Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 07:52:21 Player: Hectopascal Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1820) 1820 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5700 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 137/850 Matter 115/300 Energy 100/100 System Corruption 6% Temperature Cool (41) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Heat Sink Improved Signal Interpreter Targeting Computer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Core Analyzer Advanced ECM Suite Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Improved Heat Sink Advanced Weight Redist. System Trap Scanner Targeting Computer Core Analyzer Flak Gun Advanced Assault Cannon [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . 1 . . . Utility 4 | . . 1 1 1 . . 1 Weapon 2 | . . 1 1 . . . . Parts Attached 43 | 6 1 2 13 8 3 1 9 Power 6 | 1 . . 2 1 . . 2 Engine 3 | 1 . . . . . . 2 Core 3 | . . . 2 1 . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . . 2 3 . . 2 Treads . | . . . . . . . . Leg 5 | . . . 2 3 . . . Wheel 4 | 2 . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 . 1 4 2 1 1 4 Device 4 | . . . 1 1 . 1 1 Storage 1 | 1 . . . . . . . Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection 7 | . . 1 2 1 . . 3 Artifact . | . . . . . . . . Weapon 14 | 2 1 1 5 2 2 . 1 Energy Gun 2 | 2 . . . . . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 9 | . . . 5 2 2 . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 32 | . . 2 2 5 6 2 15 Power 4 | . . . . 1 1 . 2 Propulsion 7 | . . 1 . 2 1 1 2 Utility 11 | . . . 1 1 2 . 7 Weapon 10 | . . 1 1 1 2 1 4 Highest Loss Streak 14 | . . 1 2 5 2 2 14 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 1 2 6 6 7 5 6 Power . | . . . . . . . . Propulsion . | . . . 1 . . . . Utility 4 | . . . 3 5 5 4 5 Weapon 1 | . 1 2 . . 2 1 . Tool/Special . | . . . . . . . . Unused Backups 6 | . . . . 1 . . 5 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 5 | . . . . 1 . . 4 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 85 80 94 96 89 73 68 Engine 2 | . 14 11 5 . . . 3 Core 2 | . . . 3 6 3 . . Leg 15 | . . . 17 21 21 12 3 Wheel 2 | . 28 17 . . . . 3 Device 6 | . . . 4 6 7 8 9 Storage 7 | . 14 11 9 7 7 7 5 Processor 7 | . . . 3 7 7 15 12 Protection 10 | . . 9 15 14 10 . 8 Energy Gun 1 | . 16 11 1 . . . . Energy Cannon 1 | . . 9 5 . . . . Ballistic Gun 24 | . . . 27 29 29 28 17 Peak Build Rating 47 | 6 6 10 35 47 47 35 43 Average Rating 34 | 4 6 9 29 42 42 33 34 On Entrance 20 | . 6 6 8 35 47 35 30 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 26 | . . . . . . . 26 Heaviest Build 43 | 13 14 23 34 43 43 24 42 Greatest Support 54 | 26 26 26 36 54 51 36 20 Greatest Overweight (x) 4 | . . 1 1 2 . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 3 2 3 8 8 8 6 8 Average Carried 6 | . 1 2 6 6 7 5 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 1 2 3 8 7 6 5 5 Class Distribution -------------------- 37% | Gunner 30% | Tank 21% | Scavenger-Tank 5% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1570 | 213 . 85 656 282 147 71 116 Remotely . | . . . . . . . . Salvage Created 1908 | . . 112 904 430 108 71 283 Parts 113 | . . 4 49 26 8 4 22 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . 7 4 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 45 | . . 3 19 9 5 3 6 Guns 37 | . . 1 16 9 5 3 3 Cannons 2 | . . . 2 . . . . AOE 6 | . . 2 1 . . . 3 Classes Destroyed 14 | . . 2 7 2 . . 3 Worker 1 | . . . . . . . 1 Builder 4 | . . . 2 . . . 2 Tunneler 1 | . . . . 1 . . . Hauler 1 | . . 1 . . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 2 | . . . 1 . . . 1 Swarmer 18 | . . . 8 3 4 3 . Grunt 18 | . . 3 8 3 . . 4 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Sentry 4 | . . . 2 2 . . . Hunter 2 | . . . 1 . 1 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . . 3 5 8 4 3 4 Combat Bots Only 8 | . . 3 5 8 4 3 3 Max Kills in Single Turn 4 | . . 1 2 2 2 2 4 Gunslinging 1 | . . . . 1 . 1 . Exploded 3 | . . 1 1 . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 534 | . 20 20 123 103 109 23 136 Missed 164 | . 5 5 36 31 39 4 44 Hits 370 | . 15 15 87 72 70 19 92 Melee 4 | . . . . 1 . . 3 Projectile 366 | . 15 15 87 71 70 19 89 Critical Strikes 11 | . . 1 6 . 1 . 3 Damage Taken 5191 | . 175 211 1053 927 729 283 1813 Core 1083 | . 55 35 118 78 45 39 713 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 223 | . . . . 223 . . . Core Remaining (%) 84 | 100 78 91 78 . . 