Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 18:08:30 Player: Simyon Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1392) 1392 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4132 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 89/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Core Analyzer Core Analyzer > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Melee Analysis Suite Core Analyzer Core Analyzer Transmission Jammer > --- WEAPON ----------- Great Maul Power Maul > --- INVENTORY -------- Mini Grenade Launcher Datajack [Rating: 34] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Medium Armor Plating Weapon Axe Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 . 2 Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 66 | 6 2 10 7 22 19 Power 8 | 1 . 1 3 1 2 Engine 6 | 1 . 1 3 . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 21 | 2 . 2 2 9 6 Treads 2 | 2 . . . . . Leg 12 | . . 2 2 5 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . . . 4 3 Utility 20 | 1 1 3 1 10 4 Device 8 | . . 2 1 3 2 Storage 3 | 1 1 . . 1 . Processor 6 | . . . . 4 2 Hackware 2 | . . 1 . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 17 | 2 1 4 1 2 7 Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 4 | . . . 1 . 3 Slashing Weapon 3 | . . 1 . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 31 | . . 3 2 5 21 Power 5 | . . 1 1 . 3 Propulsion 11 | . . 1 1 1 8 Utility 9 | . . . . 4 5 Weapon 6 | . . 1 . . 5 Highest Loss Streak 10 | . . 3 1 4 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 95 93 90 92 63 Engine 9 | . 14 13 10 7 1 Treads 7 | . 28 18 . . . Leg 15 | . . 8 27 19 11 Flight 2 | . . . . 6 6 Device 6 | . . 6 11 7 4 Storage 10 | . 23 14 11 7 . Processor 7 | . . . . 19 20 Hackware 6 | . . 7 11 6 3 Energy Gun 4 | . . 13 . . . Ballistic Gun 3 | . 28 2 4 . . Impact Weapon 3 | . . . 3 6 8 Slashing Weapon 6 | . . 7 11 9 1 Peak Build Rating 34 | 6 7 18 25 30 34 Average Rating 20 | 4 6 15 22 26 25 On Entrance 12 | . 6 7 18 22 21 Naked Turns . | . . . . . . Heaviest Build 24 | 13 17 19 24 24 18 Greatest Support 51 | 40 40 40 38 45 51 Greatest Overweight (x) 2 | . . . 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 7 5 Most Carried 8 | 4 4 8 8 8 5 Average Carried 5 | 1 2 7 6 5 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 7 | 2 3 5 7 5 1 Class Distribution -------------------- 66% | Mutant 26% | Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gladiator | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 914 | 197 118 126 73 205 195 Remotely . | . . . . . . Salvage Created 1440 | . 102 270 287 394 387 Parts 72 | . 4 13 11 21 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 40 | . 2 9 8 11 10 Melee 29 | . . 7 5 9 8 Guns 4 | . 2 2 . . . AOE 1 | . . . . . 1 Classes Destroyed 6 | . 1 1 1 1 2 Worker 1 | . . . . . 1 Watcher 3 | . . . . 1 2 Swarmer 16 | . . 5 3 5 3 Grunt 19 | . 2 4 3 5 5 Sentry 4 | . . . 2 1 1 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 2 4 3 5 5 Combat Bots Only 5 | . 2 4 3 5 5 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 410 | . 16 54 31 113 196 Missed 108 | . 7 13 10 35 43 Damage Taken 3601 | . 125 521 262 706 1987 Core 1105 | . 26 102 32 240 705 Absorbed by Shields 155 | . . . . 155 . Regen/Repaired (Parts) 149 | . . . . 149 . Core Remaining (%) 74 | 100 . 48 92 56 . Volleys Fired 30 | . 10 14 1 . 5 Largest 2 | . 2 1 1 . 1 Hottest 63 | . 40 63 20 . 36 Shots Fired 39 | . 20 14 1 . 4 Gun 35 | . 20 14 1 . . Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 22 | . 20 1 1 . . Thermal 13 | . . 13 . . . Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 3 7 4 . 5 Robot Miss Streak 3 | . 3 1 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 113 | . 11 27 14 30 31 Core Hits 43 | . 5 8 5 9 16 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 9 | . . . 2 2 5 Critical Strikes 15 | . . 1 2 2 10 Smash 13 | . . . 2 2 9 Sever 2 | . . 1 . . 1 Melee Attacks 117 | . . 21 15 41 40 Impact 53 | . . . 6 11 36 Slashing 64 | . . 21 9 30 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . . . 8 1 Damage Inflicted 3974 | . 129 758 451 1046 1590 Guns 307 | . 129 167 11 . . Cannons . | . . . . . . Explosions 270 | . . . . . 270 Melee 3395 | . . 591 440 1046 1318 Ramming 2 | . . . . . 2 Kinetic 154 | . 129 14 11 . . Thermal 153 | . . 153 . . . Explosive 252 | . . . . . 252 Electromagnetic 18 | . . . . . 18 Impact 1603 | . . . 162 283 1158 Slashing 1792 | . . 591 278 763 160 Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 614 | . . 33 82 130 369 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee 611 | . . 