Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.24 @ 17:59:18 Player: Gentle Jesus Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (109) 545 Value Destroyed (3588) 3588 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1426) 1426 TOTAL SCORE: 11699 Bonus ------- Follower Combat Kills 829 Met Imprinter 300 Was Imprinted 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 60/100 System Corruption 0% Temperature Cool (14) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (27) Long-range Tractor Beam Advanced Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Cooled Airjet Gravmag Array Gravmag Array Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer System Shield > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Gyrokinetic Inverter Compact Battery High-capacity Matter Pod Long-range Tractor Beam Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Remote Datajack [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 2 . . . . 2 . . . . . 1 . Utility 6 | . . . . . . . 2 . 1 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 82 | 7 . . 9 . . 1 17 18 3 3 . . . 10 14 Power 11 | 1 . . 2 . . . 2 2 . 1 . . . 1 2 Engine 6 | 1 . . 2 . . . 2 1 . . . . . . . Core 5 | . . . . . . . . 1 . 1 . . . 1 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 28 | 2 . . 2 . . 1 4 11 . . . . . 5 3 Treads 9 | 2 . . 2 . . 1 1 3 . . . . . . . Leg 4 | . . . . . . . . 4 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 3 4 . . . . . 5 3 Flight . | . . . . . . . . . . . . . . . . Utility 22 | 2 . . 1 . . . 4 1 2 . . . . 4 8 Device 14 | 1 . . . . . . 2 1 1 . . . . 3 6 Storage 2 | 1 . . 1 . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . . . . . 1 1 Hackware 3 | . . . . . . . 1 . 1 . . . . . 1 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | 2 . . 4 . . . 7 4 1 2 . . . . 1 Energy Gun 4 | . . . 3 . . . 1 . . . . . . . . Energy Cannon 4 | . . . . . . . 2 1 1 . . . . . . Ballistic Gun 3 | 2 . . . . . . 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . . Launcher 3 | . . . . . . . 1 . . 2 . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . 1 Impact Weapon 2 | . . . . . . . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 3 . . . . . . 1 Corrupted Parts 3 | . . . . . . . . 2 . . . . . 1 . System Corruption 10 | . . . . . . . . 5 . . . . . 5 . Parts Lost 40 | . . . 4 . . 1 6 3 . . 1 . 1 3 21 Power 5 | . . . 1 . . 1 . . . . . . . . 3 Propulsion 16 | . . . 2 . . . 5 . . . 1 . 1 2 5 Utility 11 | . . . . . . . . 1 . . . . . 1 9 Weapon 8 | . . . 1 . . . 1 2 . . . . . . 4 Highest Loss Streak 20 | . . . 2 . . 1 3 2 . . 1 . 1 3 20 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 7 | . 3 5 5 6 9 8 9 9 9 9 9 10 9 8 7 Power 1 | . 1 1 . 1 2 1 1 2 3 3 2 2 2 2 1 Propulsion . | . . . 1 1 1 1 1 2 . . . . . . . Utility 3 | . 2 3 3 3 3 3 3 4 3 2 2 3 3 2 2 Weapon 1 | . . . . . 1 1 1 . 2 3 3 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 7 | . . 1 . . . . . 1 . . 1 . . . 4 Power 2 | . . . . . . . . 1 . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 4 | . . 1 . . . . . . . . . . . . 3 Weapon 1 | . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 67 77 77 81 85 87 77 73 70 60 55 76 75 Engine 8 | . 14 14 4 11 11 11 9 6 6 6 6 6 6 5 3 Treads 15 | . 28 28 19 22 22 26 19 9 . . . . . . . Leg 1 | . . . . . . . . 10 . . . . . . . Hover 8 | . . . . . . . 9 15 26 26 24 20 14 25 24 Device 11 | . 14 14 11 11 11 11 10 6 11 13 13 13 13 13 13 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 4 Processor 3 | . . . . . . . 