Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.22 @ 04:20:09 Player: Cracklepappy Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (216) 1080 Value Destroyed (6703) 6703 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (1310) 1310 TOTAL SCORE: 16613 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 513 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1660 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Assembled Focal Cannon > --- INVENTORY (5) ---- Experimental Heat Sink GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Improved Treads Medium Treads Armored Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Large Storage Unit Assembled Biocell Array Enhanced Optical Array Improved Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Improved Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Enhanced Fission Core Zionite Light DM Reactor Experimental Heat Sink Experimental Heat Sink Improved Energy Well Zionite Biocell Zionite Biocell Supersonic Drone Bay GOLEM Unit GOLEM Unit Assault Rifle Long-range Missile Launcher Powered Hammer [Rating: 121] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Slots Evolved 10 | . . . . 4 . 2 . . . . . . 2 . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . 2 . 1 . . . . . . . . . . . . . . Utility 4 | . . . . 1 . . . . . . . . 2 . . . . . 1 . Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Parts Attached 217 | 8 17 5 14 38 16 20 5 5 4 6 . 10 8 4 2 . 40 2 10 3 Power 15 | 1 1 . 1 3 1 1 . . . . . 2 2 1 . . 2 . . . Engine 7 | 1 1 . 1 1 1 . . . . . . . 1 1 . . . . . . Core 6 | . . . . 2 . 1 . . . . . 2 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 . . . Propulsion 30 | 3 1 . 2 14 5 2 . . . . . . . . . . . . 3 . Treads 21 | 2 1 . 2 10 4 . . . . . . . . . . . . . 2 . Leg 4 | . . . . 3 . . . . . . . . . . . . . . 1 . Wheel 2 | 1 . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . 1 2 . . . . . . . . . . . . . . Utility 52 | 2 3 . 1 7 1 8 4 . . . . . 4 2 . . 16 . 3 1 Device 15 | 1 . . . . . 2 4 . . . . . 1 . . . 6 . 1 . Storage 11 | 1 2 . . 2 1 1 . . . . . . . . . . 1 . 2 1 Processor 7 | . 1 . 1 1 . 2 . . . . . . 1 1 . . . . . . Hackware 5 | . . . . . . 2 . . . . . . 2 1 . . . . . . Protection 14 | . . . . 4 . 1 . . . . . . . . . . 9 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 12 5 10 14 9 9 1 5 4 6 . 8 2 1 2 . 22 2 4 2 Energy Gun 6 | . 1 1 . . 2 2 . . . . . . . . . . . . . . Energy Cannon 18 | . . . . . 2 1 . 1 1 . . 1 . 1 . . 11 . . . Ballistic Gun 25 | 2 3 . . 6 2 . 1 1 . . . . 2 . . . 3 1 3 1 Ballistic Cannon 19 | . 7 3 5 3 1 . . . . . . . . . . . . . . . Launcher 20 | . . 1 . 2 2 1 . . 1 3 . 3 . . 1 . 4 1 1 . Special Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Impact Weapon 22 | . . . . . . 5 . 2 2 3 . 4 . . 1 . 4 . . 1 Slashing Weapon 7 | . . . 4 3 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 6 . . . . . . . . . . . 7 . 1 . Parts Lost 26 | . . . 4 . 1 . . . . . . . 1 . 2 . 4 . 1 13 Power 4 | . . . 2 . . . . . . . . . 1 . . . . . . 1 Propulsion 5 | . . . 1 . . . . . . . . . . . . . . . 1 3 Utility 12 | . . . 1 . . . . . . . . . . . 2 . 4 . . 5 Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . 4 Highest Loss Streak 12 | . . . 2 . 1 . . . . . . . 1 . 2 . 2 . 1 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 86 | . 100 100 99 93 90 66 81 80 81 81 81 81 82 76 69 68 66 81 84 61 Engine 5 | . 14 14 13 . 9 . . . . . . . . . 5 6 . . . . Core 2 | . . . . 8 . 5 6 6 6 6 6 6 4 . . . . . . . Treads 13 | . 28 28 28 21 17 . . . . . . . . . . . . . 9 6 Leg 1 | . . . . 6 . . . . . . . . . . . . . . 8 12 Wheel 1 | . . . . 3 9 . . . . . . . . . . . . . . . Flight 5 | . . . . . . 11 12 12 12 12 12 12 11 11 11 12 12 12 5 . Device 2 | . . . . . . 1 6 6 6 6 6 6 5 3 . . . 18 9 4 Storage 9 | . 14 14 14 9 9 6 6 6 6 6 6 6 5 5 5 6 6 6 7 9 Processor 10 | . 13 14 14 9 9 11 12 12 12 12 12 12 11 11 11 12 8 6 5 2 Hackware 5 | . . . . . . 8 12 12 12 12 12 12 21 23 20 18 8 6 5 2 Protection 2 | . . . . 8 9 3 . . . . . . . . . . 7 . . . Ballistic Gun 5 | . 4 . . 8 8 4 2 5 . . . . 1 9 . . 6 18 16 1 Ballistic Cannon 11 | . 22 23 26 17 14 . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 9 21 18 24 24 25 24 20 11 11 12 7 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 11 31 31 31 58 81 81 28 28 28 28 28 28 29 39 29 29 48 29 104 107 Greatest Support 76 | 40 40 40 40 62 28 29 29 29 29 29 29 29 29 29 29 29 29 29 76 76 Greatest Overweight (x) 6 | . . . . 