76 . Volleys Fired 96 | . . 6 47 16 7 7 13 Largest 4 | . . 3 4 4 4 4 3 Hottest 126 | . . 126 121 109 109 112 96 Shots Fired 331 | . . 15 179 52 24 24 37 Gun 297 | . . 6 162 52 24 24 29 Cannon 31 | . . 6 17 . . . 8 Launcher 3 | . . 3 . . . . . Special . | . . . . . . . . Kinetic 299 | . . . 162 52 24 24 37 Thermal 6 | . . 6 . . . . . Explosive 3 | . . 3 . . . . . Electromagnetic 23 | . . 6 17 . . . . Robot Hit Streak 9 | . . 9 6 9 6 4 9 Robot Miss Streak 21 | . . 1 6 5 10 21 4 Penetration Max 1 | . . . 1 . . . . Secondary Targets 8 | . . . 1 4 2 1 . Max Gunslinging Chain 1 | . . . 1 1 1 1 . Shots Hit Robots 194 | . . 10 97 33 16 12 26 Core Hits 158 | . . 8 43 30 23 15 39 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3799 | . 9 410 1487 593 206 169 925 Guns 2626 | . . 58 1205 593 206 169 395 Cannons 367 | . . 71 195 . . . 101 Explosions 778 | . . 281 87 . . . 410 Melee . | . . . . . . . . Ramming 28 | . 9 . . . . . 19 Kinetic 2669 | . . . 1205 593 206 169 496 Thermal 555 | . . 58 87 . . . 410 Explosive 281 | . . 281 . . . . . Electromagnetic 266 | . . 71 195 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 3 3 3 6 Average Corruption 2 | . . . . 2 3 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . 11 17 7 2 Message Errors 11 | . . . . 6 3 2 . Matter Fused 8 | . . . . 1 4 2 1 Heat Flow Errors 6 | . . . . . 4 1 1 Energy Discharges 3 | . . . . . 2 1 . Data Loss (minor) 5 | . . . . 2 2 1 . Data Loss (major) 3 | . . . . 1 2 . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 83 | . . . . . . . 83 Projectiles . | . . . . . . . . Explosions 83 | . . . . . . . 83 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 252 | . 4 . 26 . . . 222 Shots 4 | . . . 1 . . . 3 Rammed 5 | . 2 . . . . . 3 Targets Rammed 5 | . 2 . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 327 | . . 234 327 111 255 241 189 Average Temperature 104 | . . 85 134 50 98 64 54 Received Heat Transfer 1170 | . 90 102 351 108 60 . 459 Effects 3 | . . . 3 . . . . Shutdowns 1 | . . . 1 . . . . Matter Decay 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 525 | . . 125 100 . . . 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 86 | 100 100 100 64 100 . . 94 Level 1 13 | . . . 35 . . . 5 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 344 | . 15 73 344 185 . . 299 Initial 147 | . . . 25 147 . . 31 Average 86 | . 2 39 147 85 . . 42 Influence Increases 2023 | . 15 150 723 288 165 100 582 Destroy 0b10 Robot/C 900 | . . 60 380 180 100 60 120 Destroy 0b10 Robot/NC 55 | . . 5 25 5 . . 20 Destroy Leader 186 | . . 12 82 40 20 10 22 Successful Hack 2 | . . . . 2 . . . Disable Machine 105 | . . . 45 . . . 60 Destroy Structure 70 | . . 13 11 1 . . 45 Lose Combat Pursuer 705 | . 15 60 180 60 45 30 315 Influence Decreases 1746 | . 15 90 457 536 217 76 355 Entered New Map 269 | . . . 35 179 30 6 19 Time Decay 1108 | . 15 70 277 307 183 70 186 Lost Part 244 | . . 20 20 50 4 . 150 Purge Threat 125 | . . . 125 . . . . Squads Dispatched 10 | . 1 . 4 1 . . 4 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 4 | . . . 3 . . . 1 Assault . | . . . . . . . . Garrison 3 | . . . 1 . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 12 | . 1 1 7 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 5 11 39 17 8 4 36 Peak Tracking Total 13 | . 5 6 9 9 4 4 13 Tactical Retreats 24 | . 1 3 7 2 3 1 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 6 | . 1 . . 4 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 7 | . . . 3 . . . 4 Max in Single Turn 4 | . . . 1 . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 4 | . 1 . 1 1 1 . . Terminals 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . 1 . 2 5 1 . . Successful 5 | . . . 1 3 1 . . Failed 4 | . 1 . 1 2 . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 1 . 2 1 . . . Terminals 3 | . 1 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . 5 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . Open Door 1 | . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 44 | . . . . 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 1204 | . . . 478 9 . . 717 IFF 717 | . . . . . . . 717 Traps 478 | . . . 478 . . . . ECM 9 | . . . . 9 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 4405 | 47 97 193 958 743 1275 285 807 Spaces Moved 3064 | 40 103 162 551 539 1029 194 446 Core 58 | 4 . . . . . . 54 Treads . | . . . . . . . . Legs 2472 | . . . 540 539 1029 194 170 Wheels 534 | 36 103 162 11 . . . 