7 7 6 6 6 6 6 8 13 Hackware 3 | . . . . . . . 8 7 6 6 6 6 6 1 2 Energy Gun 6 | . . . 13 22 22 22 1 . . . . . . . . Energy Cannon 2 | . . . . . . . 1 12 4 3 4 . . 3 3 Ballistic Gun 5 | . 28 28 7 . . . 4 . . . . . . . . Peak Build Rating 84 | 7 7 8 13 12 12 15 25 43 43 41 38 32 37 71 84 Average Rating 22 | 5 7 7 9 12 12 13 19 31 41 38 36 32 30 58 68 On Entrance 22 | . 7 7 8 12 12 12 14 21 38 38 38 32 32 30 64 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 47 | 13 13 13 24 24 24 24 28 35 32 29 29 22 35 41 47 Greatest Support 84 | 40 40 40 60 40 40 60 82 84 30 30 30 23 23 63 71 Greatest Overweight (x) 4 | 1 . . . . . . 4 2 1 . 1 . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 5 7 7 9 9 9 10 10 10 10 10 10 10 10 10 Average Carried 7 | . 3 5 5 6 9 8 8 9 9 9 9 10 9 8 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 5 6 6 9 9 8 10 10 10 10 10 10 10 8 4 Class Distribution -------------------- 41% | Hacker-Mutant 26% | Mutant 24% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Matter Collected 2655 | 290 . 332 138 12 . 25 617 303 . 120 63 61 26 249 419 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3468 | 131 . 115 476 . . 295 924 589 . 85 . . 55 264 534 Parts 210 | 11 . 21 33 . . 24 51 32 . 7 . . 2 7 22 Haulers Intercepted 4 | . . . . . . . . 2 . . . . . 1 1 Recyclers Shooed 5 | . . . . . . . 1 2 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 2 . . 3 . . Prevented 14 | . . . . . . . . . . . . . 14 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 77 | . . 9 12 . . 7 22 9 . 6 . . 1 5 6 Guns 31 | . . 9 9 . . 6 7 . . . . . . . . Cannons 22 | . . . . . . . 5 9 . 1 . . 1 5 1 AOE 23 | . . . 3 . . 1 10 . . 5 . . . . 4 Classes Destroyed 16 | 2 . 1 3 . . 2 5 2 . . . . . . 1 Worker 9 | . . . . . . 1 . 1 . . . . . . 7 Builder 4 | . . . 1 . . . 2 . . . . . . . 1 Tunneler 5 | 3 . . . . . 2 . . . . . . . . . Hauler 4 | . . . . . . . . 2 . . . . . 1 1 Recycler 3 | 1 . . . . . . 1 . . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 4 | . . . . . . . 2 . . . . . . 1 1 Watcher 2 | . . . . . . . 2 . . . . . . . . Swarmer 22 | . . 9 3 . . 4 . . . 6 . . . . . Grunt 36 | . . . 6 . . 2 17 5 . . . . . 1 5 Duelist 3 | . . . . . . 1 1 . . . . . . 1 . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 8 | . . . 3 . . . 2 2 . . . . . 1 . Hunter 2 | . . . . . . . 1 . . . . . 1 . . Programmer 4 | . . . . . . . . 2 . . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 3 . 3 3 . . 5 5 5 . 3 . . 1 2 9 Combat Bots Only 4 | . . 3 3 . . 4 4 4 . 3 . . 1 2 4 Max Kills in Single Turn 6 | 1 . 2 2 . . 2 2 1 . 2 . . 1 1 6 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . Exploded 2 | . . . 2 . . 1 2 . . 2 . . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 690 | . . 32 73 . . 29 95 82 6 6 . . 1 34 332 Missed 264 | . . 9 23 . . 8 35 27 4 3 . . 1 17 137 Hits 426 | . . 23 50 . . 21 60 55 2 3 . . . 17 195 Melee 3 | . . . . . . 1 2 . . . . . . . . Projectile 423 | . . 23 50 . . 20 58 55 2 3 . . . 17 195 Critical Strikes 16 | . . . 2 . . . 3 3 . . . . . 1 7 Part Disruptions 2 | . . . . . . . 1 . . . . . . 1 . Damage Taken 5297 | . . 139 513 . . 269 789 543 8 73 16 . 19 304 2624 Core 1465 | . . 25 69 . . 12 135 48 . . 2 . . 16 1158 Absorbed by Shields 9 | . . . . . . . . . . . . . . . 9 Ignored by Resistances 1535 | . . 46 146 . . 76 227 162 2 20 4 . 5 78 769 Regen/Repaired (Parts) 76 | . . . . . . . 14 62 . . . . . . . Core Remaining (%) 90 | 100 . 90 . . . 79 75 93 . . . . 