 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 7877 Bonus ------- Follower Combat Kills 166 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Cryofiber Web Improved Trap Scanner Improved Signal Interpreter Advanced Terrain Scanner Transmission Jammer System Shield Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Active Sensor Suite Advanced Terrain Scan Processor Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Fission Core Armored Treads Armored Treads Improved Cryofiber Web High-capacity Matter Pod High-capacity Matter Pod Improved Trap Scanner Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Target Analyzer Transmission Jammer System Shield Heavy Particle Cannon Ion Cannon Heavy Assault Rifle Gauss Rifle Flak Gun Flak Gun Assault Cannon Magnetic Acceleration Cannon [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Active Sensor Suite Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Slots Evolved 8 | . . . 2 2 2 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . 2 2 . . 2 . Weapon . | . . . . . . . . . Parts Attached 87 | 9 2 4 13 13 3 17 3 23 Power 9 | 2 . 1 1 1 1 . 1 2 Engine 6 | 2 . 1 1 1 1 . . . Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 24 | 3 2 . 2 4 2 5 . 6 Treads 18 | 1 . . . 4 2 5 . 6 Leg 6 | 2 2 . 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 . 1 4 4 . 6 2 7 Device 6 | 1 . . 1 1 . 1 1 1 Storage 5 | 1 . . 1 1 . 1 . 1 Processor 10 | . . . 2 1 . 2 1 4 Hackware . | . . . . . . . . . Protection 5 | . . 1 . 1 . 2 . 1 Artifact . | . . . . . . . . . Weapon 28 | 2 . 2 6 4 . 6 . 8 Energy Gun 1 | . . . 1 . . . . . Energy Cannon 4 | . . . 2 1 . 1 . . Ballistic Gun 13 | 2 . 1 3 1 . 2 . 4 Ballistic Cannon 8 | . . 1 . 2 . 1 . 4 Launcher 2 | . . . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 8 | . . . . . . 8 . . Parts Lost 50 | . . . 1 5 . 11 . 33 Power 5 | . . . . 1 . 1 . 3 Propulsion 12 | . . . . . . 2 . 10 Utility 17 | . . . 1 1 . 5 . 10 Weapon 16 | . . . . 3 . 3 . 10 Highest Loss Streak 22 | . . . 1 2 . 11 . 22 To Critical Strikes 3 | . . . . . . . . 3 Average Backups 15 | 2 7 7 11 15 21 18 23 21 Power 1 | . 1 . . 1 1 1 1 . Propulsion 3 | . 2 1 1 3 6 5 7 4 Utility 7 | . 3 5 7 7 9 7 9 10 Weapon 3 | . 1 . 2 3 5 4 5 5 Tool/Special . | . . . . . . . . . Unused Backups 23 | . 4 . 2 7 . . 1 9 Power 1 | . 1 . . . . . . . Propulsion 7 | . 2 . . 4 . . . 1 Utility 9 | . . . 1 2 . . . 6 Weapon 6 | . 1 . 1 1 . . 1 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 87 87 99 91 80 74 Engine 8 | . 14 14 11 8 7 6 5 . Treads 12 | . . . . 15 29 27 26 22 Leg 10 | . 28 28 22 2 . . . . Device 7 | . 14 . 2 8 7 7 12 9 Storage 9 | . 14 14 11 9 7 10 6 7 Processor 15 | . . . 13 22 23 20 20 18 Protection 3 | . . 13 4 3 7 3 . 1 Energy Cannon 2 | . . . 7 1 . 1 . . Ballistic Gun 8 | . 28 14 4 12 15 6 . . Ballistic Cannon 6 | . . 13 10 3 . 2 6 6 Peak Build Rating 81 | 7 8 11 24 36 43 45 74 81 Average Rating 36 | 4 7 10 19 31 41 38 70 67 On Entrance 26 | . 7 8 11 20 33 43 45 74 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 110 | 14 14 21 50 97 101 104 104 110 Greatest Support 110 | 20 20 20 20 40 80 90 90 110 Greatest Overweight (x) 2 | . . 1 2 2 1 2 1 1 Average Overweight (x) . | . . . 1 . 1 1 1 . Largest Inventory Capacity 25 | 8 8 8 15 25 25 25 25 25 Average Capacity 17 | 6 8 8 13 17 25 25 25 25 Most Carried 25 | 3 8 8 15 25 25 25 25 25 Average Carried 16 | 2 7 7 12 16 23 20 23 21 Final Capacity 25 | 8 8 8 15 25 25 25 25 25 Final Carried 25 | 3 8 8 15 25 25 22 25 7 Class Distribution -------------------- 59% | Mutant 26% | Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Skirmisher | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Matter Collected 3302 | 287 375 . 