Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 19:52:19 Player: [THREAT] Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (399) 399 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 3467 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 640/640 System Corruption 2% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Energy Well > --- WEAPON (4) ------- Scythe > --- INVENTORY (5) ---- Coolant Injector Armor Integrity Analyzer Scrap Shield Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Cooling System Small Storage Unit Energy Well Energy Filter Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Armor Integrity Analyzer Scrap Shield Scythe Scrap Shield Fragment [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Scythe Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 4 | . . . . 4 . Weapon 2 | . . . . 2 . Parts Attached 21 | 6 . . 2 7 6 Power 4 | 1 . . 1 1 1 Engine 3 | 1 . . 1 . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 5 | 2 . . . 3 . Treads . | . . . . . . Leg 5 | 2 . . . 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . . 1 2 2 Device 2 | . . . . 1 1 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 6 | 2 . . . 1 3 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . . 2 13 Power 2 | . . . . 1 1 Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon 5 | . . . . 1 4 Highest Loss Streak 9 | . . . . 2 9 To Critical Strikes . | . . . . . . Average Backups 3 | . 1 2 4 3 3 Power . | . 1 1 . . . Propulsion . | . . . 1 . . Utility 2 | . . 1 2 2 2 Weapon . | . . . 1 1 . Tool/Special . | . . . . . . Unused Backups 6 | . . . 3 . 3 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . . 2 . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 85 85 98 63 57 Engine 10 | . 14 14 14 3 2 Leg 23 | . 28 28 28 20 11 Device 1 | . . . . 5 4 Storage 12 | . 14 14 14 6 12 Hackware 1 | . . . . 2 5 Protection 7 | . . . 12 6 2 Energy Gun 9 | . 14 14 14 3 . Ballistic Gun 12 | . 14 14 14 10 7 Peak Build Rating 44 | 6 6 7 11 33 44 Average Rating 14 | 4 6 6 10 22 29 On Entrance 10 | . 6 6 7 11 33 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 40 | 13 13 13 17 26 40 Greatest Support 56 | 20 20 20 20 56 56 Greatest Overweight (x) 10 | . . . . . 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 2 1 8 8 8 8 Average Carried 5 | . 1 3 6 5 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 1 8 6 8 5 Class Distribution -------------------- 87% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Matter Collected 446 | 264 . . 6 67 109 Remotely . | . . . . . . Salvage Created 484 | 84 . . . 113 287 Parts 12 | 2 . . . 1 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Combat Hostiles Destroyed 7 | . . . . 2 5 Melee 2 | . . . . . 2 Guns 4 | . . . . 2 2 Classes Destroyed 6 | 1 . . . 2 3 Recycler 1 | 1 . . . . . Grunt 3 | . . . . . 3 Brawler 1 | . . . . . 1 Sentry 1 | . . . . 1 . Hunter 1 | . . . . 1 . Behemoth 1 | . . . . . 1 Best Kill Streak 2 | 1 . . . 1 2 Combat Bots Only 2 | . . . . 1 2 Max Kills in Single Turn 1 | 1 . . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Hostile Shots Fired 197 | . 2 3 . 60 132 Missed 63 | . 1 1 . 18 43 Hits 134 | . 1 2 . 42 89 Melee 3 | . . . . . 3 Projectile 131 | . 1 2 . 42 86 Critical Strikes 4 | . . . . . 4 Damage Taken 2663 | . 11 41 . 506 2105 Core 862 | . . . . 58 804 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . 100 . . Volleys Fired 63 | 9 1 5 . 13 35 Largest 3 | 2 2 2 . 3 3 Hottest 125 | 70 70 70 . 100 125 Shots Fired 121 | 13 2 10 . 36 60 Gun 99 | 13 2 10 . 36 38 Cannon 22 | . . . . . 22 Launcher . | . . . . . . Special . | . . . . . . Kinetic 74 | 4 1 5 . 26 38 Thermal 47 | 9 1 5 . 10 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 2 . 3 . 5 13 Robot Miss Streak 3 | 3 . 3 . 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 85 | 5 . 5 . 23 52 Core Hits 24 | 2 . 2 . 7 13 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 1 . 1 . 2 2 Burn 3 | 1 . . . 2 . Meltdown 1 | . . . . . 1 Destroy 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 16 | . . . . . 16 Impact . | . . . . . . Slashing 16 | . . . . . 16 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1686 | 63 . 54 . 300 1269 Guns 952 | 63 . 54 . 300 535 Cannons 397 | . . . . . 397 Explosions . | . . . . . . Melee 337 | . . . . . 337 Ramming . | . . . . . . Kinetic 764 | . . 30 . 