Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 15:36:29 Player: the cat Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (243) 1215 Value Destroyed (7289) 7289 Prototype IDs (72) 1440 Alien Tech Used (8) 1600 Bonus (5279) 5279 TOTAL SCORE: 26623 Bonus ------- High Alert Combat Kills 608 Follower Combat Kills 75 Met Data Miner 300 Met Imprinter 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -1004 Cogmind --------- Core Integrity 0/1450 Matter 96/300 Energy 24/600 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Medium Storage Unit Advanced Energy Well Spectral Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Hacking Suite Experimental System Shield Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Energy Well (0) Structural Scanner Advanced ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Myomer Exoskeleton Biomechanical Wings Biomechanical Wings Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Light Regenerative Plating Experimental Force Field Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield Improved System Guard > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Fission Core Compact Particle Reactor Biomechanical Wings Improved Diametric Drive Medium Storage Unit Energy Well Advanced Energy Well Advanced Gravity Neutralizer Nanoactuators Advanced Reaction Control System Light Regenerative Plating Enhanced Nova Cannon Mini Smartbomb Launcher Core Stripper [Rating: 210] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Myomer Exoskeleton Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Core Stripper Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . 2 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . Utility 10 | . . . . . 2 . 2 . . . . 1 . . . . . . 2 . . . . 1 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 521 | 6 9 3 2 4 55 34 12 3 4 2 4 24 . 21 3 2 3 8 46 4 6 17 6 29 27 62 44 53 28 Power 49 | 1 3 . . 1 6 2 1 2 . . . 1 . 1 . . . . 2 . . . 1 1 2 8 6 5 6 Engine 11 | 1 3 . . 1 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 17 | . . . . . 2 1 1 1 . . . 1 . 1 . . . . 2 . . . 1 1 . 3 . 1 2 Reactor 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 6 4 4 Propulsion 78 | 2 2 . . . 16 12 . . 2 . . 7 . 3 . 1 . 1 4 . . . . 3 5 4 6 8 2 Treads 25 | 1 1 . . . 16 7 . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 47 | . . . . . . 4 . . 2 . . 7 . 3 . 1 . 1 4 . . . . 3 5 4 6 7 . Utility 242 | 1 3 2 . . 19 14 11 . . 1 1 14 . 12 . 1 3 2 12 4 2 7 1 15 13 38 24 30 12 Device 130 | . 2 1 . . 12 10 3 . . . 1 9 . 7 . 1 . 1 3 2 1 3 . 10 7 18 18 13 8 Storage 22 | 1 1 . . . 1 . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . 4 1 7 2 Processor 26 | . . 1 . . 2 2 1 . . . . 1 . 1 . . . 1 . . . 2 . 2 1 7 4 1 . Hackware 24 | . . . . . . . 4 . . . . 3 . 2 . . 2 . 2 1 . . . 2 2 3 1 1 1 Protection 40 | . . . . . 4 2 2 . . . . . . 2 . . 1 . 6 1 1 2 1 . 3 6 . 8 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 1 1 2 3 14 6 . 1 2 1 3 2 . 5 3 . . 5 28 . 4 10 4 10 7 12 8 10 8 Energy Gun 12 | . . . . . 8 3 . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 38 | . . . . . 3 . . . . . . . . 2 1 . . 2 9 . . 5 2 3 3 5 2 1 . Ballistic Gun 29 | 2 1 . 1 2 1 . . . . . . . . 1 . . . . 6 . 2 4 . . 3 3 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . 1 . 1 1 . . . . . 1 . . . . . . 1 1 . 2 . . 4 . 2 1 1 2 Special Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Slashing Weapon 36 | . . . . . 1 2 . . 1 . 1 2 . 2 2 . . 2 12 . . . 1 . . . 1 5 4 Piercing Weapon 10 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 1 2 1 1 2 . . Special Melee Weapon 4 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 37 | . . . . . 3 . . . . . 1 . . 1 . 1 2 . 4 . . 6 . 1 2 3 3 10 . Parts Lost 86 | . 3 . . 2 10 1 1 . . . . 3 . . . . . . 1 . . 2 5 13 4 7 8 10 16 Power 14 | . 1 . . 1 2 1 . . . . . 1 . . . . . . . . . . . 2 . 1 1 2 2 Propulsion 19 | . 1 . . . 3 . . . . . . 1 . . . . . . . . . . . 4 . . 1 4 5 Utility 40 | . . . . . 4 . . . . . . 1 . . . . . . 1 . . 2 3 7 3 6 5 3 5 Weapon 13 | . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . 2 . 1 . 1 1 4 Highest Loss Streak 12 | . 2 . . 2 7 1 1 . . . . 2 . . . . . . 1 . . 2 3 6 2 4 5 8 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 96 100 100 99 99 99 97 92 100 100 99 93 100 100 100 100 100 100 99 100 100 96 81 90 85 87 85 84 70 Engine 4 | . 13 14 14 13 5 8 . . 7 7 7 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 3 . 7 6 . . . 5 6 6 6 6 6 6 5 5 5 5 5 4 . . . . 2 Treads 13 | . 14 14 14 14 35 34 . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 14 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 1 30 30 30 30 30 31 33 33 33 36 37 37 32 33 33 33 33 34 26 27 27 27 12 Device 9 | . 11 13 14 14 14 8 7 7 7 7 6 5 6 5 6 6 2 5 4 5 5 3 . 7 12 6 9 6 10 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 5 4 5 8 Processor 8 | . . . . . 3 9 14 15 15 15 15 13 13 13 13 12 12 12 11 11 11 11 11 15 15 12 14 15 16 Hackware 8 | . . . . . . . 14 15 15 15 15 20 20 20 20 18 18 18 22 22 22 20 10 10 8 17 14 15 11 Protection 3 | . . . . . 8 8 . . . . . . . . . . 4 . 4 4 4 4 6 3 3 4 2 3 . Energy Gun 4 | . . . . . 13 17 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 27 14 14 15 1 . . . . . . . . . . . . . 1 5 4 3 1 . 2 1 1 . . Launcher 1 | . . 13 14 12 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 7 7 7 7 9 7 13 12 12 12 12 11 9 5 5 5 4 . . . 1 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 10 28 29 29 29 105 102 24 19 18 20 21 21 21 28 22 21 23 21 29 29 26 36 30 35 51 57 61 62 50 Greatest Support 89 | 20 26 26 26 22 88 89 29 20 20 20 20 27 27 32 32 40 40 39 37 29 29 37 40 37 57 57 64 80 61 Greatest Overweight (x) 4 | . 1 1 1 1 1 3 1 . 1 . 1 . . . . . . . . . . . . . 1 . . 