Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 17:48:19 Player: JuustuToug Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (625) 625 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 2719 Bonus ------- Follower Combat Kills 114 Cogmind --------- Core Integrity 0/400 Matter 213/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Seismic Detector Experimental Targeting Computer Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heat Sink Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 40 | 7 5 2 13 . 13 . Power 3 | 1 . . 2 . . . Engine 3 | 1 . . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 5 . 4 . Treads 11 | 2 . . 5 . 4 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 2 3 . 5 . Device 4 | 1 . 1 . . 2 . Storage 3 | 1 1 . 1 . . . Processor 1 | . . 1 . . . . Hackware 1 | . . . 1 . . . Protection 4 | . . . 1 . 3 . Artifact . | . . . . . . . Weapon 13 | 2 4 . 3 . 4 . Energy Gun 1 | 1 . . . . . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 8 | 1 1 . 3 . 3 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 14 | . . . 1 . 13 . Power 1 | . . . . . 1 . Propulsion 6 | . . . . . 6 . Utility 2 | . . . . . 2 . Weapon 5 | . . . 1 . 4 . Highest Loss Streak 10 | . . . 1 . 10 . To Critical Strikes 3 | . . . . . 3 . Average Backups 14 | . 10 18 17 18 13 5 Power 1 | . 1 1 1 1 2 . Propulsion 3 | . 2 5 5 4 1 . Utility 4 | . 4 5 4 5 5 3 Weapon 5 | . 2 6 7 8 4 2 Tool/Special . | . . . . . . . Unused Backups 29 | . 2 4 11 . 9 3 Power 4 | . . . 1 . 3 . Propulsion 5 | . 1 . 4 . . . Utility 10 | . 1 . 2 . 6 1 Weapon 9 | . . 4 3 . . 2 Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 92 | . 100 100 99 100 74 11 Engine 12 | . 14 14 11 11 11 . Treads 27 | . 28 28 32 33 24 . Device 12 | . 14 14 19 11 7 . Storage 12 | . 14 14 11 11 11 . Protection 3 | . . . 1 11 11 . Energy Cannon 15 | . 18 27 18 . . . Ballistic Gun 5 | . 9 . 2 22 9 11 Peak Build Rating 22 | 7 9 10 17 17 22 3 Average Rating 10 | 5 7 9 13 17 13 3 On Entrance 9 | . 7 9 10 17 17 3 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 64 | 14 52 52 60 60 64 3 Greatest Support 60 | 40 40 40 60 60 60 3 Greatest Overweight (x) 19 | . 1 1 . . 19 . Average Overweight (x) . | . . 1 . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 Average Capacity 19 | 7 19 20 20 20 19 5 Most Carried 20 | 1 20 20 20 20 20 5 Average Carried 15 | . 10 19 19 20 14 5 Final Capacity 20 | 8 20 20 20 20 5 5 Final Carried 20 | 1 18 20 20 20 5 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1586 | 315 86 118 260 43 764 . Remotely . | . . . . . . . Salvage Created 1300 | 162 318 184 522 . 114 . Parts 84 | 16 27 13 25 . 3 . Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 25 | . 8 7 6 . 4 . Guns 8 | . 3 2 1 . 2 . Cannons 15 | . 5 5 5 . . . AOE 2 | . . . . . 2 . Classes Destroyed 12 | 3 6 . 2 . 1 . Worker 2 | 1 . 1 . . . . Builder 2 | . 2 . . . . . Tunneler 5 | 5 . . . . . . Hauler 5 | . 1 . 4 . . . Recycler 1 | 1 . . . . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 11 | . 6 5 . . . . Grunt 7 | . 2 2 3 . . . Sentry 3 | . . . 3 . . . Assembled 3 | . . . . . 3 . Best Kill Streak 5 | 5 3 3 1 . 3 . Combat Bots Only 3 | . 3 2 1 . 3 . Max Kills in Single Turn 2 | 1 1 2 1 . 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 204 | . 24 36 26 . 105 13 Missed 40 | . 5 6 5 . 18 6 Hits 164 | . 19 30 21 . 87 7 Projectile 164 | . 19 30 21 . 87 7 Critical Strikes 40 | . 1 . 1 . 38 . Damage Taken 3087 | . 162 257 283 . 2331 54 Core 464 | . 34 29 . . 387 14 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 141 | 15 21 16 38 . 51 . Largest 2 | 2 2 2 2 . 2 . Hottest 120 | 60 120 120 120 . 46 . Shots Fired 275 | 30 42 32 75 . 96 . Gun 155 | 30 12 6 17 . 90 . Cannon 114 | . 30 26 58 . . . Launcher 6 | . . . . . 6 . Special . | . . . . . . . Kinetic 140 | 15 12 6 17 . 90 . Thermal 129 | 15 30 26 58 . . . Explosive 6 | . . . . . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 7 5 5 17 . 20 . Robot Miss Streak 7 | 3 2 7 3 . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 173 | 14 22 14 51 . 72 . Core Hits 73 | 8 14 9 16 . 26 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 17 | . 4 . 13 . . . Impact . | . . . . . . . Slashing 17 | . 4 . 