222 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 115 120 120 120 50 Average Speed 119 | 86 90 102 119 121 120 134 127 Slowest Speed 260 | 90 90 115 120 260 120 190 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 18 19 45 12 98 21 21 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 81 | . . 26 7 1 . . 47 Melee . | . . . . . . . . Projectile 2 | . . . . 1 . . 1 AOE 79 | . . 26 7 . . . 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3599 | 52 106 175 758 595 1054 203 656 Wait 336 | . . 3 124 23 13 2 171 Move 3057 | 39 102 161 550 538 1028 193 446 Hop . | . . . . . . . . Pick Up 45 | 7 1 3 18 6 1 . 9 Fast Attach 4 | . . . . 2 1 . 1 Attach 39 | 6 . 2 12 7 3 1 8 Detach 3 | . . . . . 1 . 2 Swap 3 | . 1 . 1 1 . . . Drop 11 | . . . 6 2 . . 3 Fire 96 | . . 6 47 16 7 7 13 Melee . | . . . . . . . . Ram 5 | . 2 . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 3) 145 | -10/Materials | Entered another Materials area 145 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 327 | -9/Materials | Discovered new exit (range 8) 338 | -9/Materials | Entered another Materials area 338 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 665 | -8/Materials | Build established: Tank 1125 | -8/Materials | Garrison activated, responded to threat 1288 | -8/Materials | Discovered new exit (range 4) 1296 | -8/Materials | Entered Factory 1296 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1366 | -7/Factory | Repaired Imp. Medium Armor Plating? 1792 | -7/Factory | Destroyed 8 combat bots 1796 | -7/Factory | Lost 5 parts (1p2n1u1w) 1996 | -7/Factory | Discovered new exit (range 14) 2039 | -7/Factory | Entered Lower Caves 2061 | -7/Lower Caves | Build established: Scavenger-Tank 2274 | -7/Lower Caves | Encountered a Warlord checkpoint 2638 | -7/Lower Caves | Spotted B-75 Beast 2992 | -7/Lower Caves | Build established: Gunner 3046 | -7/Lower Caves | Learned Factory stockpile data 3296 | -7/Lower Caves | Discovered new exit (range 10) 3314 | -7/Lower Caves | Entered another Lower Caves area 3535 | -7/Lower Caves | Discovered new exit (range 9) 3599 | -7/Lower Caves | Entered Factory 3599 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4209 | -6/Factory | Garrison activated, responded to threat 4382 | -6/Factory | Core integrity fell below 50% 4399 | -6/Factory | Core integrity fell below 20% 4406 | -6/Factory | Self-destructed Last Messages --------------- 04373_ Knocked back. 04373_ Imp. Light Armor Plating destroyed. 04374_ U-05 Engineer builds a Door. 04374_ Wheel destroyed. 04376_ System corrupted: Matter fused (-7). 04377_ Targeting Computer destroyed. 04378_ Adv. Assault Cannon destroyed. 04379_ Imp. Light Armor Plating destroyed. 04379_ Sml. Storage Unit destroyed. 04379_ Core Analyzer destroyed. 04379_ System corrupted by crushing effect (+1). 04379_ Knocked back. 04380_ IFF Parser destroyed. 04398_ Triggered Ambush Trap. 04398_ S-27 Virus emerges from a hatch in the floor. 04398_ G-50 Soldier emerges from a hatch in the floor. 04401_ System corrupted: Heat flow error (+226). Map ----- +----------------------------------------------------+ | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ########+############### #######??????????? | | #??????????? | | #??????????? | | #??????????? | | +??????????? | | #??????????? | | #?!????????? | | #??????????? | | ############### ########+#??????????? | | ????????????# # #??????????? | | """ ??????????# # #??????????? | | "R ????????# # """ #??????????? | | """ ??????# + """ #??????????? | | ????# # """ #??????????? | | ???# # [#??????????? | | ? ????# # """ #??????????? | | ??? ! ?????# #s""" #??????????? | | "????? ?????# # """ #??????????? | | "????????????# # #??????????? | | "????????????# # """ [#??????????? | | ????????????# # """ #??????????? | | ##????????????# # """ #??????????? | | ??????????????# # #??????????? | | ??????????????# # @ //! #??????????? | | ??????????????# # //! #??????????? | | ??????????????? ? # = //! #??????????? | | ??????????????????? # #??????????? | | ??????????????????????##########??????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 7% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? More Dakka Please Challenges ------------ None Game ------ Seed ChainSegregatorAccelerator Manual? 0 Play Time 01:03:28 Cumulative 61.9 hours Start 2025.11.06 @ 00:18:34 End 2025.11.06 @ 07:52:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 34 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eac3d24-5ac5-4781-8bb5-860efe7f3a3b