Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.23 @ 03:01:36 Player: Vorskei Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (3084) 3084 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 7184 Bonus ------- High Alert Combat Kills 421 Follower Combat Kills 54 Friendly Fire -100 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Visual Processing Unit Hardened Light Armor Plating Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Targeting Computer > --- WEAPON ----------- Lightning Gun Arc Projector Arc Projector Heavy Laser > --- INVENTORY -------- Improved ECM Suite Electrolaser Improved EM Pulse Cannon High-powered Shotgun [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 1 . 1 Parts Attached 168 | 8 10 8 . 8 36 22 76 Power 15 | 1 . 2 . 2 4 . 6 Engine 5 | 1 . . . . . . 4 Core 10 | . . 2 . 2 4 . 2 Reactor . | . . . . . . . . Propulsion 47 | 2 2 3 . 1 11 2 26 Treads 2 | . . . . . . . 2 Leg 18 | . . . . . 9 . 9 Wheel 15 | 2 . . . . . . 13 Hover 8 | . 2 3 . 1 1 . 1 Flight 4 | . . . . . 1 2 1 Utility 36 | 3 4 2 . . 6 4 17 Device 12 | 1 1 . . . 2 . 8 Storage 6 | 1 3 . . . . 2 . Processor 6 | 1 . 2 . . 2 1 . Hackware 2 | . . . . . . . 2 Protection 10 | . . . . . 2 1 7 Artifact . | . . . . . . . . Weapon 70 | 2 4 1 . 5 15 16 27 Energy Gun 28 | 1 3 1 . 4 4 1 14 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 23 | 1 . . . . 8 5 9 Ballistic Cannon . | . . . . . . . . Launcher 15 | . 1 . . 1 3 10 . Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 35 | . . 1 . 2 11 2 19 Power 3 | . . . . 1 . 1 1 Propulsion 12 | . . 1 . . 3 . 8 Utility 6 | . . . . . 3 1 2 Weapon 14 | . . . . 1 5 . 8 Highest Loss Streak 7 | . . 1 . 2 6 1 7 Average Slot Usage (%) 92 | . 93 99 100 99 94 68 90 Engine 3 | . 14 7 . . . . 4 Core 5 | . . 6 14 14 9 3 2 Leg 3 | . . . . . 19 . 1 Wheel 8 | . 10 . . . . . 17 Hover 8 | . 12 27 28 28 5 . . Flight 4 | . . . . . . 27 5 Device 6 | . 14 12 . . 8 1 7 Storage 1 | . 5 12 . . . 6 . Processor 12 | . 8 3 28 28 19 11 7 Hackware 4 | . . . . . . . 8 Protection 3 | . . . . . 7 2 4 Energy Gun 17 | . 19 28 28 27 11 2 14 Ballistic Gun 8 | . 5 . . . 12 11 10 Naked Turns . | . . . . . . . . Heaviest Build 33 | 10 16 16 11 11 20 24 33 Greatest Support 48 | 20 20 16 16 16 40 18 48 Greatest Overweight (x) 4 | . 3 1 . . 1 4 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 6 8 6 4 4 4 6 4 Average Capacity 4 | 5 4 5 4 4 4 5 4 Most Carried 6 | 5 6 6 4 4 4 6 4 Average Carried 3 | 3 4 5 4 3 3 4 3 Final Capacity 6 | 4 6 4 4 4 4 4 4 Final Carried 6 | 4 6 4 4 2 3 4 4 Class Distribution -------------------- 34% | Mutant 14% | Scavenger-Gunner 9% | Sprinter 8% | Skirmisher 8% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Sprinter | -8/Storage Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Matter Collected 3090 | 291 79 114 . 63 736 156 1651 Remotely . | . . . . . . . . Salvage Created 4894 | 39 79 780 . 255 1091 114 2536 Parts 240 | 6 5 38 . 12 61 2 116 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed 5 | . . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 58 | . . 2 . 6 22 1 27 Guns 49 | . . 2 . 5 18 . 24 AOE 8 | . . . . 1 4 1 2 Classes Destroyed 13 | 1 2 4 . 2 1 . 3 Worker 20 | . . 1 . . 2 1 16 Builder 4 | . . 1 . . . . 3 Tunneler 10 | 2 . 4 . 1 . . 3 Hauler 2 | . 1 . . . 1 . . Recycler 20 | . . 7 . 1 1 1 10 Operator 1 | . . . . . . . 1 Watcher 6 | . 1 . . . 2 . 3 Swarmer 11 | . . . . 4 4 . 3 Grunt 26 | . . . . 2 12 . 12 Brawler 5 | . . . . . 1 . 4 Duelist 2 | . . . . . . . 2 Sentry 9 | . . 2 . . 5 1 1 Programmer 5 | . . . . . . . 