4 3 2 . . . . . . . 6 . . 1 . 1 1 Average Overweight (x) . | . . . . . 2 . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 12 | 7 11 15 15 15 16 10 10 10 10 10 10 10 10 10 10 10 10 10 14 12 Most Carried 20 | 8 15 15 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Carried 12 | 7 10 14 14 14 15 10 10 9 10 10 10 10 9 9 9 10 9 10 14 12 Final Capacity 20 | 8 15 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 Final Carried 20 | 8 15 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 Class Distribution -------------------- 40% | Mutant 30% | Hacker-Mutant 20% | Gunner 4% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Golem | -5/Factory Golem | -5/Waste Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Matter Collected 5582 | 322 538 100 576 1030 909 224 36 52 98 130 . 240 75 124 86 17 666 29 330 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7569 | 203 495 188 365 1009 1172 443 102 176 165 140 . 391 508 131 130 . 622 34 707 588 Parts 373 | 22 34 9 33 66 85 4 2 7 7 7 . 18 8 1 6 . 11 6 35 12 Haulers Intercepted 13 | . 2 . . 4 6 . . . . . . . . . . . . . 1 . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . 12 . . . . . 5 5 . 12 . . 5 . . 6 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Combat Hostiles Destroyed 187 | . 14 3 16 27 27 5 . . 5 6 . 12 7 . 5 . 46 3 9 2 Melee 9 | . . . . . . 1 . . 1 . . . 4 . 1 . 1 1 . . Guns 25 | . . . . 10 12 . . . . . . . . . . . . 1 2 . Cannons 55 | . 14 . 16 12 8 . . . . . . . . . . . . . 3 2 AOE 88 | . . 3 . 5 7 3 . . 3 6 . 12 . . 3 . 41 1 4 . Classes Destroyed 24 | 2 5 . 3 2 2 . 1 . . . . . . 2 1 . 4 1 . 1 Worker 3 | . . . . . 3 . . . . . . . . . . . . . . . Builder 5 | . . . . 2 . . . . . . . . 1 . . . . . 2 . Tunneler 7 | 6 . 1 . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . 4 6 . . . . . . . . . . . . . 1 . Recycler 9 | 1 1 1 . . 1 2 . . . . . . 1 . . . . . 2 . Operator 7 | . 1 . . 1 1 1 . 3 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 18 | . 3 . . 3 1 5 . 3 . . . . 3 . . . . . . . Swarmer 51 | . 6 3 . 8 2 3 . . 4 6 . 8 3 . 2 . . 2 4 . Grunt 44 | . 8 . 2 11 12 1 . . 1 . . 4 2 . . . . . 3 . Brawler 3 | . . . . 1 2 . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 22 | . . . 1 7 10 1 . . . . . . 2 . . . . . 1 . Programmer 4 | . . . . . . . . . . . . . . . 3 . . . 1 . Compactor 2 | . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . Subdweller 13 | . . . 13 . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . 4 . . . Decomposer 6 | . . . . . . . . . . 2 . . . 2 2 . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . Assembled 39 | . . . . . . . . . . . . . . . . . 39 . . . Golem 3 | . . . . . . . . . . . . . . . . . 3 . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 41 | 2 5 3 2 6 12 4 . 1 3 3 . 4 4 . 4 . 41 3 4 2 Combat Bots Only 39 | . 5 3 2 5 10 3 . . 3 3 . 4 3 . 4 . 39 3 4 2 Max Kills in Single Turn 16 | 1 1 1 1 3 3 2 1 1 2 2 . 4 1 1 2 . 16 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . . 1 . 2 3 2 . . 2 2 . 4 . . 2 . 16 1 2 . Melee 1 | . . . . . . 1 . . 1 . . . 1 . 1 . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Damage Taken 9648 | . 232 43 919 620 527 153 . 32 254 195 . 248 367 23 548 . 1442 12 737 3296 Core 1560 | . 59 15 165 70 8 18 . . 32 16 . . 6 . 44 . 78 . . 1049 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 289 | . . . . . . . . . . . . . . . . . 289 . . . Ignored by Resistances 114 | . . . . 65 49 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 218 | . . . . 214 . . . 4 . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . 4 . 85 . . . . . . 90 . . . . . 84 . . Volleys Fired 467 | 21 90 15 63 46 64 6 . 14 3 5 . 14 2 21 5 . 35 3 36 24 Largest 4 | 2 2 2 2 3 3 1 . 1 1 1 . 1 2 2 1 . 1 3 4 3 Hottest 128 | 40 100 78 100 107 128 65 . 65 65 39 . 65 40 90 43 . 90 70 85 75 Shots Fired 844 | 42 120 18 117 128 168 6 . 14 3 5 . 14 4 33 5 . 35 7 83 42 Gun 329 | 42 57 10 . 41 66 3 . 4 . . . . 4 24 . . 2 6 64 6 Cannon 446 | . 60 5 114 82 96 . . 10 1 . . 4 . 9 . . 13 . 16 36 Launcher 63 | . . 3 . 5 6 3 . . 2 5 . 10 . . 5 . 20 1 3 . Special 6 | . 3 . 3 . . . . . . . . . . . . . . . . . Kinetic 651 | 42 117 5 114 123 140 . . 