Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.20 @ 20:29:51 Player: DuckBoy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (85) 425 Value Destroyed (1733) 1733 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 3637 Bonus ------- High Alert Combat Kills 358 Follower Combat Kills 21 Cogmind --------- Core Integrity 0/400 Matter 198/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (10) --- Structural Scanner Experimental Sensor Array Improved Terrain Scanner Hacking Suite Hacking Suite Shotgun Makeshift Shrapnel Gun Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Rocket Launcher Mace > --- INVENTORY -------- Wheel Compact Wheel Structural Scanner Improved Terrain Scanner Hacking Suite Hacking Suite Small Laser Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Mace Energy Gun Small Laser Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 45 | 7 22 15 1 Power 5 | 1 2 2 . Engine 4 | 1 1 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 14 | 2 5 6 1 Treads 2 | 2 . . . Leg 7 | . . 6 1 Wheel 5 | . 5 . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 1 . Device 2 | 1 1 . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 19 | 2 11 6 . Energy Gun 8 | 2 5 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 6 | . 3 3 . Special Weapon 2 | . 1 1 . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 19 | . 7 9 3 Power 5 | . 2 2 1 Propulsion 7 | . 2 4 1 Utility 2 | . 1 1 . Weapon 5 | . 2 2 1 Highest Loss Streak 7 | . 7 4 3 To Critical Strikes . | . . . . Average Slot Usage (%) 74 | . 94 56 60 Engine 9 | . 12 7 8 Treads 8 | . 18 . . Leg 9 | . . 16 21 Wheel 4 | . 6 3 . Device 4 | . 9 . . Storage 12 | . 14 11 11 Protection 3 | . 4 2 . Energy Gun 7 | . 15 . . Launcher 5 | . 7 3 8 Impact Weapon 7 | . 4 11 11 Naked Turns . | . . . . Heaviest Build 20 | 12 16 20 18 Greatest Support 40 | 40 40 32 25 Greatest Overweight (x) 4 | . 4 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 9 | 2 8 8 9 Average Carried 6 | 1 7 7 7 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 2 8 7 8 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1173 | 243 366 466 98 Remotely . | . . . . Salvage Created 1973 | 205 802 859 107 Parts 114 | 12 42 60 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 46 | . 16 30 . Melee 7 | . 2 5 . Guns 4 | . 3 1 . AOE 31 | . 10 21 . Classes Destroyed 12 | 2 5 5 . Worker 8 | . 2 5 1 Builder 5 | . 1 4 . Tunneler 7 | 4 . 3 . Hauler 1 | . . 1 . Recycler 9 | 1 4 3 1 Mechanic 2 | . . 2 . Operator 4 | . 4 . . Watcher 3 | . 2 1 . Swarmer 12 | . . 12 . Grunt 29 | . 16 13 . Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 20 | 4 8 20 2 Combat Bots Only 10 | . 5 10 . Max Kills in Single Turn 5 | 1 4 5 1 Gunslinging . | . . . . Exploded 5 | . 2 5 . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2489 | 24 1106 1240 119 Core 647 | . 240 371 36 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 4 . . Volleys Fired 133 | 10 68 54 1 Largest 2 | 2 2 1 1 Hottest 100 | 80 100 100 30 Shots Fired 165 | 20 90 54 1 Gun 94 | 20 70 4 . Cannon . | . . . . Launcher 67 | . 18 48 1 Special 4 | . 2 2 . Kinetic 4 | . . 4 . Thermal 65 | 10 53 2 . Explosive 67 | . 18 48 1 Electromagnetic 29 | 10 19 . . Robot Hit Streak 14 | 8 12 14 . Robot Miss Streak 7 | 2 7 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 117 | 14 55 46 2 Core Hits 113 | 5 46 62 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . 1 2 . Critical Strikes 4 | . 1 3 . Smash 4 | . 1 3 . Melee Attacks 43 | . 6 34 3 Impact 43 | . 6 34 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . 2 4 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7074 | 242 2373 4352 107 Guns 756 | 167 516 73 . Cannons . | . . . . Explosions 5019 | 75 1587 3357 . Melee 1291 | . 262 922 107 Ramming 8 | . 8 . . Kinetic 73 | . . 73 . Thermal 515 | 144 371 . . Explosive 4874 | . 1517 3357 . Electromagnetic 313 | 98 215 . . Impact 1291 | . 262 922 107 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Parts Rejected 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 478 | 11 137 260 70 Projectiles . | . . . . Explosions 149 | 11 32 88 18 Melee 329 | . 105 172 52 Knockbacks 7 | . 3 3 1 Impact 7 | . 3 3 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 373 | 24 229 72 48 Shots 11 | 1 5 4 1 Rammed 8 | . 8 . . Targets Rammed 9 | . 