1 4 Average Overweight (x) . | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 15 Average Capacity 16 | 7 13 15 15 15 24 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 14 Most Carried 25 | 4 15 15 15 15 25 25 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Carried 15 | 3 8 14 14 14 24 24 9 10 10 10 10 9 9 9 10 9 9 10 9 10 10 9 8 8 9 12 14 13 10 Final Capacity 25 | 8 15 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 10 Final Carried 25 | 4 15 15 14 15 25 13 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 8 10 10 15 14 10 5 Class Distribution -------------------- 29% | Hacker-Scout 23% | Scavenger-Mutant 20% | Mutant 8% | Wizard-Scout 5% | Hacker-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Matter Collected 6214 | 235 256 92 . 144 582 340 85 60 2 15 61 232 . 291 22 63 . 107 576 22 268 . 102 314 311 734 504 405 391 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9203 | . 376 70 . 56 2176 1487 299 . . . 39 57 . 155 . . 27 49 666 12 75 . 71 404 311 1080 681 546 566 Parts 533 | . 27 15 . 11 110 62 16 . . . 4 6 . 17 . . 5 4 46 . 15 . 2 29 10 50 47 29 28 Haulers Intercepted 14 | . 2 . . . 6 5 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 1 . . 3 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . 3 . . . . 2 . 4 . . 6 35 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Combat Hostiles Destroyed 151 | . 7 6 . 5 35 18 . . . . 3 . . 1 . . . 4 11 . 8 . 2 16 2 13 9 1 10 Melee 21 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 3 7 1 4 Guns 42 | . 7 . . 3 18 14 . . . . . . . . . . . . . . . . . . . . . . . Cannons 23 | . . . . . 14 . . . . . . . . . . . . 1 . . . . 2 . 1 5 . . . AOE 58 | . . 6 . 2 1 . . . . . 3 . . . . . . 3 9 . 8 . . 14 . 4 2 . 6 Classes Destroyed 22 | . 5 2 . . 7 2 . . . . . . . 1 . . . . . . . . 1 1 1 1 . 1 . Worker 14 | . . 2 . . 1 2 . . . . . 1 . 1 . . . . . . . . . 2 . . 3 2 . Builder 9 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 3 1 Tunneler 4 | . 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 6 5 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 14 | . . . . . . 3 1 . . . . . . . . . . . 2 . . . . 1 1 3 1 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 16 | . 2 . . . 1 2 1 . . . . 1 . 2 . . . . 2 1 . . . . . . 2 . 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 14 | . . . . . 2 1 2 . . . . 1 . 1 . . . . 3 . . . . . . . 2 1 1 Swarmer 78 | . 3 6 . 5 6 . . . . . 3 . . . . . . 4 9 . 8 . . 14 2 5 8 . 5 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Grunt 31 | . 4 . . . 16 10 . . . . . . . . . . . . . . . . . . . . . . 1 Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Sentry 15 | . . . . . 8 5 . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 3 . . . Programmer 10 | . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . 5 1 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 5 . 3 4 5 2 . . . 3 1 . 1 . . 1 4 9 . 4 . 2 6 3 5 7 4 5 Combat Bots Only 9 | . 2 3 . 3 4 4 . . . . 3 . . 1 . . . 4 9 . 4 . 2 5 2 5 5 1 5 Max Kills in Single Turn 6 | . 1 4 . 2 2 1 1 . . . 2 1 . 1 . . 1 3 3 1 4 . 1 6 1 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . 2 1 . . . . . 2 . . . . . . 3 3 . 4 . . 5 . 2 2 . 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Damage Taken 15988 | . 433 118 . 237 2195 1008 324 . . . 15 226 . 148 . 82 48 120 617 50 94 161 690 1255 361 1106 1591 1944 3165 Core 3539 | . 33 37 . 67 222 119 74 . . . . 36 . 76 . 47 . 12 285 18 . 98 195 436 97 305 182 283 917 Absorbed by Shields 658 | . . . . . . . . . . . . . . . . . . . . . . 160 14 . 135 96 29 200 24 Redirected to Shielding 430 | . . . . . . . . . . . . . . . . . . . 47 . . . 54 52 31 134 112 . . Regen/Repaired (Parts) 2291 | . . . . . . . 17 . . . . 41 . . . . . . 222 . . . . 25 . 16 272 500 1198 Core Remaining (%) 65 | 100 . . . 45 . 38 . . . . 89 . . . . . . 79 . . . . 40 62 . 69 . . . Volleys Fired 522 | . 60 8 . 17 131 85 . . . . 2 . . 18 2 . . 9 32 4 4 12 10 62 15 37 4 5 5 Largest 2 | . 2 1 . 2 2 2 . . . . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 122 | . 40 30 . 40 122 122 . . . . 33 . . 90 90 . . 90 98 28 80 98 98 98 113 113 120 120 80 Shots Fired 782 | . 119 8 . 21 259 154 . . . . 2 . . 18 2 . . 9 31 4 4 12 10 62 15 38 4 5 5 Gun 489 | . 119 2 . 13 186 154 . . . . . . . 2 . . . . 4 4 . . . . 2 1 2 . . Cannon 247 | . . . . . 72 . . . . . . . . 16 2 . . 6 21 . . 12 10 57 13 32 1 5 . Launcher 46 | . . 6 . 8 1 . . . . . 2 . . . . . . 3 6 . 4 . . 5 . 5 1 . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 177 | . 119 2 . 13 28 . . . . . . . . 2 . . . . 4 4 . . . . 2 1 2 . . Thermal 556 | . . . . . 230 154 . . . . . . . 16 2 . . 6 21 . . 9 10 57 13 32 1 5 . Explosive 46 | . . 6 . 8 1 . . . . . 2 . . . . . . 3 6 . 4 . . 5 . 5 1 . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hit Streak 15 | . 11 2 . 4 15 11 . . . . 8 . . 1 . . . 3 3 4 . . 3 4 7 9 6 8 1 Robot Miss Streak 9 | . 9 2 . 1 3 2 . . . . . . . 1 . . . 3 2 1 . . . 4 . 2 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 550 | . 64 3 . 8 172 105 16 . . . 1 4 . 11 . . 1 3 32 5 . . 2 18 9 32 28 19 17 Core Hits 314 | . 27 13 . 6 78 41 5 . . . 4 2 . 4 . . 1 4 28 1 8 . 2 28 2 25 14 3 18 Critical Kills 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . . . . . 11 15 3 . . . . . . . . . . . 2 . . . . . . . 3 . 1 Burn 25 | . . . . . 10 15 . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 7 | . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . 1 . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 589 | . . . . . . 4 101 . . . 34 32 . 69 3 1 5 4 122 4 2 5 4 15 30 33 53 32 36 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 481 | . . . . . . 4 101 . . . 29 32 . 69 3 1 5 4 122 4 2 5 3 . . . 34 29 34 Piercing 78 | . . . . . . . . . . . 5 . . . . . . . . . . . . . 23 31 19 . . Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . 1 14 7 . . . . Sneak Attacks 44 | . . . . . . 1 3 . . . . 2 . 5 . . 1 . 5 2 . . . 2 2 2 8 9 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . Damage Inflicted 25317 | . 521 608 . 193 3573 2180 856 . . . 181 265 . 623 . . 103 326 2369 217 605 . 78 1925 621 2200 2952 2476 2445 Guns 5346 | . 521 20 . 65 2561 2100 . . . . . . . 22 . . . . 23 17 . . . . 8 . 9 . . Cannons 2439 | . . . . . 843 . . . . . . . . . . . . 32 . . . . 78 456 166 778 . 86 . Explosions 5719 | . . 588 . 128 144 . . . . . 181 . . . . . . 294 755 . 605 . . 1109 . 763 252 . 900 Melee 11768 | . . . . . . 60 856 . . . . 265 . 601 . . 103 . 1591 200 . . . 