Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 20:07:12 Player: ConfusedWizard Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (398) 398 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1383 Bonus ------- None Cogmind --------- Core Integrity 293/400 Matter 271/300 Energy 239/250 System Corruption 0% Temperature Cool (41) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Sensor Array Sensor Array ECM Suite Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Sensor Array Sensor Array ECM Suite [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 16 | 7 5 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 4 | 2 2 . Wheel 1 | . 1 . Hover . | . . . Flight 1 | . . 1 Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 1 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes 1 | . . 1 Average Backups 9 | . 9 13 Power 2 | . 2 3 Propulsion 2 | . 2 4 Utility 3 | . 3 4 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 81 | . 83 74 Engine 13 | . 14 10 Leg 25 | . 26 18 Storage 13 | . 14 11 Processor 1 | . . 9 Energy Gun 12 | . 13 7 Ballistic Gun 14 | . 14 18 Peak Build Rating 10 | 6 7 10 Average Rating 6 | 4 6 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 28 | 13 28 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 9 | . 2 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 5 15 15 Average Carried 9 | 1 9 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 1 15 12 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 414 | 197 179 38 Remotely . | . . . Salvage Created 672 | . 562 110 Parts 31 | . 20 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 7 5 Guns 12 | . 7 5 Classes Destroyed 6 | . 4 2 Builder 1 | . 1 . Recycler 2 | . 2 . Watcher 2 | . 2 . Swarmer 4 | . . 4 Grunt 7 | . 7 . Sentry 1 | . . 1 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 96 | . 50 46 Missed 26 | . 17 9 Hits 70 | . 33 37 Projectile 70 | . 33 37 Critical Strikes 3 | . . 3 Damage Taken 919 | . 495 424 Core 309 | . 202 107 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 19 . Volleys Fired 73 | . 57 16 Largest 3 | . 2 3 Hottest 60 | . 60 60 Shots Fired 134 | . 98 36 Gun 134 | . 98 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 91 | . 57 34 Thermal . | . . . Explosive . | . . . Electromagnetic 43 | . 41 2 Robot Hit Streak 11 | . 11 6 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 79 | . 60 19 Core Hits 34 | . 25 9 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 925 | . 767 158 Guns 809 | . 651 158 Cannons . | . . . Explosions 75 | . 75 . Melee . | . . . Ramming 41 | . 41 . Kinetic 426 | . 278 148 Thermal 75 | . 75 . Explosive . | . . . Electromagnetic 383 | . 373 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | . 39 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 11 | . 11 . Kicked 11 | . 11 . Crushed . | . . . Highest Temperature 64 | . 64 41 Average Temperature 23 | . 25 12 Received Heat Transfer 339 | . 222 117 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 50 60 Initial 4 | . . 4 Average 9 | . 9 11 Influence Increases 385 | . 248 137 Destroy 0b10 Robot/C 240 | . 140 100 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 64 | . 44 20 Successful Hack 33 | . 16 17 Destroy Structure 8 | . 8 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 345 | . 237 108 Entered New Map 7 | . . 7 Time Decay 298 | . 227 71 Lost Part 40 | . 10 30 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 20 7 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 10 5 Successful 7 | . 5 2 Failed 8 | . 5 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 10 5 Terminals 15 | . 10 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Level Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 3 2 Terminals 5 | . 3 2 Botnet 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 267 | . . 267 Optics 267 | . . 267 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1713 | 90 1318 305 Spaces Moved 921 | 75 721 125 Core 26 | 20 . 6 Treads . | . . . Legs 893 | 55 719 119 Wheels 2 | . 2 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 190 Average Speed 157 | 101 155 203 Slowest Speed 500 | 120 260 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 86 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1069 | 88 827 154 Wait 16 | . 10 6 Move 919 | 74 720 125 Hop . | . . . Pick Up 27 | 7 19 1 Fast Attach . | . . . Attach 16 | 6 5 5 Detach 1 | . . 1 Swap 3 | 1 2 . Drop 3 | . 3 . Fire 73 | . 57 16 Melee . | . . . Ram . | . . . Kick 11 | . 11 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Discovered new exit (range 15) 855 | -10/Materials | Core integrity fell below 50% 1184 | -10/Materials | Core integrity fell below 20% 1278 | -10/Materials | Identified exit to Materials 1318 | -10/Materials | Discovered new exit (range 13) 1409 | -10/Materials | Entered another Materials area 1409 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1708 | -9/Materials | Lost 3 parts (1p2n) 1714 | -9/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. EM Pulse Gun destroyed. Critical hit (Burn: +37). Y-45 Defender destroyed. Acquired Beam Rifle. Acquired 38 matter. Aluminum Leg destroyed. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Critical hit (Destroy). Aluminum Leg destroyed. Ion Engine destroyed. S-10 Pest destroyed. W-16 Scout sends out distress signal. Critical hit (Burn: +37). 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