9 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 180 | 90 180 40 . Average Temperature 39 | 33 47 10 . Received Heat Transfer 1080 | . 483 564 33 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | 1 . 5 2 Impact Corruptions 15 | . 5 8 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1100 | 250 850 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 1106 | 25 640 1106 480 Initial 430 | . 16 257 430 Average 404 | 10 283 599 446 Maximum Alert Level 4 | . 2 4 2 Low Security (%) 23 | 100 37 . . Level 1 22 | . 33 19 . Level 2 41 | . 29 50 100 Level 3 11 | . . 29 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 5 5 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 6 | . 3 3 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 38 37 7 Peak Tracking Total 8 | . 6 8 4 Tactical Retreats 7 | . 3 2 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 7 | . 6 1 . Max in Single Turn 3 | . 3 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 2 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . 4 11 . Successful 9 | . 3 6 . Failed 6 | . 1 5 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 11 | . 4 7 . Terminals 12 | . 4 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 5 | . 3 2 . Botnet 4 | . 2 2 . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 13 | . . . 13 Total Damage 137 | . . . 137 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2125 | 162 924 866 173 Spaces Moved 1142 | 71 462 478 131 Core 22 | 3 19 . . Treads 357 | 68 289 . . Legs 489 | . . 358 131 Wheels 274 | . 154 120 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 100 120 Average Speed 128 | 155 141 115 120 Slowest Speed 250 | 160 250 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 61 38 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 8 1 . Terrain Destroyed 345 | . 129 202 14 Melee . | . . . . Projectile 3 | . 2 1 . AOE 342 | . 127 201 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1527 | 99 615 673 140 Wait 131 | 10 36 83 2 Move 1139 | 70 461 477 131 Hop . | . . . . Pick Up 17 | 2 8 5 2 Fast Attach 20 | 7 6 7 . Attach 7 | . 3 3 1 Detach 1 | . 1 . . Swap 18 | . 13 5 . Drop 9 | . 4 5 . Fire 133 | 10 68 54 1 Melee 43 | . 6 34 3 Ram 1 | . 1 . . Kick . | . . . . Crush 8 | . 8 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 12) 820 | -10/Materials | Core integrity fell below 50% 828 | -10/Materials | Core integrity fell below 20% 870 | -10/Materials | Lost 7 parts (2p2n1u2w) 937 | -10/Materials | Discovered new exit (range 5) 1087 | -10/Materials | Entered another Materials area 1087 | -9/Materials | Evolved 2 slots: Utility x2 1306 | -9/Materials | Discovered new exit (range 5) 1479 | -9/Materials | Lost 4 parts (1p1n2w) 1668 | -9/Materials | Core integrity fell below 50% 1808 | -9/Materials | Discovered new exit (range 5) 1879 | -9/Materials | Core integrity fell below 20% 1887 | -9/Materials | First assault squad dispatched 1938 | -9/Materials | Destroyed 10 combat bots 1953 | -9/Materials | Entered Mines 1961 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1963 | -9/Mines | Learned location of Recycling (-8) 2013 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2058 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2061 | -9/Mines | Found Prototype Device 2120 | -9/Mines | Lost 3 parts (1p1n1w) 2126 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02040_ Destroyed Med. Matter Pod. 02040_ K-01 Serf system corrupted by crushing effect. 02040_ K-01 Serf sends out distress signal. 02041_ K-01 Serf system terminally corrupted. 02041_ Wheel fried. 02045_ Mercenary 2a destroyed. 02058_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02061_ Acquired Prototype Device. 02085_ Core Extractor disabled. 02088_ Aluminum Leg destroyed. 02088_ Destroyed Aluminum Leg. 02088_ Mni. Grenade Launcher destroyed. 02088_ Destroyed Mni. Grenade Launcher. 02089_ Ion Engine destroyed. 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"?????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorAblativeCharger Manual? 0 Play Time 00:22:26 Cumulative 123.5 hours Start 2022.09.20 @ 20:07:04 End 2022.09.20 @ 20:29:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 94 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00425c8f-8982-4b86-9b15-de9c00060b3d