Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 16:48:31 Player: GiggleBox Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (398) 1990 Value Destroyed (19329) 19329 Prototype IDs (366) 7320 Alien Tech Used (0) 0 Bonus (37631) 37631 TOTAL SCORE: 75570 Bonus ------- High Alert Combat Kills 3621 Follower Combat Kills 591 Entered Garrisons 400 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2110 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -691 Cogmind --------- Core Integrity 1367/1600 Matter 108/300 Energy 447/470 System Corruption 0% Temperature Cool (11) Movement Treading (143) Location 0b11 Command Parts ------- > --- POWER (3) -------- Light Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Heavy Armor Plating Experimental System Purifier > --- WEAPON (6) ------- Multirail Heavy Hardcell Cannon Heavy Hardcell Cannon Graviton Cannon > --- INVENTORY (25) --- Armored Medium Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Spiked Heavy Treads Enhanced Armored Heavy Treads Large Matter Pod (150) Advanced Sensor Array Experimental Transmission Jammer Graphene Brace Advanced Force Field Advanced Point Defense System Vortex Rail (35) Enhanced Nova Cannon Coil Gun Heavy Machine Gun Bore Cannon Vortex Catalyst Activator (7) Heavy Flail Peak State ------------ > --- POWER ------------ Light Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Heavy Armor Plating Experimental System Purifier > --- WEAPON ----------- Multirail Heavy Hardcell Cannon Heavy Hardcell Cannon Graviton Cannon > --- INVENTORY -------- Armored Medium Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Spiked Heavy Treads Enhanced Armored Heavy Treads Large Matter Pod Advanced Sensor Array Experimental Transmission Jammer Graphene Brace Advanced Force Field Advanced Point Defense System Vortex Rail Enhanced Nova Cannon Coil Gun Heavy Machine Gun Bore Cannon Vortex Catalyst Activator Heavy Flail [Rating: 217] Favorites ----------- Power Hybrid Antimatter Reactor Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Hybrid Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Hardcell Cannon Launcher Vortex Catalyst Activator Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . 2 . 2 . . 2 . 2 . . . . 2 . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . Utility 8 | . . . . 1 . . 1 . 2 . . . . 1 . . . . . . 1 . 2 . Weapon 4 | . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . Parts Attached 176 | 2 13 21 . 19 13 7 1 3 14 . 5 1 1 2 11 7 2 1 3 . 7 6 10 27 Power 24 | . 2 4 . 3 1 1 . 2 1 . 1 . . . 1 2 . . . . 1 1 1 3 Engine 12 | . 2 4 . 3 . 1 . 1 . . 1 . . . . . . . . . . . . . Core 5 | . . . . . 1 . . 1 1 . . . . . 1 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 3 Propulsion 47 | . 6 8 . 7 4 2 . . 3 . . . 1 1 4 1 . . . . . 4 . 6 Treads 44 | . 4 8 . 6 4 2 . . 3 . . . 1 1 4 1 . . . . . 4 . 6 Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 47 | 1 2 4 . 4 2 1 . . 6 . 2 1 . 1 1 3 2 1 . . 3 . 5 8 Device 25 | 1 . 1 . 1 . . . . 3 . 1 1 . 1 1 1 2 . . . 3 . 4 5 Storage 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Processor 9 | . . . . 2 . 1 . . 3 . 1 . . . . . . 1 . . . . . 1 Hackware 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Protection 8 | . 1 2 . 1 2 . . . . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 1 3 5 . 5 6 3 1 1 4 . 2 . . . 5 1 . . 3 . 3 1 4 10 Energy Gun 5 | . 2 1 . . . . . . . . . . . . . . . . 2 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 41 | 1 . 3 . 4 4 3 1 1 4 . 1 . . . 5 1 . . 1 . 3 . 4 5 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Special Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Parts Lost 34 | . 1 1 2 1 7 . . . . . 2 . 1 . 4 . . . . . . . 2 13 Power 7 | . 1 . . 1 1 . . . . . 1 . . . 1 . . . . . . . . 2 Propulsion 11 | . . 1 1 . 4 . . . . . . . 1 . 1 . . . . . . . . 3 Utility 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 3 Weapon 10 | . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 5 Highest Loss Streak 6 | . 1 1 1 1 5 . . . . . 1 . 1 . 2 . . . . . . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 6 15 19 19 19 19 19 19 20 19 20 19 19 18 18 16 21 21 21 20 20 19 19 19 16 Power . | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 4 5 3 2 4 4 4 5 5 5 5 5 5 4 4 3 7 6 6 6 6 6 5 6 4 Utility 7 | . 5 8 9 8 9 9 8 9 7 8 6 6 5 5 5 7 7 8 7 7 6 7 5 6 Weapon 5 | 1 3 6 6 5 4 5 4 5 5 5 5 6 6 7 5 4 5 5 4 5 5 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 6 5 . 6 . 4 1 . 1 . 1 . . . 4 . 2 2 1 . 2 2 1 6 Power 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 18 | . 2 . . 4 . 3 . . . . . . . . 2 . 2 . . . . 1 . 4 Utility 10 | . 2 1 . 1 . . 1 . . . 1 . . . . . . 1 . . 1 . . 2 Weapon 10 | . . 3 . . . 1 . . 1 . . . . . 2 . . . 1 . 1 1 . . Tool/Special 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Average Slot Usage (%) 94 | . 100 98 98 93 99 100 99 100 99 100 99 100 100 98 91 86 89 89 87 89 89 90 91 84 Engine 3 | . 14 11 11 9 6 8 7 1 . . 2 6 6 5 2 . . . . . . . . . Core 2 | . . . . . 1 . . 5 5 6 2 . . . 2 7 5 5 5 5 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . 5 5 5 5 6 12 12 10 Treads 23 | . 17 32 32 25 35 36 30 30 26 26 26 26 26 29 21 15 15 15 15 15 14 17 16 14 Wheel 1 | . 10 . . 5 . . . . . . . . . . . . . . . . . . . . Device 9 | . 8 1 . 2 . . 7 . 6 6 7 13 13 15 17 11 14 15 15 15 18 17 23 19 Storage 6 | . 14 11 11 9 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 Processor 12 | . . . . 