Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 04:01:18 Player: TheAnonymousOne Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1734) 1734 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 6520 Bonus ------- High Alert Combat Kills 16 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 30/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Signal Interpreter Improved Signal Interpreter Heavy Mass Driver Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor > --- PROPULSION ------- Flight Unit Surge Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Gravity Neutralizer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Improved Signal Interpreter Advanced ECM Suite Hacking Suite Precision Rocket Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Advanced ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 3 | . . 1 . . . 1 1 Propulsion 3 | . . 1 1 1 . . . Utility 4 | . . . 1 1 . 1 1 Weapon . | . . . . . . . . Parts Attached 51 | 7 10 12 3 . 1 15 3 Power 14 | 1 . 4 . . . 8 1 Engine 9 | 1 . 2 . . . 5 1 Core 5 | . . 2 . . . 3 . Reactor . | . . . . . . . . Propulsion 13 | 2 4 3 . . 1 2 1 Treads 4 | 2 2 . . . . . . Leg . | . . . . . . . . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight 7 | . . 3 . . 1 2 1 Utility 12 | 1 3 2 3 . . 3 . Device 4 | . . 2 . . . 2 . Storage 3 | 1 2 . . . . . . Processor 1 | . 1 . . . . . . Hackware 4 | . . . 3 . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 3 3 3 . . . 2 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 5 | . 3 1 . . . . 1 Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 3 . Parts Lost 32 | . 6 5 3 1 . 11 6 Power 9 | . 1 2 2 . . 4 . Propulsion 12 | . 3 2 1 1 . 4 1 Utility 6 | . . . . . . 3 3 Weapon 5 | . 2 1 . . . . 2 Highest Loss Streak 5 | . 3 5 3 4 . 5 2 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 8 6 4 5 4 4 3 Power 1 | . 2 . . . . . . Propulsion . | . . . . . . . . Utility 2 | . 3 3 2 3 2 2 1 Weapon 1 | . 1 1 2 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 9 | . 1 3 . . . 2 3 Power 2 | . 1 . . . . 1 . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . . . . 2 Weapon 3 | . . 1 . . . 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 66 | . 89 68 74 42 32 62 21 Engine 7 | . 10 11 13 . . 6 . Treads 10 | . 25 . . . . . . Flight 8 | . . 20 24 11 7 17 2 Device 4 | . . 6 3 . 2 10 3 Storage 5 | . 14 3 . . . . . Processor 5 | . 11 11 2 . . . . Hackware 8 | . . . 21 23 23 19 10 Energy Cannon 1 | . . 5 9 7 . . . Ballistic Gun 5 | . 14 . . . . . . Ballistic Cannon 4 | . 11 . . . . . . Piercing Weapon 1 | . . . . . . 4 . Peak Build Rating 46 | 6 8 13 17 15 16 46 35 Average Rating 16 | 3 7 9 16 14 12 33 20 On Entrance 10 | . 6 6 12 15 14 16 18 Avg Prop Armor Cover (%) 5 | . . . . . . 5 . Naked Turns 65 | . . . . . . . 65 Heaviest Build 31 | 13 31 31 11 4 1 17 20 Greatest Support 40 | 40 40 20 12 8 7 31 13 Greatest Overweight (x) 7 | 2 1 7 . . . 3 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 Average Capacity 9 | 6 14 7 5 5 5 5 5 Most Carried 14 | 5 14 12 5 5 5 5 5 Average Carried 6 | 2 9 6 4 5 4 4 3 Final Capacity 15 | 8 15 5 5 5 5 5 5 Final Carried 13 | 2 13 5 5 5 4 2 5 Class Distribution -------------------- 50% | Mutant 32% | Hacker-Mutant 9% | Hacker-Sprinter 5% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Matter Collected 1362 | 123 695 . . . . 407 137 Remotely . | . . . . . . . . Salvage Created 1671 | . 832 18 . . . 498 323 Parts 104 | . 43 5 . . . 38 18 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 37 | . 19 4 . . . 2 12 Melee 2 | . . . . . . 2 . Guns 9 | . 8 1 . . . . . Cannons 17 | . 11 . . . . . 6 AOE 9 | . . 3 . . . . 