360 447 659 2691 2390 1545 Ramming 45 | . . . . . 25 20 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1329 | . 521 20 . 65 159 . . . . . . . . 22 . . . . 23 17 . . . . 8 58 9 348 79 Thermal 7041 | . . . . . 3245 2100 . . . . . . . . . . . 32 100 . . . 78 456 166 778 . 86 . Explosive 5518 | . . 588 . 128 144 . . . . . 181 . . . . . . 294 554 . 605 . . 1109 . 763 252 . 900 Electromagnetic 101 | . . . . . . . . . . . . . . . . . . . 101 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9444 | . . . . . . 60 856 . . . . 265 . 601 . . 103 . 1591 200 . . . . . . 2260 2042 1466 Piercing 1032 | . . . . . . . . . . . . . . . . . . . . . . . . . . 601 431 . . Entropic 807 | . . . . . . . . . . . . . . . . . . . . . . . . 360 447 . . . . Highest Corruption 11 | . . . . . 3 . 3 3 3 3 . 4 4 4 4 4 4 4 3 3 3 8 11 . 2 7 4 4 . Average Corruption 3 | . . . . . 2 . 2 3 3 3 . 3 4 3 4 4 4 4 2 3 3 7 10 . 2 4 2 4 . Corruption Purged 6 | . . . . . 3 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . Effects 137 | . . . . . 21 . 4 1 2 2 . 12 1 28 3 3 1 8 13 1 4 4 17 . . 9 1 2 . Message Errors 27 | . . . . . 4 . . . 1 1 . 4 . 7 1 1 . . 2 1 . . 2 . . 2 . 1 . Matter Fused 24 | . . . . . 3 . . . . . . 1 . 7 . 1 . 1 6 . 1 1 2 . . 1 . . . Heat Flow Errors 22 | . . . . . 3 . 1 . . . . 4 . 3 . . . 4 1 . 1 1 1 . . 3 . . . Energy Discharges 23 | . . . . . 5 . 2 . . . . 1 . 4 1 1 1 1 . . 2 1 1 . . 1 1 1 . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . . . . 3 . . . 1 . . 1 . 5 1 . . 1 2 . . 1 3 . . 1 . . . Data Loss (major) 12 | . . . . . 1 . 1 1 . 1 . 1 1 2 . . . . . . . . 4 . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3586 | . . 42 . 5 . 30 111 . . . . 40 . 182 . . . . 238 47 49 . . 251 188 81 816 1000 506 Projectiles 33 | . . . . . . . . . . . . . . . . . . . . . . . . 24 8 1 . . . Explosions 228 | . . 42 . 5 . . . . . . . . . . . . . . 6 . 49 . . 80 . . . . 46 Melee 3325 | . . . . . . 30 111 . . . . 40 . 182 . . . . 232 47 . . . 147 180 80 816 1000 460 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 443 | . . 28 . 1 26 . . . . . . . . . . . . 22 13 . . . . 155 . 59 . . 139 Shots 18 | . . 1 . 1 1 . . . . . . . . . . . . 1 1 . . . . 8 . 2 . . 3 Rammed 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 25 . . . 327 354 228 . . . . 292 . 268 76 . . 227 118 . 183 200 154 208 180 199 68 310 222 Average Temperature 91 | . 13 . . . 80 121 110 . . . . 107 . 113 39 . . 74 45 . 58 74 69 68 61 95 26 139 93 Received Heat Transfer 1639 | . 126 . . . 747 378 . . . . . . . . . . . . 9 18 9 . 20 75 56 . 18 99 84 Effects 9 | . . . . . 1 4 . . . . . 3 . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . . . . . 16 9 . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 13521 | . . . . . 6586 4995 . . . . . . . . . . . 50 100 . . . 100 700 250 666 . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Peak Influence 1140 | . 191 147 . 191 469 312 488 . . . . 219 42 248 . . . . 547 . . . . 1140 677 808 534 403 692 Initial 506 | . . 13 . . 6 189 108 . . . . . 42 29 . . . . 56 . . . . 6 506 139 351 211 113 Average 216 | . 50 53 . 84 291 176 174 . . . . 80 42 65 . . . . 209 . . . . 450 423 540 336 192 245 Maximum Alert Level 4 | . . . . . 2 1 2 . . . . 1 . 1 . . . . 2 . . . . 4 2 3 2 2 2 Low Security (%) 53 | 100 100 100 . 100 24 56 63 . . . . 91 100 92 . . . . 65 . . . . 34 . 1 6 49 63 Level 1 28 | . . . . . 38 43 35 . . . . 8 . 7 . . . . 21 . . . . 23 43 17 74 48 16 Level 2 16 | . . . . . 37 . . . . . . . . . . . . . 13 . . . . 10 56 66 18 1 20 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . 13 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 1 . . . 6 4 7 . . . . 5 . 7 . . . . 6 . 1 . . 10 3 2 7 4 12 Investigation 34 | . . . . . 1 2 5 . . . . 5 . 3 . . . . 3 . . . . 5 2 . 3 3 2 Extermination 12 | . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 1 1 2 1 1 Reinforcement 23 | . 1 . . . 4 2 . . . . . . . 2 . . . . 1 . . . . 4 . 1 2 . 6 Assault 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Distress Signals 30 | . 1 . . . 3 2 1 . . . . 3 . 1 . . . . 2 . . . 6 4 . . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 593 | . 16 6 . 6 70 42 39 . . . 2 17 5 22 . 6 4 4 41 9 8 . 20 71 18 30 59 25 73 Peak Tracking Total 21 | . 5 3 . 4 7 5 9 . . . 3 8 6 4 . 4 4 4 12 9 12 . 8 21 7 6 19 17 11 Tactical Retreats 76 | . . . . . 1 2 10 . . . . 5 . 5 . 1 . . 11 4 3 . 3 12 6 4 5 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Traps Triggered 25 | . . . . 1 2 4 3 . . . . 6 . 1 . . . . 2 . . . 2 . 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . 8 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Machines Disabled 31 | . . . . 1 . 6 1 . . . 2 . . 2 . . 1 . 3 . . . . 1 . 6 . 3 5 Max in Single Turn 3 | . . . . 1 . 1 1 . . . 1 . . 1 . . 1 . 3 . . . . 1 . 1 . 1 1 Garrison Access 15 | . . . . . 1 . 2 . . . . 3 . 1 . . . . 4 . . . . 1 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Machines Accessed 193 | . 1 . 2 1 13 11 29 1 1 . 2 27 . 17 1 . 4 1 21 . . 9 . 10 5 8 10 11 8 Terminals 118 | . 1 . . . 10 11 17 1 . . 1 15 . 11 . . . 1 11 . . . . 6 2 7 8 9 7 Fabricators 26 | . . . . . . . 6 . . . . 6 . 5 . . . . 3 . . . . 2 2 . 2 . . Repair Stations 6 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . 1 . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . Garrison Access 15 | . . . . . 1 . 2 . . . . 3 . 1 . . . . 4 . . . . 1 1 . . 1 1 Total Hacks 734 | . 3 . 7 1 38 30 82 1 1 . 2 104 . 67 1 . 30 1 124 . . 15 . 32 12 33 74 50 26 Successful 477 | . 2 . 7 1 24 18 41 1 1 . 2 59 . 46 1 . 30 1 89 . . 15 . 21 8 20 48 31 11 Failed 256 | . 1 . . . 14 12 41 . . . . 44 . 21 . . . . 35 . . . . 11 4 13 26 19 15 Catastrophic 47 | . . . . . 3 1 8 . . . . 3 . 3 . . . . 5 . . . . 3 1 . 10 5 5 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 384 | . 3 . . . 18 14 43 1 . . 1 50 . 38 . . . . 62 . . 1 . 18 5 23 58 28 21 Terminals 509 | . 3 . . . 27 30 52 1 . . 1 67 . 54 . . . 1 88 . . . . 19 6 31 62 42 25 Fabricators 91 | . . . . . . . 17 . . . . 20 . 12 . . . . 16 . . . . 9 5 . 12 . . Repair Stations 30 | . . . . . . . 4 . . . . 5 . . . . . . 10 . . . . 3 . 2 . 