8 9 15 15 15 19 20 23 20 20 17 17 15 15 15 15 15 14 13 12 13 Protection 3 | . 5 6 10 6 9 2 . 6 6 6 . . . . . . . . . . . . . 1 Ballistic Gun 25 | . 14 30 33 26 24 27 28 29 25 26 26 26 26 23 22 23 24 25 24 26 28 24 22 17 Peak Build Rating 217 | 7 10 19 19 35 35 37 41 47 63 63 64 65 64 70 100 113 119 121 123 120 137 158 173 217 Average Rating 79 | 6 8 17 18 30 33 35 40 45 54 63 62 64 63 69 83 109 117 118 117 119 131 152 169 173 On Entrance 71 | 6 7 10 19 16 34 34 37 40 45 63 63 64 63 64 70 100 112 119 119 119 120 135 153 171 Avg Prop Armor Cover (%) 11 | . 11 . . 14 . . . . . . 5 . . . 4 . . 8 . . . . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 13 53 60 60 66 78 74 59 88 88 88 88 72 73 74 86 139 156 156 160 156 162 161 177 212 Greatest Support 250 | 20 40 60 60 83 86 84 84 84 88 88 88 88 88 110 177 177 177 177 177 177 177 209 209 250 Greatest Overweight (x) 3 | . 3 1 . 2 . . . 1 . . 1 . . . . . . 1 . . . . . 1 Average Overweight (x) . | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 Most Carried 25 | 7 20 20 20 20 20 20 20 20 20 20 20 19 20 19 20 25 25 25 25 25 25 25 25 25 Average Carried 21 | 6 15 19 19 19 19 19 19 20 19 19 19 18 18 18 18 24 24 24 24 25 24 24 24 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 20 20 19 20 19 20 20 20 20 20 19 18 20 18 20 25 25 25 25 25 25 25 24 25 Class Distribution -------------------- 48% | Gunner 12% | Executioner 11% | Scavenger-Executioner 10% | Tank 6% | Mutant 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/DSF Gunner | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Commander-Tank | -4/Warlord Tank | -3/Proximity Caves Executioner | -3/Research Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Matter Collected 15044 | 235 266 1111 270 1265 1184 548 21 757 480 114 579 . 401 . 420 329 100 280 599 147 553 235 2932 2218 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19772 | 114 359 1368 273 2024 1515 961 21 782 606 108 516 . 521 . 777 495 106 538 968 119 851 101 5132 1517 Parts 975 | 11 22 70 19 126 71 60 3 38 29 2 26 . 26 . 38 14 9 27 40 4 50 2 240 48 Haulers Intercepted 16 | . 1 5 . 5 . 3 . . . . . . . . . . . . . . . . 2 . Recyclers Shooed 4 | 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . 1 15 . 24 . . . 9 24 . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 319 | . 12 25 15 34 35 21 . 15 10 . 10 . 6 . 13 5 2 4 14 3 11 1 60 23 Guns 307 | . 11 25 15 34 31 21 . 15 9 . 10 . 6 . 13 5 2 4 14 3 11 1 60 17 Cannons 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . 6 AOE 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Classes Destroyed 26 | 2 6 4 2 2 1 1 . . 1 . 1 . . . 2 . . . 2 1 . . . 1 Worker 15 | . . 1 1 3 . . . . 1 . . . . . . . . . . . . . 9 . Builder 6 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . Tunneler 4 | 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 5 . 5 . 3 . . . . . . . . . . . . . . . . 2 . Recycler 8 | 1 . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . 2 1 Mechanic 4 | . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Operator 6 | . 1 1 . 3 . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 18 | . 1 2 . 4 . 2 1 . 1 . . . . . . . . . . . 1 . 4 2 Swarmer 67 | . 6 . 10 9 4 8 . 3 . . . . . . 5 . . . . . 4 . 13 5 Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 126 | . 6 16 2 14 25 5 . 8 6 . 2 . 3 . 3 2 . . 5 . . . 21 8 Brawler 7 | . . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . . . 2 . Duelist 9 | . . . . 1 . 1 . 1 2 . 1 . . . . . . . 1 . . . 1 1 Protector 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Sentry 35 | . . 8 . 9 3 4 . 2 . . . . . . 1 2 . . . 1 2 1 1 1 Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Hunter 14 | . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . 6 2 Programmer 38 | . . . . . 3 . . . 1 . 1 . 1 . . 1 2 2 4 . 5 . 16 2 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hydra 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 2 3 4 4 6 6 7 1 3 4 . 4 . 4 . 6 2 2 2 4 2 4 1 14 6 Combat Bots Only 12 | . 3 4 4 6 6 7 . 3 4 . 4 . 4 . 6 2 2 2 4 2 4 1 12 5 Max Kills in Single Turn 4 | 1 2 2 2 2 4 3 1 2 2 1 1 . 1 . 1 1 1 2 2 1 2 1 4 2 Gunslinging 2 | . 1 . 1 1 1 2 . 1 1 . . . . . . . . 1 1 . 1 . 2 1 Exploded 4 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1241 | . 53 79 48 107 158 49 . 37 17 . 59 . 12 . 56 18 4 30 46 4 16 . 297 151 Missed 346 | . 13 18 13 35 32 8 . 15 7 . 13 . 6 . 16 6 1 10 17 . 6 . 96 34 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hits 895 | . 40 61 35 72 126 41 . 22 10 . 46 . 6 . 40 12 3 20 29 4 10 . 201 117 Melee 5 | . . . 1 . . 1 . . 1 . . . 2 . . . . . . . . . . . Projectile 890 | . 40 61 34 72 126 40 . 22 9 . 46 . 4 . 40 12 3 20 29 4 10 . 201 117 AOE 19 | . . . 9 . . . . . . . . . . . . . . . . . . 1 . 9 Critical Strikes 45 | . 3 1 . 5 12 3 . . 1 . 1 . . . . . . 1 2 . 1 . 10 5 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 Part Disruptions 6 | . . . . . . . . . . . . . . . 4 . . 1 . . . . 1 . Damage Taken 13934 | . 419 793 584 1130 1902 552 . 295 205 . 664 . 186 . 854 253 30 158 403 53 193 18 2409 2833 Core 948 | . 83 59 27 102 154 85 . 33 . . 37 . 19 . 53 17 . 12 34 . . . 133 100 Absorbed by Shields 4193 | . . . . . 36 . . . . . . . . . . . 31 165 418 54 46 . 2126 1317 Reduced by Siege Mode 102 | . . . . . . . . . . . . . . . . . . . . . . . 78 24 Ignored by Resistances 112 | . . 24 9 . 6 9 . 6 . . 58 . . . . . . . . . . . . . Regen/Repaired (Parts) 465 | . . 