6 Classes Destroyed 12 | . 7 1 . . . 2 2 Worker 7 | . . . . . . 6 1 Builder 4 | . 2 . . . . 2 . Tunneler 2 | . . . . . . 2 . Recycler 2 | . 1 . . . . 1 . Mechanic 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 4 | . 1 . . . . 3 . Swarmer 8 | . . 4 . . . . 4 Grunt 23 | . 16 . . . . 2 5 Sentry 1 | . . . . . . . 1 Hunter 2 | . . . . . . . 2 Subdweller 3 | . 3 . . . . . . Best Kill Streak 7 | . 3 4 . . . 5 7 Combat Bots Only 6 | . 3 4 . . . 2 6 Max Kills in Single Turn 2 | . 1 2 . . . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Hostile Shots Fired 530 | . 133 58 50 . 4 161 124 Missed 205 | . 41 11 22 . 3 91 37 Hits 325 | . 92 47 28 . 1 70 87 Projectile 325 | . 92 47 28 . 1 70 87 AOE 4 | . . . . . . 4 . Critical Strikes 12 | . 1 1 1 . . 2 7 Damage Taken 4603 | . 1345 401 378 45 14 836 1584 Core 1937 | . 205 136 210 8 . 365 1013 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 71 | . . 15 . . . 56 . Core Remaining (%) 66 | 100 18 66 61 . 98 57 . Volleys Fired 142 | . 88 15 9 . . 10 20 Largest 2 | . 2 1 1 . . 1 1 Hottest 68 | . 60 30 68 . . 30 65 Shots Fired 220 | . 166 15 9 . . 10 20 Gun 107 | . 95 12 . . . . . Cannon 102 | . 71 . 9 . . 10 12 Launcher 11 | . . 3 . . . . 8 Special . | . . . . . . . . Kinetic 200 | . 166 12 . . . 10 12 Thermal 9 | . . . 9 . . . . Explosive 11 | . . 3 . . . . 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 11 3 1 . . 3 7 Robot Miss Streak 8 | . 4 3 6 . . 8 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 155 | . 110 5 1 . . 23 16 Core Hits 83 | . 43 4 . . . 15 21 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 12 | . 4 . . . . 6 2 Destroy 2 | . 2 . . . . . . Blast 5 | . 2 . . . . 1 2 Impale 5 | . . . . . . 5 . Melee Attacks 19 | . . . . . . 18 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 19 | . . . . . . 18 1 Sneak Attacks 8 | . . . . . . 8 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4619 | . 1560 225 40 . . 1029 1765 Guns 666 | . 618 48 . . . . . Cannons 1636 | . 858 . 40 . . 121 617 Explosions 1374 | . 84 177 . . . . 1113 Melee 943 | . . . . . . 908 35 Ramming . | . . . . . . . . Kinetic 2262 | . 1476 48 . . . 121 617 Thermal 124 | . 84 . 40 . . . . Explosive 1290 | . . 177 . . . . 1113 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 943 | . . . . . . 908 35 Highest Corruption 3 | . 1 . . . . 3 . Average Corruption 1 | . 1 . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . 6 . . . . 1 . Matter Fused 1 | . 1 . . . . . . Energy Discharges 2 | . 2 . . . . . . Data Loss (minor) 3 | . 2 . . . . 1 . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 247 | . 54 31 . . . 131 31 Projectiles 17 | . . . . . . . 17 Explosions 99 | . 54 31 . . . . 14 Melee 131 | . . . . . . 131 . Knockbacks 11 | . 6 . . . . 1 4 Impact . | . . . . . . . . Kinetic 10 | . 6 . . . . 1 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 192 | . 87 23 . . . . 82 Shots 4 | . 1 1 . . . . 2 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 225 | . 29 12 225 . . 5 49 Average Temperature 37 | . 10 7 105 . . 4 19 Received Heat Transfer 1327 | . 519 . 171 . . 192 445 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 124 | . 50 . 74 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 92 | 100 100 100 100 100 100 100 59 Level 1 2 | . . . . . . . 12 Level 2 4 | . . . . . . . 27 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 672 | . 140 92 110 40 14 101 672 Initial 45 | . . 22 7 40 14 7 45 Average 77 | . 68 47 28 30 14 13 232 Influence Increases 1947 | . 466 128 156 . . 309 888 Destroy 0b10 Robot/C 680 | . 320 80 . . . 40 240 Destroy 0b10 Robot/NC 105 | . 30 . . . . 70 5 Destroy Leader 148 | . 82 10 . . . 