Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 22:26:24 // Winter2019/RPGLIKE Player: Delirus Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (495) 2475 Value Destroyed (23034) 23034 Prototype IDs (35) 700 Alien Tech Used (3) 600 Bonus (15036) 15036 TOTAL SCORE: 52545 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5790 Follower Combat Kills 1131 Entered Garrisons 400 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1240 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -2825 Cogmind --------- Core Integrity 0/1400 Matter 248/500 Energy 806/930 System Corruption 5% Temperature Cool (0) Movement Immobile (Siege) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads Advanced VSS Leg Advanced VSS Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Signal Interpreter Precision Matter Filter Layered Heavy Armor Plating AEGIS Remote Shield System Mapper > --- WEAPON (4) ------- Bore Cannon Tri-rail Accelerator Linear Accelerator > --- INVENTORY (6) ---- Long-range Tractor Beam Advanced Micro-nuke Launcher Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Signal Interpreter Precision Matter Filter Improved Kinecellerator Heavy Reactive Plating Heavy Insulated Plating AEGIS Remote Shield System Mapper > --- WEAPON ----------- Tri-rail Accelerator Core Stripper > --- INVENTORY -------- Long-range Tractor Beam Advanced Micro-nuke Launcher Tactical Quantum Warhead SGEMP Prototype [Rating: 171] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility Advanced Signal Interpreter Device Improved Kinecellerator Processor Advanced Signal Interpreter Hackware System Mapper Protection Insulated Plating Weapon Tri-rail Accelerator Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Tri-rail Accelerator Launcher Tactical Quantum Warhead Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | 1 3 1 3 1 . . . . . 1 . . . 1 1 . . 1 . . . 2 . . . . 1 . 1 . 1 Power 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Utility 8 | . 2 1 1 . . . . . . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . Weapon 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 303 | 3 14 10 32 5 11 5 48 1 5 17 5 5 10 6 17 6 7 5 6 13 1 14 . 4 1 1 23 3 5 1 19 Power 24 | . 1 1 1 1 2 . 4 . . . 1 . 1 1 5 . 1 . . 1 . 2 . . . . 1 . 1 . . Engine 8 | . 1 . 1 1 1 . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Core 11 | . . 1 . . 1 . 3 . . . . . . . 5 . 1 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . Propulsion 48 | 1 2 2 4 . . . 14 . . 1 1 . . . 2 . . . . 4 . 3 . 2 . . 4 . . . 8 Treads 22 | . 2 . 3 . . . 12 . . 1 1 . . . . . . . . 1 . . . . . . . . . . 2 Leg 21 | . . 2 . . . . 1 . . . . . . . . . . . . 3 . 3 . 2 . . 4 . . . 6 Wheel 5 | 1 . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 114 | . 5 2 5 . 6 . 19 1 5 12 1 2 2 3 5 3 5 2 4 4 . 5 . . . . 14 1 1 1 6 Device 57 | . 1 1 1 . 2 . 6 . 2 6 . 1 1 1 5 2 2 2 2 2 . 3 . . . . 12 1 1 . 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . 1 . 1 . 2 . . 1 . . . . . . . . 1 . . . . . . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protection 48 | . 4 1 3 . 3 . 11 1 3 5 1 1 1 2 . 1 3 . 1 2 . 2 . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 6 5 22 4 3 5 11 . . 4 2 3 7 2 5 3 1 3 2 4 1 4 . 2 1 1 4 2 3 . 5 Energy Gun 4 | 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . 2 1 1 . . . 1 . . . 1 . 2 . . . 1 . . 1 1 . . . . . . . . . . Ballistic Gun 23 | 1 1 . 9 . 3 4 4 . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 40 | . 1 1 3 . . . 6 . . 2 . 2 3 1 3 1 . 1 2 2 . 2 . 1 1 1 2 1 1 . 3 Launcher 32 | . 1 2 4 3 . . . . . 1 1 1 2 1 2 2 . 2 . 1 . 2 . 1 . . 2 1 1 . 2 Special Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . . 1 . . 1 . . 3 . 1 . . . . 5 . 1 . . . . 9 . 2 . . Parts Lost 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 98 98 99 100 99 100 98 92 98 100 97 95 100 100 96 93 94 77 94 86 84 84 84 84 84 85 84 81 86 Engine 4 | . 15 11 6 9 8 7 6 7 7 7 7 7 12 14 10 . . . . . . . . . . . . . . . . Core 4 | . . . 2 . 5 7 7 7 7 7 7 7 1 . 7 18 18 17 17 13 11 6 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 2 5 9 15 15 15 15 15 15 14 14 13 Treads 12 | . 3 15 13 24 23 23 22 23 23 21 26 28 28 26 14 12 12 11 11 7 5 2 . . . . . . . . . Leg 9 | . . 9 9 . . . . . . . . . . . . . . . . 8 17 19 26 26 26 26 25 25 23 23 24 Wheel 2 | . 13 . 1 . . . . . . . . . . . 10 12 12 11 11 5 . . . . . . . . . . . Device 14 | . 7 21 14 15 11 7 11 15 13 8 14 14 14 13 17 18 15 16 14 14 17 16 15 15 15 15 12 15 14 14 16 Processor 6 | . . . 8 7 10 15 10 7 7 7 7 7 7 6 6 6 6 5 8 11 11 7 5 5 5 5 5 5 4 4 6 Protection 12 | . 25 15 14 15 15 15 14 15 15 19 14 14 13 12 12 12 11 11 10 7 5 8 10 10 10 10 10 10 8 5 5 Energy Cannon 2 | . 10 2 2 . . . . . . . . 7 6 6 6 5 6 4 . . . 1 . . . . . . . . . Ballistic Gun 4 | . 12 . 16 15 22 22 9 7 7 7 6 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 2 6 6 . . . 12 15 15 14 7 8 12 8 11 9 12 10 10 . 11 10 5 9 6 10 9 8 9 9 7 Launcher 2 | . . 6 . 7 . . . . . . 7 5 . 3 . 3 . 1 5 . 4 . 5 . 3 . . 1 3 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 7 18 20 30 30 41 43 52 52 57 62 55 58 62 69 86 85 97 104 98 104 108 157 153 157 157 159 159 156 174 174 174 Greatest Support 185 | 10 40 40 66 66 66 66 66 66 66 66 86 86 86 86 86 24 24 24 24 90 90 150 150 156 161 161 167 167 167 167 185 Greatest Overweight (x) 5 | . 1 . 2 . . . 4 . . 1 . . . . 5 3 4 4 4 3 1 5 1 1 . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 2 3 3 3 3 1 1 1 1 . . . . . . . . Largest Inventory Capacity 6 | 1 2 2 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Average Capacity 4 | . 1 2 2 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 1 2 2 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Average Carried 4 | . 