315 . 98 . . . . . . . . . . . . . . . . . 52 . . Core Remaining (%) 85 | 100 66 . 78 . . 38 . 95 . . . . 93 . 94 . . . . 94 100 100 . 85 Volleys Fired 764 | 5 42 68 27 105 84 40 2 36 18 2 36 . 18 . 25 8 3 9 24 9 13 10 112 68 Largest 6 | 2 2 3 3 3 3 3 4 4 4 4 4 . 4 . 4 5 5 5 5 5 6 6 6 6 Hottest 291 | 70 120 150 71 69 73 76 99 102 120 120 120 . 123 . 123 162 162 162 177 162 199 199 291 239 Shots Fired 2841 | 10 82 203 81 315 247 119 8 123 72 8 135 1 73 . 83 39 15 45 120 45 78 35 570 334 Gun 2754 | 10 77 203 81 315 241 119 8 123 72 8 134 1 73 . 83 39 15 45 120 45 78 30 549 285 Cannon 72 | . . . . . . . . . . . . . . . . . . . . . . 5 21 46 Launcher 6 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . 3 Special 9 | . 5 . . . 4 . . . . . . . . . . . . . . . . . . . Kinetic 2747 | 5 42 199 81 315 241 119 8 123 72 8 134 1 73 . 83 39 15 45 118 45 78 30 549 324 Thermal 83 | 5 40 4 . . 4 . . . . . . . . . . . . . . . . 5 21 4 Explosive 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . 6 Robot Hit Streak 48 | 4 13 16 13 41 48 15 2 9 17 8 13 . 12 . 12 38 44 5 16 11 19 10 16 21 Robot Miss Streak 6 | 2 4 6 3 2 2 3 2 3 4 1 5 . 2 . 2 . 2 4 2 3 3 2 6 5 Penetration Max 2 | . . . . . . 1 . 1 1 . . . 2 . 2 . . 1 2 . 1 . 2 1 Secondary Targets 70 | . 3 1 4 7 6 3 . 3 4 . 2 . 1 . 3 1 . 1 1 . 1 . 21 8 Max Gunslinging Chain 3 | . 1 1 1 1 1 2 . 1 1 . 1 . 1 . 1 1 . 1 1 . 1 . 3 2 Shots Hit Robots 1831 | 5 59 129 54 237 179 77 2 67 51 4 77 . 45 . 56 35 8 13 84 29 36 11 352 221 Core Hits 899 | 3 31 60 22 92 81 49 2 40 30 3 25 . 20 . 36 12 4 17 50 6 28 2 203 83 Critical Kills 19 | 1 . . . 1 . . . . . . . . 2 . . 1 . . 3 . 2 1 7 1 Critical Parts Destroyed 19 | . . . . . 1 1 . 2 . . . . 3 . 2 2 . . . . 1 . 5 2 Critical Strikes 46 | 1 2 . . 1 1 1 . 2 . . . . 6 . 2 3 . . 3 . 4 1 13 6 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Destroy 42 | 1 . . . 1 1 1 . 2 . . . . 6 . 2 3 . . 3 . 4 1 13 4 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 40 | . . 2 . 1 16 . 6 10 2 . . . . . . 2 . 1 . . . . . . Impact 40 | . . 2 . 1 16 . 6 10 2 . . . . . . 2 . 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42929 | 64 820 2182 999 3736 3183 1437 47 1250 1185 92 1770 . 915 . 1268 952 224 515 2717 286 990 219 11276 6802 Guns 40112 | 64 694 2173 999 3677 2982 1413 47 1250 1026 92 1770 . 915 . 1268 812 224 515 2717 286 955 213 10913 5107 Cannons 1876 | . . . . . . . . . . . . . . . . . . . . . . . 183 1693 Explosions 350 | . . . . . 190 . . . 111 . . . . . . . . . . . . . 49 . Melee 140 | . . . . . . . . . . . . . . . . 140 . . . . . . . . Ramming 320 | . 6 9 . 59 . 24 . . 48 . . . . . . . . . . . 35 6 131 2 Kinetic 41184 | 39 354 2120 999 3677 2982 1413 47 1250 1026 92 1770 . 915 . 1268 812 224 515 2587 286 955 213 10913 6727 Thermal 843 | 25 460 53 . . 11 . . . 111 . . . . . . . . . . . . . 183 . Explosive 239 | . . . . . 190 . . . . . . . . . . . . . . . . . 49 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 140 | . . . . . . . . . . . . . . . . 140 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 203 | . . . . . . . . . . . . . . . . . . . 130 . . . . 73 Highest Corruption 9 | . 3 . . . 5 5 . . . . 1 1 5 . 1 . 1 3 3 3 4 . 7 9 Average Corruption 3 | . 2 . . . 4 5 . . . . 1 1 5 . 1 . 1 2 1 3 1 . 3 7 Corruption Purged 11 | . . . . . . . . . . . . 1 . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 170 | . 22 . . . 8 22 . . . . 3 1 6 . 3 . 2 14 6 10 2 . 29 42 Message Errors 45 | . 6 . . . 1 8 . . . . 2 . 2 . . . 1 2 3 2 1 . 6 11 Matter Fused 27 | . 4 . . . 2 4 . . . . . . . . . . . 2 1 3 . . 4 7 Heat Flow Errors 21 | . 2 . . . . 1 . . . . 1 . . . 1 . 1 2 . 2 . . 6 5 Energy Discharges 20 | . 4 . . . 2 1 . . . . . . 1 . . . . 2 2 . . . 4 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . 1 . . . 3 1 . . . . . . 1 . 1 . . 6 . 2 . . 4 6 Data Loss (major) 9 | . 2 . . . . 2 . . . . . . 1 . 1 . . . . . . . 1 2 Misfires 8 | . 2 . . . . 1 . . . . . 1 1 . . . . . . . . . 1 2 Alerts 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Weapon Failures 9 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 389 | . . . . . . . . . 74 . . . . . . 110 . . . . . . . 205 Projectiles 205 | . . . . . . . . . . . . . . . . . . . . . . . . 205 Explosions 68 | . . . . . . . . . 68 . . . . . . . . . . . . . . . Melee 116 | . . . . . . . . . 6 . . . . . . 110 . . . . . . . . Knockbacks 18 | . 1 . . 1 . 1 . . . . . . . . . 1 . . . . 1 . 1 12 Impact 7 | . 1 . . 1 . 1 . . . . . . . . . 1 . . . . 1 . 1 1 Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . 3 . . 13 . . . . . . . . . . . . . . . . . . . 141 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 24 | . 1 5 . 5 . 2 . . 4 . . . . . . . . . . . 1 1 4 1 Targets Rammed 26 | . 1 6 . 5 . 2 . . 4 . . . . . . . . . . . 1 1 5 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 412 | 36 210 154 78 99 200 262 15 234 159 48 388 . 17 . 307 69 158 218 36 193 72 28 299 412 Average Temperature 55 | 16 43 42 20 29 59 46 10 64 45 25 171 . 6 . 89 31 28 23 5 75 24 16 57 100 Received Heat Transfer 2889 | . 144 414 36 387 948 171 . 141 63 . 147 . 18 . 36 84 . . 28 8 18 . 151 95 Effects 6 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Total Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . 29 4 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 4 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Impact Corruptions 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . . . . . . . . . . . 2 . . . 1 . . . . . Heat Transferred 1491 | 74 1143 60 . . 16 . . . 50 . . . . . . . . . . . . . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 4 | . . 1 1 2 4 3 1 4 2 . . . . . 1 1 . . . . . . 4 4 Low Security (%) 41 | 100 100 83 49 44 . . 18 5 . . . . . 100 48 84 . . . . 100 100 11 . Level 1 19 | . . 16 50 54 17 . 81 13 . . . . . . 51 15 . . . . . . 42 . Level 2 15 | . . . . 1 18 53 . 43 100 . . . . . . . . . . . . . 9 . Level 3 17 | . . . . . 37 46 . 31 . . . . . . . . . . . . . . 12 94 Level 4 6 | . . . . . 25 . . 4 . . . . . . . . . . . . . . 25 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Peak Influence 1473 | 10 100 350 307 405 1380 823 343 1199 680 . . . . . 275 223 . . . . 150 37 1473 1061 Initial 919 | . . 11 73 107 237 672 343 116 629 . . . . . . 144 . . . . 150 37 . 919 Average 389 | 1 30 117 206 213 804 655 256 637 585 . . . . . 168 152 . . . . 87 1 651 974 Influence Increases 10732 | 15 371 820 374 1041 1273 626 13 1123 345 5 160 . 160 . 295 239 50 110 444 30 461 45 2012 720 Destroy 0b10 Robot/C 6480 | . 240 500 280 680 700 400 . 500 200 . 120 . 120 . 260 100 40 80 360 20 220 20 1200 440 Destroy 0b10 Robot/NC 440 | 15 20 55 5 90 . 40 5 5 10 5 . . 10 . 5 5 . 10 10 10 15 . 110 15 Destroy Leader 1128 | . 54 154 40 198 20 100 2 40 32 . 40 . 30 . 30 30 10 20 . . 62 10 192 64 Allied During Kill 127 | . . . 4 . . . . 47 2 . . . . . . . . . 74 . . . . . Successful Hack 133 | . 10 28 . 6 14 21 . . 18 . . . . . . . . . . . 12 . 24 . Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 225 | . . 15 . . 15 . . 45 60 . . . . . . 30 . . . . . . 30 30 Anti-Garrison Action 850 | . . . . . 450 . . 400 . . . . . . . . . . . . . . . . Destroy Structure 509 | . 2 8 . 7 59 5 6 41 23 . . . . . . 74 . . . . 2 15 141 126 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 645 | . 45 30 45 60 15 60 . 45 . . . . . . . . . . . . . . 300 45 Influence Decreases 9573 | 15 344 658 286 952 259 1250 603 90 996 553 160 . 160 . 20 369 195 110 138 336 394 112 575 998 Entered New Map 3416 | . . 16 116 170 129 708 413 50 570 204 . . . . . 131 55 . . 306 . 30 . 518 Time Decay 5137 | 15 334 472 130 622 . 392 190 . 386 349 150 . 150 . . 238 140 110 78 30 374 82 545 350 Lost Part 310 | . 10 10 20 10 70 . . . . . 10 . 10 . 20 . . . . . . . 20 130 Lost Ally 260 | . . 10 20 . 60 . . 40 40 . . . . . . . . . 60 . 20 . 10 . Purge Threat 450 | . . 150 . 150 . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 2 . 5 . 4 1 . 7 . . . . . 2 1 . . . . 2 2 14 4 Investigation 4 | . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Extermination 12 | . . . . . . . 1 . 2 . . . . . . . . . . . 2 . 5 2 Reinforcement 19 | . 1 1 . 4 . 1 . . 3 . . . . . 2 . . . . . . 2 4 1 Assault 8 | . . . . . . 3 . . 2 . . . . . . . . . . . . . 2 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Distress Signals 71 | . 2 . 2 3 . 6 . . . . . . . . . . . . 1 . . 9 14 34 Communications Jammed 44 | . . . . . . . . . 1 . . . . . . . . . . . . 11 25 7 Distress Signals 43 | . . . . . . . . . 1 . . . . . . . . . . . . 11 24 7 Times Spotted 473 | . 24 41 18 47 37 32 3 24 15 . 10 . 6 . 13 4 1 4 47 2 9 12 88 36 Peak Tracking Total 15 | . 5 5 5 5 4 8 2 3 5 . 4 . 4 . 5 2 1 2 12 1 4 6 15 7 Tactical Retreats 26 | . 2 2 2 3 1 3 . 3 . . . . . . . . . . . . . . 8 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 17 | . 3 . . 3 2 . . 7 . . . . . . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 25 | . . 1 . . 6 . . 8 4 . . . . . . 2 . . . . . . 2 2 Max in Single Turn 4 | . . 1 . . 1 . . 1 4 . . . . . . 1 . . . . . . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Garrison Relay 9 | . . . . . 5 . . 4 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 71 | . 5 14 . 11 2 3 3 2 3 1 . 4 . 1 . 2 1 1 4 . 5 . 6 3 Terminals 46 | . 5 10 . 9 2 3 2 2 2 . . . . 1 . 1 . . . . 2 . 4 3 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . 1 . . 1 . . . . . . . . 1 . . . . . . 2 . Total Hacks 185 | . 18 45 . 24 5 7 9 3 5 1 . 31 . 1 . 5 1 1 6 . 11 . 9 3 Successful 114 | . 12 31 . 11 1 5 4 1 3 1 . 31 . 1 . 1 1 1 6 . 2 . 1 1 Failed 70 | . 6 13 . 13 4 2 5 2 2 . . . . . . 4 . . . . 9 . 8 2 Catastrophic 12 | . 1 2 . . . . . . . . . . . . . 1 . . . . 2 . 4 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 12 20 . 20 1 3 . . 1 . . . . . . . . . . . 2 . 4 3 Terminals 116 | . 18 31 . 21 5 7 8 3 4 . . . . 1 . 3 . . . . 6 . 6 3 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 10 | . . 7 . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 7 | . . . . 1 . . 1 . . . . . . . . 2 . . . . . . 3 . Terminal Hacks 69 | . 4 10 . 2 1 3 3 1 2 1 . 31 . 1 . . 1 1 6 . 1 . . 1 Record 16 | . . . . . . . . . . . . 11 . . . . . . 5 . . . . . Part Schematic 12 | . . . . . . . 1 . . . . 11 . . . . . . . . . . . . Robot Schematic 7 | . 1 . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 2 . . . 1 . . . . . 3 . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . 2 . 1 . . 1 . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Repair 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 5 . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 6 | . . 5 . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 28 | . 8 10 . 6 . 2 . . 1 . . . . . . . . . . . . . 1 . Terminals 27 | . 8 9 . 6 . 2 . . 1 . . . . . . . . . . . . . 1 . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 3 . 1 . 1 . . 1 . . . . . . . . . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 5 5 . 5 . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 54 | . 5 12 . 10 2 3 2 2 3 . . . . . . 2 . . . . 5 . 6 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . . . 11 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 5 . . . . . . . . . . . . . . . . . . 1 . . . Parts Repaired 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Time 109 | . . 77 . 32 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . 22 . . 17 . . . . . . . . . . . . . 1 . . Machine Destruction 40 | . . . . . 22 . . 17 . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 3 . . . . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Total Allies 14 | . . 1 1 . 3 . . 4 . . . . . . . . . . 5 . . . . . Largest Group 5 | . . 1 1 . 3 . . 2 2 . . . . . . . . . 5 2 1 . . . Highest-Rated Group 291 | . . 10 31 . 30 . . 124 56 . . . . . . . . . 291 128 64 . . . Highest-Rated Ally 68 | . . 10 31 . 10 . . 62 31 . . . . . . . . . 68 64 64 . . . Initial Warlord ECA Mod 23 | . . . . . . 9 8 8 15 15 15 15 14 14 14 23 23 23 23 22 22 21 20 20 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 3 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Ally Attacks 67 | . . . 5 . 2 . . 31 6 . . . . . . . . . 23 . . . . . Total Damage 2388 | . . . 64 . 49 . . 1440 62 . . . . . . . . . 773 . . . . . Kills 15 | . . . . . . . . 10 . . . . . . . . . . 5 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 13319 | 14 791 . . 640 . . 393 177 881 885 1007 . . 19 157 244 727 859 802 507 868 1743 1981 624 Optics 869 | . . . . . . . . . . . 869 . . . . . . . . . . . . . Sensors 10049 | . . . . . . . . . 786 885 138 . . . . 234 727 859 802 507 858 1743 1981 529 Terrain 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Seismic 2015 | 14 791 . . 640 . . 393 177 . . . . . . . . . . . . . . . . Jamming 5495 | . . . . . . . . . 95 . . . . 18 157 10 . . . . 867 1743 1981 624 Robot Analysis Total 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 . . 3 . . . . 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . 2 1 3 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Turns Passed 24561 | 78 1312 1920 272 2170 1832 926 393 1892 919 885 1340 163 487 20 276 501 727 902 1052 532 868 1743 1981 1370 Spaces Moved 12166 | 15 578 901 113 1012 836 424 225 764 520 593 792 80 298 12 103 272 429 435 532 302 470 1014 818 628 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10990 | . 79 901 113 350 836 424 225 764 520 593 792 80 298 12 103 272 429 435 532 302 470 1014 818 628 Legs 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1161 | . 499 . . 662 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 130 160 160 130 165 157 157 157 145 145 145 145 145 145 145 163 163 163 163 163 163 162 163 143 Average Speed 162 | 120 160 161 160 142 166 163 157 213 147 145 145 145 145 145 156 163 163 193 163 163 163 164 164 159 Slowest Speed 320 | 120 320 240 160 246 167 167 157 237 151 145 225 145 145 145 163 163 163 245 163 163 163 165 165 227 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 94 93 20 88 78 38 9 77 16 66 72 70 48 . 74 10 60 58 59 49 12 39 24 23 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 15 | . 3 6 1 2 . . . . . 1 . 1 . . . . . . 1 . . . . . Known Exits Taken 20 | . 1 1 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . 3 1 . 1 . . . 1 1 . . . . . . Spaces Dug 71 | . . 1 . 1 6 . 5 6 2 . . . . . . . . 4 3 . . 5 12 26 Terrain Destroyed 315 | . . 1 . 1 17 . 5 11 27 . 6 . . . . 46 2 8 11 8 2 8 52 110 Melee 22 | . . 1 . 1 6 . 5 6 2 . . . . . . . . 1 . . . . . . Projectile 116 | . . . . . . . . 5 . . . . . . . 2 2 7 10 7 2 8 28 45 AOE 172 | . . . . . 11 . . . 25 . 6 . . . . 44 . . . . . . 22 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Acc Com Total 15288 | 64 868 1215 144 1514 1062 581 251 914 622 617 906 126 322 14 189 307 450 467 660 317 544 1065 1209 860 Wait 1600 | 42 206 172 4 321 49 94 6 62 41 16 64 45 2 . 24 2 11 11 41 5 28 22 240 92 Move 12142 | 14 577 900 112 1012 835 423 225 762 519 592 791 79 297 11 102 271 428 434 531 301 469 1013 817 627 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 120 | 1 17 18 . 15 5 5 4 . 3 3 3 . 3 . 7 8 2 2 1 . 7 3 4 9 Fast Attach 42 | 1 1 3 . 5 1 . . . 1 . 1 . . . 3 3 . . 5 1 . 2 . 15 Attach 46 | . . 3 1 5 6 . 2 . 2 . 1 . 1 2 3 2 . . . . 2 1 5 10 Detach 18 | . . . . 2 . . . . . . . . . . 4 . . . . . . . 1 11 Swap 235 | 1 17 20 . 20 28 7 4 18 25 . 8 2 1 1 6 7 3 8 7 1 14 8 18 11 Drop 149 | . 7 23 . 23 2 10 2 1 7 3 2 . . . 15 4 3 2 7 . 10 5 7 16 Fire 764 | 5 42 68 27 105 84 40 2 36 18 2 36 . 18 . 25 8 3 9 24 9 13 10 112 68 Melee 40 | . . 2 . 1 16 . 6 10 2 . . . . . . 2 . 1 . . . . . . Ram 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . 6 . 4 . 2 . . 4 . . . . . . . . . . . 1 1 5 1 Escape Stasis 15 | . . . . . 1 . . 14 . . . . . . . . . . . . . . . . Rewire 80 | . . . . . 35 . . . . 1 . . . . . . . . 