Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.10 @ 15:53:54 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (1508) 1508 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 6112 Bonus ------- Follower Combat Kills 169 Aligned with FarCom 300 Cogmind --------- Core Integrity 586/850 Matter 155/300 Energy 87/160 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine High-capacity Matter Pod (200) Cloak of Protection Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Authchip [Device] Authchip [Storage] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Cloak of Protection Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Arc Projector Heavy Particle Gun Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Deuterium Engine Light Nuclear Core High-capacity Matter Pod Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Authchip [Device] Authchip [Storage] Authchip [Weapon] Heavy EM Shotgun [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Shield Generator Device Shield Generator Storage Humpback Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . . . . 1 Utility 3 | . . . . . 2 . . 1 Weapon 3 | . . . . . 1 . . 2 Parts Attached 89 | 6 7 10 1 . 16 37 3 9 Power 16 | 1 . 4 . . 3 6 . 2 Engine 14 | 1 . 4 . . 3 5 . 1 Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 1 4 . . 2 3 1 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 13 | 2 1 4 . . 2 3 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 1 4 . 1 . 7 15 2 4 Device 19 | . 2 . 1 . 3 10 2 1 Storage 5 | 1 2 . . . 1 1 . . Processor 4 | . . . . . 1 2 . 1 Hackware . | . . . . . . . . . Protection 6 | . . . . . 2 2 . 2 Artifact . | . . . . . . . . . Weapon 26 | 2 2 2 . . 4 13 . 3 Energy Gun 17 | 1 2 2 . . 2 7 . 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . . . . 1 3 . . Ballistic Cannon 3 | . . . . . 1 2 . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 5 . . Parts Lost 42 | . 1 5 . . 12 9 . 15 Power 10 | . . 2 . . 3 2 . 3 Propulsion 7 | . . 1 . . 2 2 . 2 Utility 12 | . 1 1 . . 2 4 . 4 Weapon 13 | . . 1 . . 5 1 . 6 Highest Loss Streak 15 | . 1 4 . . 6 5 . 15 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 87 | . 99 82 85 85 81 86 94 84 Engine 14 | . 14 14 14 14 16 14 18 11 Wheel 19 | . 27 22 28 28 17 11 13 10 Device 9 | . 13 2 . . 4 18 18 14 Storage 9 | . 14 14 14 14 9 3 9 6 Processor 4 | . . . . . 7 6 9 8 Protection 2 | . . . . . 3 5 . . Energy Gun 18 | . 27 28 28 28 14 10 9 17 Ballistic Gun 1 | . . . . . 1 5 . . Ballistic Cannon 6 | . . . . . 6 8 18 12 Naked Turns . | . . . . . . . . . Heaviest Build 225 | 12 91 91 97 89 225 209 69 84 Greatest Support 32 | 26 26 32 32 32 32 26 20 20 Greatest Overweight (x) 21 | . 3 5 3 2 13 10 6 21 Average Overweight (x) 3 | . . 3 2 2 6 2 4 3 Largest Inventory Capacity 35 | 8 25 25 25 25 35 35 20 20 Average Capacity 21 | 6 11 25 25 25 34 11 20 20 Most Carried 20 | 5 9 10 14 16 20 18 20 19 Average Carried 12 | 2 7 7 11 15 16 7 15 17 Final Capacity 35 | 8 25 25 25 25 35 20 20 20 Final Carried 20 | 2 8 10 14 16 18 15 20 13 Class Distribution -------------------- 39% | Mutant 18% | Skirmisher 13% | Hauler-Mutant 13% | Hauler-Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Matter Collected 1691 | 186 135 66 40 40 357 792 75 . Remotely . | . . . . . . . . . Salvage Created 1917 | . 196 50 . 76 583 824 156 32 Parts 112 | . 14 7 . 11 22 45 8 5 Haulers Intercepted 5 | . . . . . 1 4 . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 49 | . 7 8 . 7 12 12 2 1 Guns 45 | . 7 8 . 7 10 11 1 1 Cannons 3 | . . . . . 2 . 1 . AOE 1 | . . . . . . 1 . . Classes Destroyed 12 | . 4 1 . . 5 2 . . Worker 1 | . . . . . 