1 2 2 3 3 4 3 4 3 4 4 5 4 5 5 5 5 5 5 4 5 5 5 4 4 5 4 5 4 3 4 Final Capacity 6 | 1 2 2 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Final Carried 5 | 1 2 2 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 3 Class Distribution -------------------- 26% | Hacker-Mutant 22% | Hacker-Gunner 15% | Hacker-Tank 8% | Tank 7% | Hacker-Skirmisher 6% | Skirmisher 5% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/DSF Hacker-Tank | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Hacker-Tank | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Hacker-Gunner | -2/Quarantine Hacker-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Matter Collected 12810 | 230 322 294 1203 282 584 502 1684 . 405 621 313 240 189 177 299 652 183 331 235 . 243 556 27 192 107 4 1188 135 627 4 981 Remotely 3366 | . . . . . . . 429 . 405 274 . 98 . . . 652 44 . 82 . . 171 . . . . 1122 89 . . . Salvage Created 15396 | 19 528 336 1453 464 1032 792 2041 . 289 614 161 185 . 246 311 512 213 407 77 . 148 1396 . 530 215 . 972 456 1052 227 720 Parts 784 | 2 34 27 99 21 66 39 110 . 15 46 10 4 . 11 25 29 16 7 1 2 6 54 . 17 6 4 46 11 41 10 25 Haulers Intercepted 19 | . . . 6 . 1 . 5 . . . . . . . 1 . . . . . . 3 . . . . 1 1 1 . . Recyclers Shooed 11 | 1 1 2 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 5 5 . 8 . . . 3 . 2 4 . . . 5 . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 392 | . 17 11 35 15 21 17 30 . 9 14 3 5 . 8 9 25 6 7 3 . 10 31 . 8 6 1 20 2 24 4 51 Guns 93 | . 9 2 17 5 21 17 13 . 2 6 1 . . . . . . . . . . . . . . . . . . . . Cannons 185 | . 8 5 8 . . . 17 . 7 8 . 3 . 1 7 11 6 4 1 . 3 24 . 8 5 1 20 2 17 2 17 AOE 113 | . . 4 10 10 . . . . . . 2 2 . 7 2 13 . 3 2 . 7 7 . . 1 . . . 7 2 34 Classes Destroyed 28 | 1 5 1 3 2 2 . 3 . 1 1 1 1 . 1 . . . . . . . . . 2 . . 2 . 1 . 1 Worker 19 | . . . 5 . . . 4 . . 1 . . . . 1 . . . . . . 1 . . . . 4 1 . 1 1 Builder 13 | . . . . . . . 4 . . 4 . . . . . . 1 . . . . . . . . . 2 . 2 . . Tunneler 5 | 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 19 | . . . 6 . 1 . 5 . . . . . . . 1 . . . . . . 3 . . . . 1 1 1 . . Recycler 19 | . . 3 3 4 . . 6 . . . . . . . . . . . . . . . . . . . 1 . 2 . . Mechanic 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . . Operator 7 | . 1 . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 Watcher 24 | . 2 . 5 . 3 . 5 . . 1 . . . . 2 . . . . . . 2 . . . . 3 . 1 . . Swarmer 78 | . 3 4 18 4 3 3 5 . . 2 3 . . 3 3 13 . . . . 9 . . 1 . . . . . . 4 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Grunt 154 | . 14 7 7 1 11 4 9 . 5 8 . 2 . 3 3 5 4 6 3 . . 7 . 1 3 . 5 . 14 2 30 Brawler 13 | . . . . 1 1 . 2 . . . . 1 . . . . . . . . . 3 . 1 . . . . 1 . 3 Duelist 12 | . . . . . 1 . 2 . 1 3 . . . . . . . . . . . 1 . 1 1 . . . 1 . 1 Protector 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 43 | . . . 10 . 4 7 8 . . . . 1 . 1 1 2 2 1 . . 1 2 . . . 1 2 . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 27 | . . . . . 1 3 2 . . . . . . . . 4 . . . . . 8 . 1 . . 3 1 2 2 . Programmer 35 | . . . . . . . . . . 1 . . . 1 2 1 . . . . . 9 . . 2 . 7 . 5 . 7 Heavy 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 31 | 1 4 6 8 5 4 5 11 . 5 6 3 3 . 6 3 5 4 4 3 . 9 11 . 4 4 1 5 2 9 4 31 Combat Bots Only 31 | . 4 3 8 4 4 5 6 . 5 4 3 3 . 6 3 5 4 4 3 . 9 8 . 4 4 1 5 1 8 2 31 Max Kills in Single Turn 7 | 1 1 2 3 3 2 2 3 . 1 2 2 1 . 4 3 4 2 2 1 . 2 5 . 2 1 1 2 2 4 2 7 Gunslinging 1 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 2 2 3 . . . . . . 2 1 . 4 2 4 . 1 1 . 2 4 . . 1 . . . 3 2 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Damage Taken 13058 | . 622 331 618 178 590 187 531 . 525 411 51 262 . 131 198 777 132 87 36 . 394 662 . 101 111 21 735 302 1078 285 3702 Core 7987 | . 412 219 427 110 415 111 364 . 281 229 27 193 . 88 112 526 73 55 22 . 241 395 . 58 45 11 391 175 588 180 2239 Absorbed by Shields 6690 | . . . 188 66 222 70 182 . 136 153 19 95 . 50 76 287 49 33 13 . 141 690 . 104 118 21 737 282 1026 269 1663 Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Redirected to Core 7261 | . 282 185 372 104 366 102 342 . 263 195 27 147 . 82 106 478 73 55 22 . 241 364 . 48 45 11 364 152 568 167 2100 Regen/Repaired (Parts) 476 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 Core Remaining (%) 88 | 100 . 97 . 77 . . 75 . 85 . . . . 100 . . . . . . 59 . . . 100 . 100 . 88 . . Volleys Fired 1013 | 3 72 37 90 24 52 41 85 . 23 43 18 18 . 15 20 60 14 20 6 10 21 70 . 28 16 2 73 30 44 8 70 Largest 3 | 2 2 2 3 3 3 3 3 . 3 3 2 3 . 3 3 3 3 3 2 1 2 3 . 2 2 2 2 2 2 2 3 Hottest 212 | 70 100 110 153 76 71 81 129 . 129 138 85 195 . 191 200 200 200 204 122 90 122 212 . 125 125 126 126 126 126 126 183 Shots Fired 2089 | 6 137 65 232 43 154 115 233 . 69 103 25 42 . 28 50 103 38 35 11 10 36 114 . 36 21 3 131 51 72 14 112 Gun 754 | 6 91 14 166 37 154 115 112 . 23 33 3 . . . . . . . . . . . . . . . . . . . . Cannon 1229 | . 45 47 56 . . . 121 . 46 70 20 38 . 25 49 87 37 27 7 10 30 107 . 36 18 3 131 50 68 14 87 Launcher 103 | . . 4 8 6 . . . . . . 2 4 . 3 1 16 1 8 4 . 6 7 . . 3 . . 1 4 . 25 Special 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1722 | 3 71 29 201 37 154 115 233 . 69 103 20 24 . 13 31 44 28 13 7 . 30 90 . 36 18 3 131 50 68 14 87 Thermal 264 | 3 66 32 23 . . . . . . . 3 14 . 12 18 43 9 14 . 10 . 17 . . . . . . . . . Explosive 103 | . . 4 8 6 . . . . . . 2 4 . 3 1 16 1 8 4 . 6 7 . . 3 . . 1 4 . 25 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 51 | 2 10 9 22 13 29 20 15 . 15 14 10 8 . 9 14 32 11 14 3 10 8 14 . 9 14 4 51 13 28 7 29 Robot Miss Streak 5 | 1 4 2 3 2 4 1 3 . 1 2 1 2 . 1 4 4 2 2 . 1 5 3 . 2 1 1 2 2 3 2 3 Penetration Max 2 | . . . . . . 1 2 . 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 Secondary Targets 18 | . 1 . 3 1 7 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1332 | 3 84 44 147 29 114 64 146 . 53 62 11 30 . 22 29 56 28 10 1 9 10 80 . 18 12 2 108 22 47 10 81 Core Hits 921 | 1 31 20 75 24 48 28 69 . 17 31 11 14 . 24 16 49 9 18 7 2 14 67 . 14 18 3 70 18 57 14 152 Critical Kills 17 | . . . 1 . . . 7 . 3 3 1 1 . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 34 | . 1 . 1 . . . 16 . 9 5 . 1 . . . . . . . . . . . . . . . . . . 1 Critical Strikes 123 | . 4 1 5 . . . 27 . 12 9 2 3 . 1 3 6 3 3 . . . 16 . 1 1 . 9 2 3 3 9 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 54 | . 1 . 2 . . . 25 . 12 8 1 2 . . . . . . . . . . . . . . . . . . 