44 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: Fac / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Ext / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 4) 579 | -10/Materials | Discovered new exit (range 7) 657 | -10/Materials | Discovered new exit (range 15) 864 | -10/Materials | Discovered new exit (range 15) 977 | -10/Materials | Identified exit to Subcaves 979 | -10/Materials | Derelicts attacked the area 1048 | -10/Materials | Learned location of Mines (-10) 1159 | -10/Materials | Identified exit to Materials 1200 | -10/Materials | Learned location of 2 exits from Mines 1252 | -10/Materials | Learned 2 Mines zone layouts 1380 | -10/Materials | Learned location of Mines (-9) 1391 | -10/Materials | Entered another Materials area 1391 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1392 | -9/Materials | Identified exit to Mines 1718 | -9/Materials | Repaired Assault Rifle+ 1842 | -9/Materials | Discovered new exit (range 12) 2024 | -9/Materials | Build established: Gunner 2217 | -9/Materials | Learned Storage security intel 2254 | -9/Materials | Learned Storage emergency access door positions 2311 | -9/Materials | Learned location of Zion (-7) 2313 | -9/Materials | Learned 2 Storage zone layouts 2376 | -9/Materials | Discovered new exit (range 12) 2447 | -9/Materials | Central database locked down 2717 | -9/Materials | Build established: Scavenger-Tank 2909 | -9/Materials | Repaired Hvy. Assault Rifle+ 2942 | -9/Materials | Repaired Hvy. Assault Rifle+ 3048 | -9/Materials | Discovered new exit (range 15) 3311 | -9/Materials | Entered Mines 3312 | -9/Mines | Identified exit to Materials 3325 | -9/Mines | Escorted by a lone wolf Derelict 3345 | -9/Mines | Learned location of Storage (-8) 3410 | -9/Mines | Assembled infested the area 3415 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3583 | -9/Mines | Entered Materials 3583 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3651 | -8/Materials | Repaired Hvy. Assault Rifle+ 4035 | -8/Materials | Build established: Scavenger-Gunner 4487 | -8/Materials | Build established: Gunner 4509 | -8/Materials | Discovered new exit (range 12) 4573 | -8/Materials | Discovered new exit (range 4) 4613 | -8/Materials | Discovered new exit (range 9) 4795 | -8/Materials | Discovered new exit (range 3) 5227 | -8/Materials | Learned 8 Factory zone layouts 5353 | -8/Materials | Learned 12 Factory zone layouts 5403 | -8/Materials | Learned Storage trap positions 5441 | -8/Materials | Identified exit to Factory 5471 | -8/Materials | Learned Factory stockpile data 5512 | -8/Materials | Learned Factory trap positions 5624 | -8/Materials | Learned Factory trap positions 5694 | -8/Materials | Learned location of 2 exits from Lower Caves 5753 | -8/Materials | Identified exit to Garrison 5753 | -8/Materials | Entered Garrison 5843 | -8/Garrison | Triggered checkpoint 5914 | -8/Garrison | Garrison Relay disabled 6059 | -8/Garrison | Triggered checkpoint 6071 | -8/Garrison | Triggered checkpoint 6263 | -8/Garrison | Triggered checkpoint 6298 | -8/Garrison | Garrison Relay disabled 6398 | -8/Garrison | Discovered new exit (range 11) 6405 | -8/Garrison | Triggered checkpoint 6460 | -8/Garrison | Discovered new exit (range 6) 6539 | -8/Garrison | Triggered checkpoint 6707 | -8/Garrison | Discovered new exit (range 10) 6805 | -8/Garrison | Triggered checkpoint 6850 | -8/Garrison | Garrison Relay disabled 6855 | -8/Garrison | Triggered checkpoint 7111 | -8/Garrison | Triggered checkpoint 7156 | -8/Garrison | Lost 3 allies 7201 | -8/Garrison | Lost 5 parts (1p3n1w) 7375 | -8/Garrison | Discovered new exit (range 13) 7419 | -8/Garrison | Triggered checkpoint 7442 | -8/Garrison | Garrison Relay disabled 7585 | -8/Garrison | Entered Materials 7586 | -8/Materials | Identified exit to Storage 7813 | -8/Materials | Discovered exit to Factory (range 3) 7929 | -8/Materials | Core integrity fell below 50% 7985 | -8/Materials | First assault squad dispatched 7996 | -8/Materials | Destroyed 7 combat bots 8511 | -8/Materials | Entered Factory 8511 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8512 | -7/Factory | Identified exit to Lower Caves 8512 | -7/Factory | Identified exit to Factory 8513 | -7/Factory | Loaded intel: 124 trap records 8904 | -7/Factory | Identified exit to Garrison 8904 | -7/Factory | Entered Garrison 8956 | -7/Garrison | Triggered checkpoint 9002 | -7/Garrison | Garrison Relay disabled 9136 | -7/Garrison | Triggered checkpoint 9228 | -7/Garrison | Triggered checkpoint 9264 | -7/Garrison | Learned Factory security intel 9386 | -7/Garrison | Garrison Relay disabled 9568 | -7/Garrison | Discovered exit to Factory (range 13) 9704 | -7/Garrison | Triggered checkpoint 9811 | -7/Garrison | Discovered exit to Factory (range 10) 9869 | -7/Garrison | Found embedded Infiltrators 9876 | -7/Garrison | Triggered checkpoint 9995 | -7/Garrison | Garrison Relay disabled 10122 | -7/Garrison | Triggered checkpoint 10172 | -7/Garrison | Triggered checkpoint 10267 | -7/Garrison | Discovered exit to Factory (range 11) 10344 | -7/Garrison | Triggered checkpoint 10402 | -7/Garrison | Rescued a captive Derelict 10403 | -7/Garrison | Rescued a captive Derelict 10507 | -7/Garrison | Garrison Relay disabled 10610 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10796 | -7/Garrison | Entered Factory 10796 | -6/Factory | Accompanied by 2 allies 10796 | -6/Factory | Evolved 2 slots: Utility x2 10797 | -6/Factory | Loaded intel: 128 trap records 11146 | -6/Factory | First assault squad dispatched 11561 | -6/Factory | Identified exit to Lower Caves 11715 | -6/Factory | Entered Lower Caves 11716 | -6/Lower Caves | Identified exit to Lower Caves 11721 | -6/Lower Caves | Met a Warlord Commander 11722 | -6/Lower Caves | Learned location of Warlord (-4) 11723 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11728 | -6/Lower Caves | Found Encrypted