99 98 . Volleys Fired 256 | 10 1 15 31 . 3 11 84 28 . 7 4 . 1 25 36 Largest 2 | 2 2 2 2 . 2 2 2 2 . 1 1 . 2 2 2 Hottest 125 | 40 40 40 101 . 101 101 125 125 . 80 39 . 120 120 120 Shots Fired 387 | 20 2 30 54 . 6 22 102 49 . 7 4 . 2 42 47 Gun 182 | 20 2 30 54 . 6 22 48 . . . . . . . . Cannon 163 | . . . . . . . 35 49 . 4 . . 2 41 32 Launcher 36 | . . . . . . . 19 . . 3 4 . . 1 9 Special 6 | . . . . . . . . . . . . . . . 6 Kinetic 168 | 20 2 30 30 . . . 40 9 . . . . 1 17 19 Thermal 141 | . . . 7 . 3 11 41 37 . 4 . . 1 24 13 Explosive 36 | . . . . . . . 19 . . 3 4 . . 1 9 Electromagnetic 36 | . . . 17 . 3 11 2 3 . . . . . . . Robot Hit Streak 37 | 5 6 12 18 . . 12 17 37 . 4 . . 3 10 11 Robot Miss Streak 2 | 1 . 2 2 . . 1 2 2 . 2 . . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 3 . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . Shots Hit Robots 267 | 13 2 20 41 . . 22 78 37 . 2 . . 2 26 24 Core Hits 216 | 7 . 12 28 . . 16 66 22 . 6 . . 2 12 45 Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . Critical Strikes 6 | 1 . . . . . 1 1 . . . . . . 2 1 Burn 1 | . . . . . . 1 . . . . . . . . . Destroy 2 | 1 . . . . . . 1 . . . . . . . . Blast 3 | . . . . . . . . . . . . . . 2 1 Melee Attacks 4 | . . . 4 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9360 | 121 14 178 801 . . 609 2755 1010 . 315 . . 48 839 2670 Guns 2006 | 121 14 178 504 . . 355 834 . . . . . . . . Cannons 2848 | . . . . . . . 649 983 . 27 . . 48 778 363 Explosions 4335 | . . . 279 . . 232 1268 . . 288 . . . . 2268 Melee . | . . . . . . . . . . . . . . . . Ramming 171 | . . . 18 . . 22 4 27 . . . . . 61 39 Kinetic 1800 | 121 14 178 140 . . . 742 187 . . . . 21 293 104 Thermal 2934 | . . . 263 . . 393 741 739 . 27 . . 27 485 259 Explosive 3824 | . . . . . . . 1268 . . 288 . . . . 2268 Electromagnetic 631 | . . . 380 . . 194 . 57 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 1 1 1 . 6 . . . . . 9 . Average Corruption 2 | . . . 1 1 1 1 . 5 . . . . . 8 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 46 | . . . 6 5 5 5 . 21 . . . . . 4 . Message Errors 10 | . . . 2 2 1 2 . 3 . . . . . . . Matter Fused 10 | . . . . 2 1 2 . 4 . . . . . 1 . Heat Flow Errors 5 | . . . 2 . . . . 2 . . . . . 1 . Energy Discharges 4 | . . . . 1 1 . . 1 . . . . . 1 . Data Loss (minor) 9 | . . . 1 . 2 1 . 5 . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . Misfires 2 | . . . . . . . . 1 . . . . . 1 . Alerts 4 | . . . 1 . . . . 3 . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 164 | . . . . . . . 13 . . 6 2 . . 46 97 Projectiles 40 | . . . . . . . 13 . . . . . . 5 22 Explosions 83 | . . . . . . . . . . 6 2 . . . 75 Melee 41 | . . . . . . . . . . . . . . 41 . Knockbacks 2 | . . . . . . . . 1 . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 1 . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . 8 . . 45 33 11 . 41 16 . . 30 50 Shots 9 | . . . 1 . . 2 3 . . 1 1 . . . 1 Rammed 19 | . . . 4 . . 5 2 3 . . . . . 1 4 Targets Rammed 19 | . . . 4 . . 5 2 3 . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 442 | . . . 222 . 99 193 257 300 . . . . . 442 371 Average Temperature 130 | . . . 45 . 52 96 71 113 . . . . . 197 155 Received Heat Transfer 1581 | . . . 258 . . 108 459 264 . . . . 9 . 483 Effects 11 | . . . . . . . . 2 . . . . . 8 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . . 2 . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . 1 . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . . . . 1 . . . . . . . 