16 40 Successful Hack 44 | . . 16 6 . . 18 4 Disable Machine 45 | . 15 . . . . . 30 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 235 | . 19 22 . . . . 194 Partial Spotted 105 | . . . 30 . . 45 30 Lose Combat Pursuer 435 | . . . 120 . . 120 195 Influence Decreases 1275 | . 413 163 84 70 6 230 309 Entered New Map 153 | . . 31 11 50 6 7 48 Time Decay 870 | . 353 100 43 10 . 158 206 Lost Part 252 | . 60 32 30 10 . 65 55 Squads Dispatched 21 | . 5 2 2 . 1 3 8 Investigation 7 | . 2 1 1 . . 1 2 Extermination 3 | . . . . . . 1 2 Reinforcement 8 | . 3 1 1 . 1 1 1 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Distress Signals 3 | . . . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 29 7 21 . 5 17 37 Peak Tracking Total 17 | . 5 4 17 . 8 6 11 Tactical Retreats 12 | . . . 2 . . 6 4 ECM-based Alert Blocks 1 | . . . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Traps Triggered 13 | . 3 5 . 1 . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Disabled 4 | . 1 . . . . . 3 Max in Single Turn 1 | . 1 . . . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Accessed 16 | . 1 2 1 2 . 7 3 Terminals 6 | . . 1 1 1 . 2 1 Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . 1 . . . 1 . Recycling Units 7 | . 1 . . . . 4 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 2 5 5 3 . 15 8 Successful 25 | . 2 4 2 2 . 11 4 Failed 13 | . . 1 3 1 . 4 4 Catastrophic 2 | . . 1 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . . 1 5 1 . 5 5 Fabricators 2 | . . . . 2 . . . Repair Stations 6 | . . 4 . . . 2 . Recycling Units 13 | . 2 . . . . 8 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . 1 2 1 . 3 2 Record 5 | . . 1 2 . . 1 1 Open DSF 2 | . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 5 | . . 3 . . . 2 . Scan Component 2 | . . 1 . . . 1 . Repair 2 | . . 1 . . . 1 . Refit 1 | . . 1 . . . . . Recycling Unit Hacks 10 | . 2 . . . . 6 2 Report Inventory 7 | . 1 . . . . 4 2 Retrieve Components 3 | . 1 . . . . 2 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . 1 1 1 . 6 2 Full Trace Events 4 | . . 1 1 . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . Time 45 | . . 26 . . . 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 7 . . . . 5 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Active Infowar (turns) 6 | . . . . . . 6 . ECM 6 | . . . . . . 6 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Turns Passed 2406 | 61 947 227 104 33 25 585 424 Spaces Moved 2943 | 33 408 296 202 83 55 1205 661 Core 256 | 17 . 6 . . . 8 225 Treads 391 | 16 375 . . . . . . Legs . | . . . . . . . . Wheels 49 | . 33 16 . . . . . Hover . | . . . . . . . . Flight 2247 | . . 274 202 83 55 1197 436 Fastest Speed 29 | 50 80 34 34 37 34 29 40 Average Speed 57 | 142 159 42 34 38 38 33 53 Slowest Speed 400 | 160 240 400 37 40 40 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 32 | . . 5 13 1 . 7 6 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 60 40 33 3 50 39 29 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . . Unknown Exits Taken 3 | 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 168 | . 20 22 . . . . 126 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 165 | . 20 22 . . . . 123 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total 3363 | 47 550 386 212 82 58 1332 696 Wait 104 | . 17 29 8 1 . 42 7 Move 2874 | 32 407 285 176 80 54 1190 650 Hop 30 | . . 5 12 1 . 7 5 Pick Up 76 | 8 21 18 3 . 1 20 5 Fast Attach 1 | . . . . . . 1 . Attach 55 | 6 7 19 1 . 2 16 4 Detach 7 | . . 3 . . . 2 2 Swap 12 | 1 4 1 2 . . 4 . Drop 32 | . 6 11 1 . 1 12 1 Fire 142 | . 88 15 9 . . 10 20 Melee 19 | . . . . . . 