1 . . . Builder 2 | . . . . . 1 . . 1 Hauler 5 | . . . . . 1 4 . . Recycler 5 | . 1 . . . 2 1 1 . Operator 1 | . . . . . . 1 . . Watcher 5 | . 2 . . . 2 1 . . Swarmer 22 | . 3 3 . 7 5 4 . . Grunt 11 | . 4 . . . 4 2 1 . Sentry 6 | . . . . . . 5 1 . Specialist 2 | . . . . . 2 . . . Hunter 3 | . . . . . 1 1 . 1 Assembled 5 | . . 5 . . . . . . Best Kill Streak 6 | . 4 3 . 4 6 4 2 2 Combat Bots Only 4 | . 3 3 . 4 4 4 1 1 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Damage Taken 4811 | . 235 438 . 167 1380 980 23 1588 Core 884 | . 52 79 . 43 237 196 13 264 Absorbed by Shields 229 | . 77 21 . . . 24 9 98 Core Remaining (%) 49 | 100 . . . 30 . . 18 . Volleys Fired 203 | . 28 16 . 9 64 69 3 14 Largest 5 | . 2 2 . 2 3 3 3 5 Hottest 248 | . 130 130 . 130 174 157 138 248 Shots Fired 416 | . 44 28 . 19 116 161 10 38 Gun 334 | . 44 28 . 19 85 143 3 12 Cannon 80 | . . . . . 31 16 7 26 Launcher 2 | . . . . . . 2 . . Special . | . . . . . . . . . Kinetic 182 | . . . . . 64 85 7 26 Thermal 223 | . 44 28 . 19 52 73 . 7 Explosive 2 | . . . . . . 2 . . Electromagnetic 9 | . . . . . . 1 3 5 Robot Hit Streak 10 | . 9 5 . 7 7 10 4 6 Robot Miss Streak 9 | . 6 9 . 9 4 6 3 6 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 265 | . 40 25 . 14 77 84 5 20 Core Hits 199 | . 52 35 . 18 57 29 3 5 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . . . 2 2 . 3 Burn 1 | . . . . . . 1 . . Destroy 1 | . . . . . . 1 . . Blast 5 | . . . . . 2 . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4231 | . 523 258 . 131 1146 1598 212 363 Guns 3295 | . 523 258 . 131 763 1450 62 108 Cannons 828 | . . . . . 383 97 93 255 Explosions 108 | . . . . . . 51 57 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1573 | . . . . . 559 666 93 255 Thermal 2488 | . 523 258 . 131 587 861 57 71 Explosive 51 | . . . . . . 51 . . Electromagnetic 119 | . . . . . . 20 62 37 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . 3 3 . Average Corruption 1 | . 1 1 1 1 . 3 3 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 48 | . 6 4 . 3 . 27 8 . Message Errors 15 | . 3 1 . 1 . 7 3 . Matter Fused 9 | . 1 1 . . . 6 1 . Heat Flow Errors 6 | . . 1 . . . 4 1 . Energy Discharges 7 | . 1 1 . 1 . 4 . . Parts Rejected 2 | . 1 . . . . 1 . . Data Loss (minor) 3 | . . . . . . 2 1 . Data Loss (major) 1 | . . . . . . 1 . . Misfires 2 | . . . . 1 . . 1 . Alerts 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 4 | . . . . . . 4 . . Projectiles 4 | . . . . . . 4 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 12 | . . . . . 9 . 1 2 Impact . | . . . . . . . . . Kinetic 11 | . . . . . 8 . 1 2 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 557 | . 276 498 . 305 496 557 238 341 Average Temperature 159 | . 112 209 . 148 199 150 82 140 Received Heat Transfer 787 | . 133 60 . . 324 264 6 . Effects 54 | . 4 8 . . 15 26 . 1 Shutdowns 13 | . . 2 . . 5 6 . . Energy Bleed 6 | . . 1 . . 2 2 . 1 Interference 18 | . 4 3 . . 5 6 . . Matter Decay 3 | . . . . . 1 2 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 6 | . . 2 . . 2 2 . . Damage (major) 6 | . . . . . . 6 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 1 2 . . Heat Transferred 4060 | . 635 330 . 165 993 1739 50 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Peak Influence 376 | . 177 140 . 90 85 376 162 61 Initial 128 | . . 55 . . 27 31 128 60 Average 92 | . 70 98 . 40 32 215 92 50 Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 84 | 100 100 100 . 100 100 33 100 100 Level 1 15 | . . . . . . 66 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . . . 4 1 . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . 4 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Distress Signals 5 | . . 1 . . 1 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 11 12 . 8 18 28 2 4 Peak Tracking Total 7 | . 3 7 . 4 5 6 1 3 Tactical Retreats 6 | . 1 1 . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 5 | . . . . . . 4 . 1 Max in Single Turn 1 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 27 | . 8 . . . 6 4 8 1 Terminals 20 | . 8 . . . 4 4 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . 2 . 4 . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 62 | . 18 . . . 14 13 13 4 Successful 31 | . 12 . . . 8 3 5 3 Failed 30 | . 6 . . . 5 10 8 1 Catastrophic 7 | . 1 . . . 1 2 3 . Database Lockouts 1 | . . . . . 1 . . . Manual 17 | . 4 . 1 . 3 3 6 . Terminals 51 | . 18 . . . 11 13 9 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . . 3 . 4 . Scanalyzers 4 | . . . . . . . . 4 Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 12 . . . 5 3 1 . Record 2 | . 2 . . . . . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 3 | . 2 . . . 1 . . . Prototype ID Bank 4 | . 3 . . . . 1 . . Branch Access Points 4 | . 1 . . . 1 1 1 . Locate Traps 2 | . 1 . . . 1 . . . Transport Status 1 | . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 3 . 4 . Report Inventory 6 | . . . . . 2 . 4 . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 3 | . . . . . . . . 3 Insert Component 3 | . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 22 | . 7 . . . 5 4 5 1 Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 1 . Highest-Rated Group 100 | . . . . . . 100 95 . Highest-Rated Ally 100 | . . . . . . 100 95 . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . . . . . 17 . . Total Damage 521 | . . . . . . 521 . . Kills 6 | . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 3 | . 2 . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Turns Passed 5807 | 54 774 349 389 657 1512 1243 587 242 Spaces Moved 3040 | 44 604 162 295 379 510 544 388 114 Core 9 | 8 . . . . . . . 1 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3031 | 36 604 162 295 379 510 544 388 113 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 130 130 130 190 80 125 125 Average Speed 137 | 84 97 147 130 130 202 126 145 143 Slowest Speed 1100 | 100 135 175 145 130 295 230 170 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 84 33 71 60 33 50 81 3 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 11 | . . . . . . 11 . . Terrain Destroyed 39 | . . . . . 4 26 7 2 Melee . | . . . . . . . . . Projectile 10 | . . . . . 4 3 1 2 AOE 29 | . . . . . . 23 6 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total 4314 | 59 747 241 299 525 889 987 406 161 Wait 880 | 4 91 46 . 136 281 300 . 22 Move 3032 | 43 603 161 294 378 509 543 387 114 Hop . | . . . . . . . . . Pick Up 76 | 6 13 7 3 2 17 19 7 2 Fast Attach 22 | 2 . . . . . 18 2 . Attach 47 | 4 5 4 1 . 14 10 1 8 Detach 2 | . . . 1 . . 1 . . Swap 20 | . 2 6 . . 2 9 . 1 Drop 32 | . 5 1 . . 2 18 6 . Fire 203 | . 28 16 . 9 64 69 3 14 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Discovered new exit (range 13) 829 | -10/Materials | Entered Mines 830 | -10/Mines | Assembled infested the area 854 | -10/Mines | Met a Derelict bent on vengeance 945 | -10/Mines | Lost 4 parts (1p1n1u1w) 1065 | -10/Mines | Core integrity fell below 50% 1173 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1173 | -10/Mines | Discovered new exit (range 5) 1178 | -10/Mines | Entered Exiles 1202 | -10/Exiles | Discovered new exit (range 14) 1225 | -10/Exiles | Met 8R-AWN 1245 | -10/Exiles | Met EX-HEX 1279 | -10/Exiles | Met EX-BIN 1297 | -10/Exiles | Aligned with FarCom system 1298 | -10/Exiles | Given EX-Vault access code 1328 | -10/Exiles | Opened EX-Vault 1334 | -10/Exiles | Found Prototype Device 1335 | -10/Exiles | Identified Cloak of Protection 1366 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1461 | -10/Exiles | Met EX-DEC 1551 | -10/Exiles | Discovered new exit (range 14) 1567 | -10/Exiles | Left Exiles lab with Cloak of Protection 1567 | -10/Exiles | Entered Mines 1608 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1610 | -9/Mines | Found Prototype Device 1764 | -9/Mines | Learned Materials stockpile data 2135 | -9/Mines | Discovered new exit (range 5) 2224 | -9/Mines | Entered Materials 2224 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2248 | -8/Materials | Identified Exp. Sensor Array 2449 | -8/Materials | Identified exit to Storage 2449 | -8/Materials | Central database locked down 2518 | -8/Materials | Build established: Hauler-Mutant 2917 | -8/Materials | Build established: Hauler-Skirmisher 3516 | -8/Materials | Lost 6 parts (2p1n2u1w) 3694 | -8/Materials | Build established: Hauler-Mutant 3736 | -8/Materials | Entered Storage 3836 | -8/Storage | Lost 4 parts (1p1n1u1w) 3968 | -8/Storage | Identified exit to Recycling 4005 | -8/Storage | Core integrity fell below 50% 4162 | -8/Storage | Lost 5 parts (1p1n3u) 4455 | -8/Storage | Build established: Scavenger-Skirmisher 4504 | -8/Storage | Met 01-MTF 4979 | -8/Storage | Entered Recycling 4979 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4984 | -8/Recycling | 01-MTF left 5016 | -8/Recycling | Build established: Skirmisher 5521 | -8/Recycling | Discovered new exit (range 12) 5546 | -8/Recycling | Core integrity fell below 20% 5566 | -8/Recycling | Entered Factory 5566 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 5808 | -6/Factory | Self-destructed Last Messages --------------- 05791_ Penetrated by Slug. 05791_ Arc Projector destroyed. 05791_ Slug penetrates Wall. 05791_ Penetrated by Slug. 05792_ Hvy. Particle Gun destroyed. 05792_ K-01 Serf collects debris. 05793_ Overheating: Energy bleed (-8). 05794_ Assault Cannon destroyed. 05794_ Penetrated by Slug. 05795_ K-01 Serf collects debris. 05797_ Slug penetrates Wall. 05797_ H-66 Slayer misfires. 05797_ Slug penetrates Manufacturing Mainframe. 05798_ Hvy. Armor Plating destroyed. 05798_ K-01 Serf collects debris. 05800_ Penetrated by Slug. 05803_ Critical hit (Destroy). 05803_ Hvy. EM Shotgun destroyed. 05804_ Slug penetrates Wall. 05805_ Penetrated by Slug. 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"?"????????? | | #???###?#?###?##??## ###### ? ??????????? | | ?#?#??##??#?#?##?#?# ####?#? ? ??????????? | | ##??##??##?###????##############?#??? ???????????? | | ???#???##??#?#?## ? ? ??? ?? ?? ###????????????? | | ##??#??#?#?##???# ?? ???? ???????? ????????????? | | ???##?????#?????? ? ?? ?? ?? ???????????????? | | ????#??##??????????? ?????????? ????????????????? | | ??????????????????? ? ??? ????? ?????????????????? | | ????????????????# ????? ?? ? ???????????????????? | | ?????????????#????? ??? ?? ?? ????????????????? | | ?????????????????##??#???????????????????????????? | | ????????????????????#??????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 5 Armor Coverage 225 Evasion (%) 50 Authchip Count 3 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyHeatDevice Manual? 0 Play Time 00:43:52 Cumulative 41.3 hours Start 2023.10.10 @ 15:12:30 End 2023.10.10 @ 15:53:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 72 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da8d6e8b-fd08-48c3-b4c8-cba107bb66d6