4 2 Heat Transferred 4897 | . . . 435 . . 681 1258 1073 . 50 . . 50 850 500 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 4 . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . . . . . . 1 1 Low Security (%) 95 | 100 100 100 100 100 . 100 99 100 100 . . . . 53 83 Level 1 4 | . . . . . . . . . . . . . . 46 16 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 357 | 10 . 110 105 9 . 99 200 74 9 . . . . 343 357 Initial 111 | . . . 26 9 . . 13 65 9 . . . . . 111 Average 43 | 1 . 12 22 . . 16 99 14 1 . . . . 149 100 Influence Increases 3507 | 20 . 210 345 . . 201 981 287 . 140 . . 196 514 613 Destroy 0b10 Robot/C 1900 | . . 180 240 . . 140 420 180 . 120 . . 160 180 280 Destroy 0b10 Robot/NC 175 | 20 . . 5 . . 15 45 15 . . . . . 15 60 Destroy Leader 394 | . . 30 50 . . 20 84 54 . 20 . . 10 54 72 Allied During Kill 82 | . . . . . . . . . . . . . 26 7 49 Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . . . . . Successful Hack 30 | . . . 12 . . . . 18 . . . . . . . Disable Machine 126 | . . . 27 . . . 63 . . . . . . 36 . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . Destroy Structure 445 | . . . 11 . . 11 104 5 . . . . . 192 122 Partial Spotted 30 | . . . . . . . 15 . . . . . . . 15 Lose Combat Pursuer 165 | . . . . . . 15 90 15 . . . . . 30 15 Influence Decreases 3357 | 20 . 130 395 30 . 159 854 432 24 80 60 . 196 250 727 Entered New Map 393 | . . . 54 21 . . 29 104 15 . 17 . . . 153 Time Decay 2354 | 20 . 130 313 9 . 149 765 298 9 80 43 . 166 160 212 Lost Part 368 | . . . 28 . . 10 60 30 . . . . 10 30 200 Lost Ally 242 | . . . . . . . . . . . . . 20 60 162 Squads Dispatched 23 | . . . 2 . . . 5 5 . . . . . 2 9 Investigation 4 | . . . 1 . . . 3 . . . . . . . . Extermination 4 | . . . . . . . . 2 . . . . . 1 1 Reinforcement 11 | . . . 1 . . . 1 3 . . . . . 1 5 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Distress Signals 6 | . . . 2 . . . 2 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 141 | . . 9 20 . . 8 39 10 2 4 . . 7 8 34 Peak Tracking Total 14 | . . 3 6 . . 3 7 4 3 3 . . 5 4 14 Tactical Retreats 7 | . . . . . . 1 3 1 . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Traps Triggered 3 | . . . 1 . . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Disabled 15 | . . . 3 . . . 8 . . . . . . 4 . Max in Single Turn 2 | . . . 2 . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Accessed 20 | . . . 5 . 4 . 4 5 1 . . . . 1 . Terminals 11 | . . . 4 . . . 3 3 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 50 | . . . 12 . 4 . 17 14 2 . . . . 1 . Successful 26 | . . . 4 . 4 . 9 8 . . . . . 1 . Failed 24 | . . . 8 . . . 8 6 2 . . . . . . Catastrophic 4 | . . . . . . . 2 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . . . 3 . . . 9 4 2 . . . . 7 9 Terminals 31 | . . . 9 . . . 11 9 2 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 9 | . . . . . . . 6 3 . . . . . . . Recycling Units 5 | . . . 3 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 17 | . . . 3 . 4 . 6 4 . . . . . . . Record 5 | . . . . . 4 . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 5 | . . . . . . . 3 2 . . . . . . . Scan Component 3 | . . . . . . . 2 1 . . . . . . . Repair 2 | . . . . . . . 1 1 . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . 2 . . . . . . . Report Inventory 2 | . . . 1 . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 4 . . . 2 4 1 . . . . 1 . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . . . Time 54 | . . . . . . . 