4 . . . . 4 24 . . 2 6 64 6 Thermal 110 | . 3 . 3 . 22 3 . 10 1 . . 4 . 9 . . 3 . 16 36 Explosive 63 | . . 3 . 5 6 3 . . 2 5 . 10 . . 5 . 20 1 3 . Electromagnetic 20 | . . 10 . . . . . . . . . . . . . . 10 . . . Robot Hit Streak 41 | 14 16 4 40 41 12 3 . 5 . 1 . 3 4 6 1 . 12 1 12 12 Robot Miss Streak 6 | 4 3 2 2 6 6 . . 1 1 . . 1 1 2 1 . 4 4 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 599 | 30 72 9 100 78 108 16 3 10 4 5 . 7 22 16 5 . 31 2 49 32 Core Hits 420 | 14 27 7 37 68 81 10 . 3 3 11 . 20 4 9 4 . 78 4 31 9 Critical Kills 5 | 2 . . . . . . . . . 1 . . . . 1 . . 1 . . Critical Parts Destroyed 12 | . . . . . . 2 . 1 1 . . 2 6 . . . . . . . Critical Strikes 26 | 2 4 . 1 1 2 2 . 1 1 2 . 2 6 . 1 . . 1 . . Destroy 2 | 2 . . . . . . . . . . . . . . . . . . . . Blast 8 | . 4 . 1 1 2 . . . . . . . . . . . . . . . Smash 16 | . . . . . . 2 . 1 1 2 . 2 6 . 1 . . 1 . . Melee Attacks 243 | . . . 31 3 . 27 4 23 22 11 . 16 57 5 8 8 18 10 . . Impact 209 | . . . . . . 27 4 23 22 11 . 16 57 5 8 8 18 10 . . Slashing 34 | . . . 31 3 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . 3 3 . 3 3 1 . 2 . . 6 . 2 . 1 . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . 2 . . . . . . . Follow-up Attacks 12 | . . . . . . . 1 2 1 1 . . 7 . . . . . . . Damage Inflicted 24282 | 244 1099 330 2110 2469 3559 1015 214 462 465 976 . 1527 1213 186 785 . 4512 130 1570 1416 Guns 3965 | 244 328 95 . 773 1272 74 . 46 . . . . 39 186 . . 14 14 743 137 Cannons 6535 | . 680 43 2042 877 1119 . . . . . . . . . . . 263 . 313 1198 Explosions 8620 | . . 184 . 567 1166 194 . . 197 538 . 1104 . . 441 . 3639 76 514 . Melee 4972 | . . . 68 244 . 747 214 416 268 438 . 423 1174 . 344 . 596 40 . . Ramming 190 | . 91 8 . 8 2 . . . . . . . . . . . . . . 81 Kinetic 8228 | 244 1008 43 2042 1650 2062 . . 46 . . . . 39 186 . . 14 14 743 137 Thermal 1978 | . . . . . 329 74 . . . . . . . . . . 64 . 313 1198 Explosive 8620 | . . 184 . 567 1166 194 . . 197 538 . 1104 . . 441 . 3639 76 514 . Electromagnetic 294 | . . 95 . . . . . . . . . . . . . . 199 . . . Impact 4660 | . . . . . . 747 214 416 268 438 . 423 1174 . 344 . 596 40 . . Slashing 312 | . . . 68 244 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . 1 1 1 . 2 . . . . . . . . . 1 1 . . 4 47 Average Corruption 2 | . 1 1 1 . 2 . . . . . . . . . 1 1 . . 3 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 74 | . 7 11 24 . 14 . . . . . . . . . 1 . . . 3 14 Message Errors 17 | . . 2 8 . 4 . . . . . . . . . . . . . . 3 Matter Fused 15 | . 3 4 3 . 1 . . . . . . . . . 1 . . . 1 2 Heat Flow Errors 12 | . 1 . 3 . 5 . . . . . . . . . . . . . 2 1 Energy Discharges 7 | . 1 1 1 . 2 . . . . . . . . . . . . . . 2 Parts Fused 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . 3 3 . 1 . . . . . . . . . . . . . . 1 Data Loss (major) 4 | . . . 3 . 1 . . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . Alerts 2 | . . . 2 . . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2682 | . 19 36 . 68 16 371 77 218 182 255 . 381 548 . 244 . 251 . 16 . Projectiles 19 | . 19 . . . . . . . . . . . . . . . . . . . Explosions 343 | . . 36 . 16 16 . . . 23 7 . 16 . . 35 . 178 . 16 . Melee 2320 | . . . . 52 . 371 77 218 159 248 . 365 548 . 209 . 73 . . . Knockbacks 67 | . 9 1 25 6 3 9 1 1 1 . . . 4 . 1 . 6 . . . Impact 23 | . . . . . . 9 1 1 1 . . . 4 . 1 . 6 . . . Kinetic 44 | . 9 1 25 6 3 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . . . 13 . 47 . . . . . 59 . . . . . . 4 6 Shots 5 | . . . . 1 . 2 . . . . . 1 . . . . . . 1 . Rammed 34 | . 16 3 . 2 1 . . . . . . . . . . . . . . 12 Targets Rammed 57 | . 18 3 . 2 1 . . . . . . . . . . . . . . 33 Kicked 21 | . . . . . . . . . . . . . . . . . . . . 21 Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | . 185 18 241 311 225 40 . 200 20 . . 80 . 168 40 . 262 . 223 249 Average Temperature 64 | . 45 7 128 63 58 22 . 86 8 . . 28 . 72 25 . 92 . 94 147 Received Heat Transfer 1488 | . 87 . 192 270 279 36 . 6 30 27 . 27 42 12 87 . 177 . 216 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 43 | . . 2 . . . 13 6 6 . 1 . 1 11 . . . 3 . . . Impact Corruptions 88 | . . . . . . 16 3 10 7 3 . 12 20 . 12 . 5 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Heat Transferred 1577 | . . . . . 592 111 . . . . . . . . . . 24 . 