772 705 . 236 44 883 Remotely . | . . . . . . . . . Salvage Created 3227 | 49 408 . 779 842 . 463 75 611 Parts 196 | 8 34 . 51 49 . 25 9 20 Haulers Intercepted 4 | . 1 . 3 . . . . . Recyclers Shooed 4 | 1 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Combat Hostiles Destroyed 78 | . 11 . 22 19 . 11 2 13 Guns 38 | . 11 . 8 16 . 3 . . Cannons 37 | . . . 14 3 . 5 2 13 AOE 2 | . . . . . . 2 . . Classes Destroyed 15 | 1 7 . 2 2 . . 1 2 Worker 2 | . 2 . . . . . . . Builder 3 | . 1 . 1 . . . . 1 Tunneler 2 | 2 . . . . . . . . Hauler 4 | . 1 . 3 . . . . . Recycler 4 | . . . 1 2 . . . 1 Operator 3 | . 1 . 2 . . . . . Watcher 4 | . 1 . 3 . . . . . Swarmer 33 | . 8 . 14 6 . 5 . . Grunt 24 | . 3 . 6 7 . 2 . 6 Sentry 9 | . . . 2 4 . 1 . 2 Specialist 3 | . . . . 1 . 2 . . Hunter 3 | . . . . . . . . 3 Programmer 2 | . . . . . . . 2 . Heavy 2 | . . . . 1 . 1 . . Behemoth 2 | . . . . . . . . 2 Best Kill Streak 7 | 1 3 . 7 4 . 6 1 3 Combat Bots Only 7 | . 3 . 7 4 . 6 1 3 Max Kills in Single Turn 2 | 1 1 . 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Hostile Shots Fired 709 | . 44 6 97 114 . 155 4 289 Missed 208 | . 19 2 25 33 . 40 1 88 Hits 501 | . 25 4 72 81 . 115 3 201 Projectile 501 | . 25 4 72 81 . 115 3 201 Critical Strikes 18 | . . . . 3 . 9 . 6 Damage Taken 10396 | . 207 58 645 1516 . 2470 44 5456 Core 1344 | . 62 27 41 144 . 185 . 885 Absorbed by Shields 29 | . . . . . . 29 . . Core Remaining (%) 79 | 100 . 64 89 73 . 73 . . Volleys Fired 327 | 6 50 2 74 75 . 28 3 89 Largest 2 | 2 2 2 2 2 . 2 1 2 Hottest 128 | 40 40 40 98 83 . 128 50 84 Shots Fired 591 | 12 100 4 148 132 . 53 3 139 Gun 329 | 12 100 4 53 106 . 31 . 23 Cannon 254 | . . . 95 26 . 14 3 116 Launcher 8 | . . . . . . 8 . . Special . | . . . . . . . . . Kinetic 546 | 12 100 4 124 131 . 33 3 139 Thermal 37 | . . . 24 1 . 12 . . Explosive . | . . . . . . . . . Electromagnetic 8 | . . . . . . 8 . . Robot Hit Streak 20 | 3 11 1 12 16 . 20 2 11 Robot Miss Streak 5 | 5 5 3 5 2 . 2 1 5 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 364 | 5 55 1 76 95 . 42 2 88 Core Hits 174 | 3 27 . 35 47 . 23 2 37 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 16 | . 1 . 2 1 . 1 . 11 Destroy 2 | . 1 . . 1 . . . . Blast 14 | . . . 2 . . 1 . 11 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7658 | 58 610 9 1398 1529 . 1037 140 2877 Guns 3025 | 54 603 9 400 1214 . 370 . 375 Cannons 4269 | . . . 998 300 . 333 140 2498 Explosions 334 | . . . . . . 334 . . Melee . | . . . . . . . . . Ramming 30 | 4 7 . . 15 . . . 4 Kinetic 6749 | 54 603 9 1084 1492 . 494 140 2873 Thermal 614 | . . . 314 22 . 278 . . Explosive . | . . . . . . . . . Electromagnetic 265 | . . . . . . 265 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 35 | . . . . 1 . 8 1 35 Average Corruption 2 | . . . . 1 . 8 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . 5 . . 4 16 Message Errors 6 | . . . . 2 . . . 4 Matter Fused 7 | . . . . 1 . . 1 5 Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 3 | . . . . 1 . . 1 1 Misfires 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 138 | . . . 23 . . . . 115 Projectiles 138 | . . . 23 . . . . 115 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 44 | . . . 11 11 . . . 22 Impact 1 | . . . . 1 . . . . Kinetic 39 | . . . 11 9 . . . 19 Secondary 4 | . . . . 1 . . . 3 Self-Inflicted Damage 4 | . . . . . . . . 4 Shots . | . . . . . . . . . Rammed 2 | . . . . 2 . . . . Targets Rammed 8 | 2 2 . . 4 . . . . Kicked 6 | 2 2 . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 259 | . 12 . 150 54 . 3 259 60 Average Temperature 26 | . 7 . 35 12 . 3 116 13 Received Heat Transfer 1590 | . 