38 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 3 . . . . . . . . . . . 1 Non-combat 4 | . . . 3 . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 3 . . . . . . . . . . . 1 no_distress 3 | . . . 2 . . . . . . . . . . . 1 find_recycling 1 | . . . 1 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total Allies 15 | . . . . . . . . . . . . 4 . 3 8 Largest Group 4 | . . . . . . . . . . . . 4 4 3 4 Highest-Rated Group 173 | . . . . . . . . . . . . 159 159 105 173 Highest-Rated Ally 56 | . . . . . . . . . . . . 42 42 35 56 Zionite Dispatches 4 | . . . . . . . . . . . . . . 2 2 Fire 2 | . . . . . . . . . . . . . . . 2 Demo 2 | . . . . . . . . . . . . . . 2 . Total Orders 2 | . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . 2 Ally Attacks 67 | . . . . . . . . . . . . . 24 19 24 Total Damage 2378 | . . . . . . . . . . . . . 801 946 631 Kills 23 | . . . . . . . . . . . . . 9 5 9 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 10682 | 62 678 1094 1122 667 891 880 1691 941 131 303 218 499 531 554 420 Sensors 4943 | . . . . . . . 1357 941 131 303 218 499 531 543 420 Terrain 1016 | . . . . . . . 297 . . . . . . 366 353 Seismic 5728 | 62 678 1094 1122 667 891 880 334 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 1 1 2 . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 1 1 Branch Access 1 | . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Turns Passed 11021 | 148 678 1094 1122 667 891 880 1691 1084 145 303 218 499 531 554 516 Spaces Moved 8141 | 74 285 321 514 406 550 381 1017 746 184 539 451 764 537 729 643 Core 8 | 8 . . . . . . . . . . . . . . . Treads 3295 | 66 285 321 514 406 550 381 522 250 . . . . . . . Legs 65 | . . . . . . . . 65 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 4773 | . . . . . . . 495 431 184 539 451 764 537 729 643 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 160 160 160 52 45 45 45 45 48 48 36 36 Average Speed 100 | 148 160 160 160 160 160 161 116 114 71 45 45 48 89 54 44 Slowest Speed 300 | 160 160 160 160 160 160 163 300 260 105 45 108 48 171 111 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 36 60 35 52 90 69 37 15 7 60 47 77 52 17 13 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 12 | . . . . . . . . . . . 1 . 1 . 10 Known Exits Taken 9 | . . . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . 1 . . . 1 2 3 1 . . Spaces Dug 95 | . . . . . . . 21 1 . . 66 . . . 7 Terrain Destroyed 353 | . . . 12 . . 11 139 3 . 39 66 . . 18 65 Melee . | . . . . . . . . . . . . . . . . Projectile 15 | . . . . . . . 2 3 . . . . . 3 7 AOE 338 | . . . 12 . . 11 137 . . 39 66 . . 15 58 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total 10545 | 93 506 878 757 424 555 622 1390 926 197 590 459 895 588 837 828 Wait 1907 | . 219 540 189 16 3 224 215 107 8 36 . 132 46 62 110 Move 8126 | 73 284 320 513 405 549 380 1016 745 183 538 450 763 536 728 643 Hop . | . . . . . . . . . . . . . . . . Pick Up 35 | 3 2 2 1 3 . . 11 4 . 1 1 . . 2 5 Fast Attach 62 | 7 . . 5 . . 1 10 17 2 1 . . . 10 9 Attach 31 | . . . 1 . . 1 13 2 1 1 . . 2 4 6 Detach 14 | . . . . . . . 8 1 1 1 1 . 2 . . Swap 25 | . . . 6 . . . 5 3 . 3 1 . . 2 5 Drop 51 | . . 1 3 . . . 12 16 2 2 2 . . 3 10 Fire 256 | 10 1 15 31 . 3 11 84 28 . 7 4 . 1 25 36 Melee 4 | . . . 4 . . . . . . . . . . . . Ram 7 | . . . . . . . . 2 . . . . . 1 4 Kick . | . . . . . . . . . . . . . . . . Crush 12 | . . . 4 . . 5 2 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . Miscellaneous 14 | . . . . . . . 