150 700 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Peak Influence 791 | 35 227 122 . 422 637 791 235 490 . . . . 521 . . . . . 567 118 Initial 496 | . 22 3 . . 178 211 220 66 . . . . 160 . . . . . 496 118 Average 209 | 14 82 19 . 151 390 441 158 321 . . . . 270 . . . . . 320 69 Maximum Alert Level 3 | . 1 . . 2 2 3 1 2 . . . . 2 . . . . . 2 . Low Security (%) 53 | 100 91 100 . 61 6 . 67 19 . . . . 42 . . . . . 25 100 Level 1 26 | . 8 . . 32 47 39 32 42 . . . . 32 . . . . . 38 . Level 2 19 | . . . . 5 45 59 . 38 . . . . 24 . . . . . 36 . Level 3 . | . . . . . . 1 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . 6 6 1 . 4 . . . . 4 . . . . . 5 . Investigation 4 | . . . . 1 . . . 1 . . . . 1 . . . . . 1 . Extermination 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . Reinforcement 12 | . 2 . . 2 1 1 . 1 . . . . 2 . . . . . 3 . Assault 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison 7 | . . . . 3 3 . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Distress Signals 11 | . 3 . . 6 2 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 25 3 17 42 45 17 6 17 15 14 . 20 23 3 9 . 51 7 11 6 Peak Tracking Total 37 | . 4 3 2 6 9 3 2 5 6 10 . 10 5 3 5 . 37 4 4 6 Tactical Retreats 42 | . . . . 3 3 4 . 5 7 6 . 4 4 2 2 . . 2 . . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Traps Triggered 17 | . 1 . 1 4 2 2 . 2 . . . . 2 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Machines Disabled 11 | . 1 2 1 1 2 1 . 1 . . . . . . 1 . 1 . . . Max in Single Turn 2 | . 1 2 1 1 1 1 . 1 . . . . . . 1 . 1 . . . Garrison Access 5 | . . . . 1 . 1 . . . . . . 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Machines Accessed 68 | . 7 1 2 9 13 5 . 11 . 1 3 . 10 . 1 1 . . 4 . Terminals 44 | . 6 1 . 6 12 3 . 8 . . . . 5 . . . . . 3 . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 3 | . . . . 2 . . . 1 . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 1 . . . . . . 2 . . . . . 1 . Total Hacks 197 | . 20 2 11 21 23 14 . 39 . 1 25 . 30 . 1 2 . . 8 . Successful 111 | . 10 1 11 7 10 5 . 18 . 1 25 . 17 . 1 2 . . 3 . Failed 85 | . 9 1 . 14 13 9 . 21 . . . . 13 . . . . . 5 . Catastrophic 22 | . 3 . . 4 1 3 . 9 . . . . 2 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 45 | . 6 . . 8 13 . . 11 . . . . 5 . . 1 . 1 . . Terminals 118 | . 18 2 . 14 21 12 . 27 . . . . 17 . . . . . 7 . Fabricators 7 | . . . . . . . . . . . . . 7 . . . . . . . Repair Stations 14 | . . . . 6 . . . 8 . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 1 . 1 . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . . Garrison Access 10 | . . . . 1 2 1 . . . . . . 5 . . . . . 1 . Terminal Hacks 86 | . 9 1 11 2 7 4 . 12 . 1 25 . 9 . 1 2 . . 2 . Record 21 | . . . 10 . . . . . . . 11 . . . . . . . . . Part Schematic 20 | . 2 . . . . . . 4 . . 11 . 1 . . 2 . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . . 2 . 1 . . 3 . . . . . . . . . Open Door 8 | . . . . . 5 . . . . 1 . . . . 1 . . . 1 . Branch Access Points 4 | . . . . 1 . . . 1 . . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 5 | . . . . 1 2 . . . . . . . 2 . . . . . . . Locate Traps 7 | . 2 . . . . . . 2 . . . . 3 . . . . . . . Hauler Manifests 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 . . . 2 . 2 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 7 | . . . . 4 . . . 3 . . . . . . . . . . . . Scan Component 4 | . . . . 2 . . . 2 . . . . . . . . . . . . Repair 3 | . . . . 2 . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . . . . 2 . . . . . 1 . Seal Access 5 | . . . . 1 . 1 . . . . . . 2 . . . . . 1 . Unauthorized Hacks 5 | . . . . . 3 . . 1 . . . . 1 . . . . . . . Terminals 4 | . . . . . 3 . . 1 . . . . . . . . . . . . Botnet 4 | . . . . . 3 . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . . . . . Used 2 | . . . . . . . . 2 . . . . . . . . . . . . Hacking Detections 48 | . 6 1 . 8 10 4 . 11 . . . . 6 . . . . . 2 . Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 2 . . . . . . 5 . . 11 . 1 . . 17 . . . . Parts Built 5 | . . . . . . . . . . . . . 5 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 72 | . . . . . . . . . . . . . 72 . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . 13 . . . . . . . Parts Repaired 3 | . . . . 2 . . . 1 . . . . . . . . . . . . Time 97 | . . . . 58 . . . 