3 Blast 65 | . . 1 3 . . . 2 . . 1 1 1 . 1 3 5 3 3 . . . 16 . 1 1 . 9 2 3 3 6 Melee Attacks 6 | . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70647 | 34 1208 1022 3373 972 2009 1382 4074 . 1446 1906 467 1249 . 1472 1380 3970 1246 1136 385 436 1074 6781 . 1311 1326 168 7353 1630 4880 1481 15476 Guns 9581 | 34 736 144 1847 398 2009 1330 1780 . 487 756 60 . . . . . . . . . . . . . . . . . . . . Cannons 36767 | . 472 645 682 . . . 2216 . 959 1136 276 910 . 666 1201 1881 1074 505 46 436 395 4555 . 1311 692 115 7026 1303 3002 697 4566 Explosions 23604 | . . 231 787 574 . 52 . . . . 131 339 . 806 179 2089 172 631 339 . 679 2192 . . 634 . . 257 1859 784 10869 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 695 | . . 2 57 . . . 78 . . 14 . . . . . . . . . . . 34 . . . 53 327 70 19 . 41 Kinetic 42149 | 34 563 401 2263 398 2009 1330 3996 . 1446 1892 275 556 . 400 796 1125 856 395 46 . 395 4261 . 1311 692 115 7026 1303 3002 697 4566 Thermal 5483 | . 645 388 266 . . . . . . . 61 354 . 359 405 756 343 110 . 436 . 1360 . . . . . . . . . Explosive 22320 | . . 231 787 574 . 52 . . . . 131 339 . 713 179 2089 47 631 339 . 679 1126 . . 634 . . 257 1859 784 10869 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 3 3 . . . . . 3 3 3 7 . . 1 1 1 1 1 1 6 6 6 1 . 8 . 6 . 5 Average Corruption 2 | . . . 3 3 . . . . . 3 3 3 5 . . 1 1 1 1 1 1 2 6 6 1 . 3 . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 52 Effects 179 | . . . 13 16 . . . . . . 22 11 2 . . 8 1 8 3 2 9 26 2 1 3 . 22 . 12 . 18 Message Errors 44 | . . . 2 3 . . . . . . 5 5 1 . . 3 . 2 . 1 4 5 . . . . 6 . 4 . 3 Matter Fused 49 | . . . 5 5 . . . . . . 4 3 1 . . 1 . 3 1 1 3 7 1 . 1 . 7 . 3 . 3 Heat Flow Errors 21 | . . . 1 2 . . . . . . 2 . . . . 2 . . . . . 6 1 1 . . 4 . 1 . 1 Energy Discharges 16 | . . . 1 1 . . . . . . 1 1 . . . . . 2 . . 1 2 . . . . 2 . 1 . 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Parts Fused 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 20 | . . . 2 1 . . . . . . 4 . . . . 1 1 . 1 . 1 2 . . . . 1 . 1 . 5 Data Loss (major) 7 | . . . . 1 . . . . . . 1 1 . . . 1 . . . . . 2 . . 1 . . . . . . Misfires 9 | . . . . . . . . . . . 4 1 . . . . . 1 . . . 1 . . 1 . . . 1 . . Alerts 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2254 | . 1 . 24 71 . . 59 . 4 19 17 . . 116 51 75 133 136 . . 113 339 . 14 42 23 424 45 172 12 364 Projectiles 1378 | . 1 . 3 . . . 55 . 4 19 17 . . 70 51 41 48 90 . . 25 268 . 14 42 . 321 45 113 . 151 Explosions 746 | . . . 21 71 . . . . . . . . . 46 . 34 85 46 . . 88 71 . . . . . . 59 12 213 Melee 130 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 23 103 . . . . Knockbacks 225 | . . 8 2 . . . 8 . 5 17 1 . . 3 4 9 2 1 . . . 27 . 5 5 . 63 12 16 9 28 Impact 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Kinetic 208 | . . 8 1 . . . 8 . 5 15 1 . . 3 4 9 2 1 . . . 26 . 5 5 . 56 11 16 7 25 Secondary 13 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 6 . . 2 2 Self-Inflicted Damage 1011 | . . . 40 83 . . . . . . 31 . . 59 . 130 . . . . . 92 . . . . . 33 336 24 183 Shots 24 | . . . 1 2 . . . . . . 1 . . 2 . 4 . . . . . 3 . . . . . 1 5 1 4 Rammed 18 | . . 2 5 . . . 10 . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 48 | . . 2 11 . . . 12 . . 2 . . . . . . . . . . . 2 . . . 1 9 5 1 . 3 Kicked 27 | . . . 6 . . . . . . . . . . . . . . . . . . 2 . . . 1 9 5 1 . 3 Crushed 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | 27 84 67 235 231 20 39 265 . 5 . 160 204 . 36 411 210 269 142 . . . 260 69 207 12 13 194 13 141 11 203 Average Temperature 49 | 14 28 16 47 88 9 11 46 . 3 . 87 122 . 12 43 76 130 55 . . . 83 53 31 5 8 38 8 103 11 36 Received Heat Transfer 2447 | . 369 216 175 40 258 48 93 . 136 176 . 77 . 18 12 158 62 56 15 . . 41 . 18 38 4 51 30 82 41 233 Effects 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 8 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 4 1 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 12 | . 6 . . . . . . . . . . . . 1 1 . . . . . . 1 . 3 . . . . . . . Heat Transferred 7605 | . 1739 777 444 . . . . . . . 74 407 . 640 550 1024 350 150 . 500 . 950 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Peak Influence 2132 | 5 333 246 875 412 544 1228 896 297 438 300 . . . . 246 980 800 . . . . 1031 . . . 61 821 826 1336 1240 2132 Initial 793 | . 3 87 57 340 86 351 598 297 210 229 . . . . 56 126 514 . . . . 31 . . . . 33 461 378 772 793 Average 512 | 1 218 135 434 339 348 763 615 297 313 145 . . . . 122 649 509 . . . . 360 . . . 29 221 705 1001 1021 1230 Maximum Alert Level 5 | . 1 1 3 2 2 4 3 1 2 1 . . . . 1 3 3 . . . . 3 . . . . 3 3 4 4 5 Low Security (%) 24 | 100 32 90 12 . 31 . . . . 55 . . . . 94 10 . . . . . 38 . . . 100 52 . . . . Level 1 23 | . 67 9 37 95 16 2 . 100 62 44 . . . . 5 20 . . . . . 23 . . . . 36 . 7 . . Level 2 23 | . . . 29 4 52 43 80 . 37 . . . . . . 24 92 . . . . 24 . . . . 7 37 4 . . Level 3 22 | . . . 20 . . 40 19 . . . . . . . . 44 7 . . . . 13 . . . . 3 62 62 61 63 Level 4 3 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 25 38 5 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 7 . 3 . 5 . 6 . 2 7 . . . . 3 . 3 . . . . 12 . . . . 5 3 9 1 15 Investigation 11 | . 5 . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Extermination 19 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 5 . . . . 2 . 3 . 6 Reinforcement 27 | . 2 . 1 . 1 . 2 . 2 3 . . . . 2 . . . . . . 2 . . . . 3 2 4 1 2 Assault 13 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . 2 . 6 Garrison 11 | . . . . . 3 . 2 . . 3 . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Distress Signals 29 | . 1 . 1 . 4 . 1 . . 1 . . . . 1 . . . . . . . . 1 . . 3 6 5 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 596 | . 28 12 48 12 35 17 35 . 12 21 3 5 . 10 13 23 5 11 3 . 6 37 . 32 6 1 36 19 25 13 128 Peak Tracking Total 29 | . 6 3 5 4 7 5 5 . 5 5 3 2 . 7 5 5 6 4 3 . 5 5 . 12 4 1 6 6 7 5 29 Tactical Retreats 17 | . 1 . 1 . . . 1 . 3 . . . . . 2 4 . 2 . . . . . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 35 | . 4 . . . 