Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.16 @ 16:00:40 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (848) 848 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3428 Bonus ------- None Cogmind --------- Core Integrity 494/700 Matter 80/300 Energy 190/200 System Corruption 4% Temperature Cool (0) Movement Rolling (90) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (5) --- Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Medium Storage Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Micro Nuclear Core Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Scrap Engine Medium Storage Unit Advanced Terrain Scan Processor > --- WEAPON ----------- Improved Spread Laser > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Rocket Launcher Missile Launcher [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Device Scrap Engine Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 3 | . . 1 1 1 Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 42 | 6 1 10 13 12 Power 7 | 1 . 1 2 3 Engine 4 | 1 . 1 2 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 19 | 2 . 6 6 5 Treads 10 | 2 . 5 3 . Leg 4 | . . 1 3 . Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 1 4 2 Device 1 | . . . . 1 Storage 2 | 1 . . 1 . Processor 2 | . 1 . . 1 Hackware 1 | . . . 1 . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 7 | 2 . 2 1 2 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . . 13 4 Power 1 | . . . . 1 Propulsion 8 | . . . 6 2 Utility 5 | . . . 5 . Weapon 3 | . . . 2 1 Highest Loss Streak 6 | . . . 6 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 96 92 88 53 Engine 9 | . 14 11 9 2 Core 1 | . . . . 8 Treads 20 | . 28 29 18 . Leg 7 | . . 3 12 6 Wheel 1 | . . . . 13 Storage 9 | . 14 11 9 7 Processor 5 | . 10 11 . 1 Hackware 2 | . . . 5 . Protection 7 | . . 4 14 . Energy Gun 5 | . 14 10 2 . Ballistic Gun 12 | . 14 11 15 3 Naked Turns . | . . . . . Heaviest Build 30 | 13 13 21 30 25 Greatest Support 80 | 40 40 60 80 62 Greatest Overweight (x) 8 | . . . 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 6 6 8 10 10 Average Carried 6 | 3 6 6 8 4 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 6 6 8 10 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 781 | 125 20 327 309 . Remotely . | . . . . . Salvage Created 1033 | . 31 423 544 35 Parts 75 | . 6 34 31 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 3 13 13 3 Guns 29 | . 3 13 13 . AOE 3 | . . . . 3 Classes Destroyed 8 | . 1 4 3 . Worker 1 | . . 1 . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Swarmer 17 | . 3 7 7 . Grunt 10 | . . 3 4 3 Brawler 1 | . . 1 . . Sentry 4 | . . 2 2 . Best Kill Streak 5 | . 3 4 5 3 Combat Bots Only 5 | . 3 4 5 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2504 | . 159 422 1442 481 Core 498 | . 46 41 205 206 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 81 89 62 . Volleys Fired 89 | . 7 29 46 7 Largest 2 | . 2 2 2 1 Hottest 79 | . 60 79 79 36 Shots Fired 167 | . 14 57 89 7 Gun 160 | . 14 57 89 . Cannon . | . . . . . Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 104 | . 7 29 68 . Thermal 56 | . 7 28 21 . Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 5 14 15 6 Robot Miss Streak 3 | . 3 3 3 1 Penetration Max . | . . . . . Secondary Targets 5 | . 1 2 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 117 | . 8 41 62 6 Core Hits 53 | . 3 20 23 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2192 | . 141 538 919 594 Guns 1589 | . 141 534 914 . Cannons . | . . . . . Explosions 594 | . . . . 594 Melee . | . . . . . Ramming 9 | . . 4 5 . Kinetic 1004 | . 86 251 667 . Thermal 585 | . 55 283 247 . Explosive 594 | . . . . 594 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 . . 4 Average Corruption 1 | . 1 . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . . . 20 Projectiles . | . . . . . Explosions 20 | . . . . 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 66 | . . . . 66 Shots 1 | . . . . 1 Rammed 2 | . . 2 . . Targets Rammed 4 | . . 2 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 335 | . . 105 335 47 Average Temperature 95 | . . 38 131 29 Received Heat Transfer 930 | . . 66 630 234 Effects 1 | . . . 1 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1487 | . 