18 1 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Identified exit to Materials 755 | -10/Materials | Core integrity fell below 50% 762 | -10/Materials | Derelicts attacked the area 791 | -10/Materials | Discovered exit to Materials (range 15) 816 | -10/Materials | Lost 3 parts (1p2n) 916 | -10/Materials | Core integrity fell below 20% 1009 | -10/Materials | Entered another Materials area 1009 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1080 | -9/Materials | Lost 5 parts (2p2n1w) 1216 | -9/Materials | Repaired Flight Unit 1231 | -9/Materials | Discovered new exit (range 16) 1236 | -9/Materials | Identified exit to Materials 1236 | -9/Materials | Entered another Materials area 1236 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -8/Materials | Discovered new exit (range 15) 1340 | -8/Materials | Entered Factory 1340 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1373 | -7/Factory | Identified exit to DSF 1373 | -7/Factory | Entered DSF 1383 | -7/DSF | Assembled infested the area 1386 | -7/DSF | Lost 4 parts (2p2n) 1386 | -7/DSF | Discovered new exit (range 15) 1391 | -7/DSF | Additional patrols routed to DSF 1398 | -7/DSF | Entered Factory 1398 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1757 | -6/Factory | Repaired Surge Thruster 1852 | -6/Factory | Spotted B-75 Beast 1897 | -6/Factory | Lost 5 parts (2p3u) 1952 | -6/Factory | Discovered new exit (range 10) 1983 | -6/Factory | Entered another Factory area 1983 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2005 | -5/Factory | Lost 3 parts (1p2n) 2176 | -5/Factory | Build established: Hacker-Mutant 2272 | -5/Factory | Core integrity fell below 50% 2296 | -5/Factory | Discovered new exit (range 11) 2339 | -5/Factory | Core integrity fell below 20% 2407 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- TERMINAL." Nuclear Pulse Array destroyed. Critical hit (Burn: +37). ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. K-01 Serf cleans the Nuclear Reactor. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Hacking Suite destroyed. Triggered Segregator Trap. Arcs of energy rise from the floor. Hacking Suite blown off. Slug penetrates Door. Slug penetrates Wall. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5X. 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" # "T" #????????????????????????? | | ?????# " # """ #????????????????????????? | | ?????# " " " # #????????????????????????? | | ?????# "T" " # #????????????????????????? | | ??#### """ " ###+########????????????????????????? | | ??# + #?# """ #???????????????????????????? | | ??# #####+###?# "Y" #???????????????????????????? | | ??# #### #### " " #???????????????????????????? | | ??# " + #???????????????????????????? | | ###+##### #### ] #???????????????????????????? | | ## ##??# #???????????????????????????? | | """ ## #???# ] ! #???????????????????????????? | | """ ## #???#######???????????????????????????? | | """ ## #?????????????????????????????????????? | | S ## #?????????????????????????????????????? | | "" ## ?????????????????????????????????????? | | "" #? ?????????????????????????????????????? | | #? ?????????????????????????????????????? | | +########? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 39 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 25% | -9/Materials Surge Thruster | 20% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Novice Programmer Challenges ------------ None Game ------ Seed HugeLightningBoregun Manual? 0 Play Time 00:37:38 Cumulative 7.1 hours Start 2026.01.12 @ 03:25:00 End 2026.01.12 @ 04:01:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3167e975-5baa-4ff8-97f2-32334c67c8d5