6 . Recycling Units 5 | . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . Scanalyzers 24 | . . . . . 10 . 4 . . . . 8 . . . . . . 2 . . . . . . . . . . Garrison Access 19 | . . . . . 1 . 3 . . . . 4 . 1 . . . . 5 . . . . 1 1 . . 2 1 Terminal Hacks 250 | . . . 7 1 10 11 15 1 1 . 2 24 . 25 1 . 30 1 43 . . 15 . 7 1 10 24 14 7 Record 40 | . . . 7 . . . . 1 . . 2 . . 2 . . 11 1 . . . 13 . . . . . 1 2 Part Schematic 52 | . . . . . 1 . 3 . . . . 8 . 5 . . 11 . 11 . . . . 2 . 2 5 4 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 9 | . . . . . 1 . 1 . . . . 2 . 1 . . . . 4 . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . . . . . . . . . 3 . 2 . . . . . . . . . . Open Door 11 | . . . . 1 . 5 . . 1 . . . . . 1 . . . . . . 2 . . . . . 1 . Open DSF 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 8 | . . . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Terminal Index 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Fabricator Index 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 4 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . Alert Level 16 | . . . . . 1 . 2 . . . . 2 . 1 . . . . 6 . . . . . . . 3 1 . Unreport Threat 13 | . . . . . . 2 . . . . . 1 . 1 . . . . 3 . . . . . . 1 4 1 . Locate Traps 14 | . . . . . 1 . 1 . . . . 2 . 3 . . . . 1 . . . . 2 . 1 2 1 . Recall Investigation 11 | . . . . . . . 1 . . . . 3 . 3 . . . . 3 . . . . . . . 1 . . Recall Extermination 5 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler Manifests 6 | . . . . . 1 2 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Zone Layout 26 | . . . . . 2 1 2 . . . . 1 . 4 . . . . 4 . . . . . . 3 4 4 1 Fabricator Hacks 57 | . . . . . . . 7 . . . . 14 . 11 . . . . 9 . . . . 5 5 . 6 . . Network Status 11 | . . . . . . . 1 . . . . 2 . 2 . . . . 2 . . . . 1 1 . 2 . . Load Schematic 24 | . . . . . . . 3 . . . . 7 . 4 . . . . 4 . . . . 2 2 . 2 . . Build 22 | . . . . . . . 3 . . . . 5 . 5 . . . . 3 . . . . 2 2 . 2 . . Repair Station Hacks 24 | . . . . . . . 2 . . . . 2 . . . . . . 10 . . . . 2 . 2 . 6 . Scan Component 12 | . . . . . . . 1 . . . . 1 . . . . . . 5 . . . . 1 . 1 . 3 . Repair 12 | . . . . . . . 1 . . . . 1 . . . . . . 5 . . . . 1 . 1 . 3 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 19 | . . . . . 9 . 3 . . . . 5 . . . . . . 2 . . . . . . . . . . Insert Component 9 | . . . . . 4 . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . Analyze 10 | . . . . . 5 . 1 . . . . 3 . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 15 | . . . . . 1 . 2 . . . . 3 . 1 . . . . 4 . . . . 1 1 . . 1 1 Seal Access 15 | . . . . . 1 . 2 . . . . 3 . 1 . . . . 4 . . . . 1 1 . . 1 1 Unauthorized Hacks 111 | . 2 . . . 4 7 12 . . . . 11 . 9 . . . . 20 . . . . 6 1 8 18 10 3 Terminals 99 | . 2 . . . 4 7 11 . . . . 11 . 8 . . . . 16 . . . . 4 1 8 14 10 3 Track 36 | . . . . . 1 3 3 . . . . 4 . 2 . . . . 6 . . . . 2 . 3 5 4 3 Assimilate 13 | . 1 . . . . . . . . . . 1 . 3 . . . . 2 . . . . 2 . 1 2 1 . Botnet 29 | . . . . . 1 2 6 . . . . 5 . 3 . . . . 5 . . . . . 1 2 2 2 . Disrupt 12 | . . . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . 1 4 3 . Operators 9 | . 1 . . . 1 1 1 . . . . 1 . . . . . . 2 . . . . . . 1 1 . . Fabricators 9 | . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . 4 . . Report 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . Prioritize 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 147 | . 1 . . . 12 8 24 . . . 1 24 . 15 . . . . 14 . . . . 9 4 8 10 10 7 Full Trace Events 29 | . . . . . . . 4 . . . . 5 . 3 . . . . 3 . . . . 5 2 . 3 3 1 Feedback Events 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Corruption 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 . 2 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 65 | . . . . . 3 . 4 . . . . 10 . 5 . . 11 . 12 . . . . 2 . 4 4 10 . Parts Built 25 | . . . . . . . 3 . . . . 5 . 8 . . . . 3 . . . . 2 2 . 2 . . Authchips 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 1353 | . . . . . . . 130 . . . . 273 . 335 . . . . 233 . . . . 94 155 . 133 . . Total Part Build Rating 139 | . . . . . . . 13 . . . . 26 . 45 . . . . 16 . . . . 10 14 . 15 . . Parts Repaired 12 | . . . . . . . 1 . . . . 1 . . . . . . 5 . . . . 1 . 1 . 3 . Time 533 | . . . . . . . 38 . . . . 20 . . . . . . 143 . . . . 62 . 26 . 244 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Hacked 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Total Allies 27 | . 1 3 . . . 10 . . . . . 1 . 2 . . . . 2 . . 3 . 2 . 1 1 1 . Largest Group 10 | . 1 3 3 3 1 10 8 . . . . 1 . 1 . . . . 1 1 . 3 2 1 . 1 1 1 . Highest-Rated Group 174 | . 10 40 40 40 16 173 141 . . . . 10 . 26 . . . . 26 10 . 174 133 45 . 45 10 10 . Highest-Rated Ally 68 | . 10 16 16 16 16 29 29 . . . . 10 . 26 . . . . 26 10 . 68 68 45 . 45 10 10 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 61 | . . . . 2 2 28 19 . . . . . . . . . . . . . . . 10 . . . . . . Total Damage 1279 | . . . . 11 30 339 294 . . . . . . . . . . . . . . . 605 . . . . . . Kills 13 | . . . . 1 . 4 2 . . . . . . . . . . . . . . . 6 . . . . . . Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Robot Analysis Total 9 | . . . . . 1 . 1 . . . . 2 . 1 . . . . 4 . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . 1 . 3 3 . . . 2 . . 2 . 1 . . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Turns Passed 24730 | 137 717 1448 1114 489 5203 2736 1507 186 152 300 526 1036 25 1339 202 126 56 379 1628 173 277 385 297 510 880 676 566 879 781 Spaces Moved 31646 | 81 264 584 468 384 1951 836 3198 673 551 1134 879 2504 90 2921 689 379 111 824 3078 499 876 923 942 1110 1367 1107 961 1300 962 Core 6 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 4012 | 76 210 584 459 . 1874 809 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 526 | 2 54 . 9 384 77 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27102 | . . . . . . 