14 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 723 | -10/Materials | Discovered new exit (range 7) 827 | -10/Materials | Entered Mines 911 | -10/Mines | Learned Materials security intel 1435 | -10/Mines | Found DCF Scrap (12 items) 1881 | -10/Mines | Discovered new exit (range 7) 1921 | -10/Mines | Entered Materials 1921 | -9/Materials | Evolved 2 slots: Propulsion x2 2872 | -9/Materials | Identified exit to Mines 2872 | -9/Materials | Identified exit to Storage 3043 | -9/Materials | Entered Mines 3053 | -9/Mines | Met a Derelict bent on vengeance 3099 | -9/Mines | Build established: Scavenger-Mutant 3488 | -9/Mines | Discovered new exit (range 11) 3504 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3578 | -9/Mines | Discovered new exit (range 14) 3699 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3701 | -9/Mines | Discovered new exit (range 5) 3710 | -9/Mines | Entered Exiles 3710 | -9/Exiles | Found Exiles lab abandoned 4579 | -9/Exiles | Discovered new exit (range 11) 4601 | -9/Exiles | Entered Mines 5462 | -8/Mines | Discovered new exit (range 6) 5481 | -8/Mines | Entered Materials 5481 | -8/Materials | Evolved 2 slots: Utility x2 5837 | -8/Materials | Build established: Hacker-Mutant 6094 | -8/Materials | Lost 3 parts (2n1w) 6277 | -8/Materials | Repaired Imp. Terrain Scanner 6629 | -8/Materials | Identified exit to Factory 7172 | -8/Materials | Entered Factory 7172 | -7/Factory | Evolved 2 slots: Propulsion x2 7662 | -7/Factory | Repaired Imp. Ion Engine 8244 | -7/Factory | Discovered new exit (range 5) 8247 | -7/Factory | Identified exit to Factory 8256 | -7/Factory | Entered another Factory area 8256 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8391 | -6/Factory | Discovered new exit (range 9) 8399 | -6/Factory | Identified exit to Lower Caves 8401 | -6/Factory | Entered Lower Caves 8668 | -6/Lower Caves | Discovered new exit (range 10) 8701 | -6/Lower Caves | Identified exit to Lower Caves 8704 | -6/Lower Caves | Entered another Lower Caves area 8914 | -6/Lower Caves | Discovered new exit (range 15) 8921 | -6/Lower Caves | Identified exit to Zion 8922 | -6/Lower Caves | Entered Zion 8940 | -6/Zion | Learned Factory trap positions 9081 | -6/Zion | Given the Hacking Drone Bay 9143 | -6/Zion | Met Imprinter 9152 | -6/Zion | Imprinted 9154 | -6/Zion | Declared Zion's savior 9277 | -6/Zion | Discovered new exit (range 13) 9288 | -6/Zion | Identified exit to Proximity Caves 9421 | -6/Zion | Entered Proximity Caves 9421 | -5/Proximity Caves | Accompanied by 4 allies 9425 | -5/Proximity Caves | Identified exit to Factory 9537 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9734 | -5/Proximity Caves | Learned location of Armory (-4) 9835 | -5/Proximity Caves | Lost 4 allies 9952 | -5/Proximity Caves | Entered Factory 9952 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9953 | -5/Factory | Loaded intel: 94 trap records 10146 | -5/Factory | Zion Demo squad teleported in 10208 | -5/Factory | Zion Demo squad teleported in 10404 | -5/Factory | Lost 3 parts (2n1u) 10430 | -5/Factory | Build established: Scout 10435 | -5/Factory | Retrieved Zion intel report: Branch Access 10435 | -5/Factory | Identified exit to Upper Caves 10439 | -5/Factory | Spotted B-75 Beast 10458 | -5/Factory | Discovered new exit (range 14) 10473 | -5/Factory | Identified exit to Factory 10506 | -5/Factory | Entered another Factory area 10506 | -4/Factory | Evolved 2 slots: Utility x2 10561 | -4/Factory | Zion Fire squad teleported