1 1 7 . 1 5 . . . . 2 3 3 . . . . 3 . . . . 3 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 3 . . . . . . . . . . 2 8 . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 85 | . . 4 1 4 2 7 3 . . 2 . . . 4 . 3 3 . . . . 19 . . . . 9 2 14 2 6 Max in Single Turn 5 | . . 3 1 4 1 2 1 . . 1 . . . 3 . 1 2 . . . . 5 . . . . 3 1 2 1 2 Garrison Access 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 3 . . . Garrison Relay 5 | . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 73 | . 6 . 11 . 2 5 6 1 . 3 1 . . 1 3 2 4 2 . 5 . 2 . 1 . 1 3 1 3 3 7 Terminals 54 | . 4 . 9 . 1 5 5 1 . 3 . . . 1 2 2 4 . . . . 2 . . . 1 2 . 3 3 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Total Hacks 199 | . 15 . 22 . 3 9 17 2 . 13 1 . . 3 7 7 13 6 . 18 . 12 . 1 . 9 14 2 7 4 14 Successful 115 | . 7 . 15 . 1 3 6 1 . 7 1 . . 3 2 2 6 6 . 18 . 7 . 1 . 6 8 1 4 3 7 Failed 84 | . 8 . 7 . 2 6 11 1 . 6 . . . . 5 5 7 . . . . 5 . . . 3 6 1 3 1 7 Catastrophic 18 | . . . 3 . . 1 4 . . 2 . . . . 1 . 1 . . . . 1 . . . . . . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 3 . 15 . 2 . 10 . . 8 . . 1 . 5 . 11 . . . . 9 . . . 7 8 . 2 . 8 Terminals 157 | . 13 . 19 . 2 9 15 2 . 13 . . . 3 5 7 13 . . . . 12 . . . 9 12 . 7 4 12 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 2 . . . . . . . 2 . . . . . . . . . . . 2 2 . . . Terminal Hacks 93 | . 4 . 9 . . 3 5 1 . 7 1 . . 3 . 2 6 6 . 18 . 6 . 1 . 4 5 . 4 3 5 Record 14 | . . . . . . . . . . . . . . 3 . . . 5 . 6 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 9 | . . . 2 . . . . . . . . . . . . . 1 . . 4 . . . . . 2 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 8 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . 3 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 1 . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 6 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 Unreport Threat 9 | . . . . . . . 4 . . 3 . . . . . . 1 . . . . . . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 6 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Zone Layout 15 | . 3 . 2 . . . . . . 3 . . . . . . 1 . . . . 2 . . . . 2 . 1 . 1 Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Unlock Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 15 | . 3 . 6 . . . . . . . . . . . 1 . . . . . . 1 . . . 2 2 . . . . Terminals 10 | . 1 . 3 . . . . . . . . . . . 1 . . . . . . 1 . . . 2 2 . . . . Track 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . Operators 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 . 10 . 2 3 6 . . 3 . . . 1 3 1 3 . . . . 2 . . . 1 3 1 3 2 6 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 6 . . . . . . . . . 3 1 . . . . . . . . . . 2 . . . Machine Destruction 11 | . . . . . . 6 . . . . . . . . . 3 1 . . . . . . . . . . 1 . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Total Allies 14 | . . 1 . . . 2 . . . . . . 5 . . 2 . . . . . . . . . . 1 . . 3 . Largest Group 5 | . . 1 . . . 2 1 . . . . . 5 5 . 2 . . . . . . . . . . 1 . . 3 . Highest-Rated Group 374 | . . 31 . . . 70 39 . . . . . 143 143 . 75 . . . . . . . . . . 114 . . 374 . Highest-Rated Ally 131 | . . 31 . . . 39 39 . . . . . 31 31 . 46 . . . . . . . . . . 114 . . 131 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . 4 . . . 28 4 . . . . . . 20 . 8 . . . . . . . . . . 25 . . 51 . Total Damage 4714 | . . 84 . . . 343 51 . . . . . . 312 . 155 . . . . . . . . . . 1546 . . 2223 . Kills 27 | . . 2 . . . 4 . . . . . . . 3 . 1 . . . . . . . . . . 10 . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Robot Analysis Total 8 | . . . 2 . . . . . . . . . . . . . 1 . . 4 . . . . . 1 . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . . . 1 2 2 2 . . . 1 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Turns Passed 27638 | 51 1123 995 1748 884 686 978 1939 54 237 1018 798 533 1299 1145 656 925 332 1206 533 270 949 1941 54 1034 682 198 1531 589 1319 271 1660 Spaces Moved 15932 | 41 813 554 953 520 323 569 877 37 78 540 501 310 849 705 397 527 191 767 348 174 469 849 29 494 546 157 1004 400 684 177 1049 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6438 | . 106 470 489 520 323 569 876 37 78 540 501 310 849 705 62 . . . . . . 3 . . . . . . . . . Legs 6312 | 8 . 84 294 . . . . . . . . . . . . . . . . 71 469 846 29 494 546 157 1004 400 684 177 1049 Wheels 3182 | 33 707 . 170 . . . 1 . . . . . . . 335 527 191 767 348 103 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 80 | 80 80 120 110 145 145 145 145 145 145 145 145 148 148 148 120 135 135 135 135 120 190 190 190 116 116 116 112 112 112 112 105 Average Speed 144 | 87 103 153 144 145 145 145 156 145 145 145 147 148 148 148 137 135 136 146 145 123 190 191 190 189 116 116 114 112 166 132 125 Slowest Speed 545 | 120 160 160 225 145 145 145 250 145 145 225 148 148 148 148 225 135 150 150 150 260 190 545 190 190 116 116 185 112 182 182 182 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 53 | 3 96 98 87 95 31 61 92 1 89 19 71 59 80 90 16 67 7 68 55 61 81 27 5 72 65 4 86 17 63 8 37 Regions Visited 31 Branch Regions 16 Pre-discovered Areas 10 | . 2 . 1 . . . . . . . 1 1 1 . . . . 1 . 3 . . . . . . . . . . . Known Exits Taken 25 | . . . 1 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 3 . . . . . . 4 . 4 5 . . . 3 1 . 1 . 1 . 3 . . . . . . Spaces Dug 138 | . 1 . 9 2 . 4 4 . . 9 12 . . . 3 16 . 2 2 . 13 7 . . 8 . 11 25 2 1 7 Terrain Destroyed 1973 | . 1 25 76 29 1 81 97 . 4 31 42 20 . 31 19 110 33 40 17 . 57 208 . 16 57 2 106 68 211 25 566 Melee 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 539 | . 1 1 9 . 1 8 97 . 4 31 12 7 . 7 18 21 7 18 7 . 21 54 . 16 30 2 57 49 26 6 29 AOE 1430 | . . 24 65 27 . 73 . . . . 30 13 . 24 1 89 26 22 10 . 36 154 . . 27 . 49 19 185 19 537 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Total 18757 | 49 957 628 1149 604 436 638 1256 38 149 686 540 347 891 781 469 647 229 817 362 219 490 1058 28 554 573 170 1251 488 782 200 1271 Wait 816 | . 23 4 15 48 14 1 187 . 25 59 . 14 22 26 15 9 1 24 . 2 . 81 . 