13 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2922 | 177 413 242 877 . 1213 . Guns 1562 | 177 132 55 131 . 1067 . Cannons 1191 | . 281 174 736 . . . Explosions 146 | . . . . . 146 . Melee . | . . . . . . . Ramming 23 | . . 13 10 . . . Kinetic 1481 | 96 132 55 131 . 1067 . Thermal 1272 | 81 281 174 736 . . . Explosive 146 | . . . . . 146 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . 2 2 11 . Message Errors 1 | . . . . . 1 . Matter Fused 3 | . . . . 1 2 . Heat Flow Errors 4 | . . . . 1 3 . Energy Discharges 2 | . . . . . 2 . Parts Fused 2 | . . . . . 2 . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 24 | . 5 14 5 . . . Projectiles 24 | . 5 14 5 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . . . 49 . Shots 1 | . . . . . 1 . Rammed 4 | . . 3 1 . . . Targets Rammed 4 | . . 3 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 362 | 20 120 362 216 278 212 . Average Temperature 80 | 15 34 144 53 143 89 . Received Heat Transfer 200 | . 24 42 114 . 20 . Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 2 3 . . . Heat Transferred 2691 | 175 592 370 1554 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 175 | 15 135 62 175 31 . . Initial 45 | . . 45 . 31 . . Average 28 | 3 23 11 68 15 . . Influence Increases 1137 | 35 314 175 613 . . . Destroy 0b10 Robot/C 640 | . 160 140 340 . . . Destroy 0b10 Robot/NC 105 | 35 25 5 40 . . . Destroy Leader 176 | . 34 30 112 . . . Allied During Kill 59 | . . . 59 . . . Successful Hack 10 | . . . 10 . . . Select Force Hacks 30 | . 30 . . . . . Disable Machine 30 | . . . 30 . . . Destroy Structure 12 | . 5 . 7 . . . Lose Combat Pursuer 75 | . 60 . 15 . . . Influence Decreases 1137 | 35 198 291 532 81 . . Entered New Map 121 | . . 71 . 50 . . Time Decay 822 | 35 198 220 338 31 . . Lost Part 10 | . . . 10 . . . Lost Ally 60 | . . . 60 . . . Purge Threat 124 | . . . 124 . . . Squads Dispatched 6 | . 4 . 2 . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 18 8 23 . 9 8 Peak Tracking Total 9 | . 5 3 4 . 9 8 Tactical Retreats 6 | . 3 . 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 2 | . . . . . 2 . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 2 2 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 6 | . . . 2 . 4 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 10 | . 5 . 4 . 1 . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 10 . 18 . 1 . Successful 14 | . 4 . 9 . 1 . Failed 14 | . 6 . 8 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . . . 1 . . . Manual 21 | . 11 . 10 . . . Terminals 25 | . 9 . 16 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 3 . 1 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 4 . 5 . . . Terminals 8 | . 3 . 5 . . . Botnet 3 | . 1 . 2 . . . Skim 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . 4 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 47 | . . . 47 . . . Total Damage 468 | . . . 468 . . . Kills 14 | . . . 14 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 5312 | 38 1487 1676 861 80 1170 . Seismic 5312 | 38 1487 1676 861 80 1170 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 6180 | 125 1487 1687 981 80 1813 7 Spaces Moved 2492 | 44 555 665 428 51 737 12 Core 62 | 2 . . . . 48 12 Treads 2430 | 42 555 665 428 51 689 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 160 160 50 50 Average Speed 212 | 155 230 240 160 160 212 50 Slowest Speed 1000 | 160 240 240 160 160 1000 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 82 97 44 10 57 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 2 . . 1 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 6 | . 1 . 5 . . . Terrain Destroyed 25 | . 1 . 5 . 19 . Melee 6 | . 1 . 5 . . . Projectile . | . . . . . . . AOE 19 | . . . . . 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3089 | 67 713 718 632 50 896 13 Wait 234 | 1 101 15 83 . 33 1 Move 2486 | 43 554 664 427 50 736 12 Hop . | . . . . . . . Pick Up 66 | 1 21 7 20 . 17 . Fast Attach 15 | 7 . . 4 . 4 . Attach 15 | . 1 . 3 . 11 . Detach 5 | . 1 . 2 . 2 . Swap 40 | . 5 9 16 . 10 . Drop 64 | . 5 4 25 . 30 . Fire 141 | 15 21 16 38 . 51 . Melee 17 | . 4 . 