125 733 629 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 379 | . 81 379 270 111 Initial 81 | . . 33 81 62 Average 128 | . 30 169 159 81 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 73 | 100 100 58 63 100 Level 1 26 | . . 41 36 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 2 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 3 19 22 3 Peak Tracking Total 7 | . 3 5 7 3 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 2 2 2 . Terminals 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 4 3 . Successful 6 | . 2 2 2 . Failed 4 | . 1 2 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 10 | . 3 4 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 2 1 . Robot Analysis 2 | . 1 1 . . Prototype ID Bank 2 | . 1 1 . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1582 | 77 188 450 653 214 Spaces Moved 820 | 41 104 190 329 156 Core 3 | 2 . . . 1 Treads 530 | 39 104 190 197 . Legs 202 | . . . 132 70 Wheels 85 | . . . . 85 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 90 Average Speed 143 | 154 160 160 144 107 Slowest Speed 450 | 160 160 160 240 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 6 22 21 28 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . . . 22 Melee . | . . . . . Projectile . | . . . . . AOE 22 | . . . . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1051 | 52 111 278 416 194 Wait 63 | . . 43 12 8 Move 816 | 40 103 189 328 156 Hop . | . . . . . Pick Up 15 | 6 . . 8 1 Fast Attach 23 | 6 1 2 6 8 Attach 8 | . . 2 3 3 Detach 4 | . . 1 . 3 Swap 11 | . . 6 4 1 Drop 18 | . . 4 7 7 Fire 89 | . 7 29 46 7 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 422 | -9/Materials | Discovered new exit (range 7) 698 | -9/Materials | Discovered new exit (range 11) 716 | -9/Materials | Entered another Materials area 716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 836 | -8/Materials | Lost 6 parts (4n2u) 849 | -8/Materials | Build established: Scavenger-Mutant 1353 | -8/Materials | Discovered new exit (range 14) 1369 | -8/Materials | Entered Factory 1369 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1372 | -7/Factory | Found Scrap Engine 1378 | -7/Factory | Lost 6 parts (2n3u1w) 1505 | -7/Factory | Lost 4 parts (1p2n1w) 1583 | -7/Factory | Self-destructed Last Messages --------------- 01493_ U-05 Engineer lays Concrete. 01501_ U-05 Engineer builds a Wall. 01503_ Acquired Mic. Nuclear Core. 01504_ Dropped Mic. Nuclear Core. 01513_ Acquired Arm. Wheel. 01522_ Acquired Adv. Terrain Scan Processor. 01525_ U-05 Engineer lays Concrete. 01543_ U-05 Engineer builds a Wall. 01545_ U-05 Engineer lays Concrete. 01548_ U-05 Engineer builds a Wall. 01549_ U-05 Engineer lays Concrete. 01551_ U-05 Engineer builds a Wall. 01558_ U-05 Engineer lays Concrete. 01573_ K-01 Serf collects debris. 01577_ Acquired Prototype Energy Gun. 01577_ Identified Imp. Spread Laser. 01577_ Malfunction: System corrupted (+4). 01581_ Dropped Faulty Imp. Spread Laser. 01582_ Scrap Engine consumes Faulty Imp. Spread Laser. 01583_ Discarded Scrap Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????#????????? | | ?????????????????????????# ???????? | | ???????####+?????????????# ####???? | | ??????? ?????????????? #???? | | ???????? ??????########+# #???? | | ???????? ??????# # #???? | | ????????? ] ??????# """ @ + #???? | | ????????? ??????# """ ## #???? | | ?????????? #???### """ ## #???? | | ?????????? ??? + ## #???? | | ??????#####+##??# # *** ## #???? | | ??????#! #??# # *** ## #???? | | #####?# #### # ** !## #???? | | ? ## """ # # # ## #???? | | ? + """ #### ########### #???? | | ? ## """ + #???? | | ?# ## # ##+#####+##### | | ?# ###### # ## # | | ?# # #### ## # | | ?# #! #??# # # | | ?# # ####! ! ## # | | ?# # + ! # # | | ?# # #### ! # # | | ?# + #""" + # | | ?# # #"Y # # | | ?# ######""" ! # # | | ###+########## # | | + # # | | """"" ##### # # | | / """"" #???# # # | | """ #???# ############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyImpulseThruster Manual? 0 Play Time 00:11:44 Cumulative 509.5 hours Start 2022.09.16 @ 15:50:00 End 2022.09.16 @ 16:00:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 576 Rogue 575 Adventurer 0 Explorer 1 Win Type - Total 19 Types 13/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7b30528-4436-4b9a-82e9-07009990b56a