39 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 239 | . 239 . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Total Allies 29 | . . . . . 2 . 20 . . . . 1 3 . . 2 . . . 1 Largest Group 18 | . . . . . 2 . 18 10 . . . 1 3 . . 2 2 . . 1 Highest-Rated Group 440 | . . . . . 62 . 440 249 . . . 96 87 . . 192 192 . . 31 Highest-Rated Ally 96 | . . . . . 31 . 35 31 . . . 96 29 . . 96 96 . . 31 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 433 | . . . . . 17 . 238 80 . . . 5 41 . . . 34 . . 18 Total Damage 6981 | . . . . . 234 . 3472 1097 . . . 186 726 . . . 1038 . . 228 Kills 28 | . . . . . 3 . 7 10 . . . . 3 . . . 5 . . . Allies Corrupted 3 | . . . . . . . 2 . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 3 . . . . . 1 1 . 1 . 1 . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Turns Passed 18383 | 280 2053 1338 2425 1859 1921 602 235 573 590 446 29 665 682 939 192 462 1519 255 1106 212 Spaces Moved 19028 | 131 1058 805 1300 889 1155 1111 491 1248 1513 1151 85 1216 1414 949 471 1080 1982 567 377 35 Core 5 | 4 . . . . . . . . . . . . . 1 . . . . . . Treads 3894 | 126 1058 805 1300 574 6 . . . . . . . . . . . . . 25 . Legs 177 | . . . . 1 . . . . . . . . . . . . . . 141 35 Wheels 1477 | 1 . . . 314 1149 13 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13475 | . . . . . . 1098 491 1248 1513 1151 85 1216 1414 948 471 1080 1982 567 211 . Fastest Speed 34 | 50 160 160 160 115 115 34 34 34 34 34 34 34 34 34 34 34 34 34 34 183 Average Speed 71 | 156 160 160 160 157 131 35 34 34 34 34 34 34 34 35 34 34 51 34 102 183 Slowest Speed 400 | 160 160 160 160 400 400 130 34 34 34 34 34 34 34 350 34 34 89 34 240 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . 2 . 16 2 2 . . 2 2 . . . . 1 . Cave-ins Triggered 12 | . . . . . . . . . . . . . . . . . . . . 12 Exploration Rate (%) 70 | 9 99 99 83 71 93 33 96 40 99 98 74 98 42 97 61 87 80 75 12 34 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 6 | . . 1 2 . . . . . 1 . 1 . . . . 1 . . . . Known Exits Taken 6 | . . . 1 1 1 . . 1 . 1 . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 . . . . . . 1 . 1 1 . 1 1 1 1 1 . . Scrap Searched 38 | . . 1 14 . . . . . 3 1 . 2 . 8 2 4 . 3 . . Spaces Dug 264 | . 3 . 4 4 . 3 . 10 27 31 . 62 18 13 11 2 45 23 5 3 Terrain Destroyed 601 | . 8 14 4 28 43 3 . 10 39 70 . 101 18 13 54 2 116 23 47 8 Melee 65 | . . . 4 . . 3 . 6 10 2 . 7 18 4 1 2 1 7 . . Projectile 67 | . 8 1 . 12 16 . . 4 1 . . 1 . 9 . . 1 . 6 8 AOE 469 | . . 13 . 16 27 . . . 28 68 . 93 . . 53 . 114 16 41 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Total 22760 | 171 1296 835 1487 1250 1428 1275 555 1337 1552 1184 84 1428 1535 1517 485 1166 2424 604 1037 110 Wait 2458 | . 77 2 67 228 173 66 49 62 20 20 . 176 24 506 . 81 281 23 593 10 Move 18959 | 130 1057 804 1299 888 1154 1107 490 1218 1508 1146 84 1215 1409 944 470 1079 1981 566 375 35 Hop 24 | . . . . . . 2 . 13 2 2 . . 2 2 . . . . 1 . Pick Up 134 | 11 19 3 7 16 8 9 2 4 . . . . 6 16 . . 22 . 10 1 Fast Attach 67 | 5 3 . . 17 9 6 5 3 . . . . 3 2 1 . 11 . 2 . Attach 55 | 2 1 . 3 3 . 11 . . . . . . 2 1 1 . 25 . 3 3 Detach 25 | . . . . . . 3 . . . . . . . 1 1 . 17 . 3 . Swap 96 | 1 13 5 11 18 8 3 . 2 4 6 . 10 3 1 . . 4 2 5 . Drop 170 | 1 18 3 6 29 11 19 7 6 . . . 2 8 19 1 . 30 . 9 1 Fire 467 | 21 90 15 63 46 64 6 . 14 3 5 . 14 2 21 5 . 35 3 36 24 Melee 191 | . . . 31 3 . 25 2 15 15 5 . 11 40 4 6 6 18 10 . . Ram 17 | . . . . 2 . . . . . . . . . . . . . . . 15 Kick 21 | . . . . . . . . . . . . . . . . . . . . 21 Crush 22 | . 18 3 . . 1 . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . 18 . . . . . . 36 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Waste History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 281 | -11/Junkyard | Entered Materials 328 | -10/Materials | Build established: Mutant 363 | -10/Materials | Central database locked down 442 | -10/Materials | Discovered new exit (range 7) 989 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Discovered new exit (range 9) 1321 | -10/Materials | Discovered new exit (range 14) 1859 | -10/Materials | Discovered new exit (range 16) 2334 | -10/Materials | Entered Mines 2360 | -10/Mines | Met a Derelict bent on vengeance 2448 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2452 | -10/Mines | Found Prototype Device 2486 | -10/Mines | Discovered new exit (range 7) 2613 | -10/Mines | Learned Materials garrison access intel 2704 | -10/Mines | Discovered new exit (range 10) 2968 | -10/Mines | Learned location of Storage (-8) 3071 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3575 | -10/Mines | Discovered new exit (range 6) 3672 | -10/Mines | Entered Subcaves 3677 | -10/Subcaves | Learned Materials non-interactive machine intel 4007 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4013 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4015 | -10/Subcaves | Learned location of 1 exit from Materials 4081 | -10/Subcaves | Disturbed a concealed Subdweller 4360 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4366 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4517 | -10/Subcaves | Visited 4L-MR0's lab 4539 | -10/Subcaves | Found Flightbrick 4624 | -10/Subcaves | Learned location of Zion (-6) 4624 | -10/Subcaves | Met a Zionite searching for "candidates" 4896 | -10/Subcaves | Discovered new exit (range 13) 5146 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5181 | -10/Subcaves | Disturbed a concealed Subdweller 5208 | -10/Subcaves | Core integrity fell below 50% 5623 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 5624 | -10/Subcaves | Shifting Twisted Machinery released Mak. Armor Plating 5669 | -10/Subcaves | Visited Clippyterm 5674 | -10/Subcaves | Identified exit to Recycling 5674 | -10/Subcaves | Identified exit to Materials 6043 | -10/Subcaves | Core integrity fell below 20% 6097 | -10/Subcaves | Entered Materials 6097 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6098 | -8/Materials | Identified exit to Factory 6099 | -8/Materials | Loaded intel: 41 non-interactive machine locations 6100 | -8/Materials | Loaded intel: 1 garrison access location 6398 | -8/Materials | Build established: Gunner 6860 | -8/Materials | Repaired Lgt. Treads 7042 | -8/Materials | Identified exit to Storage 7315 | -8/Materials | Discovered exit to Factory (range 4) 7407 | -8/Materials | Garrison activated, responded to threat 7547 | -8/Materials | Repaired Imp. Light Cannon 7956 | -8/Materials | Entered Storage 8799 | -8/Storage | Garrison activated, responded to threat 8973 | -8/Storage | Discovered exit to Factory (range 16) 9065 | -8/Storage | Met a pair of Derelict thieves 9180 | -8/Storage | Destroyed 10 combat bots 9877 | -8/Storage | Entered Factory 9877 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9897 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 10277 | -7/Factory | Search patrols dispatched 10432 | -7/Factory | Discovered new exit (range 9) 10474 | -7/Factory | Build established: Hacker-Mutant 10479 | -7/Factory | Sucked down chute 10479 | -7/Factory | Entered Waste 10480 | -7/Waste | Met a frightened Derelict 10482 | -7/Waste | Spotted C-40 Crusher 10491 | -7/Waste | Spotted C-40 Crusher 10517 | -7/Waste | Warlord forces began an assault 10553 | -7/Waste | Spotted C-40 Crusher 10557 | -7/Waste | Spotted C-40 Crusher 10557 | -7/Waste | Spotted C-40 Crusher 10614 | -7/Waste | Spotted C-40 Crusher 10631 | -7/Waste | Allies destroyed C-40 Crusher 10660 | -7/Waste | Allies destroyed C-40 Crusher 10677 | -7/Waste | Found Heavy Servo Lattice 10684 | -7/Waste | Discovered new exit (range 13) 10714 | -7/Waste | Entered Factory 10714 | -7/Factory | Accompanied by 10 allies 10745 | -7/Factory | Identified exit to Lower Caves 10769 | -7/Factory | Identified Exp. Sensor Array 10786 | -7/Factory | Garrison activated, responded to threat 10864 | -7/Factory | Repaired Broken Imp. Component Analysis Suite 11027 | -7/Factory | Discovered new exit (range 8) 11167 | -7/Factory | Discovered new exit (range 18) 11287 | -7/Factory | Entered Lower Caves 11288 | -7/Lower Caves | Encountered a Warlord checkpoint 11513 | -7/Lower Caves | Discovered new exit (range 17) 11690 | -7/Lower Caves | Spotted B-75 Beast 11781 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11877 | -7/Lower Caves | Entered another Lower Caves area 11892 | -7/Lower Caves | Discovered new exit (range 6) 12064 | -7/Lower Caves | Encountered a Warlord checkpoint 12114 | -7/Lower Caves | Identified exit to Data Miner 12117 | -7/Lower Caves | Spotted B-75 Beast 12323 | -7/Lower Caves | Entered Data Miner 12323 | -7/Data Miner | Discovered