13 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 3 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 626 | -10/Materials | Derelicts attacked the area 935 | -10/Materials | Discovered new exit (range 9) 1095 | -10/Materials | Discovered new exit (range 3) 1457 | -10/Materials | Discovered new exit (range 3) 1598 | -10/Materials | Discovered new exit (range 6) 1613 | -10/Materials | Entered Mines 1614 | -10/Mines | Learned location of Storage (-7) 1632 | -10/Mines | Discovered new exit (range 7) 1698 | -10/Mines | Identified exit to Materials 1761 | -10/Mines | Learned 8 Materials zone layouts 2090 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2252 | -10/Mines | Discovered new exit (range 6) 2396 | -10/Mines | Learned Materials stockpile data 2417 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2534 | -10/Mines | Found a hidden stash of uninstalled traps 2695 | -10/Mines | Discovered exit to Materials (range 5) 3030 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3300 | -10/Mines | Entered Materials 3300 | -9/Materials | Accompanied by 3 allies 3300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3301 | -9/Materials | Identified exit to Materials 3301 | -9/Materials | Identified exit to Mines 3979 | -9/Materials | Build established: Scavenger-Mutant 4085 | -9/Materials | Central database locked down 4281 | -9/Materials | Entered Mines 4282 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4289 | -9/Mines | Met a Derelict bent on vengeance 4355 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4355 | -9/Mines | Discovered new exit (range 5) 4361 | -9/Mines | Entered Exiles 4415 | -9/Exiles | Met 8R-AWN 4463 | -9/Exiles | Met EX-HEX 4544 | -9/Exiles | Met EX-DEC 4573 | -9/Exiles | Learned location of Zion (-7) 4813 | -9/Exiles | Discovered new exit (range 14) 4982 | -9/Exiles | Warned about trapping Exiles lab 5352 | -9/Exiles | Attacked by the Exiles 5551 | -9/Exiles | Destroyed 8R-AWN 5556 | -9/Exiles | Lost 3 parts (3n) 5565 | -9/Exiles | Found Prototype Processor 5667 | -9/Exiles | Core integrity fell below 50% 5706 | -9/Exiles | Core integrity fell below 20% 5740 | -9/Exiles | Lost 10 parts (1p3n2u4w) 5959 | -9/Exiles | Build established: Mutant 6080 | -9/Exiles | Discovered new exit (range 10) 6174 | -9/Exiles | Entered Mines 6181 | -8/Mines | Released all parts (1) 6181 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05709_ Hvy. Assault Rifle+ destroyed. 05720_ Acquired 18 matter. 05756_ System corrupted: Matter fused (-5). 05767_ Acquired 4 matter. 05846_ System corrupted: Heat flow error (+195). 05853_ Acquired 11 matter. 05928_ System corrupted: Energy discharge (-90). 05938_ Acquired Imp. Assault Rifle. 06072_ System corrupted: Matter fused (-7). 06080_ EXIT=FOUND 06170_ Dropped Gravity Neutralizer. 06171_ Dropped Med. Matter Pod. 06171_ Dropped Imp. Assault Rifle. 06172_ Dropped Heat Sink. 06172_ Dropped Adv. Weapon Cycler. 06173_ Dropped Hrd. Light Armor Plating. 06174_ Dropped Imp. Ion Engine. LOCATION=UNKNOWN GOAL=ESCAPE 06181_ Released Hvy. Assault Rifle+. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ?????????#### ##????????????????????????????????? | | ????????## ##???????????????????????????????? | | ????????# ####????????????????????????????? | | ????????## ## s s #######??????????????????????? | | ????????????## s s @#??????????????????????? | | ?????????????# ##### #??????????????????????? | | ????????????# ###???#s#??????????????????????? | | ????????????# ##?????s ??????????????????????? | | ????????????# #?????? ss ?????????????????????? | | ????????????# #????? #????????????????????? | | ????????????# #????? """ #????????????????????? | | ????????????## ##???? """ ????????????????????? | | ?????????????## #????? """ ##???????????????????? | | ??????????????# #???? #????????????????????? | | ?????????????? ????? #????????????????????? | | ??????????????##????####???##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefGuidedReconstructor Manual? 0 Play Time 00:32:42 Cumulative 390.6 hours Start 2026.03.28 @ 17:07:57 End 2026.03.28 @ 17:48:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 16 Types 9/1/3/1/1/0/0/1/0/0 Lore% 93 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2eca3d3d-cf61-4813-873e-29bfa7edb885