5 Best Kill Streak 7 | 1 2 4 . 2 7 2 7 Combat Bots Only 7 | . . 2 . 2 7 1 4 Max Kills in Single Turn 4 | 1 1 2 . 1 3 1 4 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . . . . 1 2 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Damage Taken 5283 | . . 244 . 228 1722 255 2834 Core 1119 | . . 48 . 65 271 35 700 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . . . 54 . 44 . Volleys Fired 259 | 6 6 30 . 17 57 11 132 Largest 4 | 2 2 2 . 2 3 3 4 Hottest 236 | 70 90 90 . 90 155 108 236 Shots Fired 646 | 12 11 60 . 34 158 19 352 Gun 608 | 12 11 60 . 33 148 7 337 Cannon 8 | . . . . . . . 8 Launcher 23 | . . . . 1 10 12 . Special 7 | . . . . . . . 7 Kinetic 256 | 6 2 . . . 79 5 164 Thermal 182 | 6 1 . . . 56 2 117 Explosive 23 | . . . . 1 10 12 . Electromagnetic 178 | . 8 60 . 33 13 . 64 Robot Hit Streak 16 | 2 7 10 . 8 16 8 13 Robot Miss Streak 12 | 3 3 3 . 3 4 1 12 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . . . 1 . . 4 Max Gunslinging Chain 2 | . . . . 1 . . 2 Shots Hit Robots 440 | 3 7 48 . 28 107 7 240 Core Hits 246 | 3 3 28 . 14 55 5 138 Critical Hits 2 | . . . . . 1 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8943 | 38 115 809 . 430 2456 141 4954 Guns 6612 | 38 115 597 . 299 1612 39 3912 Cannons 216 | . . . . . . . 216 Explosions 2115 | . . 212 . 131 844 102 826 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2547 | 13 . . . . 697 23 1814 Thermal 3798 | 25 . 212 . 99 1062 16 2384 Explosive 583 | . . . . 32 377 102 72 Electromagnetic 2015 | . 115 597 . 299 320 . 684 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged 3 | . . . . . . . 3 Effects 22 | . . . . . . . 22 Message Errors 8 | . . . . . . . 8 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 3 | . . . . . . . 3 Targeting Errors 4 | . . . . . . . 4 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 406 | . . . . 35 163 17 191 Projectiles 10 | . . . . . . . 10 Explosions 396 | . . . . 35 163 17 181 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1037 | . . 94 . 101 563 40 239 Shots 22 | . . 3 . 4 9 1 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 507 | . 94 168 . 210 326 177 507 Average Temperature 83 | . 47 49 . 70 71 91 107 Received Heat Transfer 1137 | . . 54 . 18 531 45 489 Effects 10 | . . . . . . . 10 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 6 | . . . . . . . 6 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . 1 2 . 2 1 . 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 12 | . . . . . 1 . 11 Heat Transferred 6167 | 74 . 250 . 100 1519 37 4187 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . . 3 . 3 1 . 4 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Peak Influence 854 | 10 36 151 . 245 533 610 854 Initial 277 | . 6 13 . . 13 226 277 Average 344 | 3 10 36 . 105 270 400 503 Maximum Alert Level 3 | . . . . 1 2 2 3 Low Security (%) 28 | 100 100 100 . 66 22 . 4 Level 1 34 | . . . . 33 60 43 37 Level 2 20 | . . . . . 16 56 27 Level 3 16 | . . . . . . . 30 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 1 . . . 2 6 12 Investigation 4 | . 1 . . . 2 . 1 Extermination 5 | . . . . . . . 5 Reinforcement 4 | . . . . . . 1 3 Assault 5 | . . . . . . 2 3 Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Distress Signals 3 | . . . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 2 7 . 9 40 21 61 Peak Tracking Total 9 | . 1 3 . 4 5 9 6 Tactical Retreats 22 | . . 1 . 3 6 5 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Disabled 27 | . . . . 3 10 1 13 Max in Single Turn 8 | . . . . 