10 6 3 88 45 15 5 74 Move 15898 | 40 812 553 952 519 322 568 876 36 77 539 500 309 848 704 396 524 190 766 347 173 467 848 28 493 545 156 1003 399 683 176 1049 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 38 | 1 1 . 4 2 2 . 5 . 2 1 3 . 2 . . . . . . . . . . . 1 1 6 . 1 1 5 Fast Attach 169 | 3 8 6 17 2 6 2 34 . 2 11 3 . 6 1 6 . 5 2 2 13 . 7 . 2 . . 16 . 4 1 10 Attach 9 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . 5 Detach 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Swap 127 | . 6 4 15 3 5 3 14 1 2 6 2 5 4 5 11 6 2 3 4 . 1 7 . 2 1 1 6 3 1 . 4 Drop 177 | 2 7 6 18 3 10 2 26 1 2 7 5 . 9 1 10 1 3 2 3 12 . 8 . 3 . 2 21 . 4 . 9 Fire 1013 | 3 72 37 90 24 52 41 85 . 23 43 18 18 . 15 20 60 14 20 6 10 21 70 . 28 16 2 73 30 44 8 70 Melee 6 | . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 27 | . . . 6 . . . . . . . . . . . . . . . . . . 2 . . . 1 9 5 1 . 3 Crush 21 | . . 2 5 . . . 12 . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . 24 . . . . 1 . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 423 | . 28 16 25 1 25 19 17 . 15 18 9 1 . 29 11 23 14 . . 7 . 35 . 16 4 4 24 5 28 9 40 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 8 | -11/Junkyard | Upgraded with Weapon slot (x1) 52 | -11/Junkyard | Entered Materials 69 | -10/Materials | Upgraded with Utility slot (x1) 197 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 476 | -10/Materials | Reached level 2 510 | -10/Materials | Discovered new exit (range 10) 817 | -10/Materials | Discovered new exit (range 7) 905 | -10/Materials | Discovered new exit (range 3) 1011 | -10/Materials | Upgraded with Propulsion slot (x1) 1011 | -10/Materials | Upgraded with Utility slot (x1) 1175 | -10/Materials | Entered Mines 1177 | -10/Mines | Reached level 3 1352 | -10/Mines | Escorted by a lone wolf Derelict 1457 | -10/Mines | Discovered new exit (range 16) 1536 | -10/Mines | Learned Materials trap positions 1541 | -10/Mines | Discovered new exit (range 14) 1989 | -10/Mines | Build established: Scavenger-Mutant 2137 | -10/Mines | Reached level 4 2160 | -10/Mines | Upgraded with Utility slot (x1) 2170 | -10/Mines | Entered Materials 2171 | -9/Materials | Loaded intel: 23 trap records 2172 | -9/Materials | Reached level 5 2187 | -9/Materials | Upgraded with Weapon slot (x1) 2352 | -9/Materials | Identified exit to Mines 2569 | -9/Materials | Reached level 6 2574 | -9/Materials | Upgraded with Propulsion slot (x1) 2804 | -9/Materials | Discovered new exit (range 5) 2807 | -9/Materials | Identified exit to Materials 2814 | -9/Materials | Build established: Skirmisher 3046 | -9/Materials | Discovered exit to Materials (range 10) 3126 | -9/Materials | Reached level 7 3434 | -9/Materials | Discovered exit to Materials (range 16) 3461 | -9/Materials | Reached level 8 3477 | -9/Materials | Upgraded with Utility slot (x1) 3485 | -9/Materials | Destroyed 8 combat bots 3770 | -9/Materials | First assault squad dispatched 3918 | -9/Materials | Entered Mines 3919 | -9/Mines | Assembled infested the area 4151 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4285 | -9/Mines | Discovered exit to Materials (range 14) 4369 | -9/Mines | Reached level 9 4401 | -9/Mines | Upgraded with Power slot (x1) 4762 | -9/Mines | Discovered exit to Materials (range 14) 4766 | -9/Mines | Learned Materials security intel 4802 | -9/Mines | Entered Materials 4804 | -8/Materials | Reached level 10 4926 | -8/Materials | Identified exit to Garrison 5026 | -8/Materials | Garrison activated, responded to threat 5083 | -8/Materials | Reached level 11 5118 | -8/Materials | Build established: Tank 5293 | -8/Materials | Discovered new exit (range 7) 5488 | -8/Materials | Entered Garrison 5490 | -8/Garrison | Reached level 12 5512 | -8/Garrison | Garrison Relay disabled 5514 | -8/Garrison | Triggered checkpoint 5682 | -8/Garrison | Triggered checkpoint 5733 | -8/Garrison | Discovered new exit (range 14) 5852 | -8/Garrison | Triggered checkpoint 5920 | -8/Garrison | Rescued a captive Derelict 5921 | -8/Garrison | Rescued a captive Derelict 5937 | -8/Garrison | Garrison Relay disabled 6189 | -8/Garrison | Identified exit to Materials 6242 | -8/Garrison | Phase Generator disabled 6323 | -8/Garrison | Reached level 13 6353 | -8/Garrison | Build established: Scavenger-Tank 6354 | -8/Garrison | Triggered checkpoint 6397 | -8/Garrison | Garrison Relay disabled 6422 | -8/Garrison | Discovered exit to Materials (range 14) 6466 | -8/Garrison | Entered Materials 6466 | -8/Materials | Accompanied by 1 ally 6574 | -8/Materials | Garrison activated, responded to threat 7330 | -8/Materials | Discovered new exit (range 16) 7353 | -8/Materials | Identified exit to Factory 7596 | -8/Materials | Build established: Tank 7666 | -8/Materials | First assault squad dispatched 7774 | -8/Materials | Reached level 14 7867 | -8/Materials | Discovered exit to Factory (range 12) 8377 | -8/Materials | Discovered exit to Factory (range 13) 8405 | -8/Materials | Entered Factory 8406 | -7/Factory | Identified exit to Storage 8459 | -7/Factory | Identified exit to DSF 8459 | -7/Factory | Entered DSF 8461 | -7/DSF | Reached level 15 8513 | -7/DSF | Additional patrols routed to DSF 8542 | -7/DSF | Core integrity fell below 50% 8613 | -7/DSF | Sterilization system engaged 8633 | -7/DSF | Ambient heat levels rising (+10) 8648 | -7/DSF | Ambient heat levels rising (+10) 8651 | -7/DSF | Discovered new exit (range 15) 8663 | -7/DSF | Ambient heat levels rising (+10) 8678 | -7/DSF | Ambient heat levels rising (+10) 8681 | -7/DSF | Build established: Hacker-Tank 8693 | -7/DSF | Ambient heat levels rising (+10) 8694 | -7/DSF | Identified exit to Factory 8696 | -7/DSF | Entered Factory 8698 | -6/Factory | Reached level 16 8797 | -6/Factory | Upgraded with Propulsion slot (x1) 8988 | -6/Factory | Reached level 17 9033 | -6/Factory | Identified exit to Lower Caves 9385 | -6/Factory | Garrison activated, responded to threat 9714 | -6/Factory | Entered Lower Caves 9716 | -6/Lower Caves | Reached level 18 9725 | -6/Lower Caves | Met a Warlord Commander 9726 | -6/Lower Caves | Learned location