new exit (range 6) 12329 | -7/Data Miner | Met Data Miner 12338 | -7/Data Miner | Learned location of Section 7 (-2) 12338 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12344 | -7/Data Miner | Received God Mode back door access code from Data Miner 12352 | -7/Data Miner | Entered Proximity Caves 12358 | -6/Proximity Caves | Spotted B-75 Beast 12360 | -6/Proximity Caves | Escorted by Enhanced Grunt 12584 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12789 | -6/Proximity Caves | Discovered new exit (range 6) 12901 | -6/Proximity Caves | Learned Factory terminal intel 13017 | -6/Proximity Caves | Entered Factory 13017 | -6/Factory | Evolved 2 slots: Utility x2 13018 | -6/Factory | Loaded intel: 26 terminal locations 13032 | -6/Factory | Identified exit to Lower Caves 13364 | -6/Factory | Fabricated Energy Well (x2) 13372 | -6/Factory | Spotted B-75 Beast 13397 | -6/Factory | Discovered new exit (range 6) 13409 | -6/Factory | Noticed a derelict Sapper rigging charges 13536 | -6/Factory | Discovered new exit (range 22) 13586 | -6/Factory | Incoming investigation squad redirected 13596 | -6/Factory | Fabricated Assault Rifle (x3) 13699 | -6/Factory | Entered Lower Caves 13777 | -6/Lower Caves | Encountered a Warlord checkpoint 14620 | -6/Lower Caves | Discovered new exit (range 7) 14638 | -6/Lower Caves | Entered another Lower Caves area 14655 | -6/Lower Caves | Discovered new exit (range 19) 14717 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14775 | -6/Lower Caves | Discovered new exit (range 14) 14830 | -6/Lower Caves | Entered Zion 14853 | -6/Zion | System corruption cleaned by Quarantine Array 15000 | -6/Zion | Given the Hacking Drone Bay 15020 | -6/Zion | Learned Factory terminal intel 15053 | -6/Zion | Given A8's code to call for help 15081 | -6/Zion | Discovered new exit (range 16) 15087 | -6/Zion | Received a hallucinogenic algorithm 15203 | -6/Zion | Discovered new exit (range 5) 15203 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15211 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15213 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15292 | -6/Zion | Entered Deep Caves 15292 | -6/Deep Caves | Accompanied by 2 allies 15391 | -6/Deep Caves | Attacked by Z-Imprinter 15396 | -6/Deep Caves | Allies destroyed Z-Imprinter 15558 | -6/Deep Caves | Z-Facility disabled 15650 | -6/Deep Caves | Found Prototype Protection 15650 | -6/Deep Caves | Identified Zio. Weapon Casing 15664 | -6/Deep Caves | Found Prototype Protection 15679 | -6/Deep Caves | Found Zio. Weapon Casing 15785 | -6/Deep Caves | Spotted as-90260 15794 | -6/Deep Caves | Spotted as-68149 15812 | -6/Deep Caves | Identified Zio. Heavy Carapace 15847 | -6/Deep Caves | Destroyed as-90260 15951 | -6/Deep Caves | Discovered new exit (range 7) 16024 | -6/Deep Caves | Found Zio. Weapon Casing 16030 | -6/Deep Caves | Found Zio. Weapon Casing 16041 | -6/Deep Caves | Found Zio. Heavy Carapace 16099 | -6/Deep Caves | Build established: Mutant 16325 | -6/Deep Caves | Destroyed as-68149 16587 | -6/Deep Caves | Triggered Deep Caves wall 16587 | -6/Deep Caves | Spotted AS-89009 16587 | -6/Deep Caves | Spotted AS-07986 16604 | -6/Deep Caves | Destroyed AS-07986 16606 | -6/Deep Caves | Destroyed AS-89009 16632 | -6/Deep Caves | Destroyed 39 combat bots 16642 | -6/Deep Caves | Found Prototype Device 16643 | -6/Deep Caves | Identified Supersonic Drone Bay 16650 | -6/Deep Caves | Exposed GOLEM chamber 16653 | -6/Deep Caves | Found GOLEM Unit 16676 | -6/Deep Caves | Found GOLEM Unit 16684 | -6/Deep Caves | Found GOLEM Unit 16811 | -6/Deep Caves | Entered Proximity Caves 16814 | -5/Proximity Caves | Spotter reported a threat 16814 | -5/Proximity Caves | Spotter reported a threat 16829 | -5/Proximity Caves | Spotted B-75 Beast 16866 | -5/Proximity Caves | Learned 4 Factory zone layouts 16887 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 16895 | -5/Proximity Caves | Spotter reported a threat 17049 | -5/Proximity Caves | Discovered new exit (range 13) 17061 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17066 | -5/Proximity Caves | Entered Factory 17066 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17067 | -5/Factory | Identified exit to Extension 17069 | -5/Factory | Loaded intel: 28 terminal