199 535 Thermal 585 | 63 . 24 . 101 397 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 337 | . . . . . 337 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 306 | 60 30 . . 2 306 Average Temperature 89 | 28 18 . . 2 111 Received Heat Transfer 603 | . 6 . . 42 555 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . . . 5 1 Heat Transferred 1332 | 259 . 74 . 444 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 30 | 5 5 . . 30 . Initial . | . . . . . . Average 1 | . . . . 2 . Influence Increases 191 | 5 5 . . 61 120 Destroy 0b10 Robot/C 140 | . . . . 40 100 Destroy 0b10 Robot/NC 5 | 5 . . . . . Destroy Leader 40 | . . . . 20 20 Successful Hack 5 | . 5 . . . . Destroy Structure 1 | . . . . 1 . Influence Decreases 179 | 5 5 . . 61 108 Time Decay 149 | 5 5 . . 61 78 Lost Part 30 | . . . . . 30 Squads Dispatched 6 | . 1 . . 5 . Investigation 3 | . 1 . . 2 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 13 | . 2 2 . 2 7 Peak Tracking Total 4 | . 2 2 . 1 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Machines Accessed 4 | . 1 . . 3 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 9 | . 3 . . 6 . Successful 2 | . 1 . . 1 . Failed 7 | . 2 . . 5 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 6 | . 5 . . 1 . Terminals 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 3 . Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Turns Passed 2651 | 87 210 360 1148 442 404 Spaces Moved 1644 | 47 62 254 859 293 129 Core 31 | 4 . . . . 27 Treads . | . . . . . . Legs 1613 | 43 62 254 859 293 102 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 Average Speed 125 | 114 120 120 120 121 184 Slowest Speed 550 | 120 120 120 120 126 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 12 16 57 8 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Total 2115 | 68 196 300 977 354 220 Wait 338 | . 134 36 106 33 29 Move 1639 | 46 61 253 858 292 129 Hop . | . . . . . . Pick Up 27 | 7 . 6 3 7 4 Fast Attach 1 | . . . . 1 . Attach 18 | 6 . . 1 4 7 Detach . | . . . . . . Swap 3 | . . . 1 2 . Drop 6 | . . . 4 2 . Fire 63 | 9 1 5 . 13 35 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . 4 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 9) 298 | -10/Materials | Entered Subcaves 299 | -10/Subcaves | Approached by a straggling Scientist 300 | -10/Subcaves | Learned Materials terminal intel 317 | -10/Subcaves | Build established: Mutant 511 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 658 | -10/Subcaves | Entered Scraptown 807 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 824 | -8/Scraptown | Visited Science Testing Area 868 | -8/Scraptown | Visited TADAMA 889 | -8/Scraptown | Visited The Evicted 915 | -8/Scraptown | Visited Cyclists 952 | -8/Scraptown | Visited Symbiants 1004 | -8/Scraptown | Visited SPCMW 1154 | -8/Scraptown | Visited Comm Corps 1305 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1309 | -8/Scraptown | Learned Factory trap positions 1310 | -8/Scraptown | Learned Research garrison access intel 1311 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 1329 | -8/Scraptown | Discovered new exit (range 11) 1713 | -8/Scraptown | Visited UFD Registry 1806 | -8/Scraptown | Entered Factory 1806 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 1807 | -6/Factory | Loaded intel: 104 trap records 1929 | -6/Factory | Garrison activated, responded to threat 2206 | -6/Factory | Discovered new exit (range 16) 2248 | -6/Factory | Entered Lower Caves 2349 | -6/Lower Caves | Spotted B-75 Beast 2466 | -6/Lower Caves | Core integrity fell below 50% 2494 | -6/Lower Caves | Destroyed B-75 Beast 2523 | -6/Lower Caves | Lost 9 parts (1p3n2u3w) 2625 | -6/Lower Caves | Core integrity fell below 20% 2652 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Hvy. Machine Gun. Acquired Coolant Injector. Imp. Cooling System fries itself beyond repair. Extracted 1 energy. Acquired Energy Well. Acquired 2 matter. M-22 Extractor extracts Dirty Bomb Trap. G-50 Soldier destroyed. Carbon-fiber Leg fries itself beyond repair. Hvy. Machine Gun destroyed. Critical hit (Burn: +37). B-48 Gladiator Imp. Light Armor Plating severed. Hacking Suite destroyed. System corrupted by crushing effect (+2). B-48 Gladiator destroyed. Lgt. Treads fries itself beyond repair. Rnf. Deuterium Engine fries itself beyond repair. W53 4YZZDT#X8TFWR%R B