of Warlord (-4) 9740 | -6/Lower Caves | Found Encrypted Comm Array 9794 | -6/Lower Caves | Encountered a Warlord checkpoint 10235 | -6/Lower Caves | Learned Factory stockpile data 10355 | -6/Lower Caves | Build established: Hacker-Mutant 10448 | -6/Lower Caves | Discovered new exit (range 12) 10511 | -6/Lower Caves | Identified exit to Lower Caves 10512 | -6/Lower Caves | Entered another Lower Caves area 10520 | -6/Lower Caves | Discovered new exit (range 11) 10525 | -6/Lower Caves | Encountered a Warlord checkpoint 10533 | -6/Lower Caves | Identified exit to Factory 10638 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10944 | -6/Lower Caves | Identified exit to Zion 10968 | -6/Lower Caves | Spotted B-75 Beast 10991 | -6/Lower Caves | Destroyed B-75 Beast 11045 | -6/Lower Caves | Entered Zion 11088 | -6/Zion | Found Prototype Launcher 11088 | -6/Zion | Identified Rocket Array 11096 | -6/Zion | Found Prototype Launcher 11096 | -6/Zion | Identified Gui. Missile Launcher 11156 | -6/Zion | System corruption cleaned by Quarantine Array 11257 | -6/Zion | Received a hallucinogenic algorithm 11309 | -6/Zion | Discovered new exit (range 16) 11510 | -6/Zion | Build established: Hacker-Tank 11775 | -6/Zion | Given the Hacking Drone Bay 11829 | -6/Zion | Given A8's code to call for help 11957 | -6/Zion | Learned location of 1 exit from Lower Caves 11962 | -6/Zion | Learned Factory stockpile data 11982 | -6/Zion | Gained Derelict followers 12078 | -6/Zion | Found Prototype Device 12092 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12341 | -6/Zion | Identified exit to Proximity Caves 12344 | -6/Zion | Entered Proximity Caves 12344 | -5/Proximity Caves | Accompanied by 5 allies 12346 | -5/Proximity Caves | Reached level 19 12369 | -5/Proximity Caves | Upgraded with Power slot (x1) 12698 | -5/Proximity Caves | Build established: Hacker-Skirmisher 12762 | -5/Proximity Caves | Learned Factory emergency access door positions 12815 | -5/Proximity Caves | Attracted the attention of an 0b10 base 12866 | -5/Proximity Caves | Reached level 20 12941 | -5/Proximity Caves | Learned 8 Factory zone layouts 13016 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13316 | -5/Proximity Caves | Build established: Hacker-Tank 13316 | -5/Proximity Caves | Discovered exit to Factory (range 6) 13489 | -5/Proximity Caves | Entered Factory 13490 | -5/Factory | Identified exit to Factory 13490 | -5/Factory | Identified exit to Extension 13526 | -5/Factory | Reached level 21 13589 | -5/Factory | Discovered exit to Factory (range 7) 13597 | -5/Factory | Upgraded with Utility slot (x1) 14144 | -5/Factory | Identified exit to Garrison 14145 | -5/Factory | Entered Garrison 14220 | -5/Garrison | Triggered checkpoint 14261 | -5/Garrison | Garrison Relay disabled 14404 | -5/Garrison | Triggered checkpoint 14456 | -5/Garrison | Reached level 22 14473 | -5/Garrison | Discovered new exit (range 12) 14600 | -5/Garrison | Triggered checkpoint 14610 | -5/Garrison | Core integrity fell below 50% 14651 | -5/Garrison | Build established: Hacker-Mutant 14655 | -5/Garrison | Garrison Relay disabled 14713 | -5/Garrison | Rescued a captive Derelict 14714 | -5/Garrison | Rescued a captive Derelict 14790 | -5/Garrison | Discovered new exit (range 13) 14807 | -5/Garrison | Identified exit to Factory 14808 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14923 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15043 | -5/Garrison | Discovered exit to Factory (range 13) 15070 | -5/Garrison | Entered Factory 15112 | -5/Factory | Discovered exit to Factory (range 10) 15178 | -5/Factory | Identified exit to Upper Caves 15228 | -5/Factory | Build established: Hacker-Gunner 15402 | -5/Factory | Entered Upper Caves 15404 | -5/Upper Caves | Reached level 23 15404 | -5/Upper Caves | Upgraded with Utility slot (x1) 15613 | -5/Upper Caves | Learned Extension stockpile data 15613 | -5/Upper Caves | Learned Armory terminal intel 15866 | -5/Upper Caves | Encountered a Warlord checkpoint 16091 | -5/Upper Caves | Build established: Hacker-Mutant 16150 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16406 | -5/Upper Caves | Learned location of 1 exit from Factory 16589 | -5/Upper Caves | Discovered new exit (range 13) 16606 | -5/Upper Caves | Identified exit to Upper Caves 16608 | -5/Upper Caves | Entered another Upper Caves area 16619 | -5/Upper Caves | Encountered a Warlord checkpoint 16621 | -5/Upper Caves | Discovered exit to Factory (range 15) 16936 | -5/Upper Caves | Learned location of 2 exits from Factory 17131 | -5/Upper Caves | Discovered new exit (range 7) 17140 | -5/Upper Caves | Identified exit to Zhirov 17141 | -5/Upper Caves | Entered Zhirov 17143 | -5/Zhirov | Discovered new exit (range 3) 17165 | -5/Zhirov | Met Zhirov 17197 | -5/Zhirov | Learned location of Quarantine (-2) 17197 | -5/Zhirov | Learned location of Command (-1) 17209 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17238 | -5/Zhirov | Found Alien Artifact 17238 | -5/Zhirov | Identified Integrated Reactor 17238 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17409 | -5/Zhirov | Identified exit to Proximity Caves 17411 | -5/Zhirov | Entered Proximity Caves 17691 | -4/Proximity Caves | Build established: Hacker-Gunner 17751 | -4/Proximity Caves | Crushed by falling debris 17773 | -4/Proximity Caves | Learned location of 1 exit from Research 17794 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18033 | -4/Proximity Caves | Build established: Hacker-Mutant 18044 | -4/Proximity Caves | Reached level 24 18099 | -4/Proximity Caves | Destroyed 9 combat bots 18235 | -4/Proximity Caves | Discovered exit to Factory (range 9) 18262 | -4/Proximity Caves | Learned Research interactive machine intel 18360 | -4/Proximity Caves | Entered Factory 18361 | -4/Factory | Identified exit to Armory 18362 | -4/Factory | Identified exit to Upper Caves 18362 | -4/Factory | Identified exit to Research 18502 | -4/Factory | Build established: Hacker-Gunner 18869 | -4/Factory | Reached level 25 18942 | -4/Factory | Garrison activated, responded to threat 19129 | -4/Factory | Upgraded with Utility slot (x1) 19154 | -4/Factory | Found Hvy. Reactive Plating 19238 | -4/Factory | Found Hvy. Insulated Plating 19287 | -4/Factory | Discovered exit to Research (range 11) 19694 | -4/Factory | Build established: Hacker-Mutant 19762 | -4/Factory | Discovered exit to Research (range 7) 19900 | -4/Factory | First assault squad dispatched 20075 | -4/Factory | Destroyed 8 combat bots 20201 | -4/Factory | Reached level 26 20271 | -4/Factory | Upgraded with Propulsion slot (x1) 20301 | -4/Factory | Entered Upper Caves 20304 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 20305 | -4/Upper Caves | Identified exit to Warlord 20355 | -4/Upper Caves | Entered Warlord 20418 | -4/Warlord | System corruption cleaned by Quarantine Array 20801 | -4/Warlord | Warlord's base attacked by MAIN.C 20927 | -4/Warlord | Met Warlord 21151 | -4/Warlord | Warlord forces counterattacked 21157 | -4/Warlord | P-70 Sage assimilated allied KB-F4A(Y) 21164 | -4/Warlord | Spotted B-90 Cyclops 21170 | -4/Warlord | Spotted B-86 Titan 21184 | -4/Warlord | Destroyed B-86 Titan 21250 | -4/Warlord | Spotted Striker 21255 | -4/Warlord | Destroyed Striker 21266 | -4/Warlord | Spotted Striker 21274 | -4/Warlord | Destroyed Striker 21291 | -4/Warlord | Discovered new exit (range 15) 21386 | -4/Warlord | Identified exit to Proximity Caves 21389 | -4/Warlord | Entered Proximity Caves 21396 | -3/Proximity Caves | Reached level 27 22063 | -3/Proximity Caves | Discovered exit to Research (range 7) 22071 | -3/Proximity Caves | Entered Research 22072 | -3/Research | Identified exit to Testing 22073 | -3/Research | Loaded intel: 42 interactive machine locations 22124 | -3/Research | Build established: Hacker-Gunner 22269 | -3/Research | Entered Testing 22271 | -3/Testing | Reached level 28 22303 | -3/Testing | Identified exit to Research 22458 | -3/Testing | Found Gamma Bomb Array 22473 | -3/Testing | Found Prototype Processor 22473 | -3/Testing | Identified Exp. Target Analyzer 22578 | -3/Testing | Found Prototype Hackware 22578 | -3/Testing | Identified System Mapper 22646 | -3/Testing | Found Prototype Device 22646 | -3/Testing | Identified Exp. Thermal Shield 22663 | -3/Testing | Spotted Striker 22664 | -3/Testing | Spotted Striker 22672 | -3/Testing | Destroyed Striker 22687 | -3/Testing | Destroyed Striker 22706 | -3/Testing | Spotted Alpha 7 22723 | -3/Testing | Destroyed Alpha 7 22765 | -3/Testing | Stole the SGEMP Prototype 23168 | -3/Testing | Reached level 29 23213 | -3/Testing | Upgraded with Utility slot (x1) 23232 | -3/Testing | Found Prototype Launcher 23232 | -3/Testing | Identified Adv. Micro-nuke Launcher 23288 | -3/Testing | Spotted PL-2QSVRH8JZT 23297 | -3/Testing | Rewired PL-2QSVRH8JZT 23336 | -3/Testing | Found Prototype Launcher 23336 | -3/Testing | Identified Tactical Quantum Warhead 23438 | -3/Testing | Found Prototype Device 23438 | -3/Testing | Identified AEGIS Remote Shield 23535 | -3/Testing | Scanned by Researcher 23748 | -3/Testing | Destroyed PL-2QSVRH8JZT 23800 | -3/Testing | Entered Research 23800 | -2/Research | Warlord forces began assault on 0b10 23802 | -2/Research | Reached level 30 23825 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 23825 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 23910 | -2/Research | Research machine network offline 24014 | -2/Research | Spotted B-90 Cyclops 24023 | -2/Research | Destroyed B-90 Cyclops 24364 | -2/Research | Discovered new exit (range 13) 24364 | -2/Research | Spotted B-90 Cyclops 24388 | -2/Research | Identified exit to Quarantine 24389 | -2/Research | Entered Quarantine 24391 | -2/Quarantine | Reached level 31 24400 | -2/Quarantine | Upgraded with Weapon slot (x1) 24496 | -2/Quarantine | Found Alien Impact Weapon 24496 | -2/Quarantine | Identified Core Stripper 24577 | -2/Quarantine | Destroyed 8 combat bots 24585 | -2/Quarantine | Core integrity fell below 50% 25182 | -2/Quarantine | First assault squad dispatched 25497 | -2/Quarantine | Reached level 32 25640 | -2/Quarantine | Found Alien Artifact 25640 | -2/Quarantine | Identified Terrabomb 25640 | -2/Quarantine | Used Terrabomb 25692 | -2/Quarantine | Discovered new exit (range 15) 25707 | -2/Quarantine | Identified exit to Access 25708 | -2/Quarantine | Entered Access 25709 | -1/Access | Loaded intel: 116 machine locations 25709 | -1/Access | Loaded intel: 88 trap records 25709 | -1/Access | Identified exit to Surface 25709 | -1/Access | Discovered exit to Surface (range 212) 25709 | -1/Access | Identified exit to Command 25709 | -1/Access | Discovered exit to Command (range 108) 25710 | -1/Access | Reached level 33 25710 | -1/Access | Delivered the SGEMP Prototype to Zhirov 25710 | -1/Access | Zhirov transferred Access data 25844 | -1/Access | Spotted B-99 Colossus 25875 | -1/Access | Allies destroyed B-99 Colossus 25880 | -1/Access | Found Hvy. Reflective Plating 25882 | -1/Access | Reached level 34 25979 | -1/Access | Entered Command 26176 | -1/Command | Upgraded with Propulsion slot (x1) 26225 | -1/Command | Spotted B-99 Colossus 26231 | -1/Command | Disengaged cave seal 26231 | -1/Command | Derelicts emerged from the dark tunnel 26232 | -1/Command | Welcomed Warlord to Command 26232 | -1/Command | Reached level 35 26273 | -1/Command | Phase Generator disabled 26312 | -1/Command | Disengaged cave seal 26312 | -1/Command | Derelicts emerged from the dark tunnel 26452 | -1/Command | Spotted Combat Programmer 26453 | -1/Command | Spotted M Guard 26453 | -1/Command | Spotted M Guard 26456 | -1/Command | Spotted Combat Programmer 26465 | -1/Command | Core integrity fell below 50% 26466 | -1/Command | Warlord commented on Warlord statues 26477 | -1/Command | Core integrity fell below 20% 26491 | -1/Command | Destroyed Combat Programmer 26492 | -1/Command | All MAIN.C guards destroyed 26519 | -1/Command | P-80 Master assimilated allied Y8-NL1(h) 26755 | -1/Command | First assault squad dispatched 27025 | -1/Command | P-80 Master assimilated allied IY-VZN(m) 27080 | -1/Command | Destroyed 31 combat bots 27131 | -1/Command | Repaired Lyr. Heavy Armor Plating 27323 | -1/Command | Build established: Hacker-Skirmisher 27351 | -1/Command | Reached level 36 27384 | -1/Command | Destroyed 10 combat bots 27611 | -1/Command | Spotted Alpha 7 27611 | -1/Command | Spotted Striker 27611 | -1/Command | Spotted Executioner 27611 | -1/Command | Spotted Executioner 27611 | -1/Command | Spotted Alpha 7 27611 | -1/Command | Spotted Striker 27611 | -1/Command | Spotted Executioner 27611 | -1/Command | Spotted Executioner 27614 | -1/Command | Spotted B-99 Colossus 27614 | -1/Command | Spotted B-99 Colossus 27628 | -1/Command | High security lockdown imminent 27632 | -1/Command | Destroyed Executioner 27633 | -1/Command | Warlord destroyed during the assault 27639 | -1/Command | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- 27635_ HV Slug penetrates Executioner. 27635_ Executioner suffers critical hit (Destroy). 27635_ Destroyed Prototype Device. 27635_ B-99 Colossus suffers critical hit (Destroy). 27636_ B-99 Colossus activates siege mode. 27636_ Slug penetrates Wall. 27636_ Penetrated by Slug. 27636_ Slug penetrates Wall. 27636_ Penetrated by Slug. 27636_ Slug penetrates Wall. 27638_ Penetrated by Slug. 27638_ Slug penetrates Wall. 27639_ Executioner knocked back. 27639_ Executioner Exp. Heat Sink blasted off. 27639_ Executioner knocked back. 27639_ HV Slug penetrates Executioner. 27639_ HV Slug penetrates B-99 Colossus. 27639_ B-99 Colossus suffers critical hit (Destroy). 27639_ Penetrated by Slug. 27639_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????###???????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ?????????????? | | ???????????????????????????????? ??????????????? | | ??????????????????????????????? ???????????????? | | ????????????????????####?????? ????????????????? | | ????????????????????? ;######;####+########?????? | | ?##+##################;; ?????? | | ?# = #???????? | | ?# * #???????? | | ?# ###########""##%= #???????? | | ?# #?????????##### @ #### #???????? | | ?# #?????????????#%=% ####### #??# ######### | | ?# ! #????????????#;/;;;#??????????? " | | ?# #????????????#^7^ #??????????????## | | ?# #????????????# % ;#?????????????# | | ## #???????????? 7 BB #???????????????# | | # #???????????# !BB;#???????????????# | | # #???????????# ^E^ #???????????????# | | ## *% +???????????##^^BB ##???????????????# | | #####???????????? [EBB ^ ????????????????# | | # ##???????????????? ^ ^ % #????????????????#### | | #???????????????# ^ ???? ?????????? | | ##???????????????## ^#???## #???????? | | # %*##???????????????? ???# #?????? | | ## %[#???????????????? ???# % #????? | | * %[%#???????????????? ^ ^???# ##???? | | " %! #???????????????? """""" ??# % #???? | | !*%! #??????????????? ??????^ ??# % #???? | | % %%##??????????????? ?????? ??# ##??? | | ! % #??? ???????????? ??????????# ## ##??? | | %% #?? ? ??? #???????????????# # # ???? | | # #?? "" #???????????????#% # #???? | | # #??"""" ????????????????## #???? | | ## ? """" ??????????????????# #???? | | ?#*%#? "" ????#???????????????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 80 Energy Capacity 950 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EX 20 Resistance: EM 30 Power Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 15 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Myomer Leg | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Stripper Terrabomb Achievements -------------- Corridor Of Doom Special Delivery Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Acc Com Levels Raised 35 | . 1 2 4 1 2 2 1 . 1 2 1 . . 2 1 1 . 1 . . 1 2 . . 1 . 2 1 2 2 2 XP Earned 55765 | 3000 2550 2376 6353 948 3941 2213 1376 1049 1355 2899 549 532 244 2518 1674 1688 581 342 198 152 1322 2678 118 556 1088 1069 2396 1981 2057 2905 3057 XP Spent 55390 | 870 2950 3655 6025 960 3500 1500 2655 . . 4660 1250 440 . 1500 2975 800 . 2225 . . . 4400 . . 1100 . 3400 900 1625 . 8000 Upgrades 115 | 4 7 16 11 3 4 4 7 . . 8 1 2 . 3 4 2 . 2 . . . 4 . . 1 . 2 4 3 . 23 Power Slot 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 5 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Utility Slot 8 | . 2 1 1 . . . . . . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . Weapon Slot 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Core Integrity 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Heat Dissipation 11 | 2 . 1 . 1 . . 2 . . 2 . 2 . . 1 . . . . . . . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter Storage 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Mass Support 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 Inventory Capacity 6 | 1 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Sight Range 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sensor Range 15 | . . 11 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Hack Attack % 4 | . . . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Hack Defense % 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . KI Damage % 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . EX Damage % 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Protomatter Created 3898 | . 237 176 297 4 331 204 285 . 147 167 53 8 . 104 133 116 99 37 36 83 . 437 . 70 22 70 156 . 233 42 351 Integrity Restored 8641 | . 533 311 482 12 567 332 304 . 342 375 153 24 . 621 198 483 288 . . 133 . 747 . 339 60 75 480 105 588 171 918 Core 6587 | . 412 205 402 12 552 111 217 . 342 283 59 24 . 257 112 471 128 . . 77 . 636 . 58 45 11 391 105 588 171 918 Parts 2054 | . 121 106 80 . 15 221 87 . . 92 94 . . 364 86 12 160 . . 56 . 111 . 281 15 64 89 . . . . Protomatter Decayed 5101 | . 55 46 118 10 96 150 226 . . 40 . . . . 63 53 . 37 . . . 177 . 757 1 44 212 1500 286 59 1171 Game ------ Seed CannonForceLauncher Manual? 0 Play Time 04:51:50 Cumulative 110.2 hours Start 2023.03.25 @ 22:04:42 End 2023.03.26 @ 22:26:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f07d118e-332d-461a-af39-7d25d87d6d11