3 8 1 8 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Accessed 20 | . 1 1 4 1 5 2 6 Terminals 11 | . 1 1 . 1 4 1 3 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . . 1 . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 93 | . 2 3 49 2 18 2 17 Successful 70 | . 1 2 49 1 13 1 3 Failed 23 | . 1 1 . 1 5 1 14 Catastrophic 3 | . . . . . . . 3 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 33 | . 2 3 . 2 14 1 11 Fabricators 3 | . . . . . . . 3 Repair Stations 6 | . . . . . 4 . 2 Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 64 | . 1 2 49 1 9 1 1 Record 49 | . . . 49 . . . . Prototype ID Bank 3 | . . . . . 2 . 1 Open Door 1 | . . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Dispatch Records 1 | . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . Security Status 1 | . . . . . 1 . . Patrol Status 1 | . . . . . 1 . . Assault Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . 2 Scan Component 3 | . . . . . 2 . 1 Repair 3 | . . . . . 2 . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 14 | . 1 1 . 1 4 2 5 Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 2 . 1 Time 108 | . . . . . 70 . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . . . 4 Non-combat 4 | . . . . . . . 4 Combat . | . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 4 parse_system 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 find_chute 1 | . . . . . . . 1 find_recycling 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Total Allies 6 | . . 4 . . . 2 . Largest Group 4 | . . 4 . . . 2 . Highest-Rated Group 71 | . . 71 . . . 62 . Highest-Rated Ally 31 | . . 31 . . . 31 . Total Orders 2 | . . 2 . . . . . FOLLOW 1 | . . 1 . . . . . AID 1 | . . 1 . . . . . Ally Attacks 30 | . . 15 . . . 15 . Total Damage 438 | . . 167 . . . 271 . Kills 4 | . . 3 . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Turns Passed 6117 | 87 232 683 410 458 892 369 2986 Spaces Moved 5552 | 59 214 911 733 664 499 481 1991 Core 29 | 1 20 . . . . 6 2 Treads 103 | . . . . . . . 103 Legs 378 | . . . . . 303 . 75 Wheels 1316 | 58 78 . . . . . 1180 Hover 2651 | . 116 911 733 664 195 . 32 Flight 1075 | . . . . . 1 475 599 Fastest Speed 27 | 50 56 56 56 56 52 29 27 Average Speed 65 | 79 77 56 56 56 94 31 74 Slowest Speed 250 | 80 200 120 56 56 150 250 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . 4 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 27 99 91 84 33 74 31 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 298 | . . 9 . 33 139 32 85 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 298 | . . 9 . 33 139 32 85 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Total 7521 | 83 271 1021 732 713 801 679 3221 Wait 1380 | 4 16 68 . 23 177 140 952 Move 5535 | 58 213 910 732 663 498 472 1989 Hop 5 | . . . . . . 4 1 Pick Up 58 | 6 11 . . 1 13 15 12 Fast Attach 76 | 6 6 3 . . 11 4 46 Attach 26 | 1 . 1 . 2 5 9 8 Detach 10 | . . . . . 1 2 7 Swap 66 | 1 4 4 . 6 20 9 22 Drop 106 | 1 15 5 . 1 19 13 52 Fire 259 | 6 6 30 . 17 57 11 132 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered Mines 327 | -10/Mines | Assembled infested the area 333 | -10/Mines | Learned Materials stockpile data 433 | -10/Mines | Met 8R-AWN 488 | -10/Mines | Discovered new exit (range 8) 498 | -10/Mines | Received a Mining Laser from a helpful Derelict 512 | -10/Mines | Discovered new exit (range 11) 657 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 749 | -10/Mines | Discovered new exit (range 5) 862 | -10/Mines | Learned location of Zion (-7) 1003 | -10/Mines | Entered Exiles 1019 | -10/Exiles | Welcomed by 8R-AWN 1032 | -10/Exiles | Met EX-HEX 1056 | -10/Exiles | Met EX-DEC 1075 | -10/Exiles | Visited The Gauntlet 1175 | -10/Exiles | Discovered new exit (range 11) 1216 | -10/Exiles | Met EX-BIN 1310 | -10/Exiles | Learned about 8R-AWN's background 1324 | -10/Exiles | Discovered new exit (range 14) 1413 | -10/Exiles | Entered Mines 1489 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1496 | -9/Mines | Learned Materials interactive machine intel 1523 | -9/Mines | Discovered new exit (range 5) 1600 | -9/Mines | Discovered new exit (range 6) 1726 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1871 | -9/Mines | Entered Materials 1871 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1873 | -8/Materials | Loaded intel: 19 interactive machine locations 2064 | -8/Materials | Destroyed 7 combat bots 2479 | -8/Materials | Repaired Minigun 2513 | -8/Materials | Repaired Hvy. Assault Rifle 2578 | -8/Materials | Build established: Scavenger-Gunner 2751 | -8/Materials | Discovered new exit (range 8) 2763 | -8/Materials | Entered Storage 2788 | -8/Storage | Lost 6 parts (1n2u3w) 2825 | -8/Storage | Core integrity fell below 50% 2995 | -8/Storage | Met a pair of Derelict thieves 3129 | -8/Storage | Discovered new exit (range 11) 3132 | -8/Storage | Entered Factory 3132 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3723 | -7/Factory | Discovered new exit (range 3) 3777 | -7/Factory | Lost 3 parts (2n1w) 3891 | -7/Factory | Repaired Adv. Sensor Array? 4554 | -7/Factory | Build established: Scavenger-Skirmisher 4754 | -7/Factory | Lost 5 parts (3n2w) 4960 | -7/Factory | Core integrity fell below 50% 5532 | -7/Factory | First assault squad dispatched 5546 | -7/Factory | Discovered new exit (range 9) 5830 | -7/Factory | Build established: Scavenger-Tank 6110 | -7/Factory | Core integrity fell below 20% 6118 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06054_ G-47 Trooper unfolds itself. 06054_ M-28 Smith unfolds itself. 06075_ Pulse Rifle destroyed. 06080_ Slug penetrates G-47 Trooper. 06080_ Gatling Laser destroyed. 06081_ System Backup Module purges 1% of system corruption (0%). 06083_ Slug penetrates G-47 Trooper. 06086_ Lgt. Nuclear Core melted. 06086_ G-47 Trooper destroyed. 06095_ Slug penetrates Wall. 06096_ Knocked back. 06101_ Slug penetrates B-48 Gladiator. 06104_ B-48 Gladiator destroyed. 06104_ Switching to secondary target: L-41 Fighter. 06104_ Slug penetrates L-41 Fighter. 06105_ Particle Gun destroyed. 06107_ Gauss Rifle destroyed. 06111_ Gravmag System destroyed. 06115_ System Backup Module destroyed. 06117_ Lgt. Angular Momentum Engine destroyed. 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T" | | ????????? ##### """ """ *%"" | | ??????????################ == "" | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????#########+########" F"### | | ???????????????????????????????? ?????#""""#?? | | ?????????????????????????????? ???######?? | | ?????????????????????????????# """ """ #?????????? | | ?????????????????????????????# """ """ #?????????? | | ?????????????????????????????# """ """ #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ??????????????????????????????? ???????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed MediumGatlingPerforator Manual? 0 Play Time 03:20:34 Cumulative 27.0 hours Start 2021.01.21 @ 15:37:24 End 2021.01.23 @ 03:01:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 3 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 57690c4c-17eb-46f5-baa0-bc7a7b7bf889