Comm Array 12418 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12421 | -6/Lower Caves | Identified exit to Data Miner 12484 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 12600 | -6/Lower Caves | Entered another Lower Caves area 12601 | -6/Lower Caves | Identified exit to Factory 12619 | -6/Lower Caves | Ambushed by wild Derelicts 13003 | -6/Lower Caves | Encountered a Warlord checkpoint 13153 | -6/Lower Caves | Spotted B-75 Beast 13232 | -6/Lower Caves | Destroyed B-75 Beast 13940 | -6/Lower Caves | Entered Data Miner 13987 | -6/Data Miner | Discovered new exit (range 6) 14015 | -6/Data Miner | Met Data Miner 14044 | -6/Data Miner | Learned location of Section 7 (-2) 14044 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14068 | -6/Data Miner | Received God Mode back door access code from Data Miner 14100 | -6/Data Miner | Identified exit to Proximity Caves 14103 | -6/Data Miner | Entered Proximity Caves 14275 | -5/Proximity Caves | Learned 4 Factory zone layouts 14435 | -5/Proximity Caves | Learned location of 1 exit from Factory 14590 | -5/Proximity Caves | Entered Factory 14590 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14591 | -5/Factory | Identified exit to Extension 14608 | -5/Factory | Identified exit to DSF 14610 | -5/Factory | Entered DSF 14645 | -5/DSF | Additional patrols routed to DSF 14753 | -5/DSF | Sterilization system engaged 14773 | -5/DSF | Ambient heat levels rising (+10) 14788 | -5/DSF | Ambient heat levels rising (+10) 14803 | -5/DSF | Ambient heat levels rising (+10) 14806 | -5/DSF | Discovered new exit (range 14) 14818 | -5/DSF | Ambient heat levels rising (+10) 14825 | -5/DSF | Identified exit to Factory 14833 | -5/DSF | Ambient heat levels rising (+10) 14848 | -5/DSF | Ambient heat levels rising (+10) 14863 | -5/DSF | Ambient heat levels rising (+10) 14878 | -5/DSF | Ambient heat levels rising (+10) 14886 | -5/DSF | Entered Factory 14886 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 15350 | -4/Factory | Discovered new exit (range 7) 15358 | -4/Factory | Identified exit to Upper Caves 15387 | -4/Factory | Entered Upper Caves 15703 | -4/Upper Caves | Build established: Tank 15736 | -4/Upper Caves | Discovered new exit (range 9) 15746 | -4/Upper Caves | Identified exit to Upper Caves 16114 | -4/Upper Caves | Entered another Upper Caves area 16540 | -4/Upper Caves | Learned Research stockpile data 17007 | -4/Upper Caves | Discovered new exit (range 3) 17008 | -4/Upper Caves | Identified exit to Warlord 17016 | -4/Upper Caves | Entered Warlord 17074 | -4/Warlord | System corruption cleaned by Quarantine Array 17287 | -4/Warlord | Learned location of Testing (-2) 17289 | -4/Warlord | Learned 4 Access zone layouts 17291 | -4/Warlord | Learned Armory security intel 17291 | -4/Warlord | Learned Factory repair station intel 17291 | -4/Warlord | Learned Research recycling unit intel 17466 | -4/Warlord | Visited the Vortex Lab 17475 | -4/Warlord | Found Prototype Energy Gun 17475 | -4/Warlord | Identified Vortex Shotgun 17477 | -4/Warlord | Warlord's base attacked by MAIN.C 17483 | -4/Warlord | Found Prototype Energy Gun 17483 | -4/Warlord | Identified Vortex Rail 17503 | -4/Warlord | Found Prototype Launcher 17706 | -4/Warlord | Met Warlord 17726 | -4/Warlord | Build established: Commander-Tank 17827 | -4/Warlord | Warlord forces counterattacked 17850 | -4/Warlord | Spotted Executioner 17861 | -4/Warlord | Destroyed Executioner 17889 | -4/Warlord | Lost 4 allies 17934 | -4/Warlord | Spotted Striker 17937 | -4/Warlord | Destroyed Striker 18008 | -4/Warlord | Discovered new exit (range 14) 18028 | -4/Warlord | Identified exit to Proximity Caves 18068 | -4/Warlord | Entered Proximity Caves 18068 | -3/Proximity Caves | Accompanied by 2 allies 18071 | -3/Proximity Caves | Spotter reported a threat 18332 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18399 | -3/Proximity Caves | Build established: Tank 18520 | -3/Proximity Caves | Discovered new exit (range 9) 18530 | -3/Proximity Caves | Identified exit to Research 18600 | -3/Proximity Caves | Entered Research 18600 | -3/Research | Accompanied by 1 ally 18600 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18602 | -3/Research | Loaded intel: 5 recycling unit locations 18891 | -3/Research | Build established: Executioner 19115 | -3/Research | Discovered new exit (range 13) 19135 | -3/Research | Identified exit to Armory 19146 | -3/Research | Discovered new exit (range 9) 19164 | -3/Research | Identified exit to Research 19468 | -3/Research | Entered another Research area 19468 | -2/Research | Warlord forces began assault on 0b10 19468 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 19493 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 19493 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 19578 | -2/Research | Research machine network offline 19981 | -2/Research | Discovered new exit (range 14) 20001 | -2/Research | Identified exit to Access 20066 | -2/Research | Borebot progress halted 20468 | -2/Research | Spotted Striker 20700 | -2/Research | Borebot progress halted 20878 | -2/Research | Borebot progress halted 20912 | -2/Research | Met up with Warlord 20914 | -2/Research | Warlord invited to help at Command 20914 | -2/Research | Given Cave Seal Controls access code 21211 | -2/Research | Entered Access 21211 | -1/Access | Evolved 2 slots: Utility x2 21382 | -1/Access | Garrison activated, responded to threat 21467 | -1/Access | Destroyed 12 combat bots 22039 | -1/Access | Build established: Scavenger-Executioner 22461 | -1/Access | First assault squad dispatched 22476 | -1/Access | Incoming assault squad redirected 22557 | -1/Access | Destroyed 8 combat bots 22874 | -1/Access | Destroyed 8 combat bots 22981 | -1/Access | Discovered new exit (range 7) 22993 | -1/Access | Identified exit to Command 23192 | -1/Access | Entered Command 23418 | -1/Command | Lost 3 parts (1n1u1w) 23601 | -1/Command | Disengaged cave seal 23605 | -1/Command | Welcomed Warlord to Command 23692 | -1/Command | First assault squad dispatched 23710 | -1/Command | Incoming assault squad redirected 23751 | -1/Command | Warlord commented on Warlord statues 23767 | -1/Command | Spotted M Guard 23767 | -1/Command | Spotted Combat Programmer 23768 | -1/Command | Spotted Combat Programmer 23783 | -1/Command | Destroyed Combat Programmer 23786 | -1/Command | Spotted M Guard 23793 | -1/Command | Destroyed M Guard 23808 | -1/Command | All MAIN.C guards destroyed 23836 | -1/Command | Lost 13 allies 23957 | -1/Command | Met MAIN.C 23959 | -1/Command | Warlord shut down involuntarily 23971 | -1/Command | 0b10 Conduit disabled 23974 | -1/Command | MAIN.C activated Command garrisons 24003 | -1/Command | Destroyed MAIN.C 24011 | -1/Command | Discovered new exit (range 48) 24011 | -1/Command | Discovered new exit (range 87) 24011 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 24032 | -1/Command | Lost 6 parts (2p1n1u2w) 24032 | -1/Command | Lost 3 allies 24047 | -1/Command | Spotted B-99 Colossus 24087 | -1/Command | Destroyed B-99 Colossus 24102 | -1/Command | Lost 3 allies 24165 | -1/Command | Identified Vortex Catalyst Activator 24226 | -1/Command | Found Zero-point Reactor 24229 | -1/Command | Found Zero-point Reactor 24249 | -1/Command | Found Multirail 24255 | -1/Command | Found Exp. Weapon Cycler 24259 | -1/Command | Found Adv. Kinecellerator 24264 | -1/Command | Found Exp. System Purifier 24269 | -1/Command | Found Exp. Transmission Jammer 24501 | -1/Command | Destroyed TK-FYM(H) 24562 | *** | Establishing 0b11! Last Messages --------------- 24501_ Destroyed Flexi-carbon Leg. 24501_ L-61 Swordsman knocked back. 24504_ L-61 Swordsman destroyed. 24505_ The unstable cave ceiling collapses. 24510_ Acquired 67 matter. 24511_ Acquired 9 matter. 24514_ Acquired 15 matter. 24516_ Acquired 29 matter. 24522_ The unstable cave ceiling collapses. 24527_ Slug penetrates Wall. 24527_ G-73 Enforcer knocked back. 24530_ Destroyed Lgt. Quantum Reactor. 24530_ G-73 Enforcer knocked back. 24530_ Destroyed Hvy. Laser. 24550_ Slug penetrates G-73 Enforcer. 24550_ Slug penetrates Wall. 24550_ G-73 Enforcer destroyed. 24555_ Acquired 53 matter. 24557_ Acquired 4 matter. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | # ## + #?#?# " | | # ## ^ # #?#?#" | | # ## * # #?#?#%" | | # ##### ## # ###?# | | # #???# ## #####" %#"####"##?# | | # #?####### ^ ### # %=%"=!""####% | | ##+####### ## ^ ## " !%![! % % | | T" ## #???# % [*% % | | "" %#####% | ![ | | ##+####### !! # " % ######### % | | ## ### ! ##"#"##"""#####?#?# | | ## #?# ^ # % #?#?# | | ## #?# #!! % #?#?### | | ## #?# % #!! #?#???? | | ## #?# % %#!! % #?##### | | #####+##+### %% ! # ####### | | ## !!! ## %!% " % " | | ## !! ## * =!!%"""=;!######""" | | ## !! ## =!= % # ##### | | + ## ####" %=! ! != # #"""""" | | ##### # #??######"" | | #??# + "" #???????# # | | #??# # T" #????##### ### """#### | | #??# # #????# "###### | | #??# ## ##????# #% #??#[[ = | | #??#+####+#### #?????# @ ### # # #??#[[[! | | #??# #??# #??# #?????# # # ## # #??#![! = | | #### #### ##?# #?????###### ## #??#!!! | | ## # ### ############ # #??####### | | ## " # "" # # #????????? | | ### # T" # # #????????? | | ??#= # ###### # # #????????? | | ??## ### ##????# # # #????????? | | ???# #?# #?????# " [ # #????????? | | ???# #?# #?????# % * + +^^#????????? | | ???# #?# #?????######+####+##" ! #^^#????????? | | #### ### ########## == # # + #????????? | | # #######+#####?????? | | + #?# #?????? | | #########/####+###### # #?# #?????? | | ???# ####### ## #?# "" #?????? | | ???# # # ## #?# """"#?????? | | ???# = # # ##! #?# """"#?????? | | ???# # + ## #?# "" #?????? | | ???# + # + ! #?# #?????? | | ???# !# ##### #?# #?????? | | ???# * # #???#######?###########?????? | | ???############# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 81 Energy Capacity 1310 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 10 Item Schematics ----------------- Rocket Array | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked X-67 Chaingunner | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 9% | -9/Materials Hvy. Assault Rifle | 1% | -9/Materials Hvy. Assault Rifle | 3% | -9/Materials Hvy. Assault Rifle | 14% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked KE Penetrator | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Commander 0b11 Corridor Of Doom Hot Goods Off Switch Window Shopping void main() Challenges ------------ None Game ------ Seed MiningSuperdenseDiverter Manual? 0 Play Time 02:59:14 Cumulative 263.8 hours Start 2025.12.29 @ 22:06:57 End 2025.12.30 @ 16:48:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type 1 Total 9 Types 5/1/1/2/0/0/0/0/0/0 Lore% 77 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c396e48d-1353-4078-8ac8-e68956b38277