33 82 130 366 Knockbacks 4 | . . . 1 . 3 Impact 4 | . . . 1 . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 94 | . . . . . 94 Shots 3 | . . . . . 3 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | . 2 265 . 15 47 Average Temperature 111 | . 2 151 . 11 19 Received Heat Transfer 891 | . 69 231 87 210 294 Siege Activations . | . . . . . . Robots Corrupted 7 | . . . 3 3 1 Combat Hostiles 6 | . . . 3 2 1 Parts Fried 11 | . . . 5 3 3 Impact Corruptions 26 | . . . 5 7 14 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | . . 333 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 321 | . 95 180 206 183 321 Initial 71 | . . 36 11 40 71 Average 90 | . 42 75 54 81 204 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 90 | 100 100 100 98 100 45 Level 1 9 | . . . 1 . 54 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 2 . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . 1 . 1 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 5 10 17 17 22 Peak Tracking Total 6 | . 4 5 5 6 6 Tactical Retreats 6 | . . . 2 1 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . . 1 2 1 1 Terminals 1 | . . . 1 . . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 12 | . . 1 4 6 1 Successful 7 | . . 1 2 4 . Failed 5 | . . . 2 2 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . 2 . . Fabricators 1 | . . . . . 1 Repair Stations 6 | . . . . 6 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 70 | . . . . 70 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2681 | 74 176 801 594 575 461 Spaces Moved 1731 | 41 89 464 339 450 348 Core 42 | 4 . . . . 38 Treads 389 | 37 89 263 . . . Legs 831 | . . 201 339 195 96 Wheels . | . . . . . . Hover . | . . . . . . Flight 469 | . . . . 255 214 Fastest Speed 28 | 50 160 120 120 34 28 Average Speed 105 | 149 160 142 120 71 64 Slowest Speed 190 | 160 160 160 190 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 17 76 28 35 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . . 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . . . . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2368 | 54 102 553 501 656 502 Wait 343 | . . 28 118 123 74 Move 1723 | 40 88 463 338 449 345 Hop 1 | . . . . . 1 Pick Up 61 | 8 2 10 14 16 11 Fast Attach 6 | . . 1 . 3 2 Attach 45 | 6 1 5 6 10 17 Detach 5 | . . 1 . 2 2 Swap 15 | . 1 4 1 9 . Drop 30 | . . 6 8 14 2 Fire 30 | . 10 14 1 . 5 Melee 105 | . . 21 15 30 39 Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 12) 251 | -10/Materials | Entered Mines 256 | -10/Mines | Met a Derelict bent on vengeance 283 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 347 | -10/Mines | Build established: Mutant 401 | -10/Mines | Discovered new exit (range 7) 803 | -10/Mines | Lost 3 parts (1p1n1w) 1035 | -10/Mines | Core integrity fell below 50% 1052 | -10/Mines | Entered Materials 1052 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1489 | -9/Materials | Discovered new exit (range 3) 1646 | -9/Materials | Entered another Materials area 1646 | -8/Materials | Evolved 2 slots: Utility x2 1751 | -8/Materials | Repaired Imp. Aluminum Leg 1773 | -8/Materials | Build established: Gladiator 1791 | -8/Materials | Repaired Carbon-fiber Leg 1984 | -8/Materials | Discovered new exit (range 13) 2062 | -8/Materials | Lost 4 parts (1n3u) 2221 | -8/Materials | Entered Factory 2221 | -7/Factory | Evolved 2 slots: Propulsion x2 2345 | -7/Factory | Lost 10 parts (1p5n1u3w) 2498 | -7/Factory | Lost 3 parts (1p2u) 2568 | -7/Factory | P-60 Hacker assimilated allied PW-IMZ(g) 2583 | -7/Factory | Core integrity fell below 50% 2641 | -7/Factory | Lost 6 parts (1p3n2u) 2642 | -7/Factory | Core integrity fell below 20% 2682 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Slammed into K-01 Serf. System corrupted: Matter fused (-9). Acquired 5 matter. Slug penetrates Wall. Mni. Grenade Launcher destroyed. Destroyed Imp. Heat Sink. Destroyed Shock Rifle. P-60 Hacker system corrupted by crushing effect. Penetrated by Slug. System corrupted: Matter fused (-8). Penetrated by Slug. Power Maul destroyed. P-60 Hacker suffers critical hit (Smash). Destroyed Mic. Nuclear Core. Destroyed Target Analyzer. P-60 Hacker system corrupted by crushing effect. Penetrated by Slug. U-05 Engineer builds a Door. 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Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Power Corrupts Challenges ------------ None Game ------ Seed PoweredQuantumCycler Manual? 0 Play Time 00:56:25 Cumulative 5.4 hours Start 2024.10.20 @ 17:07:29 End 2024.10.20 @ 18:08:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 973ed59c-82a6-43ab-8697-bb34c38f4235