locations 17089 | -5/Factory | Identified exit to Upper Caves 17366 | -5/Factory | Search patrols dispatched 17651 | -5/Factory | Build established: Scavenger-Golem 18172 | -5/Factory | Sucked down chute 18172 | -5/Factory | Entered Waste 18173 | -5/Waste | Met a frightened Derelict 18187 | -5/Waste | EMP discharged 18200 | -5/Waste | Spotted C-40 Crusher 18206 | -5/Waste | Spotted C-40 Crusher 18211 | -5/Waste | Spotted C-40 Crusher 18212 | -5/Waste | Spotted C-40 Crusher 18222 | -5/Waste | Spotted C-40 Crusher 18230 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18269 | -5/Waste | Spotted C-40 Crusher 18283 | -5/Waste | Destroyed C-40 Crusher 18287 | -5/Waste | EMP discharged 18287 | -5/Waste | System corruption reached 10% 18292 | -5/Waste | Crushed by falling debris 18293 | -5/Waste | Destroyed C-40 Crusher 18299 | -5/Waste | Crushed by falling debris 18299 | -5/Waste | System corruption reached 30% 18300 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18301 | -5/Waste | Crushed by falling debris 18303 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18312 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18315 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18322 | -5/Waste | Crushed by falling debris 18324 | -5/Waste | Crushed by falling debris 18333 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18343 | -5/Waste | Crushed by falling debris 18345 | -5/Waste | Crushed by falling debris 18348 | -5/Waste | Crushed by falling debris 18352 | -5/Waste | Crushed by falling debris 18354 | -5/Waste | Crushed by falling debris 18354 | -5/Waste | Core integrity fell below 50% 18359 | -5/Waste | Crushed by falling debris 18369 | -5/Waste | Crushed by falling debris 18370 | -5/Waste | Core integrity fell below 20% 18384 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 18366_ Slammed into C-40 Crusher. 18369_ The unstable cave ceiling collapses. 18369_ Crushed by falling debris. 18369_ 4 Matter crushed. 18369_ Slammed into C-40 Crusher. 18369_ Destabilizing: System corrupted (+1). 18371_ Slammed into C-40 Crusher. 18372_ 5 Matter crushed. 18372_ 4 Matter crushed. 18374_ Slammed into C-40 Crusher. 18375_ 2 Matter crushed. 18376_ Slammed into C-40 Crusher. 18376_ Destabilizing: Core damaged (-10). 18377_ ALERT: Foreign system detected. Charging EMP. 18378_ KU/JEIPVIH6ZK&VYT%MBXN: 18378_ 3 Matter crushed. 18379_ Slammed into C-40 Crusher. 18381_ 5 Matter crushed. 18381_ Slammed into C-40 Crusher. 18384_ 3 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????######????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ?????????????????????????### #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ???????????????????????????# #????????????????? | | ?????????????############??# #????????????????? | | ?????????????# #??# #?????????? #????? | | ?????????????# #??# #???????? #????? | | ?????????????# #### ######## ###### | | ?????????????# | | ?????????????# | | ?????????????# | | ?????????????# ! | | ?????????????# * **### ######## ###### | | ?????????????# *!CC### #???????????#????? | | ?????????????# =CC@## #????????????????? | | ?????????????############### #????????????????? | | ???????????????????????##"## #????????????????? | | ????????????????????????#" #????????????????? | | ????????????????????????## #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????### #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 45 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 33 Defensive Hacking 21 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Power Sword | -7/Factory | Hacked Assault Rifle | -7/Factory | Hacked Lgt. Assault Rifle | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free HERF Cannon | -6/Factory | Hacked Lyr. Medium Armor Plating | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ I-36 Angel | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Energy Well | x2 | -6/Factory | Preloaded Assault Rifle | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpMachineKinecellerator Manual? 0 Play Time 03:29:39 Cumulative 576.0 hours Start 2023.09.22 @ 00:38:58 End 2023.09.22 @ 04:20:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/3/2/0/0/1/2/1/0 Lore% 83 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4b38b2f-f241-4c54-b278-cf45aa3aea69