27 3198 673 551 1134 879 2504 90 2921 689 379 111 824 3078 499 876 923 942 1110 1367 1107 961 1300 959 Fastest Speed 19 | 50 115 240 115 100 115 228 26 26 26 26 26 23 24 24 27 24 24 23 22 25 25 21 19 22 24 25 20 20 31 Average Speed 54 | 153 192 240 237 114 233 234 26 26 26 26 26 24 24 25 27 26 26 25 24 25 25 24 24 22 28 27 23 23 42 Slowest Speed 250 | 160 240 240 240 115 245 245 96 26 99 26 96 26 24 28 27 27 27 26 27 25 25 28 26 34 99 30 30 105 250 Overloaded Moves 19 | . . . . . . . . . . . . . . . . . . . . . . 3 16 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 124 | . . . . . . . 11 . . . . 22 . 8 . 1 1 . 10 1 . 5 8 14 3 5 21 8 6 Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 67 | 5 38 99 89 59 97 93 73 75 66 87 89 52 80 57 73 45 81 81 74 69 82 92 89 37 27 73 19 79 46 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 9 | . . 1 1 . . . . . . . . . . . 1 . 1 1 . . . 3 1 . . . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 2 . 1 . . . 5 3 3 3 . . . 2 3 . 4 . 2 4 . 2 . . . . . . Spaces Dug 441 | . . . . 24 . 3 77 . . . 28 26 . 48 3 1 . 4 91 2 1 13 7 25 29 21 18 8 12 Terrain Destroyed 870 | . . 46 . 60 9 3 77 . . . 32 26 . 60 5 1 . 41 107 2 47 17 11 130 29 75 33 10 49 Melee 339 | . . . . . . 3 77 . . . 28 26 . 44 3 1 . 3 71 2 1 5 3 1 22 12 18 7 12 Projectile 127 | . . . . . . . . . . . . . . 16 2 . . 5 21 . . 12 8 43 7 9 1 3 . AOE 404 | . . 46 . 60 9 . . . . . 4 . . . . . . 33 15 . 46 . . 86 . 54 14 . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Total 37438 | 90 377 624 470 416 2365 1461 3709 683 558 1138 1121 2863 93 3397 696 399 128 971 3722 535 923 1054 982 1263 1797 1378 1175 1798 1252 Wait 3611 | . 22 26 . 8 108 449 396 5 . 1 204 246 . 371 . 17 8 128 407 22 34 58 11 44 337 89 87 340 193 Move 31383 | 80 263 583 467 383 1950 835 3176 672 550 1133 878 2461 89 2904 688 376 108 823 3057 496 875 913 926 1081 1360 1096 925 1284 951 Hop 110 | . . . . . . . 10 . . . . 21 . 8 . 1 1 . 10 1 . 3 7 14 3 5 14 7 5 Pick Up 203 | 4 16 2 . 3 61 16 7 1 . . . 11 2 6 . . 1 . 13 . . 2 . 9 7 11 11 10 10 Fast Attach 208 | 6 2 . . 1 13 4 . 2 4 1 3 2 . 5 . 2 2 . 13 4 2 13 . 13 17 39 23 34 3 Attach 134 | . 5 1 1 2 23 17 5 . . . . 8 . 1 . 1 . . 4 . . . 2 8 4 11 11 12 18 Detach 50 | . 1 . . . 4 . . . . . . 2 . 1 . . . . 3 . . 1 . 3 2 7 9 11 6 Swap 186 | . 2 2 1 1 19 13 7 1 . 1 2 14 . 15 3 . 1 8 30 . 4 4 4 8 6 14 10 7 9 Drop 310 | . 5 2 1 1 55 34 7 2 4 2 2 7 2 11 . 1 2 . 20 4 2 15 1 6 16 36 28 38 6 Fire 522 | . 60 8 . 17 131 85 . . . . 2 . . 18 2 . . 9 32 4 4 12 10 62 15 37 4 5 5 Melee 556 | . . . . . . 4 101 . . . 30 32 . 57 3 1 5 3 107 4 2 5 3 15 30 33 53 32 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 134 | . . . . . . 2 . . . . . 59 . . . . . . 26 . . 1 18 . . . . 18 10 Rewire 27 | . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / *Arm) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Entered Mines 858 | -10/Mines | Discovered new exit (range 13) 1078 | -10/Mines | Discovered new exit (range 6) 1106 | -10/Mines | Identified exit to Materials 1640 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1696 | -10/Mines | Learned location of Zion (-7) 2080 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2286 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2289 | -10/Mines | Discovered new exit (range 5) 2303 | -10/Mines | Entered Exiles 2303 | -10/Exiles | Accompanied by 3 allies 2361 | -10/Exiles | Met 8R-AWN 2402 | -10/Exiles | Met EX-HEX 2479 | -10/Exiles | Met EX-BIN 2834 | -10/Exiles | Met EX-DEC 2962 | -10/Exiles | Visited The Gauntlet 3381 | -10/Exiles | Discovered new exit (range 12) 3417 | -10/Exiles | Entered Mines 3417 | -9/Mines | Accompanied by 3 allies 3465 | -9/Mines | Met a Derelict bent on vengeance 3536 | -9/Mines | Learned Materials terminal intel 3598 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3726 | -9/Mines | Assembled infested the area 3748 | -9/Mines | Core integrity fell below 50% 3849 | -9/Mines | Discovered new exit (range 14) 3906 | -9/Mines | Entered Materials 3906 | -8/Materials | Accompanied by 1 ally 3906 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3907 | -8/Materials | Loaded intel: 12 terminal locations 4043 | -8/Materials | Build established: Scavenger-Mutant 4272 | -8/Materials | Identified exit to Storage 6107 | -8/Materials | Discovered new exit (range 8) 7196 | -8/Materials | Lost 7 parts (2p2n2u1w) 7366 | -8/Materials | Discovered new exit (range 10) 9106 | -8/Materials | First assault squad dispatched 9109 | -8/Materials | Entered Storage 9980 | -8/Storage | Core integrity fell below 50% 10029 | -8/Storage | Build established: Mutant 10466 | -8/Storage | Discovered new exit (range 13) 11013 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11073 | -8/Storage | Identified exit to Recycling 11322 | -8/Storage | Build established: Commander-Mutant 11768 | -8/Storage | Identified exit to Factory 11845 | -8/Storage | Entered Factory 11845 | -7/Factory | Accompanied by 8 allies 11845 | -7/Factory | Evolved 2 slots: Utility x2 12010 | -7/Factory | Garrison activated, responded to threat 12041 | -7/Factory | Discovered new exit (range 12) 12046 | -7/Factory | Identified exit to Factory 12089 | -7/Factory | Discovered new exit (range 7) 12090 | -7/Factory | Identified exit to Lower Caves 12107 | -7/Factory | Discovered exit to Lower Caves (range 13) 12325 | -7/Factory | Build established: Hacker-Scout 12342 | -7/Factory | Repaired Lgt. Nuclear Core? 12394 | -7/Factory | Discovered exit to Factory (range 8) 12394 | -7/Factory | Discovered exit to Factory (range 14) 12525 | -7/Factory | Fabricated Hacking Suite (x1) 12715 | -7/Factory | Discovered exit to Factory (range 16) 12953 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 12976 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 13352 | -7/Factory | Entered Lower Caves 13379 | -7/Lower Caves | Learned 4 Factory zone layouts 13443 | -7/Lower Caves | Discovered new exit (range 10) 13444 | -7/Lower Caves | Identified exit to Lower Caves 13538 | -7/Lower Caves | Entered another Lower Caves area 13550 | -7/Lower Caves | Discovered new exit (range 19) 13554 | -7/Lower Caves | Identified exit to Zion 13690 | -7/Lower Caves | Entered Zion 13699 | -7/Zion | Discovered new exit (range 15) 13700 | -7/Zion | Learned Factory terminal intel 13730 | -7/Zion | System corruption cleaned by Quarantine Array 13775 | -7/Zion | Learned 4 Factory zone layouts 13883 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13956 | -7/Zion | Found CR-A16's Pointy Stick 13989 | -7/Zion | Identified exit to Proximity Caves 13990 | -7/Zion | Entered Proximity Caves 14007 | -6/Proximity Caves | Spotted B-75 Beast 14090 | -6/Proximity Caves | Found Alien Artifact 14090 | -6/Proximity Caves | Identified Dimensional Node Initializer 14090 | -6/Proximity Caves | Initialized slip node 14147 | -6/Proximity Caves | Learned location of 2 exits from Factory 14348 | -6/Proximity Caves | Learned Factory terminal intel 14354 | -6/Proximity Caves | Discovered exit to Factory (range 10) 14361 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14516 | -6/Proximity Caves | Entered Factory 14516 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14517 | -6/Factory | Identified exit to Lower Caves 14517 | -6/Factory | Identified exit to Factory 14519 | -6/Factory | Loaded intel: 26 terminal locations 14549 | -6/Factory | Spotted B-75 Beast 14627 | -6/Factory | Fabricated Adv. Sensor Array (x1) 14722 | -6/Factory | Discovered exit to Lower Caves (range 19) 14791 | -6/Factory | Crushed by falling debris 14883 | -6/Factory | Repaired Imp. VTOL Module? 14896 | -6/Factory | Fabricated Adv. Sensor Array (x1) 14951 | -6/Factory | Central database locked down 15048 | -6/Factory | Fabricated Biomechanical Wings? 15334 | -6/Factory | Fabricated Adv. Hacking Suite? 15334 | -6/Factory | Fabricated Biomechanical Wings? 15552 | -6/Factory | Manually triggered Chute Trap 15552 | -6/Factory | Sucked down chute 15552 | -6/Factory | Entered Waste 15555 | -6/Waste | Spotted C-40 Crusher 15556 | -6/Waste | Spotted C-40 Crusher 15565 | -6/Waste | Spotted C-40 Crusher 15571 | -6/Waste | Spotted C-40 Crusher 15572 | -6/Waste | Discovered new exit (range 11) 15572 | -6/Waste | Spotted C-40 Crusher 15577 | -6/Waste | Identified exit to Factory 15577 | -6/Waste | Entered Factory 15578 | -6/Factory | Loaded intel: 26 terminal locations 15884 | -6/Factory | Fabricated Q-thruster? 15892 | -6/Factory | Fabricated Mic. Fission Core? 16028 | -6/Factory | Discovered exit to Factory (range 15) 16051 | -6/Factory | Fabricated Imp. Light Armor Plating? 16284 | -6/Factory | Fabricated Adv. Hacking Suite? 16317 | -6/Factory | Fabricated Biomechanical Wings? 16916 | -6/Factory | Entered Lower Caves 16933 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 16995 | -6/Lower Caves | Build established: Machinist-Scout 17066 | -6/Lower Caves | Discovered new exit (range 7) 17081 | -6/Lower Caves | Identified exit to Lower Caves 17118 | -6/Lower Caves | Entered another Lower Caves area 17146 | -6/Lower Caves | Found Alien Artifact 17146 | -6/Lower Caves | Identified Core Expander 17146 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 17178 | -6/Lower Caves | Ambushed by wild Derelicts 17200 | -6/Lower Caves | Discovered new exit (range 5) 17201 | -6/Lower Caves | Identified exit to Data Miner 17244 | -6/Lower Caves | Entered Data Miner 17244 | -6/Data Miner | Discovered new exit (range 6) 17249 | -6/Data Miner | Met Data Miner 17255 | -6/Data Miner | Learned location of Section 7 (-2) 17255 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17260 | -6/Data Miner | Received God Mode back door access code from Data Miner 17275 | -6/Data Miner | Destroyed Data Miner 17278 | -6/Data Miner | Found Prototype Hackware 17278 | -6/Data Miner | Identified Ghost Barrier 17281 | -6/Data Miner | Found Prototype Hackware 17281 | -6/Data Miner | Identified Quantum Router 17283 | -6/Data Miner | Found Prototype Hackware 17285 | -6/Data Miner | Data Conduit disabled 17300 | -6/Data Miner | Identified exit to Proximity Caves 17300 | -6/Data Miner | Entered Proximity Caves 17430 | -5/Proximity Caves | Learned Factory machine intel 17548 | -5/Proximity Caves | Build established: Hacker-Scout 17679 | -5/Proximity Caves | Entered Factory 17679 | -5/Factory | Evolved 2 slots: Utility x2 17680 | -5/Factory | Loaded intel: 251 machine locations 17680 | -5/Factory | Identified Deep Network Scanner 17723 | -5/Factory | Spotted B-75 Beast 17779 | -5/Factory | Discovered new exit (range 11) 17840 | -5/Factory | Found Imp. Powered Armor 17882 | -5/Factory | Destroyed 9 combat bots 17983 | -5/Factory | Build established: Wizard-Scout 18057 | -5/Factory | Discovered new exit (range 22) 18127 | -5/Factory | Identified exit to Upper Caves 18194 | -5/Factory | Discovered new exit (range 18) 18255 | -5/Factory | Identified exit to Factory 18324 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 18511 | -5/Factory | Discovered exit to Factory (range 17) 18982 | -5/Factory | Repaired Biomechanical Wings 18985 | -5/Factory | Fabricated Biomechanical Wings (x1) 19003 | -5/Factory | Fabricated Biomechanical Wings (x1) 19008 | -5/Factory | Repaired Power Sword 19049 | -5/Factory | Repaired Biomechanical Wings 19068 | -5/Factory | Repaired Imp. Light Armor Plating? 19109 | -5/Factory | Repaired Imp. Propulsion Shielding 19307 | -5/Factory | Entered Upper Caves 19307 | -5/Upper Caves | Accompanied by 1 ally 19385 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19429 | -5/Upper Caves | Spotted B-75 Beast 19434 | -5/Upper Caves | Learned Factory emergency access door positions 19443 | -5/Upper Caves | Discovered new exit (range 9) 19445 | -5/Upper Caves | Identified exit to Upper Caves 19480 | -5/Upper Caves | Entered another Upper Caves area 19683 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19752 | -5/Upper Caves | Discovered new exit (range 8) 19755 | -5/Upper Caves | Identified exit to Warlord 19757 | -5/Upper Caves | Entered Warlord 19766 | -5/Warlord | System corruption cleaned by Quarantine Array 19815 | -5/Warlord | Visited the Vortex Lab 19817 | -5/Warlord | Found Prototype Piercing Weapon 19817 | -5/Warlord | Identified Vortex Lance 19822 | -5/Warlord | Found Prototype Energy Cannon 19822 | -5/Warlord | Identified Vortex Cannon 19837 | -5/Warlord | Warlord's base attacked by MAIN.C 19857 | -5/Warlord | Learned location of Armory (-4) 19857 | -5/Warlord | Learned location of Command (-1) 19857 | -5/Warlord | Learned 4 Armory zone layouts 19857 | -5/Warlord | Learned 4 Research zone layouts 19857 | -5/Warlord | Learned Research security intel 19857 | -5/Warlord | Learned Quarantine security intel 19857 | -5/Warlord | Learned Factory recycling unit intel 19857 | -5/Warlord | Learned Research repair station intel 19920 | -5/Warlord | Found Vortex Cannon 19943 | -5/Warlord | Opened Warlord's prototype stash 19955 | -5/Warlord | Found Prototype Processor 19955 | -5/Warlord | Identified Exp. Targeting Computer 19958 | -5/Warlord | Found Prototype Processor 19958 | -5/Warlord | Identified Spectral Analyzer 20037 | -5/Warlord | Crushed by falling debris 20078 | -5/Warlord | Opened side exit 20083 | -5/Warlord | Discovered new exit (range 10) 20085 | -5/Warlord | Identified exit to Proximity Caves 20142 | -5/Warlord | Entered Proximity Caves 20142 | -4/Proximity Caves | Accompanied by 2 allies 20149 | -4/Proximity Caves | Learned Research garrison access intel 20192 | -4/Proximity Caves | System corruption reached 10% 20246 | -4/Proximity Caves | Lost 3 parts (2u1w) 20310 | -4/Proximity Caves | Core integrity fell below 50% 20350 | -4/Proximity Caves | Learned location of Testing (-2) 20362 | -4/Proximity Caves | Spotted B-86 Titan 20431 | -4/Proximity Caves | Discovered exit to Factory (range 21) 20439 | -4/Proximity Caves | Entered Factory 20439 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20440 | -4/Factory | Identified exit to Extension 20442 | -4/Factory | Loaded intel: 6 recycling unit locations 20505 | -4/Factory | Build established: Hacker-Sprinter 20519 | -4/Factory | Found Prototype Launcher 20519 | -4/Factory | Identified Scatter Rocket Array 20632 | -4/Factory | Identified exit to Upper Caves 20632 | -4/Factory | Identified exit to Armory 20739 | -4/Factory | Spotted B-86 Titan 20751 | -4/Factory | Repaired Lrn. Sensor Array? 20792 | -4/Factory | Lost 3 parts (1p2u) 20898 | -4/Factory | Fabricated Adv. Sensor Array? 20922 | -4/Factory | Discovered new exit (range 10) 20929 | -4/Factory | Identified exit to Research 20932 | -4/Factory | Lost 6 parts (1p1n4u) 20939 | -4/Factory | Search patrols dispatched 20942 | -4/Factory | Fabricated Adv. Sensor Array? 20949 | -4/Factory | Entered Research 20949 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20952 | -3/Research | Loaded intel: 4 repair station locations 20953 | -3/Research | Loaded intel: 3 garrison access locations 20974 | -3/Research | Lost 3 parts (2n1u) 21100 | -3/Research | Found Exp. Hacking Suite 21157 | -3/Research | Identified exit to Quarantine 21193 | -3/Research | Fabricated Plasma Lance (x1) 21199 | -3/Research | Search patrols dispatched 21372 | -3/Research | Build established: Hacker-Scout 21428 | -3/Research | Fabricated Exp. Hacking Suite? 21449 | -3/Research | Search patrols dispatched 21716 | -3/Research | Spotted B-86 Titan 21732 | -3/Research | Spotted B-86 Titan 21769 | -3/Research | Discovered new exit (range 7) 21770 | -3/Research | Identified exit to Research 21822 | -3/Research | Spotted B-90 Cyclops 21829 | -3/Research | Entered Quarantine 21900 | -3/Quarantine | Found Alien Artifact 21900 | -3/Quarantine | Identified Terrabomb 21900 | -3/Quarantine | Used Terrabomb 21934 | -3/Quarantine | Repaired Biomechanical Wings 21957 | -3/Quarantine | Found Alien Artifact 21957 | -3/Quarantine | Identified Core Reset Matrix 21957 | -3/Quarantine | Used Core Reset Matrix 21961 | -3/Quarantine | Detected hypermatrix surge 21961 | -3/Quarantine | Sensed 13 artifacts in vicinity 21994 | -3/Quarantine | Found Core Stripper 22060 | -3/Quarantine | Lost 4 parts (4u) 22250 | -3/Quarantine | Found Sigix Broadsword 22281 | -3/Quarantine | Found Prototype Hackware 22281 | -3/Quarantine | Identified Exp. System Shield 22327 | -3/Quarantine | Build established: Hacker-Sprinter 22361 | -3/Quarantine | Scanned by Researcher 22463 | -3/Quarantine | Discovered exit to Research (range 10) 22505 | -3/Quarantine | Entered Research 22505 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22598 | -2/Research | Spotted B-90 Cyclops 22635 | -2/Research | Identified exit to Testing 22744 | -2/Research | Fabricated Exp. Sensor Array (x1) 22942 | -2/Research | Lost 5 parts (1n4u) 22993 | -2/Research | Found Prototype Device 22993 | -2/Research | Identified Exp. Focal Shield 22996 | -2/Research | Fabricated Adv. Energy Well (x1) 22999 | -2/Research | Found Prototype Processor 22999 | -2/Research | Identified Exp. Melee Analysis Suite 23071 | -2/Research | Entered Testing 23151 | -2/Testing | Found Prototype Protection 23151 | -2/Testing | Identified Hvy. Regenerative Plating 23154 | -2/Testing | Found Prototype Protection 23154 | -2/Testing | Identified SHELL Armor 23156 | -2/Testing | Found Lgt. Regenerative Plating 23158 | -2/Testing | Found Lgt. Regenerative Plating 23233 | -2/Testing | Discovered new exit (range 12) 23236 | -2/Testing | Identified exit to Access 23284 | -2/Testing | Found Prototype Ballistic Gun 23284 | -2/Testing | Identified Hyp. Multirail 23304 | -2/Testing | Found Prototype Launcher 23304 | -2/Testing | Identified Gui. Micro-nuke Launcher 23349 | -2/Testing | Found Exp. Hacking Suite 23390 | -2/Testing | Found Prototype Device 23390 | -2/Testing | Identified Exp. Force Field 23417 | -2/Testing | Build established: Hacker-Scout 23464 | -2/Testing | Found Prototype Leg 23464 | -2/Testing | Identified Myomer Exoskeleton 23495 | -2/Testing | Repaired Impulse Thruster Array? 