in 10685 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 10816 | -4/Factory | Garrison activated, responded to threat 10849 | -4/Factory | Lost 4 allies 10871 | -4/Factory | Zion Fire squad teleported in 10954 | -4/Factory | Lost 4 allies 10992 | -4/Factory | Core integrity fell below 50% 11001 | -4/Factory | Core integrity fell below 20% 11022 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Penetrated by Slug. U-05 Engineer builds a Door. Slug penetrates Wall. Imp. Gyrokinetic Inverter destroyed. Slug penetrates Wall. Penetrated by Slug. Critical hit (Burn: +37). R-10 Processor collects Imp. Ion Engine. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer destroyed. Penetrated by Slug. Imp. Signal Interpreter destroyed. Slammed into H-77 Assassin. Penetrated by Slug. Acquired 43 matter. Acquired 20 matter. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????? ?????"??### ##?# ## " | | ??????????????????????# ????"""??## ???# "T | | ??????????????????????#""?????"?"???# ####### | | ??????????????????????#""?????? ? ### ###?### | | ??????????????????????#G ?????"?? ## ########+## | | ??????????????????????#"????????" ## ## | | ??????????????????????????????""" ?# ## | | ?????????????????????????????? ? ## ## """ """ | | ????????????????????????#######+#### ## """ """ | | ????????????????????????? # """ """ | | ????????????????????????? # | | ????????????????????????? # """ | | ???????????????????????????? # """ | | ??????????????????????????????? # """ ! | | ?????????????????????#?############ %[# !! | | ?????????????????????# #### # ! | | ?????????????????????# """ """ #### # | | ?????????????????????# """ """ #### [ ########## | | ?????????????????????# """ """ + #?# ##### | | ?????????????????????# #### % ###"###### | | ?????????????????????# #### % ## | | ?????????????????????# #### * ## | | ?????????????????????# ] #?##!% ## | | ?????????????????????#####+####### = # | | ???????????????????????# ##### #!= = | | ?????????????????????#?# @ g #|% = | | ????????????????????#?## " %/|* = | | ???????????????????????# #! | | ????????????????????#?## ] ##### w # | | ??????????????????????#### ####### # | | ???????????????????????### #?######## #### | | ???????????????????#???#?# ####?### # #### | | ????????????????????##???# ####?##### ############ | | ???????????????????#??#### ##?#####?# ## ####?#?## | | ?????????????????#??###?## ###?######/############ | | ????????????????? ? # ##?## ####?####? | | ????????????????? # ##### " ##?###?### | | ????????????????? # ##### ########## | | ???????????????? # # #########? | | ???????????????? # # ########## | | ????????????????? + # #?######## | | ????????????????? # / #?##?##### | | ????????????????? [ # # #########? | | ???????????????? # # #?###?#### | | ????????????????? # #############??#?## | | ???????????????? ? ! # # = ###?#######? | | ??????????????????? # % !# #####?#??#?? | | ??????????????????#?#?#/## +! #?#?#####?#? | | ????????????????#??#?## ! # ! ##?##?#?#??? | | ?????????????????#?#### *%!! # #####???#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 36% | -8/Materials Imp. Ion Engine | 11% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableFlightInitializer Manual? 0 Play Time 01:20:51 Cumulative 114.4 hours Start 2025.07.22 @ 13:34:50 End 2025.07.24 @ 17:59:18 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 92 Rogue 0 Adventurer 92 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ef2d2ed-6cbe-473f-966c-f3f297b581c1