36 18 57 432 . 258 . 789 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 975 | . . . 518 37 . 420 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Maximum Alert Level 1 | . . . 1 1 . . . 1 Low Security (%) 92 | 100 100 100 86 89 100 100 100 85 Level 1 7 | . . . 13 10 . . . 14 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Peak Influence 295 | 5 164 43 247 295 127 158 82 283 Initial 127 | . . 43 . 31 127 3 82 . Average 72 | . 53 5 129 79 56 71 8 78 Influence Increases 2757 | 10 375 . 643 585 5 265 61 813 Destroy 0b10 Robot/C 1640 | . 220 . 440 380 . 220 40 340 Destroy 0b10 Robot/NC 115 | 10 30 . 50 10 . . . 15 Destroy Leader 366 | . 44 . 112 90 . 40 20 60 Allied During Kill 61 | . . . . . . . . 61 Successful Hack 76 | . 21 . 5 11 5 . . 34 Disable Machine 15 | . . . . . . . . 15 Destroy Structure 44 | . . . 6 4 . 5 1 28 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 225 | . 45 . 30 90 . . . 60 Active Sensor Use 200 | . . . . . . . . 200 Influence Decreases 2749 | 10 264 111 568 380 280 112 219 805 Entered New Map 343 | . . 68 . 44 153 2 76 . Time Decay 1763 | 10 264 43 558 296 127 . 143 322 Lost Part 490 | . . . 10 40 . 110 . 330 Lost Ally 140 | . . . . . . . . 140 Purge Threat 13 | . . . . . . . . 13 Squads Dispatched 21 | . 2 . 5 4 . 2 2 6 Investigation 7 | . . . 3 . . . . 4 Extermination 2 | . . . . . . . 2 . Reinforcement 11 | . 2 . 2 3 . 2 . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Distress Signals 10 | . . . 5 4 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 23 1 38 32 . 14 2 27 Peak Tracking Total 6 | . 4 2 6 6 . 6 1 5 Tactical Retreats 11 | . 2 . 2 4 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Traps Triggered 6 | . . . . 2 1 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Machines Disabled 4 | . . . . . . . . 4 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Machines Accessed 23 | . 5 1 4 6 1 . . 6 Terminals 20 | . 5 . 4 4 1 . . 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Total Hacks 71 | . 19 1 21 14 1 . . 15 Successful 27 | . 7 1 7 5 1 . . 6 Failed 42 | . 11 . 14 8 . . . 9 Catastrophic 8 | . 2 . 3 1 . . . 2 Database Lockouts 2 | . 1 . . 1 . . . . Manual 40 | . 13 . 12 10 . . . 5 Terminals 66 | . 19 . 21 10 1 . . 15 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 7 1 6 2 1 . . 6 Robot Analysis 3 | . 1 . 2 . . . . . Prototype ID Bank 4 | . 2 . 1 1 . . . . Open Door 5 | . . 1 . . . . . 4 Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 4 | . 1 . 1 1 . . . 1 Unreport Threat 1 | . . . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . Insert Component 1 | . . . . 1 . . . . Retrieve Study 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 5 . 4 5 1 . . 4 Full Trace Events 6 | . 1 . 3 . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Total Allies 7 | . . . . . . . . 7 Largest Group 7 | . . . . . . . . 7 Highest-Rated Group 216 | . . . . . . . . 216 Highest-Rated Ally 39 | . . . . . . . . 39 Initial Warlord ECA Mod 9 | . . . . . . . 9 9 Total Orders 3 | . . . 1 2 . . . . EXPLORE 2 | . . . 1 1 . . . . RETURN 1 | . . . . 1 . . . . Ally Attacks 50 | . . . . . . . . 50 Total Damage 675 | . . . . . . . . 675 Kills 5 | . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Active Infowar (turns) 7289 | 22 925 20 1408 1929 306 268 1189 1222 Optics 6322 | . . . 1408 1929 306 268 1189 1222 A.S.S. 2364 | . . . . . . . 1177 1187 Terrain 2184 | . . . . . . 208 1189 787 Seismic 967 | 22 925 20 . . . . . . Robot Analysis Total 3 | . 1 . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 5 | . . . 2 3 . . . . Drone Recoveries 1 | . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Turns Passed 8643 | 113 925 444 2077 1929 306 268 1189 1392 Spaces Moved 3437 | 68 594 182 742 689 143 72 524 423 Core 8 | 8 . . . . . . . . Treads 1758 | 9 . . . 587 143 72 524 423 Legs 1671 | 51 594 182 742 102 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 170 210 210 217 162 Average Speed 189 | 117 120 185 190 217 210 214 217 209 Slowest Speed 330 | 160 120 190 260 330 210 250 217 229 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 12 | . . . . . . . . 12 Exploration Rate (%) 34 | 4 72 40 47 38 3 55 11 43 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 42 | . . . 5 . . 5 1 31 Melee . | . . . . . . . . . Projectile 38 | . . . 5 . . 1 1 31 AOE 4 | . . . . . . 4 . . Terrain Rammed 4 | . . . . . . . . 4 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Total 4933 | 86 719 287 1257 1005 149 132 578 720 Wait 895 | . 57 93 412 183 . 2 30 118 Move 3429 | 67 593 181 741 688 142 71 523 423 Hop . | . . . . . . . . . Pick Up 73 | 1 9 1 8 23 3 6 11 11 Fast Attach 17 | 8 . 1 2 3 . 3 . . Attach 45 | . . . 1 5 2 13 1 23 Detach 8 | 1 . 1 1 . . 3 1 1 Swap 39 | 1 2 3 11 11 1 4 2 4 Drop 46 | . 6 5 7 13 1 . 7 7 Fire 327 | 6 50 2 74 75 . 28 3 89 Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick 6 | 2 2 . . 2 . . . . Crush 2 | . . . . 2 . . . . Escape Stasis 2 | . . . . . . 2 . . Rewire 40 | . . . . . . . . 40 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 672 | -10/Materials | Identified exit to Mines 672 | -10/Materials | Central database locked down 789 | -10/Materials | Discovered new exit (range 5) 1039 | -10/Materials | Entered Mines 1044 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1309 | -10/Mines | Found the Drone Emporium 1330 | -10/Mines | Found Prototype Device 1351 | -10/Mines | Build established: Scavenger-Mutant 1403 | -10/Mines | Discovered new exit (range 15) 1457 | -10/Mines | Discovered new exit (range 13) 1483 | -10/Mines | Entered Materials 1483 | -9/Materials | Evolved 2 slots: Utility x2 1495 | -9/Materials | Identified Decoy Drone Bay 1908 | -9/Materials | Destroyed 7 combat bots 2192 | -9/Materials | Discovered new exit (range 11) 2454 | -9/Materials | Build established: Mutant 3496 | -9/Materials | Discovered new exit (range 20) 3560 | -9/Materials | Entered another Materials area 3560 | -8/Materials | Evolved 2 slots: Utility x2 4542 | -8/Materials | Found Prototype Device 4739 | -8/Materials | Identified Active Sensor Suite 4954 | -8/Materials | Central database locked down 5297 | -8/Materials | Garrison activated, responded to threat 5479 | -8/Materials | Discovered new exit (range 5) 5489 | -8/Materials | Entered Factory 5489 | -7/Factory | Evolved 2 slots: Propulsion x2 5772 | -7/Factory | Allied Derelicts emerged from ambush trap array 5793 | -7/Factory | Identified exit to DSF 5795 | -7/Factory | Entered DSF 5819 | -7/DSF | Discovered new exit (range 19) 5845 | -7/DSF | Additional patrols routed to DSF 5964 | -7/DSF | Lost 11 parts (1p2n5u3w) 6003 | -7/DSF | Sterilization system engaged 6023 | -7/DSF | Ambient heat levels rising (+10) 6038 | -7/DSF | Ambient heat levels rising (+10) 6053 | -7/DSF | Ambient heat levels rising (+10) 6061 | -7/DSF | Identified exit to Factory 6063 | -7/DSF | Entered Factory 6063 | -6/Factory | Evolved 2 slots: Utility x2 6380 | -6/Factory | Build established: Skirmisher 7209 | -6/Factory | Discovered new exit (range 21) 7250 | -6/Factory | Identified exit to Extension 7252 | -6/Factory | Entered Extension 7460 | -6/Extension | Allied Derelicts emerged from ambush trap array 7476 | -6/Extension | Rescued a captive Derelict 7817 | -6/Extension | Rescued a captive Derelict 7871 | -6/Extension | Rescued a captive Derelict 7898 | -6/Extension | Rescued a captive Derelict 8032 | -6/Extension | Spotted B-75 Beast 8140 | -6/Extension | Destroyed B-75 Beast 8152 | -6/Extension | Lost 10 allies 8304 | -6/Extension | Lost 4 parts (1p3n) 8379 | -6/Extension | Spotted B-75 Beast 8459 | -6/Extension | Crushed by falling debris 8466 | -6/Extension | Crushed by falling debris 8470 | -6/Extension | Core integrity fell below 50% 8474 | -6/Extension | Crushed by falling debris 8474 | -6/Extension | System corruption reached 10% 8490 | -6/Extension | Crushed by falling debris 8490 | -6/Extension | Core integrity fell below 20% 8490 | -6/Extension | Destroyed B-75 Beast 8491 | -6/Extension | Crushed by falling debris 8499 | -6/Extension | Crushed by falling debris 8522 | -6/Extension | Lost 22 parts (2p7n6u7w) 8545 | -6/Extension | Crushed by falling debris 8550 | -6/Extension | Crushed by falling debris 8563 | -6/Extension | Crushed by falling debris 8563 | -6/Extension | System corruption reached 30% 8594 | -6/Extension | Lost 3 parts (1u2w) 8601 | -6/Extension | Crushed by falling debris 8631 | -6/Extension | Crushed by falling debris 8645 | -6/Extension | Crushed by falling debris 8645 | -6/Extension | Smashed by cave-in Last Messages --------------- 08563_ Hcp. Matter Pod destroyed. 08563_ System corrupted by crushing effect (+5). 08576_ Slammed into Earth. 08576_ Destabilizing: System corrupted (+2). 08576_ Imp. Target Analyzer broken. 08576_ Destabilizing: Short circuit. 08590_ Slammed into Earth. 08591_ >S:PXWA98TUJVHW&RKZGUX Z9J1KT/A5 08601_ The unstable cave ceiling collapses. 08601_ Crushed by falling debris. 08627_ System corrupted: Substantial component data lost. 08631_ The unstable cave ceiling collapses. 08631_ Crushed by falling debris. 08643_ System corrupted: Component data lost. 08645_ The unstable cave ceiling collapses. 08645_ Crushed by falling debris. 08645_ Broken Imp. Target Analyzer destroyed. 08645_ System corrupted by crushing effect (+4). 08645_ Hcp. Matter Pod destroyed. 08645_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????#?????## #????????? ??????????????????????? | | ??????#?#??## ##????#????#???????????????????????? | | ??????##???##=#????????? ????##??????????????????? | | ????#???????#%#????????? ????????????????????????? | | ??##????##??#%###??????? #???????????????????????? | | ?????#???#??#%#????????? #??#????????????????????? | | ??##????????#%#?######?? #???????????????????????? | | ??#????#??###!### ## ### ###?????????????????????? | | ??????#???#==!=% "" "#?????????????????????? | | ??????????#%*%%= " " #?????????????????????? | | ??????????#% =% #?????????????????????? | | ??????????# % #?????????????????????? | | ########### ##########????????????? | | % ????????????? | | ?????????????? | | % ?????????????? | | % % % ?????????????? | | % % ?????????????? | | ########### *% ""#####???????????????? | | ??????????# % % "#????????????????????? | | ??????????# ! "#????????????????????? | | ??????????# %% % %= #?????????????????????? | | ??????????# !%% #?????????????????????? | | ??????????######T#"""#"% "##?????????????????????? | | ???????????????###???# !###??????????????????????? | | ?????????????????????# %#@#??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 900 Matter Stores 452 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Sniper Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed AssaultNetworkFacilitator Manual? 0 Play Time 01:00:51 Cumulative 46.3 hours Start 2026.02.03 @ 22:35:50 End 2026.02.03 @ 23:35:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 71% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25df4468-be91-4de3-bee8-de2c3a0c0c07