23591 | -2/Testing | Repaired Impulse Thruster Array 23700 | -2/Testing | Repaired Imp. Diametric Drive 23927 | -2/Testing | Spotted Fortress 23949 | -2/Testing | Discovered new exit (range 6) 23950 | -2/Testing | Identified exit to Section 7 23950 | -2/Testing | Entered Section 7 23951 | -2/Section 7 | Sensed 18 artifacts in vicinity 23959 | -2/Section 7 | Found Integrity Redistributor 23968 | -2/Section 7 | Lost 8 parts (1p4n2u1w) 24356 | -2/Section 7 | Spotted S7 Guard 24393 | -2/Section 7 | Found Navigation Efficiency Matrix 24394 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 24591 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-81) 24658 | -2/Section 7 | Discovered exit to Access (range 12) 24665 | -2/Section 7 | Spotted B-90 Cyclops 24688 | -2/Section 7 | Spotted Alpha 7 24694 | -2/Section 7 | Spotted Alpha 7 24699 | -2/Section 7 | Scanned by Researcher 24700 | -2/Section 7 | Intercept squad dispatched 24703 | -2/Section 7 | Spotted Tracker 24705 | -2/Section 7 | Spotted Tracker 24715 | -2/Section 7 | Core integrity fell below 50% 24718 | -2/Section 7 | Spotted Combat Programmer 24719 | -2/Section 7 | Spotted Combat Programmer 24726 | -2/Section 7 | Core integrity fell below 20% 24731 | -2/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- 24720_ Dropped Biomechanical Wings. 24720_ Extracted schematic archive: A-02 Transporter. 24721_ Held in stasis. 24721_ C-65 Expert is analyzing... 24722_ Penetrated by EMDS Slug. 24723_ EMDS Slug penetrates Combat Programmer. 24725_ Held in stasis. 24725_ C-65 Expert is analyzing... 24725_ Penetrated by EMDS Slug. 24727_ Combat Programmer resets Combat Programmer, system corruption cleaned. 24727_ Acquired Unknown Special Weapon. 24727_ Identified Stasis Projector. 24729_ Stasis Projector destroyed. 24729_ EMDS Slug penetrates Combat Programmer. 24729_ Penetrated by EMDS Slug. 24729_ Adv. Gravity Neutralizer destroyed. 24729_ Held in stasis. 24729_ C-65 Expert is analyzing... 24731_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | [ #####???????????????????????????????? | | ######## ##?????????????????????????????????? | | # ! !% # ##?????????????????????????????????? | | " # = T"##?????????????????????????????????? | | " # # ""##?????????????????????????????????? | | " # # ##?????????????????????????????????? | | # [ ##?????????????????????????????????? | | " # %= # ##?????????????????????????????????? | | " # ##############??????????????????????? | | " # % ## ??????????????????????? | | # ! * ##! ! ??????????????????????? | | ######## ###? ??????????????????????? | | ####???# ###?? ??????????????????????? | | ???????# ##???? #?????????????????????? | | ???????? ##???? #?????????????????????? | | ??????? ##????? ! #?????????????????????? | | " ????? ##????? #?????#########???????? | | " ??? ##?????? #?????# #???????? | | """" # ##??????? #?????# #???????? | | ""!" + #???????? #?????# #???????? | | """" # #????????? ####### #???????? | | " # #???????#+#;# ## #???????? | | " ## #??###### ## #???????? | | ? ## #??# =!s # """"" #???????? | | ????? #??# c %!%/ ## ""!"" #???????? | | ???+#/#??#+#### @ $!s= ## """ #???????? | | ####+#????? ???????##### p= # #???????? | | #### #????? ????????###?# #=p ##?? ????????? | | ????????????????????# ? # ######/##### #???? | | ????????????????????# # +???? | | ????????????????????# """ # +???? | | ????????????????????# """ # """ """ +???? | | ????????????????????# """ # """ """ +???? | | ????????????????????#] # """ """ ##### #???? | | ????????????????????# """ # """ """ #?????#???? | | ??????##????????????# """ # """ """ #?????????? | | ??????# ???????????# """ # """ """ #?????????? | | ??????+ ???????????# + """ """ #?????????? | | ??????# ??????????# """ # #?????????? | | ??????# ??????????# """ # #?????????? | | ??????# ?????????# """ # ####+####????????? | | ??????# ?????????# # # #????????? | | ??????# ################# # #????????? | | ??????# # #????????? | | ??????# # #????????? | | ??????# + #????????? | | ??????# # #????????? | | ???########## ########## ## #????????? | | ??? # #????????# ## #????????? | | ???? """ # #????????# ## #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 690 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 16 Corruption Containment 12 Corruption Block 20 Armor Coverage 300 Resistance: KI 30 Resistance: EM 15 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Offensive Hacking 52 Defensive Hacking 59 Authchip Count 3 Item Schematics ----------------- Adv. Energy Well | -3/Quarantine | Hacked Lrn. Phase Cannon | -3/Quarantine | Archive Exp. Optical Array | -3/Quarantine | Archive Exp. Sensor Array | -2/Research | Hacked Plasma Lance | -2/Research | Hacked Exp. Utility Shielding | -2/Research | Hacked Propulsion Shielding | -2/Research | Hacked Lgt. Regenerative Plating | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Impact Mace | -2/Testing | Archive Enh. Armored Heavy Treads | -2/Testing | Archive Nanosword | -2/Testing | Archive Thunder Hammer | -2/Testing | Archive Exp. Shock Absorption System | -2/Testing | Archive Centrium Heavy Armor Plating | -2/Testing | Archive Mni. Fusion Reactor | -2/Testing | Hacked Exp. Signal Interpreter | -2/Testing | Hacked Robot Schematics ------------------ M-36 Artificer | -3/Quarantine | Archive R-06 Scavenger | -2/Testing | Archive S-43 Plague | -2/Testing | Archive A-02 Transporter | -2/Section 7 | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Sensor Array | x1 | -6/Factory | Authchip Adv. Sensor Array | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Q-thruster | x2 | -6/Factory | Preloaded Mic. Fission Core | x2 | -6/Factory | Preloaded Imp. Light Armor Plating | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Adv. Sensor Array | x1 | -4/Factory Adv. Sensor Array | x1 | -4/Factory Plasma Lance | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Exp. Sensor Array | x1 | -2/Research Adv. Energy Well | x1 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Terrabomb Core Reset Matrix Core Stripper Sigix Broadsword Navigation Efficiency Matrix Integrity Redistributor Achievements -------------- Preemptive Strike Signature Confirmed Sunderer Challenges ------------ None Game ------ Seed GodNeutronFacilitator Manual? 0 Play Time 10:18:59 Cumulative 185.8 hours Start 2022.03.22 @ 18:46:00 End 2022.03.24 @ 15:36:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 35 Adventurer 17 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 66 Gallery% 66 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffe1abf6-af0b-4da3-9679-65b835e79215